Commit Graph
12566 Commits
Author SHA1 Message Date
Zeno Rogue 10dbe85143 los:: fixed a bug with multiplayer 2026-08-05 13:45:29 +02:00
Zeno Rogue 0c9f2a89c0 reverted the weird /0.3 in underfloor levels 2026-08-05 13:45:08 +02:00
Zeno Rogue 9345dd59fa switching LOS or hardcore during a PTM/YC/PrC run now resets the run 2026-08-05 13:44:44 +02:00
Zeno Rogue 904dd92b98 pre-reactions now work in list parameters 2026-08-05 13:44:10 +02:00
Zeno Rogue fa75a812de fixed a possible crash in flashWouldKill 2026-08-05 13:41:48 +02:00
Zeno Rogue 3390572773 version 13.1n v13.1n 2026-08-02 10:13:03 +02:00
Zeno Rogue 8e30e24b65 mimics and pushables now display hints for alternate keyboard and controller users; also the controller target color is now based on the UI color configured for the player 2026-08-02 10:08:53 +02:00
Zeno Rogue 36a53afa5a los:: adjacent thumpers and barrels no longer block visibility 2026-08-02 10:06:03 +02:00
Zeno Rogue 5d6483886f fixed some issues with north/south poles 2026-08-02 09:15:53 +02:00
Zeno Rogue 556076a950 los:: display changed LOS immediately after the mode is switched 2026-08-02 09:15:42 +02:00
Zeno Rogue 043af3fdb1 fixed the crash in some complex modes involving the line-of-sight mode 2026-08-02 09:15:16 +02:00
Zeno Rogue bb27eddaa1 yendor:: fixed the PTM Minimal gold medal for Camelot 2026-08-02 09:14:50 +02:00
Zeno Rogue 09e15bcc12 los:: fixed not recognizing los as separate mode in some cases 2026-08-02 09:14:28 +02:00
Zeno Rogue 26778a8db8 los:: report ice wolves as ignoring vision 2026-08-02 09:14:00 +02:00
Zeno Rogue 6392c324f1 fixed the name of 'neon_magic_vision' option 2026-08-02 09:13:47 +02:00
Zeno Rogue 910f7ce79e a CLI option to disable SteamDeck detection 2026-08-02 09:13:27 +02:00
Zeno Rogue d0a32732b6 renamed print*_log to hprint*, and used it in rogueviz/statistics.cpp to prevent compiler error v13.1m 2026-08-01 13:57:59 +02:00
Zeno Rogue 77cc47368f version 13.1m 2026-08-01 12:14:33 +02:00
Zeno Rogue 78b8dd1329 los:: disabled playSeenSound if cannot currently see the enemy 2026-08-01 12:13:10 +02:00
Zeno Rogue 3ba6d631f6 update LOS on flashes and lightnings 2026-08-01 12:12:53 +02:00
Zeno Rogue 3fb49b61da los:: cultists and hexers no longer ranged-attack if not in sight 2026-08-01 12:12:36 +02:00
Zeno Rogue 826b0ac462 los:: improved help 2026-08-01 12:12:03 +02:00
Zeno Rogue c5525a032e los:: improved blocks_sight; orbs granting magic vision now drain with Orb of Time 2026-08-01 12:11:46 +02:00
Zeno Rogue 8091eb2e8b los:: neon mode is now enabled for magic vision 2026-08-01 12:11:12 +02:00
Zeno Rogue bee32afaec los:: los mode disables achievements/separates scores 2026-08-01 12:10:43 +02:00
Zeno Rogue ac65b8a700 fixup 2026-08-01 10:34:47 +02:00
Zeno Rogue c0875fa9f2 los:: recompute LOS after map changes if necessary 2026-08-01 10:34:40 +02:00
Zeno Rogue 5da40f8cbc fixed Elemental Planes in some land structures 2026-07-31 15:25:54 +02:00
Zeno Rogue 09f977f9ad morph both poles 2026-07-31 15:13:03 +02:00
Zeno Rogue 5188221b11 better layout in PTM/overview 2026-07-31 15:12:44 +02:00
Zeno Rogue dc6eca0a47 fixed overview crash 2026-07-31 15:12:27 +02:00
Zeno Rogue 9e77fd1ec1 yendor:: minimal mode in PTM 2026-07-31 15:12:10 +02:00
Zeno Rogue 8bdf304424 shmup:: don't waste all energy at once with flash+energy, also don't shoot at once 2026-07-31 13:47:51 +02:00
Zeno Rogue 12d73a2a36 shmup:: safety crash should be fixed 2026-07-31 13:40:48 +02:00
Zeno Rogue 3a15be595c fixed the open/close plate z levels so that z-fighting is less likely 2026-07-31 13:27:14 +02:00
Zeno Rogue c2cefcf550 fixed Closed Gates in 3D, also improved the pseudo-3D style in 2D 2026-07-31 13:20:47 +02:00
Zeno Rogue 4781fc451d fixed missing ceiling config for laCrossroads6, laMasterCrossroads, laDice, laCursed 2026-07-31 13:01:26 +02:00
Zeno Rogue 14f85494c6 fixup to last 2026-07-31 12:56:21 +02:00
Zeno Rogue 83336ec0fe circumvent an apparent compiler bug with hlog 2026-07-31 12:55:35 +02:00
Zeno Rogue 58a09d263d lineofsight:: fixup, don't turn it on automatically 2026-07-31 11:29:11 +02:00
Zeno Rogue cdb5c338f1 monkey implemented 2026-07-31 11:28:11 +02:00
Zeno Rogue 898b8c7afc lineofsight:: function moveval may now need to be redesigned to take shorter route. Probably might also improve pathing for out-of-range monsters in normal mode 2026-07-31 11:27:48 +02:00
Zeno Rogue 9dbbd113a7 lineofsight:: first commit 2026-07-31 11:26:30 +02:00
Zeno Rogue 1880494dd2 rv:: added dandelin.cpp 2026-05-21 11:21:19 +02:00
Zeno Rogue c42211215f some more hooks, to add extra models 2026-05-21 11:20:40 +02:00
Zeno Rogue 4596fc0e50 version 13.1l v13.1l 2026-05-02 16:56:48 +02:00
Zeno Rogue 4c6897d45a one more compiler error 2026-05-02 16:56:48 +02:00
Zeno Rogue 83673497d6 one more unused variable removed 2026-05-02 16:56:48 +02:00
Zeno Rogue 7b062499a7 one more unused variable removed 2026-05-02 16:56:48 +02:00
Zeno Rogue 46b0ff0f0c fixed AdS tour 2026-05-02 16:56:48 +02:00