Zeno Rogue
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9521e314cd
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more elegant weapon modding, on-hit triggers, and status string changes; also fixed crash on vampirism
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2025-12-23 23:15:51 +01:00 |
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Zeno Rogue
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da166fdd3e
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implemented three more health powers
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2025-12-23 18:09:34 +01:00 |
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Zeno Rogue
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70eb0e13df
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ru:: fixed a crash when trying to use gold in a level with no trader
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2025-12-21 17:07:56 +01:00 |
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Zeno Rogue
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2ae890065e
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ru:: fixed the bug with incorrect reverting on the first drink of second life
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2025-12-07 22:54:34 +01:00 |
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Zeno Rogue
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f1d316f7f8
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unspace/respace declared in global
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2025-12-07 20:17:53 +01:00 |
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Zeno Rogue
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cad0658675
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ru:: unified potioon/jewelry flavors with cat colors under the common type name 'flavor'
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2025-12-07 19:32:11 +01:00 |
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Zeno Rogue
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1224c327a3
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ru:: save feature (man/global/room details not yet saved, also no loading)
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2025-12-06 23:08:40 +01:00 |
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Zeno Rogue
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21bc8aa708
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ru:: renamed entity field 'name' to 'id'
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2025-12-06 22:28:02 +01:00 |
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Zeno Rogue
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92210f092b
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ru:: removed key conflict on 'c'
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2025-12-06 22:22:33 +01:00 |
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Zeno Rogue
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1983f2ce66
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ru:: stater system implemented
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2025-12-06 21:56:52 +01:00 |
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Zeno Rogue
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7a57ea0a1d
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reverts are now string-based
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2025-12-05 22:03:44 +01:00 |
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Zeno Rogue
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b2c163ca6c
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ru:: trap disarm
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2025-08-01 17:06:38 +02:00 |
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Zeno Rogue
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10877afd3b
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ru:: replace_weapon in effect descriptions
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2025-08-01 17:04:17 +02:00 |
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Zeno Rogue
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8844b3ba47
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ru:: axe weapon
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2025-07-31 18:40:51 +02:00 |
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Zeno Rogue
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299a3b64c6
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ru:: mods, used to let fiery weapon work
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2025-05-24 17:15:01 +02:00 |
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Zeno Rogue
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4fabbeb83e
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ru:: fixup missing parts of random effects
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2025-05-23 09:33:38 +02:00 |
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Zeno Rogue
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22990d1883
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ru:: some fixes to extra life
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2025-05-23 09:33:14 +02:00 |
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Zeno Rogue
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8140577a6e
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ru:: random potion effects
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2025-05-23 09:20:49 +02:00 |
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Zeno Rogue
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1a79f58630
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ru:: added missing thief power
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2025-05-19 12:19:56 +02:00 |
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Zeno Rogue
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131206f1e5
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ru:: a better implementation of next/current stats
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2025-05-19 12:19:42 +02:00 |
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Zeno Rogue
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355d98f80d
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ru:: identify jackal only if ACTIVE
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2025-05-16 16:52:11 +02:00 |
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Zeno Rogue
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0ffb805ce8
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ru:: 'chill time' power
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2025-05-14 17:56:20 +02:00 |
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Zeno Rogue
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5bd984e508
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ru:: shops
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2025-05-11 01:37:14 +02:00 |
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Zeno Rogue
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7183c849a7
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ru:: ghosts and bones
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2025-05-10 02:05:31 +02:00 |
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Zeno Rogue
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2ae913ccfa
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implemented the magic fountains (except ghosts and bones mechanics)
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2025-05-05 18:56:13 +02:00 |
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Zeno Rogue
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3790269e79
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ru:: some work on potions
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2025-05-05 11:50:52 +02:00 |
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Zeno Rogue
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69b5950792
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ru:: rings with shuffled names
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2025-05-05 11:30:47 +02:00 |
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Zeno Rogue
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129d3bbe89
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ru:: magic fountain respawns enemies and refills potions
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2025-05-05 10:52:58 +02:00 |
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Zeno Rogue
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5a761c43c5
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ru:: stats, redefine keys in the inventory screen
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2025-05-04 22:37:00 +02:00 |
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Zeno Rogue
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724a8f83f0
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ru:: only existing enemies can be attacked
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2025-05-04 10:34:17 +02:00 |
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Zeno Rogue
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711d1222cb
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ru:: improved moving platforms
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2025-05-03 16:55:01 +02:00 |
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Zeno Rogue
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63bbb2f098
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moving platforms v0
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2025-05-03 00:24:30 +02:00 |
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Zeno Rogue
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49257338ee
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ru:: using struct xy instead of ld pair
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2025-05-03 00:09:49 +02:00 |
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Zeno Rogue
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b290eff382
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ru:: better power structure, gold to picup
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2025-05-02 01:11:56 +02:00 |
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Zeno Rogue
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77759538ae
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ru:: the first monster, the boar
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2025-04-29 17:57:29 +02:00 |
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Zeno Rogue
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4aa1b971a6
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ru:: a few more levels
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2025-04-19 22:12:26 +02:00 |
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Zeno Rogue
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7629b89245
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ru:: first commit
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2025-04-18 15:05:21 +02:00 |
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