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hyperrogue/commandline.cpp

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// Hyperbolic Rogue -- commandline options
// Copyright (C) 2011-2018 Zeno Rogue, see 'hyper.cpp' for details
/** \file commandline.cpp
* \brief Commandline options support
*/
#include "hyper.h"
namespace hr {
#ifdef RESOURCEDESTDIR
EX string rsrcdir = RESOURCEDESTDIR;
#endif
#ifndef RESOURCEDESTDIR
EX string rsrcdir = "";
#endif
#if CAP_COMMANDLINE
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EX const char *scorefile = "hyperrogue.log";
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EX namespace arg {
EX eLand readland(const string& ss) {
if(ss == "II") return laCrossroads2;
if(ss == "III") return laCrossroads3;
if(ss == "IV") return laCrossroads4;
if(ss == "V") return laCrossroads5;
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for(int l=0; l<landtypes; l++) if(appears(linf[l].name, ss)) {
return eLand(l);
break;
}
return laNone;
}
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EX eItem readItem(const string& ss) {
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for(int i=0; i<ittypes; i++) if(appears(iinf[i].name, ss)) {
return eItem(i);
break;
}
return itNone;
}
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EX eMonster readMonster(const string& ss) {
if(ss == "Pike") return moPike;
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for(int i=0; i<motypes; i++) if(appears(minf[i].name, ss)) {
return eMonster(i);
break;
}
return moNone;
}
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EX }
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EX void initializeCLI() {
printf("HyperRogue by Zeno Rogue <zeno@attnam.com>, version " VER "\n");
#if !NOLICENSE
printf("released under GNU General Public License version 2 and thus\n");
printf("comes with absolutely no warranty; see COPYING for details\n");
#endif
#ifdef FHS
static string sbuf, cbuf;
if(getenv("HOME")) {
sbuf = getenv("HOME"); sbuf += "/."; sbuf += scorefile;
cbuf = getenv("HOME"); cbuf += "/."; cbuf += conffile;
scorefile = sbuf.c_str();
conffile = cbuf.c_str();
}
#endif
}
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EX namespace arg {
EX int curphase;
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EX vector<string> argument;
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EX int pos;
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EX void lshift() { pos++; }
EX void unshift() { pos--; }
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EX void shift() {
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lshift(); if(pos >= isize(argument)) { printf("Missing parameter\n"); exit(1); }
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}
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EX bool nomore() { return pos >= isize(argument); }
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EX const string& args() { return argument[pos]; }
EX const char* argcs() { return args().c_str(); }
EX int argi() { return atoi(argcs()); }
EX int shift_argi() { shift(); return argi(); }
EX const string& shift_args() { shift(); return args(); }
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EX unsigned arghex() { return strtoll(argcs(), NULL, 16); }
EX ld argf() {
try {
return parseld(args());
}
catch(hr_parse_exception& ex) {
println(hlog, "error parsing commandline parameters: ", ex.s);
exit(1);
}
}
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EX bool argis(const string& s) { if(args()[0] == '-' && args()[1] == '-') return args().substr(1) == s; return args() == s; }
EX color_t argcolor(int bits) {
string s = args();
auto p = find_color_by_name(s);
if(p && bits == 24) return p->second;
if(p && bits == 32) return (p->second << 8) | 0xFF;
return strtoll(argcs(), NULL, 16);
}
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EX void shift_arg_formula(ld& x, const reaction_t& r IS(reaction_t())) {
shift(); ld old = x; x = argf();
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#if CAP_ANIMATIONS
anims::animate_parameter(x, args(), r);
#endif
if(old != x && r) r();
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}
#if HDR
// an useful macro
#define PHASE(x) { if(arg::curphase > x) arg::phaseerror(x); else if(arg::curphase < x) return 2; }
#define PHASEFROM(x) { if(arg::curphase < x) return 2; }
#define TOGGLE(x, param, act) \
else if(args()[0] == '-' && args()[1] == x && !args()[2]) { PHASEFROM(2); showstartmenu = false; act; } \
else if(args()[0] == '-' && args()[1] == x && args()[2] == '1') { PHASEFROM(2); showstartmenu = false; if(!param) act; } \
else if(args()[0] == '-' && args()[1] == x && args()[2] == '0') { PHASEFROM(2); showstartmenu = false; if(param) act; }
#endif
EX void cheat() { autocheat = true; cheater++; timerghost = false; }
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EX void run_arguments(const vector<string> vec) {
dynamicval<int> p(pos, 0);
dynamicval<vector<string>> orig(argument, vec);
read(3);
}
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EX void init(int argc, char **argv) { for(int i=0; i<argc; i++) argument.push_back(argv[i]); lshift(); }
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EX void phaseerror(int x) {
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printf("Command line error: cannot read command '%s' from phase %d in phase %d\n", args().c_str(), x, curphase);
exit(1);
}
bool dialog_launched = false;
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EX void launch_dialog(const reaction_t& r IS(reaction_t())) {
if(!dialog_launched) {
popScreenAll();
showstartmenu = false;
dialog_launched = true;
}
if(r) pushScreen(r);
}
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EX int readCommon();
EX int readLocal();
EX void read(int phase);
EX }
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int arg::readCommon() {
// first phase options
if(argis("-s")) { PHASE(1); shift(); scorefile = argcs(); }
else if(argis("-rsrc")) { PHASE(1); shift(); rsrcdir = args(); }
else if(argis("-nogui")) { PHASE(1); noGUI = true; }
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#ifndef EMSCRIPTEN
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#if CAP_SDL
else if(argis("-font")) { PHASE(1); shift(); fontpath = args(); }
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#endif
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#endif
else if(argis("-test-ach"))
test_achievements = true;
else if(argis("-test"))
callhooks(hooks_tests);
else if(argis("-offline")) {
PHASE(1);
offlineMode = true;
}
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else if(argis("-no-stamp")) {
debugflags &=~ DF_TIME;
}
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else if(argis("-debf")) {
shift();
string s = args();
for(char c: s) {
for(int i=0; i<int(strlen(DF_KEYS)); i++) {
if(DF_KEYS[i] == c) debugflags |= (1<<i);
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else if(DF_KEYS[i] == (c ^ 32)) debugflags &= ~(1<<i);
}
if(c >= '0' && c <= '9') {
debugflags &= DF_TIME;
if(c >= '1')
debugflags |= DF_INIT | DF_WARN | DF_MSG | DF_ERROR;
if(c >= '2')
debugflags |= DF_GEOM | DF_GP | DF_LOG | DF_FIELD | DF_POLY;
if(c >= '3')
debugflags |= DF_TURN | DF_STEAM;
if(c >= '4')
debugflags |= DF_GRAPH | DF_MEMORY;
}
else if(c == '+') {
if(debugfile) fclose(debugfile);
shift();
println(hlog, "writing to ", argcs());
debugfile = fopen(argcs(), "at");
}
else if(c == '@') {
if(debugfile) fclose(debugfile);
shift();
println(hlog, "writing to ", argcs());
debugfile = fopen(argcs(), "wt");
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}
}
}
else if(argis("-run")) {
PHASE(3);
start_game();
mainloop(); quitmainloop = false;
}
else if(argis("-msg")) {
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shift(); addMessage(args());
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printf("%s\n", args().c_str());
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}
else if(argis("-msg0")) {
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clearMessages();
}
#if CAP_TOUR
else if(argis("-tour")) {
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showstartmenu = false;
PHASEFROM(2); start_game(); tour::start();
}
else if(argis("-presentation")) {
PHASEFROM(2); tour::texts = false;
start_game(); tour::start();
}
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else if(argis("-print-tour")) {
tour::print();
}
#endif
else if(argis("-draw")) {
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PHASE(3); start_game(); drawscreen();
}
else if(argis("-rotate")) {
PHASE(3); start_game();
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shift(); ld a = argf();
shift(); ld b = argf();
View = View * spin(M_PI * 2 * a / b);
}
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else if(argis("-rotate-up")) {
start_game();
shiftmatrix S = ggmatrix(cwt.at->master->move(0)->c7);
View = spin(90*degree) * spintox(S.T*C0) * View;
}
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else if(argis("-rotate3")) {
PHASE(3); start_game();
shift(); ld a = argf();
shift(); ld b = argf();
View = View * cspin(1, 2, M_PI * 2 * a / b);
}
else if(argis("-face-vertex")) {
PHASE(3); start_game();
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auto &ss = currentmap->get_cellshape(cwt.at);
View = cspin(0, 2, M_PI/2) * spintox(ss.vertices_only_local[0]);
}
else if(argis("-face-face")) {
PHASE(3); start_game();
View = cspin(0, 2, M_PI/2);
}
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else if(argis("-grotate")) {
PHASE(3); start_game();
shift(); int i = argi();
shift(); int j = argi();
shift(); View = View * cspin(i, j, argf());
}
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else if(argis("-cview")) {
PHASE(3); start_game();
View = Id;
}
else if(argis("-exit")) {
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PHASE(3);
int t = SDL_GetTicks();
if(t > 1800 * 1000)
println(hlog, "Great Success!\n");
else
println(hlog, "Success.\n");
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fflush(stdout);
exit(0);
}
// graphical options
else if(argis("-noscr")) {
PHASE(3);
popScreenAll();
showstartmenu = false;
}
else if(argis("-viz")) {
PHASE(3);
showstartmenu = false;
start_game();
popScreenAll();
clearMessages();
nohud = true;
mapeditor::drawplayer = false;
}
else if(argis("-vizhr")) {
PHASE(3);
showstartmenu = false;
popScreenAll();
clearMessages();
}
// informational
else if(argis("-version") || argis("-v")) {
printf("HyperRogue version " VER "\n");
exit(0);
}
else if(argis("-L")) {
printf("Treasures:\n");
for(int i=1; i<ittypes; i++)
if(itemclass(eItem(i)) == IC_TREASURE)
printf(" %s\n", iinf[i].name);
printf("\n");
printf("Orbs:\n");
for(int i=1; i<ittypes; i++)
if(itemclass(eItem(i)) == IC_ORB)
printf(" %s\n", iinf[i].name);
printf("\n");
printf("Other items:\n");
for(int i=1; i<ittypes; i++)
if(itemclass(eItem(i)) == IC_OTHER)
printf(" %s\n", iinf[i].name);
printf("\n");
printf("Monsters:\n");
for(int i=1; i<motypes; i++)
printf(" %s\n", minf[i].name);
printf("\n");
printf("Lands:\n");
for(int i=1; i<landtypes; i++)
printf(" %s\n", linf[i].name);
printf("\n");
printf("Walls:\n");
for(int i=0; i<walltypes; i++)
printf(" %s\n", winf[i].name);
printf("\n");
exit(0);
}
else if(argis("")) {}
else if(argis("-help") || argis("-h")) {
printf("Press F1 while playing to get ingame options.\n\n");
printf("HyperRogue accepts the following command line options:\n");
printf(" -c FILE - use the specified configuration file\n");
printf(" -s FILE - use the specified highscore file\n");
printf(" -m FILE - use the specified soundtrack (music)\n");
printf(" -se DIR - the directory containing sound effects\n");
printf(" -lev FILE - use the specified filename for the map editor (without loading)\n");
printf(" -load FILE - use the specified filename for the map editor\n");
printf(" -canvas COLOR - set background color or pattern code for the canvas\n");
printf(" --version, -v - show the version number\n");
printf(" --help, -h - show the commandline options\n");
printf(" -f* - toggle fullscreen mode\n");
printf(" -wm n, -mm n - start in the given wallmode or monmode\n");
printf(" -r WxHxF - use the given resolution and font size\n");
printf(" -o* - toggle the OpenGL mode\n");
printf(" -W LAND - start in the given land (cheat)\n");
printf(" -W2 LAND - make the given land easy to find (also turns on autocheat)\n");
printf(" -ch - auto-enable cheat mode\n");
printf(" -geo n - switch geometry (1=Euclidean, 2=spherical, 3=elliptic, 4/5=quotient)\n");
printf(" -qs <desc> - fieldpattern: quotient by the given <desc> (must be followed by qpar)\n");
printf(" -qpar <prime> - fieldpattern: use the given prime instead of 43\n");
printf(" -cs <desc> - fieldpattern: set subpath to the given <desc> (cannot be followed by qpar)\n");
printf(" -csp - fieldpattern: find the subpath of order <prime> (cannot be followed by qpar)\n");
printf(" -S* - toggle Shmup\n");
printf(" -P n - switch Shmup number of players (n=1..7)\n");
printf(" -PM - switch the model index\n");
printf(" -H* - toggle Hardcore\n");
printf(" -T* - toggle Tactical\n");
printf(" -7* - toggle heptagonal mode\n");
printf(" -C* - toggle Chaos mode\n");
printf(" -R* - toggle Random Pattern\n");
printf(" -Y id - enable Yendor, level id\n");
printf(" -D - disable all the special game modes\n");
printf(" -L - list of features\n");
printf(" -debugf 7 - output debugging information to hyperrogue-debug.txt\n");
printf(" -debuge 7 - output debugging information to stderr\n");
printf(" -offline - don't connect to Steam (for Steam versions)\n");
printf(" -I ITEM n - start with n of ITEM (activates cheat and disables ghosts)\n");
printf(" -fix - fix the seed\n");
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printf("Toggles: -o0 disables, -o1 enables, -o switches\n");
printf("Not all options are documented, see hyper.cpp\n");
exit(0);
}
else return 1;
return 0;
}
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EX purehookset hooks_config;
EX hookset<int()> hooks_args;
EX map<string, pair<int, reaction_t>> *added_commands;
EX namespace arg {
int read_added_commands() {
if(!added_commands) return 1;
if(added_commands->count(args())) {
auto& ac = (*added_commands)[args()];
if(ac.first == 2)
PHASEFROM(2);
if(ac.first == 3)
PHASE(3);
ac.second();
return 0;
}
return 1;
}
EX int add_at(const string& s, int at, const reaction_t& r) {
if(!added_commands) added_commands = new map<string, pair<int, reaction_t>> ();
if(added_commands->count(s)) throw hr_exception("arg::add conflict");
(*added_commands)[s] = {at, r};
return 1;
}
EX int add1(const string& s, const reaction_t& r) { return add_at(s, 1, r); }
EX int add2(const string& s, const reaction_t& r) { return add_at(s, 2, r); }
EX int add3(const string& s, const reaction_t& r) { return add_at(s, 3, r); }
auto ah = addHook(hooks_args, 0, readCommon) + addHook(hooks_args, 200, read_added_commands);
void read(int phase) {
curphase = phase;
callhooks(hooks_config);
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while(pos < isize(argument)) {
int r = callhandlers(1, hooks_args);
switch (r) {
case 0: lshift(); break;
case 1: printf("Unknown option: %s\n", argcs()); exit(3); break;
case 2: return;
default: assert(false);
}
}
}
EX }
#endif
#if !CAP_COMMANDLINE
EX namespace arg {
EX int add1(const string& s, const reaction_t& r) { return 0; }
EX int add2(const string& s, const reaction_t& r) { return 0; }
EX int add3(const string& s, const reaction_t& r) { return 0; }
EX }
#endif
}