Zeno Rogue
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d6c1f58adb
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texture:: textures were scrolled incorrectly after loading -> fixed
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2018-08-04 11:15:48 +02:00 |
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Zeno Rogue
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958c5e5a4b
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no HUD when texture saving
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2018-08-03 10:48:40 +02:00 |
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Zeno Rogue
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50d4378af4
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texture configs based on polygonal tilings now load correctly
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2018-08-03 10:47:47 +02:00 |
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Zeno Rogue
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7c16a9a32a
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texture aura option
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2018-08-03 10:47:20 +02:00 |
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Zeno Rogue
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7e1344a863
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singletype patterns now can be remapped to irregular grids
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2018-08-02 22:26:07 +02:00 |
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Zeno Rogue
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bd59b4e23a
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fixed singletype texture patterns
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2018-08-02 22:25:08 +02:00 |
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Zeno Rogue
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4ae3733659
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fix a potential crash bug
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2018-07-27 22:14:46 +02:00 |
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Zeno Rogue
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63869c6d33
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renamed the size function to isize
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2018-06-22 14:47:24 +02:00 |
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Zeno Rogue
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f699f73f1a
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texture:: undo clears pixels_to_draw; the number of pixels_to_draw displayed in the editor
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2018-06-17 12:06:01 +02:00 |
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Zeno Rogue
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3881a7dd97
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more cleanup with uniformizing the keys for 'back' and 'help'
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2018-06-13 00:00:01 +02:00 |
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Zeno Rogue
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56baba800b
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moved more includes to sysconfig.h
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2018-06-12 23:10:20 +02:00 |
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Zeno Rogue
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a40d64a8f6
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namespaces conform to an older standard
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2018-06-11 18:00:40 +02:00 |
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Zeno Rogue
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4c619e60dd
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moved all the HyperRogue stuff except RogueViz to namespace 'hr' -- useful when using hr as a library
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2018-06-11 01:58:31 +02:00 |
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Zeno Rogue
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98246d3066
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more cleanup in parameters, restartGame cleanup
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2018-06-11 00:58:38 +02:00 |
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Zeno Rogue
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d3662a935d
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fix compiler warnings: catch(out_of_range&)
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2018-06-07 13:58:00 +02:00 |
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Zeno Rogue
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530c689c98
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RogueViz fixes
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2018-05-18 17:34:12 +02:00 |
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Zeno Rogue
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6a7a150028
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CAP_TEXTURE without CAP_EDIT, CAP_CONFIG and CAP_PNG (still seems not correct, though)
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2018-05-15 23:29:09 +02:00 |
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Zeno Rogue
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666ddb007e
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MAJOR REWRITE of floor patterns
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2018-05-07 20:13:56 +02:00 |
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Zeno Rogue
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c721851db1
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general non-special-floor cleanup; standard and full floors are now perfect in gp
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2018-05-04 02:46:44 +02:00 |
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Zeno Rogue
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09adfbdc45
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texture:: fixed some problems with saving
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2018-05-03 12:43:05 +02:00 |
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Zeno Rogue
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920a3a91fd
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fixed the 'cancel texture' option
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2018-05-03 12:15:58 +02:00 |
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Zeno Rogue
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43a22ca135
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texture:: fixed some situations where texture where not remapped after changing parameters
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2018-05-03 12:15:48 +02:00 |
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Zeno Rogue
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02ae1b442a
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spherical textures in cylindrical projections are now read in a better way
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2018-04-18 20:57:25 +02:00 |
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Zeno Rogue
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033c626dfc
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restartGame, wrong mode, and resetModes now use constants instead of magic char names
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2018-04-09 18:05:23 +02:00 |
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Zeno Rogue
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830785990c
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renamed whirl to goldberg
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2018-04-09 17:40:12 +02:00 |
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Zeno Rogue
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1da55d2175
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whirl:: textures:: fixed inner spherical models
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2018-04-06 12:47:35 +02:00 |
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Zeno Rogue
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e26f3f77b1
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'cancel texture' actually cancels now
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2018-04-06 12:20:52 +02:00 |
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Zeno Rogue
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587619ad42
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whirl:: texture:: remapping (currently by commandline only)
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2018-04-06 00:40:53 +02:00 |
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Zeno Rogue
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a3479ae830
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texture:: commandline remapping option -txremap
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2018-04-06 00:39:02 +02:00 |
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Zeno Rogue
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925a3af3ad
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texture:: correct cell-matrices after remapping -- helps when going back to overlay
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2018-04-06 00:38:37 +02:00 |
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Zeno Rogue
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26e2927ed2
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texture:: fixed the slavecolor hotkey clash
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2018-04-06 00:34:33 +02:00 |
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Zeno Rogue
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951e00531b
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fixed texture remapping (was buggy -- texture_map_orig did not know tvertices
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2018-04-06 00:34:09 +02:00 |
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Zeno Rogue
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d3c9bfdd92
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improved the quality of 3D models from conformal menu
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2018-03-24 15:15:30 +01:00 |
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Zeno Rogue
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2c09c5ee56
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structurized textures.cpp
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2018-03-17 21:12:46 +01:00 |
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Zeno Rogue
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09b6bdf148
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fixed the hotkey clash in texture adjustment menu
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2018-02-26 13:20:03 +01:00 |
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Zeno Rogue
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882c837f00
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fixed case fallthroughs in texture adjustment
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2018-02-26 13:19:50 +01:00 |
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Zeno Rogue
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920e295c3c
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fixed texture load-on-save
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2018-02-20 22:12:54 +01:00 |
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Zeno Rogue
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c8d655184b
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when loading textures in the texture mode, you can now tune individual triangles
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2018-02-13 23:25:44 +01:00 |
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Zeno Rogue
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f0bb13e17c
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magic texture adjustment: fixed the algorithm
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2018-02-12 13:38:03 +01:00 |
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Zeno Rogue
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1b3de574a9
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magic texture adjustment: fixed the names of parameters; added texture position X/Y
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2018-02-12 13:37:38 +01:00 |
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Zeno Rogue
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cab8a0a38f
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Works online now!
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2018-02-11 19:08:17 +01:00 |
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Zeno Rogue
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120797d7ce
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uniformizing vertex attribute arrays
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2018-02-09 01:46:14 +01:00 |
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Zeno Rogue
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64adb6f0ea
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updated the header comments to 2018, also added the missing ones
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2018-02-09 00:40:26 +01:00 |
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Zeno Rogue
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4966bde3d4
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started work on shaders.cpp
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2018-02-09 00:29:20 +01:00 |
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Zeno Rogue
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b3f047ea6a
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reworked 3D vision
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2018-02-03 13:41:49 +01:00 |
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Zeno Rogue
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33ebed2cf3
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changed the way of marking the master triangles
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2018-02-01 14:31:17 +01:00 |
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Zeno Rogue
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8ce3e6f703
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refactored texture mapping -- can change the texture precision when already active now
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2018-02-01 13:45:08 +01:00 |
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Zeno Rogue
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5bf6d54c7d
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changed chamfered to bitruncated
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2018-01-06 22:34:03 +01:00 |
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Zeno Rogue
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86f1a4dead
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More porting.
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2018-01-05 19:05:41 +01:00 |
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Zeno Rogue
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0dd5ed1505
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made the code compile with C++11 (not requiring C++14)
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2018-01-05 17:18:37 +01:00 |
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