1
0
mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-12-02 16:29:54 +00:00
Commit Graph

96 Commits

Author SHA1 Message Date
Zeno Rogue
441f825566 export achievement data 2024-05-25 11:45:47 +02:00
Zeno Rogue
7982ea0e58 Removed references to private/daily.cpp and private/hypersteam.cpp. Also removed HAVE_ACHIEVEMENTS as it was redundant to CAP_ACHIEVE 2024-05-16 21:21:13 +02:00
Zeno Rogue
50881f519f do not count achievements if custom_land_list is used 2024-05-09 10:44:37 +02:00
Zeno Rogue
0a9714e657 cleanup of LB_ constants 2024-05-09 10:44:37 +02:00
Zeno Rogue
5eb7cfc17a LB_PRINCESS instead of magic value 36 2024-05-09 10:44:37 +02:00
Zeno Rogue
65e9f68bc7 disable achievements on custom land list 2024-03-24 00:56:15 +01:00
Zeno Rogue
d43b19625e scale now always can be changed, but cheater flag is set in shmup 2024-03-24 00:39:02 +01:00
Jacob Mandelson
80f90dec52 Remove spurious semicolon. 2024-02-24 16:36:16 -08:00
Zeno Rogue
b8a5c7528b crossbow leaderboards should be fixed 2024-01-11 17:26:45 +01:00
Zeno Rogue
2f1bb092b8 rogueviz:: list of portal scenes in portal collection 2023-12-27 16:25:33 +01:00
Zeno Rogue
558b8d7aff crossbow achievements 2023-12-21 19:51:05 +01:00
Zeno Rogue
71cbc8e221 achievement eligibility display 2023-12-15 11:00:41 +01:00
Zeno Rogue
079094799d bow changes mode, disables achievements, displayed in rich presence and bottom line 2023-10-28 09:51:27 +02:00
Zeno Rogue
85483d62dd ineligible_starting_land disables achievements 2022-10-27 16:06:39 +02:00
Zeno Rogue
07ce60c3ef ignore the land structure for the racing achievement 2022-10-06 12:56:50 +02:00
Zeno Rogue
308fcd90aa savefile selection / an option to use no savefile 2022-09-15 12:38:39 +02:00
Zeno Rogue
9bb9fd572d moved dual geometry puzzle to RogueViz 2022-06-17 01:20:34 +02:00
Zeno Rogue
793148729b An option to play on a disk (and use bounded space rules). Also renamed 'bounded' flag to 'closed' or similar, and improved Halloween 2022-05-21 13:08:42 +02:00
Zeno Rogue
06023efddc fixup to achievements 2022-04-07 20:46:37 +02:00
Zeno Rogue
a6338d3c49 multi:: disable achievements in split-screen 2022-03-27 22:47:51 +02:00
Zeno Rogue
a6cbedc944 multi:: PvP, friendly-fire, and self-hits options 2022-03-27 22:47:51 +02:00
Zeno Rogue
af46e515fe fixup to GRAILH 2022-02-03 01:02:39 +01:00
Zeno Rogue
fd634e6de8 fixed land_structure for princess/racing/heptagonal achievements 2022-02-02 03:01:31 +01:00
Zeno Rogue
abec39422c fixed a problem with victory achievements 2021-12-13 22:15:08 +01:00
Zeno Rogue
fde3977218 missing improve_score for new treasures 2021-06-03 15:11:05 +02:00
Zeno Rogue
f03968c9e5 fixed land_structure rich presence 2021-06-03 13:26:10 +02:00
Zeno Rogue
8f563f5deb achievements for 12.0 2021-06-01 13:07:56 +02:00
Zeno Rogue
b65e5f603f casual mode 2021-06-01 13:07:36 +02:00
Zeno Rogue
4b1b0516f3 choice of the land structure 2021-04-11 22:15:40 +02:00
Zeno Rogue
0c0ca95897 fixed the 4xStabber and Princess achievements 2021-02-07 22:55:10 +01:00
Arthur O'Dwyer
f2b7746c1b Move all defaulting-of-CAP_FOO to sysconfig.h.
- The phrase `#ifdef CAP_` should never appear anywhere.

- The phrase `#ifndef CAP_` should appear only in sysconfig.h.

- The phrases `#if CAP_` and `#if !CAP_` may appear wherever,
    as long as "sysconfig.h" is included first.

The rules for `CAP_FOO` equally apply to `ISFOO`.

There are many one-off macros still tested with `#ifdef`,
including `HAVE_ACHIEVEMENTS`, `PRINT_ACHIEVEMENTS`,
`FAKEWEB`, `FAKE_SDL`, `EASY`, and `WHATEVER`. I don't
have much grasp on what these are used for or how they're
configured, so I'm leaving them alone.
2020-05-03 15:12:12 -04:00
Zeno Rogue
8609389281 gain_once fixup 2020-04-06 09:36:41 +02:00
Zeno Rogue
a1053d7eea fixed collection achievements 2020-04-06 09:13:20 +02:00
Arthur O'Dwyer
a0da10b408 Remove extraneous semicolons to quiet pedantic GCC warnings. 2020-03-23 14:38:57 -04:00
Zeno Rogue
ca7f0cb4c3 achievement_gain_once 2020-03-07 04:47:11 +01:00
Zeno Rogue
e53ff34cec fixed achievement names 2020-03-07 04:47:11 +01:00
Zeno Rogue
e564622a48 rewritten undo: part 1 2020-03-07 04:47:10 +01:00
Zeno Rogue
cca9dacf13 achievements and leaderboards for new treasures 2020-03-07 04:47:10 +01:00
Zeno Rogue
04e5a47371 all chaos modes can now be used for achievements 2020-02-26 00:54:25 +01:00
Zeno Rogue
9c25804a05 added dual geometry puzzle generator 2020-01-28 17:58:55 +01:00
Zeno Rogue
12d28b43f5 added missing CAP_RACING guards 2020-01-06 23:01:11 +01:00
Zeno Rogue
2ec37a4a6d Steam rich presence 2020-01-06 22:03:45 +01:00
Zeno Rogue
c7dfdaef4c hell unlock message on 10th shard 2019-11-03 13:56:42 +01:00
Zeno Rogue
9647cbd47e added #include hyper.h to all cpp files 2019-09-12 22:50:16 +02:00
Zeno Rogue
a03eb0d913 fixed new geometry handling for Archimedean 2019-09-12 22:50:15 +02:00
Zeno Rogue
8b1c7bffe4 initial reformatting of comments for Doxygen 2019-09-12 22:50:13 +02:00
Zeno Rogue
0ef57dde15 further cleanup 2019-09-12 22:50:13 +02:00
Zeno Rogue
c2d56fb9bc autohdr.h applied in more files 2019-09-12 22:50:12 +02:00
Zeno Rogue
69e76b550c dual:: selectable from the menu 2019-09-12 22:50:03 +02:00
Zeno Rogue
df3e21b310 debug cleanup 2019-09-12 22:50:00 +02:00