Commit Graph

16 Commits

Author SHA1 Message Date
Arthur O'Dwyer ced3bbcad4 Qualify calls to `format`
C++20 introduces `std::format` and we `using namespace std`,
so some of these would be ambiguous in C++20.
2023-08-21 10:18:44 -07:00
Zeno Rogue 49564b2e0e should no longer freeze when maxv/unit or maxv/tank is negative or too large 2022-10-16 09:48:57 +02:00
Zeno Rogue 9c7f23e16e ads-game:: fixed ds_max_ and ds_tank_ config variables 2022-09-29 14:27:25 +02:00
Zeno Rogue 1391a0e47f ads-game:: display resources in corner for now 2022-09-29 12:12:26 +02:00
Zeno Rogue a401a7ed67 ads-game:: sounds 2022-09-29 01:12:08 +02:00
Zeno Rogue a84a9c94dd settings for dS (also are now separate from adS) 2022-09-28 22:10:09 +02:00
Zeno Rogue 0367d9553d ads-game:: display score in dS 2022-09-28 21:26:43 +02:00
Zeno Rogue 773e73dcc2 ads-game:: priorities (and also main rock) 2022-09-28 21:06:07 +02:00
Zeno Rogue 567ef8e7e6 ads-game:: resource expiration 2022-09-18 17:29:01 +02:00
Zeno Rogue 8a35e6facb ads-game:: made the game easier to (re)start, also more settings 2022-09-18 10:21:13 +02:00
Zeno Rogue 75902e5fd3 ads-game:: adjust resource positioning to model 2022-09-17 16:47:35 +02:00
Zeno Rogue 22ef01964a ads-game:: model permanently switched to underlying geometry 2022-09-17 16:47:22 +02:00
Zeno Rogue 505e9dcbbe ads-game:: better placement of resources 2022-09-17 15:17:37 +02:00
Zeno Rogue d5251664cb ads-game:: better tank display 2022-09-12 13:20:44 +02:00
Zeno Rogue cd84dfca4f ads-game:: resources are used 2022-09-12 12:57:52 +02:00
Zeno Rogue 3578ae0631 ads-game:: resources displayed 2022-09-12 12:24:18 +02:00