Zeno Rogue
|
e6bdba1441
|
order-2 tesselations work
|
2018-08-20 19:41:08 +02:00 |
|
Zeno Rogue
|
1baea22d72
|
land validity for binarytiling and archimedean
|
2018-08-20 17:30:55 +02:00 |
|
Zeno Rogue
|
6174261535
|
Crystal World and Warped Coast work correctly
|
2018-08-20 17:30:36 +02:00 |
|
Zeno Rogue
|
1f356b1dff
|
Crystal World and Warped Coast work correctly
|
2018-08-20 17:26:29 +02:00 |
|
Zeno Rogue
|
683471b7c0
|
fixed the warnings in binarytiling
|
2018-08-20 16:54:34 +02:00 |
|
Zeno Rogue
|
9cd6dd2805
|
correct farcorner drawing in standard tilings
|
2018-08-20 16:50:35 +02:00 |
|
Zeno Rogue
|
5028cc5542
|
disabled 'variations' option for Archimedean tilings for now
|
2018-08-20 16:46:09 +02:00 |
|
Zeno Rogue
|
e866fd8ba3
|
fixed a crash when switching to arcm from gp or irr
|
2018-08-20 16:45:48 +02:00 |
|
Zeno Rogue
|
7e728f9341
|
fixed floorshape gp delayer
|
2018-08-20 16:41:21 +02:00 |
|
Zeno Rogue
|
e72758c973
|
preliminary randomPointIn
|
2018-08-20 16:36:45 +02:00 |
|
Zeno Rogue
|
13e5c3a555
|
windmap now works on Goldberg, irregular, and Archimedean spheres
|
2018-08-20 16:28:47 +02:00 |
|
Zeno Rogue
|
7e52b1f340
|
sightrange of 30 was not enough on some spheres
|
2018-08-20 16:28:25 +02:00 |
|
Zeno Rogue
|
a4ced4a504
|
color by sides; canvas coloring selectable from the texture menu
|
2018-08-20 15:49:17 +02:00 |
|
Zeno Rogue
|
cd91148459
|
arcm:: all patterns work
|
2018-08-20 15:24:44 +02:00 |
|
Zeno Rogue
|
ad8ef53d84
|
arcm:: correct Warped *Coast* generation (at least in some)
|
2018-08-20 12:06:19 +02:00 |
|
Zeno Rogue
|
c5395097fe
|
Working Chessboard pattern. Chessboard pattern used in the Warped Coast.
|
2018-08-20 11:59:43 +02:00 |
|
Zeno Rogue
|
e9ab4bf2dd
|
better gp tiles unification in floorshapes
|
2018-08-20 02:54:35 +02:00 |
|
Zeno Rogue
|
3906e11d92
|
fixed grid drawing
|
2018-08-20 02:52:07 +02:00 |
|
Zeno Rogue
|
f92a5ea3f1
|
'colored tiling' option
|
2018-08-20 02:50:51 +02:00 |
|
Zeno Rogue
|
625144195c
|
major cleanup of texture remapping
|
2018-08-20 02:04:49 +02:00 |
|
Zeno Rogue
|
47c49c6d1d
|
fixed some rotation bugs
|
2018-08-20 02:03:43 +02:00 |
|
Zeno Rogue
|
c54d4ec59d
|
struct archimedean_tiling
|
2018-08-20 02:02:45 +02:00 |
|
Zeno Rogue
|
4d31e5a544
|
renamed 'syntetic' to 'archimedean' (enums/files/marcos/namespaces)
|
2018-08-19 23:06:32 +02:00 |
|
Zeno Rogue
|
1c8f0e7e37
|
inverse_error as a separate function (helps with debugging)
|
2018-08-19 22:54:11 +02:00 |
|
Zeno Rogue
|
676ea3a1f9
|
precise mouseover computation
|
2018-08-19 22:53:51 +02:00 |
|
Zeno Rogue
|
db4f622588
|
Archimedean tilings available from the menu
|
2018-08-19 22:53:34 +02:00 |
|
Zeno Rogue
|
c37a72ddd3
|
more patterns
|
2018-08-19 18:06:54 +02:00 |
|
Zeno Rogue
|
4fa4f2061c
|
fixed a bug in synt patterns
|
2018-08-19 18:06:08 +02:00 |
|
Zeno Rogue
|
c42940684c
|
proper hrmap_* for syntetic; fixed a bug when deleting
|
2018-08-19 18:04:56 +02:00 |
|
Zeno Rogue
|
d094417cf6
|
L and H codes no longer freeze the game
|
2018-08-19 16:29:05 +02:00 |
|
Zeno Rogue
|
e1c49a83fa
|
fixed displayspin in syntetic
|
2018-08-19 16:28:36 +02:00 |
|
Zeno Rogue
|
3ac47f53f5
|
some more
|
2018-08-19 15:55:49 +02:00 |
|
Zeno Rogue
|
453c06f9f9
|
functions with rotation parameters in S84-degree system have been removed or replaced in radian versions
|
2018-08-19 15:52:39 +02:00 |
|
Zeno Rogue
|
5384ce3274
|
synt:: patterns
|
2018-08-19 15:15:47 +02:00 |
|
Zeno Rogue
|
f738bb7002
|
synt:: graveyard and three-color and line patterns
|
2018-08-19 13:47:51 +02:00 |
|
Zeno Rogue
|
29a9980fc3
|
more improvements to scaling in syntetic
|
2018-08-19 13:46:22 +02:00 |
|
Zeno Rogue
|
90b959c1d2
|
better geometry2 support for syntetic and standard
|
2018-08-19 13:46:05 +02:00 |
|
Zeno Rogue
|
7ea60c60d8
|
fixed calc_relative_matrix for syntetic sphere
|
2018-08-19 13:44:25 +02:00 |
|
Zeno Rogue
|
d5175882f6
|
fixed optimizeview in Euclidean syntetic
|
2018-08-19 01:04:15 +02:00 |
|
Zeno Rogue
|
5202511c57
|
added fixmatrix
|
2018-08-19 00:39:29 +02:00 |
|
Zeno Rogue
|
7bae01c168
|
synt:: replaced the combinatorial building process with floating-point-based one for hyperbolic geometry too
|
2018-08-19 00:27:20 +02:00 |
|
Zeno Rogue
|
b186b9d1bb
|
shadows are actually fixed now
|
2018-08-18 18:01:41 +02:00 |
|
Zeno Rogue
|
e14b83d400
|
removed the debug text in syntetic
|
2018-08-18 17:53:06 +02:00 |
|
Zeno Rogue
|
7382791dff
|
separate shadows for Escher floorshapes
|
2018-08-18 17:52:43 +02:00 |
|
Zeno Rogue
|
00f9409e06
|
synt:: non-hyperbolic should always work; record debugging to svg
|
2018-08-18 17:46:02 +02:00 |
|
Zeno Rogue
|
99cad10617
|
svg::render now accepts a function to draw something else
|
2018-08-18 17:44:35 +02:00 |
|
Zeno Rogue
|
6ebd8ab9da
|
split buildHeptagon to buildHeptagon1 and rest
|
2018-08-18 17:43:54 +02:00 |
|
Zeno Rogue
|
c6496de645
|
increased MAX_EDGE to 12 (still have to cut memory for more normal geometries
|
2018-08-18 17:40:54 +02:00 |
|
Zeno Rogue
|
5c90e6bcec
|
improved geometry2 and displaydir functions for syntetic
|
2018-08-18 17:40:02 +02:00 |
|
Zeno Rogue
|
dcee5d6d58
|
fixed syntetic Euclidean display
|
2018-08-18 17:39:12 +02:00 |
|