Zeno Rogue
|
46683b06fe
|
extra Orb shapes
|
2021-05-02 13:39:09 +02:00 |
|
Zeno Rogue
|
3003cda827
|
11.4k
|
2021-05-01 14:14:28 +02:00 |
|
Zeno Rogue
|
2135d1b798
|
reptilecheat makes Hunting empty
|
2021-05-01 14:14:28 +02:00 |
|
Zeno Rogue
|
605f0209b8
|
untrapped Prairie in no_walls
|
2021-05-01 14:14:28 +02:00 |
|
Zeno Rogue
|
957d1e49a5
|
fixed resetModes switching mode to incorrect land_structure
|
2021-05-01 14:14:28 +02:00 |
|
Zeno Rogue
|
27406ec801
|
Crossroads II and V are no longer generated in nowalls mode
|
2021-05-01 14:14:28 +02:00 |
|
Zeno Rogue
|
69c0b90169
|
fixed Camelot having inside lands in some ls modes, and also made it more likely to appear in nowalls
|
2021-05-01 14:14:28 +02:00 |
|
Zeno Rogue
|
4d7f117c0d
|
temple etc is listed in bt::in() multiland if starting in it
|
2021-05-01 14:14:28 +02:00 |
|
Zeno Rogue
|
b8aaf5c09a
|
in binary tilings, starting in a horocyclic land (not singleland) now generates a single horocycle
|
2021-05-01 14:14:28 +02:00 |
|
Zeno Rogue
|
ad235ee8e1
|
fixed wrong starting land in any_wall hybrid
|
2021-05-01 14:14:28 +02:00 |
|
Zeno Rogue
|
3146fdd02f
|
hybrid:: draw_underlying_space no longer covers the screen in e2xe, and also fixed the orientation in product
|
2021-05-01 14:14:28 +02:00 |
|
Zeno Rogue
|
19e7b8aa29
|
fixed nicewalls in hybri
|
2021-05-01 14:14:28 +02:00 |
|
Zeno Rogue
|
6a43061ea6
|
Orb of Earth no longer marked useless in the Warped Coast
|
2021-05-01 10:44:49 +02:00 |
|
Zeno Rogue
|
1d2b0cf245
|
ray:: added reset_raycaster_map() function
|
2021-04-30 19:45:34 +02:00 |
|
Zeno Rogue
|
6e94d7346e
|
fixed the E2xE raycaster
|
2021-04-30 19:45:22 +02:00 |
|
Zeno Rogue
|
639122e314
|
added faraway monster highlight as in @still-flow's pull request
|
2021-04-30 19:44:54 +02:00 |
|
Zeno Rogue
|
4cd43b3f27
|
fixed some issues with param_i and param_enum
|
2021-04-30 19:43:14 +02:00 |
|
Zeno Rogue
|
f6f1bbe5a8
|
fixed the Temple of Cthulhu in bin44
|
2021-04-30 15:05:10 +02:00 |
|
Zeno Rogue
|
e42d9dbe4f
|
11.4j fix (added to changelog)
|
2021-04-25 12:13:35 +02:00 |
|
Zeno Rogue
|
b2c1e82d17
|
fixed ASCII display without OpenGL
|
2021-04-25 12:03:06 +02:00 |
|
Zeno Rogue
|
ffe61e27bf
|
11.4j
|
2021-04-25 11:55:37 +02:00 |
|
Zeno Rogue
|
987b1a88da
|
spawn sounds are not played for monsters entering vision
|
2021-04-25 11:45:58 +02:00 |
|
Zeno Rogue
|
0add1e5c0d
|
land structure in menu does not display OFF if ineligible_starting_land
|
2021-04-25 11:33:40 +02:00 |
|
Zeno Rogue
|
3529fa8d84
|
do not destroy the Round Table in makeEmpty
|
2021-04-25 11:31:01 +02:00 |
|
Zeno Rogue
|
923f4522c3
|
fixed the Princess Challenge
|
2021-04-25 11:30:34 +02:00 |
|
Zeno Rogue
|
5f2c39a599
|
fixed Crossroads II
|
2021-04-25 11:30:26 +02:00 |
|
Zeno Rogue
|
acfacd498f
|
horocycle refactor/bugfix
|
2021-04-25 11:30:10 +02:00 |
|
Zeno Rogue
|
a99be21653
|
clearing in gBinaryTiling
|
2021-04-25 11:10:09 +02:00 |
|
Zeno Rogue
|
42b440c1f4
|
11.4i
|
2021-04-23 21:52:18 +02:00 |
|
Zeno Rogue
|
44e127689d
|
rogueviz::objmodel:: load faces with more than 3 vertices
|
2021-04-23 21:00:49 +02:00 |
|
Zeno Rogue
|
c8b26954c2
|
rogueviz::kohonen:: made kohrestrict cell order more deterministic
|
2021-04-23 21:00:15 +02:00 |
|
Zeno Rogue
|
7086c16c04
|
rogueviz::flocking:: added swarming (numerical precision visualization)
|
2021-04-23 20:58:49 +02:00 |
|
Zeno Rogue
|
ada99f6a35
|
rogueviz::presentation:: export draw_texture
|
2021-04-23 20:53:58 +02:00 |
|
Zeno Rogue
|
6c15ff6d70
|
rogueviz graph:: fix hilite
|
2021-04-23 20:53:25 +02:00 |
|
Zeno Rogue
|
d37895b051
|
rogueviz:: export brm_limit
|
2021-04-23 20:53:16 +02:00 |
|
Zeno Rogue
|
bdc5c7365f
|
rogueviz::smoothcam:: various improvements
|
2021-04-23 20:52:53 +02:00 |
|
Zeno Rogue
|
2dba723eb3
|
fixed a crash trying to generate nowalls e.g. in {3,7}
|
2021-04-23 20:52:02 +02:00 |
|
Zeno Rogue
|
0da2c70674
|
fixed the Highlights & Achievements menu to set the correct land structure
|
2021-04-23 20:43:51 +02:00 |
|
Zeno Rogue
|
60c1e0f8f3
|
'land structure' selector now displays OFF if the default structure is selected
|
2021-04-23 20:40:07 +02:00 |
|
Zeno Rogue
|
ce11319968
|
anim:: fixed rug rotation
|
2021-04-23 20:37:15 +02:00 |
|
Zeno Rogue
|
2893a3709b
|
improved making sure that edges are not drawn twice
|
2021-04-23 20:29:41 +02:00 |
|
Zeno Rogue
|
831d699270
|
fixed crashes with Canvas
|
2021-04-23 20:23:49 +02:00 |
|
Zeno Rogue
|
d63ab2f1a2
|
export brm_structure
|
2021-04-23 20:13:36 +02:00 |
|
Zeno Rogue
|
5bd56eea10
|
fixed Elemental Planes in ls single
|
2021-04-23 20:13:10 +02:00 |
|
Zeno Rogue
|
12e864912b
|
plevel_factor is now param_f
|
2021-04-23 20:12:08 +02:00 |
|
Zeno Rogue
|
3f4135079c
|
fixed set_view in product geometries
|
2021-04-23 20:11:44 +02:00 |
|
Zeno Rogue
|
4da935a4e2
|
fixed switching to 2d field quotient after 3d field quotient, and refactored
|
2021-04-23 20:10:06 +02:00 |
|
Zeno Rogue
|
056419288c
|
enabling canvas now automatically enables ls::single
|
2021-04-23 20:09:23 +02:00 |
|
Zeno Rogue
|
e681357206
|
in ls single, fixed Brown Islands
|
2021-04-23 20:02:20 +02:00 |
|
Zeno Rogue
|
1276f87b71
|
added build_barrier_good, and also fixed equidistant lands in single
|
2021-04-23 19:54:12 +02:00 |
|