Zeno Rogue
|
2c7cf9704f
|
disable 2D radar if vid.fixed_yz or straightDownSeek
|
2019-09-12 22:50:00 +02:00 |
|
Zeno Rogue
|
8858b137b5
|
3D:: fixed the radar in 3D to use the 3D version
|
2019-09-12 22:50:00 +02:00 |
|
Zeno Rogue
|
5c65ba9a7f
|
2d3d:: ASCII mini-map replaces the radar
|
2019-09-12 22:49:58 +02:00 |
|
Zeno Rogue
|
9a21401b9c
|
item/monster icons in 3d
|
2019-09-12 22:49:56 +02:00 |
|
Zeno Rogue
|
2744973b8b
|
fixed radar
|
2019-09-12 22:49:53 +02:00 |
|
Zeno Rogue
|
85aa80f395
|
flushes to prevent distorted graphics in web version
|
2019-09-12 22:43:02 +02:00 |
|
Zeno Rogue
|
1c4d86e0e9
|
3D graphics in 2D (first commit)
|
2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
5895540ae9
|
removed mdText as it was equivalent to mdUnchanged
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
c19ffb3597
|
fixes to projection streamlining
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
a11e602a9c
|
fixup: reset camera_angle to 0 in HUD
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
3c9e4db46e
|
major cleanup of projection setting
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
1143cf94d2
|
fixed the radar not appearing
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
fbefc50775
|
3d:: radar off in peace mode, also depends on hide_player
|
2019-09-12 22:38:47 +02:00 |
|
?
|
5871a4b208
|
3d:: radar feature
|
2019-09-12 22:38:42 +02:00 |
|
?
|
370d1e069c
|
3D:: no glyphs in HUD
|
2019-09-12 22:38:40 +02:00 |
|
?
|
a3eb161235
|
added CAP_SHAPES: poly system works, but no shapes are used
|
2019-09-12 22:38:39 +02:00 |
|
?
|
99aa7e420b
|
CAP_POLY part 1
|
2019-09-12 22:38:39 +02:00 |
|
Zeno Rogue
|
3a8a5a6150
|
fixed missing CAP_RACING guards
|
2019-09-12 22:38:39 +02:00 |
|
Zeno Rogue
|
9ecf07755d
|
racing:: side display
|
2019-09-12 22:38:39 +02:00 |
|
Zeno Rogue
|
21f85d6a44
|
racing:: clicking on race times presses 'o'
|
2019-09-12 22:38:38 +02:00 |
|
Zeno Rogue
|
c67d7e06c6
|
racing:: remembering ghost, track selection (with times), completion percentage shown
|
2019-04-29 17:19:05 +02:00 |
|
Zeno Rogue
|
27011f1cf0
|
racing:: measuring times
|
2019-04-29 17:19:05 +02:00 |
|
Zeno Rogue
|
52dfd434bb
|
more fixes for mobiles
|
2018-12-15 17:54:36 +01:00 |
|
Zeno Rogue
|
d935febf09
|
refactored some global and stereo:: variables into display_data structure
|
2018-11-18 18:26:56 +01:00 |
|
Zeno Rogue
|
680dca90c8
|
shaderside projection
|
2018-11-18 18:26:55 +01:00 |
|
Zeno Rogue
|
608a55499a
|
displaying distance lists now depends on show_distance_lists, not whether sidescreen is supported
|
2018-09-23 16:34:53 +02:00 |
|
Zeno Rogue
|
9bf8842124
|
expansion is now computed exactly and for most geometries
|
2018-09-12 04:23:15 +02:00 |
|
Zeno Rogue
|
1ab460ffb1
|
type color_t should now be consistently used for colors; reimplemented drawqueue in OO fashion
|
2018-09-04 19:53:42 +02:00 |
|
Zeno Rogue
|
6de0f0a8aa
|
instead of nonbitrunc, gp::on and irr::on, there is one variable, variation
|
2018-08-28 17:17:34 +02:00 |
|
Zeno Rogue
|
1af2c04407
|
enum class used for PPR
|
2018-08-28 14:27:23 +02:00 |
|
Zeno Rogue
|
682f804576
|
major rewrite: unified the common parts of heptagon and cell via struct connection<T> and struct walker<T>
|
2018-08-18 00:46:45 +02:00 |
|
Zeno Rogue
|
9faa285814
|
New file geometry2.cpp, with moved ggmatrix, relative_matrix, virtualRebase, and new get_corner_position family. Refactored in floorpatterns, textures, and grid to use get_corner_position family.
|
2018-08-17 16:47:06 +02:00 |
|
Zeno Rogue
|
5e2a65a781
|
vertical stretch parameter is now available in all models; more details in equi-area
|
2018-08-01 04:01:16 +02:00 |
|
Zeno Rogue
|
c70db33417
|
improved mobile compass
|
2018-07-23 16:17:49 +02:00 |
|
Zeno Rogue
|
b502b7025d
|
improvements to the mobile compass: can be used in modes other than MOVE (long click to switch mode to MOVE anyway); better arrow scaling
|
2018-07-22 15:54:44 +02:00 |
|
Zeno Rogue
|
329a2fa783
|
fixed the compilation without CAP_COMMANDLINE or without CAP_SVG or fakemobile
|
2018-07-22 12:50:03 +02:00 |
|
Zeno Rogue
|
4d2f79ba95
|
rewritten the system to display 3D. This fixes the spherical display not working in stereo mode, and is more clean.
|
2018-07-22 00:39:57 +02:00 |
|
Zeno Rogue
|
dd8e30e041
|
RogueViz legend as HUD replacement, lists edge types too
|
2018-07-09 18:39:34 +02:00 |
|
Zeno Rogue
|
63869c6d33
|
renamed the size function to isize
|
2018-06-22 14:47:24 +02:00 |
|
Zeno Rogue
|
4c619e60dd
|
moved all the HyperRogue stuff except RogueViz to namespace 'hr' -- useful when using hr as a library
|
2018-06-11 01:58:31 +02:00 |
|
Zeno Rogue
|
e2c0a86468
|
all treasures are important in Daily
|
2018-05-20 15:15:49 +02:00 |
|
Zeno Rogue
|
830785990c
|
renamed whirl to goldberg
|
2018-04-09 17:40:12 +02:00 |
|
Zeno Rogue
|
22a92059b6
|
whirl
|
2018-04-03 23:39:18 +02:00 |
|
Zeno Rogue
|
64adb6f0ea
|
updated the header comments to 2018, also added the missing ones
|
2018-02-09 00:40:26 +01:00 |
|
Zeno Rogue
|
b3f047ea6a
|
reworked 3D vision
|
2018-02-03 13:41:49 +01:00 |
|
Zeno Rogue
|
9027a7d6d2
|
it is now possible to disable the FPS display
|
2018-01-25 17:22:50 +01:00 |
|
Zeno Rogue
|
5bf6d54c7d
|
changed chamfered to bitruncated
|
2018-01-06 22:34:03 +01:00 |
|
Zeno Rogue
|
495dbba809
|
renamed 'truncated' to 'chamfered'
|
2018-01-04 18:39:04 +01:00 |
|
Zeno Rogue
|
6d83664ba5
|
score/kills on screen is translated now
|
2017-12-03 09:54:40 +01:00 |
|
Zeno Rogue
|
eb94d229d7
|
fixed drawStats without CAP_GL
|
2017-12-02 00:23:37 +01:00 |
|
Zeno Rogue
|
19f12e3068
|
HUD elements, including the compass, now drawn correctly in all pmodels
|
2017-11-13 11:08:06 +01:00 |
|
Zeno Rogue
|
f38cf14110
|
unified the land lists
|
2017-11-03 19:31:42 +01:00 |
|
Zeno Rogue
|
ae5938e1a4
|
renamed the variable 'purehepta' to 'nontruncated'
|
2017-10-30 12:24:41 +01:00 |
|
Zeno Rogue
|
9f48dcf3f6
|
added an option to disable background particles and to change font size on desktop
|
2017-10-17 21:26:21 +02:00 |
|
Zeno Rogue
|
ae3feb2055
|
fixed the 'no translations for %1' warning
|
2017-10-17 21:00:14 +02:00 |
|
Zeno Rogue
|
f94bb344d5
|
click the wind icon to go; clicking the Inventory and Wind icons work in Android
|
2017-10-17 20:59:27 +02:00 |
|
Zeno Rogue
|
df43daa725
|
improved the Ancient Weapon icon in the inventory
|
2017-10-16 18:57:57 +02:00 |
|
Zeno Rogue
|
7560b89644
|
'inventory' icon always appears in OSM
|
2017-10-14 13:03:04 +02:00 |
|
Zeno Rogue
|
7384f5ca34
|
new message styles
|
2017-10-08 14:49:49 +02:00 |
|
Zeno Rogue
|
0afeb9986e
|
kills and treasure count no longer appear in the peace mode
|
2017-08-13 21:13:51 +02:00 |
|
Zeno Rogue
|
130fefa4c4
|
10.0g
|
2017-08-06 14:50:16 +02:00 |
|
Zeno Rogue
|
8cb8e2a3ec
|
updated to 10.0c
|
2017-07-23 01:33:27 +02:00 |
|
Zeno Rogue
|
a6f176510e
|
better mode handling
|
2017-07-12 19:50:39 +02:00 |
|
Zeno Rogue
|
94efef5d65
|
further work for 10.0
|
2017-07-12 18:03:53 +02:00 |
|
Zeno Rogue
|
069f7b0caf
|
Major refactoring, multisampling
|
2017-07-10 20:47:38 +02:00 |
|