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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-11-24 05:17:17 +00:00
Commit Graph

6549 Commits

Author SHA1 Message Date
Zeno Rogue
a614af8dbe shmup: fixed redundant and incorrect revival of mirror spirits 2020-12-25 06:10:12 +01:00
Zeno Rogue
1612b767b3 shmup:: parent-child relation is now based on ref counting 2020-12-25 06:09:36 +01:00
Zeno Rogue
68ab6fedc6 fixed a bug when moving animation with m.s == m.t 2020-12-25 06:08:19 +01:00
Zeno Rogue
2a0ef4f30b fixed a crash in princess AI when pathq is empty 2020-12-25 06:07:58 +01:00
Zeno Rogue
fd715d4057 fixed the default value for FoV 2020-12-25 06:07:42 +01:00
Zeno Rogue
e13172f9ab fixed crashes caused by missing rev_dir 2020-12-25 06:07:30 +01:00
Zeno Rogue
f2e9b371ff fixed counting from -1 in batsAfraid (not sure why it was like that?) 2020-12-25 06:06:43 +01:00
Zeno Rogue
f664e8fbce hassert: implemented without println 2020-12-25 06:06:09 +01:00
Zeno Rogue
3addade4c6 Princess is now able to open gates in order to reach the player 2020-12-25 00:06:04 +01:00
Zeno Rogue
002c1ae7e9 fixed the Princess AI to use pathdist not cpdist 2020-12-25 00:05:33 +01:00
Zeno Rogue
48e8d15042 refactored toggle_radius as a separate function 2020-12-25 00:04:05 +01:00
Zeno Rogue
075d9002c2 fixed hassert 2020-12-25 00:03:27 +01:00
Zeno Rogue
b48defb5f1 bringris:: -dpl option to change draw_per_level 2020-12-24 23:03:10 +01:00
Zeno Rogue
d3ae28730e improved the piece set for HDUAL 2020-12-24 23:01:49 +01:00
Zeno Rogue
146e911eef bringris: animation function 2020-12-24 23:01:02 +01:00
Zeno Rogue
7c9bfc7719 adjust_animation as a separate function 2020-12-24 22:59:44 +01:00
Zeno Rogue
7c2f343960 no readFboId on GLES 2020-12-24 22:58:55 +01:00
Zeno Rogue
9ef2f96413 glhr fixup 2020-12-24 22:19:26 +01:00
Zeno Rogue
1b8b2f4c1e fixed a bug in notDippingFor 2020-12-24 06:07:14 +01:00
Zeno Rogue
96f84c77ca random_spin3 is now a separate function 2020-12-23 23:42:09 +01:00
Zeno Rogue
782859f93b rug texture is disabled only if levellines && disable_texture 2020-12-23 23:41:41 +01:00
Zeno Rogue
47c54e8660 textured_vertex now has the Z coordinate so that the rug works correctly in web 2020-12-23 23:41:22 +01:00
Zeno Rogue
6392f97bfc fixed setting the default value in addsaverenum without CAP_CONFIG 2020-12-23 23:40:15 +01:00
Zeno Rogue
6eaae5c206 fixed 3D perspective rendering without CAP_VR 2020-12-06 20:48:03 +01:00
Zeno Rogue
479b5f5db0 fixed tes floorshape 2020-11-27 02:05:11 +01:00
Zeno Rogue
b0d60f42f9 11.4d 2020-11-22 20:00:43 +01:00
Zeno Rogue
cd9b8d57ab fixed reference/equidistant in nonisotropic 2020-11-22 20:00:43 +01:00
Zeno Rogue
ffcda7f602 vr:: fixes to spinEdge 2020-11-22 20:00:43 +01:00
Zeno Rogue
7e3ecab8ed vr:: two new actions 2020-11-22 17:58:40 +01:00
Zeno Rogue
60a037265f vr:: disabled for mac for now, works correctly in mingw64 2020-11-22 17:58:40 +01:00
Zeno Rogue
29c1676c75 vr:: changed the default settings 2020-11-22 17:58:40 +01:00
Zeno Rogue
0de8ce9a10 initial implementation of VR 2020-11-22 17:58:40 +01:00
Zeno Rogue
4444fa6bf1 floor textures:: scratches 2020-11-22 17:57:03 +01:00
Zeno Rogue
828753cede detailed shader debug 2020-11-22 17:57:03 +01:00
Zeno Rogue
162d298927 rogueviz::presentation::draw_texture now ignores vid.fsize when inHighQual 2020-11-22 17:56:57 +01:00
Zeno Rogue
ef3170dce7 removed the old VR preparation 2020-11-19 18:19:17 +01:00
Zeno Rogue
deae12dea6 an attempt to set DPI awareness on Windows 2020-11-19 18:18:24 +01:00
Zeno Rogue
72b7cffcaf do not use Panini while panini off 2020-11-19 18:17:49 +01:00
Zeno Rogue
665d52eeae 11.4c 2020-11-19 18:16:59 +01:00
Zeno Rogue
3564522393 changed the formatting of unlock rules which allow alternatives 2020-11-14 15:08:16 +01:00
Zeno Rogue
35a502ae9a the rotation fix did not work in SL2 2020-11-14 15:04:52 +01:00
Zeno Rogue
bc102b000d fixed camera not rotating in Nil shmup 2020-11-14 14:43:14 +01:00
Zeno Rogue
c9fc591e9d fixed the problem in nonisotropic shmup 2020-11-14 14:38:57 +01:00
Zeno Rogue
1cefbd2ffa anim:: record animation of another content 2020-11-14 14:18:57 +01:00
Zeno Rogue
1ad581b9a8 hybrid:: in PURE, one type is sufficient -- important in GLES 2020-11-14 14:18:08 +01:00
Zeno Rogue
9b1a34d4ec fixed freeze on binary tiling X R 2020-11-14 14:17:03 +01:00
Zeno Rogue
a1beb28437 ray:: better choosing whether to use multi-cell-type or single-cell-type raycaster; GMS array now starts small and grows as needed 2020-11-14 13:53:19 +01:00
Zeno Rogue
d74fc8ddad fixed the graphics in horosphere tilings 2020-11-14 13:31:44 +01:00
Zeno Rogue
8a5d4db2c3 shot:: default_screenshot_content now calls gamescreen, which correctly renders multi-game and some other things 2020-11-14 13:17:55 +01:00
Zeno Rogue
62b6b4ec3b rug:: do not draw the mouseline in screenshot 2020-11-14 13:16:29 +01:00