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los:: fixed a bug with multiplayer
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@@ -993,7 +993,7 @@ EX void create_los() {
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for(auto c: dcal) for(auto cp: player_positions()) {
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hyperpoint h = tC0(currentmap->relative_matrix(c, cp, C0));
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transmatrix T = spintox(h);
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cellwalker at = cwt;
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cellwalker at = cp;
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while(true) {
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int best_i = -1;
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