mirror of
https://github.com/zenorogue/hyperrogue.git
synced 2024-11-23 21:07:17 +00:00
commandline factored out as a separate file
This commit is contained in:
parent
d7a4b4ca4a
commit
2b74ec6915
428
commandline.cpp
Normal file
428
commandline.cpp
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@ -0,0 +1,428 @@
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#if CAP_COMMANDLINE
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const char *scorefile = "hyperrogue.log";
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const char *conffile = "hyperrogue.ini";
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string levelfile = "hyperrogue.lev";
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string picfile = "hyperrogue.pic";
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const char *musicfile = "";
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const char *loadlevel = NULL;
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eLand readland(const char *s) {
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string ss = s;
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if(ss == "II") return laCrossroads2;
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if(ss == "III") return laCrossroads3;
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if(ss == "IV") return laCrossroads4;
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if(ss == "V") return laCrossroads5;
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for(int l=0; l<landtypes; l++) if(strstr(linf[l].name, s) != NULL) {
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return eLand(l);
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break;
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}
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return laNone;
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}
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eItem readItem(const char *s) {
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string ss = s;
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for(int i=0; i<ittypes; i++) if(strstr(iinf[i].name, s) != NULL) {
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return eItem(i);
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break;
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}
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return itNone;
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}
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eMonster readMonster(const char *s) {
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string ss = s;
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for(int i=0; i<motypes; i++) if(strstr(minf[i].name, s) != NULL) {
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return eMonster(i);
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break;
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}
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return moNone;
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}
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void initializeCLI() {
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printf("HyperRogue by Zeno Rogue <zeno@attnam.com>, version " VER "\n");
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#ifndef NOLICENSE
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printf("released under GNU General Public License version 2 and thus\n");
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printf("comes with absolutely no warranty; see COPYING for details\n");
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#endif
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#ifdef FHS
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static string sbuf, cbuf;
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if(getenv("HOME")) {
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sbuf = getenv("HOME"); sbuf += "/."; sbuf += scorefile;
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cbuf = getenv("HOME"); cbuf += "/."; cbuf += conffile;
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scorefile = sbuf.c_str();
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conffile = cbuf.c_str();
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}
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#endif
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}
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int arg::readCommon() {
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if(argis("-c")) { PHASE(1); shift(); conffile = args(); }
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else if(argis("-s")) { PHASE(1); shift(); scorefile = args(); }
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else if(argis("-m")) { PHASE(1); shift(); musicfile = args(); }
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#if CAP_SDLAUDIO
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else if(argis("-se")) { PHASE(1); shift(); wheresounds = args(); }
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#endif
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#if CAP_EDIT
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else if(argis("-lev")) { shift(); levelfile = args(); }
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else if(argis("-pic")) { shift(); picfile = args(); }
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else if(argis("-load")) { PHASE(3); shift(); mapstream::loadMap(loadlevel); }
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#endif
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else if(argis("-canvas")) {
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firstland = specialland = laCanvas;
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shift();
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if(args()[1] == 0) mapeditor::whichCanvas = args()[0];
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else mapeditor::canvasback = strtol(args(), NULL, 16);
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}
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else if(argis("-back")) {
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shift(); backcolor = strtol(args(), NULL, 16);
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}
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else if(argis("-borders")) {
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shift(); bordcolor = strtol(args(), NULL, 16);
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}
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else if(argis("-fore")) {
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shift(); forecolor = strtol(args(), NULL, 16);
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}
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else if(argis("-W2")) {
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shift(); cheatdest = readland(args()); autocheat = true;
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showstartmenu = false;
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}
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else if(argis("-W")) {
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shift();
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firstland0 = firstland = specialland = readland(args()); autocheat = true;
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showstartmenu = false;
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}
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else if(argis("-I")) {
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PHASE(3) cheater++; timerghost = false;
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shift(); eItem i = readItem(args());
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shift(); items[i] = argi();
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}
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else if(argis("-IP")) {
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PHASE(3) cheater++; timerghost = false;
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shift(); eItem i = readItem(args());
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shift(); int q = argi();
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placeItems(q, i);
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}
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else if(argis("-ambush")) {
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// make all ambushes use the given number of dogs
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// example: hyper -W Hunt -IP Shield 1 -ambush 60
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PHASE(3) cheater++; timerghost = false;
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shift(); ambushval = argi();
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}
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else if(argis("-M")) {
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PHASE(3) cheater++; timerghost = false;
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shift(); eMonster m = readMonster(args());
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shift(); int q = argi();
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printf("m = %s q = %d\n", dnameof(m), q);
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restoreGolems(q, m, 7);
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}
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else if(argis("-L")) {
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printf("Treasures:\n");
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for(int i=1; i<ittypes; i++)
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if(itemclass(eItem(i)) == IC_TREASURE)
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printf(" %s\n", iinf[i].name);
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printf("\n");
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printf("Orbs:\n");
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for(int i=1; i<ittypes; i++)
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if(itemclass(eItem(i)) == IC_ORB)
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printf(" %s\n", iinf[i].name);
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printf("\n");
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printf("Other items:\n");
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for(int i=1; i<ittypes; i++)
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if(itemclass(eItem(i)) == IC_OTHER)
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printf(" %s\n", iinf[i].name);
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printf("\n");
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printf("Monsters:\n");
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for(int i=1; i<motypes; i++)
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printf(" %s\n", minf[i].name);
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printf("\n");
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printf("Lands:\n");
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for(int i=1; i<landtypes; i++)
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printf(" %s\n", linf[i].name);
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printf("\n");
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printf("Walls:\n");
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for(int i=0; i<walltypes; i++)
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printf(" %s\n", winf[i].name);
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printf("\n");
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exit(0);
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}
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else if(argis("-aa")) { PHASEFROM(2); shift(); vid.antialias = argi(); }
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else if(argis("-lw")) { PHASEFROM(2); shift(); vid.linewidth = argf(); }
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else if(argis("-wm")) { PHASEFROM(2); shift(); vid.wallmode = argi(); }
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else if(argis("-mm")) { PHASEFROM(2); shift(); vid.monmode = argi(); }
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#define TOGGLE(x, param, act) \
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else if(args()[0] == '-' && args()[1] == x && !args()[2]) { showstartmenu = false; if(curphase == 3) {act;} else {PHASE(2); param = !param;} } \
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else if(args()[0] == '-' && args()[1] == x && args()[2] == '1') { showstartmenu = false; if(curphase == 3 && !param) {act;} else {PHASE(2); param = true;} } \
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else if(args()[0] == '-' && args()[1] == x && args()[2] == '0') { showstartmenu = false; if(curphase == 3 && param) {act;} else {PHASE(2); param = false;} }
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TOGGLE('o', vid.usingGL, switchGL())
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TOGGLE('C', chaosmode, restartGame('C'))
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TOGGLE('7', nontruncated, restartGame('7'))
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TOGGLE('f', vid.full, switchFullscreen())
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TOGGLE('T', tactic::on, restartGame('t'))
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TOGGLE('S', shmup::on, restartGame('s'))
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TOGGLE('H', hardcore, switchHardcore())
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TOGGLE('R', randomPatternsMode, restartGame('r'))
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TOGGLE('i', inv::on, restartGame('i'))
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else if(argis("-peace")) {
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peace::otherpuzzles = true;
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if(curphase == 3) restartGame('P');
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else peace::on = true;
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}
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else if(argis("-pmem")) {
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peace::otherpuzzles = false;
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if(curphase == 3) restartGame('P');
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else peace::on = true;
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}
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else if(argis("-geo")) {
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if(curphase == 3) {
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shift(); targetgeometry = (eGeometry) argi();
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restartGame('g');
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}
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else {
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PHASE(2); shift(); geometry = targetgeometry = (eGeometry) argi();
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}
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}
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else if(argis("-qs")) {
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autocheat = true;
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shift(); currfp.qpaths.push_back(args());
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}
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else if(argis("-fix")) {
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fixseed = true; autocheat = true;
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}
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else if(argis("-fixx")) {
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fixseed = true; autocheat = true;
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shift(); startseed = argi();
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}
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else if(argis("-steplimit")) {
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fixseed = true; autocheat = true;
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shift(); steplimit = argi();
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}
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else if(argis("-qpar")) {
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int p;
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shift(); sscanf(args(), "%d,%d,%d",
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&p, "ientspace::rvadd, "ientspace::rvdir
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);
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autocheat = true;
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currfp.init(p);
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}
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else if(argis("-tpar")) {
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shift(); sscanf(args(), "%d,%d,%d",
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&torusconfig::qty,
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&torusconfig::dx,
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&torusconfig::dy
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);
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}
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else if(argis("-cs")) {
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shift();
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fieldpattern::matrix M = currfp.strtomatrix(args());
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fieldpattern::subpathid = currfp.matcode[M];
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fieldpattern::subpathorder = currfp.order(M);
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autocheat = true;
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}
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else if(argis("-csp")) {
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autocheat = true;
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currfp.findsubpath();
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}
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else if(argis("-fi")) {
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fieldpattern::info();
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exit(0);
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}
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else if(argis("-quantum")) {
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quantum = true;
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autocheat = true;
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}
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else if(argis("-P")) {
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PHASE(2); shift();
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vid.scfg.players = argi();
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}
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else if(argis("-PM")) {
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PHASEFROM(2); shift(); pmodel = eModel(argi());
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}
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else if(argis("-offline")) offlineMode = true;
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else if(argis("-debugf")) {
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debugfile = fopen("hyperrogue-debug.txt", "w");
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shift(); debugflags = argi();
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}
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else if(argis("-debuge")) {
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debugfile = stderr;
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shift(); debugflags = argi();
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}
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else if(argis("-each")) {
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shift(); int q = argi(); autocheat = true;
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for(int i=0; i<ittypes; i++)
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if(itemclass(eItem(i)) == IC_TREASURE)
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items[i] = q;
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}
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else if(argis("-ch")) { autocheat = true; }
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else if(argis("-zoom")) {
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PHASEFROM(2); shift(); vid.scale = argf();
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}
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else if(argis("-alpha")) {
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PHASEFROM(2); shift(); vid.alpha = argf();
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}
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else if(argis("-Y")) {
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yendor::on = true;
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shift(); yendor::challenge = argi();
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}
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else if(argis("-r")) {
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PHASEFROM(2);
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shift();
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int clWidth=0, clHeight=0, clFont=0;
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sscanf(args(), "%dx%dx%d", &clWidth, &clHeight, &clFont);
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if(clWidth) vid.xres = clWidth;
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if(clHeight) vid.yres = clHeight;
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if(clFont) vid.fsize = clFont;
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}
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else if(argis("--version") || argis("-v")) {
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printf("HyperRogue version " VER "\n");
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exit(0);
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}
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else if(argis("--run")) {
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PHASE(3); mainloop(); quitmainloop = false;
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}
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#if CAP_TOUR
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else if(argis("--tour")) {
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PHASE(3); tour::start();
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}
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else if(argis("--presentation")) {
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PHASE(3); tour::texts = false;
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tour::start();
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}
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#endif
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else if(argis("--draw")) {
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PHASE(3); drawscreen();
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}
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else if(argis("--exit")) {
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PHASE(3); printf("Success.\n");
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exit(0);
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}
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else if(argis("-gencells")) {
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PHASE(3); shift();
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printf("Generating %d cells...\n", argi());
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celllister cl(cwt.c, 50, argi(), NULL);
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printf("Cells generated: %d\n", size(cl.lst));
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for(int i=0; i<size(cl.lst); i++)
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setdist(cl.lst[i], 7, NULL);
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}
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else if(argis("-sr")) {
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PHASEFROM(2);
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shift(); sightrange = argi();
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}
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else if(argis("-srx")) {
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PHASEFROM(2);
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shift(); sightrange = argi(); overgenerate = true; autocheat = true;
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}
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else if(argis("-we")) {
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PHASEFROM(2);
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shift(); whatever = argf(); resetGeometry();
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}
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else if(argis("-rch")) {
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PHASEFROM(2);
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reptilecheat = true; autocheat = true; firstland = laReptile;
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}
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#if CAP_SDL
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else if(argis("-pngshot")) {
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PHASE(3); shift();
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printf("saving PNG screenshot to %s\n", args());
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saveHighQualityShot(args());
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}
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#endif
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else if(argis("-svgsize")) {
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shift(); sscanf(args(), "%d/%d", &svg::svgsize, &svg::divby);
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}
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else if(argis("-svgfont")) {
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shift(); svg::font = args();
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// note: use '-svgfont latex' to produce text output as: \myfont{size}{text}
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// (this is helpful with Inkscape's PDF+TeX output feature; define \myfont yourself)
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}
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else if(argis("-pngsize")) {
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shift(); sscanf(args(), "%d", &pngres);
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}
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else if(argis("-pngformat")) {
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shift(); sscanf(args(), "%d", &pngformat);
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}
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else if(argis("-svggamma")) {
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shift(); svg::gamma = argf();
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}
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else if(argis("-svgshot")) {
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PHASE(3); shift();
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printf("saving SVG screenshot to %s\n", args());
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svg::render(args());
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}
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else if(argis("--help") || argis("-h")) {
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printf("Press F1 while playing to get ingame options.\n\n");
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printf("HyperRogue accepts the following command line options:\n");
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printf(" -c FILE - use the specified configuration file\n");
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printf(" -s FILE - use the specified highscore file\n");
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printf(" -m FILE - use the specified soundtrack (music)\n");
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printf(" -se DIR - the directory containing sound effects\n");
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printf(" -lev FILE - use the specified filename for the map editor (without loading)\n");
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printf(" -load FILE - use the specified filename for the map editor\n");
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printf(" -canvas COLOR - set background color or pattern code for the canvas\n");
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printf(" --version, -v - show the version number\n");
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printf(" --help, -h - show the commandline options\n");
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printf(" -f* - toggle fullscreen mode\n");
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printf(" -wm n, -mm n - start in the given wallmode or monmode\n");
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printf(" -r WxHxF - use the given resolution and font size\n");
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printf(" -o* - toggle the OpenGL mode\n");
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printf(" -W LAND - start in the given land (cheat)\n");
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printf(" -W2 LAND - make the given land easy to find (also turns on autocheat)\n");
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printf(" -ch - auto-enable cheat mode\n");
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printf(" -geo n - switch geometry (1=Euclidean, 2=spherical, 3=elliptic, 4/5=quotient)\n");
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printf(" -qs <desc> - fieldpattern: quotient by the given <desc> (must be followed by qpar)\n");
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printf(" -qpar <prime> - fieldpattern: use the given prime instead of 43\n");
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printf(" -cs <desc> - fieldpattern: set subpath to the given <desc> (cannot be followed by qpar)\n");
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printf(" -csp - fieldpattern: find the subpath of order <prime> (cannot be followed by qpar)\n");
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printf(" -S* - toggle Shmup\n");
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printf(" -P n - switch Shmup number of players (n=1..7)\n");
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printf(" -PM - switch the model index\n");
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printf(" -H* - toggle Hardcore\n");
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printf(" -T* - toggle Tactical\n");
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printf(" -7* - toggle heptagonal mode\n");
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printf(" -C* - toggle Chaos mode\n");
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printf(" -R* - toggle Random Pattern\n");
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printf(" -Y id - enable Yendor, level id\n");
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printf(" -D - disable all the special game modes\n");
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printf(" -L - list of features\n");
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printf(" -debugf 7 - output debugging information to hyperrogue-debug.txt\n");
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printf(" -debuge 7 - output debugging information to stderr\n");
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printf(" -offline - don't connect to Steam (for Steam versions)\n");
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printf(" -I ITEM n - start with n of ITEM (activates cheat and disables ghosts)\n");
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printf(" -fix - fix the seed\n");
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printf("Toggles: -o0 disables, -o1 enables, -o switches");
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printf("Not all options are documented, see hyper.cpp");
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exit(0);
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}
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else if(ca::readArg()) ;
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else return 1;
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return 0;
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}
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purehookset hooks_config;
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hookset<int()> *hooks_args;
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namespace arg {
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int argc; char **argv;
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int curphase;
|
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auto ah = addHook(hooks_args, 0, readCommon);
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void read(int phase) {
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curphase = phase;
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callhooks(hooks_config);
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while(argc) {
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for(auto& h: *hooks_args) {
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int r = h.second(); if(r == 2) return; if(r == 0) { lshift(); goto cont; }
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}
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printf("Unknown option: %s\n", args());
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exit(3);
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cont: ;
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}
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}
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}
|
||||
#endif
|
@ -81,6 +81,7 @@ bool inv::on;
|
||||
#if ISMOBILE==0
|
||||
#include <unistd.h>
|
||||
#endif
|
||||
#include "commandline.cpp"
|
||||
#endif
|
||||
|
||||
#if IN_CU(1)
|
||||
|
426
hyper.cpp
426
hyper.cpp
@ -40,402 +40,6 @@ void moreStack() {
|
||||
}
|
||||
#endif
|
||||
|
||||
eLand readland(const char *s) {
|
||||
string ss = s;
|
||||
if(ss == "II") return laCrossroads2;
|
||||
if(ss == "III") return laCrossroads3;
|
||||
if(ss == "IV") return laCrossroads4;
|
||||
if(ss == "V") return laCrossroads5;
|
||||
for(int l=0; l<landtypes; l++) if(strstr(linf[l].name, s) != NULL) {
|
||||
return eLand(l);
|
||||
break;
|
||||
}
|
||||
return laNone;
|
||||
}
|
||||
|
||||
eItem readItem(const char *s) {
|
||||
string ss = s;
|
||||
for(int i=0; i<ittypes; i++) if(strstr(iinf[i].name, s) != NULL) {
|
||||
return eItem(i);
|
||||
break;
|
||||
}
|
||||
return itNone;
|
||||
}
|
||||
|
||||
eMonster readMonster(const char *s) {
|
||||
string ss = s;
|
||||
for(int i=0; i<motypes; i++) if(strstr(minf[i].name, s) != NULL) {
|
||||
return eMonster(i);
|
||||
break;
|
||||
}
|
||||
return moNone;
|
||||
}
|
||||
|
||||
void initializeCLI() {
|
||||
printf("HyperRogue by Zeno Rogue <zeno@attnam.com>, version " VER "\n");
|
||||
|
||||
#ifndef NOLICENSE
|
||||
printf("released under GNU General Public License version 2 and thus\n");
|
||||
printf("comes with absolutely no warranty; see COPYING for details\n");
|
||||
#endif
|
||||
|
||||
#ifdef FHS
|
||||
static string sbuf, cbuf;
|
||||
if(getenv("HOME")) {
|
||||
sbuf = getenv("HOME"); sbuf += "/."; sbuf += scorefile;
|
||||
cbuf = getenv("HOME"); cbuf += "/."; cbuf += conffile;
|
||||
scorefile = sbuf.c_str();
|
||||
conffile = cbuf.c_str();
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
int arg::readCommon() {
|
||||
if(argis("-c")) { PHASE(1); shift(); conffile = args(); }
|
||||
else if(argis("-s")) { PHASE(1); shift(); scorefile = args(); }
|
||||
else if(argis("-m")) { PHASE(1); shift(); musicfile = args(); }
|
||||
#if CAP_SDLAUDIO
|
||||
else if(argis("-se")) { PHASE(1); shift(); wheresounds = args(); }
|
||||
#endif
|
||||
#if CAP_EDIT
|
||||
else if(argis("-lev")) { shift(); levelfile = args(); }
|
||||
else if(argis("-pic")) { shift(); picfile = args(); }
|
||||
else if(argis("-load")) { PHASE(3); shift(); mapstream::loadMap(loadlevel); }
|
||||
#endif
|
||||
else if(argis("-canvas")) {
|
||||
firstland = specialland = laCanvas;
|
||||
shift();
|
||||
if(args()[1] == 0) mapeditor::whichCanvas = args()[0];
|
||||
else mapeditor::canvasback = strtol(args(), NULL, 16);
|
||||
}
|
||||
else if(argis("-back")) {
|
||||
shift(); backcolor = strtol(args(), NULL, 16);
|
||||
}
|
||||
else if(argis("-borders")) {
|
||||
shift(); bordcolor = strtol(args(), NULL, 16);
|
||||
}
|
||||
else if(argis("-fore")) {
|
||||
shift(); forecolor = strtol(args(), NULL, 16);
|
||||
}
|
||||
else if(argis("-W2")) {
|
||||
shift(); cheatdest = readland(args()); autocheat = true;
|
||||
showstartmenu = false;
|
||||
}
|
||||
else if(argis("-W")) {
|
||||
shift();
|
||||
firstland0 = firstland = specialland = readland(args()); autocheat = true;
|
||||
showstartmenu = false;
|
||||
}
|
||||
else if(argis("-I")) {
|
||||
PHASE(3) cheater++; timerghost = false;
|
||||
shift(); eItem i = readItem(args());
|
||||
shift(); items[i] = argi();
|
||||
}
|
||||
else if(argis("-IP")) {
|
||||
PHASE(3) cheater++; timerghost = false;
|
||||
shift(); eItem i = readItem(args());
|
||||
shift(); int q = argi();
|
||||
placeItems(q, i);
|
||||
}
|
||||
else if(argis("-ambush")) {
|
||||
// make all ambushes use the given number of dogs
|
||||
// example: hyper -W Hunt -IP Shield 1 -ambush 60
|
||||
PHASE(3) cheater++; timerghost = false;
|
||||
shift(); ambushval = argi();
|
||||
}
|
||||
else if(argis("-M")) {
|
||||
PHASE(3) cheater++; timerghost = false;
|
||||
shift(); eMonster m = readMonster(args());
|
||||
shift(); int q = argi();
|
||||
printf("m = %s q = %d\n", dnameof(m), q);
|
||||
restoreGolems(q, m, 7);
|
||||
}
|
||||
else if(argis("-L")) {
|
||||
printf("Treasures:\n");
|
||||
for(int i=1; i<ittypes; i++)
|
||||
if(itemclass(eItem(i)) == IC_TREASURE)
|
||||
printf(" %s\n", iinf[i].name);
|
||||
printf("\n");
|
||||
printf("Orbs:\n");
|
||||
for(int i=1; i<ittypes; i++)
|
||||
if(itemclass(eItem(i)) == IC_ORB)
|
||||
printf(" %s\n", iinf[i].name);
|
||||
printf("\n");
|
||||
printf("Other items:\n");
|
||||
for(int i=1; i<ittypes; i++)
|
||||
if(itemclass(eItem(i)) == IC_OTHER)
|
||||
printf(" %s\n", iinf[i].name);
|
||||
printf("\n");
|
||||
printf("Monsters:\n");
|
||||
for(int i=1; i<motypes; i++)
|
||||
printf(" %s\n", minf[i].name);
|
||||
printf("\n");
|
||||
printf("Lands:\n");
|
||||
for(int i=1; i<landtypes; i++)
|
||||
printf(" %s\n", linf[i].name);
|
||||
printf("\n");
|
||||
printf("Walls:\n");
|
||||
for(int i=0; i<walltypes; i++)
|
||||
printf(" %s\n", winf[i].name);
|
||||
printf("\n");
|
||||
exit(0);
|
||||
}
|
||||
|
||||
else if(argis("-aa")) { PHASEFROM(2); shift(); vid.antialias = argi(); }
|
||||
else if(argis("-lw")) { PHASEFROM(2); shift(); vid.linewidth = argf(); }
|
||||
else if(argis("-wm")) { PHASEFROM(2); shift(); vid.wallmode = argi(); }
|
||||
else if(argis("-mm")) { PHASEFROM(2); shift(); vid.monmode = argi(); }
|
||||
|
||||
#define TOGGLE(x, param, act) \
|
||||
else if(args()[0] == '-' && args()[1] == x && !args()[2]) { showstartmenu = false; if(curphase == 3) {act;} else {PHASE(2); param = !param;} } \
|
||||
else if(args()[0] == '-' && args()[1] == x && args()[2] == '1') { showstartmenu = false; if(curphase == 3 && !param) {act;} else {PHASE(2); param = true;} } \
|
||||
else if(args()[0] == '-' && args()[1] == x && args()[2] == '0') { showstartmenu = false; if(curphase == 3 && param) {act;} else {PHASE(2); param = false;} }
|
||||
|
||||
TOGGLE('o', vid.usingGL, switchGL())
|
||||
TOGGLE('C', chaosmode, restartGame('C'))
|
||||
TOGGLE('7', nontruncated, restartGame('7'))
|
||||
TOGGLE('f', vid.full, switchFullscreen())
|
||||
TOGGLE('T', tactic::on, restartGame('t'))
|
||||
TOGGLE('S', shmup::on, restartGame('s'))
|
||||
TOGGLE('H', hardcore, switchHardcore())
|
||||
TOGGLE('R', randomPatternsMode, restartGame('r'))
|
||||
TOGGLE('i', inv::on, restartGame('i'))
|
||||
|
||||
else if(argis("-peace")) {
|
||||
peace::otherpuzzles = true;
|
||||
if(curphase == 3) restartGame('P');
|
||||
else peace::on = true;
|
||||
}
|
||||
else if(argis("-pmem")) {
|
||||
peace::otherpuzzles = false;
|
||||
if(curphase == 3) restartGame('P');
|
||||
else peace::on = true;
|
||||
}
|
||||
else if(argis("-geo")) {
|
||||
if(curphase == 3) {
|
||||
shift(); targetgeometry = (eGeometry) argi();
|
||||
restartGame('g');
|
||||
}
|
||||
else {
|
||||
PHASE(2); shift(); geometry = targetgeometry = (eGeometry) argi();
|
||||
}
|
||||
}
|
||||
else if(argis("-qs")) {
|
||||
autocheat = true;
|
||||
shift(); currfp.qpaths.push_back(args());
|
||||
}
|
||||
else if(argis("-fix")) {
|
||||
fixseed = true; autocheat = true;
|
||||
}
|
||||
else if(argis("-fixx")) {
|
||||
fixseed = true; autocheat = true;
|
||||
shift(); startseed = argi();
|
||||
}
|
||||
else if(argis("-steplimit")) {
|
||||
fixseed = true; autocheat = true;
|
||||
shift(); steplimit = argi();
|
||||
}
|
||||
else if(argis("-qpar")) {
|
||||
int p;
|
||||
shift(); sscanf(args(), "%d,%d,%d",
|
||||
&p, "ientspace::rvadd, "ientspace::rvdir
|
||||
);
|
||||
autocheat = true;
|
||||
currfp.init(p);
|
||||
}
|
||||
else if(argis("-tpar")) {
|
||||
shift(); sscanf(args(), "%d,%d,%d",
|
||||
&torusconfig::qty,
|
||||
&torusconfig::dx,
|
||||
&torusconfig::dy
|
||||
);
|
||||
}
|
||||
else if(argis("-cs")) {
|
||||
shift();
|
||||
fieldpattern::matrix M = currfp.strtomatrix(args());
|
||||
fieldpattern::subpathid = currfp.matcode[M];
|
||||
fieldpattern::subpathorder = currfp.order(M);
|
||||
autocheat = true;
|
||||
}
|
||||
else if(argis("-csp")) {
|
||||
autocheat = true;
|
||||
currfp.findsubpath();
|
||||
}
|
||||
else if(argis("-fi")) {
|
||||
fieldpattern::info();
|
||||
exit(0);
|
||||
}
|
||||
else if(argis("-quantum")) {
|
||||
quantum = true;
|
||||
autocheat = true;
|
||||
}
|
||||
else if(argis("-P")) {
|
||||
PHASE(2); shift();
|
||||
vid.scfg.players = argi();
|
||||
}
|
||||
else if(argis("-PM")) {
|
||||
PHASEFROM(2); shift(); pmodel = eModel(argi());
|
||||
}
|
||||
else if(argis("-offline")) offlineMode = true;
|
||||
else if(argis("-debugf")) {
|
||||
debugfile = fopen("hyperrogue-debug.txt", "w");
|
||||
shift(); debugflags = argi();
|
||||
}
|
||||
else if(argis("-debuge")) {
|
||||
debugfile = stderr;
|
||||
shift(); debugflags = argi();
|
||||
}
|
||||
else if(argis("-each")) {
|
||||
shift(); int q = argi(); autocheat = true;
|
||||
for(int i=0; i<ittypes; i++)
|
||||
if(itemclass(eItem(i)) == IC_TREASURE)
|
||||
items[i] = q;
|
||||
}
|
||||
else if(argis("-ch")) { autocheat = true; }
|
||||
else if(argis("-zoom")) {
|
||||
PHASEFROM(2); shift(); vid.scale = argf();
|
||||
}
|
||||
else if(argis("-alpha")) {
|
||||
PHASEFROM(2); shift(); vid.alpha = argf();
|
||||
}
|
||||
else if(argis("-Y")) {
|
||||
yendor::on = true;
|
||||
shift(); yendor::challenge = argi();
|
||||
}
|
||||
else if(argis("-r")) {
|
||||
PHASEFROM(2);
|
||||
shift();
|
||||
int clWidth=0, clHeight=0, clFont=0;
|
||||
sscanf(args(), "%dx%dx%d", &clWidth, &clHeight, &clFont);
|
||||
if(clWidth) vid.xres = clWidth;
|
||||
if(clHeight) vid.yres = clHeight;
|
||||
if(clFont) vid.fsize = clFont;
|
||||
}
|
||||
else if(argis("--version") || argis("-v")) {
|
||||
printf("HyperRogue version " VER "\n");
|
||||
exit(0);
|
||||
}
|
||||
else if(argis("--run")) {
|
||||
PHASE(3); mainloop(); quitmainloop = false;
|
||||
}
|
||||
#if CAP_TOUR
|
||||
else if(argis("--tour")) {
|
||||
PHASE(3); tour::start();
|
||||
}
|
||||
else if(argis("--presentation")) {
|
||||
PHASE(3); tour::texts = false;
|
||||
tour::start();
|
||||
}
|
||||
#endif
|
||||
else if(argis("--draw")) {
|
||||
PHASE(3); drawscreen();
|
||||
}
|
||||
else if(argis("--exit")) {
|
||||
PHASE(3); printf("Success.\n");
|
||||
exit(0);
|
||||
}
|
||||
else if(argis("-gencells")) {
|
||||
PHASE(3); shift();
|
||||
printf("Generating %d cells...\n", argi());
|
||||
celllister cl(cwt.c, 50, argi(), NULL);
|
||||
printf("Cells generated: %d\n", size(cl.lst));
|
||||
for(int i=0; i<size(cl.lst); i++)
|
||||
setdist(cl.lst[i], 7, NULL);
|
||||
}
|
||||
else if(argis("-sr")) {
|
||||
PHASEFROM(2);
|
||||
shift(); sightrange = argi();
|
||||
}
|
||||
else if(argis("-srx")) {
|
||||
PHASEFROM(2);
|
||||
shift(); sightrange = argi(); overgenerate = true; autocheat = true;
|
||||
}
|
||||
else if(argis("-we")) {
|
||||
PHASEFROM(2);
|
||||
shift(); whatever = argf(); resetGeometry();
|
||||
}
|
||||
else if(argis("-rch")) {
|
||||
PHASEFROM(2);
|
||||
reptilecheat = true; autocheat = true; firstland = laReptile;
|
||||
}
|
||||
#if CAP_SDL
|
||||
else if(argis("-pngshot")) {
|
||||
PHASE(3); shift();
|
||||
printf("saving PNG screenshot to %s\n", args());
|
||||
saveHighQualityShot(args());
|
||||
}
|
||||
#endif
|
||||
else if(argis("-svgsize")) {
|
||||
shift(); sscanf(args(), "%d/%d", &svg::svgsize, &svg::divby);
|
||||
}
|
||||
else if(argis("-svgfont")) {
|
||||
shift(); svg::font = args();
|
||||
// note: use '-svgfont latex' to produce text output as: \myfont{size}{text}
|
||||
// (this is helpful with Inkscape's PDF+TeX output feature; define \myfont yourself)
|
||||
}
|
||||
else if(argis("-pngsize")) {
|
||||
shift(); sscanf(args(), "%d", &pngres);
|
||||
}
|
||||
else if(argis("-pngformat")) {
|
||||
shift(); sscanf(args(), "%d", &pngformat);
|
||||
}
|
||||
else if(argis("-svggamma")) {
|
||||
shift(); svg::gamma = argf();
|
||||
}
|
||||
else if(argis("-svgshot")) {
|
||||
PHASE(3); shift();
|
||||
printf("saving SVG screenshot to %s\n", args());
|
||||
svg::render(args());
|
||||
}
|
||||
else if(argis("--help") || argis("-h")) {
|
||||
printf("Press F1 while playing to get ingame options.\n\n");
|
||||
printf("HyperRogue accepts the following command line options:\n");
|
||||
printf(" -c FILE - use the specified configuration file\n");
|
||||
printf(" -s FILE - use the specified highscore file\n");
|
||||
printf(" -m FILE - use the specified soundtrack (music)\n");
|
||||
printf(" -se DIR - the directory containing sound effects\n");
|
||||
printf(" -lev FILE - use the specified filename for the map editor (without loading)\n");
|
||||
printf(" -load FILE - use the specified filename for the map editor\n");
|
||||
printf(" -canvas COLOR - set background color or pattern code for the canvas\n");
|
||||
printf(" --version, -v - show the version number\n");
|
||||
printf(" --help, -h - show the commandline options\n");
|
||||
printf(" -f* - toggle fullscreen mode\n");
|
||||
printf(" -wm n, -mm n - start in the given wallmode or monmode\n");
|
||||
printf(" -r WxHxF - use the given resolution and font size\n");
|
||||
printf(" -o* - toggle the OpenGL mode\n");
|
||||
printf(" -W LAND - start in the given land (cheat)\n");
|
||||
printf(" -W2 LAND - make the given land easy to find (also turns on autocheat)\n");
|
||||
printf(" -ch - auto-enable cheat mode\n");
|
||||
printf(" -geo n - switch geometry (1=Euclidean, 2=spherical, 3=elliptic, 4/5=quotient)\n");
|
||||
printf(" -qs <desc> - fieldpattern: quotient by the given <desc> (must be followed by qpar)\n");
|
||||
printf(" -qpar <prime> - fieldpattern: use the given prime instead of 43\n");
|
||||
printf(" -cs <desc> - fieldpattern: set subpath to the given <desc> (cannot be followed by qpar)\n");
|
||||
printf(" -csp - fieldpattern: find the subpath of order <prime> (cannot be followed by qpar)\n");
|
||||
printf(" -S* - toggle Shmup\n");
|
||||
printf(" -P n - switch Shmup number of players (n=1..7)\n");
|
||||
printf(" -PM - switch the model index\n");
|
||||
printf(" -H* - toggle Hardcore\n");
|
||||
printf(" -T* - toggle Tactical\n");
|
||||
printf(" -7* - toggle heptagonal mode\n");
|
||||
printf(" -C* - toggle Chaos mode\n");
|
||||
printf(" -R* - toggle Random Pattern\n");
|
||||
printf(" -Y id - enable Yendor, level id\n");
|
||||
printf(" -D - disable all the special game modes\n");
|
||||
printf(" -L - list of features\n");
|
||||
printf(" -debugf 7 - output debugging information to hyperrogue-debug.txt\n");
|
||||
printf(" -debuge 7 - output debugging information to stderr\n");
|
||||
printf(" -offline - don't connect to Steam (for Steam versions)\n");
|
||||
printf(" -I ITEM n - start with n of ITEM (activates cheat and disables ghosts)\n");
|
||||
printf(" -fix - fix the seed\n");
|
||||
printf("Toggles: -o0 disables, -o1 enables, -o switches");
|
||||
printf("Not all options are documented, see hyper.cpp");
|
||||
exit(0);
|
||||
}
|
||||
else if(ca::readArg()) ;
|
||||
else return 1;
|
||||
return 0;
|
||||
}
|
||||
|
||||
hookset<bool(int argc, char** argv)> *hooks_main;
|
||||
|
||||
#ifndef NOMAIN
|
||||
@ -445,11 +49,15 @@ int main(int argc, char **argv) {
|
||||
#if ISLINUX
|
||||
moreStack();
|
||||
#endif
|
||||
#endif
|
||||
#if CAP_COMMANDLINE
|
||||
arg::init(argc, argv);
|
||||
initializeCLI();
|
||||
#endif
|
||||
initAll();
|
||||
#if CAP_COMMANDLINE
|
||||
arg::read(3);
|
||||
#endif
|
||||
if(showstartmenu)
|
||||
pushScreen(showStartMenu);
|
||||
mainloop();
|
||||
@ -458,30 +66,4 @@ int main(int argc, char **argv) {
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
#if CAP_COMMANDLINE
|
||||
purehookset hooks_config;
|
||||
|
||||
hookset<int()> *hooks_args;
|
||||
|
||||
namespace arg {
|
||||
int argc; char **argv;
|
||||
int curphase;
|
||||
|
||||
auto ah = addHook(hooks_args, 0, readCommon);
|
||||
|
||||
void read(int phase) {
|
||||
curphase = phase;
|
||||
callhooks(hooks_config);
|
||||
while(argc) {
|
||||
for(auto& h: *hooks_args) {
|
||||
int r = h.second(); if(r == 2) return; if(r == 0) { lshift(); goto cont; }
|
||||
}
|
||||
printf("Unknown option: %s\n", args());
|
||||
exit(3);
|
||||
cont: ;
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
|
Loading…
Reference in New Issue
Block a user