1
0
mirror of https://github.com/zenorogue/hyperrogue.git synced 2026-03-26 14:39:42 +00:00

37 Commits

Author SHA1 Message Date
Zeno Rogue
9521e314cd more elegant weapon modding, on-hit triggers, and status string changes; also fixed crash on vampirism 2025-12-23 23:15:51 +01:00
Zeno Rogue
da166fdd3e implemented three more health powers 2025-12-23 18:09:34 +01:00
Zeno Rogue
70eb0e13df ru:: fixed a crash when trying to use gold in a level with no trader 2025-12-21 17:07:56 +01:00
Zeno Rogue
2ae890065e ru:: fixed the bug with incorrect reverting on the first drink of second life 2025-12-07 22:54:34 +01:00
Zeno Rogue
f1d316f7f8 unspace/respace declared in global 2025-12-07 20:17:53 +01:00
Zeno Rogue
cad0658675 ru:: unified potioon/jewelry flavors with cat colors under the common type name 'flavor' 2025-12-07 19:32:11 +01:00
Zeno Rogue
1224c327a3 ru:: save feature (man/global/room details not yet saved, also no loading) 2025-12-06 23:08:40 +01:00
Zeno Rogue
21bc8aa708 ru:: renamed entity field 'name' to 'id' 2025-12-06 22:28:02 +01:00
Zeno Rogue
92210f092b ru:: removed key conflict on 'c' 2025-12-06 22:22:33 +01:00
Zeno Rogue
1983f2ce66 ru:: stater system implemented 2025-12-06 21:56:52 +01:00
Zeno Rogue
7a57ea0a1d reverts are now string-based 2025-12-05 22:03:44 +01:00
Zeno Rogue
b2c163ca6c ru:: trap disarm 2025-08-01 17:06:38 +02:00
Zeno Rogue
10877afd3b ru:: replace_weapon in effect descriptions 2025-08-01 17:04:17 +02:00
Zeno Rogue
8844b3ba47 ru:: axe weapon 2025-07-31 18:40:51 +02:00
Zeno Rogue
299a3b64c6 ru:: mods, used to let fiery weapon work 2025-05-24 17:15:01 +02:00
Zeno Rogue
4fabbeb83e ru:: fixup missing parts of random effects 2025-05-23 09:33:38 +02:00
Zeno Rogue
22990d1883 ru:: some fixes to extra life 2025-05-23 09:33:14 +02:00
Zeno Rogue
8140577a6e ru:: random potion effects 2025-05-23 09:20:49 +02:00
Zeno Rogue
1a79f58630 ru:: added missing thief power 2025-05-19 12:19:56 +02:00
Zeno Rogue
131206f1e5 ru:: a better implementation of next/current stats 2025-05-19 12:19:42 +02:00
Zeno Rogue
355d98f80d ru:: identify jackal only if ACTIVE 2025-05-16 16:52:11 +02:00
Zeno Rogue
0ffb805ce8 ru:: 'chill time' power 2025-05-14 17:56:20 +02:00
Zeno Rogue
5bd984e508 ru:: shops 2025-05-11 01:37:14 +02:00
Zeno Rogue
7183c849a7 ru:: ghosts and bones 2025-05-10 02:05:31 +02:00
Zeno Rogue
2ae913ccfa implemented the magic fountains (except ghosts and bones mechanics) 2025-05-05 18:56:13 +02:00
Zeno Rogue
3790269e79 ru:: some work on potions 2025-05-05 11:50:52 +02:00
Zeno Rogue
69b5950792 ru:: rings with shuffled names 2025-05-05 11:30:47 +02:00
Zeno Rogue
129d3bbe89 ru:: magic fountain respawns enemies and refills potions 2025-05-05 10:52:58 +02:00
Zeno Rogue
5a761c43c5 ru:: stats, redefine keys in the inventory screen 2025-05-04 22:37:00 +02:00
Zeno Rogue
724a8f83f0 ru:: only existing enemies can be attacked 2025-05-04 10:34:17 +02:00
Zeno Rogue
711d1222cb ru:: improved moving platforms 2025-05-03 16:55:01 +02:00
Zeno Rogue
63bbb2f098 moving platforms v0 2025-05-03 00:24:30 +02:00
Zeno Rogue
49257338ee ru:: using struct xy instead of ld pair 2025-05-03 00:09:49 +02:00
Zeno Rogue
b290eff382 ru:: better power structure, gold to picup 2025-05-02 01:11:56 +02:00
Zeno Rogue
77759538ae ru:: the first monster, the boar 2025-04-29 17:57:29 +02:00
Zeno Rogue
4aa1b971a6 ru:: a few more levels 2025-04-19 22:12:26 +02:00
Zeno Rogue
7629b89245 ru:: first commit 2025-04-18 15:05:21 +02:00