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multi:: disable achievements in split-screen
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@ -137,6 +137,7 @@ EX bool wrongMode(char flags) {
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if(land_structure != dls) return true;
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if(numplayers() > 1 && !multi::friendly_fire) return true;
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if(numplayers() > 1 && multi::pvp_mode) return true;
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if(numplayers() > 1 && multi::split_screen) return true;
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if((numplayers() > 1) != (flags == rg::multi)) return true;
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return false;
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}
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@ -781,7 +782,8 @@ EX void achievement_final(bool really_final) {
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if(NONSTDVAR) return;
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if(numplayers() > 1 && !multi::friendly_fire) return;
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if(numplayers() > 1 && multi::pvp) return;
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if(numplayers() > 1 && multi::pvp_mode) return;
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if(numplayers() > 1 && multi::split_screen) return true;
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// determine the correct leaderboard ID for 'total score'
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// or return if no leaderboard for the current mode
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@ -537,6 +537,8 @@ EX void showConfigureMultiplayer() {
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dialog::addInfo(XLAT("PvP grants infinite lives -- achievements disabled"));
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else if(friendly_fire)
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dialog::addInfo(XLAT("friendly fire off -- achievements disabled"));
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else if(split_screen)
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dialog::addInfo(XLAT("achievements disabled in split screen"));
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else
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dialog::addBreak(100);
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}
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