Zeno Rogue
|
37ab1b523d
|
ads-game:: no more fire while paused
|
2022-09-17 17:34:19 +02:00 |
|
Zeno Rogue
|
b75bb20246
|
missile life starts at 0
|
2022-09-17 17:34:11 +02:00 |
|
Zeno Rogue
|
21ebbc6ca4
|
ads-game:: more intuitive pause-scrolling
|
2022-09-17 16:49:09 +02:00 |
|
Zeno Rogue
|
22ef01964a
|
ads-game:: model permanently switched to underlying geometry
|
2022-09-17 16:47:22 +02:00 |
|
Zeno Rogue
|
b1baf393ba
|
ads-game:: display other frames of reference while paused
|
2022-09-17 15:16:04 +02:00 |
|
Zeno Rogue
|
ae0ab132e1
|
ads-game:: do something about gameover, also spin the ship in handle_crashes
|
2022-09-12 14:57:37 +02:00 |
|
Zeno Rogue
|
2f78601f0b
|
ads-game:: fuel/crash particles
|
2022-09-12 13:20:04 +02:00 |
|
Zeno Rogue
|
cd84dfca4f
|
ads-game:: resources are used
|
2022-09-12 12:57:52 +02:00 |
|
Zeno Rogue
|
b056b5c153
|
shapes used, unique_ptrs, resources generated
|
2022-09-12 11:49:28 +02:00 |
|
Zeno Rogue
|
a221244cab
|
renamed rockinfo to ads_object
|
2022-09-11 13:43:44 +02:00 |
|
Zeno Rogue
|
06832c5371
|
ads-game:: you can now shoot rocks
|
2022-09-11 13:42:51 +02:00 |
|
Zeno Rogue
|
4eebc5858e
|
first commit of AdS game
|
2022-09-11 12:16:50 +02:00 |
|