Zeno Rogue
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fac176bb15
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geometry: replaced binary search with cosine rule (in some places)
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2019-09-12 22:43:00 +02:00 |
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Zeno Rogue
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a07afdc0a7
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added HEAD3 placement
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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5356eba11c
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Asteroids
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2019-09-12 22:42:58 +02:00 |
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Zeno Rogue
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678747ceff
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3d:: horo-rec geometry
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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14ea73be06
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choice of the magic sword graphics now depends on the scale; in shmup, the tip is now set automatically based on the graphics
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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52ce5ac9aa
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3d:: all the regular honeycombs
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2019-09-12 22:38:43 +02:00 |
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81dd0c71da
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added some missing guards for CAP_BT and MAXMDIM
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2019-09-12 22:38:42 +02:00 |
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56dc2d18c0
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3D:: cleaned up the 3D menu in 3D geometry; also added creature_scale and height_width parameters
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2019-09-12 22:38:42 +02:00 |
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a0bd6bf4b5
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new hypot functions in goldberg
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2019-09-12 22:38:42 +02:00 |
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bf95aa6e77
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3d:: added VBODY1, VBODY2, VBODY3 to draw clothing correctly
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2019-09-12 22:38:42 +02:00 |
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1a8f164572
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3d:: 3D models are now centered correctly instead of on legs
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2019-09-12 22:38:42 +02:00 |
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4e6a50f425
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3D:: hair is now drawn above face
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2019-09-12 22:38:42 +02:00 |
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c5f2dec44c
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fixed leg position on wolves
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2019-09-12 22:38:42 +02:00 |
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305ff5de33
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fixed xspinpush in Euclidean
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2019-09-12 22:38:42 +02:00 |
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c279e91600
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3d:: set geometry parameters in sphere3
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2019-09-12 22:38:40 +02:00 |
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7687381e75
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rem
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2019-09-12 22:38:40 +02:00 |
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c3edbc0247
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3D:: mscale performs zpush when in 3D
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2019-09-12 22:38:40 +02:00 |
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cf34b90373
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binary::3D:: more efficient tmatrix
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2019-09-12 22:38:40 +02:00 |
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56d628d4d8
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adjusting for 3D part II
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2019-09-12 22:38:39 +02:00 |
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e73d2f2f22
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some work on 3D view
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2019-09-12 22:38:39 +02:00 |
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b25730d5c9
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geometry flags part 1
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2019-09-12 22:38:39 +02:00 |
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Zeno Rogue
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b03f23cf65
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increased fmax in hyperbolic space to make it work with larger tesselations
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2018-12-11 22:10:53 +01:00 |
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Zeno Rogue
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9b4a53783c
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removed MAX_S84 and some no longer used stuff using it
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2018-12-11 22:10:53 +01:00 |
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Zeno Rogue
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b5542c66ba
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hyperbolic_celldistance algorithm implemented for all hyperbolic tilings (minor bugs known in irregular, still ugly in bitrunc a45)
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2018-09-23 16:34:53 +02:00 |
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Zeno Rogue
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015e69cf30
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simplified the scaling scode
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2018-08-28 19:05:57 +02:00 |
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Zeno Rogue
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6de0f0a8aa
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instead of nonbitrunc, gp::on and irr::on, there is one variable, variation
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2018-08-28 17:17:34 +02:00 |
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Zeno Rogue
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c54d4ec59d
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struct archimedean_tiling
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2018-08-20 02:02:45 +02:00 |
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Zeno Rogue
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4d31e5a544
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renamed 'syntetic' to 'archimedean' (enums/files/marcos/namespaces)
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2018-08-19 23:06:32 +02:00 |
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Zeno Rogue
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e1c49a83fa
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fixed displayspin in syntetic
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2018-08-19 16:28:36 +02:00 |
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Zeno Rogue
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453c06f9f9
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functions with rotation parameters in S84-degree system have been removed or replaced in radian versions
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2018-08-19 15:52:39 +02:00 |
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Zeno Rogue
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7bae01c168
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synt:: replaced the combinatorial building process with floating-point-based one for hyperbolic geometry too
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2018-08-19 00:27:20 +02:00 |
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Zeno Rogue
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682f804576
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major rewrite: unified the common parts of heptagon and cell via struct connection<T> and struct walker<T>
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2018-08-18 00:46:45 +02:00 |
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Zeno Rogue
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7fa3de574e
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preliminary floorshape remapping to syntetic
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2018-08-17 21:42:42 +02:00 |
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Zeno Rogue
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749ad03138
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syntetic tilings (WIP)
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2018-08-17 13:29:00 +02:00 |
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Zeno Rogue
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bbf32af738
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changing the 3D parameters sometimes did not work correctly in non-hyperbolic geometry while it should.
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2018-07-17 16:06:42 +02:00 |
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Zeno Rogue
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c8c1e3a346
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irregular grids
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2018-07-16 20:05:23 +02:00 |
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Zeno Rogue
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4c619e60dd
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moved all the HyperRogue stuff except RogueViz to namespace 'hr' -- useful when using hr as a library
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2018-06-11 01:58:31 +02:00 |
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Zeno Rogue
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469530d321
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fixed the floor patterns in non-bitrunc square grid
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2018-05-08 01:59:57 +02:00 |
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Zeno Rogue
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5a9bc6c014
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gSmallElliptic geometry
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2018-05-01 19:34:09 +02:00 |
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Zeno Rogue
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e43d630185
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geom3:: gp:: autoscaling
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2018-04-23 12:34:14 +02:00 |
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Zeno Rogue
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830785990c
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renamed whirl to goldberg
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2018-04-09 17:40:12 +02:00 |
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Zeno Rogue
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22a92059b6
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whirl
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2018-04-03 23:39:18 +02:00 |
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Zeno Rogue
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229f717678
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split sight/game/generation range; bonuses instead of absolute values
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2018-04-03 23:34:47 +02:00 |
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Zeno Rogue
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64adb6f0ea
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updated the header comments to 2018, also added the missing ones
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2018-02-09 00:40:26 +01:00 |
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Zeno Rogue
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5bf6d54c7d
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changed chamfered to bitruncated
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2018-01-06 22:34:03 +01:00 |
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Zeno Rogue
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495dbba809
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renamed 'truncated' to 'chamfered'
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2018-01-04 18:39:04 +01:00 |
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Zeno Rogue
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836ed087df
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Euclidean square grid
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2017-12-18 13:00:36 +01:00 |
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Zeno Rogue
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f18d51d4df
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removed the debug strings regarding geometry
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2017-12-09 20:02:36 +01:00 |
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Zeno Rogue
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635d1f911c
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Refactoring: moved all the remaining pattern code from mapeditor to pattern2
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2017-12-09 03:48:30 +01:00 |
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Zeno Rogue
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fd57528b72
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yet one more compiler warning
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2017-10-30 22:48:35 +01:00 |
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