Zeno Rogue
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7e2f6629fd
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fixed a bug with hdist returning nan due to precision errors
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2019-09-12 22:38:43 +02:00 |
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Zeno Rogue
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8d2b6a0093
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BARLEV now can be 8
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2019-09-12 22:38:43 +02:00 |
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Zeno Rogue
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e99e05944a
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fix 2 to DIM in virtualRebaseSimple just in case
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2019-09-12 22:38:43 +02:00 |
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Zeno Rogue
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52ce5ac9aa
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3d:: all the regular honeycombs
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2019-09-12 22:38:43 +02:00 |
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Zeno Rogue
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a6fd8146dd
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3d:: binary:: changes so that it can be generate as an alt (virtualRebaseSimple, generation without c7
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2019-09-12 22:38:43 +02:00 |
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Zeno Rogue
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a30267bad7
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3d:: binary:: celldistance for heptagons
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2019-09-12 22:38:43 +02:00 |
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Zeno Rogue
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c66858d0b5
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3d:: binary:: itmatrix for extra speed
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2019-09-12 22:38:43 +02:00 |
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Zeno Rogue
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03083a4520
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3d:: display rose scent (not work well though)
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2019-09-12 22:38:43 +02:00 |
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Zeno Rogue
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b5c7df4b11
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3d:: getHemisphere works nicely; disabled wall removing in sphere3 crossroads
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2019-09-12 22:38:43 +02:00 |
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Zeno Rogue
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e0fa2c2e1c
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Euclidean emerald mine
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2019-09-12 22:38:43 +02:00 |
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Zeno Rogue
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a8e486e728
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3d:: minefield displays correctly
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2019-09-12 22:38:43 +02:00 |
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Zeno Rogue
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d660531a22
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3d:: more elegant euclid3::getcoord
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2019-09-12 22:38:43 +02:00 |
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Zeno Rogue
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2a801ba5d3
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update 11.0i
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2019-09-12 22:38:43 +02:00 |
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Zeno Rogue
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9a3167e0ed
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adjusted to older C++
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2019-09-12 22:38:43 +02:00 |
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Zeno Rogue
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cb8e34204f
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two more Euclidean honeycombs; also split buildpolys into subfunctions
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2019-09-12 22:38:43 +02:00 |
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Zeno Rogue
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b63bcec64b
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fixed a bug with animal legs
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2019-09-12 22:38:43 +02:00 |
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Zeno Rogue
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2b42476413
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11.0h (in the changelog)
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2019-09-12 22:38:43 +02:00 |
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Zeno Rogue
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b3920f76b0
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3D:: Temple of Cthulhu in Euclidean
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2019-09-12 22:38:43 +02:00 |
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Zeno Rogue
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1eee434094
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3d: Euclidean uses constant COORDMAX instead of magic 1000
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2019-09-12 22:38:43 +02:00 |
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Zeno Rogue
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1a381d9e1a
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3d:: Euclidean dist_alt returns int, not bool
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2019-09-12 22:38:43 +02:00 |
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Zeno Rogue
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ab1e6a9405
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no big statues in any 3D kind of Temple of Cthulhu
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2019-09-12 22:38:43 +02:00 |
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Zeno Rogue
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a52755bf50
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some fixes due to weird action in git
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2019-09-12 22:38:43 +02:00 |
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Zeno Rogue
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c914b2632c
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irregular:: saving non-bitruncated maps
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2019-09-12 22:38:43 +02:00 |
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Zeno Rogue
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f32964e89a
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netgen:: updated prettyline to queueline
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2019-09-12 22:38:43 +02:00 |
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?
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e68106f582
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rogueviz::kohonen:: works on IRREGULAR
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2019-09-12 22:38:43 +02:00 |
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?
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3ed2de8519
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fixed irregular tilings on quotient spaces; new CLI parameters for irregular
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2019-09-12 22:38:43 +02:00 |
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?
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2c2cda6157
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3D:: sightrange changeable from 3D settings
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2019-09-12 22:38:43 +02:00 |
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?
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699109ef2a
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3d:: draw:: model from triangles
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2019-09-12 22:38:43 +02:00 |
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?
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c46bedd23b
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3d::draw:: crosshair
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2019-09-12 22:38:42 +02:00 |
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?
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33cc46e8d1
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3d:: lines with priority set to SUPERLINE ignore depth testing as expected
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2019-09-12 22:38:42 +02:00 |
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?
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dd57f2733a
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3d:: applymodel now works correctly (to find onscreen coordinates)
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2019-09-12 22:38:42 +02:00 |
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?
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8d83959229
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if triangles are drawn, outlines are disabled
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2019-09-12 22:38:42 +02:00 |
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?
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53bc4c0251
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3d:: mousewheel now can be used to move the camera forward/backward
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2019-09-12 22:38:42 +02:00 |
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?
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41ed04b2ee
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3d:: basic adjustment of the graphics editor to 3D
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2019-09-12 22:38:42 +02:00 |
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?
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357a3398cd
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mouse aiming in map/graph editor
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2019-09-12 22:38:42 +02:00 |
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?
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f879a2c21c
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draw:: z-level can now be set for each layer
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2019-09-12 22:38:42 +02:00 |
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?
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d46a909612
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version number changed to 11.0h
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2019-09-12 22:38:42 +02:00 |
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?
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4ac186437b
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editable statues
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2019-09-12 22:38:42 +02:00 |
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?
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266b55eea2
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monsters move slower in 3D
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2019-09-12 22:38:42 +02:00 |
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?
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5871a4b208
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3d:: radar feature
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2019-09-12 22:38:42 +02:00 |
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?
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b48cf6eba1
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3D:: no more extra points on lines (and especially with TRIANGLES)
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2019-09-12 22:38:42 +02:00 |
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?
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041a9e11fe
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shots:: added some missing guards, -animrecord and -animrec were the same option
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2019-09-12 22:38:42 +02:00 |
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?
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e47ad880a0
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racing:: missing CAP_FILES guard
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2019-09-12 22:38:42 +02:00 |
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?
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7d46acb1b8
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3d:: more precise findbaseAround in binary3
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2019-09-12 22:38:42 +02:00 |
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?
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81dd0c71da
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added some missing guards for CAP_BT and MAXMDIM
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2019-09-12 22:38:42 +02:00 |
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?
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f451e017a3
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3D:: now works with anaglyph
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2019-09-12 22:38:42 +02:00 |
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?
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56dc2d18c0
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3D:: cleaned up the 3D menu in 3D geometry; also added creature_scale and height_width parameters
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2019-09-12 22:38:42 +02:00 |
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?
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e3a9ebc468
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3D:: geometry menu shows 3D config instead of projections
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2019-09-12 22:38:42 +02:00 |
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?
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2ca3cf3744
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3D:: affected by the FOV parameter
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2019-09-12 22:38:42 +02:00 |
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?
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676abdf03b
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used scalefactor when it was not used while it should: WOLF scaling, leg animation, shmup
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2019-09-12 22:38:42 +02:00 |
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