Zeno Rogue
|
95896cba5a
|
fixed crash in Halloween on square grid
|
2018-05-08 02:07:36 +02:00 |
|
Zeno Rogue
|
e3c3a4202e
|
Kraken variant of pseudohept
|
2018-05-04 12:49:50 +02:00 |
|
Zeno Rogue
|
4bf892442f
|
Raiders take pseudohept into account
|
2018-05-04 12:41:36 +02:00 |
|
Zeno Rogue
|
4aa73c560c
|
started the 'Brownian' land
|
2018-05-04 02:43:25 +02:00 |
|
Zeno Rogue
|
c11dc8229a
|
fixed the 'land mirages' appearing in the Ocean
|
2018-05-03 11:27:37 +02:00 |
|
Zeno Rogue
|
c8b1ea8ee6
|
fixed treasure/monster generation in randomized palaces
|
2018-05-03 11:00:09 +02:00 |
|
Zeno Rogue
|
a61fa39733
|
more roses spawn in chaosmode
|
2018-05-01 00:23:17 +02:00 |
|
Zeno Rogue
|
67ad5f2f4b
|
preparing for daily
|
2018-05-01 00:21:18 +02:00 |
|
Zeno Rogue
|
ad93e77bcc
|
canvas_invisible option
|
2018-04-21 17:57:30 +02:00 |
|
Zeno Rogue
|
1e1cc78732
|
fixed Palace missing walls
|
2018-04-15 13:31:52 +02:00 |
|
Zeno Rogue
|
adc192df46
|
gp:: improved LoP generation
|
2018-04-12 21:29:15 +02:00 |
|
Zeno Rogue
|
a5187864e6
|
gp:: improved patterns
|
2018-04-12 20:53:50 +02:00 |
|
Zeno Rogue
|
b100e77a48
|
Emerald and Vineyard are now random in a4
|
2018-04-12 11:14:26 +02:00 |
|
Zeno Rogue
|
f375ac498a
|
Zebra, Palace, Power, and Vineyard are now OK in gp
|
2018-04-12 11:00:51 +02:00 |
|
Zeno Rogue
|
854c1dd3d2
|
improved the 'full game' in weird CR4
|
2018-04-11 23:37:28 +02:00 |
|
Zeno Rogue
|
4657a76b5d
|
gp:: fixed Halloween
|
2018-04-11 18:09:06 +02:00 |
|
Zeno Rogue
|
9d91390677
|
tactic:: removed lasttactic in favor of specialland. No more treasures on Crossroads in equid lands. Fixed warped walls and CR4 in a4.
|
2018-04-11 17:44:46 +02:00 |
|
Zeno Rogue
|
ebda963d68
|
removed no longer productive 'overgenerate', improved the down/up limits of sightrange_bonus
|
2018-04-10 20:25:56 +02:00 |
|
Zeno Rogue
|
830785990c
|
renamed whirl to goldberg
|
2018-04-09 17:40:12 +02:00 |
|
Zeno Rogue
|
1abca6d08e
|
whirl:: disabled mirrors
|
2018-04-04 15:07:44 +02:00 |
|
Zeno Rogue
|
6f86059550
|
fixed warp in weirdhyperbolic (was disabled for some reason)
|
2018-04-04 15:07:13 +02:00 |
|
Zeno Rogue
|
ccb7bf9efb
|
whirl:: Crystal World and Caves tiling work
|
2018-04-04 12:46:40 +02:00 |
|
Zeno Rogue
|
22a92059b6
|
whirl
|
2018-04-03 23:39:18 +02:00 |
|
Zeno Rogue
|
229f717678
|
split sight/game/generation range; bonuses instead of absolute values
|
2018-04-03 23:34:47 +02:00 |
|
Zeno Rogue
|
17dc4c7e83
|
no more great walls in PTM Graveyard
|
2018-03-24 15:22:47 +01:00 |
|
Zeno Rogue
|
77b6d9eedb
|
disable Windy chasms if reptilecheat is on
|
2018-03-24 15:22:34 +01:00 |
|
Zeno Rogue
|
ac37b6df99
|
more elegant cellwalkers
|
2018-03-24 12:59:01 +01:00 |
|
Zeno Rogue
|
271b916174
|
Tuning the Snake Nest
|
2018-02-13 20:41:56 +01:00 |
|
Zeno Rogue
|
f436a2bc53
|
added more lands to the Random Pattern Mode
|
2018-02-13 13:36:50 +01:00 |
|
Zeno Rogue
|
be06bd31ce
|
Implemented the shmup versions of Ruined City and Jelly Kingdom.
|
2018-02-12 12:48:31 +01:00 |
|
Zeno Rogue
|
e2531fb891
|
compare pathdist with PINFD, not INF
|
2018-02-10 18:20:12 +01:00 |
|
Zeno Rogue
|
64adb6f0ea
|
updated the header comments to 2018, also added the missing ones
|
2018-02-09 00:40:26 +01:00 |
|
Zeno Rogue
|
0b7b24ff82
|
Terracotta Army rebalancing
|
2018-01-25 23:22:33 +01:00 |
|
Zeno Rogue
|
8713d34d19
|
'remove faraway cells from the memory' option
|
2018-01-25 19:49:19 +01:00 |
|
Zeno Rogue
|
78490e75a9
|
fixed S7 and mod S7 in RRV generation
|
2018-01-13 01:12:09 +01:00 |
|
Zeno Rogue
|
51652304ad
|
Crossroads IV in alternate hyperbolic geometries
|
2018-01-08 23:11:29 +01:00 |
|
Zeno Rogue
|
e77314dbc1
|
fixed some bugs with Snake Nest generation
|
2018-01-06 23:39:10 +01:00 |
|
Zeno Rogue
|
5bf6d54c7d
|
changed chamfered to bitruncated
|
2018-01-06 22:34:03 +01:00 |
|
Zeno Rogue
|
e21d8d79fc
|
wandering monsters and tkills
|
2018-01-04 21:24:03 +01:00 |
|
Zeno Rogue
|
495dbba809
|
renamed 'truncated' to 'chamfered'
|
2018-01-04 18:39:04 +01:00 |
|
Zeno Rogue
|
a3acd68880
|
fixed stalemate wrt the other moPair; fixed Magnetic warnings; improved Ruins balance; added the cases for Ruin Walls
|
2018-01-03 22:10:52 +01:00 |
|
Zeno Rogue
|
1e85e21fb4
|
renamed enums for Invincible -> Ruins
|
2018-01-03 21:51:11 +01:00 |
|
Zeno Rogue
|
e20f336b82
|
better Ruins layout
|
2018-01-03 21:49:40 +01:00 |
|
Zeno Rogue
|
5f1b1a54eb
|
Invinc monsters implemented
|
2018-01-02 11:15:42 +01:00 |
|
Zeno Rogue
|
d3e789bc93
|
Magnetic and Switch V1
|
2017-12-30 15:12:15 +01:00 |
|
Zeno Rogue
|
72c8e0505b
|
Docks no longer crash when using an incorrect geometry
|
2017-12-29 12:54:15 +01:00 |
|
Zeno Rogue
|
5f5c86e529
|
new land: Docks
|
2017-12-29 01:10:47 +01:00 |
|
Zeno Rogue
|
11569c693d
|
big change: more configuration for the torus (and also Klein bottle)
|
2017-12-28 16:46:10 +01:00 |
|
Zeno Rogue
|
635d1f911c
|
Refactoring: moved all the remaining pattern code from mapeditor to pattern2
|
2017-12-09 03:48:30 +01:00 |
|
Zeno Rogue
|
87b6b8b372
|
Snakes Nest v1
|
2017-12-05 19:43:45 +01:00 |
|