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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-11-05 05:36:17 +00:00
Commit Graph

2071 Commits

Author SHA1 Message Date
Zeno Rogue
c37a72ddd3 more patterns 2018-08-19 18:06:54 +02:00
Zeno Rogue
4fa4f2061c fixed a bug in synt patterns 2018-08-19 18:06:08 +02:00
Zeno Rogue
c42940684c proper hrmap_* for syntetic; fixed a bug when deleting 2018-08-19 18:04:56 +02:00
Zeno Rogue
d094417cf6 L and H codes no longer freeze the game 2018-08-19 16:29:05 +02:00
Zeno Rogue
e1c49a83fa fixed displayspin in syntetic 2018-08-19 16:28:36 +02:00
Zeno Rogue
3ac47f53f5 some more 2018-08-19 15:55:49 +02:00
Zeno Rogue
453c06f9f9 functions with rotation parameters in S84-degree system have been removed or replaced in radian versions 2018-08-19 15:52:39 +02:00
Zeno Rogue
5384ce3274 synt:: patterns 2018-08-19 15:15:47 +02:00
Zeno Rogue
f738bb7002 synt:: graveyard and three-color and line patterns 2018-08-19 13:47:51 +02:00
Zeno Rogue
29a9980fc3 more improvements to scaling in syntetic 2018-08-19 13:46:22 +02:00
Zeno Rogue
90b959c1d2 better geometry2 support for syntetic and standard 2018-08-19 13:46:05 +02:00
Zeno Rogue
7ea60c60d8 fixed calc_relative_matrix for syntetic sphere 2018-08-19 13:44:25 +02:00
Zeno Rogue
d5175882f6 fixed optimizeview in Euclidean syntetic 2018-08-19 01:04:15 +02:00
Zeno Rogue
5202511c57 added fixmatrix 2018-08-19 00:39:29 +02:00
Zeno Rogue
7bae01c168 synt:: replaced the combinatorial building process with floating-point-based one for hyperbolic geometry too 2018-08-19 00:27:20 +02:00
Zeno Rogue
b186b9d1bb shadows are actually fixed now 2018-08-18 18:01:41 +02:00
Zeno Rogue
e14b83d400 removed the debug text in syntetic 2018-08-18 17:53:06 +02:00
Zeno Rogue
7382791dff separate shadows for Escher floorshapes 2018-08-18 17:52:43 +02:00
Zeno Rogue
00f9409e06 synt:: non-hyperbolic should always work; record debugging to svg 2018-08-18 17:46:02 +02:00
Zeno Rogue
99cad10617 svg::render now accepts a function to draw something else 2018-08-18 17:44:35 +02:00
Zeno Rogue
6ebd8ab9da split buildHeptagon to buildHeptagon1 and rest 2018-08-18 17:43:54 +02:00
Zeno Rogue
c6496de645 increased MAX_EDGE to 12 (still have to cut memory for more normal geometries 2018-08-18 17:40:54 +02:00
Zeno Rogue
5c90e6bcec improved geometry2 and displaydir functions for syntetic 2018-08-18 17:40:02 +02:00
Zeno Rogue
dcee5d6d58 fixed syntetic Euclidean display 2018-08-18 17:39:12 +02:00
Zeno Rogue
18d917da79 improved floorshape debugger 2018-08-18 17:38:07 +02:00
Zeno Rogue
1a6427ba32 some arrays had number bounds while it should have been MAX_EDGE 2018-08-18 17:37:12 +02:00
Zeno Rogue
a92cc33426 removed 'stdeuclid' and using 'masterless' since it was too similar to 'stdeuc' 2018-08-18 17:35:39 +02:00
Zeno Rogue
682f804576 major rewrite: unified the common parts of heptagon and cell via struct connection<T> and struct walker<T> 2018-08-18 00:46:45 +02:00
Zeno Rogue
a5a3cf1c87 floorshape gpside bound is MAX_EDGE not 8 2018-08-17 21:44:03 +02:00
Zeno Rogue
03f32c4f76 syntetic is weirdhyperbolic 2018-08-17 21:43:51 +02:00
Zeno Rogue
40355b5cb9 cdata clear in binarytiling and syntetic 2018-08-17 21:43:29 +02:00
Zeno Rogue
ad4eb89385 fixed bugs with drawing hypersian rugs 2018-08-17 21:43:07 +02:00
Zeno Rogue
7fa3de574e preliminary floorshape remapping to syntetic 2018-08-17 21:42:42 +02:00
Zeno Rogue
7064dace81 default celldistance in syntetic and binarytiling 2018-08-17 21:38:07 +02:00
Zeno Rogue
fe1a5c5a03 bugfix in memory clear 2018-08-17 21:37:33 +02:00
Zeno Rogue
f60df73004 added missing declarations to hyper.h 2018-08-17 16:53:57 +02:00
Zeno Rogue
f5f218b7f9 patNormal and patTrihepta now use the functions from geometry2.cpp 2018-08-17 16:51:18 +02:00
Zeno Rogue
628edd6650 removed debug which caused drawing each edge twice 2018-08-17 16:50:56 +02:00
Zeno Rogue
09fb882b71 replaced shFullCross with an alternative which works in any geometry 2018-08-17 16:48:26 +02:00
Zeno Rogue
9faa285814 New file geometry2.cpp, with moved ggmatrix, relative_matrix, virtualRebase, and new get_corner_position family. Refactored in floorpatterns, textures, and grid to use get_corner_position family. 2018-08-17 16:47:06 +02:00
Zeno Rogue
749ad03138 syntetic tilings (WIP) 2018-08-17 13:29:00 +02:00
Zeno Rogue
0b20c0a0cb grid works in the binary tiling 2018-08-14 10:18:44 +02:00
Zeno Rogue
eb57d160d0 binary_tiling_width parameter 2018-08-14 10:18:18 +02:00
Zeno Rogue
c54d01b50c binary:: no spin 2018-08-14 09:16:30 +02:00
Zeno Rogue
12ce3a6a9b binary:: texture:: fixed some minor things 2018-08-14 09:16:09 +02:00
Zeno Rogue
dac4f6fc75 texture:: vid.stretch parameter applied correctly 2018-08-14 09:15:17 +02:00
Zeno Rogue
dc1efea3e6 fixed gethyper (vid.stretch parameter applied) 2018-08-14 08:57:59 +02:00
Zeno Rogue
c1243eea09 binary:: fixed relative_matrix 2018-08-14 08:57:33 +02:00
Zeno Rogue
4f3cc3783a binary tiling 2018-08-09 19:28:53 +02:00
Zeno Rogue
ebe57688ad several features which actually were in 10.4p but not commited 2018-08-09 19:27:52 +02:00