Zeno Rogue
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c37a72ddd3
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more patterns
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2018-08-19 18:06:54 +02:00 |
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Zeno Rogue
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4fa4f2061c
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fixed a bug in synt patterns
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2018-08-19 18:06:08 +02:00 |
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Zeno Rogue
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c42940684c
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proper hrmap_* for syntetic; fixed a bug when deleting
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2018-08-19 18:04:56 +02:00 |
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Zeno Rogue
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d094417cf6
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L and H codes no longer freeze the game
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2018-08-19 16:29:05 +02:00 |
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Zeno Rogue
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e1c49a83fa
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fixed displayspin in syntetic
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2018-08-19 16:28:36 +02:00 |
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Zeno Rogue
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3ac47f53f5
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some more
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2018-08-19 15:55:49 +02:00 |
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Zeno Rogue
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453c06f9f9
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functions with rotation parameters in S84-degree system have been removed or replaced in radian versions
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2018-08-19 15:52:39 +02:00 |
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Zeno Rogue
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5384ce3274
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synt:: patterns
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2018-08-19 15:15:47 +02:00 |
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Zeno Rogue
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f738bb7002
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synt:: graveyard and three-color and line patterns
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2018-08-19 13:47:51 +02:00 |
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Zeno Rogue
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29a9980fc3
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more improvements to scaling in syntetic
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2018-08-19 13:46:22 +02:00 |
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Zeno Rogue
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90b959c1d2
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better geometry2 support for syntetic and standard
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2018-08-19 13:46:05 +02:00 |
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Zeno Rogue
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7ea60c60d8
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fixed calc_relative_matrix for syntetic sphere
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2018-08-19 13:44:25 +02:00 |
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Zeno Rogue
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d5175882f6
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fixed optimizeview in Euclidean syntetic
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2018-08-19 01:04:15 +02:00 |
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Zeno Rogue
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5202511c57
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added fixmatrix
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2018-08-19 00:39:29 +02:00 |
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Zeno Rogue
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7bae01c168
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synt:: replaced the combinatorial building process with floating-point-based one for hyperbolic geometry too
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2018-08-19 00:27:20 +02:00 |
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Zeno Rogue
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b186b9d1bb
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shadows are actually fixed now
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2018-08-18 18:01:41 +02:00 |
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Zeno Rogue
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e14b83d400
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removed the debug text in syntetic
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2018-08-18 17:53:06 +02:00 |
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Zeno Rogue
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7382791dff
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separate shadows for Escher floorshapes
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2018-08-18 17:52:43 +02:00 |
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Zeno Rogue
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00f9409e06
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synt:: non-hyperbolic should always work; record debugging to svg
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2018-08-18 17:46:02 +02:00 |
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Zeno Rogue
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99cad10617
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svg::render now accepts a function to draw something else
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2018-08-18 17:44:35 +02:00 |
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Zeno Rogue
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6ebd8ab9da
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split buildHeptagon to buildHeptagon1 and rest
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2018-08-18 17:43:54 +02:00 |
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Zeno Rogue
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c6496de645
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increased MAX_EDGE to 12 (still have to cut memory for more normal geometries
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2018-08-18 17:40:54 +02:00 |
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Zeno Rogue
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5c90e6bcec
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improved geometry2 and displaydir functions for syntetic
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2018-08-18 17:40:02 +02:00 |
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Zeno Rogue
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dcee5d6d58
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fixed syntetic Euclidean display
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2018-08-18 17:39:12 +02:00 |
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Zeno Rogue
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18d917da79
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improved floorshape debugger
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2018-08-18 17:38:07 +02:00 |
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Zeno Rogue
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1a6427ba32
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some arrays had number bounds while it should have been MAX_EDGE
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2018-08-18 17:37:12 +02:00 |
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Zeno Rogue
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a92cc33426
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removed 'stdeuclid' and using 'masterless' since it was too similar to 'stdeuc'
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2018-08-18 17:35:39 +02:00 |
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Zeno Rogue
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682f804576
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major rewrite: unified the common parts of heptagon and cell via struct connection<T> and struct walker<T>
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2018-08-18 00:46:45 +02:00 |
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Zeno Rogue
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a5a3cf1c87
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floorshape gpside bound is MAX_EDGE not 8
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2018-08-17 21:44:03 +02:00 |
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Zeno Rogue
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03f32c4f76
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syntetic is weirdhyperbolic
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2018-08-17 21:43:51 +02:00 |
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Zeno Rogue
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40355b5cb9
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cdata clear in binarytiling and syntetic
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2018-08-17 21:43:29 +02:00 |
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Zeno Rogue
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ad4eb89385
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fixed bugs with drawing hypersian rugs
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2018-08-17 21:43:07 +02:00 |
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Zeno Rogue
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7fa3de574e
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preliminary floorshape remapping to syntetic
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2018-08-17 21:42:42 +02:00 |
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Zeno Rogue
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7064dace81
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default celldistance in syntetic and binarytiling
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2018-08-17 21:38:07 +02:00 |
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Zeno Rogue
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fe1a5c5a03
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bugfix in memory clear
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2018-08-17 21:37:33 +02:00 |
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Zeno Rogue
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f60df73004
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added missing declarations to hyper.h
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2018-08-17 16:53:57 +02:00 |
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Zeno Rogue
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f5f218b7f9
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patNormal and patTrihepta now use the functions from geometry2.cpp
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2018-08-17 16:51:18 +02:00 |
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Zeno Rogue
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628edd6650
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removed debug which caused drawing each edge twice
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2018-08-17 16:50:56 +02:00 |
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Zeno Rogue
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09fb882b71
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replaced shFullCross with an alternative which works in any geometry
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2018-08-17 16:48:26 +02:00 |
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Zeno Rogue
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9faa285814
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New file geometry2.cpp, with moved ggmatrix, relative_matrix, virtualRebase, and new get_corner_position family. Refactored in floorpatterns, textures, and grid to use get_corner_position family.
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2018-08-17 16:47:06 +02:00 |
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Zeno Rogue
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749ad03138
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syntetic tilings (WIP)
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2018-08-17 13:29:00 +02:00 |
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Zeno Rogue
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0b20c0a0cb
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grid works in the binary tiling
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2018-08-14 10:18:44 +02:00 |
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Zeno Rogue
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eb57d160d0
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binary_tiling_width parameter
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2018-08-14 10:18:18 +02:00 |
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Zeno Rogue
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c54d01b50c
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binary:: no spin
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2018-08-14 09:16:30 +02:00 |
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Zeno Rogue
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12ce3a6a9b
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binary:: texture:: fixed some minor things
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2018-08-14 09:16:09 +02:00 |
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Zeno Rogue
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dac4f6fc75
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texture:: vid.stretch parameter applied correctly
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2018-08-14 09:15:17 +02:00 |
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Zeno Rogue
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dc1efea3e6
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fixed gethyper (vid.stretch parameter applied)
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2018-08-14 08:57:59 +02:00 |
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Zeno Rogue
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c1243eea09
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binary:: fixed relative_matrix
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2018-08-14 08:57:33 +02:00 |
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Zeno Rogue
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4f3cc3783a
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binary tiling
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2018-08-09 19:28:53 +02:00 |
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Zeno Rogue
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ebe57688ad
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several features which actually were in 10.4p but not commited
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2018-08-09 19:27:52 +02:00 |
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