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fixed -draw: start_game() was missing
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@@ -211,7 +211,7 @@ int arg::readCommon() {
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}
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#endif
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else if(argis("-draw")) {
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PHASE(3); drawscreen();
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PHASE(3); start_game(); drawscreen();
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}
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else if(argis("-rotate")) {
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PHASE(3); start_game();
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