Arthur O'Dwyer
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ced3bbcad4
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Qualify calls to format
C++20 introduces `std::format` and we `using namespace std`,
so some of these would be ambiguous in C++20.
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2023-08-21 10:18:44 -07:00 |
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Zeno Rogue
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49564b2e0e
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should no longer freeze when maxv/unit or maxv/tank is negative or too large
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2022-10-16 09:48:57 +02:00 |
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Zeno Rogue
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9c7f23e16e
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ads-game:: fixed ds_max_ and ds_tank_ config variables
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2022-09-29 14:27:25 +02:00 |
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Zeno Rogue
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1391a0e47f
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ads-game:: display resources in corner for now
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2022-09-29 12:12:26 +02:00 |
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Zeno Rogue
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a401a7ed67
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ads-game:: sounds
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2022-09-29 01:12:08 +02:00 |
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Zeno Rogue
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a84a9c94dd
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settings for dS (also are now separate from adS)
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2022-09-28 22:10:09 +02:00 |
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Zeno Rogue
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0367d9553d
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ads-game:: display score in dS
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2022-09-28 21:26:43 +02:00 |
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Zeno Rogue
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773e73dcc2
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ads-game:: priorities (and also main rock)
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2022-09-28 21:06:07 +02:00 |
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Zeno Rogue
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567ef8e7e6
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ads-game:: resource expiration
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2022-09-18 17:29:01 +02:00 |
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Zeno Rogue
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8a35e6facb
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ads-game:: made the game easier to (re)start, also more settings
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2022-09-18 10:21:13 +02:00 |
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Zeno Rogue
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75902e5fd3
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ads-game:: adjust resource positioning to model
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2022-09-17 16:47:35 +02:00 |
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Zeno Rogue
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22ef01964a
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ads-game:: model permanently switched to underlying geometry
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2022-09-17 16:47:22 +02:00 |
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Zeno Rogue
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505e9dcbbe
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ads-game:: better placement of resources
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2022-09-17 15:17:37 +02:00 |
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Zeno Rogue
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d5251664cb
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ads-game:: better tank display
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2022-09-12 13:20:44 +02:00 |
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Zeno Rogue
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cd84dfca4f
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ads-game:: resources are used
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2022-09-12 12:57:52 +02:00 |
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Zeno Rogue
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3578ae0631
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ads-game:: resources displayed
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2022-09-12 12:24:18 +02:00 |
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