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357 Commits

Author SHA1 Message Date
Merith
4a74aa8166 Change gitpod button, move banner to the top 2021-06-12 17:29:05 -07:00
ToadDev
b4ce4361ce Merge pull request #60 from Toad-Dev/linter-fix
Linter fix and removing unnecessary this's
2021-06-12 16:11:04 -07:00
ToadDev
42a3dd24ad Put some braces back
These blocks were not strictly needed but helped readability. I didn't
mean for the reformatter to change them while dealing with the "this"
problem. It also removed some braces in switch statements but who cares.
2021-06-12 15:51:47 -07:00
ToadDev
9129da2e3d What is this?
This's -> gone
2021-06-12 15:51:45 -07:00
ToadDev
668cdcdd39 Fix linter.. maybe 2021-06-12 15:48:09 -07:00
ToadDev
2543ebee10 Fix checkstyle 2021-06-12 15:46:33 -07:00
hugeblank
104a317163 Gui fixes
- Makes GuiTurtle extend from GuiComputer
- Fixes #51
- Fixes grayed background surrounding interface not rendering for computers
2021-06-12 13:42:28 -07:00
Merith
921802e6c9 Merge pull request #59 from 3prm3-Org/readme
Make images function on readme and make the logo a monitor (again)
2021-06-11 11:24:35 -07:00
ƐqɿmƐ
56cfc1a452 Fix the logo
Makes the logo look like a monitor (again)
2021-06-11 09:15:46 -07:00
ƐqɿmƐ
a14b98be22 Fix images on readme.md
Make the #Conficts images visible without having to click on a link to see them
2021-06-11 09:14:37 -07:00
Merith-TK
76b5c05acc update changelog and whats new 2021-06-11 09:06:14 -07:00
Merith-TK
8b3f1a448f Add Mod Conflicts
litterally just canvas and iris
2021-06-11 08:42:41 -07:00
Merith
3de515c617 Merge pull request #56 from Toad-Dev/monitor-fix
Some things that might improve the monitor rendering situation.
2021-06-11 07:41:36 -07:00
Merith
ab199cd9b0 Merge pull request #58 from Toad-Dev/tag-filler-fix
Fix #57
2021-06-11 06:45:57 -07:00
ToadDev
fc4bc9aa05 Fix #57 2021-06-10 20:11:38 -07:00
ToadDev
9662a106f0 Mark optifabric as incompatible with MonitorRenderer.TBO
Anyone using the default BEST option will automatically have VBOs
enabled when optifabric is detected.
2021-06-10 12:00:11 -07:00
ToadDev
06b0538b76 Reverted change to blocker layer, with tweaks.
Without the blocker layer even VBOs didn't work with shaders. So instead
I put the blocker back and made it mask both color and depth buffers,
which fixes the bug with chests and water drawing over monitors. Since
it now masks color I hoisted it up to be drawn before the terminal, and
made the terminal slightly offset to solve z-fighting with VBO renderer.
2021-06-10 11:55:29 -07:00
ToadDev
fb128152a5 Fix checkstyle :P 2021-06-10 11:55:29 -07:00
ToadDev
f596af059d Add a button to change monitor renderer in mod menu.
Probably useful for now.
2021-06-10 11:55:29 -07:00
ToadDev
52bb06d250 Add a shader mod compatibility check to the MonitorRenderer.BEST option.
Will need to fill in the shader mod ids after some testing.
2021-06-10 11:55:29 -07:00
ToadDev
f3d22444d3 Fix: Stop water and chests being drawn over monitors
Somewhere along the line the gl state was being mangled and I'm still
not sure where! I moved the monitor blocks from the cutout render layer
to the default solid layer, which obviates the depth blocker. I don't
think the transparent front of the monitor blocks was ever visible so
this should be fine. Then the terminal quads are moved slightly outward
to prevent z-fighting with the now present block front.

Finally I noticed some chests were not rendering correctly around
monitors, so I paired an endDrawing() call with our sneaky hack of
calling startDrawing() to force the rendering state. This fixed the
chests. Hopefully we haven't messed up the render state in more ways :)
2021-06-10 00:59:21 -07:00
Merith-TK
84a1f63445 fix build env, beta-build
update REI so it doesnt have a stroke with newer CC:R config, and update the gradle properties for 1.96.1-beta,
2021-06-09 09:25:03 -07:00
Merith
dbe98ac270 Merge pull request #54 from SquidDev-CC/feature/squid-breaks-everything
Squid breaks everything (not really lol)
2021-06-09 09:21:14 -07:00
Merith
a00775dcbb Merge pull request #53 from Toad-Dev/config
Mimic CC:T config file structure
2021-06-09 09:18:06 -07:00
Jonathan Coates
2279f5044d Nuke treasure disks
They're datapacks now. Right???
2021-06-09 09:19:21 +01:00
Jonathan Coates
e8d90b94ec Woops 2021-06-09 09:13:37 +01:00
Jonathan Coates
0bf7f3de89 Final checkstyle cleanup 2021-06-09 09:04:40 +01:00
Jonathan Coates
59266fe6e9 No more m_ nice guy 2021-06-09 08:55:11 +01:00
Jonathan Coates
a198a5241d Use CC:T's version of dan200.computercraft.core 2021-06-09 08:29:44 +01:00
Jonathan Coates
b429095f88 Reformat everything 2021-06-09 08:28:06 +01:00
Jonathan Coates
a6c7236fa0 ./gradlew licenseFormat 2021-06-09 08:24:01 +01:00
Jonathan Coates
69deb0c947 Copy across some config from CC:T 2021-06-09 08:24:00 +01:00
ToadDev
b0d7f690eb Fix: Mimic CC:T config file structure
Replaces the jankson implementation with night-config. Night config is
what the forge api uses so it's easy to produce .toml files in the same
structure as CC:Tweaked.

All config options and comments from CC:Tweaked are implemented. Some
of these options are ignored in various bits of implementation but that
is another problem :)

Also splits the config into a client and server file. The server file is
saved per-world. Names and locations are consistent with CC:T.
2021-06-08 23:45:50 -07:00
Merith
62f93f1b4b Merge pull request #52 from Merith-TK/gitpod
Gitpod Support
2021-06-08 21:07:48 -07:00
Merith
7fe322a93a Merge branch 'fabric' into gitpod 2021-06-08 21:07:11 -07:00
Merith
de97fa35a8 update configs for more minimalisting environment 2021-06-07 22:08:29 +00:00
Merith-TK
25ce9b9bea fix typo 2021-06-07 12:06:32 -07:00
Merith-TK
59048b3f30 update overhaul textures 2021-06-07 11:36:05 -07:00
Merith
a960db7ced update configs with java setup 2021-06-06 17:34:52 +00:00
Merith
6a4f09e7b1 Update Readme, add gitpod support 2021-06-06 04:07:49 +00:00
ToadDev
19d1cc0320 Fix inventories not showing up as peripherals.
An upstream commit changed the way these are registered and that got
overlooked in the merge.
2021-06-04 18:38:15 -07:00
Merith-TK
1a52275dcb release 1.96.0 2021-06-04 16:09:43 -07:00
Merith
2fc2cf2e29 Merge pull request #49 from Toad-Dev/fabric-fix-48
Fix crash while playing a music disk in a drive on server.
2021-06-04 14:29:21 -07:00
ToadDev
80c2fc68aa Fix crash playing a music disc from drive on server.
#48
2021-06-03 21:54:28 -07:00
ToadDev
7c0664b9f2 Fix mixin from latest PR getting left behind in refactor.
I refactored the mixin package to be within a fabric package so other
fabric specific code could be kept nearby. But a mixin from a recent PR
got left behind in the merge. Github's empty merge conflict might have
been about this.
2021-06-03 21:32:37 -07:00
Merith
4d1a950fbf Merge pull request #42 from Toad-Dev/merith-buffer-fix
Fix: Monitor render buffers not being released properly.
2021-06-03 15:28:23 -07:00
ToadDev
135a3f56a5 Refactor: Begin consolidating fabric only classes.
Made a top-level fabric package so mixins and their ancillary classes
can be grouped together. Also removed a stub duck interface that got
left behind somewhere along the line (MixedFirstPersonRenderer).
2021-06-03 13:48:34 -07:00
ToadDev
1f117b7c47 Fix: Inform block entities when chunk is unloaded.
Forge's ITileEntity interface adds a onChunkUnloaded handler method into
block entities. The fabric port doesn't have a re-implementation of this
feature, which meant TileMonitors weren't releasing their buffers when
unloaded. This commit adds that handler method back into TileGeneric,
which all CC block entities inherit from. Handler logic for the four
block entities that use this feature were copied over from the forge
repo.
2021-06-03 13:48:34 -07:00
ToadDev
c820e051b3 Fix: Release monitor buffers on *client* thread
These buffers were being released on the server thread, causing the
logical server in a single player session to crash just before shutting
down. It seems the crash happened late enough to not cause world
corruption issues, and so went unnoticed. It was however causing a
memory leak when quitting/rejoining worlds, and it left the save file
lock in limbo.
2021-06-03 13:48:34 -07:00
Merith
01d7aaf062 Merge pull request #38 from Jummit/port-10
Port all recent commits
2021-06-03 07:58:58 -07:00
Merith-TK
1e75e4ff6e update issue templates, remove travis.yml
issue templates needed a revamp,
2021-06-03 06:45:32 -07:00
Merith
f967a70121 Merge pull request #45 from hugeblank/disk-use
Fix Disk Drive & Disk Interaction
2021-06-02 19:24:25 -07:00
Merith
ac5150a664 Merge pull request #46 from hugeblank/implement-details
Properly implement turtle.getItemDetails()
2021-06-02 18:03:32 -07:00
hugeblank
0318e62524 Implement tag functionality 2021-06-02 17:58:04 -07:00
hugeblank
ca69d755e6 Re-implement turtle.getItemDetails() detailed mode
Incomplete - Missing item "tags", otherwise fully functional.

- Fixes #41
2021-06-02 17:29:06 -07:00
Merith
3ba7acc414 Merge pull request #43 from Toad-Dev/merith-chat-fix
Fix: Display peripheral chat messages in multiplayer and improve /computercraft command.
2021-06-02 15:59:09 -07:00
hugeblank
4c27eea73b Fix Disk Drive & Disk Interaction
Inject Special case into ServerPlayerInteractionManager that handles disks being sneak + right clicked onto disk drives.

Fixes  #12
2021-06-02 14:23:19 -07:00
ToadDev
225a64dd6b Send terminal state with /computercraft view 2021-05-31 16:40:09 -07:00
Jonathan Coates
1831e81dd4 Add button to view computer's folder
Implementation is a little awkward, as we can't send OPEN_FILE links
from the server, so we ensure the client runs a
/computercraft open-computer ID command instead. We then intercept this
on the client side and use that to open the folder.
2021-05-30 23:59:39 -07:00
Merith
a4dd6c24e5 Update README.md 2021-05-29 07:17:19 -07:00
Jonathan Coates
936742895b Bump version to 1.94.0 2021-05-25 22:16:57 +02:00
Jonathan Coates
b5d1e618b9 Set stack size when crafting coloured items
Fixes #793
2021-05-25 22:16:57 +02:00
JackMacWindows
10aa6c5297 Add the ability to call cc.expect directly 2021-05-25 22:16:57 +02:00
Jonathan Coates
010ebacd1a Fix mount suggestion always being printed out 2021-05-25 22:16:57 +02:00
Lupus590
9e002beed7 Add cc.expect.range (#790) 2021-05-25 22:16:57 +02:00
Jonathan Coates
6029defb20 Use a separate region for the bottom pocket computer border
This is definitely not a good solution, but it's probably the best we
can do right now given resizable computers are a thing.

Fixes #775, closes #776
2021-05-25 22:16:57 +02:00
Jonathan Coates
c16aa5f247 Fix build failures
- Add license headers. Also check these during pre-commit.
 - Fix javadoc issue.
2021-05-25 22:16:57 +02:00
Jummit
8d27bdca7b Expose GenericSource to the public API
- Remove the service provider code and require people to explicitly
   register these. This is definitely more ugly, but easier than people
   pulling in AutoService or similar!
 - Add an API for registering capabilities.
 - Expand the doc comments a little. Not sure how useful they'll be, but
   let's see!

There's still so much work to be done on this, but it's a "good enough"
first step.
2021-05-25 22:16:57 +02:00
Jonathan Coates
41aa8fa163 Add example to turtle.inspect
A pretty common but non-trivial API, so worth having something. Even if
not perfect.
2021-05-25 22:16:57 +02:00
Jummit
e40fb67b50 Add inventory.getItemLimit
Closes #781
2021-05-25 22:16:57 +02:00
Jonathan Coates
96d46ffd2c Bump Cobalt version 2021-05-25 22:16:57 +02:00
Jonathan Coates
652b7ebba6 Use lightGrey for folders on normal computers
This way we still get some differences between files and folders on
normal computers. I did try with just green, but I think the contrast is
too low.

Closes #656
2021-05-25 22:16:57 +02:00
Jonathan Coates
f0d7a1165d Don't close file handles from ResourceMounts
Unlike short handles, we don't read these immediately, and so we can't
close it right away. Otherwise the file is considered empty!

Fixes SquidDev-CC/treasure-programs#1
2021-05-25 22:16:57 +02:00
Euric
4a20eea852 Defer monitor tile update when placed by another TE 2021-05-25 22:16:57 +02:00
Jonathan Coates
ccdd2bf477 Add some examples to inventory methods
Closes #761. It's not perfect, but it's a little better. Maybe??
2021-05-25 22:16:57 +02:00
Jonathan Coates
8d8f41a50b Simplify our overrides of load/loadstring
- Remove auto-prefixing of load/loadstring
 - Use Cobalt's normal load implementation, with a simple hook to
   set _ENV on the environment.
2021-05-25 22:16:57 +02:00
Jonathan Coates
72c78db28b Correctly handle sparse arrays in cc.pretty
This also swaps the order we display mixed array/maps in, so that the
array part comes first. I think this is more sensible.

Closes #777
2021-05-25 22:16:57 +02:00
Merith-TK
bf8a992273 update readme with tasks to be done 2021-05-25 12:24:50 -07:00
Merith
9c214fcd8a Merge pull request #40 from Jummit/remove-test
Remove the Java and Lua test suites
2021-05-25 12:08:48 -07:00
Merith
082cc9d2d8 Merge pull request #39 from o-iM-nI/readme
Merge 3prm3 Readme into repo
2021-05-25 12:07:23 -07:00
Jummit
bff2e81713 remove partial java and lua test suites 2021-05-25 18:17:44 +02:00
Merith
63aa3d8877 add known issue "file not found" 2021-05-24 11:15:48 -07:00
ƐqɿmƐ
74c5d7e719 Readme update
readme sourced from https://github.com/3prm3/cc-restitched
2021-05-23 09:06:34 -07:00
Merith-TK
78a685c2cb Fix Github Actions
Make github actions pull submodules
2021-05-16 14:01:28 -07:00
Merith
a475f55b9c Merge pull request #10 from Toad-Dev/fabric-merith
Bugfixes
2021-05-16 13:00:47 -07:00
David Queneau
9353ded2d5 Update readme to reflect bugfix. 2021-05-16 12:54:23 -07:00
Merith
d197268e53 Merge pull request #32 from Jummit/remove-docs
Remove docs folder
2021-05-16 11:19:02 -07:00
David Queneau
9648265056 Fix github actions 2021-05-16 11:16:01 -07:00
David Queneau
264dbc570f Fixed turtle tool upgrades not rendering in GUI. 2021-05-16 11:16:01 -07:00
David Queneau
e4ad8bc117 Fixed turtle ability to feed/breed passive mobs. 2021-05-16 11:16:01 -07:00
David Queneau
1b31972092 Fixed turtle ability to place signs with text. 2021-05-16 11:16:01 -07:00
David Queneau
6cd9fa9fb2 Fixed turtle bone meal usage 2021-05-16 11:16:01 -07:00
David Queneau
d10f297ca0 Turtles handle double chest inventories correctly. Cleaned up generic inventory code. 2021-05-16 11:16:01 -07:00
Merith-TK
9ae5636d41 update readme, add overhaul resourcepack as submodule 2021-05-16 11:12:12 -07:00
Jummit
a60daf78cf remove docs folder 2021-05-16 19:39:57 +02:00
Merith
76e0507c3b Merge pull request #31 from Jummit/new-textures
Update the textures to fit Jappa's style
2021-05-16 09:58:11 -07:00
Jummit
d8e2fab2b1 Update the textures and add an optional programmer art texturepack 2021-05-16 18:51:40 +02:00
Merith
5c5e510075 Merge pull request #24 from Toad-Dev/merith-1.16.5-pr
Merith 1.16.5 pr
2021-05-16 09:44:21 -07:00
Merith
5a309258af Merge branch 'fabric' into merith-1.16.5-pr 2021-05-16 09:42:11 -07:00
Merith
b0782ec38b Merge pull request #29 from Jummit/port-9
Brings us to CC:T 8494ba8ce2 so... who is gonna complain?
2021-05-16 09:21:31 -07:00
Jonathan Coates
46846a4fde Improve UX when a resource mount cannot be found
- Add a full example of the docs. Hopefully is a little more explicit.
 - Print a warning when the mount is empty.

Closes #762
2021-05-16 14:25:09 +02:00
Jonathan Coates
d955443b21 Add citation to cc.pretty
ust to look extra pretentious.
2021-05-16 14:18:48 +02:00
Jonathan Coates
57e6c49844 Make the peripheral API examples a little clearer 2021-05-16 14:18:43 +02:00
Jonathan Coates
66dbab7a6b "Finish" documentation for several modules
- Add remaining docs for the turtle API
 - Add documentation for the fluid storage peripheral.
 - Enforce undocumented warning for most modules (only io and window
   remaining).

"Finish" in quotes, because these are clearly a long way from perfect.
I'm bad at writing docs, OK!
2021-05-16 14:17:57 +02:00
lily
558976e4ca Fixed sortCoords for draw functions (#749) 2021-05-16 14:17:01 +02:00
Jonathan Coates
3a7470a108 Add documentation for io.setvbuf
Fixes #746.

Love how "good first issue" guarantees that nobody will do it. Not
actually true, and thank you for those people who have contributed!
2021-05-16 14:16:55 +02:00
Wojbie
cf2b332c3c Fix missing term.setCursorBlink(true) in edit.lua 2021-05-16 14:15:41 +02:00
Ronan Hanley
8984ebcf80 Refactor and add tests for TextBuffer (#738) 2021-05-16 14:15:35 +02:00
Jonathan Coates
a28e7e2db3 Bump version to 1.95.3 2021-05-16 14:14:31 +02:00
Jonathan Coates
3860e2466c Add User-Agent to Websockets
I think, haven't actually tested this :D:. Closes #730.
2021-05-16 14:13:19 +02:00
Wojbie
5b31c2536a Make edit display errors/results of execution and handle require. (#723) 2021-05-16 14:10:53 +02:00
Weblate
98dc7a6e58 Translations for Portuguese (Brazil)
Co-authored-by: Matheus Medeiros Souza <mmedeiros.cbp@gmail.com>
2021-05-16 14:10:48 +02:00
Jonathan Coates
5e0ceda7ce Clarify the turtle.place docs a little
Closes #714
2021-05-16 14:10:43 +02:00
SkyTheCodeMaster
7fe3ac9222 Fix redstone.getBundledInput(side) returning the output of said side. 2021-05-16 14:09:10 +02:00
Jonathan Coates
a65b8ed04c Migrate all examples to use tweaked.cc
Might as well, I've got the server capacity to spare. Hopefully.
2021-05-16 14:08:25 +02:00
JackMacWindows
3e14b84c23 Finish the rest of the event documentation (#683) 2021-05-16 14:01:59 +02:00
FensieRenaud
1710ad9861 Serialise sparse arrays into JSON (#685) 2021-05-16 14:00:29 +02:00
Jonathan Coates
9c48c99be7 Bump version to 1.95.2 2021-05-16 13:57:43 +02:00
Jonathan Coates
d10d1b45fe Bump several action versions 2021-05-16 13:54:37 +02:00
Wojbie
70a1cf5c5a id.lua now handles more disk types (#677)
Co-authored-by: Lupus590 <lupussolitarius590@gmail.com>
2021-05-16 13:53:00 +02:00
Jonathan Coates
b546a10bd6 Preserve registration order of upgrades
Makes them display in a more reasonable order within JEI. Closes #647
(note, the title is an entirley separate issue)!
2021-05-16 13:51:01 +02:00
SquidDev
2f35bbb538 Add some initial documentation for events
Credit to @BradyFromDiscord for writing these. See #640 and #565.

Co-authored-by: Brady <bradyakent@gmail.com
2021-05-16 13:25:17 +02:00
Jonathan Coates
891dde43a9 Clarify the cc.strings.wrap docs a little
Also make the example a bit more "useful". Hopefully this should clarify
that the function returns a table rather than a single string.

Closes #678.
2021-05-16 13:24:54 +02:00
Jonathan Coates
094e0d4f33 Fix mounts being usable after a disk is ejected
This probably fails "responsible disclosure", but it's not an RCE and
frankly the whole bug is utterly hilarious so here we are...

It's possible to open a file on a disk drive and continue to read/write
to them after the disk has been removed:

    local disk = peripheral.find("drive")
    local input = fs.open(fs.combine(disk.getMountPath(), "stream"), "rb")
    local output = fs.open(fs.combine(disk.getMountPath(), "stream"), "wb")
    disk.ejectDisk()

    -- input/output can still be interacted with.

This is pretty amusing, as now it allows us to move the disk somewhere
else and repeat - we've now got a private tunnel which two computers can
use to communicate.

Fixing this is intuitively quite simple - just close any open files
belonging to this mount. However, this is where things get messy thanks
to the wonderful joy of how CC's streams are handled.

As things stand, the filesystem effectively does the following flow::
 - There is a function `open : String -> Channel' (file modes are
   irrelevant here).

 - Once a file is opened, we transform it into some <T extends
   Closeable>. This is, for instance, a BufferedReader.

 - We generate a "token" (i.e. FileSystemWrapper<T>), which we generate
   a week reference to and map it to a tuple of our Channel and T. If
   this token is ever garbage collected (someone forgot to call close()
   on a file), then we close our T and Channel.

 - This token and T are returned to the calling function, which then
   constructs a Lua object.

The problem here is that if we close the underlying Channel+T before the
Lua object calls .close(), then it won't know the underlying channel is
closed, and you get some pretty ugly errors (e.g. "Stream Closed"). So
we've moved the "is open" state into the FileSystemWrapper<T>.

The whole system is incredibly complex at this point, and I'd really
like to clean it up. Ideally we could treat the HandleGeneric as the
token instead - this way we could potentially also clean up
FileSystemWrapperMount.

BBut something to play with in the future, and not when it's 10:30pm.

---

All this wall of text, and this isn't the only bug I've found with disks
today :/.
2021-05-16 13:23:37 +02:00
Wojbie
df40adce20 Make rightAlt only close menu, never open it. (#672)
Fixes #669
2021-05-16 09:22:11 +02:00
Jummit
e12ce95b2d Update to 1.16.4 2021-05-16 09:18:02 +02:00
Jonathan Coates
bcc0effd00 Fix impostor recipes for disks
Well, this is embarrassing. See #652
2021-05-16 07:57:06 +02:00
Jonathan Coates
64f3aa2dba Fix problem with RepeatArgumentType
The whole "flatten" thing can probably be dropped TBH. We don't use it
anywhere. Fixes #661
2021-05-16 07:48:07 +02:00
Wojbie
515ccfebd3 Added Numpad Enter Support in rom lua programs. (#657) 2021-05-16 07:43:06 +02:00
Lupus590
0b6dbe7778 Add isReadOnly to fs.attributes (#639) 2021-05-16 07:42:55 +02:00
Jonathan Coates
19054684c6 Merge branch 'mc-1.15.x' into mc-1.16.x 2021-05-16 07:42:39 +02:00
Jonathan Coates
a72a5e6deb Fix disk recipes
Closes #652. This has been broken since the 1.13 update. Not filling
myself with confidence here.
2021-05-16 07:42:12 +02:00
Jonathan Coates
eb2d9482a2 Prevent reflection errors crashing the game
.getMethods() may throw if a method references classes which don't exist
(such as client-only classes on a server). This is an Error, and so is
unchecked - hence us not handling it before.

Fixes #645
2021-05-16 07:41:22 +02:00
Jummit
95794fdaf3 Add back command computer block drops
This has been broken for almost a year (28th Jan 2020), and I never
noticed. Good job me.

Fixes #641, closes #648 (basically the same, but targetting 1.15.x)
2021-05-16 07:40:43 +02:00
David Queneau
af477a401a Update to loom 0.6 2021-05-15 11:06:35 -07:00
David Queneau
27531c161d Update to mc 1.16.5 and latest yarn mappings. 2021-05-15 11:06:35 -07:00
Merith-TK
a8f208c394 Update banner with cooler banner 2021-05-15 10:31:59 -07:00
Merith
148d9e9dda Merge pull request #22 from Jummit/update-mod-json
Update fabric.mod.json
2021-05-15 09:37:40 -07:00
Jummit
67fc21271b Add Jummit to authors and fix dead links 2021-05-16 02:34:53 +02:00
Merith-TK
ce28e2659a Update Readme from 3prm3 2021-05-15 09:36:26 -07:00
Merith
47e4826f2b Merge pull request #14 from Jummit/fix-mouse-up-events
fix mouse_up events not being emitted
2021-05-15 09:04:35 -07:00
Merith
9bde2d8d13 Merge Commits from Jummit/cc-restitched PR21 2021-05-15 08:45:21 -07:00
Jummit
46acb6866e 2020 -> 2021
Oh, the most useless part of my build process.
2021-05-16 01:27:46 +02:00
Jummit
c0506108f9 Fixed missing argument names in file handle docs (#632) 2021-05-16 01:27:44 +02:00
Jummit
0dd7c3695f Add explicit @module annotation
This feels like a bug - it should be inferred automatically.
2021-05-16 01:27:31 +02:00
Jummit
2a290be248 Bump version to 1.95.0
As is tradition.
2021-05-16 01:26:56 +02:00
Jummit
c4a6c16330 Manually wrap strings for help (#602)
This saves us writing to a buffer multiple times, and so makes things much,
much faster.
2021-05-16 01:26:43 +02:00
Jummit
f8b3b544d1 Add functions to wrap text 2021-05-16 01:26:32 +02:00
Jonathan Coates
53ae689468 Fix licence issues
I knew I shouldn't do modding on things which aren't my main computer.

I actually did run checkstyleMain before committing, but entirely forgot
about this one. Go me.
2021-05-16 01:26:21 +02:00
Merith
73e460e533 Merge Commits from Jummit/cc-restitched PR20 2021-05-15 08:05:59 -07:00
Jummit
a4e68d637a Make upgrade recipe requirements a little more lax
- Move some common upgrade code to IUpgradeBase. 99% sure this this
   preserves binary compatibility (on the JVM at least).

 - Instead of requiring the share tag to match, allow upgrades to
   specify their own predicate. IMO this is a little ugly, but required
   to fix #614 as other mods chuck their own NBT on items.
2021-05-16 00:50:24 +02:00
Jonathan Coates
1f1b20c81e Fix overflow in os.epoch
Closes #611
2021-05-16 00:10:49 +02:00
Jonathan Coates
20a9ff7a3f Fix double URL decode
Closes #613
2021-05-16 00:10:40 +02:00
Jonathan Coates
58cd5e3df7 Fix copy-paste error in inventory docs
I'm a very silly squid.
2021-05-16 00:10:19 +02:00
Jonathan Coates
5922d7548c Merge pull request #606 from TheWireLord/numpadenter-support
Added Numpad Enter Support - bios.lua
2021-05-16 00:06:13 +02:00
Merith
386e01364e Merge Commits from Jummit/cc-restitched PR19 2021-05-15 06:53:14 -07:00
Jummit
70eff6aa63 Skip "Docs for energy and inventory methods" 2021-05-15 20:34:30 +02:00
SquidDev
45ac601946 Generate docs for generic peripherals
This was the easy bit. Now I've got to write them!
2021-05-15 20:21:15 +02:00
SquidDev
d6c5a5bd27 Some sanity checks for get{Direction,Orientation}
Silly bodge, but should fix #600.
2021-05-15 20:18:04 +02:00
SquidDev
02c7903cb7 Remove a couple of todos 2021-05-15 20:06:21 +02:00
Jummit
37e856efdc Skip 737b3cb5
Don't use capabilities for generic peripherals
2021-05-15 20:04:51 +02:00
Merith-TK
8a38097887 [Patchwork] fix github workflow 2021-05-15 06:46:23 -07:00
Merith
884b417ec2 Merge Commits from Jummit/cc-restitched
SquidDev-CC/CC-Tweaked@511eea3
SquidDev-CC/CC-Tweaked@826797c
SquidDev-CC/CC-Tweaked@24d3777
SquidDev-CC/CC-Tweaked@d83a68f
2021-05-14 06:16:56 -07:00
JackMacWindows
1d1d6227eb Added improved help viewer (#595)
- Pagination, with (page) up/down, q(uit) and scrolling support.
 - Render markdown style bullets ('-'/'*') using a '•' instead.
2021-05-14 21:36:08 +02:00
Jummit
d5eb82db60 Allow $private HTTP rule to block any private IP
This is a little magic compared with our previous approach of "list
every private IP range", but given then the sheer number we were
missing[1][2] this feels more reasonable.

Also refactor out some of the logic into separate classes, hopefully to
make things a little cleaner.
2021-05-14 21:31:03 +02:00
JackMacWindows
3575654d02 Added documentation for global functions (#592) 2021-05-14 19:37:54 +02:00
Jonathan Coates
79fcc7241b Remove <!-- -->s in usages
We fixed the bug in illuaminate, so this should be redundant now.
2021-05-14 18:51:10 +02:00
Merith-TK
b203d3aa0a Try to handle a turtle being broken while ticked
Hopefully fixes #585. Hopefully.
2021-05-07 15:05:00 -07:00
Merith-TK
f1176af9d1 Make fs.combine accept multiple arguments
Means we can now do fs.combine("a", "b", "c"). Of course, one may just
write "a/b/c" in this case, but it's definitely useful elsewhere.

This is /technically/ a breaking change as fs.combine(a, b:gsub(...))
will no longer function (as gsub returns multiple arguments). However,
I've done a quick search through GH and my Pastebin archives and can't
find any programs which would break. Fingers crossed.
2021-05-07 13:27:04 -07:00
Merith-TK
717686d855 Allow strings or numbers in textutils.*tabulate
Allow strings or numbers in textutils.*tabulate

A little dubious, but apparently CC used to support it. This means we're
consistent with methods like io.write or string.len which accept strings
or numbers.

Fixes #591
2021-05-07 11:26:24 -07:00
Jummit
92811ca0bc fix mouse_up events not being emitted
fixes #11
2021-04-24 19:03:35 +02:00
Merith-TK
f8a58dbcb1 Fixed length check on function name in expect (#589) 2021-04-22 11:54:56 -07:00
Merith-TK
98aabe2cfb Remove extra space (#586) 2021-04-22 11:43:58 -07:00
Merith-TK
f938ed9779 Strict Globals (#583) 2021-04-22 11:35:15 -07:00
Merith-TK
03c9274b27 More examples
Yay!
2021-04-22 11:23:31 -07:00
Merith-TK
92c94ac039 Cleanup examples for the various modules 2021-04-21 19:32:03 -07:00
Merith-TK
5c6fd80b0c Use term.blit on original paint render
This makes it super speedy, meaning an initial refresh doesn't take ages to load.
2021-04-21 08:57:32 -07:00
Merith-TK
f1ec59df15 Clear gets an option to reset the palette (#582)
Fixes #555.
2021-04-21 08:32:34 -07:00
Merith-TK
624b23c7ac Fix epoch documentation to use milliseconds (#580) 2021-04-09 20:45:59 -07:00
Merith-TK
9b77a4aaee Update Readme with Known Issues 2021-04-09 20:03:14 -07:00
Merith-TK
d8b0037cfa CC:R 1.94.1-beta
Update version info, re-brand from CC:Tweaked For Fabric, to CC:Restitched
2021-03-28 22:49:15 -07:00
Merith-TK
91a9e7fdf7 Update .gitignore 2021-03-27 16:40:59 -07:00
Merith-TK
2c3573719b [Patchwork] Fix Network Config
Network config should now work in a stable mannor, the previous person did not port over the imports and thats why this broke in the first place, possibly required import did not exist for fabric at the time?
2021-03-27 15:19:09 -07:00
Devan-Kerman
46bc42d5a7 Update README.md 2021-03-04 19:23:36 -06:00
Devan-Kerman
1b9e93a80f Merge pull request #31 from davidqueneau/fabric
Revert "Cable modems can be placed against all blocks, including ches…
2021-03-04 19:23:07 -06:00
Devan-Kerman
7b93f91ffa Merge pull request #36 from Merith-TK/fabric
Update to Match CC:T version
2021-03-04 19:22:59 -06:00
Merith-TK
31a1027401 Clean up some examples a little bit
Would be good if they didn't crash and burn on entry :).
2021-03-02 23:12:53 -08:00
Merith-TK
e0fc994819 [TODO] Auto-generate monitor models
I didn't think it was worth it, and then I found myself needing to
update a dozen of them. The code isn't especially pretty, but it works,
so that's fine.

Also fixes several issues with us using the wrong texture (closes #572).
I've put together a wiki page[1] which describes each texture in a
little more detail.

[1] https://github.com/SquidDev-CC/CC-Tweaked/wiki/Monitor-texture-reference
2021-03-02 22:47:44 -08:00
Merith-TK
43408bf085 CC:R 1.94.0 2021-03-02 19:21:12 -08:00
Merith-TK
d28f42e8b7 use arg[0] in all usage printouts (#571) 2021-03-02 18:22:26 -08:00
Merith-TK
ac452582c1 Use blit to draw boxes, add colors.toBlit (#570) 2021-02-22 18:49:39 -08:00
Merith-TK
7e65c6b25c Fix JSON objects failing to pass 2021-02-22 18:11:27 -08:00
Merith-TK
457a863842 Dont fail when codecov is being finicky 2021-02-22 18:09:31 -08:00
Merith-TK
eef36e1358 Various SNBT parsing improvements 2021-02-22 17:45:44 -08:00
Merith-TK
feda08b915 Draw in-hand pocket computers with blending 2021-02-22 17:43:54 -08:00
Merith-TK
0240ce50ce Bump cct-javadoc version 2021-02-22 17:34:20 -08:00
Merith-TK
592b83e784 [TODO] Fix players not getting advancements when they own turtles 2021-02-22 17:32:26 -08:00
Merith-TK
5d91491ec7 Remove superfluous imports 2021-02-22 12:25:13 -08:00
Merith-TK
7326d1110d Make generic peripherals on by default 2021-02-22 12:17:03 -08:00
Merith-TK
0aa6ac05a0 Add function to get window visibility 2021-02-22 11:56:22 -08:00
Merith-TK
27a2c063b9 Update configuration to match latest illuaminate 2021-02-22 11:50:33 -08:00
Merith-TK
89a195ec06 CC:R 1.93.1 2021-02-22 11:05:23 -08:00
Merith-TK
0e5fd4e8e0 Fix TBO norm issues on old GPUs 2021-02-22 10:56:52 -08:00
Merith-TK
aa4ec53bb6 Bump JEI/crafttweaker versions 2021-02-22 10:50:57 -08:00
Merith-TK
6b49327462 Document remaining OS functions (#554) 2021-02-22 10:49:52 -08:00
Merith-TK
74ad934889 Add color table to docs (#553) 2021-02-22 10:43:27 -08:00
Merith-TK
08b3dbbad5 Fix My Docs, Update Patchwork Format 2021-02-22 10:38:52 -08:00
Merith-TK
54eac0a2f8 CC:R 1.93 2021-02-22 10:27:15 -08:00
Merith-TK
51ca5e620c Don't propagate adjacent redstone signals for computers (#549)
[PatchWork] Also updated patchwork format information
2021-02-22 10:22:10 -08:00
Merith-TK
076d572831 Fix io.open documentation 2021-02-22 03:25:08 -08:00
Merith-TK
75f2b91fef Translations for Swedish 2021-02-22 03:23:58 -08:00
Merith-TK
79534e5630 Fix incorrect open container check 2021-02-22 03:22:39 -08:00
Merith-TK
d483a91459 Use tags to check if something is a dye 2021-02-22 03:08:41 -08:00
Merith-TK
71d764f122 HTTP rules now allow filtering by port 2021-02-22 02:56:04 -08:00
Merith-TK
2e527eb11e Fix additional - in docs 2021-02-22 01:45:26 -08:00
Merith-TK
19273b3696 CC:R 1.92.0 2021-02-22 01:42:34 -08:00
Merith-TK
4643641d51 Update Patchwork, Handle Tabs when Parsing Json 2021-02-22 01:23:39 -08:00
Merith-TK
63cd9c5bc7 Update Patchwork.md with format 2021-02-22 01:20:51 -08:00
Merith-TK
e9c11ff325 Translations for Vienamese 2021-02-22 01:13:56 -08:00
Merith-TK
452464aa01 add changelog + vienamese support 2021-02-22 01:11:29 -08:00
Merith-TK
8885462175 Don't use entity.captureDrops at all (removed line) 2021-02-22 01:05:22 -08:00
Merith-TK
b8bd64913b Add date-specific MOTDs (like Minecraft) (CCT#533) 2021-02-22 01:02:56 -08:00
David Queneau
00b458c39a Revert "Cable modems can be placed against all blocks, including chests."
This reverts commit 664df62d
2021-02-07 10:47:50 -08:00
Devan-Kerman
88722d484f Merge pull request #29 from davidqueneau/fabric
Porting GenericPeripherals from upstream CC: Tweaked
2021-02-03 10:44:02 -06:00
David Queneau
6d103e2114 Item movement methods now respect inventory slot rules (i.e. no pickaxes in the fuel slot of a furnace). 2021-02-01 23:21:25 -08:00
David Queneau
42f23d56ae Double chest inventories are now handled correctly. 2021-02-01 19:04:02 -08:00
David Queneau
89d5211bd7 Fixed bad assumption about empty ItemStacks being reset to ItemStack.EMPTY. Items no longer transfer into an inventory as a different item than they began. 2021-02-01 00:02:28 -08:00
David Queneau
83e70377f7 Fixed off by one error. Commented not very nice inventory code. 2021-01-31 20:13:59 -08:00
David Queneau
f6a26f75c3 Reverted change to how GenericPeripherals report type. Instead, added generic lua function that returns the name of Nameable targets. Might not be at home in InventoryMethods since it could apply to other types of targets. 2021-01-30 20:45:08 -08:00
David Queneau
664df62d5d Cable modems can be placed against all blocks, including chests. 2021-01-30 17:12:09 -08:00
David Queneau
1348ee0588 Ported the generic peripheral feature from upstream forge version along with initial implementation of generic inventory peripherals. 2021-01-30 15:28:11 -08:00
Jacob Farley
145dce7653 Merge pull request #27 from techninja1008/fix-http-config
Fix http config
2021-01-21 20:09:23 -06:00
Jacob Farley
7f2651c23e Merge pull request #28 from techninja1008/fix-turtle-breaking-computer
Change turtle block breaking to call onBreak
2021-01-20 15:06:17 -06:00
Danny Wensley
05464107a8 Update ComputerCraft.httpRules on config sync.
Also removes a bit of http config related legacy code.
2021-01-20 20:03:00 +00:00
Danny Wensley
86705787f0 Change turtle block breaking to call onBreak
Fixes #25
2021-01-20 14:30:11 +00:00
Devan-Kerman
b34d8387d9 Update README.md 2020-12-29 15:17:00 -06:00
Devan-Kerman
4d00969ef0 fix #10
Signed-off-by: Devan-Kerman <devan@cleverpath.com>
2020-09-15 11:52:23 -05:00
Devan-Kerman
01d3d12992 update commits
Signed-off-by: Devan-Kerman <devan@cleverpath.com>
2020-09-15 11:38:16 -05:00
Devan-Kerman
5e31dcde83 fix CCE
Signed-off-by: Devan-Kerman <devan@cleverpath.com>
2020-09-12 20:20:38 -05:00
Devan-Kerman
5184883af1 fix potential bug
Signed-off-by: Devan-Kerman <devan@cleverpath.com>
2020-09-09 10:07:38 -05:00
Devan-Kerman
0c45112262 fix npe 2020-09-09 09:36:47 -05:00
Jacob Farley
0bf1672f45 Update README.md 2020-09-08 12:31:17 -05:00
Devan-Kerman
e1b8ac1f84 does this work? I don't know, it probably does 2020-09-07 13:19:14 -06:00
Jacob Farley
deea552d99 Merge remote-tracking branch 'origin/fabric' into fabric 2020-09-07 10:54:52 -05:00
Jacob Farley
54229c2ce1 I suppose Netherite Pick turtle recipe is important. 2020-09-07 10:54:46 -05:00
Devan-Kerman
1346a26179 remove all filthy access wideners 2020-09-06 20:04:23 -05:00
Jacob Farley
14df44f09d Fix crash from inspecting sign text 2020-09-06 18:45:30 -05:00
Jacob Farley
1a21529499 Merge remote-tracking branch 'origin/fabric' into fabric 2020-09-06 16:50:36 -05:00
Jacob Farley
2546990f41 Fix playNote not working for Speaker peripheral. 2020-09-06 11:21:20 -05:00
Devan-Kerman
b39ca02464 Merge pull request #5 from immibis/fabric
Turtles can read sign text.
2020-09-06 08:47:09 -06:00
immibis
628618105c Turtles can read sign text. 2020-09-06 12:14:41 +02:00
Jacob Farley
075ba03f5d Merge pull request #2 from Zundrel/fix_ids
Fix IDs
2020-09-05 18:57:34 -05:00
Mary
10bf84b631 Update ViewComputerContainerData.java 2020-09-05 20:58:05 +02:00
Jacob Farley
c346e22a45 Fix creative tab localization. 2020-09-05 10:10:07 -05:00
Jacob Farley
418e1335b1 Netherite pick turtle. 2020-09-05 10:08:53 -05:00
Jacob Farley
d52372df31 Fix Turtle tool rendering. 2020-09-05 10:02:41 -05:00
Jacob Farley
cc72e1c2bd Fix turtle digging. 2020-09-04 21:49:07 -05:00
Jacob Farley
d28afcc6a9 Update Gradle and, you know, actually give it RAM. 2020-09-04 20:33:43 -05:00
Jacob Farley
220ed21e6e Oops forgot this. 2020-09-04 20:15:43 -05:00
Jacob Farley
09d465774d Bumped version to 1.91.1 (same as 1.16.2 Forge version) 2020-09-04 20:12:14 -05:00
Jacob Farley
dfc8f48f12 Disable TurtleTool rendering temporarily. 2020-09-04 20:08:53 -05:00
Jacob Farley
abe2ec4686 Fixed pocket and turtle upgrades. (Turtle tools render weird in inventories) 2020-09-04 19:55:15 -05:00
Devan-Kerman
5333cda44e the final sin, I hope 2020-09-04 18:18:10 -05:00
Devan-Kerman
dc88fbeb12 Merge remote-tracking branch 'origin/fabric' into fabric
# Conflicts:
#	src/main/java/dan200/computercraft/shared/computer/blocks/BlockComputerBase.java
2020-09-04 18:09:36 -05:00
Devan-Kerman
c5eb7a9501 reformat 2020-09-04 18:07:48 -05:00
Jacob Farley
bc969db2be Merge remote-tracking branch 'origin/fabric' into fabric 2020-09-04 18:06:03 -05:00
Jacob Farley
50b7646178 Fix block setting more and fix computer break noise and particles. 2020-09-04 18:05:53 -05:00
Devan-Kerman
3fa6b5bc9d god forgive me, for I have sinned 2 2020-09-04 17:49:41 -05:00
Devan-Kerman
33e65e39e3 god forgive me, for I have sinned 2020-09-04 17:29:46 -05:00
Jacob Farley
0380e60590 Fixed block settings. 2020-09-04 14:14:14 -05:00
Jacob Farley
2918892ee2 Oops 2020-09-04 14:12:23 -05:00
Jacob Farley
e43dd9f7c6 Fix cables and turtle rendering. 2020-09-04 14:05:56 -05:00
Jacob Farley
244fd95034 Fix computer and monitor syncing. 2020-09-04 12:35:55 -05:00
Jacob Farley
14e98e2fcb Add AW to fabric.mod.json 2020-09-04 10:25:09 -05:00
Jacob Farley
dcf5d59109 fix peripherals 2020-09-01 11:44:08 -05:00
shedaniel
b95083c77e make gui work 2020-09-01 23:41:50 +08:00
shedaniel
c54c8c3ea6 computers block themselves render 2020-09-01 22:37:43 +08:00
Devan-Kerman
f79c67e243 CRAB GAME IS LAUNCH CRAB 2020-08-31 20:03:40 -05:00
Jacob Farley
6ec7ebe439 Yes hello and hey 0.5 Loom 2020-08-31 19:43:11 -05:00
Jacob Farley
76fe33760d It now compiles. 2020-08-31 19:09:22 -05:00
Devan-Kerman
cb549d8f43 help 2020-08-31 13:44:05 -05:00
Martmists
7b400fdcdd Merge branch 'fabric' of github.com:Zundrel/cc-tweaked-fabric into fabric 2020-08-30 15:47:01 +02:00
Martmists
ab70d918b5 yeef 2020-08-30 15:46:57 +02:00
Devan-Kerman
c64644b9ec time to make a diff of the fabric branch with ours to see what we are miss 2020-08-30 08:35:44 -05:00
Jacob Farley
afb12eb342 Fix FrameInfo 2020-08-29 22:16:06 -05:00
Jacob Farley
64f5ca02b3 Auto stash before merge of "fabric" and "origin/fabric" 2020-08-29 22:14:32 -05:00
Devan-Kerman
84bca21b0c show true error count 2020-08-29 22:10:14 -05:00
Devan-Kerman
b6757c416f ClientRegistry 2020-08-29 22:06:04 -05:00
Devan-Kerman
dc9d3f2d15 TurtlePlayer 2020-08-29 21:55:11 -05:00
Devan-Kerman
807825d74e registry is gone 2020-08-29 21:42:17 -05:00
Jacob Farley
14c17676c6 Some basic fixes, will work on this some other time. 2020-08-29 20:13:35 -05:00
Devan-Kerman
324519575c remap with yarrnforge 2020-08-29 19:38:26 -05:00
Devan-Kerman
fbcf26bdc9 remap with yarrnforge 2020-08-29 19:32:53 -05:00
Devan-Kerman
30ab6bd045 Merge remote-tracking branch 'origin/fabric' into fabric 2020-08-29 18:47:57 -05:00
Devan-Kerman
2ea816b78b printout renderer, terminal, tile printer, fake player, guicomputer, fixed width font renderer 2020-08-29 18:47:47 -05:00
Jacob Farley
56dcc57755 Fix some issues, add AW. 2020-08-29 18:44:19 -05:00
Devan-Kerman
a4830aff86 cloth config 2020-08-29 18:01:13 -05:00
Devan-Kerman
621bc526be remap 2020-08-29 18:01:01 -05:00
Alex Evelyn
605e1f6b9b Started work on upgrading to 1.16.1. Not in a compilable state yet 2020-07-07 13:27:13 -04:00
parly
cb66ef7e30 v1.14.4-1.83.2+build.9 2019-12-02 00:19:02 +09:00
parly
fd2f6a38c1 Update dependencies 2019-12-02 00:17:49 +09:00
parly
229821d398 Organize imports 2019-12-02 00:00:36 +09:00
hugeblank
1f2e0c444d Initial Implementation of Feature
Adds the ability for the command computer to get block information from other dimensions by passing the dimension ID as the last argument in both getBlockInfo and getBlockInfos
2019-12-01 23:55:54 +09:00
parly
429baa350c Fix issues with building with Java 9+, take 2
Fix another potential issues when using Java 9+ at build time and Java
8 at runtime.
2019-10-24 01:11:25 +09:00
parly
7fe62485fa v1.14.4-1.83.2+build.8 2019-10-20 00:40:48 +09:00
parly
fe10c68099 Update dependencies 2019-10-20 00:29:50 +09:00
parly
06092cfddd Fix issues with building with Java 9+
Fix for NoSuchMethodError when using Java 9+ at build time and Java 8
at runtime.

Fixes #14
2019-10-19 23:58:34 +09:00
parly
9967dc5740 Cleanup build.gradle
Based on #18 (thanks to hugeblank and Fuyukai), made the following
changes:

* Shade Cobalt
It seems that NoClassDefFoundError occurs on the CC thread if the
library Cobalt is not shaded.

* More cleanup
Removed more unnecessary parts.
2019-10-19 23:38:25 +09:00
hugeblank
b920e04c59 oneline fix command parsing
(Merged from #17)
2019-10-18 19:14:38 -07:00
parly
baa1b5a5c9 v1.14.4-1.83.2+build.7 2019-10-01 16:07:19 +09:00
parly
e84663a5c5 Update ClothConfig 2019-10-01 15:41:36 +09:00
parly
1c46220c42 Update Fabric toolchain 2019-10-01 15:41:16 +09:00
parly
889b445855 Add time unit conversion
Task execution times are stored in the config file in milliseconds, but
they're stored internally in nanoseconds. This commit adds time unit
conversions from milliseconds to nanoseconds.

Fixes #9
2019-10-01 15:21:37 +09:00
parly
19553a981e v1.14.4-1.83.2+build.5 2019-09-28 00:17:28 +09:00
parly
15f4dbd061 Update ClothConfig 2019-09-28 00:06:23 +09:00
parly
98e12c7c3e Quick patch to fix rendering issues with OptiFine
OptiFine seems to cause NullPointerException when it cannot find loader.spriteAtlas::getSprite method in ModelItemPropertyOverrideList constructor.

Fixes #1
2019-09-27 23:36:03 +09:00
svitoos
dfad319864 Fix build (jankson version in 'include') 2019-09-23 02:33:33 +09:00
parly
111b58f533 v1.14.4-1.83.2+build.4 2019-09-22 23:59:26 +09:00
parly
9345652808 Change repository url 2019-09-22 23:50:07 +09:00
svitoos
d40163b409 Fix mod metadata 2019-09-22 23:26:12 +09:00
svitoos
96400966d7 - Add config (json5, jankson)
- Add config gui (Cloth Config API and Mod Menu)
2019-09-22 23:26:12 +09:00
parly
db83bd4f64 v1.14.4-1.83.2+build.3 2019-09-16 22:52:10 +09:00
parly
579a38d366 Format code 2019-09-16 22:45:32 +09:00
parly
0e6797c7da Update fabric toolchain 2019-09-16 22:34:25 +09:00
parly
c935577768 Update gradle wrapper to 5.5.1 2019-09-16 22:23:41 +09:00
parly
c2b4077aa1 Update group 2019-09-16 22:22:19 +09:00
svitoos
ac020859f3 code cleanup 2019-09-16 22:19:16 +09:00
svitoos
238be8955b Fix turtle can't place water in waterloggable blocks 2019-09-16 22:19:16 +09:00
svitoos
f997b02b8f Fix the use of the item on the entity 2019-09-16 22:19:16 +09:00
svitoos
799bb77847 Fix turtle place bucket in the wrong block 2019-09-16 22:19:16 +09:00
parly
2f66792a0d v1.14.4-1.83.2+build.2 2019-08-19 21:38:50 +09:00
doomy64
6cae8e211e Update ServerComputer.java
Fix os.time and os.day

(Merged from #4)
2019-08-18 16:31:15 +09:00
parly
48b1b2f01d v1.14.4-1.83.2 2019-08-09 22:26:46 +09:00
parly
8c45fd362a Update to Minecraft 1.14.4 2019-08-09 22:26:46 +09:00
parly
07b13dd2b4 Prepare for cc-tweaked-fabric 2019-08-09 22:26:46 +09:00
SquidDev
45e84e1ede Merge branch 'mc-1.13.x' into mc-1.14-fabric 2019-06-02 18:41:53 +01:00
SquidDev
725dfa764f Add highlight rendering for monitors and cables 2019-06-02 18:24:08 +01:00
SquidDev
c221502ec9 Correctly offset touch position on a monitor
Fixes #223
2019-06-02 18:06:24 +01:00
SquidDev
234f18c228 Merge branch 'mc-1.13.x' into mc-1.14-fabric 2019-06-02 17:54:00 +01:00
SquidDev
006ad109cb Update to 1.14.2
Ughr, mapping changes. Though this time they weren't too bad I guess.
2019-06-02 17:42:07 +01:00
SquidDev
0db080154c Fix incorrect inventory check
Closes #209
2019-05-26 16:29:28 +01:00
SquidDev
200311033f Small bodgey patch to fix NPEs when turtles place tiles 2019-05-14 17:17:34 +01:00
SquidDev
3192dc81ac Bump to 1.14.1 2019-05-14 16:35:40 +01:00
SquidDev
b11d4bb209 Bump to 1.14.1pr1
Which means bumping mappings version. Oh boy, this was not a bundle of
laughs...
2019-05-07 20:40:55 +01:00
SquidDev
2a716244e9 Don't use the TileTurtle as our property source
We probably need to do this for some other inventories too - to
investigate.

Fixes #198
2019-05-06 22:59:44 +01:00
SquidDev
19b7ed538a Hopefuly stub out all the network methods
Fixes #197
2019-05-06 22:46:44 +01:00
SquidDev
b0d9dc0b88 Merge branch 'mc-1.13.x' into mc-1.14-fabric 2019-05-06 21:53:59 +01:00
SquidDev
e6094a59fa Get us booting on a dedicated server
It doesn't appear that blocks are syncing, so we'll need to look into
that. Hopefully fixes #193
2019-04-29 08:04:24 +01:00
SquidDev
e8d7e6a562 Fix a whole bunch of bugs 2019-04-25 11:31:40 +01:00
SquidDev
536c2d9b2d Merge branch 'mc-1.13.x' into mc-1.14-fabric 2019-04-25 08:39:32 +01:00
SquidDev
f15a278f3b Bump versions 2019-04-24 11:54:03 +01:00
SquidDev
26b73c2ff3 Merge branch 'mc-1.13.x' into mc-1.14-fabric 2019-04-24 10:53:28 +01:00
SquidDev
c1e08fc3c7 Fix computer block drops not being handles
This is still not 100% perfect - we don't drop them when in creative.
However, it's a notable improvement on what it was.

Closes #174
2019-04-12 19:54:08 +01:00
SquidDev
b9ec6f236d Update to 1.14pr2 2019-04-12 19:49:39 +01:00
SquidDev
b1fff97bff Bump to 1.14pr1 2019-04-11 09:40:32 +01:00
SquidDev
c81bc70475 Merge branch 'mc-1.13.x' into mc-1.14-fabric 2019-04-11 08:57:04 +01:00
SquidDev
55a7ee4acf Initial update to Fabric 2019-04-03 23:27:10 +01:00
1230 changed files with 45003 additions and 41898 deletions

View File

@@ -10,6 +10,3 @@ insert_final_newline = true
[*.md]
trim_trailing_whitespace = false
[*.properties]
insert_final_newline = false

View File

@@ -11,5 +11,6 @@ labels: bug
## Useful information to include:
- Minecraft version
- CC: Tweaked version
- CC: Restitched version
- Logs: These will be located in the `logs/` directory of your Minecraft instance. Please upload them as a gist or directly into this editor.
- Detailed reproduction steps: sometimes I can spot a bug pretty easily, but often it's much more obscure. The more information I have to help reproduce it, the quicker it'll get fixed.

View File

@@ -0,0 +1,12 @@
---
name: Peripheral Shoutout
about: Made a Peripheral mod for CC:R? Let us know so we can give it a shoutout
labels: peripheralShoutout
---
## What to include?
- Link to the mod's Icon
- Link to the mod
- Mod Name
- Basic description of the mod
- Link to CC:R Peripheral Documentation for the mod

17
.github/matchers/checkstyle.json vendored Normal file
View File

@@ -0,0 +1,17 @@
{
"problemMatcher": [
{
"owner": "checkstyle",
"pattern": [
{
"regexp": "^([a-z]+) ([\\w./-]+):(\\d+):(\\d+): (.*)$",
"severity": 1,
"file": 2,
"line": 3,
"column": 4,
"message": 5
}
]
}
]
}

18
.github/matchers/illuaminate.json vendored Normal file
View File

@@ -0,0 +1,18 @@
{
"problemMatcher": [
{
"owner": "illuaminate",
"severity": "warning",
"pattern": [
{
"regexp": "^([\\w./-]+):\\[(\\d+):(\\d+)\\-(?:\\d+):(?:\\d+)\\]: (.*) \\[([a-z:-]+)\\]$",
"file": 1,
"line": 2,
"column": 3,
"message": 4,
"code": 5
}
]
}
]
}

15
.github/matchers/junit.json vendored Normal file
View File

@@ -0,0 +1,15 @@
{
"problemMatcher": [
{
"owner": "junit",
"pattern": [
{
"regexp": "^## ([\\w./-]+):(\\d+): (.*)$",
"file": 1,
"line": 2,
"message": 3
}
]
}
]
}

60
.github/workflows/main-ci.yml vendored Normal file
View File

@@ -0,0 +1,60 @@
name: Build
on: [push, pull_request]
jobs:
build:
name: Build
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
- name: Checkout submodules
run: git submodule update --init --recursive
- name: Set up Java 8
uses: actions/setup-java@v1
with:
java-version: 8
- name: Cache gradle dependencies
uses: actions/cache@v2
with:
path: ~/.gradle/caches
key: ${{ runner.os }}-gradle-${{ hashFiles('gradle.properties') }}
restore-keys: |
${{ runner.os }}-gradle-
- name: Disable Gradle daemon
run: |
mkdir -p ~/.gradle
echo "org.gradle.daemon=false" >> ~/.gradle/gradle.properties
- name: Build with Gradle
run: |
./gradlew assemble || ./gradlew assemble
./gradlew build
- name: Upload Jar
uses: actions/upload-artifact@v2
with:
name: cc-restitched
path: build/libs
- name: Parse test reports
run: ./tools/parse-reports.py
if: ${{ failure() }}
- name: Cache pre-commit
uses: actions/cache@v2
with:
path: ~/.cache/pre-commit
key: ${{ runner.os }}-pre-commit-${{ hashFiles('config/pre-commit/config.yml') }}
restore-keys: |
${{ runner.os }}-pre-commit-
- name: Run linters
run: |
pip install pre-commit
pre-commit run --config config/pre-commit/config.yml --show-diff-on-failure --all --color=always

6
.gitignore vendored
View File

@@ -9,9 +9,15 @@
/run-*
/test-files
# Autogenerated by IDE
/bin
/.settings
.classpath
*.ipr
*.iws
*.iml
.idea
.gradle
*.DS_Store
.project

3
.gitmodules vendored Normal file
View File

@@ -0,0 +1,3 @@
[submodule "src/main/resources/resourcepacks/overhaul"]
path = src/main/resources/resourcepacks/overhaul
url = https://github.com/3prm3/cc-pack

19
.gitpod.Dockerfile vendored Normal file
View File

@@ -0,0 +1,19 @@
FROM gitpod/workspace-base
USER gitpod
# Install custom tools, runtime, etc. using apt-get
# For example, the command below would install "bastet" - a command line tetris clone:
#
# RUN sudo apt-get -q update && \
# sudo apt-get install -yq bastet && \
# sudo rm -rf /var/lib/apt/lists/*
#
# More information: https://www.gitpod.io/docs/config-docker/
# Install Java 8 and 16
RUN sudo apt-get -q update && \
sudo apt install -yq openjdk-8-jdk openjdk-16-jdk
# This is so that you can use java 8 until such a time as you switch to java 16
RUN sudo update-java-alternatives --set java-1.8.0-openjdk-amd64

18
.gitpod.yml Normal file
View File

@@ -0,0 +1,18 @@
image:
file: .gitpod.Dockerfile
ports:
- port: 25565
onOpen: notify
vscode:
extensions:
- ms-azuretools.vscode-docker
- redhat.java
- richardwillis.vscode-gradle
- vscjava.vscode-java-debug
- vscode.github
tasks:
- init: ./gradlew

View File

@@ -1,14 +0,0 @@
language: java
script: ./gradlew build --no-daemon
before_cache:
- rm -f $HOME/.gradle/caches/modules-2/modules-2.lock
- rm -fr $HOME/.gradle/caches/*/plugin-resolution/
cache:
directories:
- $HOME/.gradle/caches/
- $HOME/.gradle/wrapper/s
jdk:
- oraclejdk8

15
.vscode/settings.json vendored Normal file
View File

@@ -0,0 +1,15 @@
{
"files.exclude": {
// Default Java Dev
"**/.classpath": true,
"**/.project": true,
"**/.settings": true,
"**/.factorypath": true,
// Custom Hidden Files
"**/.bin": true,
"**/.editorconfig": true,
},
"java.configuration.updateBuildConfiguration": "automatic"
}

14
LICENSE
View File

@@ -19,14 +19,14 @@ Mod: The mod code designated by the present license, in source form, binary
form, as obtained standalone, as part of a wider distribution or resulting from
the compilation of the original or modified sources.
Dependency: Code required for the mod to work properly. This includes
Dependency: Code required for the mod to work properly. This includes
dependencies required to compile the code as well as any file or modification
that is explicitly or implicitly required for the mod to be working.
1. Scope
--------
The present license is granted to any user of the mod. As a prerequisite,
The present license is granted to any user of the mod. As a prerequisite,
a user must own a legally acquired copy of Minecraft
2. Liability
@@ -41,13 +41,13 @@ or misuse of this mod fall on the user.
3. Play rights
--------------
The user is allowed to install this mod on a Minecraft client or server and to play
The user is allowed to install this mod on a Minecraft client or server and to play
without restriction.
4. Modification rights
----------------------
The user has the right to decompile the source code, look at either the
The user has the right to decompile the source code, look at either the
decompiled version or the original source code, and to modify it.
5. Distribution of original or modified copy rights
@@ -61,10 +61,10 @@ include:
- patch to its source or binary files
- any copy of a portion of its binary source files
The user is allowed to redistribute this mod partially, in totality, or
The user is allowed to redistribute this mod partially, in totality, or
included in a distribution.
When distributing binary files, the user must provide means to obtain its
When distributing binary files, the user must provide means to obtain its
entire set of sources or modified sources at no cost.
All distributions of this mod must remain licensed under the CCPL.
@@ -92,7 +92,7 @@ must be made available at no cost and remain licensed under the CCPL.
---------------
If you choose to contribute code or assets to be included in this mod, you
agree that, if added to to the main repository at
agree that, if added to to the main repository at
https://github.com/dan200/ComputerCraft, your contributions will be covered by
this license, and that Daniel Ratcliffe will retain the right to re-license the
mod, including your contributions, in part or in whole, under other licenses.

120
README.md
View File

@@ -1,75 +1,71 @@
# ![CC: Tweaked](logo.png)
[![Current build status](https://travis-ci.org/SquidDev-CC/CC-Tweaked.svg?branch=master)](https://travis-ci.org/SquidDev-CC/CC-Tweaked "Current build status") [![Download CC: Tweaked on CurseForge](https://cf.way2muchnoise.eu/title/cc-tweaked.svg)](https://minecraft.curseforge.com/projects/cc-tweaked "Download CC: Tweaked on CurseForge")
<img src="logo.png" alt="CC: Restitched" width="100%"/>
CC: Tweaked is a fork of [ComputerCraft](https://github.com/dan200/ComputerCraft), adding programmable computers,
turtles and more to Minecraft.
[![Current build status](https://github.com/Merith-TK/cc-restitched/workflows/Build/badge.svg)](https://github.com/Merith-TK/cc-restitched/actions "Current build status")
[![Download CC: Restitched on CurseForge](http://cf.way2muchnoise.eu/title/cc-restitched.svg)](https://www.curseforge.com/minecraft/mc-mods/cc-restitched-updated "Download CC: Restitched on CurseForge")
[![Gitpod ready-to-code](https://img.shields.io/badge/Gitpod-ready--to--code-908a85?logo=gitpod)](https://gitpod.io/#https://github.com/Merith-TK/cc-restitched)
## What?
ComputerCraft has always held a fond place in my heart: it's the mod which really got me into Minecraft, and it's the
mod which has kept me playing it for many years. However, development of the original mod has slowed, as the original
developers have had less time to work on the mod, and moved onto other projects and commitments.
# CC:R Version VS CC:T Version
CC:R Strives to maintain perfect pairity with CC:T, however in some cases this is not possible, so CC:R might have a "newer" version than what CC:T has, these newer versions will be primarily bugfixes and the like because fabric is "weird" when porting a forge mod
CC: Tweaked (or CC:T for short) is an attempt to continue ComputerCraft's legacy. It's not intended to be a competitor
to CC, nor do I want to take it in a vastly different direction to the original mod. Instead, CC:T focuses on making the
ComputerCraft experience as _solid_ as possible, ironing out any wrinkles that may have developed over time.
## What is CC: Restiched
This is an fork of [Zundrel/cc-tweaked-fabric](https://github.com/Zundrel/cc-tweaked-fabric) who's goal was to port [SquidDev-CC/CC-Tweaked](https://github.com/SquidDev-CC/CC-Tweaked) to the [Fabric](https://fabricmc.net/) modloader. I picked up maintaining the mod because the team working on Zundrel's fork, admitted they had gotten lethargic so I picked it up to make it equal with CC:T
## Features
CC: Tweaked contains all the features of the latest version of ComputerCraft, as well as numerous fixes, performance
improvements and several nifty additions. I'd recommend checking out [the releases page](https://github.com/SquidDev-CC/CC-Tweaked/releases)
to see the full set of changes, but here's a couple of the more interesting additions:
## Resource Packs
This mod includes textures that are more in-line with the style of Mojang's new texture-artist, Jappa. If you prefer the original textures, enable the "Classic" resource pack provided by the mod.
- Improvements to the `http` library, including websockets, support for other HTTP methods (`PUT`, `DELETE`, etc...)
and configurable limits on HTTP usage.
- Full-block wired modems, allowing one to wrap non-solid peripherals (such as turtles, or chests if Plethora is
installed).
- Pocket computers can be held like maps, allowing you to view the screen without entering a GUI.
- Printed pages and books can be placed in item frames and held like maps.
- Several profiling and administration tools for server owners, via the `/computercraft` command. This allows operators
to track which computers are hogging resources, turn on and shutdown multiple computers at once and interact with
computers remotely.
- Closer emulation of standard Lua, adding the `debug` and `io` libraries. This also enables seeking within binary
files, meaning you don't need to read large files into memory.
- Allow running multiple computers on multiple threads, reducing latency on worlds with many computers.
## Relation to CCTweaks?
This mod has nothing to do with CCTweaks, though there is no denying the name is a throwback to it. That being said,
several features have been included, such as full block modems, the Cobalt runtime and map-like rendering for pocket
computers.
<img src="https://raw.githubusercontent.com/3prm3/cc-pack/main/pack.png" alt="CC: Restitched" width="16" height="16"/> [3prm3/cc-pack](https://github.com/3prm3/cc-pack/)
We also have a second resourcepack made by [3prm3](https://github.com/3prm3), it features a complete overhaul and can be enabled by enabling the `overhaul` resource pack, go check out his resource pack over here!
# Conflicts
Currently Iris and Canvas Shaders are Incompatible with this mod,
- Iris has transparent monitors, and when a computer displays something on the monitor, the face becomes black
- Canvas... uhm
- Computer Terminals are 100% unusable and scuffed
- <img src="https://user-images.githubusercontent.com/16393543/120464345-ab619b00-c351-11eb-9dfb-e68ddc93de5e.png">
- Monitors break with either rendering option
- TBO
- Just crashes on world load
- VBO
- <img src="https://user-images.githubusercontent.com/16393543/120475933-d999a780-c35e-11eb-9d94-ef4e5988ad5f.png">
## Contributing
Any contribution is welcome, be that using the mod, reporting bugs or contributing code. In order to start helping
develop CC:T, you'll need to follow these steps:
- **Clone the repository:** `git clone https://github.com/SquidDev-CC/CC-Tweaked.git && cd CC-Tweaked`
- **Setup Forge:** `./gradlew setupDecompWorkspace`
- **Test your changes:** `./gradlew runClient` (or run the `GradleStart` class from your IDE).
If you want to run CC:T in a normal Minecraft instance, run `./gradlew build` and copy the `.jar` from `build/libs`.
Any contribution is welcome, be that using the mod, reporting bugs or contributing code. In order to start helping develop CC:R there are a few rules
1) Any updates that port commits from CC:T, ***MUST*** follow the format defined in [patchwork.md](patchwork.md) otherwise they will not be accepted,
* Commit Message must be the same as it is in CC:T,
* patchwork.md must be updated in the following format
> Comments, optional but useful if you had to do something differently than in CC:T outside of [Fabric](https://fabricmc.net/)/[Forge](https://mcforge.readthedocs.io/en/1.16.x/) differences
>
> \`\`\`
>
>commitID
>
> commit title
>
> commit desc
>
> \`\`\`
2) Follow the [Fabric](https://fabricmc.net/) programming guidelines as close as possible. This means you have to use [`loom`](https://fabricmc.net/wiki/tutorial:mappings) mappings,
3) You cannot intentionally implement bugs and security vulnerabilities
4) Unless the commit is a ["patchwork"](https://github.com/Merith-TK/cc-restitched/blob/fabric/patchwork.md) compliant commit, (IE: taken from CC:T), the lua code is off limits
## Bleeding Edge Builds
Bleeding edge builds can be found [here](https://github.com/Merith-TK/cc-restitched/actions) at Github Actions.
## Community
If you need help getting started with CC: Tweaked, want to show off your latest project, or just want to chat about
ComputerCraft we have a [forum](https://forums.computercraft.cc/) and [Discord guild](https://discord.gg/H2UyJXe)!
There's also a fairly populated, albeit quiet [IRC channel](http://webchat.esper.net/?channels=#computercraft), if
that's more your cup of tea.
If you need help getting started with CC: Tweaked, want to show off your latest project, or just want to chat about ComputerCraft, here is the [Forum](https://forums.computercraft.cc/) and the [Discord](https://discord.gg/H2UyJXe)
I'd generally recommend you don't contact me directly (email, DM, etc...) unless absolutely necessary (i.e. in order to
report exploits). You'll get a far quicker response if you ask the whole community!
## Known Issues
Main Known issue
* Mods that add blocks that can be used as peripherals for CC:T On forge, don't work with CC:R.
* This is because of the differences between forge and fabric, and that mod devs, to my knowledge have not agreed upon a standard method in which to implement cross compatibility between mods,
* [Fixed (d10f297c): please report if bug persists]</br> ~~Storage Peripherals throw a java "StackOverflowError" when using `pushItems()`,~~
* ~~Work around, you are probably using `pushItems(chest, 1)` or similar. please use `pushItems(chest, 1, nil, 1)`.~~
* Computers will not run built in commands, saying "File not found"
* This is a know bug, dont know what causes it, but just restart the computer (`ctrl+r` for one second) and it will work again
* Occurs when server runs `/reload` or a datapack is updated
## Using
If you want to depend on CC: Tweaked, we have a maven repo. However, you should be wary that some functionality is only
exposed by CC:T's API and not vanilla ComputerCraft. If you wish to support all variations of ComputerCraft, I recommend
using [cc.crzd.me's maven](https://cc.crzd.me/maven/) instead.
## Perpherals
Unfortunately, unlike the original CC:Tweaked project, CC:Restitched, does not have any actual peripheral mods, currently the only one we have is an example for mod devs to get started with making/adding the peripheral API to their mods!
```groovy
dependencies {
maven { url 'https://squiddev.cc/maven/' }
}
If your a mod dev made a mod with CC:R peripheral support, OR if your a player who found a mod with CC:R support, please open an [issue here](https://github.com/Merith-TK/cc-restitched/issues/new?assignees=&labels=peripheralShoutout&template=peripheral_shoutout.md) to let us know so we can add it to the list!
dependencies {
implementation "org.squiddev:cc-tweaked-${mc_version}:${cct_version}"
}
```
You should also be careful to only use classes within the `dan200.computercraft.api` package. Non-API classes are
subject to change at any point. If you depend on functionality outside the API, file an issue, and we can look into
exposing more features.
* ![icon](https://raw.githubusercontent.com/Toad-Dev/cc-peripheral-test/master/src/main/resources/assets/cc_test/textures/block/test_peripheral.png) [CC Peripheral Test](https://github.com/Toad-Dev/cc-peripheral-test)
* This is an example mod for how to make peripherals that work as a block, or as a turtle upgrade!

View File

@@ -1,417 +1,154 @@
buildscript {
repositories {
jcenter()
mavenCentral()
maven {
name = "forge"
url = "http://files.minecraftforge.net/maven"
}
}
dependencies {
classpath 'com.google.code.gson:gson:2.8.1'
classpath 'net.minecraftforge.gradle:ForgeGradle:3.0.117'
classpath 'net.sf.proguard:proguard-gradle:6.1.0beta2'
classpath 'org.ajoberstar.grgit:grgit-gradle:3.0.0'
}
}
plugins {
id 'com.matthewprenger.cursegradle' version '1.2.0'
id "com.github.breadmoirai.github-release" version "2.2.4"
id 'fabric-loom' version '0.7-SNAPSHOT'
id 'maven-publish'
id "checkstyle"
id "com.github.hierynomus.license" version "0.15.0"
}
apply plugin: 'net.minecraftforge.gradle'
apply plugin: 'org.ajoberstar.grgit'
apply plugin: 'maven-publish'
apply plugin: 'maven'
sourceCompatibility = JavaVersion.VERSION_1_8
targetCompatibility = JavaVersion.VERSION_1_8
version = mod_version
group = "org.squiddev"
archivesBaseName = "cc-tweaked-${mc_version}"
minecraft {
runs {
client {
workingDirectory project.file('run')
property 'forge.logging.markers', 'REGISTRIES'
property 'forge.logging.console.level', 'debug'
mods {
computercraft {
source sourceSets.main
}
}
}
server {
workingDirectory project.file('run')
property 'forge.logging.markers', 'SCAN,REGISTRIES,REGISTRYDUMP'
property 'forge.logging.console.level', 'debug'
mods {
computercraft {
source sourceSets.main
}
}
}
}
mappings channel: 'snapshot', version: "${mappings_version}".toString()
accessTransformer file('src/main/resources/META-INF/accesstransformer.cfg')
}
group = "dan200.computercraft"
archivesBaseName = "cc-restiched"
repositories {
maven {
name "JEI"
url "http://dvs1.progwml6.com/files/maven"
}
mavenCentral()
maven { url 'https://jitpack.io' }
maven { url "https://maven.shedaniel.me/" }
maven {
name "SquidDev"
url "https://squiddev.cc/maven"
}
ivy {
name "Charset"
artifactPattern "https://asie.pl/files/mods/Charset/LibOnly/[module]-[revision](-[classifier]).[ext]"
}
maven {
name "Amadornes"
url "http://maven.amadornes.com/"
}
}
configurations {
shade
compile.extendsFrom shade
deployerJars
implementation.extendsFrom shade
}
dependencies {
minecraft "net.minecraftforge:forge:${mc_version}-${forge_version}"
checkstyle "com.puppycrawl.tools:checkstyle:8.25"
compileOnly fg.deobf("mezz.jei:jei-1.13.2:5.0.0.20:api")
// deobfProvided "pl.asie:Charset-Lib:0.5.4.6"
// deobfProvided "MCMultiPart2:MCMultiPart:2.5.3"
minecraft "com.mojang:minecraft:${mc_version}"
mappings "net.fabricmc:yarn:${mc_version}+build.${mappings_version}:v2"
modImplementation "net.fabricmc:fabric-loader:${fabric_loader_version}"
modImplementation "net.fabricmc.fabric-api:fabric-api:${fabric_api_version}"
runtimeOnly fg.deobf("mezz.jei:jei-1.13.2:5.0.0.20")
modApi("me.shedaniel.cloth:cloth-config-fabric:${cloth_config_version}") {
exclude(group: "net.fabricmc.fabric-api")
}
modImplementation "io.github.prospector:modmenu:${modmenu_version}"
modImplementation "me.shedaniel.cloth.api:cloth-utils-v1:${cloth_api_version}"
shade 'org.squiddev:Cobalt:0.5.0-SNAPSHOT'
implementation 'com.electronwill.night-config:toml:3.6.3'
implementation 'com.google.code.findbugs:jsr305:3.0.2'
testImplementation 'org.junit.jupiter:junit-jupiter-api:5.1.0'
testRuntimeOnly 'org.junit.jupiter:junit-jupiter-engine:5.1.0'
shade 'org.squiddev:Cobalt:0.5.2-SNAPSHOT'
deployerJars "org.apache.maven.wagon:wagon-ssh:3.0.0"
include "me.shedaniel.cloth.api:cloth-utils-v1:${cloth_api_version}"
include 'com.electronwill.night-config:core:3.6.3'
include 'com.electronwill.night-config:toml:3.6.3'
include "me.shedaniel.cloth:cloth-config-fabric:${cloth_config_version}"
modRuntime "me.shedaniel:RoughlyEnoughItems-api:5.12.248"
modRuntime "me.shedaniel:RoughlyEnoughItems:5.12.248"
}
sourceSets {
main {
java {
exclude 'dan200/computercraft/shared/integration/mcmp'
exclude 'dan200/computercraft/shared/integration/charset'
}
processResources {
inputs.property "version", project.version
from(sourceSets.main.resources.srcDirs) {
include "fabric.mod.json"
expand "version": project.version
}
from(sourceSets.main.resources.srcDirs) {
exclude "fabric.mod.json"
}
}
javadoc {
include "dan200/computercraft/api/**/*.java"
// ensure that the encoding is set to UTF-8, no matter what the system default is
// this fixes some edge cases with special characters not displaying correctly
// see http://yodaconditions.net/blog/fix-for-java-file-encoding-problems-with-gradle.html
tasks.withType(JavaCompile) {
options.encoding = "UTF-8"
}
// Loom will automatically attach sourcesJar to a RemapSourcesJar task and to the "build" task
// if it is present.
// If you remove this task, sources will not be generated.
task sourcesJar(type: Jar, dependsOn: classes) {
classifier = "sources"
from sourceSets.main.allSource
}
jar {
dependsOn javadoc
manifest {
attributes(["Specification-Title": "computercraft",
"Specification-Vendor": "SquidDev",
"Specification-Version": "25.0",
"Implementation-Title": "CC: Tweaked",
"Implementation-Version": "${mod_version}",
"Implementation-Vendor" :"SquidDev",
"Implementation-Timestamp": new Date().format("yyyy-MM-dd'T'HH:mm:ssZ")])
}
from (sourceSets.main.allSource) {
include "dan200/computercraft/api/**/*.java"
}
from "LICENSE"
from configurations.shade.collect { it.isDirectory() ? it : zipTree(it) }
}
import java.nio.charset.StandardCharsets
import java.nio.file.*
import java.util.zip.*
import com.google.gson.GsonBuilder
import com.google.gson.JsonElement
import org.ajoberstar.grgit.Grgit
import proguard.gradle.ProGuardTask
import com.hierynomus.gradle.license.tasks.LicenseCheck
import com.hierynomus.gradle.license.tasks.LicenseFormat
task proguard(type: ProGuardTask, dependsOn: jar) {
description "Removes unused shadowed classes from the jar"
group "compact"
license {
mapping("java", "SLASHSTAR_STYLE")
strictCheck true
injars jar.archivePath
outjars "${jar.archivePath.absolutePath.replace(".jar", "")}-min.jar"
// Add the main runtime jar and all non-shadowed dependencies
libraryjars "${System.getProperty('java.home')}/lib/rt.jar"
doFirst {
sourceSets.main.compileClasspath
.filter { !it.name.contains("Cobalt") }
.each { libraryjars it }
}
// We want to avoid as much obfuscation as possible. We're only doing this to shrink code size.
dontobfuscate; dontoptimize; keepattributes; keepparameternames
// Proguard will remove directories by default, but that breaks JarMount.
keepdirectories 'data/computercraft/lua**'
// Preserve ComputerCraft classes - we only want to strip shadowed files.
keep 'class dan200.computercraft.** { *; }'
// Preserve the constructors in Cobalt library class, as we init them via reflection
keepclassmembers 'class org.squiddev.cobalt.lib.** { <init>(...); }'
// LWJGL and Apache bundle Java 9 versions, which is great, but rather breaks Proguard
dontwarn 'module-info'
dontwarn 'org.apache.**,org.lwjgl.**'
ext.year = Calendar.getInstance().get(Calendar.YEAR)
}
task proguardMove(dependsOn: proguard) {
description "Replace the original jar with the minified version"
group "compact"
doLast {
Files.move(
file("${jar.archivePath.absolutePath.replace(".jar", "")}-min.jar").toPath(),
file(jar.archivePath).toPath(),
StandardCopyOption.REPLACE_EXISTING
)
[licenseMain, licenseFormatMain].forEach {
it.configure {
include("**/*.java")
exclude("dan200/computercraft/api/**")
header file('config/license/main.txt')
}
}
processResources {
inputs.property "version", mod_version
inputs.property "mcversion", mc_version
def hash = 'none'
Set<String> contributors = []
try {
def grgit = Grgit.open(dir: '.')
hash = grgit.head().id
def blacklist = ['GitHub', 'dan200', 'Daniel Ratcliffe']
grgit.log().each {
if (!blacklist.contains(it.author.name)) contributors.add(it.author.name)
if (!blacklist.contains(it.committer.name)) contributors.add(it.committer.name)
}
} catch(Exception ignored) { }
inputs.property "commithash", hash
from(sourceSets.main.resources.srcDirs) {
include 'META-INF/mods.toml'
include 'data/computercraft/lua/rom/help/credits.txt'
expand 'version': mod_version,
'mcversion': mc_version,
'gitcontributors': contributors.sort(false, String.CASE_INSENSITIVE_ORDER).join('\n')
}
from(sourceSets.main.resources.srcDirs) {
exclude 'META-INF/mods.toml'
exclude 'data/computercraft/lua/rom/help/credits.txt'
}
}
task compressJson(dependsOn: jar) {
group "compact"
description "Minifies all JSON files, stripping whitespace"
def jarPath = file(jar.archivePath)
def tempPath = File.createTempFile("input", ".jar", temporaryDir)
tempPath.deleteOnExit()
def gson = new GsonBuilder().create()
doLast {
// Copy over all files in the current jar to the new one, running json files from GSON. As pretty printing
// is turned off, they should be minified.
new ZipFile(jarPath).withCloseable { inJar ->
new ZipOutputStream(new BufferedOutputStream(new FileOutputStream(tempPath))).withCloseable { outJar ->
inJar.entries().each { entry ->
if(entry.directory) {
outJar.putNextEntry(entry)
} else if(!entry.name.endsWith(".json")) {
outJar.putNextEntry(entry)
inJar.getInputStream(entry).withCloseable { outJar << it }
} else {
ZipEntry newEntry = new ZipEntry(entry.name)
newEntry.setTime(entry.time)
outJar.putNextEntry(newEntry)
def element = inJar.getInputStream(entry).withCloseable { gson.fromJson(it.newReader("UTF8"), JsonElement.class) }
outJar.write(gson.toJson(element).getBytes(StandardCharsets.UTF_8))
}
}
}
}
// And replace the original jar again
Files.move(tempPath.toPath(), jarPath.toPath(), StandardCopyOption.REPLACE_EXISTING)
}
}
assemble.dependsOn compressJson
task checkRelease {
group "upload"
description "Verifies that everything is ready for a release"
inputs.property "version", mod_version
inputs.file("src/main/resources/data/computercraft/lua/rom/help/changelog.txt")
inputs.file("src/main/resources/data/computercraft/lua/rom/help/whatsnew.txt")
doLast {
def ok = true
// Check we're targetting the current version
def whatsnew = new File("src/main/resources/data/computercraft/lua/rom/help/whatsnew.txt").readLines()
if (whatsnew[0] != "New features in CC: Tweaked $mod_version") {
ok = false
project.logger.error("Expected `whatsnew.txt' to target $mod_version.")
}
// Check "read more" exists and trim it
def idx = whatsnew.findIndexOf { it == 'Type "help changelog" to see the full version history.' }
if (idx == -1) {
ok = false
project.logger.error("Must mention the changelog in whatsnew.txt")
} else {
whatsnew = whatsnew.getAt(0 ..< idx)
}
// Check whatsnew and changelog match.
def versionChangelog = "# " + whatsnew.join("\n")
def changelog = new File("src/main/resources/data/computercraft/lua/rom/help/changelog.txt").getText()
if (!changelog.startsWith(versionChangelog)) {
ok = false
project.logger.error("whatsnew and changelog are not in sync")
}
if (!ok) throw new IllegalStateException("Could not check release")
}
}
curseforge {
apiKey = project.hasProperty('curseForgeApiKey') ? project.curseForgeApiKey : ''
project {
id = '282001'
releaseType = 'release'
changelog = "Release notes can be found on the GitHub repository (https://github.com/SquidDev-CC/CC-Tweaked/releases/tag/v${mc_version}-${mod_version})."
relations {
incompatible "computercraft"
}
}
}
publishing {
publications {
mavenJava(MavenPublication) {
from components.java
// artifact sourceJar
}
}
}
uploadArchives {
repositories {
if(project.hasProperty('mavenUploadUrl')) {
mavenDeployer {
configuration = configurations.deployerJars
repository(url: project.property('mavenUploadUrl')) {
authentication(
userName: project.property('mavenUploadUser'),
privateKey: project.property('mavenUploadKey'))
}
pom.project {
name 'CC: Tweaked'
packaging 'jar'
description 'CC: Tweaked is a fork of ComputerCraft, adding programmable computers, turtles and more to Minecraft.'
url 'https://github.com/SquidDev-CC/CC-Tweaked'
scm {
url 'https://github.com/SquidDev-CC/CC-Tweaked.git'
}
issueManagement {
system 'github'
url 'https://github.com/SquidDev-CC/CC-Tweaked/issues'
}
licenses {
license {
name 'ComputerCraft Public License, Version 1.0'
url 'https://github.com/SquidDev-CC/CC-Tweaked/blob/master/LICENSE'
distribution 'repo'
}
}
}
pom.whenConfigured { pom ->
pom.dependencies.clear()
}
}
}
}
}
githubRelease {
token project.hasProperty('githubApiKey') ? project.githubApiKey : ''
owner 'SquidDev-CC'
repo 'CC-Tweaked'
targetCommitish { Grgit.open(dir: '.').branch.current().name }
tagName "v${mc_version}-${mod_version}"
releaseName "[${mc_version}] ${mod_version}"
body {
"## " + new File("src/main/resources/data/computercraft/lua/rom/help/whatsnew.txt")
.readLines()
.takeWhile { it != 'Type "help changelog" to see the full version history.' }
.join("\n").trim()
}
prerelease false
}
def uploadTasks = ["uploadArchives", "curseforge", "githubRelease"]
uploadTasks.forEach { tasks.getByName(it).dependsOn checkRelease }
task uploadAll(dependsOn: uploadTasks) {
group "upload"
description "Uploads to all repositories (Maven, Curse, GitHub release)"
}
test {
useJUnitPlatform()
testLogging {
events "passed", "skipped", "failed"
[licenseTest, licenseFormatTest].forEach {
it.configure {
include("**/*.java")
header file('config/license/main.txt')
}
}
gradle.projectsEvaluated {
reobfJar.dependsOn proguardMove
tasks.withType(JavaCompile) {
options.compilerArgs << "-Xlint" << "-Xlint:-processing" // Causes Forge build to fail << "-Werror"
tasks.withType(LicenseFormat) {
outputs.upToDateWhen { false }
}
}
task licenseAPI(type: LicenseCheck);
task licenseFormatAPI(type: LicenseFormat);
[licenseAPI, licenseFormatAPI].forEach {
it.configure {
source = sourceSets.main.java
include("dan200/computercraft/api/**")
header file('config/license/api.txt')
}
}
// configure the maven publication
publishing {
publications {
mavenJava(MavenPublication) {
// add all the jars that should be included when publishing to maven
artifact(remapJar) {
builtBy remapJar
}
artifact(sourcesJar) {
builtBy remapSourcesJar
}
}
}
// select the repositories you want to publish to
repositories {
// uncomment to publish to the local maven
// mavenLocal()
}
}

View File

@@ -2488,4 +2488,4 @@
</option>
</inspection_tool>
</profile>
</component>
</component>

View File

@@ -58,4 +58,4 @@
<option name="CONTINUATION_INDENT_SIZE" value="4" />
</indentOptions>
</codeStyleSettings>
</code_scheme>
</code_scheme>

View File

@@ -0,0 +1,164 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE module PUBLIC
"-//Checkstyle//DTD Checkstyle Configuration 1.3//EN"
"https://checkstyle.org/dtds/configuration_1_3.dtd">
<module name="Checker">
<property name="tabWidth" value="4"/>
<property name="charset" value="UTF-8" />
<module name="SuppressionFilter">
<property name="file" value="${config_loc}/suppressions.xml" />
</module>
<module name="BeforeExecutionExclusionFileFilter">
<property name="fileNamePattern" value="render_old"/>
</module>
<module name="TreeWalker">
<!-- Annotations -->
<module name="AnnotationLocation" />
<module name="AnnotationUseStyle" />
<module name="MissingDeprecated" />
<module name="MissingOverride" />
<!-- Blocks -->
<module name="EmptyBlock" />
<module name="EmptyCatchBlock">
<property name="exceptionVariableName" value="ignored" />
</module>
<module name="LeftCurly">
<property name="option" value="nl" />
<!-- The defaults, minus lambdas. -->
<property name="tokens" value="ANNOTATION_DEF,CLASS_DEF,CTOR_DEF,ENUM_CONSTANT_DEF,ENUM_DEF,INTERFACE_DEF,LITERAL_CASE,LITERAL_CATCH,LITERAL_DEFAULT,LITERAL_DO,LITERAL_ELSE,LITERAL_FINALLY,LITERAL_FOR,LITERAL_IF,LITERAL_SWITCH,LITERAL_SYNCHRONIZED,LITERAL_TRY,LITERAL_WHILE,METHOD_DEF,OBJBLOCK,STATIC_INIT" />
</module>
<module name="NeedBraces">
<property name="allowSingleLineStatement" value="true"/>
</module>
<module name="RightCurly">
<property name="option" value="alone" />
</module>
<!-- Class design. As if we've ever followed good practice here. -->
<module name="FinalClass" />
<module name="InterfaceIsType" />
<module name="MutableException" />
<module name="OneTopLevelClass" />
<!-- Coding -->
<module name="ArrayTrailingComma" />
<module name="EqualsHashCode" />
<!-- FallThrough does not handle unreachable code well -->
<module name="IllegalInstantiation" />
<module name="IllegalThrows" />
<module name="ModifiedControlVariable" />
<module name="NoClone" />
<module name="NoFinalizer" />
<module name="OneStatementPerLine" />
<module name="PackageDeclaration" />
<module name="SimplifyBooleanExpression" />
<module name="SimplifyBooleanReturn" />
<module name="StringLiteralEquality" />
<module name="UnnecessaryParentheses" />
<module name="UnnecessarySemicolonAfterTypeMemberDeclaration" />
<module name="UnnecessarySemicolonInTryWithResources" />
<module name="UnnecessarySemicolonInEnumeration" />
<!-- Imports -->
<module name="CustomImportOrder" />
<module name="IllegalImport" />
<module name="RedundantImport" />
<module name="UnusedImports" />
<!-- Javadoc -->
<!-- TODO: Missing* checks for the dan200.computercraft.api package? -->
<module name="AtclauseOrder" />
<module name="InvalidJavadocPosition" />
<module name="JavadocBlockTagLocation" />
<module name="JavadocMethod"/>
<module name="JavadocType"/>
<module name="JavadocStyle" />
<module name="NonEmptyAtclauseDescription" />
<module name="SingleLineJavadoc" />
<module name="SummaryJavadocCheck"/>
<!-- Misc -->
<module name="ArrayTypeStyle" />
<module name="CommentsIndentation" />
<module name="Indentation" />
<module name="OuterTypeFilename" />
<!-- Modifiers -->
<module name="ModifierOrder" />
<module name="RedundantModifier" />
<!-- Naming -->
<module name="ClassTypeParameterName" />
<module name="InterfaceTypeParameterName" />
<module name="LambdaParameterName" />
<module name="LocalFinalVariableName" />
<module name="LocalVariableName" />
<module name="MemberName" />
<module name="MethodName" />
<module name="MethodTypeParameterName" />
<module name="PackageName">
<property name="format" value="^dan200\.computercraft(\.[a-z][a-z0-9]*)*" />
</module>
<module name="ParameterName" />
<module name="StaticVariableName">
<property name="format" value="^[a-z][a-zA-Z0-9]*|CAPABILITY(_[A-Z_]+)?$" />
<property name="applyToPrivate" value="false" />
</module>
<module name="StaticVariableName">
<property name="format" value="^(s_)?[a-z][a-zA-Z0-9]*|CAPABILITY(_[A-Z_]+)?$" />
<property name="applyToPrivate" value="true" />
</module>
<module name="TypeName" />
<!-- Whitespace -->
<module name="EmptyForInitializerPad"/>
<module name="EmptyForIteratorPad">
<property name="option" value="space"/>
</module>
<module name="GenericWhitespace" />
<module name="MethodParamPad" />
<module name="NoLineWrap" />
<module name="NoWhitespaceAfter">
<property name="tokens" value="AT,INC,DEC,UNARY_MINUS,UNARY_PLUS,BNOT,LNOT,DOT,ARRAY_DECLARATOR,INDEX_OP" />
</module>
<module name="NoWhitespaceBefore" />
<!-- TODO: Decide on an OperatorWrap style. -->
<module name="ParenPad">
<property name="option" value="space" />
<property name="tokens" value="ANNOTATION,ANNOTATION_FIELD_DEF,CTOR_CALL,CTOR_DEF,ENUM_CONSTANT_DEF,LITERAL_CATCH,LITERAL_DO,LITERAL_FOR,LITERAL_IF,LITERAL_NEW,LITERAL_SWITCH,LITERAL_SYNCHRONIZED,LITERAL_WHILE,METHOD_CALL,METHOD_DEF,RESOURCE_SPECIFICATION,SUPER_CTOR_CALL,LAMBDA" />
</module>
<module name="ParenPad">
<property name="option" value="nospace" />
<property name="tokens" value="DOT,EXPR,QUESTION" />
</module>
<module name="SeparatorWrap">
<property name="option" value="eol" />
<property name="tokens" value="COMMA,SEMI,ELLIPSIS,ARRAY_DECLARATOR,RBRACK,METHOD_REF" />
</module>
<module name="SeparatorWrap">
<property name="option" value="nl" />
<property name="tokens" value="DOT,AT" />
</module>
<module name="SingleSpaceSeparator" />
<module name="TypecastParenPad" />
<module name="WhitespaceAfter">
<property name="tokens" value="COMMA" />
</module>
<module name="WhitespaceAround">
<property name="allowEmptyConstructors" value="true" />
<property name="ignoreEnhancedForColon" value="false" />
<property name="tokens" value="ASSIGN,BAND,BAND_ASSIGN,BOR,BOR_ASSIGN,BSR,BSR_ASSIGN,BXOR,BXOR_ASSIGN,COLON,DIV,DIV_ASSIGN,EQUAL,GE,GT,LAMBDA,LAND,LCURLY,LE,LITERAL_RETURN,LOR,LT,MINUS,MINUS_ASSIGN,MOD,MOD_ASSIGN,NOT_EQUAL,PLUS,PLUS_ASSIGN,QUESTION,RCURLY,SL,SLIST,SL_ASSIGN,SR,SR_ASSIGN,STAR,STAR_ASSIGN,LITERAL_ASSERT,TYPE_EXTENSION_AND" />
</module>
</module>
<module name="FileTabCharacter" />
<module name="NewlineAtEndOfFile" />
<module name="RegexpSingleline">
<property name="format" value="\s+$"/>
<property name="message" value="Trailing whitespace"/>
</module>
</module>

View File

@@ -0,0 +1,12 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE suppressions PUBLIC
"-//Checkstyle//DTD SuppressionFilter Configuration 1.2//EN"
"https://checkstyle.org/dtds/suppressions_1_2.dtd">
<suppressions>
<!-- All the config options and method fields. -->
<suppress checks="StaticVariableName" files=".*[\\/]ComputerCraft.java" />
<suppress checks="StaticVariableName" files=".*[\\/]ComputerCraftAPI.java" />
<!-- The commands API is documented in Lua. -->
<suppress checks="SummaryJavadocCheck" files=".*[\\/]CommandAPI.java" />
</suppressions>

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@@ -0,0 +1,61 @@
<code_scheme name="Project" version="173">
<JSON>
<option name="OBJECT_WRAPPING" value="1" />
<option name="ARRAY_WRAPPING" value="1" />
</JSON>
<JavaCodeStyleSettings>
<option name="PACKAGES_TO_USE_IMPORT_ON_DEMAND">
<value />
</option>
<option name="JD_P_AT_EMPTY_LINES" value="false" />
<option name="JD_PRESERVE_LINE_FEEDS" value="true" />
</JavaCodeStyleSettings>
<codeStyleSettings language="JAVA">
<option name="KEEP_FIRST_COLUMN_COMMENT" value="false" />
<option name="BRACE_STYLE" value="2" />
<option name="CLASS_BRACE_STYLE" value="2" />
<option name="METHOD_BRACE_STYLE" value="2" />
<option name="LAMBDA_BRACE_STYLE" value="5" />
<option name="ELSE_ON_NEW_LINE" value="true" />
<option name="CATCH_ON_NEW_LINE" value="true" />
<option name="FINALLY_ON_NEW_LINE" value="true" />
<option name="SPACE_WITHIN_METHOD_CALL_PARENTHESES" value="true" />
<option name="SPACE_WITHIN_METHOD_PARENTHESES" value="true" />
<option name="SPACE_WITHIN_IF_PARENTHESES" value="true" />
<option name="SPACE_WITHIN_WHILE_PARENTHESES" value="true" />
<option name="SPACE_WITHIN_FOR_PARENTHESES" value="true" />
<option name="SPACE_WITHIN_TRY_PARENTHESES" value="true" />
<option name="SPACE_WITHIN_CATCH_PARENTHESES" value="true" />
<option name="SPACE_WITHIN_SWITCH_PARENTHESES" value="true" />
<option name="SPACE_WITHIN_SYNCHRONIZED_PARENTHESES" value="true" />
<option name="SPACE_WITHIN_ARRAY_INITIALIZER_BRACES" value="true" />
<option name="SPACE_BEFORE_IF_PARENTHESES" value="false" />
<option name="SPACE_BEFORE_WHILE_PARENTHESES" value="false" />
<option name="SPACE_BEFORE_FOR_PARENTHESES" value="false" />
<option name="SPACE_BEFORE_TRY_PARENTHESES" value="false" />
<option name="SPACE_BEFORE_CATCH_PARENTHESES" value="false" />
<option name="SPACE_BEFORE_SWITCH_PARENTHESES" value="false" />
<option name="SPACE_BEFORE_SYNCHRONIZED_PARENTHESES" value="false" />
<option name="SPACE_BEFORE_ARRAY_INITIALIZER_LBRACE" value="true" />
<option name="KEEP_SIMPLE_METHODS_IN_ONE_LINE" value="true" />
<option name="KEEP_SIMPLE_LAMBDAS_IN_ONE_LINE" value="true" />
<option name="KEEP_SIMPLE_CLASSES_IN_ONE_LINE" value="true" />
<option name="IF_BRACE_FORCE" value="1" />
<option name="DOWHILE_BRACE_FORCE" value="1" />
<option name="WHILE_BRACE_FORCE" value="1" />
<option name="FOR_BRACE_FORCE" value="1" />
<option name="SPACE_WITHIN_ANNOTATION_PARENTHESES" value="true" />
<indentOptions>
<option name="CONTINUATION_INDENT_SIZE" value="4" />
</indentOptions>
</codeStyleSettings>
<codeStyleSettings language="JSON">
<option name="KEEP_BLANK_LINES_IN_CODE" value="1" />
<option name="SPACE_WITHIN_BRACKETS" value="true" />
<option name="SPACE_WITHIN_BRACES" value="true" />
<indentOptions>
<option name="INDENT_SIZE" value="4" />
<option name="CONTINUATION_INDENT_SIZE" value="4" />
</indentOptions>
</codeStyleSettings>
</code_scheme>

3
config/license/api.txt Normal file
View File

@@ -0,0 +1,3 @@
This file is part of the public ComputerCraft API - http://www.computercraft.info
Copyright Daniel Ratcliffe, 2011-${year}. This API may be redistributed unmodified and in full only.
For help using the API, and posting your mods, visit the forums at computercraft.info.

3
config/license/main.txt Normal file
View File

@@ -0,0 +1,3 @@
This file is part of ComputerCraft - http://www.computercraft.info
Copyright Daniel Ratcliffe, 2011-${year}. Do not distribute without permission.
Send enquiries to dratcliffe@gmail.com

View File

@@ -0,0 +1,49 @@
# See https://pre-commit.com for more information
# See https://pre-commit.com/hooks.html for more hooks
repos:
- repo: https://github.com/pre-commit/pre-commit-hooks
rev: v3.2.0
hooks:
- id: trailing-whitespace
- id: end-of-file-fixer
- id: check-merge-conflict
# Quick syntax checkers
- id: check-xml
- id: check-yaml
- id: check-toml
- id: check-json
exclude: "tsconfig\\.json$"
- repo: https://github.com/editorconfig-checker/editorconfig-checker.python
rev: 2.3.5
hooks:
- id: editorconfig-checker
args: ['-disable-indentation']
exclude: "^(.*\\.(bat)|LICENSE)$"
- repo: local
hooks:
- id: checkstyle
name: Check Java codestyle
files: ".*\\.java$"
language: system
entry: ./gradlew checkstyleMain checkstyleTest
pass_filenames: false
require_serial: true
- id: license
name: Check Java license headers
files: ".*\\.java$"
language: system
entry: ./gradlew licenseFormat
pass_filenames: false
require_serial: true
exclude: |
(?x)^(
src/generated|
src/test/resources/test-rom/data/json-parsing/|
src/test/server-files/|
config/idea/|
.vscode/
)

View File

@@ -0,0 +1,16 @@
#!/usr/bin/env sh
set -e
test -d bin || mkdir bin
test -f bin/illuaminate || curl -s -obin/illuaminate https://squiddev.cc/illuaminate/linux-x86-64/illuaminate
chmod +x bin/illuaminate
if [ -n ${GITHUB_ACTIONS+x} ]; then
# Register a problem matcher (see https://github.com/actions/toolkit/blob/master/docs/problem-matchers.md)
# for illuaminate.
echo "::add-matcher::.github/matchers/illuaminate.json"
trap 'echo "::remove-matcher owner=illuaminate::"' EXIT
fi
./gradlew luaJavadoc
bin/illuaminate lint

View File

@@ -1,7 +1,17 @@
# Done to increase the memory available to gradle.
org.gradle.jvmargs=-Xmx1G
# Mod properties
mod_version=1.83.1
mod_version=1.96.1-rc1
# Minecraft properties
mc_version=1.13.2
forge_version=25.0.219
mappings_version=20190530-1.13.2
mc_version=1.16.5
mappings_version=9
# Dependencies
cloth_config_version=4.11.26
fabric_loader_version=0.11.3
fabric_api_version=0.32.0+1.16
jankson_version=1.2.0
modmenu_version=1.16.9
cloth_api_version=1.4.5

Binary file not shown.

View File

@@ -1,5 +1,5 @@
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-4.9-bin.zip
distributionUrl=https\://services.gradle.org/distributions/gradle-6.9-bin.zip
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists

53
gradlew vendored
View File

@@ -1,5 +1,21 @@
#!/usr/bin/env sh
#
# Copyright 2015 the original author or authors.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# https://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
##############################################################################
##
## Gradle start up script for UN*X
@@ -28,7 +44,7 @@ APP_NAME="Gradle"
APP_BASE_NAME=`basename "$0"`
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS=""
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD="maximum"
@@ -66,6 +82,7 @@ esac
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
# Determine the Java command to use to start the JVM.
if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
@@ -109,10 +126,11 @@ if $darwin; then
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
fi
# For Cygwin, switch paths to Windows format before running java
if $cygwin ; then
# For Cygwin or MSYS, switch paths to Windows format before running java
if [ "$cygwin" = "true" -o "$msys" = "true" ] ; then
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
JAVACMD=`cygpath --unix "$JAVACMD"`
# We build the pattern for arguments to be converted via cygpath
@@ -138,19 +156,19 @@ if $cygwin ; then
else
eval `echo args$i`="\"$arg\""
fi
i=$((i+1))
i=`expr $i + 1`
done
case $i in
(0) set -- ;;
(1) set -- "$args0" ;;
(2) set -- "$args0" "$args1" ;;
(3) set -- "$args0" "$args1" "$args2" ;;
(4) set -- "$args0" "$args1" "$args2" "$args3" ;;
(5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
(6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
(7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
(8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
(9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
0) set -- ;;
1) set -- "$args0" ;;
2) set -- "$args0" "$args1" ;;
3) set -- "$args0" "$args1" "$args2" ;;
4) set -- "$args0" "$args1" "$args2" "$args3" ;;
5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
esac
fi
@@ -159,14 +177,9 @@ save () {
for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
echo " "
}
APP_ARGS=$(save "$@")
APP_ARGS=`save "$@"`
# Collect all arguments for the java command, following the shell quoting and substitution rules
eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
# by default we should be in the correct project dir, but when run from Finder on Mac, the cwd is wrong
if [ "$(uname)" = "Darwin" ] && [ "$HOME" = "$PWD" ]; then
cd "$(dirname "$0")"
fi
exec "$JAVACMD" "$@"

43
gradlew.bat vendored
View File

@@ -1,3 +1,19 @@
@rem
@rem Copyright 2015 the original author or authors.
@rem
@rem Licensed under the Apache License, Version 2.0 (the "License");
@rem you may not use this file except in compliance with the License.
@rem You may obtain a copy of the License at
@rem
@rem https://www.apache.org/licenses/LICENSE-2.0
@rem
@rem Unless required by applicable law or agreed to in writing, software
@rem distributed under the License is distributed on an "AS IS" BASIS,
@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
@rem See the License for the specific language governing permissions and
@rem limitations under the License.
@rem
@if "%DEBUG%" == "" @echo off
@rem ##########################################################################
@rem
@@ -13,15 +29,18 @@ if "%DIRNAME%" == "" set DIRNAME=.
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Resolve any "." and ".." in APP_HOME to make it shorter.
for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS=
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
@rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if "%ERRORLEVEL%" == "0" goto init
if "%ERRORLEVEL%" == "0" goto execute
echo.
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
@@ -35,7 +54,7 @@ goto fail
set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto init
if exist "%JAVA_EXE%" goto execute
echo.
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
@@ -45,28 +64,14 @@ echo location of your Java installation.
goto fail
:init
@rem Get command-line arguments, handling Windows variants
if not "%OS%" == "Windows_NT" goto win9xME_args
:win9xME_args
@rem Slurp the command line arguments.
set CMD_LINE_ARGS=
set _SKIP=2
:win9xME_args_slurp
if "x%~1" == "x" goto execute
set CMD_LINE_ARGS=%*
:execute
@rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %*
:end
@rem End local scope for the variables with windows NT shell

BIN
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627
patchwork.md Normal file
View File

@@ -0,0 +1,627 @@
# Just my list of things I have ported over
Format for the changelog of ported stuff
```
commit // Shows commit from CC:T
commit2 // Shows a commit that is the same thing, just a clean up, only if right after
Title // Commit Title
SubScript // Desc of commit
```
If a edit that is present in CC:T is not needed, I will skip over it.
Any and all references to an issue number, are to be found on CC:T's repo.
Any commit that starts with `[Patchwork]` are purely edits made by my hand, and not based on other commits from CC:T, this is to help differentiate my changes from the official changes
Lines that are found above a commit in this log like this one, (excluding this one) are comments about how i had to implement things that are not a simple 1:1 (excluding fabric/forge differences) conversion
```md
5155e18de279a193c558aa029963486fd1294769
Added translation for Vietnamese
Co-authored-by: Boom <boom@flyingpackets.net>
```
```
7e121ff72f2b1504cd6af47b57500876682bac45
ae6124d1f477487abab1858abde8c4ec49dfee3c
Translations for Vienamese
Co-authored-by: Boom <boom@flyingpackets.net>
```
```
59de21eae29849988e77fad6bc335f5ce78dfec7
Handle tabs when parsing JSON
Fixes #539
```
```
748ebbe66bf0a4239bde34f557e4b4b75d61d990
Bump to 1.92.0
A tiny release, but there's new features so it's technically a minor
bump.
```
Cherry Picked because this update was partially related to forge updates rather than mod updates
```
8b4a01df27ff7f6fa9ffd9c2188c6e3166edd515
Update to Minecraft 1.16.3
I hope the Fabric folks now realise this is gonna be a race of who can
update first :p. Either way, this was a very easy update - only changes
were due to unrelated Forge changes.
```
```
87393e8aef9ddfaca465d626ee7cff5ff499a7e8
Fix additional `-` in docs
Why isn't this automatically stripped! Bad squid.
```
```
275ca58a82c627128a145a8754cbe32568536bd9
HTTP rules now allow filtering by port
The HTTP filtering system becomes even more complex! Though in this
case, it's pretty minimal, and definitely worth doing.
For instance, the following rule will allow connecting to localhost on
port :8080.
[[http.rules]]
host = "127.0.0.1"
port = 8080
action = "allow"
# Other rules as before.
Closes #540
```
The alterations in ColourUtils.java were not needed so they were not ported over
```
6f868849ab2f264508e12c184cc56f2632aaf5bc
Use tags to check if something is a dye
We half did this already, just needed to change a couple of checks.
Closes #541.
```
```
6cee4efcd3610536ee74330cd728f7371011e5a8
Fix incorrect open container check
Was this always broken, or did it happen in a Minecraft update? Don't
know, but it's a very silly mistake either way. Fixes #544
```
```
0832974725b2478c5227b81f82c35bbf03cf6aba
Translations for Swedish
Co-authored-by: David Isaksson <davidisaksson93@gmail.com>
```
```
84036d97d99efd8762e0170002060ae3471508bf
Fix io.open documentation
Well, that was silly.
```
I set the default properties for computers as `Block.GLASS` and then set their strength to `2F` and their soundgroup to stone
```
8472112fc1eaad18ed6ed2c6c62b040fe421e81a
Don't propagate adjacent redstone signals for computers (#549)
Minecraft propagates "strong" redstone signals (such as those directly
from comparators or repeaters) through solid blocks. This includes
computers, which is a little annoying as it means one cannot feed
redstone wire from one side and a repeater from another.
This changes computers to not propagate strong redstone signals, in the
same way transparent blocks like glass do.
Closes #548.
```
```
30d35883b83831900b34040f0131c7e06f5c3e52
Fix my docs
Thanks @plt-hokusai. Kinda embarrassing this slipped through - I
evidently need to lint examples too.
```
```
34a2c835d412c0d9e1fb20a42b7f2cd2738289c7
Add color table to docs (#553)
```
All API Documentation updates,
`Not Needed` for this repo.
```
93068402a2ffec00eedb8fe2d859ebdc005a1989
Document remaining OS functions (#554)
01d81cb91da938836f953b290ad6b8fc87cb7e35
Update illuaminate CSS for deprecation (#556)
```
```
Not Needed
4766833cf2d041ed179529eecb9402ad09b2b79b
Bump JEI/crafttweaker versions
In my defence, they weren't out when I started the 1.15 update.
```
```
bf6053906dc6a3c7b0d40d5b097e745dce1f33bc
Fix TBO norm issues on old GPUs
```
```
Not Needed
113b560a201dbdea9de2a2ef536bcce1d6e51978
Update configuration to match latest illuaminate
Ooooooh, it's all fancy now. Well, that or horrifically broken.
```
```
c334423d42ba3b653ac3a8c27bce7970457f8f96
Add function to get window visibility
Closes #562
Co-authored-by: devomaa <lmao@distruzione.org>
```
[WARN] Could not implement changes to the following files
* `src/main/java/dan200/computercraft/ComputerCraft.java` < Structure too different, cannot find equivalent to alter
* `src/main/java/dan200/computercraft/shared/Config.java` < Files Does not exist in this repo
```
84a6bb1cf3b0668ddc7d8c409a2477a42390e3f7
Make generic peripherals on by default
This is a long way away from "feature complete" as it were. However,
it's definitely at a point where it's suitable for general usage - I'm
happy with the API, and don't think I'm going to be breaking things any
time soon.
That said, things aren't exposed yet for Java-side public consumption. I
was kinda waiting until working on Plethora to actually do that, but not
sure if/when that'll happen.
If someone else wants to work on an integration mod (or just adding
integrations for their own mod), do get in touch and I can work out how
to expose this.
Closes #452
```
```
Not Needed
6aae4e576621090840724e094aa25e51696530fc
Remove superfluous imports
Hah, this is embarassing
```
[TODO] [M3R1-01] Code has been applied, players still dont get achievments
```
f6160bdc57b3d9850607c2c7c2ce9734b4963478
Fix players not getting advancements when they own turtles
When we construct a new ServerPlayerEntity (and thus TurtlePlayer), we
get the current (global) advancement state and call .setPlayer() on it.
As grantCriterion blocks FakePlayers from getting advancements, this
means a player will no longer receive any advancements, as the "wrong"
player object is being consulted.
As a temporary work around, we attempt to restore the previous player to
the advancement store. I'll try to upstream something into Forge to
resolve this properly.
Fixes #564
```
```
17a932920711a5c0361a5048c9e0a5e7a58e6364
Bump cct-javadoc version
Documentation will now be sorted (somewhat) correctly!
```
```
a6fcfb6af2fc1bef8ca3a19122c9267549202424
Draw in-hand pocket computers with blending
It might be worth switching to RenderTypes here, rather than a pure
Tesselator, but this'll do for now.
Fixes Zundrel/cc-tweaked-fabric#20.
```
```
c58441b29c3715f092e7f3747bb3ec65ae5a3d29
Various SNBT parsing improvements
Correctly handle:
- Typed arrays ([I; 1, 2, 3])
- All suffixed numbers (1.2d)
- Single-quoted strings
Fixes #559
```
```
e2a635b6e5f5942f999213434054e06833c5cb06
Dont fail when codecov is being finicky
```
```
666e83cf4fd0eb327f465d5b919a708790f99b00
Fix JSON objects failing to pass
Maybe I should run the whole test suite, not just the things I think
matter? Nah....
```
```
741adfa7bb2b950d2851c3f0072d6a4769f22773
Use blit to draw boxes, add colors.toBlit (#570)
```
```
d13bd2cce8d102ad7f61f557e707d6fe3731bc37
use arg[0] in all usage printouts (#571)
```
```
74ac5bb3d17e5bee30643a5d6702696600c06229
Bump to 1.94.0
```
[TODO] [M3R1-02] Zero Clue how to reimplement this in fabric.
```
c8aeddedd4ed430f9cb6428676ebb4fa39834182
Auto-generate monitor models
I didn't think it was worth it, and then I found myself needing to
update a dozen of them. The code isn't especially pretty, but it works,
so that's fine.
Also fixes several issues with us using the wrong texture (closes #572).
I've put together a wiki page[1] which describes each texture in a
little more detail.
[1] https://github.com/SquidDev-CC/CC-Tweaked/wiki/Monitor-texture-reference
```
```
7f90f2f7cadce0d5b9177b16626979591bce8137
Clean up some examples a little bit
Would be good if they didn't crash and burn on entry :).
```
```
f194f4fa3a17c48ff1a9088d50063f4a675a23b6
Fix epoch documentation to use milliseconds (#580)
```
```
d2a1a00dc43e5b65f6b64111ce76dd3db16c919f
Clear gets an option to reset the palette (#582)
Fixes #555.
```
```
aab0cd34cd64fdf837ff1c3b91a957a25c2cf7f9
Use term.blit on original paint render
This makes it super speedy, meaning an initial refresh doesn't take ages
to load.
```
```
b0651082f472baee8f0fa8ec7ba95f433e2637bb
Cleanup examples for the various modules
```
Ignored Documentation Changes, these are locate
```
9a749642d294506095e697a3a4345dfe260bd68c
Strict Globals (#583)
```
```
fff8353451451be5ae31e0f63d8e529b127fd186
Remove extra space (#586)
```
```
486f41f08286ddcfad91d72b83a9361bd9c215cb
Fixed length check on function name in `expect` (#589)
```
```
04f9644ae75dafc72da4c4790f334d2e90b03e6f
Allow strings or numbers in textutils.*tabulate
A little dubious, but apparently CC used to support it. This means we're
consistent with methods like io.write or string.len which accept strings
or numbers.
Fixes #591
```
```
d4199064ae5ae8023c589f80f12d94e1c6bbc2b5
Make fs.combine accept multiple arguments
Means we can now do fs.combine("a", "b", "c"). Of course, one may just
write "a/b/c" in this case, but it's definitely useful elsewhere.
This is /technically/ a breaking change as fs.combine(a, b:gsub(...))
will no longer function (as gsub returns multiple arguments). However,
I've done a quick search through GH and my Pastebin archives and can't
find any programs which would break. Fingers crossed.
```
```
24af36743d08fcdb58439c52bf587b33ed828263
Try to handle a turtle being broken while ticked
Hopefully fixes #585. Hopefully.
```
```
511eea39a11956c82e2c11a47b2e7cad27f9887e
Remove <!-- -->s in usages
```
```
826797cbd579e867f0f35f0be44b6a28c8c094a9
Added documentation for global functions (#592)
```
Didn't port the docs over.
```
d83a68f3ff6e3833278a38798d06215293656e85
Allow $private HTTP rule to block any private IP
```
The config still uses a `blacklist` and `whitelist` array.
```
24d3777722812f975d2bc4594437fbbb0431d910
Added improved help viewer (#595)
```
Didn't port the lua tests over.
```
737b3cb57696fb5517252e7db38bc88ce960b4d8
Don't use capabilities for generic peripherals
```
Not ported, related to forges capability system which is not used in the port.
```
ea3a16036794357c3a44edffc90fdb652e03881e
Remove a couple of todos
```
```
bb8f4c624bf87169b73fb631d8250cfc38181e15
Some sanity checks for get{Direction,Orientation}
```
Use `getCachedState` instead of forge's `getBlockState` and `contains` instead of `has`.
```
05c3c8ad3269c9025757f9261e7f609889fb6bdc
Generate docs for generic peripherals
```
Skipped everything except some removed whitespace.
```
85cf2d5ff1b63010de4661301801aa504e5b9015
Docs for energy and inventory methods
```
and
```
5865e9c41a0140b9f1acdd2fb095353c467fbb45
Not sure what irritates me more
```
both skipped because the changes where already ported.
```
4ae370b9dbaf1de0ed32a5f32340b1448136c9cc
Merge pull request #606 from TheWireLord/numpadenter-support
```
Just lua changes.
```
f5eb6ce03e0d9bbbf77130452afd4b49e758f7bd
Fix copy-paste error in inventory docs
```
Skipped because it was already ported.
```
663859d2e5a97edefebf9ac36206903d7dd33a3e
Fix double URL decode
```
```
abf425dfb5553483cdc51c50a6b7d8b5e44814f4
Fix overflow in os.epoch
```
```
e3a672099c1b5d2c06f9fe4d8ccd024fef0873a2
Fix JEI integration with turtle/pocket upgrades
```
Skipped because there seems to be no REI integration.
```
2f0cae0bc1b038ac092bafa7f65a317537203cd8
Make upgrade recipe requirements a little more lax
```
[TODO] [JUMT-01] Crafting is still messed up, but this port didn't change the behavior.
[TODO] [JUMT-02] Tag comparison code doesn't need to be that verbose, a simple `isEqual` check would suffice.
```
7f9a707f75636d5816f752dc93d7b6b998c61a03
Bump version to 1.95.0
```
Changed the name from CC: Tweaked to CC: Restitched in the changelog and whatsnew files. New version is 1.95.0-beta.
```
4af5bcc0b0ff464e7e7428c389d47140580ea7a7
Fix serveral 1.15 -> 1.16 issues
```
Skipped, changes where already made.
```
b8d5a89446ac02fc5b38cc5c0b4805de9d11a7d5
Add explicit @module annotation
```
Tiny lua change.
```
8b17ec76a8e94251803e6f4ba4e65970c6a70b7f
Fixed missing argument names in file handle docs (#632)
```
A java doc change.
```
e4b0a5b3ce035eb23feb4191432fc49af5772c5b
2020 -> 2021
```
A huge amount of changes.
```
542b66c79a9b08e080c39c9a73d74ffe71c0106a
Add back command computer block drops
```
Didn't port some forge-related changes, but it works.
```
dd6f97622e6c18ce0d8988da6a5bede45c94ca5d
Prevent reflection errors crashing the game
```
```
92be0126df63927d07fc695945f8b98e328f945a
Fix disk recipes
```
Dye recipes actually work now.
```
1edb7288b974aec3764b0a820edce7e9eee38e66
Merge branch 'mc-1.15.x' into mc-1.16.x
```
New version: 1.95.1.
```
41226371f3b5fd35f48b6d39c2e8e0c277125b21
Add isReadOnly to fs.attributes (#639)
```
Also changed some lua test files, but made the changes anyway.
```
b2e54014869fac4b819b01b6c24e550ca113ce8a
Added Numpad Enter Support in rom lua programs. (#657)
```
Just lua changes.
```
247c05305d106af430fcdaee41371a152bf7c38c
Fix problem with RepeatArgumentType
```
```
c864576619751077a0d8ac1a18123e14b095ec03
Fix impostor recipes for disks
```
[TODO] [JUMT-03] REI still shows white disks, probably because it doesn' show nbt items.
```
c5694ea9661c7a40021ebd280c378bd7bdc56988
Merge branch 'mc-1.15.x' into mc-1.16.x
```
Update to 1.16.4.
```
1f84480a80677cfaaf19d319290f5b44635eba47
Make rightAlt only close menu, never open it. (#672)
```
Lua changes.
```
1255bd00fd21247a50046020d7d9a396f66bc6bd
Fix mounts being usable after a disk is ejected
```
Reverted a lot of code style changes made by Zundrel, so the diffs are huge.
```
b90611b4b4c176ec1c80df002cc4ac36aa0c4dc8
Preserve registration order of upgrades
```
Again, a huge diff because of code style changes.
```
8494ba8ce29cd8d7b9105eef497fe3fe3f89d350
Improve UX when a resource mount cannot be found
```

View File

@@ -1 +1,12 @@
rootProject.name = "cc-tweaked-${mc_version}"
pluginManagement {
repositories {
jcenter()
maven {
name = 'Fabric'
url = 'https://maven.fabricmc.net/'
}
gradlePluginPortal()
}
}
rootProject.name = "cc-restiched"

View File

@@ -1,97 +1,87 @@
/*
* This file is part of ComputerCraft - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2019. Do not distribute without permission.
* Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/
package dan200.computercraft;
import dan200.computercraft.api.filesystem.IMount;
import dan200.computercraft.api.turtle.event.TurtleAction;
import dan200.computercraft.core.apis.AddressPredicate;
import dan200.computercraft.core.apis.http.websocket.Websocket;
import dan200.computercraft.core.filesystem.ResourceMount;
import dan200.computercraft.shared.Config;
import dan200.computercraft.shared.computer.blocks.BlockComputer;
import dan200.computercraft.core.apis.http.options.Action;
import dan200.computercraft.core.apis.http.options.AddressRule;
import dan200.computercraft.shared.common.ColourableRecipe;
import dan200.computercraft.shared.computer.core.ClientComputerRegistry;
import dan200.computercraft.shared.computer.core.ServerComputerRegistry;
import dan200.computercraft.shared.computer.items.ItemComputer;
import dan200.computercraft.shared.media.items.ItemDisk;
import dan200.computercraft.shared.media.items.ItemPrintout;
import dan200.computercraft.shared.media.items.ItemTreasureDisk;
import dan200.computercraft.shared.peripheral.diskdrive.BlockDiskDrive;
import dan200.computercraft.shared.peripheral.modem.wired.BlockCable;
import dan200.computercraft.shared.peripheral.modem.wired.BlockWiredModemFull;
import dan200.computercraft.shared.peripheral.modem.wired.ItemBlockCable;
import dan200.computercraft.shared.peripheral.modem.wireless.BlockWirelessModem;
import dan200.computercraft.shared.peripheral.monitor.BlockMonitor;
import dan200.computercraft.shared.peripheral.printer.BlockPrinter;
import dan200.computercraft.shared.peripheral.speaker.BlockSpeaker;
import dan200.computercraft.shared.pocket.items.ItemPocketComputer;
import dan200.computercraft.shared.pocket.peripherals.PocketModem;
import dan200.computercraft.shared.pocket.peripherals.PocketSpeaker;
import dan200.computercraft.shared.turtle.blocks.BlockTurtle;
import dan200.computercraft.shared.turtle.items.ItemTurtle;
import dan200.computercraft.shared.turtle.upgrades.*;
import net.minecraft.resources.IReloadableResourceManager;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.server.ServerLifecycleHooks;
import dan200.computercraft.shared.computer.recipe.ComputerUpgradeRecipe;
import dan200.computercraft.shared.data.BlockNamedEntityLootCondition;
import dan200.computercraft.shared.data.HasComputerIdLootCondition;
import dan200.computercraft.shared.data.PlayerCreativeLootCondition;
import dan200.computercraft.shared.media.recipes.DiskRecipe;
import dan200.computercraft.shared.media.recipes.PrintoutRecipe;
import dan200.computercraft.shared.peripheral.monitor.MonitorRenderer;
import dan200.computercraft.shared.pocket.recipes.PocketComputerUpgradeRecipe;
import dan200.computercraft.shared.proxy.ComputerCraftProxyCommon;
import dan200.computercraft.shared.turtle.recipes.TurtleRecipe;
import dan200.computercraft.shared.turtle.recipes.TurtleUpgradeRecipe;
import dan200.computercraft.shared.util.ImpostorRecipe;
import dan200.computercraft.shared.util.ImpostorShapelessRecipe;
import net.fabricmc.api.ModInitializer;
import net.fabricmc.fabric.api.client.itemgroup.FabricItemGroupBuilder;
import net.fabricmc.fabric.api.resource.ResourceManagerHelper;
import net.fabricmc.fabric.api.resource.ResourcePackActivationType;
import net.fabricmc.loader.api.FabricLoader;
import net.minecraft.item.ItemGroup;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Identifier;
import net.minecraft.util.registry.Registry;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import java.io.IOException;
import java.io.InputStream;
import java.util.Arrays;
import java.util.Collections;
import java.util.EnumSet;
import java.util.List;
import java.util.concurrent.TimeUnit;
@Mod( ComputerCraft.MOD_ID )
public final class ComputerCraft
import static dan200.computercraft.shared.ComputerCraftRegistry.ModBlocks;
import static dan200.computercraft.shared.ComputerCraftRegistry.init;
public final class ComputerCraft implements ModInitializer
{
public static final String MOD_ID = "computercraft";
public static final int DATAFIXER_VERSION = 0;
// Configuration options
public static final String[] DEFAULT_HTTP_WHITELIST = new String[] { "*" };
public static final String[] DEFAULT_HTTP_BLACKLIST = new String[] {
"127.0.0.0/8",
"10.0.0.0/8",
"172.16.0.0/12",
"192.168.0.0/16",
"fd00::/8",
};
// Configuration fields
public static int computerSpaceLimit = 1000 * 1000;
public static int floppySpaceLimit = 125 * 1000;
public static int maximumFilesOpen = 128;
public static boolean disable_lua51_features = false;
public static String default_computer_settings = "";
public static boolean debug_enable = true;
public static boolean logPeripheralErrors = false;
public static boolean disableLua51Features = false;
public static String defaultComputerSettings = "";
public static boolean debugEnable = true;
public static boolean logComputerErrors = true;
public static boolean commandRequireCreative = true;
public static int computer_threads = 1;
public static int computerThreads = 1;
public static long maxMainGlobalTime = TimeUnit.MILLISECONDS.toNanos( 10 );
public static long maxMainComputerTime = TimeUnit.MILLISECONDS.toNanos( 5 );
public static boolean http_enable = true;
public static boolean http_websocket_enable = true;
public static AddressPredicate http_whitelist = new AddressPredicate( DEFAULT_HTTP_WHITELIST );
public static AddressPredicate http_blacklist = new AddressPredicate( DEFAULT_HTTP_BLACKLIST );
public static int httpTimeout = 30000;
public static boolean httpEnabled = true;
public static boolean httpWebsocketEnabled = true;
public static List<AddressRule> httpRules = Collections.unmodifiableList( Arrays.asList(
AddressRule.parse( "$private", null, Action.DENY.toPartial() ),
AddressRule.parse( "*", null, Action.ALLOW.toPartial() )
) );
public static int httpMaxRequests = 16;
public static long httpMaxDownload = 16 * 1024 * 1024;
public static long httpMaxUpload = 4 * 1024 * 1024;
public static int httpMaxWebsockets = 4;
public static int httpMaxWebsocketMessage = Websocket.MAX_MESSAGE_SIZE;
public static boolean enableCommandBlock = false;
public static int modem_range = 64;
public static int modem_highAltitudeRange = 384;
public static int modem_rangeDuringStorm = 64;
public static int modem_highAltitudeRangeDuringStorm = 384;
public static int modemRange = 64;
public static int modemHighAltitudeRange = 384;
public static int modemRangeDuringStorm = 64;
public static int modemHighAltitudeRangeDuringStorm = 384;
public static int maxNotesPerTick = 8;
public static MonitorRenderer monitorRenderer = MonitorRenderer.BEST;
public static double monitorDistanceSq = 4096;
public static long monitorBandwidth = 1_000_000;
public static boolean turtlesNeedFuel = true;
public static int turtleFuelLimit = 20000;
@@ -100,82 +90,16 @@ public final class ComputerCraft
public static boolean turtlesCanPush = true;
public static EnumSet<TurtleAction> turtleDisabledActions = EnumSet.noneOf( TurtleAction.class );
public static final int terminalWidth_computer = 51;
public static final int terminalHeight_computer = 19;
public static int computerTermWidth = 51;
public static int computerTermHeight = 19;
public static final int terminalWidth_turtle = 39;
public static final int terminalHeight_turtle = 13;
public static final int turtleTermWidth = 39;
public static final int turtleTermHeight = 13;
public static final int terminalWidth_pocketComputer = 26;
public static final int terminalHeight_pocketComputer = 20;
// Blocks and Items
public static final class Blocks
{
public static BlockComputer computerNormal;
public static BlockComputer computerAdvanced;
public static BlockComputer computerCommand;
public static BlockTurtle turtleNormal;
public static BlockTurtle turtleAdvanced;
public static BlockSpeaker speaker;
public static BlockDiskDrive diskDrive;
public static BlockPrinter printer;
public static BlockMonitor monitorNormal;
public static BlockMonitor monitorAdvanced;
public static BlockWirelessModem wirelessModemNormal;
public static BlockWirelessModem wirelessModemAdvanced;
public static BlockWiredModemFull wiredModemFull;
public static BlockCable cable;
}
public static final class Items
{
public static ItemComputer computerNormal;
public static ItemComputer computerAdvanced;
public static ItemComputer computerCommand;
public static ItemPocketComputer pocketComputerNormal;
public static ItemPocketComputer pocketComputerAdvanced;
public static ItemTurtle turtleNormal;
public static ItemTurtle turtleAdvanced;
public static ItemDisk disk;
public static ItemTreasureDisk treasureDisk;
public static ItemPrintout printedPage;
public static ItemPrintout printedPages;
public static ItemPrintout printedBook;
public static ItemBlockCable.Cable cable;
public static ItemBlockCable.WiredModem wiredModem;
}
public static final class TurtleUpgrades
{
public static TurtleModem wirelessModemNormal;
public static TurtleModem wirelessModemAdvanced;
public static TurtleSpeaker speaker;
public static TurtleCraftingTable craftingTable;
public static TurtleSword diamondSword;
public static TurtleShovel diamondShovel;
public static TurtleTool diamondPickaxe;
public static TurtleAxe diamondAxe;
public static TurtleHoe diamondHoe;
}
public static final class PocketUpgrades
{
public static PocketModem wirelessModemNormal;
public static PocketModem wirelessModemAdvanced;
public static PocketSpeaker speaker;
}
public static int pocketTermWidth = 26;
public static int pocketTermHeight = 20;
public static int monitorWidth = 8;
public static int monitorHeight = 6;
// Registries
public static final ClientComputerRegistry clientComputerRegistry = new ClientComputerRegistry();
@@ -184,33 +108,30 @@ public final class ComputerCraft
// Logging
public static final Logger log = LogManager.getLogger( MOD_ID );
public ComputerCraft()
{
Config.load();
}
public static ItemGroup MAIN_GROUP = FabricItemGroupBuilder.build( new Identifier( MOD_ID, "main" ), () -> new ItemStack( ModBlocks.COMPUTER_NORMAL ) );
public static String getVersion()
@Override
public void onInitialize()
{
return "${version}";
}
static IMount createResourceMount( String domain, String subPath )
{
IReloadableResourceManager manager = ServerLifecycleHooks.getCurrentServer().getResourceManager();
ResourceMount mount = new ResourceMount( domain, subPath, manager );
return mount.exists( "" ) ? mount : null;
}
public static InputStream getResourceFile( String domain, String subPath )
{
IReloadableResourceManager manager = ServerLifecycleHooks.getCurrentServer().getResourceManager();
try
{
return manager.getResource( new ResourceLocation( domain, subPath ) ).getInputStream();
}
catch( IOException ignored )
{
return null;
}
ComputerCraftProxyCommon.init();
Registry.register( Registry.RECIPE_SERIALIZER, new Identifier( ComputerCraft.MOD_ID, "colour" ), ColourableRecipe.SERIALIZER );
Registry.register( Registry.RECIPE_SERIALIZER, new Identifier( ComputerCraft.MOD_ID, "computer_upgrade" ), ComputerUpgradeRecipe.SERIALIZER );
Registry.register( Registry.RECIPE_SERIALIZER,
new Identifier( ComputerCraft.MOD_ID, "pocket_computer_upgrade" ),
PocketComputerUpgradeRecipe.SERIALIZER );
Registry.register( Registry.RECIPE_SERIALIZER, new Identifier( ComputerCraft.MOD_ID, "disk" ), DiskRecipe.SERIALIZER );
Registry.register( Registry.RECIPE_SERIALIZER, new Identifier( ComputerCraft.MOD_ID, "printout" ), PrintoutRecipe.SERIALIZER );
Registry.register( Registry.RECIPE_SERIALIZER, new Identifier( ComputerCraft.MOD_ID, "turtle" ), TurtleRecipe.SERIALIZER );
Registry.register( Registry.RECIPE_SERIALIZER, new Identifier( ComputerCraft.MOD_ID, "turtle_upgrade" ), TurtleUpgradeRecipe.SERIALIZER );
Registry.register( Registry.RECIPE_SERIALIZER, new Identifier( ComputerCraft.MOD_ID, "impostor_shaped" ), ImpostorRecipe.SERIALIZER );
Registry.register( Registry.RECIPE_SERIALIZER, new Identifier( ComputerCraft.MOD_ID, "impostor_shapeless" ), ImpostorShapelessRecipe.SERIALIZER );
Registry.register( Registry.LOOT_CONDITION_TYPE, new Identifier( ComputerCraft.MOD_ID, "block_named" ), BlockNamedEntityLootCondition.TYPE );
Registry.register( Registry.LOOT_CONDITION_TYPE, new Identifier( ComputerCraft.MOD_ID, "player_creative" ), PlayerCreativeLootCondition.TYPE );
Registry.register( Registry.LOOT_CONDITION_TYPE, new Identifier( ComputerCraft.MOD_ID, "has_id" ), HasComputerIdLootCondition.TYPE );
init();
FabricLoader.getInstance().getModContainer( MOD_ID ).ifPresent( modContainer -> {
ResourceManagerHelper.registerBuiltinResourcePack( new Identifier( MOD_ID, "classic" ), modContainer, ResourcePackActivationType.NORMAL );
ResourceManagerHelper.registerBuiltinResourcePack( new Identifier( MOD_ID, "overhaul" ), modContainer, ResourcePackActivationType.NORMAL );
} );
}
}

View File

@@ -1,6 +1,6 @@
/*
* This file is part of ComputerCraft - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2019. Do not distribute without permission.
* Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/
@@ -9,6 +9,7 @@ package dan200.computercraft;
import dan200.computercraft.api.ComputerCraftAPI.IComputerCraftAPI;
import dan200.computercraft.api.filesystem.IMount;
import dan200.computercraft.api.filesystem.IWritableMount;
import dan200.computercraft.api.lua.GenericSource;
import dan200.computercraft.api.lua.ILuaAPIFactory;
import dan200.computercraft.api.media.IMediaProvider;
import dan200.computercraft.api.network.IPacketNetwork;
@@ -19,35 +20,76 @@ import dan200.computercraft.api.pocket.IPocketUpgrade;
import dan200.computercraft.api.redstone.IBundledRedstoneProvider;
import dan200.computercraft.api.turtle.ITurtleUpgrade;
import dan200.computercraft.core.apis.ApiFactories;
import dan200.computercraft.core.asm.GenericMethod;
import dan200.computercraft.core.filesystem.FileMount;
import dan200.computercraft.core.filesystem.ResourceMount;
import dan200.computercraft.fabric.mixin.MinecraftServerAccess;
import dan200.computercraft.shared.*;
import dan200.computercraft.shared.peripheral.modem.wired.TileCable;
import dan200.computercraft.shared.peripheral.modem.wired.TileWiredModemFull;
import dan200.computercraft.shared.peripheral.modem.wireless.WirelessNetwork;
import dan200.computercraft.shared.util.IDAssigner;
import dan200.computercraft.shared.wired.CapabilityWiredElement;
import dan200.computercraft.shared.wired.WiredNode;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumFacing;
import me.shedaniel.cloth.api.utils.v1.GameInstanceUtils;
import net.fabricmc.loader.api.FabricLoader;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.resource.ReloadableResourceManager;
import net.minecraft.server.MinecraftServer;
import net.minecraft.util.Identifier;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockReader;
import net.minecraft.util.math.Direction;
import net.minecraft.world.BlockView;
import net.minecraft.world.World;
import net.minecraftforge.common.util.LazyOptional;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import java.io.File;
import java.io.IOException;
import java.io.InputStream;
public final class ComputerCraftAPIImpl implements IComputerCraftAPI
{
public static final ComputerCraftAPIImpl INSTANCE = new ComputerCraftAPIImpl();
private String version;
private ComputerCraftAPIImpl()
{
}
public static InputStream getResourceFile( String domain, String subPath )
{
MinecraftServer server = GameInstanceUtils.getServer();
if( server != null )
{
ReloadableResourceManager manager = (ReloadableResourceManager) ((MinecraftServerAccess) server).getServerResourceManager().getResourceManager();
try
{
return manager.getResource( new Identifier( domain, subPath ) )
.getInputStream();
}
catch( IOException ignored )
{
return null;
}
}
return null;
}
@Nonnull
@Override
public String getInstalledVersion()
{
return "${version}";
if( version != null )
{
return version;
}
return version = FabricLoader.getInstance()
.getModContainer( ComputerCraft.MOD_ID )
.map( x -> x.getMetadata()
.getVersion()
.toString() )
.orElse( "unknown" );
}
@Override
@@ -72,7 +114,14 @@ public final class ComputerCraftAPIImpl implements IComputerCraftAPI
@Override
public IMount createResourceMount( @Nonnull String domain, @Nonnull String subPath )
{
return ComputerCraft.createResourceMount( domain, subPath );
MinecraftServer server = GameInstanceUtils.getServer();
if( server != null )
{
ReloadableResourceManager manager = (ReloadableResourceManager) ((MinecraftServerAccess) server).getServerResourceManager().getResourceManager();
ResourceMount mount = ResourceMount.get( domain, subPath, manager );
return mount.exists( "" ) ? mount : null;
}
return null;
}
@Override
@@ -94,7 +143,7 @@ public final class ComputerCraftAPIImpl implements IComputerCraftAPI
}
@Override
public int getBundledRedstoneOutput( @Nonnull World world, @Nonnull BlockPos pos, @Nonnull EnumFacing side )
public int getBundledRedstoneOutput( @Nonnull World world, @Nonnull BlockPos pos, @Nonnull Direction side )
{
return BundledRedstone.getDefaultOutput( world, pos, side );
}
@@ -111,6 +160,12 @@ public final class ComputerCraftAPIImpl implements IComputerCraftAPI
PocketUpgrades.register( upgrade );
}
@Override
public void registerGenericSource( @Nonnull GenericSource source )
{
GenericMethod.register( source );
}
@Nonnull
@Override
public IPacketNetwork getWirelessNetwork()
@@ -131,11 +186,19 @@ public final class ComputerCraftAPIImpl implements IComputerCraftAPI
return new WiredNode( element );
}
@Nonnull
@Nullable
@Override
public LazyOptional<IWiredElement> getWiredElementAt( @Nonnull IBlockReader world, @Nonnull BlockPos pos, @Nonnull EnumFacing side )
public IWiredElement getWiredElementAt( @Nonnull BlockView world, @Nonnull BlockPos pos, @Nonnull Direction side )
{
TileEntity tile = world.getTileEntity( pos );
return tile == null ? LazyOptional.empty() : tile.getCapability( CapabilityWiredElement.CAPABILITY, side );
BlockEntity tile = world.getBlockEntity( pos );
if( tile instanceof TileCable )
{
return ((TileCable) tile).getElement( side );
}
else if( tile instanceof TileWiredModemFull )
{
return ((TileWiredModemFull) tile).getElement();
}
return null;
}
}

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2019. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
@@ -8,6 +8,7 @@ package dan200.computercraft.api;
import dan200.computercraft.api.filesystem.IMount;
import dan200.computercraft.api.filesystem.IWritableMount;
import dan200.computercraft.api.lua.GenericSource;
import dan200.computercraft.api.lua.ILuaAPIFactory;
import dan200.computercraft.api.media.IMedia;
import dan200.computercraft.api.media.IMediaProvider;
@@ -20,22 +21,30 @@ import dan200.computercraft.api.peripheral.IPeripheralProvider;
import dan200.computercraft.api.pocket.IPocketUpgrade;
import dan200.computercraft.api.redstone.IBundledRedstoneProvider;
import dan200.computercraft.api.turtle.ITurtleUpgrade;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockReader;
import net.minecraft.util.math.Direction;
import net.minecraft.world.BlockView;
import net.minecraft.world.World;
import net.minecraftforge.common.util.LazyOptional;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
/**
* The static entry point to the ComputerCraft API.
* Members in this class must be called after mod_ComputerCraft has been initialised,
* but may be called before it is fully loaded.
*
* Members in this class must be called after mod_ComputerCraft has been initialised, but may be called before it is fully loaded.
*/
public final class ComputerCraftAPI
{
private static IComputerCraftAPI instance;
@Nonnull
@Deprecated
public static String getAPIVersion()
{
return getInstalledVersion();
}
@Nonnull
public static String getInstalledVersion()
{
@@ -43,9 +52,23 @@ public final class ComputerCraftAPI
}
@Nonnull
public static String getAPIVersion()
private static IComputerCraftAPI getInstance()
{
return "${version}";
if( instance != null )
{
return instance;
}
try
{
return instance = (IComputerCraftAPI) Class.forName( "dan200.computercraft.ComputerCraftAPIImpl" )
.getField( "INSTANCE" )
.get( null );
}
catch( ReflectiveOperationException e )
{
throw new IllegalStateException( "Cannot find ComputerCraft API", e );
}
}
/**
@@ -57,8 +80,7 @@ public final class ComputerCraftAPI
* @param parentSubPath The folder path within the save directory where the new directory should be created. eg: "computercraft/disk"
* @return The numerical value of the name of the new folder, or -1 if the folder could not be created for some reason.
*
* eg: if createUniqueNumberedSaveDir( world, "computer/disk" ) was called returns 42, then "computer/disk/42" is now
* available for writing.
* eg: if createUniqueNumberedSaveDir( world, "computer/disk" ) was called returns 42, then "computer/disk/42" is now available for writing.
* @see #createSaveDirMount(World, String, long)
*/
public static int createUniqueNumberedSaveDir( @Nonnull World world, @Nonnull String parentSubPath )
@@ -69,15 +91,15 @@ public final class ComputerCraftAPI
/**
* Creates a file system mount that maps to a subfolder of the save directory for a given world, and returns it.
*
* Use in conjunction with IComputerAccess.mount() or IComputerAccess.mountWritable() to mount a folder from the
* users save directory onto a computers file system.
* Use in conjunction with IComputerAccess.mount() or IComputerAccess.mountWritable() to mount a folder from the users save directory onto a computers
* file system.
*
* @param world The world for which the save dir can be found. This should be the server side world object.
* @param subPath The folder path within the save directory that the mount should map to. eg: "computer/disk/42".
* Use createUniqueNumberedSaveDir() to create a new numbered folder to use.
* @param subPath The folder path within the save directory that the mount should map to. eg: "computer/disk/42". Use createUniqueNumberedSaveDir()
* to create a new numbered folder to use.
* @param capacity The amount of data that can be stored in the directory before it fills up, in bytes.
* @return The mount, or null if it could be created for some reason. Use IComputerAccess.mount() or IComputerAccess.mountWritable()
* to mount this on a Computers' file system.
* @return The mount, or null if it could be created for some reason. Use IComputerAccess.mount() or IComputerAccess.mountWritable() to mount this on a
* Computers' file system.
* @see #createUniqueNumberedSaveDir(World, String)
* @see IComputerAccess#mount(String, IMount)
* @see IComputerAccess#mountWritable(String, IWritableMount)
@@ -93,11 +115,13 @@ public final class ComputerCraftAPI
/**
* Creates a file system mount to a resource folder, and returns it.
*
* Use in conjunction with {@link IComputerAccess#mount} or {@link IComputerAccess#mountWritable} to mount a
* resource folder onto a computer's file system.
* Use in conjunction with {@link IComputerAccess#mount} or {@link IComputerAccess#mountWritable} to mount a resource folder onto a computer's file
* system.
*
* The files in this mount will be a combination of files in all mod jar, and data packs that contain
* resources with the same domain and path.
* resources with the same domain and path. For instance, ComputerCraft's resources are stored in
* "/data/computercraft/lua/rom". We construct a mount for that with
* {@code createResourceMount("computercraft", "lua/rom")}.
*
* @param domain The domain under which to look for resources. eg: "mymod".
* @param subPath The subPath under which to look for resources. eg: "lua/myfiles".
@@ -112,31 +136,6 @@ public final class ComputerCraftAPI
return getInstance().createResourceMount( domain, subPath );
}
/**
* Creates a file system mount to a resource folder, and returns it.
*
* Use in conjunction with {@link IComputerAccess#mount} or {@link IComputerAccess#mountWritable} to mount a
* resource folder onto a computer's file system.
*
* The files in this mount will be a combination of files in all mod jar, and data packs that contain
* resources with the same domain and path.
*
* @param klass The mod class to which the files belong.
* @param domain The domain under which to look for resources. eg: "mymod".
* @param subPath The subPath under which to look for resources. eg: "lua/myfiles".
* @return The mount, or {@code null} if it could be created for some reason.
* @see IComputerAccess#mount(String, IMount)
* @see IComputerAccess#mountWritable(String, IWritableMount)
* @see IMount
* @deprecated Use {@link #createResourceMount(String, String)} instead.
*/
@Nullable
@Deprecated
public static IMount createResourceMount( Class<?> klass, @Nonnull String domain, @Nonnull String subPath )
{
return getInstance().createResourceMount( domain, subPath );
}
/**
* Registers a peripheral provider to convert blocks into {@link IPeripheral} implementations.
*
@@ -150,9 +149,19 @@ public final class ComputerCraftAPI
}
/**
* Registers a new turtle turtle for use in ComputerCraft. After calling this,
* users should be able to craft Turtles with your new turtle. It is recommended to call
* this during the load() method of your mod.
* Registers a method source for generic peripherals.
*
* @param source The method source to register.
* @see GenericSource
*/
public static void registerGenericSource( @Nonnull GenericSource source )
{
getInstance().registerGenericSource( source );
}
/**
* Registers a new turtle turtle for use in ComputerCraft. After calling this, users should be able to craft Turtles with your new turtle. It is
* recommended to call this during the load() method of your mod.
*
* @param upgrade The turtle upgrade to register.
* @see ITurtleUpgrade
@@ -179,17 +188,17 @@ public final class ComputerCraftAPI
* @param world The world this block is in.
* @param pos The position this block is at.
* @param side The side to extract the bundled redstone output from.
* @return If there is a block capable of emitting bundled redstone at the location, it's signal (0-65535) will be returned.
* If there is no block capable of emitting bundled redstone at the location, -1 will be returned.
* @return If there is a block capable of emitting bundled redstone at the location, it's signal (0-65535) will be returned. If there is no block
* capable of emitting bundled redstone at the location, -1 will be returned.
* @see IBundledRedstoneProvider
*/
public static int getBundledRedstoneOutput( @Nonnull World world, @Nonnull BlockPos pos, @Nonnull EnumFacing side )
public static int getBundledRedstoneOutput( @Nonnull World world, @Nonnull BlockPos pos, @Nonnull Direction side )
{
return getInstance().getBundledRedstoneOutput( world, pos, side );
}
/**
* Registers a media provider to provide {@link IMedia} implementations for Items
* Registers a media provider to provide {@link IMedia} implementations for Items.
*
* @param provider The media provider to register.
* @see IMediaProvider
@@ -220,7 +229,7 @@ public final class ComputerCraftAPI
}
/**
* Construct a new wired node for a given wired element
* Construct a new wired node for a given wired element.
*
* @param element The element to construct it for
* @return The element's node
@@ -233,7 +242,7 @@ public final class ComputerCraftAPI
}
/**
* Get the wired network element for a block in world
* Get the wired network element for a block in world.
*
* @param world The world the block exists in
* @param pos The position the block exists in
@@ -241,30 +250,12 @@ public final class ComputerCraftAPI
* @return The element's node
* @see IWiredElement#getNode()
*/
@Nonnull
public static LazyOptional<IWiredElement> getWiredElementAt( @Nonnull IBlockReader world, @Nonnull BlockPos pos, @Nonnull EnumFacing side )
@Nullable
public static IWiredElement getWiredElementAt( @Nonnull BlockView world, @Nonnull BlockPos pos, @Nonnull Direction side )
{
return getInstance().getWiredElementAt( world, pos, side );
}
private static IComputerCraftAPI instance;
@Nonnull
private static IComputerCraftAPI getInstance()
{
if( instance != null ) return instance;
try
{
return instance = (IComputerCraftAPI) Class.forName( "dan200.computercraft.ComputerCraftAPIImpl" )
.getField( "INSTANCE" ).get( null );
}
catch( ReflectiveOperationException e )
{
throw new IllegalStateException( "Cannot find ComputerCraft API", e );
}
}
public interface IComputerCraftAPI
{
@Nonnull
@@ -280,11 +271,13 @@ public final class ComputerCraftAPI
void registerPeripheralProvider( @Nonnull IPeripheralProvider provider );
void registerGenericSource( @Nonnull GenericSource source );
void registerTurtleUpgrade( @Nonnull ITurtleUpgrade upgrade );
void registerBundledRedstoneProvider( @Nonnull IBundledRedstoneProvider provider );
int getBundledRedstoneOutput( @Nonnull World world, @Nonnull BlockPos pos, @Nonnull EnumFacing side );
int getBundledRedstoneOutput( @Nonnull World world, @Nonnull BlockPos pos, @Nonnull Direction side );
void registerMediaProvider( @Nonnull IMediaProvider provider );
@@ -298,7 +291,7 @@ public final class ComputerCraftAPI
@Nonnull
IWiredNode createWiredNodeForElement( @Nonnull IWiredElement element );
@Nonnull
LazyOptional<IWiredElement> getWiredElementAt( @Nonnull IBlockReader world, @Nonnull BlockPos pos, @Nonnull EnumFacing side );
@Nullable
IWiredElement getWiredElementAt( @Nonnull BlockView world, @Nonnull BlockPos pos, @Nonnull Direction side );
}
}

View File

@@ -0,0 +1,86 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api;
import dan200.computercraft.api.pocket.IPocketUpgrade;
import dan200.computercraft.api.turtle.ITurtleUpgrade;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.util.Identifier;
import javax.annotation.Nonnull;
/**
* Common functionality between {@link ITurtleUpgrade} and {@link IPocketUpgrade}.
*/
public interface IUpgradeBase
{
/**
* Gets a unique identifier representing this type of turtle upgrade. eg: "computercraft:wireless_modem"
* or "my_mod:my_upgrade".
*
* You should use a unique resource domain to ensure this upgrade is uniquely identified.
* The upgrade will fail registration if an already used ID is specified.
*
* @return The unique ID for this upgrade.
*/
@Nonnull
Identifier getUpgradeID();
/**
* Return an unlocalised string to describe this type of computer in item names.
*
* Examples of built-in adjectives are "Wireless", "Mining" and "Crafty".
*
* @return The localisation key for this upgrade's adjective.
*/
@Nonnull
String getUnlocalisedAdjective();
/**
* Return an item stack representing the type of item that a computer must be crafted
* with to create a version which holds this upgrade. This item stack is also used
* to determine the upgrade given by {@code turtle.equipLeft()} or {@code pocket.equipBack()}
*
* This should be constant over a session (or at least a datapack reload). It is recommended
* that you cache the stack too, in order to prevent constructing it every time the method
* is called.
*
* @return The item stack to craft with, or {@link ItemStack#EMPTY} if it cannot be crafted.
*/
@Nonnull
ItemStack getCraftingItem();
/**
* Determine if an item is suitable for being used for this upgrade.
*
* When un-equipping an upgrade, we return {@link #getCraftingItem()} rather than
* the original stack. In order to prevent people losing items with enchantments (or
* repairing items with non-0 damage), we impose additional checks on the item.
*
* The default check requires that any non-capability NBT is exactly the same as the
* crafting item, but this may be relaxed for your upgrade.
*
* @param stack The stack to check. This is guaranteed to be non-empty and have the same item as
* {@link #getCraftingItem()}.
* @return If this stack may be used to equip this upgrade.
* @see net.minecraftforge.common.crafting.NBTIngredient#test(ItemStack) For the implementation of the default
* check.
*/
default boolean isItemSuitable( @Nonnull ItemStack stack )
{
ItemStack crafting = getCraftingItem();
// A more expanded form of ItemStack.areShareTagsEqual, but allowing an empty tag to be equal to a
// null one.
CompoundTag shareTag = stack.getTag();
CompoundTag craftingShareTag = crafting.getTag();
if( shareTag == craftingShareTag ) return true;
if( shareTag == null ) return craftingShareTag.isEmpty();
if( craftingShareTag == null ) return shareTag.isEmpty();
return shareTag.equals( craftingShareTag );
}
}

View File

@@ -0,0 +1,94 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.client;
import dan200.computercraft.fabric.mixin.AffineTransformationAccess;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.render.model.BakedModel;
import net.minecraft.client.render.model.BakedModelManager;
import net.minecraft.client.util.ModelIdentifier;
import net.minecraft.client.util.math.AffineTransformation;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.item.ItemStack;
import javax.annotation.Nonnull;
import java.util.Objects;
/**
* A model to render, combined with a transformation matrix to apply.
*/
@Environment( EnvType.CLIENT )
public final class TransformedModel
{
private final BakedModel model;
private final AffineTransformation matrix;
public TransformedModel( @Nonnull BakedModel model, @Nonnull AffineTransformation matrix )
{
this.model = Objects.requireNonNull( model );
this.matrix = Objects.requireNonNull( matrix );
}
public TransformedModel( @Nonnull BakedModel model )
{
this.model = Objects.requireNonNull( model );
matrix = AffineTransformation.identity();
}
public static TransformedModel of( @Nonnull ModelIdentifier location )
{
BakedModelManager modelManager = MinecraftClient.getInstance()
.getBakedModelManager();
return new TransformedModel( modelManager.getModel( location ) );
}
public static TransformedModel of( @Nonnull ItemStack item, @Nonnull AffineTransformation transform )
{
BakedModel model = MinecraftClient.getInstance()
.getItemRenderer()
.getModels()
.getModel( item );
return new TransformedModel( model, transform );
}
@Nonnull
public BakedModel getModel()
{
return model;
}
@Nonnull
public AffineTransformation getMatrix()
{
return matrix;
}
public void push( MatrixStack matrixStack )
{
matrixStack.push();
AffineTransformationAccess access = (AffineTransformationAccess) (Object) matrix;
if( access.getTranslation() != null )
{
matrixStack.translate( access.getTranslation().getX(), access.getTranslation().getY(), access.getTranslation().getZ() );
}
matrixStack.multiply( matrix.getRotation2() );
if( access.getScale() != null )
{
matrixStack.scale( access.getScale().getX(), access.getScale().getY(), access.getScale().getZ() );
}
if( access.getRotation1() != null )
{
matrixStack.multiply( access.getRotation1() );
}
}
}

View File

@@ -0,0 +1,82 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.filesystem;
import java.nio.file.attribute.BasicFileAttributes;
import java.nio.file.attribute.FileTime;
import java.time.Instant;
/**
* A simple version of {@link BasicFileAttributes}, which provides what information a {@link IMount} already exposes.
*/
final class FileAttributes implements BasicFileAttributes
{
private static final FileTime EPOCH = FileTime.from( Instant.EPOCH );
private final boolean isDirectory;
private final long size;
FileAttributes( boolean isDirectory, long size )
{
this.isDirectory = isDirectory;
this.size = size;
}
@Override
public FileTime lastModifiedTime()
{
return EPOCH;
}
@Override
public FileTime lastAccessTime()
{
return EPOCH;
}
@Override
public FileTime creationTime()
{
return EPOCH;
}
@Override
public boolean isRegularFile()
{
return !isDirectory;
}
@Override
public boolean isDirectory()
{
return isDirectory;
}
@Override
public boolean isSymbolicLink()
{
return false;
}
@Override
public boolean isOther()
{
return false;
}
@Override
public long size()
{
return size;
}
@Override
public Object fileKey()
{
return null;
}
}

View File

@@ -0,0 +1,42 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.filesystem;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import java.io.IOException;
import java.util.Objects;
/**
* An {@link IOException} which occurred on a specific file.
*
* This may be thrown from a {@link IMount} or {@link IWritableMount} to give more information about a failure.
*/
public class FileOperationException extends IOException
{
private static final long serialVersionUID = -8809108200853029849L;
private final String filename;
public FileOperationException( @Nullable String filename, @Nonnull String message )
{
super( Objects.requireNonNull( message, "message cannot be null" ) );
this.filename = filename;
}
public FileOperationException( @Nonnull String message )
{
super( Objects.requireNonNull( message, "message cannot be null" ) );
filename = null;
}
@Nullable
public String getFilename()
{
return filename;
}
}

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2019. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2019. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
@@ -12,26 +12,60 @@ import net.minecraft.world.World;
import javax.annotation.Nonnull;
import java.io.IOException;
import java.io.InputStream;
import java.nio.channels.Channels;
import java.nio.channels.ReadableByteChannel;
import java.nio.file.attribute.BasicFileAttributes;
import java.util.List;
/**
* Represents a read only part of a virtual filesystem that can be mounted onto a computer using
* {@link IComputerAccess#mount(String, IMount)}
* Represents a read only part of a virtual filesystem that can be mounted onto a computer using {@link IComputerAccess#mount(String, IMount)}.
*
* Ready made implementations of this interface can be created using
* {@link ComputerCraftAPI#createSaveDirMount(World, String, long)} or
* {@link ComputerCraftAPI#createResourceMount(Class, String, String)}, or you're free to implement it yourselves!
* Ready made implementations of this interface can be created using {@link ComputerCraftAPI#createSaveDirMount(World, String, long)} or {@link
* ComputerCraftAPI#createResourceMount(String, String)}, or you're free to implement it yourselves!
*
* @see ComputerCraftAPI#createSaveDirMount(World, String, long)
* @see ComputerCraftAPI#createResourceMount(Class, String, String)
* @see ComputerCraftAPI#createResourceMount(String, String)
* @see IComputerAccess#mount(String, IMount)
* @see IWritableMount
*/
public interface IMount
{
/**
* Returns the file names of all the files in a directory.
*
* @param path A file path in normalised format, relative to the mount location. ie: "programs/myprograms".
* @param contents A list of strings. Add all the file names to this list.
* @throws IOException If the file was not a directory, or could not be listed.
*/
void list( @Nonnull String path, @Nonnull List<String> contents ) throws IOException;
/**
* Opens a file with a given path, and returns an {@link ReadableByteChannel} representing its contents.
*
* @param path A file path in normalised format, relative to the mount location. ie: "programs/myprogram".
* @return A channel representing the contents of the file. If the channel implements {@link java.nio.channels.SeekableByteChannel}, one will be able to
* seek to arbitrary positions when using binary mode.
* @throws IOException If the file does not exist, or could not be opened.
*/
@Nonnull
ReadableByteChannel openForRead( @Nonnull String path ) throws IOException;
/**
* Get attributes about the given file.
*
* @param path The path to query.
* @return File attributes for the given file.
* @throws IOException If the file does not exist, or attributes could not be fetched.
*/
@Nonnull
default BasicFileAttributes getAttributes( @Nonnull String path ) throws IOException
{
if( !exists( path ) )
{
throw new FileOperationException( path, "No such file" );
}
return new FileAttributes( isDirectory( path ), getSize( path ) );
}
/**
* Returns whether a file with a given path exists or not.
*
@@ -51,48 +85,11 @@ public interface IMount
boolean isDirectory( @Nonnull String path ) throws IOException;
/**
* Returns the file names of all the files in a directory.
*
* @param path A file path in normalised format, relative to the mount location. ie: "programs/myprograms".
* @param contents A list of strings. Add all the file names to this list.
* @throws IOException If the file was not a directory, or could not be listed.
*/
void list( @Nonnull String path, @Nonnull List<String> contents ) throws IOException;
/**
* Returns the size of a file with a given path, in bytes
* Returns the size of a file with a given path, in bytes.
*
* @param path A file path in normalised format, relative to the mount location. ie: "programs/myprogram".
* @return The size of the file, in bytes.
* @throws IOException If the file does not exist, or its size could not be determined.
*/
long getSize( @Nonnull String path ) throws IOException;
/**
* Opens a file with a given path, and returns an {@link InputStream} representing its contents.
*
* @param path A file path in normalised format, relative to the mount location. ie: "programs/myprogram".
* @return A stream representing the contents of the file.
* @throws IOException If the file does not exist, or could not be opened.
* @deprecated Use {@link #openChannelForRead(String)} instead
*/
@Nonnull
@Deprecated
InputStream openForRead( @Nonnull String path ) throws IOException;
/**
* Opens a file with a given path, and returns an {@link ReadableByteChannel} representing its contents.
*
* @param path A file path in normalised format, relative to the mount location. ie: "programs/myprogram".
* @return A channel representing the contents of the file. If the channel implements
* {@link java.nio.channels.SeekableByteChannel}, one will be able to seek to arbitrary positions when using binary
* mode.
* @throws IOException If the file does not exist, or could not be opened.
*/
@Nonnull
@SuppressWarnings( "deprecation" )
default ReadableByteChannel openChannelForRead( @Nonnull String path ) throws IOException
{
return Channels.newChannel( openForRead( path ) );
}
}

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2019. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
@@ -13,15 +13,15 @@ import net.minecraft.world.World;
import javax.annotation.Nonnull;
import java.io.IOException;
import java.io.OutputStream;
import java.nio.channels.Channels;
import java.nio.channels.WritableByteChannel;
import java.util.OptionalLong;
/**
* Represents a part of a virtual filesystem that can be mounted onto a computer using {@link IComputerAccess#mount(String, IMount)}
* or {@link IComputerAccess#mountWritable(String, IWritableMount)}, that can also be written to.
* Represents a part of a virtual filesystem that can be mounted onto a computer using {@link IComputerAccess#mount(String, IMount)} or {@link
* IComputerAccess#mountWritable(String, IWritableMount)}, that can also be written to.
*
* Ready made implementations of this interface can be created using
* {@link ComputerCraftAPI#createSaveDirMount(World, String, long)}, or you're free to implement it yourselves!
* Ready made implementations of this interface can be created using {@link ComputerCraftAPI#createSaveDirMount(World, String, long)}, or you're free to
* implement it yourselves!
*
* @see ComputerCraftAPI#createSaveDirMount(World, String, long)
* @see IComputerAccess#mount(String, IMount)
@@ -50,62 +50,41 @@ public interface IWritableMount extends IMount
* Opens a file with a given path, and returns an {@link OutputStream} for writing to it.
*
* @param path A file path in normalised format, relative to the mount location. ie: "programs/myprogram".
* @return A stream for writing to
* @throws IOException If the file could not be opened for writing.
* @deprecated Use {@link #openChannelForWrite(String)} instead.
*/
@Nonnull
@Deprecated
OutputStream openForWrite( @Nonnull String path ) throws IOException;
/**
* Opens a file with a given path, and returns an {@link OutputStream} for writing to it.
*
* @param path A file path in normalised format, relative to the mount location. ie: "programs/myprogram".
* @return A stream for writing to. If the channel implements {@link java.nio.channels.SeekableByteChannel}, one
* will be able to seek to arbitrary positions when using binary mode.
* @return A stream for writing to. If the channel implements {@link java.nio.channels.SeekableByteChannel}, one will be able to seek to arbitrary
* positions when using binary mode.
* @throws IOException If the file could not be opened for writing.
*/
@Nonnull
@SuppressWarnings( "deprecation" )
default WritableByteChannel openChannelForWrite( @Nonnull String path ) throws IOException
{
return Channels.newChannel( openForWrite( path ) );
}
WritableByteChannel openForWrite( @Nonnull String path ) throws IOException;
/**
* Opens a file with a given path, and returns an {@link OutputStream} for appending to it.
*
* @param path A file path in normalised format, relative to the mount location. ie: "programs/myprogram".
* @return A stream for writing to.
* @throws IOException If the file could not be opened for writing.
* @deprecated Use {@link #openChannelForAppend(String)} instead.
*/
@Nonnull
@Deprecated
OutputStream openForAppend( @Nonnull String path ) throws IOException;
/**
* Opens a file with a given path, and returns an {@link OutputStream} for appending to it.
*
* @param path A file path in normalised format, relative to the mount location. ie: "programs/myprogram".
* @return A stream for writing to. If the channel implements {@link java.nio.channels.SeekableByteChannel}, one
* will be able to seek to arbitrary positions when using binary mode.
* @return A stream for writing to. If the channel implements {@link java.nio.channels.SeekableByteChannel}, one will be able to seek to arbitrary
* positions when using binary mode.
* @throws IOException If the file could not be opened for writing.
*/
@Nonnull
@SuppressWarnings( "deprecation" )
default WritableByteChannel openChannelForAppend( @Nonnull String path ) throws IOException
{
return Channels.newChannel( openForAppend( path ) );
}
WritableByteChannel openForAppend( @Nonnull String path ) throws IOException;
/**
* Get the amount of free space on the mount, in bytes. You should decrease this value as the user writes to the
* mount, and write operations should fail once it reaches zero.
* Get the amount of free space on the mount, in bytes. You should decrease this value as the user writes to the mount, and write operations should fail
* once it reaches zero.
*
* @return The amount of free space, in bytes.
* @throws IOException If the remaining space could not be computed.
*/
long getRemainingSpace() throws IOException;
/**
* Get the capacity of this mount. This should be equal to the size of all files/directories on this mount, minus the {@link #getRemainingSpace()}.
*
* @return The capacity of this mount, in bytes.
*/
@Nonnull
default OptionalLong getCapacity()
{
return OptionalLong.empty();
}
}

View File

@@ -0,0 +1,58 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.lua;
import dan200.computercraft.api.ComputerCraftAPI;
import dan200.computercraft.api.peripheral.IPeripheral;
import dan200.computercraft.api.peripheral.IPeripheralProvider;
import dan200.computercraft.core.asm.LuaMethod;
import net.minecraft.util.Identifier;
import javax.annotation.Nonnull;
/**
* A generic source of {@link LuaMethod} functions.
*
* Unlike normal objects ({@link IDynamicLuaObject} or {@link IPeripheral}), methods do not target this object but
* instead are defined as {@code static} and accept their target as the first parameter. This allows you to inject
* methods onto objects you do not own, as well as declaring methods for a specific "trait" (for instance, a
* {@link Capability}).
*
* Currently the "generic peripheral" system is incompatible with normal peripherals. Normal {@link IPeripheralProvider}
* or {@link IPeripheral} implementations take priority. Tile entities which use this system are given a peripheral name
* determined by their id, rather than any peripheral provider. This will hopefully change in the future, once a suitable
* design has been established.
*
* For example, the main CC: Tweaked mod defines a generic source for inventories, which works on {@link IItemHandler}s:
*
* <pre>{@code
* public class InventoryMethods implements GenericSource {
* \@LuaFunction( mainThread = true )
* public static int size(IItemHandler inventory) {
* return inventory.getSlots();
* }
*
* // ...
* }
* }</pre>
*
* @see ComputerCraftAPI#registerGenericSource(GenericSource)
* @see ComputerCraftAPI#registerGenericCapability(Capability) New capabilities (those not built into Forge) must be
* explicitly given to the generic peripheral system, as there is no way to enumerate all capabilities.
*/
public interface GenericSource
{
/**
* A unique identifier for this generic source.
*
* This is currently unused, but may be used in the future to allow disabling specific sources. It is recommended
* to return an identifier using your mod's ID.
*
* @return This source's identifier.
*/
@Nonnull
Identifier id();
}

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@@ -0,0 +1,461 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.lua;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import java.nio.ByteBuffer;
import java.util.Map;
import java.util.Optional;
import static dan200.computercraft.api.lua.LuaValues.checkFinite;
/**
* The arguments passed to a function.
*/
public interface IArguments
{
/**
* Drop a number of arguments. The returned arguments instance will access arguments at position {@code i + count}, rather than {@code i}. However,
* errors will still use the given argument index.
*
* @param count The number of arguments to drop.
* @return The new {@link IArguments} instance.
*/
IArguments drop( int count );
default Object[] getAll()
{
Object[] result = new Object[count()];
for( int i = 0; i < result.length; i++ )
{
result[i] = get( i );
}
return result;
}
/**
* Get the number of arguments passed to this function.
*
* @return The number of passed arguments.
*/
int count();
/**
* Get the argument at the specific index. The returned value must obey the following conversion rules:
*
* <ul>
* <li>Lua values of type "string" will be represented by a {@link String}.</li>
* <li>Lua values of type "number" will be represented by a {@link Number}.</li>
* <li>Lua values of type "boolean" will be represented by a {@link Boolean}.</li>
* <li>Lua values of type "table" will be represented by a {@link Map}.</li>
* <li>Lua values of any other type will be represented by a {@code null} value.</li>
* </ul>
*
* @param index The argument number.
* @return The argument's value, or {@code null} if not present.
*/
@Nullable
Object get( int index );
/**
* Get an argument as an integer.
*
* @param index The argument number.
* @return The argument's value.
* @throws LuaException If the value is not an integer.
*/
default int getInt( int index ) throws LuaException
{
return (int) getLong( index );
}
/**
* Get an argument as a long.
*
* @param index The argument number.
* @return The argument's value.
* @throws LuaException If the value is not a long.
*/
default long getLong( int index ) throws LuaException
{
Object value = get( index );
if( !(value instanceof Number) )
{
throw LuaValues.badArgumentOf( index, "number", value );
}
return LuaValues.checkFiniteNum( index, (Number) value )
.longValue();
}
/**
* Get an argument as a finite number (not infinite or NaN).
*
* @param index The argument number.
* @return The argument's value.
* @throws LuaException If the value is not finite.
*/
default double getFiniteDouble( int index ) throws LuaException
{
return checkFinite( index, getDouble( index ) );
}
/**
* Get an argument as a double.
*
* @param index The argument number.
* @return The argument's value.
* @throws LuaException If the value is not a number.
* @see #getFiniteDouble(int) if you require this to be finite (i.e. not infinite or NaN).
*/
default double getDouble( int index ) throws LuaException
{
Object value = get( index );
if( !(value instanceof Number) )
{
throw LuaValues.badArgumentOf( index, "number", value );
}
return ((Number) value).doubleValue();
}
/**
* Get an argument as a boolean.
*
* @param index The argument number.
* @return The argument's value.
* @throws LuaException If the value is not a boolean.
*/
default boolean getBoolean( int index ) throws LuaException
{
Object value = get( index );
if( !(value instanceof Boolean) )
{
throw LuaValues.badArgumentOf( index, "boolean", value );
}
return (Boolean) value;
}
/**
* Get a string argument as a byte array.
*
* @param index The argument number.
* @return The argument's value. This is a <em>read only</em> buffer.
* @throws LuaException If the value is not a string.
*/
@Nonnull
default ByteBuffer getBytes( int index ) throws LuaException
{
return LuaValues.encode( getString( index ) );
}
/**
* Get an argument as a string.
*
* @param index The argument number.
* @return The argument's value.
* @throws LuaException If the value is not a string.
*/
@Nonnull
default String getString( int index ) throws LuaException
{
Object value = get( index );
if( !(value instanceof String) )
{
throw LuaValues.badArgumentOf( index, "string", value );
}
return (String) value;
}
/**
* Get a string argument as an enum value.
*
* @param index The argument number.
* @param klass The type of enum to parse.
* @param <T> The type of enum to parse.
* @return The argument's value.
* @throws LuaException If the value is not a string or not a valid option for this enum.
*/
@Nonnull
default <T extends Enum<T>> T getEnum( int index, Class<T> klass ) throws LuaException
{
return LuaValues.checkEnum( index, klass, getString( index ) );
}
/**
* Get an argument as a table.
*
* @param index The argument number.
* @return The argument's value.
* @throws LuaException If the value is not a table.
*/
@Nonnull
default Map<?, ?> getTable( int index ) throws LuaException
{
Object value = get( index );
if( !(value instanceof Map) )
{
throw LuaValues.badArgumentOf( index, "table", value );
}
return (Map<?, ?>) value;
}
/**
* Get a string argument as a byte array.
*
* @param index The argument number.
* @return The argument's value, or {@link Optional#empty()} if not present. This is a <em>read only</em> buffer.
* @throws LuaException If the value is not a string.
*/
default Optional<ByteBuffer> optBytes( int index ) throws LuaException
{
return optString( index ).map( LuaValues::encode );
}
/**
* Get an argument as a string.
*
* @param index The argument number.
* @return The argument's value, or {@link Optional#empty()} if not present.
* @throws LuaException If the value is not a string.
*/
default Optional<String> optString( int index ) throws LuaException
{
Object value = get( index );
if( value == null )
{
return Optional.empty();
}
if( !(value instanceof String) )
{
throw LuaValues.badArgumentOf( index, "string", value );
}
return Optional.of( (String) value );
}
/**
* Get a string argument as an enum value.
*
* @param index The argument number.
* @param klass The type of enum to parse.
* @param <T> The type of enum to parse.
* @return The argument's value.
* @throws LuaException If the value is not a string or not a valid option for this enum.
*/
@Nonnull
default <T extends Enum<T>> Optional<T> optEnum( int index, Class<T> klass ) throws LuaException
{
Optional<String> str = optString( index );
return str.isPresent() ? Optional.of( LuaValues.checkEnum( index, klass, str.get() ) ) : Optional.empty();
}
/**
* Get an argument as a double.
*
* @param index The argument number.
* @param def The default value, if this argument is not given.
* @return The argument's value, or {@code def} if none was provided.
* @throws LuaException If the value is not a number.
*/
default double optDouble( int index, double def ) throws LuaException
{
return optDouble( index ).orElse( def );
}
/**
* Get an argument as a double.
*
* @param index The argument number.
* @return The argument's value, or {@link Optional#empty()} if not present.
* @throws LuaException If the value is not a number.
*/
@Nonnull
default Optional<Double> optDouble( int index ) throws LuaException
{
Object value = get( index );
if( value == null )
{
return Optional.empty();
}
if( !(value instanceof Number) )
{
throw LuaValues.badArgumentOf( index, "number", value );
}
return Optional.of( ((Number) value).doubleValue() );
}
/**
* Get an argument as an int.
*
* @param index The argument number.
* @param def The default value, if this argument is not given.
* @return The argument's value, or {@code def} if none was provided.
* @throws LuaException If the value is not a number.
*/
default int optInt( int index, int def ) throws LuaException
{
return optInt( index ).orElse( def );
}
/**
* Get an argument as an int.
*
* @param index The argument number.
* @return The argument's value, or {@link Optional#empty()} if not present.
* @throws LuaException If the value is not a number.
*/
@Nonnull
default Optional<Integer> optInt( int index ) throws LuaException
{
return optLong( index ).map( Long::intValue );
}
/**
* Get an argument as a long.
*
* @param index The argument number.
* @return The argument's value, or {@link Optional#empty()} if not present.
* @throws LuaException If the value is not a number.
*/
default Optional<Long> optLong( int index ) throws LuaException
{
Object value = get( index );
if( value == null )
{
return Optional.empty();
}
if( !(value instanceof Number) )
{
throw LuaValues.badArgumentOf( index, "number", value );
}
return Optional.of( LuaValues.checkFiniteNum( index, (Number) value )
.longValue() );
}
/**
* Get an argument as a long.
*
* @param index The argument number.
* @param def The default value, if this argument is not given.
* @return The argument's value, or {@code def} if none was provided.
* @throws LuaException If the value is not a number.
*/
default long optLong( int index, long def ) throws LuaException
{
return optLong( index ).orElse( def );
}
/**
* Get an argument as a finite number (not infinite or NaN).
*
* @param index The argument number.
* @param def The default value, if this argument is not given.
* @return The argument's value, or {@code def} if none was provided.
* @throws LuaException If the value is not finite.
*/
default double optFiniteDouble( int index, double def ) throws LuaException
{
return optFiniteDouble( index ).orElse( def );
}
/**
* Get an argument as a finite number (not infinite or NaN).
*
* @param index The argument number.
* @return The argument's value, or {@link Optional#empty()} if not present.
* @throws LuaException If the value is not finite.
*/
default Optional<Double> optFiniteDouble( int index ) throws LuaException
{
Optional<Double> value = optDouble( index );
if( value.isPresent() )
{
LuaValues.checkFiniteNum( index, value.get() );
}
return value;
}
/**
* Get an argument as a boolean.
*
* @param index The argument number.
* @param def The default value, if this argument is not given.
* @return The argument's value, or {@code def} if none was provided.
* @throws LuaException If the value is not a boolean.
*/
default boolean optBoolean( int index, boolean def ) throws LuaException
{
return optBoolean( index ).orElse( def );
}
/**
* Get an argument as a boolean.
*
* @param index The argument number.
* @return The argument's value, or {@link Optional#empty()} if not present.
* @throws LuaException If the value is not a boolean.
*/
default Optional<Boolean> optBoolean( int index ) throws LuaException
{
Object value = get( index );
if( value == null )
{
return Optional.empty();
}
if( !(value instanceof Boolean) )
{
throw LuaValues.badArgumentOf( index, "boolean", value );
}
return Optional.of( (Boolean) value );
}
/**
* Get an argument as a string.
*
* @param index The argument number.
* @param def The default value, if this argument is not given.
* @return The argument's value, or {@code def} if none was provided.
* @throws LuaException If the value is not a string.
*/
default String optString( int index, String def ) throws LuaException
{
return optString( index ).orElse( def );
}
/**
* Get an argument as a table.
*
* @param index The argument number.
* @param def The default value, if this argument is not given.
* @return The argument's value, or {@code def} if none was provided.
* @throws LuaException If the value is not a table.
*/
default Map<?, ?> optTable( int index, Map<Object, Object> def ) throws LuaException
{
return optTable( index ).orElse( def );
}
/**
* Get an argument as a table.
*
* @param index The argument number.
* @return The argument's value, or {@link Optional#empty()} if not present.
* @throws LuaException If the value is not a table.
*/
default Optional<Map<?, ?>> optTable( int index ) throws LuaException
{
Object value = get( index );
if( value == null )
{
return Optional.empty();
}
if( !(value instanceof Map) )
{
throw LuaValues.badArgumentOf( index, "map", value );
}
return Optional.of( (Map<?, ?>) value );
}
}

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2019. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
@@ -12,8 +12,7 @@ import dan200.computercraft.api.peripheral.IComputerAccess;
import javax.annotation.Nullable;
/**
* An interface passed to {@link ILuaAPIFactory} in order to provide additional information
* about a computer.
* An interface passed to {@link ILuaAPIFactory} in order to provide additional information about a computer.
*/
public interface IComputerSystem extends IComputerAccess
{
@@ -26,7 +25,7 @@ public interface IComputerSystem extends IComputerAccess
IFileSystem getFileSystem();
/**
* Get the label for this computer
* Get the label for this computer.
*
* @return This computer's label, or {@code null} if it is not set.
*/

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@@ -0,0 +1,41 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.lua;
import dan200.computercraft.api.peripheral.IDynamicPeripheral;
import javax.annotation.Nonnull;
/**
* An interface for representing custom objects returned by peripherals or other Lua objects.
*
* Generally, one does not need to implement this type - it is sufficient to return an object with some methods annotated with {@link LuaFunction}. {@link
* IDynamicLuaObject} is useful when you wish your available methods to change at runtime.
*/
public interface IDynamicLuaObject
{
/**
* Get the names of the methods that this object implements. This should not change over the course of the object's lifetime.
*
* @return The method names this object provides.
* @see IDynamicPeripheral#getMethodNames()
*/
@Nonnull
String[] getMethodNames();
/**
* Called when a user calls one of the methods that this object implements.
*
* @param context The context of the currently running lua thread. This can be used to wait for events or otherwise yield.
* @param method An integer identifying which method index from {@link #getMethodNames()} the computer wishes to call.
* @param arguments The arguments for this method.
* @return The result of this function. Either an immediate value ({@link MethodResult#of(Object...)} or an instruction to yield.
* @throws LuaException If the function threw an exception.
*/
@Nonnull
MethodResult callMethod( @Nonnull ILuaContext context, int method, @Nonnull IArguments arguments ) throws LuaException;
}

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2019. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
@@ -9,15 +9,16 @@ package dan200.computercraft.api.lua;
import dan200.computercraft.api.ComputerCraftAPI;
/**
* Represents a {@link ILuaObject} which is stored as a global variable on computer startup.
* Represents a Lua object which is stored as a global variable on computer startup. This must either provide {@link LuaFunction} annotated functions or
* implement {@link IDynamicLuaObject}.
*
* Before implementing this interface, consider alternative methods of providing methods. It is generally preferred
* to use peripherals to provide functionality to users.
* Before implementing this interface, consider alternative methods of providing methods. It is generally preferred to use peripherals to provide
* functionality to users.
*
* @see ILuaAPIFactory
* @see ComputerCraftAPI#registerAPIFactory(ILuaAPIFactory)
*/
public interface ILuaAPI extends ILuaObject
public interface ILuaAPI
{
/**
* Get the globals this API will be assigned to. This will override any other global, so you should

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2019. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/

View File

@@ -0,0 +1,27 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.lua;
import javax.annotation.Nonnull;
/**
* A continuation which is called when this coroutine is resumed.
*
* @see MethodResult#yield(Object[], ILuaCallback)
*/
public interface ILuaCallback
{
/**
* Resume this coroutine.
*
* @param args The result of resuming this coroutine. These will have the same form as described in {@link LuaFunction}.
* @return The result of this continuation. Either the result to return to the callee, or another yield.
* @throws LuaException On an error.
*/
@Nonnull
MethodResult resume( Object[] args ) throws LuaException;
}

View File

@@ -1,105 +1,30 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2019. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.lua;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
/**
* An interface passed to peripherals and {@link ILuaObject}s by computers or turtles, providing methods
* that allow the peripheral call to wait for events before returning, just like in lua. This is very useful if you need
* to signal work to be performed on the main thread, and don't want to return until the work has been completed.
* An interface passed to peripherals and {@link IDynamicLuaObject}s by computers or turtles, providing methods that allow the peripheral call to interface
* with the computer.
*/
public interface ILuaContext
{
/**
* Wait for an event to occur on the computer, suspending the thread until it arises. This method is exactly
* equivalent to {@code os.pullEvent()} in lua.
* Queue a task to be executed on the main server thread at the beginning of next tick, but do not wait for it to complete. This should be used when you
* need to interact with the world in a thread-safe manner but do not care about the result or you wish to run asynchronously.
*
* @param filter A specific event to wait for, or null to wait for any event.
* @return An object array containing the name of the event that occurred, and any event parameters.
* @throws LuaException If the user presses CTRL+T to terminate the current program while pullEvent() is
* waiting for an event, a "Terminated" exception will be thrown here.
*
* Do not attempt to catch this exception. You should use {@link #pullEventRaw(String)}
* should you wish to disable termination.
* @throws InterruptedException If the user shuts down or reboots the computer while pullEvent() is waiting for an
* event, InterruptedException will be thrown. This exception must not be caught or
* intercepted, or the computer will leak memory and end up in a broken state.
*/
@Nonnull
default Object[] pullEvent( @Nullable String filter ) throws LuaException, InterruptedException
{
Object[] results = pullEventRaw( filter );
if( results.length >= 1 && results[0].equals( "terminate" ) ) throw new LuaException( "Terminated", 0 );
return results;
}
/**
* The same as {@link #pullEvent(String)}, except "terminated" events are ignored. Only use this if you want to
* prevent program termination, which is not recommended. This method is exactly equivalent to
* {@code os.pullEventRaw()} in lua.
*
* @param filter A specific event to wait for, or null to wait for any event.
* @return An object array containing the name of the event that occurred, and any event parameters.
* @throws InterruptedException If the user shuts down or reboots the computer while pullEventRaw() is waiting for
* an event, InterruptedException will be thrown. This exception must not be caught or
* intercepted, or the computer will leak memory and end up in a broken state.
* @see #pullEvent(String)
*/
@Nonnull
default Object[] pullEventRaw( @Nullable String filter ) throws InterruptedException
{
return yield( new Object[] { filter } );
}
/**
* Yield the current coroutine with some arguments until it is resumed. This method is exactly equivalent to
* {@code coroutine.yield()} in lua. Use {@code pullEvent()} if you wish to wait for events.
*
* @param arguments An object array containing the arguments to pass to coroutine.yield()
* @return An object array containing the return values from coroutine.yield()
* @throws InterruptedException If the user shuts down or reboots the computer the coroutine is suspended,
* InterruptedException will be thrown. This exception must not be caught or
* intercepted, or the computer will leak memory and end up in a broken state.
* @see #pullEvent(String)
*/
@Nonnull
Object[] yield( @Nullable Object[] arguments ) throws InterruptedException;
/**
* Queue a task to be executed on the main server thread at the beginning of next tick, waiting for it to complete.
* This should be used when you need to interact with the world in a thread-safe manner.
*
* Note that the return values of your task are handled as events, meaning more complex objects such as maps or
* {@link ILuaObject} will not preserve their identities.
*
* @param task The task to execute on the main thread.
* @return The objects returned by {@code task}.
* @throws LuaException If the task could not be queued, or if the task threw an exception.
* @throws InterruptedException If the user shuts down or reboots the computer the coroutine is suspended,
* InterruptedException will be thrown. This exception must not be caught or
* intercepted, or the computer will leak memory and end up in a broken state.
*/
@Nullable
Object[] executeMainThreadTask( @Nonnull ILuaTask task ) throws LuaException, InterruptedException;
/**
* Queue a task to be executed on the main server thread at the beginning of next tick, but do not wait for it to
* complete. This should be used when you need to interact with the world in a thread-safe manner but do not care
* about the result or you wish to run asynchronously.
*
* When the task has finished, it will enqueue a {@code task_completed} event, which takes the task id, a success
* value and the return values, or an error message if it failed. If you need to wait on this event, it may be
* better to use {@link #executeMainThreadTask(ILuaTask)}.
* When the task has finished, it will enqueue a {@code task_completed} event, which takes the task id, a success value and the return values, or an
* error message if it failed.
*
* @param task The task to execute on the main thread.
* @return The "id" of the task. This will be the first argument to the {@code task_completed} event.
* @throws LuaException If the task could not be queued.
* @see LuaFunction#mainThread() To run functions on the main thread and return their results synchronously.
*/
long issueMainThreadTask( @Nonnull ILuaTask task ) throws LuaException;
}

View File

@@ -0,0 +1,30 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.lua;
import javax.annotation.Nonnull;
/**
* A function, which can be called from Lua. If you need to return a table of functions, it is recommended to use an object with {@link LuaFunction}
* methods, or implement {@link IDynamicLuaObject}.
*
* @see MethodResult#of(Object)
*/
@FunctionalInterface
public interface ILuaFunction
{
/**
* Call this function with a series of arguments. Note, this will <em>always</em> be called on the computer thread, and so its implementation must be
* thread-safe.
*
* @param arguments The arguments for this function
* @return The result of calling this function.
* @throws LuaException Upon Lua errors.
*/
@Nonnull
MethodResult call( @Nonnull IArguments arguments ) throws LuaException;
}

View File

@@ -1,56 +1,18 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2019. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.lua;
import dan200.computercraft.api.peripheral.IComputerAccess;
import dan200.computercraft.api.peripheral.IPeripheral;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
/**
* An interface for representing custom objects returned by {@link IPeripheral#callMethod(IComputerAccess, ILuaContext, int, Object[])}
* calls.
*
* Return objects implementing this interface to expose objects with methods to lua.
*/
public interface ILuaObject
{
/**
* Get the names of the methods that this object implements. This works the same as {@link IPeripheral#getMethodNames()}.
* See that method for detailed documentation.
*
* @return The method names this object provides.
* @see IPeripheral#getMethodNames()
*/
@Nonnull
String[] getMethodNames();
/**
* Called when a user calls one of the methods that this object implements. This works the same as
* {@link IPeripheral#callMethod(IComputerAccess, ILuaContext, int, Object[])}}. See that method for detailed
* documentation.
*
* @param context The context of the currently running lua thread. This can be used to wait for events
* or otherwise yield.
* @param method An integer identifying which of the methods from getMethodNames() the computercraft
* wishes to call. The integer indicates the index into the getMethodNames() table
* that corresponds to the string passed into peripheral.call()
* @param arguments The arguments for this method. See {@link IPeripheral#callMethod(IComputerAccess, ILuaContext, int, Object[])}
* the possible values and conversion rules.
* @return An array of objects, representing the values you wish to return to the Lua program.
* See {@link IPeripheral#callMethod(IComputerAccess, ILuaContext, int, Object[])} for the valid values and
* conversion rules.
* @throws LuaException If the task could not be queued, or if the task threw an exception.
* @throws InterruptedException If the user shuts down or reboots the computer the coroutine is suspended,
* InterruptedException will be thrown. This exception must not be caught or
* intercepted, or the computer will leak memory and end up in a broken state.w
* @see IPeripheral#callMethod(IComputerAccess, ILuaContext, int, Object[])
*/
@Nullable
Object[] callMethod( @Nonnull ILuaContext context, int method, @Nonnull Object[] arguments ) throws LuaException, InterruptedException;
}

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2019. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
@@ -9,11 +9,9 @@ package dan200.computercraft.api.lua;
import javax.annotation.Nullable;
/**
* A task which can be executed via {@link ILuaContext#executeMainThreadTask(ILuaTask)} or
* {@link ILuaContext#issueMainThreadTask(ILuaTask)}. This will be run on the main thread, at the beginning of the
* next tick.
* A task which can be executed via {@link ILuaContext#issueMainThreadTask(ILuaTask)} This will be run on the main thread, at the beginning of the next
* tick.
*
* @see ILuaContext#executeMainThreadTask(ILuaTask)
* @see ILuaContext#issueMainThreadTask(ILuaTask)
*/
@FunctionalInterface
@@ -22,11 +20,9 @@ public interface ILuaTask
/**
* Execute this task.
*
* @return The arguments to add to the {@code task_completed} event. These will be returned by
* {@link ILuaContext#executeMainThreadTask(ILuaTask)}.
* @throws LuaException If you throw any exception from this function, a lua error will be raised with the
* same message as your exception. Use this to throw appropriate errors if the wrong
* arguments are supplied to your method.
* @return The arguments to add to the {@code task_completed} event.
* @throws LuaException If you throw any exception from this function, a lua error will be raised with the same message as your exception. Use this
* to throw appropriate errors if the wrong arguments are supplied to your method.
*/
@Nullable
Object[] execute() throws LuaException;

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2019. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
@@ -14,27 +14,35 @@ import javax.annotation.Nullable;
public class LuaException extends Exception
{
private static final long serialVersionUID = -6136063076818512651L;
private final boolean hasLevel;
private final int level;
public LuaException()
{
this( "error", 1 );
}
public LuaException( @Nullable String message )
{
this( message, 1 );
super( message );
hasLevel = false;
level = 1;
}
public LuaException( @Nullable String message, int level )
{
super( message );
hasLevel = true;
this.level = level;
}
/**
* The level this error is raised at. Level 1 is the function's caller, level 2 is that function's caller, and so
* on.
* Whether a level was explicitly specified when constructing. This is used to determine
*
* @return Whether this has an explicit level.
*/
public boolean hasLevel()
{
return hasLevel;
}
/**
* The level this error is raised at. Level 1 is the function's caller, level 2 is that function's caller, and so on.
*
* @return The level to raise the error at.
*/

View File

@@ -0,0 +1,58 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.lua;
import dan200.computercraft.api.peripheral.IComputerAccess;
import dan200.computercraft.api.peripheral.IPeripheral;
import java.lang.annotation.*;
import java.util.Map;
import java.util.Optional;
/**
* Used to mark a Java function which is callable from Lua.
*
* Methods annotated with {@link LuaFunction} must be public final instance methods. They can have any number of parameters, but they must be of the
* following types:
*
* <ul>
* <li>{@link ILuaContext} (and {@link IComputerAccess} if on a {@link IPeripheral})</li>
* <li>{@link IArguments}: The arguments supplied to this function.</li>
* <li>
* Alternatively, one may specify the desired arguments as normal parameters and the argument parsing code will
* be generated automatically.
*
* Each parameter must be one of the given types supported by {@link IArguments} (for instance, {@link int} or
* {@link Map}). Optional values are supported by accepting a parameter of type {@link Optional}.
* </li>
* </ul>
*
* This function may return {@link MethodResult}. However, if you simply return a value (rather than having to yield),
* you may return {@code void}, a single value (either an object or a primitive like {@code int}) or array of objects.
* These will be treated the same as {@link MethodResult#of()}, {@link MethodResult#of(Object)} and
* {@link MethodResult#of(Object...)}.
*/
@Documented
@Retention( RetentionPolicy.RUNTIME )
@Target( ElementType.METHOD )
public @interface LuaFunction
{
/**
* Explicitly specify the method names of this function. If not given, it uses the name of the annotated method.
*
* @return This function's name(s).
*/
String[] value() default {};
/**
* Run this function on the main server thread. This should be specified for any method which interacts with Minecraft in a thread-unsafe manner.
*
* @return Whether this functi
* @see ILuaContext#issueMainThreadTask(ILuaTask)
*/
boolean mainThread() default false;
}

View File

@@ -0,0 +1,184 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.lua;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import java.nio.ByteBuffer;
import java.util.Map;
/**
* Various utility functions for operating with Lua values.
*
* @see IArguments
*/
public final class LuaValues
{
private LuaValues()
{
}
/**
* Encode a Lua string into a read-only {@link ByteBuffer}.
*
* @param string The string to encode.
* @return The encoded string.
*/
@Nonnull
public static ByteBuffer encode( @Nonnull String string )
{
byte[] chars = new byte[string.length()];
for( int i = 0; i < chars.length; i++ )
{
char c = string.charAt( i );
chars[i] = c < 256 ? (byte) c : 63;
}
return ByteBuffer.wrap( chars )
.asReadOnlyBuffer();
}
/**
* Construct a "bad argument" exception, from an expected type and the actual value provided.
*
* @param index The argument number, starting from 0.
* @param expected The expected type for this argument.
* @param actual The actual value provided for this argument.
* @return The constructed exception, which should be thrown immediately.
*/
@Nonnull
public static LuaException badArgumentOf( int index, @Nonnull String expected, @Nullable Object actual )
{
return badArgument( index, expected, getType( actual ) );
}
/**
* Construct a "bad argument" exception, from an expected and actual type.
*
* @param index The argument number, starting from 0.
* @param expected The expected type for this argument.
* @param actual The provided type for this argument.
* @return The constructed exception, which should be thrown immediately.
*/
@Nonnull
public static LuaException badArgument( int index, @Nonnull String expected, @Nonnull String actual )
{
return new LuaException( "bad argument #" + (index + 1) + " (" + expected + " expected, got " + actual + ")" );
}
/**
* Get a string representation of the given value's type.
*
* @param value The value whose type we are trying to compute.
* @return A string representation of the given value's type, in a similar format to that provided by Lua's {@code type} function.
*/
@Nonnull
public static String getType( @Nullable Object value )
{
if( value == null )
{
return "nil";
}
if( value instanceof String )
{
return "string";
}
if( value instanceof Boolean )
{
return "boolean";
}
if( value instanceof Number )
{
return "number";
}
if( value instanceof Map )
{
return "table";
}
return "userdata";
}
/**
* Ensure a numeric argument is finite (i.e. not infinite or {@link Double#NaN}.
*
* @param index The argument index to check.
* @param value The value to check.
* @return The input {@code value}.
* @throws LuaException If this is not a finite number.
*/
public static Number checkFiniteNum( int index, Number value ) throws LuaException
{
checkFinite( index, value.doubleValue() );
return value;
}
/**
* Ensure a numeric argument is finite (i.e. not infinite or {@link Double#NaN}.
*
* @param index The argument index to check.
* @param value The value to check.
* @return The input {@code value}.
* @throws LuaException If this is not a finite number.
*/
public static double checkFinite( int index, double value ) throws LuaException
{
if( !Double.isFinite( value ) )
{
throw badArgument( index, "number", getNumericType( value ) );
}
return value;
}
/**
* Returns a more detailed representation of this number's type. If this is finite, it will just return "number", otherwise it returns whether it is
* infinite or NaN.
*
* @param value The value to extract the type for.
* @return This value's numeric type.
*/
@Nonnull
public static String getNumericType( double value )
{
if( Double.isNaN( value ) )
{
return "nan";
}
if( value == Double.POSITIVE_INFINITY )
{
return "inf";
}
if( value == Double.NEGATIVE_INFINITY )
{
return "-inf";
}
return "number";
}
/**
* Ensure a string is a valid enum value.
*
* @param index The argument index to check.
* @param klass The class of the enum instance.
* @param value The value to extract.
* @param <T> The type of enum we are extracting.
* @return The parsed enum value.
* @throws LuaException If this is not a known enum value.
*/
public static <T extends Enum<T>> T checkEnum( int index, Class<T> klass, String value ) throws LuaException
{
for( T possibility : klass.getEnumConstants() )
{
if( possibility.name()
.equalsIgnoreCase( value ) )
{
return possibility;
}
}
throw new LuaException( "bad argument #" + (index + 1) + " (unknown option " + value + ")" );
}
}

View File

@@ -0,0 +1,177 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.lua;
import dan200.computercraft.api.peripheral.IComputerAccess;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import java.nio.ByteBuffer;
import java.util.Collection;
import java.util.Map;
import java.util.Objects;
/**
* The result of invoking a Lua method.
*
* Method results either return a value immediately ({@link #of(Object...)} or yield control to the parent coroutine. When the current coroutine is resumed,
* we invoke the provided {@link ILuaCallback#resume(Object[])} callback.
*/
public final class MethodResult
{
private static final MethodResult empty = new MethodResult( null, null );
private final Object[] result;
private final ILuaCallback callback;
private final int adjust;
private MethodResult( Object[] arguments, ILuaCallback callback )
{
result = arguments;
this.callback = callback;
adjust = 0;
}
private MethodResult( Object[] arguments, ILuaCallback callback, int adjust )
{
result = arguments;
this.callback = callback;
this.adjust = adjust;
}
/**
* Return no values immediately.
*
* @return A method result which returns immediately with no values.
*/
@Nonnull
public static MethodResult of()
{
return empty;
}
/**
* Return a single value immediately.
*
* Integers, doubles, floats, strings, booleans, {@link Map}, {@link Collection}s, arrays and {@code null} will be converted to their corresponding Lua
* type. {@code byte[]} and {@link ByteBuffer} will be treated as binary strings. {@link ILuaFunction} will be treated as a function.
*
* In order to provide a custom object with methods, one may return a {@link IDynamicLuaObject}, or an arbitrary class with {@link LuaFunction}
* annotations. Anything else will be converted to {@code nil}.
*
* @param value The value to return to the calling Lua function.
* @return A method result which returns immediately with the given value.
*/
@Nonnull
public static MethodResult of( @Nullable Object value )
{
return new MethodResult( new Object[] { value }, null );
}
/**
* Return any number of values immediately.
*
* @param values The values to return. See {@link #of(Object)} for acceptable values.
* @return A method result which returns immediately with the given values.
*/
@Nonnull
public static MethodResult of( @Nullable Object... values )
{
return values == null || values.length == 0 ? empty : new MethodResult( values, null );
}
/**
* Wait for an event to occur on the computer, suspending the thread until it arises. This method is exactly equivalent to {@code os.pullEvent()} in
* lua.
*
* @param filter A specific event to wait for, or null to wait for any event.
* @param callback The callback to resume with the name of the event that occurred, and any event parameters.
* @return The method result which represents this yield.
* @see IComputerAccess#queueEvent(String, Object[])
*/
@Nonnull
public static MethodResult pullEvent( @Nullable String filter, @Nonnull ILuaCallback callback )
{
Objects.requireNonNull( callback, "callback cannot be null" );
return new MethodResult( new Object[] { filter }, results -> {
if( results.length >= 1 && results[0].equals( "terminate" ) )
{
throw new LuaException( "Terminated", 0 );
}
return callback.resume( results );
} );
}
/**
* The same as {@link #pullEvent(String, ILuaCallback)}, except "terminated" events are ignored. Only use this if you want to prevent program
* termination, which is not recommended. This method is exactly equivalent to {@code os.pullEventRaw()} in Lua.
*
* @param filter A specific event to wait for, or null to wait for any event.
* @param callback The callback to resume with the name of the event that occurred, and any event parameters.
* @return The method result which represents this yield.
* @see #pullEvent(String, ILuaCallback)
*/
@Nonnull
public static MethodResult pullEventRaw( @Nullable String filter, @Nonnull ILuaCallback callback )
{
Objects.requireNonNull( callback, "callback cannot be null" );
return new MethodResult( new Object[] { filter }, callback );
}
/**
* Yield the current coroutine with some arguments until it is resumed. This method is exactly equivalent to {@code coroutine.yield()} in lua. Use
* {@code pullEvent()} if you wish to wait for events.
*
* @param arguments An object array containing the arguments to pass to coroutine.yield()
* @param callback The callback to resume with an array containing the return values from coroutine.yield()
* @return The method result which represents this yield.
* @see #pullEvent(String, ILuaCallback)
*/
@Nonnull
public static MethodResult yield( @Nullable Object[] arguments, @Nonnull ILuaCallback callback )
{
Objects.requireNonNull( callback, "callback cannot be null" );
return new MethodResult( arguments, callback );
}
@Nullable
public Object[] getResult()
{
return result;
}
@Nullable
public ILuaCallback getCallback()
{
return callback;
}
public int getErrorAdjust()
{
return adjust;
}
/**
* Increase the Lua error by a specific amount. One should never need to use this function - it largely exists for some CC internal code.
*
* @param adjust The amount to increase the level by.
* @return The new {@link MethodResult} with an adjusted error. This has no effect on immediate results.
*/
@Nonnull
public MethodResult adjustError( int adjust )
{
if( adjust < 0 )
{
throw new IllegalArgumentException( "cannot adjust by a negative amount" );
}
if( adjust == 0 || callback == null )
{
return this;
}
return new MethodResult( result, callback, this.adjust + adjust );
}
}

View File

@@ -0,0 +1,76 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.lua;
import javax.annotation.Nullable;
import java.util.Arrays;
import java.util.List;
import java.util.Objects;
/**
* An implementation of {@link IArguments} which wraps an array of {@link Object}.
*/
public final class ObjectArguments implements IArguments
{
private static final IArguments EMPTY = new ObjectArguments();
private final List<Object> args;
@Deprecated
@SuppressWarnings( "unused" )
public ObjectArguments( IArguments arguments )
{
throw new IllegalStateException();
}
public ObjectArguments( Object... args )
{
this.args = Arrays.asList( args );
}
public ObjectArguments( List<Object> args )
{
this.args = Objects.requireNonNull( args );
}
@Override
public IArguments drop( int count )
{
if( count < 0 )
{
throw new IllegalStateException( "count cannot be negative" );
}
if( count == 0 )
{
return this;
}
if( count >= args.size() )
{
return EMPTY;
}
return new ObjectArguments( args.subList( count, args.size() ) );
}
@Override
public Object[] getAll()
{
return args.toArray();
}
@Override
public int count()
{
return args.size();
}
@Nullable
@Override
public Object get( int index )
{
return index >= args.size() ? null : args.get( index );
}
}

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2019. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
@@ -9,7 +9,7 @@ package dan200.computercraft.api.media;
import dan200.computercraft.api.filesystem.IMount;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.SoundEvent;
import net.minecraft.sound.SoundEvent;
import net.minecraft.world.World;
import javax.annotation.Nonnull;
@@ -18,8 +18,7 @@ import javax.annotation.Nullable;
/**
* Represents an item that can be placed in a disk drive and used by a Computer.
*
* Implement this interface on your {@link Item} class to allow it to be used in the drive. Alternatively, register
* a {@link IMediaProvider}.
* Implement this interface on your {@link Item} class to allow it to be used in the drive. Alternatively, register a {@link IMediaProvider}.
*/
public interface IMedia
{
@@ -45,8 +44,7 @@ public interface IMedia
}
/**
* If this disk represents an item with audio (like a record), get the readable name of the audio track. ie:
* "Jonathan Coulton - Still Alive"
* If this disk represents an item with audio (like a record), get the readable name of the audio track. ie: "Jonathan Coulton - Still Alive"
*
* @param stack The {@link ItemStack} to modify.
* @return The name, or null if this item does not represent an item with audio.
@@ -70,17 +68,17 @@ public interface IMedia
}
/**
* If this disk represents an item with data (like a floppy disk), get a mount representing it's contents. This will
* be mounted onto the filesystem of the computer while the media is in the disk drive.
* If this disk represents an item with data (like a floppy disk), get a mount representing it's contents. This will be mounted onto the filesystem of
* the computer while the media is in the disk drive.
*
* @param stack The {@link ItemStack} to modify.
* @param world The world in which the item and disk drive reside.
* @return The mount, or null if this item does not represent an item with data. If the mount returned also
* implements {@link dan200.computercraft.api.filesystem.IWritableMount}, it will mounted using mountWritable()
* @return The mount, or null if this item does not represent an item with data. If the mount returned also implements {@link
* dan200.computercraft.api.filesystem.IWritableMount}, it will mounted using mountWritable()
* @see IMount
* @see dan200.computercraft.api.filesystem.IWritableMount
* @see dan200.computercraft.api.ComputerCraftAPI#createSaveDirMount(World, String, long)
* @see dan200.computercraft.api.ComputerCraftAPI#createResourceMount(Class, String, String)
* @see dan200.computercraft.api.ComputerCraftAPI#createResourceMount(String, String)
*/
@Nullable
default IMount createDataMount( @Nonnull ItemStack stack, @Nonnull World world )

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2019. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/

View File

@@ -1,8 +1,9 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2019. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.network;
import javax.annotation.Nonnull;
@@ -37,8 +38,8 @@ public interface IPacketNetwork
boolean isWireless();
/**
* Submit a packet for transmitting across the network. This will route the packet through the network, sending it
* to all receivers within range (or any interdimensional ones).
* Submit a packet for transmitting across the network. This will route the packet through the network, sending it to all receivers within range (or any
* interdimensional ones).
*
* @param packet The packet to send.
* @param range The maximum distance this packet will be sent.
@@ -48,8 +49,8 @@ public interface IPacketNetwork
void transmitSameDimension( @Nonnull Packet packet, double range );
/**
* Submit a packet for transmitting across the network. This will route the packet through the network, sending it
* to all receivers across all dimensions.
* Submit a packet for transmitting across the network. This will route the packet through the network, sending it to all receivers across all
* dimensions.
*
* @param packet The packet to send.
* @see #transmitSameDimension(Packet, double)

View File

@@ -1,8 +1,9 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2019. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.network;
import net.minecraft.util.math.Vec3d;
@@ -34,9 +35,8 @@ public interface IPacketReceiver
/**
* Get the maximum distance this receiver can send and receive messages.
*
* When determining whether a receiver can receive a message, the largest distance of the packet and receiver is
* used - ensuring it is within range. If the packet or receiver is inter-dimensional, then the packet will always
* be received.
* When determining whether a receiver can receive a message, the largest distance of the packet and receiver is used - ensuring it is within range. If
* the packet or receiver is inter-dimensional, then the packet will always be received.
*
* @return The maximum distance this device can send and receive messages.
* @see #isInterdimensional()
@@ -60,8 +60,8 @@ public interface IPacketReceiver
/**
* Receive a network packet from the same dimension.
*
* @param packet The packet to receive. Generally you should check that you are listening on the given channel and,
* if so, queue the appropriate modem event.
* @param packet The packet to receive. Generally you should check that you are listening on the given channel and, if so, queue the appropriate
* modem event.
* @param distance The distance this packet has travelled from the source.
* @see Packet
* @see #getRange()
@@ -73,8 +73,8 @@ public interface IPacketReceiver
/**
* Receive a network packet from a different dimension.
*
* @param packet The packet to receive. Generally you should check that you are listening on the given channel and,
* if so, queue the appropriate modem event.
* @param packet The packet to receive. Generally you should check that you are listening on the given channel and, if so, queue the appropriate
* modem event.
* @see Packet
* @see IPacketNetwork#transmitInterdimensional(Packet)
* @see IPacketNetwork#transmitSameDimension(Packet, double)

View File

@@ -1,8 +1,9 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2019. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.network;
import net.minecraft.util.math.Vec3d;
@@ -32,8 +33,8 @@ public interface IPacketSender
Vec3d getPosition();
/**
* Get some sort of identification string for this sender. This does not strictly need to be unique, but you
* should be able to extract some identifiable information from it.
* Get some sort of identification string for this sender. This does not strictly need to be unique, but you should be able to extract some identifiable
* information from it.
*
* @return This device's id.
*/

View File

@@ -1,8 +1,9 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2019. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.network;
import javax.annotation.Nonnull;
@@ -29,11 +30,10 @@ public class Packet
/**
* Create a new packet, ready for transmitting across the network.
*
* @param channel The channel to send the packet along. Receiving devices should only process packets from on
* channels they are listening to.
* @param channel The channel to send the packet along. Receiving devices should only process packets from on channels they are listening to.
* @param replyChannel The channel to reply on.
* @param payload The contents of this packet. This should be a "valid" Lua object, safe for queuing as an
* event or returning from a peripheral call.
* @param payload The contents of this packet. This should be a "valid" Lua object, safe for queuing as an event or returning from a peripheral
* call.
* @param sender The object which sent this packet.
*/
public Packet( int channel, int replyChannel, @Nullable Object payload, @Nonnull IPacketSender sender )
@@ -47,8 +47,7 @@ public class Packet
}
/**
* Get the channel this packet is sent along. Receivers should generally only process packets from on channels they
* are listening to.
* Get the channel this packet is sent along. Receivers should generally only process packets from on channels they are listening to.
*
* @return This packet's channel.
*/
@@ -68,8 +67,7 @@ public class Packet
}
/**
* The actual data of this packet. This should be a "valid" Lua object, safe for queuing as an
* event or returning from a peripheral call.
* The actual data of this packet. This should be a "valid" Lua object, safe for queuing as an event or returning from a peripheral call.
*
* @return The packet's payload
*/
@@ -90,20 +88,6 @@ public class Packet
return sender;
}
@Override
public boolean equals( Object o )
{
if( this == o ) return true;
if( o == null || getClass() != o.getClass() ) return false;
Packet packet = (Packet) o;
if( channel != packet.channel ) return false;
if( replyChannel != packet.replyChannel ) return false;
if( !Objects.equals( payload, packet.payload ) ) return false;
return sender.equals( packet.sender );
}
@Override
public int hashCode()
{
@@ -114,4 +98,33 @@ public class Packet
result = 31 * result + sender.hashCode();
return result;
}
@Override
public boolean equals( Object o )
{
if( this == o )
{
return true;
}
if( o == null || getClass() != o.getClass() )
{
return false;
}
Packet packet = (Packet) o;
if( channel != packet.channel )
{
return false;
}
if( replyChannel != packet.replyChannel )
{
return false;
}
if( !Objects.equals( payload, packet.payload ) )
{
return false;
}
return sender.equals( packet.sender );
}
}

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2019. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
@@ -13,18 +13,16 @@ import javax.annotation.Nonnull;
/**
* An object which may be part of a wired network.
*
* Elements should construct a node using {@link ComputerCraftAPI#createWiredNodeForElement(IWiredElement)}. This acts
* as a proxy for all network objects. Whilst the node may change networks, an element's node should remain constant
* for its lifespan.
* Elements should construct a node using {@link ComputerCraftAPI#createWiredNodeForElement(IWiredElement)}. This acts as a proxy for all network objects.
* Whilst the node may change networks, an element's node should remain constant for its lifespan.
*
* Elements are generally tied to a block or tile entity in world. In such as case, one should provide the
* {@link IWiredElement} capability for the appropriate sides.
* Elements are generally tied to a block or tile entity in world. In such as case, one should provide the {@link IWiredElement} capability for the
* appropriate sides.
*/
public interface IWiredElement extends IWiredSender
{
/**
* Called when objects on the network change. This may occur when network nodes are added or removed, or when
* peripherals change.
* Called when objects on the network change. This may occur when network nodes are added or removed, or when peripherals change.
*
* @param change The change which occurred.
* @see IWiredNetworkChange

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2019. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
@@ -12,16 +12,14 @@ import javax.annotation.Nonnull;
import java.util.Map;
/**
* A wired network is composed of one of more {@link IWiredNode}s, a set of connections between them, and a series
* of peripherals.
* A wired network is composed of one of more {@link IWiredNode}s, a set of connections between them, and a series of peripherals.
*
* Networks from a connected graph. This means there is some path between all nodes on the network. Further more, if
* there is some path between two nodes then they must be on the same network. {@link IWiredNetwork} will automatically
* handle the merging and splitting of networks (and thus changing of available nodes and peripherals) as connections
* change.
* Networks from a connected graph. This means there is some path between all nodes on the network. Further more, if there is some path between two nodes
* then they must be on the same network. {@link IWiredNetwork} will automatically handle the merging and splitting of networks (and thus changing of
* available nodes and peripherals) as connections change.
*
* This does mean one can not rely on the network remaining consistent between subsequent operations. Consequently,
* it is generally preferred to use the methods provided by {@link IWiredNode}.
* This does mean one can not rely on the network remaining consistent between subsequent operations. Consequently, it is generally preferred to use the
* methods provided by {@link IWiredNode}.
*
* @see IWiredNode#getNetwork()
*/
@@ -60,12 +58,10 @@ public interface IWiredNetwork
/**
* Sever all connections this node has, removing it from this network.
*
* This should only be used on the server thread. You should only call this on nodes
* that your network element owns.
* This should only be used on the server thread. You should only call this on nodes that your network element owns.
*
* @param node The node to remove
* @return Whether this node was removed from the network. One cannot remove a node from a network where it is the
* only element.
* @return Whether this node was removed from the network. One cannot remove a node from a network where it is the only element.
* @throws IllegalArgumentException If the node is not in the network.
* @see IWiredNode#remove()
*/
@@ -74,8 +70,7 @@ public interface IWiredNetwork
/**
* Update the peripherals a node provides.
*
* This should only be used on the server thread. You should only call this on nodes
* that your network element owns.
* This should only be used on the server thread. You should only call this on nodes that your network element owns.
*
* @param node The node to attach peripherals for.
* @param peripherals The new peripherals for this node.

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2019. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
@@ -19,8 +19,8 @@ import java.util.Map;
public interface IWiredNetworkChange
{
/**
* A set of peripherals which have been removed. Note that there may be entries with the same name
* in the added and removed set, but with a different peripheral.
* A set of peripherals which have been removed. Note that there may be entries with the same name in the added and removed set, but with a different
* peripheral.
*
* @return The set of removed peripherals.
*/
@@ -28,8 +28,8 @@ public interface IWiredNetworkChange
Map<String, IPeripheral> peripheralsRemoved();
/**
* A set of peripherals which have been added. Note that there may be entries with the same name
* in the added and removed set, but with a different peripheral.
* A set of peripherals which have been added. Note that there may be entries with the same name in the added and removed set, but with a different
* peripheral.
*
* @return The set of added peripherals.
*/

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2019. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
@@ -15,15 +15,14 @@ import java.util.Map;
/**
* Wired nodes act as a layer between {@link IWiredElement}s and {@link IWiredNetwork}s.
*
* Firstly, a node acts as a packet network, capable of sending and receiving modem messages to connected nodes. These
* methods may be safely used on any thread.
* Firstly, a node acts as a packet network, capable of sending and receiving modem messages to connected nodes. These methods may be safely used on any
* thread.
*
* When sending a packet, the system will attempt to find the shortest path between the two nodes based on their
* element's position. Note that packet senders and receivers can have different locations from their associated
* element: the distance between the two will be added to the total packet's distance.
* When sending a packet, the system will attempt to find the shortest path between the two nodes based on their element's position. Note that packet
* senders and receivers can have different locations from their associated element: the distance between the two will be added to the total packet's
* distance.
*
* Wired nodes also provide several convenience methods for interacting with a wired network. These should only ever
* be used on the main server thread.
* Wired nodes also provide several convenience methods for interacting with a wired network. These should only ever be used on the main server thread.
*/
public interface IWiredNode extends IPacketNetwork
{
@@ -35,17 +34,6 @@ public interface IWiredNode extends IPacketNetwork
@Nonnull
IWiredElement getElement();
/**
* The network this node is currently connected to. Note that this may change
* after any network operation, so it should not be cached.
*
* This should only be used on the server thread.
*
* @return This node's network.
*/
@Nonnull
IWiredNetwork getNetwork();
/**
* Create a connection from this node to another.
*
@@ -61,6 +49,16 @@ public interface IWiredNode extends IPacketNetwork
return getNetwork().connect( this, node );
}
/**
* The network this node is currently connected to. Note that this may change after any network operation, so it should not be cached.
*
* This should only be used on the server thread.
*
* @return This node's network.
*/
@Nonnull
IWiredNetwork getNetwork();
/**
* Destroy a connection between this node and another.
*
@@ -80,11 +78,9 @@ public interface IWiredNode extends IPacketNetwork
/**
* Sever all connections this node has, removing it from this network.
*
* This should only be used on the server thread. You should only call this on nodes
* that your network element owns.
* This should only be used on the server thread. You should only call this on nodes that your network element owns.
*
* @return Whether this node was removed from the network. One cannot remove a node from a network where it is the
* only element.
* @return Whether this node was removed from the network. One cannot remove a node from a network where it is the only element.
* @throws IllegalArgumentException If the node is not in the network.
* @see IWiredNetwork#remove(IWiredNode)
*/
@@ -96,8 +92,7 @@ public interface IWiredNode extends IPacketNetwork
/**
* Mark this node's peripherals as having changed.
*
* This should only be used on the server thread. You should only call this on nodes
* that your network element owns.
* This should only be used on the server thread. You should only call this on nodes that your network element owns.
*
* @param peripherals The new peripherals for this node.
* @see IWiredNetwork#updatePeripherals(IWiredNode, Map)

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2019. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
@@ -13,16 +13,14 @@ import javax.annotation.Nonnull;
/**
* An object on a {@link IWiredNetwork} capable of sending packets.
*
* Unlike a regular {@link IPacketSender}, this must be associated with the node you are attempting to
* to send the packet from.
* Unlike a regular {@link IPacketSender}, this must be associated with the node you are attempting to to send the packet from.
*/
public interface IWiredSender extends IPacketSender
{
/**
* The node in the network representing this object.
*
* This should be used as a proxy for the main network. One should send packets
* and register receivers through this object.
* This should be used as a proxy for the main network. One should send packets and register receivers through this object.
*
* @return The node for this element.
*/

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2019. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
@@ -9,19 +9,19 @@ package dan200.computercraft.api.peripheral;
import dan200.computercraft.api.ComputerCraftAPI;
import dan200.computercraft.api.filesystem.IMount;
import dan200.computercraft.api.filesystem.IWritableMount;
import dan200.computercraft.api.lua.ILuaCallback;
import dan200.computercraft.api.lua.ILuaContext;
import dan200.computercraft.api.lua.ILuaTask;
import dan200.computercraft.api.lua.MethodResult;
import net.minecraft.world.World;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import java.util.Collections;
import java.util.Map;
/**
* The interface passed to peripherals by computers or turtles, providing methods
* that they can call. This should not be implemented by your classes. Do not interact
* with computers except via this interface.
* The interface passed to peripherals by computers or turtles, providing methods that they can call. This should not be implemented by your classes. Do not
* interact with computers except via this interface.
*/
public interface IComputerAccess
{
@@ -30,11 +30,11 @@ public interface IComputerAccess
*
* @param desiredLocation The location on the computer's file system where you would like the mount to be mounted.
* @param mount The mount object to mount on the computer.
* @return The location on the computer's file system where you the mount mounted, or {@code null} if there was already a
* file in the desired location. Store this value if you wish to unmount the mount later.
* @throws RuntimeException If the peripheral has been detached.
* @return The location on the computer's file system where you the mount mounted, or {@code null} if there was already a file in the desired location.
* Store this value if you wish to unmount the mount later.
* @throws NotAttachedException If the peripheral has been detached.
* @see ComputerCraftAPI#createSaveDirMount(World, String, long)
* @see ComputerCraftAPI#createResourceMount(Class, String, String)
* @see ComputerCraftAPI#createResourceMount(String, String)
* @see #mount(String, IMount, String)
* @see #mountWritable(String, IWritableMount)
* @see #unmount(String)
@@ -52,11 +52,11 @@ public interface IComputerAccess
* @param desiredLocation The location on the computer's file system where you would like the mount to be mounted.
* @param mount The mount object to mount on the computer.
* @param driveName A custom name to give for this mount location, as returned by {@code fs.getDrive()}.
* @return The location on the computer's file system where you the mount mounted, or {@code null} if there was already a
* file in the desired location. Store this value if you wish to unmount the mount later.
* @throws RuntimeException If the peripheral has been detached.
* @return The location on the computer's file system where you the mount mounted, or {@code null} if there was already a file in the desired location.
* Store this value if you wish to unmount the mount later.
* @throws NotAttachedException If the peripheral has been detached.
* @see ComputerCraftAPI#createSaveDirMount(World, String, long)
* @see ComputerCraftAPI#createResourceMount(Class, String, String)
* @see ComputerCraftAPI#createResourceMount(String, String)
* @see #mount(String, IMount)
* @see #mountWritable(String, IWritableMount)
* @see #unmount(String)
@@ -65,16 +65,27 @@ public interface IComputerAccess
@Nullable
String mount( @Nonnull String desiredLocation, @Nonnull IMount mount, @Nonnull String driveName );
/**
* Get a string, unique to the computer, by which the computer refers to this peripheral. For directly attached peripherals this will be
* "left","right","front","back",etc, but for peripherals attached remotely it will be different. It is good practice to supply this string when raising
* events to the computer, so that the computer knows from which peripheral the event came.
*
* @return A string unique to the computer, but not globally.
* @throws NotAttachedException If the peripheral has been detached.
*/
@Nonnull
String getAttachmentName();
/**
* Mount a mount onto the computer's file system in a writable mode.
*
* @param desiredLocation The location on the computer's file system where you would like the mount to be mounted.
* @param mount The mount object to mount on the computer.
* @return The location on the computer's file system where you the mount mounted, or null if there was already a
* file in the desired location. Store this value if you wish to unmount the mount later.
* @throws RuntimeException If the peripheral has been detached.
* @return The location on the computer's file system where you the mount mounted, or null if there was already a file in the desired location. Store
* this value if you wish to unmount the mount later.
* @throws NotAttachedException If the peripheral has been detached.
* @see ComputerCraftAPI#createSaveDirMount(World, String, long)
* @see ComputerCraftAPI#createResourceMount(Class, String, String)
* @see ComputerCraftAPI#createResourceMount(String, String)
* @see #mount(String, IMount)
* @see #unmount(String)
* @see IMount
@@ -91,11 +102,11 @@ public interface IComputerAccess
* @param desiredLocation The location on the computer's file system where you would like the mount to be mounted.
* @param mount The mount object to mount on the computer.
* @param driveName A custom name to give for this mount location, as returned by {@code fs.getDrive()}.
* @return The location on the computer's file system where you the mount mounted, or null if there was already a
* file in the desired location. Store this value if you wish to unmount the mount later.
* @throws RuntimeException If the peripheral has been detached.
* @return The location on the computer's file system where you the mount mounted, or null if there was already a file in the desired location. Store
* this value if you wish to unmount the mount later.
* @throws NotAttachedException If the peripheral has been detached.
* @see ComputerCraftAPI#createSaveDirMount(World, String, long)
* @see ComputerCraftAPI#createResourceMount(Class, String, String)
* @see ComputerCraftAPI#createResourceMount(String, String)
* @see #mount(String, IMount)
* @see #unmount(String)
* @see IMount
@@ -103,20 +114,18 @@ public interface IComputerAccess
String mountWritable( @Nonnull String desiredLocation, @Nonnull IWritableMount mount, @Nonnull String driveName );
/**
* Unmounts a directory previously mounted onto the computers file system by {@link #mount(String, IMount)}
* or {@link #mountWritable(String, IWritableMount)}.
* Unmounts a directory previously mounted onto the computers file system by {@link #mount(String, IMount)} or {@link #mountWritable(String,
* IWritableMount)}.
*
* When a directory is unmounted, it will disappear from the computers file system, and the user will no longer be
* able to access it. All directories mounted by a mount or mountWritable are automatically unmounted when the
* peripheral is attached if they have not been explicitly unmounted.
* When a directory is unmounted, it will disappear from the computers file system, and the user will no longer be able to access it. All directories
* mounted by a mount or mountWritable are automatically unmounted when the peripheral is attached if they have not been explicitly unmounted.
*
* Note that you cannot unmount another peripheral's mounts.
*
* @param location The desired location in the computers file system of the directory to unmount.
* This must be the location of a directory previously mounted by {@link #mount(String, IMount)} or
* {@link #mountWritable(String, IWritableMount)}, as indicated by their return value.
* @throws RuntimeException If the peripheral has been detached.
* @throws RuntimeException If the mount does not exist, or was mounted by another peripheral.
* @param location The desired location in the computers file system of the directory to unmount. This must be the location of a directory
* previously mounted by {@link #mount(String, IMount)} or {@link #mountWritable(String, IWritableMount)}, as indicated by their return value.
* @throws NotAttachedException If the peripheral has been detached.
* @throws IllegalStateException If the mount does not exist, or was mounted by another peripheral.
* @see #mount(String, IMount)
* @see #mountWritable(String, IWritableMount)
*/
@@ -125,45 +134,28 @@ public interface IComputerAccess
/**
* Returns the numerical ID of this computer.
*
* This is the same number obtained by calling {@code os.getComputerID()} or running the "id" program from lua,
* and is guaranteed unique. This number will be positive.
* This is the same number obtained by calling {@code os.getComputerID()} or running the "id" program from lua, and is guaranteed unique. This number
* will be positive.
*
* @return The identifier.
*/
int getID();
/**
* Causes an event to be raised on this computer, which the computer can respond to by calling
* {@code os.pullEvent()}. This can be used to notify the computer when things happen in the world or to
* this peripheral.
* Causes an event to be raised on this computer, which the computer can respond to by calling {@code os.pullEvent()}. This can be used to notify the
* computer when things happen in the world or to this peripheral.
*
* @param event A string identifying the type of event that has occurred, this will be
* returned as the first value from {@code os.pullEvent()}. It is recommended that you
* you choose a name that is unique, and recognisable as originating from your
* peripheral. eg: If your peripheral type is "button", a suitable event would be
* "button_pressed".
* @param arguments In addition to a name, you may pass an array of extra arguments to the event, that will
* be supplied as extra return values to os.pullEvent(). Objects in the array will be converted
* to lua data types in the same fashion as the return values of IPeripheral.callMethod().
* @param event A string identifying the type of event that has occurred, this will be returned as the first value from {@code os.pullEvent()}. It
* is recommended that you you choose a name that is unique, and recognisable as originating from your peripheral. eg: If your peripheral type is
* "button", a suitable event would be "button_pressed".
* @param arguments In addition to a name, you may pass an array of extra arguments to the event, that will be supplied as extra return values to
* os.pullEvent(). Objects in the array will be converted to lua data types in the same fashion as the return values of IPeripheral.callMethod().
*
* You may supply {@code null} to indicate that no arguments are to be supplied.
* @throws RuntimeException If the peripheral has been detached.
* @see IPeripheral#callMethod
* @throws NotAttachedException If the peripheral has been detached.
* @see MethodResult#pullEvent(String, ILuaCallback)
*/
void queueEvent( @Nonnull String event, @Nullable Object[] arguments );
/**
* Get a string, unique to the computer, by which the computer refers to this peripheral.
* For directly attached peripherals this will be "left","right","front","back",etc, but
* for peripherals attached remotely it will be different. It is good practice to supply
* this string when raising events to the computer, so that the computer knows from
* which peripheral the event came.
*
* @return A string unique to the computer, but not globally.
* @throws RuntimeException If the peripheral has been detached.
*/
@Nonnull
String getAttachmentName();
void queueEvent( @Nonnull String event, @Nullable Object... arguments );
/**
* Get a set of peripherals that this computer access can "see", along with their attachment name.
@@ -171,45 +163,36 @@ public interface IComputerAccess
* This may include other peripherals on the wired network or peripherals on other sides of the computer.
*
* @return All reachable peripherals
* @throws NotAttachedException If the peripheral has been detached.
* @see #getAttachmentName()
* @see #getAvailablePeripheral(String)
*/
@Nonnull
default Map<String, IPeripheral> getAvailablePeripherals()
{
return Collections.emptyMap();
}
Map<String, IPeripheral> getAvailablePeripherals();
/**
* Get a reachable peripheral with the given attachment name. This is a equivalent to
* {@link #getAvailablePeripherals()}{@code .get(name)}, though may be more efficient.
* Get a reachable peripheral with the given attachment name. This is a equivalent to {@link #getAvailablePeripherals()}{@code .get(name)}, though may
* be more efficient.
*
* @param name The peripheral's attached name
* @return The reachable peripheral, or {@code null} if none can be found.
* @see #getAvailablePeripherals()
*/
@Nullable
default IPeripheral getAvailablePeripheral( @Nonnull String name )
{
return null;
}
IPeripheral getAvailablePeripheral( @Nonnull String name );
/**
* Get a {@link IWorkMonitor} for tasks your peripheral might execute on the main (server) thread.
*
* This should be used to ensure your peripheral integrates with ComputerCraft's monitoring and limiting of how much
* server time each computer consumes. You should not need to use this if you use
* {@link ILuaContext#issueMainThreadTask(ILuaTask)} - this is intended for mods with their own system for running
* work on the main thread.
* This should be used to ensure your peripheral integrates with ComputerCraft's monitoring and limiting of how much server time each computer consumes.
* You should not need to use this if you use {@link ILuaContext#issueMainThreadTask(ILuaTask)} - this is intended for mods with their own system for
* running work on the main thread.
*
* Please note that the returned implementation is <em>not</em> thread-safe, and should only be used from the main
* thread.
* Please note that the returned implementation is <em>not</em> thread-safe, and should only be used from the main thread.
*
* @return The work monitor for the main thread, or {@code null} if this computer does not have one.
* @throws NotAttachedException If the peripheral has been detached.
*/
@Nullable
default IWorkMonitor getMainThreadMonitor()
{
return null;
}
@Nonnull
IWorkMonitor getMainThreadMonitor();
}

View File

@@ -0,0 +1,49 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.peripheral;
import dan200.computercraft.api.lua.*;
import javax.annotation.Nonnull;
/**
* A peripheral whose methods are not known at runtime.
*
* This behaves similarly to {@link IDynamicLuaObject}, though also accepting the current {@link IComputerAccess}. Generally one may use {@link LuaFunction}
* instead of implementing this interface.
*/
public interface IDynamicPeripheral extends IPeripheral
{
/**
* Should return an array of strings that identify the methods that this peripheral exposes to Lua. This will be called once before each attachment, and
* should not change when called multiple times.
*
* @return An array of strings representing method names.
* @see #callMethod
*/
@Nonnull
String[] getMethodNames();
/**
* This is called when a lua program on an attached computer calls {@code peripheral.call()} with one of the methods exposed by {@link
* #getMethodNames()}.
*
* Be aware that this will be called from the ComputerCraft Lua thread, and must be thread-safe when interacting with Minecraft objects.
*
* @param computer The interface to the computer that is making the call. Remember that multiple computers can be attached to a peripheral at once.
* @param context The context of the currently running lua thread. This can be used to wait for events or otherwise yield.
* @param method An integer identifying which of the methods from getMethodNames() the computercraft wishes to call. The integer indicates the index
* into the getMethodNames() table that corresponds to the string passed into peripheral.call()
* @param arguments The arguments for this method.
* @return A {@link MethodResult} containing the values to return or the action to perform.
* @throws LuaException If you throw any exception from this function, a lua error will be raised with the same message as your exception. Use this
* to throw appropriate errors if the wrong arguments are supplied to your method.
* @see #getMethodNames()
*/
@Nonnull
MethodResult callMethod( @Nonnull IComputerAccess computer, @Nonnull ILuaContext context, int method, @Nonnull IArguments arguments ) throws LuaException;
}

View File

@@ -1,95 +1,46 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2019. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.peripheral;
import dan200.computercraft.api.lua.ILuaContext;
import dan200.computercraft.api.lua.LuaException;
import dan200.computercraft.api.lua.LuaFunction;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
/**
* The interface that defines a peripheral. See {@link IPeripheralProvider} for how to associate blocks with peripherals.
* The interface that defines a peripheral.
*
* In order to expose a peripheral for your block or tile entity, you register a {@link IPeripheralProvider}. This <em>cannot</em> be implemented {@link
* IPeripheral} directly on the tile.
*
* Peripherals should provide a series of methods to the user, either using {@link LuaFunction} or by implementing {@link IDynamicPeripheral}.
*/
public interface IPeripheral
{
/**
* Should return a string that uniquely identifies this type of peripheral.
* This can be queried from lua by calling {@code peripheral.getType()}
* Should return a string that uniquely identifies this type of peripheral. This can be queried from lua by calling {@code peripheral.getType()}
*
* @return A string identifying the type of peripheral.
*/
@Nonnull
String getType();
/**
* Should return an array of strings that identify the methods that this
* peripheral exposes to Lua. This will be called once before each attachment,
* and should not change when called multiple times.
*
* @return An array of strings representing method names.
* @see #callMethod
*/
@Nonnull
String[] getMethodNames();
/**
* This is called when a lua program on an attached computer calls {@code peripheral.call()} with
* one of the methods exposed by {@link #getMethodNames()}.
*
* Be aware that this will be called from the ComputerCraft Lua thread, and must be thread-safe when interacting
* with Minecraft objects.
*
* @param computer The interface to the computer that is making the call. Remember that multiple
* computers can be attached to a peripheral at once.
* @param context The context of the currently running lua thread. This can be used to wait for events
* or otherwise yield.
* @param method An integer identifying which of the methods from getMethodNames() the computercraft
* wishes to call. The integer indicates the index into the getMethodNames() table
* that corresponds to the string passed into peripheral.call()
* @param arguments An array of objects, representing the arguments passed into {@code peripheral.call()}.<br>
* Lua values of type "string" will be represented by Object type String.<br>
* Lua values of type "number" will be represented by Object type Double.<br>
* Lua values of type "boolean" will be represented by Object type Boolean.<br>
* Lua values of type "table" will be represented by Object type Map.<br>
* Lua values of any other type will be represented by a null object.<br>
* This array will be empty if no arguments are passed.
* @return An array of objects, representing values you wish to return to the lua program. Integers, Doubles, Floats,
* Strings, Booleans, Maps and ILuaObject and null be converted to their corresponding lua type. All other types
* will be converted to nil.
*
* You may return null to indicate no values should be returned.
* @throws LuaException If you throw any exception from this function, a lua error will be raised with the
* same message as your exception. Use this to throw appropriate errors if the wrong
* arguments are supplied to your method.
* @throws InterruptedException If the user shuts down or reboots the computer the coroutine is suspended,
* InterruptedException will be thrown. This exception must not be caught or
* intercepted, or the computer will leak memory and end up in a broken state.
* @see #getMethodNames
*/
@Nullable
Object[] callMethod( @Nonnull IComputerAccess computer, @Nonnull ILuaContext context, int method, @Nonnull Object[] arguments ) throws LuaException, InterruptedException;
/**
* Is called when when a computer is attaching to the peripheral.
*
* This will occur when a peripheral is placed next to an active computer, when a computer is turned on next to a
* peripheral, when a turtle travels into a square next to a peripheral, or when a wired modem adjacent to this
* peripheral is does any of the above.
* This will occur when a peripheral is placed next to an active computer, when a computer is turned on next to a peripheral, when a turtle travels into
* a square next to a peripheral, or when a wired modem adjacent to this peripheral is does any of the above.
*
* Between calls to attach and {@link #detach}, the attached computer can make method calls on the peripheral using
* {@code peripheral.call()}. This method can be used to keep track of which computers are attached to the
* peripheral, or to take action when attachment occurs.
* Between calls to attach and {@link #detach}, the attached computer can make method calls on the peripheral using {@code peripheral.call()}. This
* method can be used to keep track of which computers are attached to the peripheral, or to take action when attachment occurs.
*
* Be aware that will be called from both the server thread and ComputerCraft Lua thread, and so must be thread-safe
* and reentrant.
* Be aware that will be called from both the server thread and ComputerCraft Lua thread, and so must be thread-safe and reentrant.
*
* @param computer The interface to the computer that is being attached. Remember that multiple computers can be
* attached to a peripheral at once.
* @param computer The interface to the computer that is being attached. Remember that multiple computers can be attached to a peripheral at once.
* @see #detach
*/
default void attach( @Nonnull IComputerAccess computer )
@@ -99,18 +50,14 @@ public interface IPeripheral
/**
* Called when a computer is detaching from the peripheral.
*
* This will occur when a computer shuts down, when the peripheral is removed while attached to computers, when a
* turtle moves away from a block attached to a peripheral, or when a wired modem adjacent to this peripheral is
* detached.
* This will occur when a computer shuts down, when the peripheral is removed while attached to computers, when a turtle moves away from a block
* attached to a peripheral, or when a wired modem adjacent to this peripheral is detached.
*
* This method can be used to keep track of which computers are attached to the peripheral, or to take action when
* detachment occurs.
* This method can be used to keep track of which computers are attached to the peripheral, or to take action when detachment occurs.
*
* Be aware that this will be called from both the server and ComputerCraft Lua thread, and must be thread-safe
* and reentrant.
* Be aware that this will be called from both the server and ComputerCraft Lua thread, and must be thread-safe and reentrant.
*
* @param computer The interface to the computer that is being detached. Remember that multiple computers can be
* attached to a peripheral at once.
* @param computer The interface to the computer that is being detached. Remember that multiple computers can be attached to a peripheral at once.
* @see #attach
*/
default void detach( @Nonnull IComputerAccess computer )
@@ -118,22 +65,21 @@ public interface IPeripheral
}
/**
* Get the object that this peripheral provides methods for. This will generally be the tile entity
* or block, but may be an inventory, entity, etc...
* Get the object that this peripheral provides methods for. This will generally be the tile entity or block, but may be an inventory, entity, etc...
*
* @return The object this peripheral targets
*/
@Nonnull
@Nullable
default Object getTarget()
{
return this;
return null;
}
/**
* Determine whether this peripheral is equivalent to another one.
*
* The minimal example should at least check whether they are the same object. However, you may wish to check if
* they point to the same block or tile entity.
* The minimal example should at least check whether they are the same object. However, you may wish to check if they point to the same block or tile
* entity.
*
* @param other The peripheral to compare against. This may be {@code null}.
* @return Whether these peripherals are equivalent.

View File

@@ -1,23 +1,23 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2019. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.peripheral;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumFacing;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.world.World;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import java.util.Optional;
/**
* This interface is used to create peripheral implementations for blocks.
*
* If you have a {@link TileEntity} which acts as a peripheral, you may alternatively implement {@link IPeripheralTile}.
* If you have a {@link BlockEntity} which acts as a peripheral, you may alternatively expose the {@link IPeripheral} capability.
*
* @see dan200.computercraft.api.ComputerCraftAPI#registerPeripheralProvider(IPeripheralProvider)
*/
@@ -30,9 +30,9 @@ public interface IPeripheralProvider
* @param world The world the block is in.
* @param pos The position the block is at.
* @param side The side to get the peripheral from.
* @return A peripheral, or {@code null} if there is not a peripheral here you'd like to handle.
* @return A peripheral, or {@link Optional#empty()} if there is not a peripheral here you'd like to handle.
* @see dan200.computercraft.api.ComputerCraftAPI#registerPeripheralProvider(IPeripheralProvider)
*/
@Nullable
IPeripheral getPeripheral( @Nonnull World world, @Nonnull BlockPos pos, @Nonnull EnumFacing side );
@Nonnull
IPeripheral getPeripheral( @Nonnull World world, @Nonnull BlockPos pos, @Nonnull Direction side );
}

View File

@@ -1,22 +1,21 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2019. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.peripheral;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.world.World;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
/**
* A {@link net.minecraft.tileentity.TileEntity} which may act as a peripheral.
* A {@link net.minecraft.block.entity.BlockEntity} which may act as a peripheral.
*
* If you need more complex capabilities (such as handling TEs not belonging to your mod), you should use
* {@link IPeripheralProvider}.
* If you need more complex capabilities (such as handling TEs not belonging to your mod), you should use {@link IPeripheralProvider}.
*/
public interface IPeripheralTile
{
@@ -25,8 +24,8 @@ public interface IPeripheralTile
*
* @param side The side to get the peripheral from.
* @return A peripheral, or {@code null} if there is not a peripheral here.
* @see IPeripheralProvider#getPeripheral(World, BlockPos, EnumFacing)
* @see IPeripheralProvider#getPeripheral(World, BlockPos, Direction)
*/
@Nullable
IPeripheral getPeripheral( @Nonnull EnumFacing side );
IPeripheral getPeripheral( @Nonnull Direction side );
}

View File

@@ -1,7 +1,7 @@
/*
* This file is part of ComputerCraft - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2019. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.peripheral;
@@ -11,15 +11,14 @@ import java.util.Objects;
import java.util.concurrent.TimeUnit;
/**
* Monitors "work" associated with a computer, keeping track of how much a computer has done, and ensuring every
* computer receives a fair share of any processing time.
* Monitors "work" associated with a computer, keeping track of how much a computer has done, and ensuring every computer receives a fair share of any
* processing time.
*
* This is primarily intended for work done by peripherals on the main thread (such as on a tile entity's tick), but
* could be used for other purposes (such as complex computations done on another thread).
* This is primarily intended for work done by peripherals on the main thread (such as on a tile entity's tick), but could be used for other purposes (such
* as complex computations done on another thread).
*
* Before running a task, one should call {@link #canWork()} to determine if the computer is currently allowed to
* execute work. If that returns true, you should execute the task and use {@link #trackWork(long, TimeUnit)} to inform
* the monitor how long that task took.
* Before running a task, one should call {@link #canWork()} to determine if the computer is currently allowed to execute work. If that returns true, you
* should execute the task and use {@link #trackWork(long, TimeUnit)} to inform the monitor how long that task took.
*
* Alternatively, use {@link #runWork(Runnable)} to run and keep track of work.
*
@@ -27,31 +26,16 @@ import java.util.concurrent.TimeUnit;
*/
public interface IWorkMonitor
{
/**
* If the owning computer is currently allowed to execute work.
*
* @return If we can execute work right now.
*/
boolean canWork();
/**
* If the owning computer is currently allowed to execute work, and has ample time to do so.
*
* This is effectively a more restrictive form of {@link #canWork()}. One should use that in order to determine if
* you may do an initial piece of work, and shouldWork to determine if any additional task may be performed.
* This is effectively a more restrictive form of {@link #canWork()}. One should use that in order to determine if you may do an initial piece of work,
* and shouldWork to determine if any additional task may be performed.
*
* @return If we should execute work right now.
*/
boolean shouldWork();
/**
* Inform the monitor how long some piece of work took to execute.
*
* @param time The time some task took to run
* @param unit The unit that {@code time} was measured in.
*/
void trackWork( long time, @Nonnull TimeUnit unit );
/**
* Run a task if possible, and inform the monitor of how long it took.
*
@@ -61,7 +45,10 @@ public interface IWorkMonitor
default boolean runWork( @Nonnull Runnable runnable )
{
Objects.requireNonNull( runnable, "runnable should not be null" );
if( !canWork() ) return false;
if( !canWork() )
{
return false;
}
long start = System.nanoTime();
try
@@ -75,4 +62,19 @@ public interface IWorkMonitor
return true;
}
/**
* If the owning computer is currently allowed to execute work.
*
* @return If we can execute work right now.
*/
boolean canWork();
/**
* Inform the monitor how long some piece of work took to execute.
*
* @param time The time some task took to run
* @param unit The unit that {@code time} was measured in.
*/
void trackWork( long time, @Nonnull TimeUnit unit );
}

View File

@@ -0,0 +1,25 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.peripheral;
/**
* Thrown when performing operations on {@link IComputerAccess} when the current peripheral is no longer attached to the computer.
*/
public class NotAttachedException extends IllegalStateException
{
private static final long serialVersionUID = 1221244785535553536L;
public NotAttachedException()
{
super( "You are not attached to this computer" );
}
public NotAttachedException( String s )
{
super( s );
}
}

View File

@@ -1,14 +1,14 @@
/*
* This file is part of ComputerCraft - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2019. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.pocket;
import net.minecraft.item.ItemConvertible;
import net.minecraft.item.ItemStack;
import net.minecraft.util.IItemProvider;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.Identifier;
import net.minecraft.util.Util;
import javax.annotation.Nonnull;
@@ -20,30 +20,33 @@ import javax.annotation.Nonnull;
*/
public abstract class AbstractPocketUpgrade implements IPocketUpgrade
{
private final ResourceLocation id;
private final Identifier id;
private final String adjective;
private final ItemStack stack;
protected AbstractPocketUpgrade( ResourceLocation id, String adjective, ItemStack stack )
protected AbstractPocketUpgrade( Identifier id, ItemConvertible item )
{
this( id, Util.createTranslationKey( "upgrade", id ) + ".adjective", item );
}
protected AbstractPocketUpgrade( Identifier id, String adjective, ItemConvertible item )
{
this.id = id;
this.adjective = adjective;
stack = new ItemStack( item );
}
protected AbstractPocketUpgrade( Identifier id, String adjective, ItemStack stack )
{
this.id = id;
this.adjective = adjective;
this.stack = stack;
}
protected AbstractPocketUpgrade( ResourceLocation id, String adjective, IItemProvider item )
{
this( id, adjective, new ItemStack( item ) );
}
protected AbstractPocketUpgrade( ResourceLocation id, IItemProvider item )
{
this( id, Util.makeTranslationKey( "upgrade", id ) + ".adjective", new ItemStack( item ) );
}
@Nonnull
@Override
public final ResourceLocation getUpgradeID()
public final Identifier getUpgradeID()
{
return id;
}

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2019. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
@@ -8,15 +8,15 @@ package dan200.computercraft.api.pocket;
import dan200.computercraft.api.peripheral.IPeripheral;
import net.minecraft.entity.Entity;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.ResourceLocation;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.util.Identifier;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import java.util.Map;
/**
* Wrapper class for pocket computers
* Wrapper class for pocket computers.
*/
public interface IPocketAccess
{
@@ -33,8 +33,7 @@ public interface IPocketAccess
/**
* Get the colour of this pocket computer as a RGB number.
*
* @return The colour this pocket computer is. This will be a RGB colour between {@code 0x000000} and
* {@code 0xFFFFFF} or -1 if it has no colour.
* @return The colour this pocket computer is. This will be a RGB colour between {@code 0x000000} and {@code 0xFFFFFF} or -1 if it has no colour.
* @see #setColour(int)
*/
int getColour();
@@ -42,8 +41,8 @@ public interface IPocketAccess
/**
* Set the colour of the pocket computer to a RGB number.
*
* @param colour The colour this pocket computer should be changed to. This should be a RGB colour between
* {@code 0x000000} and {@code 0xFFFFFF} or -1 to reset to the default colour.
* @param colour The colour this pocket computer should be changed to. This should be a RGB colour between {@code 0x000000} and {@code 0xFFFFFF} or
* -1 to reset to the default colour.
* @see #getColour()
*/
void setColour( int colour );
@@ -51,8 +50,7 @@ public interface IPocketAccess
/**
* Get the colour of this pocket computer's light as a RGB number.
*
* @return The colour this light is. This will be a RGB colour between {@code 0x000000} and {@code 0xFFFFFF} or
* -1 if it has no colour.
* @return The colour this light is. This will be a RGB colour between {@code 0x000000} and {@code 0xFFFFFF} or -1 if it has no colour.
* @see #setLight(int)
*/
int getLight();
@@ -60,8 +58,8 @@ public interface IPocketAccess
/**
* Set the colour of the pocket computer's light to a RGB number.
*
* @param colour The colour this modem's light will be changed to. This should be a RGB colour between
* {@code 0x000000} and {@code 0xFFFFFF} or -1 to reset to the default colour.
* @param colour The colour this modem's light will be changed to. This should be a RGB colour between {@code 0x000000} and {@code 0xFFFFFF} or -1
* to reset to the default colour.
* @see #getLight()
*/
void setLight( int colour );
@@ -75,7 +73,7 @@ public interface IPocketAccess
* @see #updateUpgradeNBTData()
*/
@Nonnull
NBTTagCompound getUpgradeNBTData();
CompoundTag getUpgradeNBTData();
/**
* Mark the upgrade-specific NBT as dirty.
@@ -95,5 +93,5 @@ public interface IPocketAccess
* @return A collection of all upgrade names.
*/
@Nonnull
Map<ResourceLocation, IPeripheral> getUpgrades();
Map<Identifier, IPeripheral> getUpgrades();
}

View File

@@ -1,16 +1,14 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2019. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.pocket;
import dan200.computercraft.api.ComputerCraftAPI;
import dan200.computercraft.api.IUpgradeBase;
import dan200.computercraft.api.peripheral.IPeripheral;
import dan200.computercraft.api.turtle.ITurtleUpgrade;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
import net.minecraft.world.World;
import javax.annotation.Nonnull;
@@ -19,55 +17,15 @@ import javax.annotation.Nullable;
/**
* Additional peripherals for pocket computers.
*
* This is similar to {@link ITurtleUpgrade}.
* @see ComputerCraftAPI#registerPocketUpgrade(IPocketUpgrade)
*/
public interface IPocketUpgrade
public interface IPocketUpgrade extends IUpgradeBase
{
/**
* Gets a unique identifier representing this type of turtle upgrade. eg: "computercraft:wireless_modem" or
* "my_mod:my_upgrade".
*
* You should use a unique resource domain to ensure this upgrade is uniquely identified. The upgrade will fail
* registration if an already used ID is specified.
*
* @return The upgrade's id.
* @see IPocketUpgrade#getUpgradeID()
* @see ComputerCraftAPI#registerPocketUpgrade(IPocketUpgrade)
*/
@Nonnull
ResourceLocation getUpgradeID();
/**
* Return an unlocalised string to describe the type of pocket computer this upgrade provides.
*
* An example of a built-in adjectives is "Wireless" - this is converted to "Wireless Pocket Computer".
*
* @return The unlocalised adjective.
* @see ITurtleUpgrade#getUnlocalisedAdjective()
*/
@Nonnull
String getUnlocalisedAdjective();
/**
* Return an item stack representing the type of item that a pocket computer must be crafted with to create a
* pocket computer which holds this upgrade. This item stack is also used to determine the upgrade given by
* {@code pocket.equip()}/{@code pocket.unequip()}.
*
* Ideally this should be constant over a session. It is recommended that you cache
* the item too, in order to prevent constructing it every time the method is called.
*
* @return The item stack used for crafting. This can be {@link ItemStack#EMPTY} if crafting is disabled.
*/
@Nonnull
ItemStack getCraftingItem();
/**
* Creates a peripheral for the pocket computer.
*
* The peripheral created will be stored for the lifetime of the upgrade, will be passed an argument to
* {@link #update(IPocketAccess, IPeripheral)} and will be attached, detached and have methods called in the same
* manner as an ordinary peripheral.
* The peripheral created will be stored for the lifetime of the upgrade, will be passed an argument to {@link #update(IPocketAccess, IPeripheral)} and
* will be attached, detached and have methods called in the same manner as an ordinary peripheral.
*
* @param access The access object for the pocket item stack.
* @return The newly created peripheral.
@@ -93,9 +51,8 @@ public interface IPocketUpgrade
* @param world The world the computer is in.
* @param access The access object for the pocket item stack.
* @param peripheral The peripheral for this upgrade.
* @return {@code true} to stop the GUI from opening, otherwise false. You should always provide some code path
* which returns {@code false}, such as requiring the player to be sneaking - otherwise they will be unable to
* access the GUI.
* @return {@code true} to stop the GUI from opening, otherwise false. You should always provide some code path which returns {@code false}, such as
* requiring the player to be sneaking - otherwise they will be unable to access the GUI.
* @see #createPeripheral(IPocketAccess)
*/
default boolean onRightClick( @Nonnull World world, @Nonnull IPocketAccess access, @Nullable IPeripheral peripheral )

View File

@@ -1,13 +1,13 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2019. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.redstone;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.world.World;
import javax.annotation.Nonnull;
@@ -26,9 +26,8 @@ public interface IBundledRedstoneProvider
* @param world The world this block is in.
* @param pos The position this block is at.
* @param side The side to extract the bundled redstone output from.
* @return A number in the range 0-65535 to indicate this block is providing output, or -1 if you do not wish to
* handle this block.
* @return A number in the range 0-65535 to indicate this block is providing output, or -1 if you do not wish to handle this block.
* @see dan200.computercraft.api.ComputerCraftAPI#registerBundledRedstoneProvider(IBundledRedstoneProvider)
*/
int getBundledRedstoneOutput( @Nonnull World world, @Nonnull BlockPos pos, @Nonnull EnumFacing side );
int getBundledRedstoneOutput( @Nonnull World world, @Nonnull BlockPos pos, @Nonnull Direction side );
}

View File

@@ -1,16 +1,14 @@
/*
* This file is part of ComputerCraft - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2019. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api;
package dan200.computercraft.api.turtle;
import dan200.computercraft.api.turtle.ITurtleUpgrade;
import dan200.computercraft.api.turtle.TurtleUpgradeType;
import net.minecraft.item.ItemConvertible;
import net.minecraft.item.ItemStack;
import net.minecraft.util.IItemProvider;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.Identifier;
import net.minecraft.util.Util;
import javax.annotation.Nonnull;
@@ -22,12 +20,17 @@ import javax.annotation.Nonnull;
*/
public abstract class AbstractTurtleUpgrade implements ITurtleUpgrade
{
private final ResourceLocation id;
private final Identifier id;
private final TurtleUpgradeType type;
private final String adjective;
private final ItemStack stack;
protected AbstractTurtleUpgrade( ResourceLocation id, TurtleUpgradeType type, String adjective, ItemStack stack )
protected AbstractTurtleUpgrade( Identifier id, TurtleUpgradeType type, String adjective, ItemConvertible item )
{
this( id, type, adjective, new ItemStack( item ) );
}
protected AbstractTurtleUpgrade( Identifier id, TurtleUpgradeType type, String adjective, ItemStack stack )
{
this.id = id;
this.type = type;
@@ -35,24 +38,20 @@ public abstract class AbstractTurtleUpgrade implements ITurtleUpgrade
this.stack = stack;
}
protected AbstractTurtleUpgrade( ResourceLocation id, TurtleUpgradeType type, String adjective, IItemProvider item )
{
this( id, type, adjective, new ItemStack( item ) );
}
protected AbstractTurtleUpgrade( ResourceLocation id, TurtleUpgradeType type, ItemStack stack )
{
this( id, type, Util.makeTranslationKey( "upgrade", id ) + ".adjective", stack );
}
protected AbstractTurtleUpgrade( ResourceLocation id, TurtleUpgradeType type, IItemProvider item )
protected AbstractTurtleUpgrade( Identifier id, TurtleUpgradeType type, ItemConvertible item )
{
this( id, type, new ItemStack( item ) );
}
protected AbstractTurtleUpgrade( Identifier id, TurtleUpgradeType type, ItemStack stack )
{
this( id, type, Util.createTranslationKey( "upgrade", id ) + ".adjective", stack );
}
@Nonnull
@Override
public final ResourceLocation getUpgradeID()
public final Identifier getUpgradeID()
{
return id;
}

View File

@@ -0,0 +1,356 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.turtle;
import com.mojang.authlib.GameProfile;
import io.netty.channel.ChannelHandlerContext;
import io.netty.util.concurrent.Future;
import io.netty.util.concurrent.GenericFutureListener;
import net.minecraft.block.entity.CommandBlockBlockEntity;
import net.minecraft.block.entity.SignBlockEntity;
import net.minecraft.command.argument.EntityAnchorArgumentType;
import net.minecraft.entity.Entity;
import net.minecraft.entity.damage.DamageSource;
import net.minecraft.entity.effect.StatusEffectInstance;
import net.minecraft.entity.passive.HorseBaseEntity;
import net.minecraft.inventory.Inventory;
import net.minecraft.item.ItemStack;
import net.minecraft.network.*;
import net.minecraft.network.packet.c2s.play.RequestCommandCompletionsC2SPacket;
import net.minecraft.network.packet.c2s.play.VehicleMoveC2SPacket;
import net.minecraft.recipe.Recipe;
import net.minecraft.screen.NamedScreenHandlerFactory;
import net.minecraft.screen.ScreenHandler;
import net.minecraft.server.network.ServerPlayNetworkHandler;
import net.minecraft.server.network.ServerPlayerEntity;
import net.minecraft.server.network.ServerPlayerInteractionManager;
import net.minecraft.server.world.ServerWorld;
import net.minecraft.sound.SoundCategory;
import net.minecraft.sound.SoundEvent;
import net.minecraft.text.Text;
import net.minecraft.util.Hand;
import net.minecraft.util.collection.DefaultedList;
import net.minecraft.util.math.ChunkPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.village.TradeOfferList;
import net.minecraft.world.GameMode;
import javax.annotation.Nullable;
import javax.crypto.Cipher;
import java.util.Collection;
import java.util.OptionalInt;
import java.util.UUID;
/**
* A wrapper for {@link ServerPlayerEntity} which denotes a "fake" player.
*
* Please note that this does not implement any of the traditional fake player behaviour. It simply exists to prevent me passing in normal players.
*/
public class FakePlayer extends ServerPlayerEntity
{
public FakePlayer( ServerWorld world, GameProfile gameProfile )
{
super( world.getServer(), world, gameProfile, new ServerPlayerInteractionManager( world ) );
networkHandler = new FakeNetHandler( this );
}
// region Direct networkHandler access
@Override
public void enterCombat()
{
}
@Override
public void endCombat()
{
}
@Override
public void tick()
{
}
@Override
public void playerTick()
{
}
@Override
public void onDeath( DamageSource damage )
{
}
@Override
public Entity moveToWorld( ServerWorld destination )
{
return this;
}
@Override
public void wakeUp( boolean bl, boolean updateSleepingPlayers )
{
}
@Override
public boolean startRiding( Entity entity, boolean flag )
{
return false;
}
@Override
public void stopRiding()
{
}
@Override
public void openEditSignScreen( SignBlockEntity tile )
{
}
@Override
public OptionalInt openHandledScreen( @Nullable NamedScreenHandlerFactory container )
{
return OptionalInt.empty();
}
@Override
public void sendTradeOffers( int id, TradeOfferList list, int level, int experience, boolean levelled, boolean refreshable )
{
}
@Override
public void openHorseInventory( HorseBaseEntity horse, Inventory inventory )
{
}
@Override
public void openEditBookScreen( ItemStack stack, Hand hand )
{
}
@Override
public void openCommandBlockScreen( CommandBlockBlockEntity block )
{
}
@Override
public void onSlotUpdate( ScreenHandler container, int slot, ItemStack stack )
{
}
@Override
public void onHandlerRegistered( ScreenHandler container, DefaultedList<ItemStack> defaultedList )
{
}
@Override
public void onPropertyUpdate( ScreenHandler container, int key, int value )
{
}
@Override
public void closeHandledScreen()
{
}
@Override
public void updateCursorStack()
{
}
@Override
public int unlockRecipes( Collection<Recipe<?>> recipes )
{
return 0;
}
// Indirect
@Override
public int lockRecipes( Collection<Recipe<?>> recipes )
{
return 0;
}
@Override
public void sendMessage( Text textComponent, boolean status )
{
}
@Override
protected void consumeItem()
{
}
@Override
public void lookAt( EntityAnchorArgumentType.EntityAnchor anchor, Vec3d vec3d )
{
}
@Override
public void method_14222( EntityAnchorArgumentType.EntityAnchor self, Entity entity, EntityAnchorArgumentType.EntityAnchor target )
{
}
@Override
protected void onStatusEffectApplied( StatusEffectInstance statusEffectInstance )
{
}
@Override
protected void onStatusEffectUpgraded( StatusEffectInstance statusEffectInstance, boolean particles )
{
}
@Override
protected void onStatusEffectRemoved( StatusEffectInstance statusEffectInstance )
{
}
@Override
public void requestTeleport( double x, double y, double z )
{
}
@Override
public void setGameMode( GameMode gameMode )
{
}
@Override
public void sendMessage( Text message, MessageType type, UUID senderUuid )
{
}
@Override
public String getIp()
{
return "[Fake Player]";
}
@Override
public void sendResourcePackUrl( String url, String hash )
{
}
@Override
public void onStoppedTracking( Entity entity )
{
}
@Override
public void setCameraEntity( Entity entity )
{
}
@Override
public void teleport( ServerWorld serverWorld, double x, double y, double z, float pitch, float yaw )
{
}
@Override
public void sendInitialChunkPackets( ChunkPos chunkPos, Packet<?> packet, Packet<?> packet2 )
{
}
@Override
public void sendUnloadChunkPacket( ChunkPos chunkPos )
{
}
@Override
public void playSound( SoundEvent soundEvent, SoundCategory soundCategory, float volume, float pitch )
{
}
private static class FakeNetHandler extends ServerPlayNetworkHandler
{
FakeNetHandler( ServerPlayerEntity player )
{
super( player.server, new FakeConnection(), player );
}
@Override
public void disconnect( Text message )
{
}
@Override
public void onVehicleMove( VehicleMoveC2SPacket move )
{
}
@Override
public void onRequestCommandCompletions( RequestCommandCompletionsC2SPacket packet )
{
}
@Override
public void sendPacket( Packet<?> packet, @Nullable GenericFutureListener<? extends Future<? super Void>> listener )
{
}
}
private static class FakeConnection extends ClientConnection
{
FakeConnection()
{
super( NetworkSide.CLIENTBOUND );
}
@Override
public void channelActive( ChannelHandlerContext active )
{
}
@Override
public void setState( NetworkState state )
{
}
@Override
public void exceptionCaught( ChannelHandlerContext context, Throwable err )
{
}
@Override
protected void channelRead0( ChannelHandlerContext context, Packet<?> packet )
{
}
@Override
public void send( Packet<?> packet, @Nullable GenericFutureListener<? extends Future<? super Void>> listener )
{
}
@Override
public void tick()
{
}
@Override
public void disconnect( Text message )
{
}
@Override
public void setupEncryption( Cipher cipher, Cipher cipher2 )
{
super.setupEncryption( cipher, cipher2 );
}
@Override
public void disableAutoRead()
{
}
@Override
public void setCompressionThreshold( int size )
{
}
}
}

View File

@@ -1,22 +1,22 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2019. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.turtle;
import com.mojang.authlib.GameProfile;
import dan200.computercraft.api.lua.ILuaContext;
import dan200.computercraft.api.lua.LuaException;
import dan200.computercraft.api.lua.ILuaCallback;
import dan200.computercraft.api.lua.MethodResult;
import dan200.computercraft.api.peripheral.IPeripheral;
import net.minecraft.inventory.IInventory;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.EnumFacing;
import dan200.computercraft.shared.util.ItemStorage;
import net.minecraft.inventory.Inventory;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
import net.minecraftforge.items.IItemHandlerModifiable;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
@@ -24,8 +24,7 @@ import javax.annotation.Nullable;
/**
* The interface passed to turtle by turtles, providing methods that they can call.
*
* This should not be implemented by your classes. Do not interact with turtles except via this interface and
* {@link ITurtleUpgrade}.
* This should not be implemented by your classes. Do not interact with turtles except via this interface and {@link ITurtleUpgrade}.
*/
public interface ITurtleAccess
{
@@ -48,20 +47,18 @@ public interface ITurtleAccess
/**
* Attempt to move this turtle to a new position.
*
* This will preserve the turtle's internal state, such as it's inventory, computer and upgrades. It should
* be used before playing a movement animation using {@link #playAnimation(TurtleAnimation)}.
* This will preserve the turtle's internal state, such as it's inventory, computer and upgrades. It should be used before playing a movement animation
* using {@link #playAnimation(TurtleAnimation)}.
*
* @param world The new world to move it to
* @param pos The new position to move it to.
* @return Whether the movement was successful. It may fail if the block was not loaded or the block placement
* was cancelled.
* @return Whether the movement was successful. It may fail if the block was not loaded or the block placement was cancelled.
* @throws UnsupportedOperationException When attempting to teleport on the client side.
*/
boolean teleportTo( @Nonnull World world, @Nonnull BlockPos pos );
/**
* Returns a vector containing the floating point co-ordinates at which the turtle is rendered.
* This will shift when the turtle is moving.
* Returns a vector containing the floating point co-ordinates at which the turtle is rendered. This will shift when the turtle is moving.
*
* @param f The subframe fraction.
* @return A vector containing the floating point co-ordinates at which the turtle resides.
@@ -83,19 +80,19 @@ public interface ITurtleAccess
* Returns the world direction the turtle is currently facing.
*
* @return The world direction the turtle is currently facing.
* @see #setDirection(EnumFacing)
* @see #setDirection(Direction)
*/
@Nonnull
EnumFacing getDirection();
Direction getDirection();
/**
* Set the direction the turtle is facing. Note that this will not play a rotation animation, you will also need to
* call {@link #playAnimation(TurtleAnimation)} to do so.
* Set the direction the turtle is facing. Note that this will not play a rotation animation, you will also need to call {@link
* #playAnimation(TurtleAnimation)} to do so.
*
* @param dir The new direction to set. This should be on either the x or z axis (so north, south, east or west).
* @see #getDirection()
*/
void setDirection( @Nonnull EnumFacing dir );
void setDirection( @Nonnull Direction dir );
/**
* Get the currently selected slot in the turtle's inventory.
@@ -109,60 +106,38 @@ public interface ITurtleAccess
/**
* Set the currently selected slot in the turtle's inventory.
*
* @param slot The slot to set. This must be greater or equal to 0 and less than the inventory size. Otherwise no
* action will be taken.
* @param slot The slot to set. This must be greater or equal to 0 and less than the inventory size. Otherwise no action will be taken.
* @throws UnsupportedOperationException When attempting to change the slot on the client side.
* @see #getInventory()
* @see #getSelectedSlot()
*/
void setSelectedSlot( int slot );
/**
* Set the colour of the turtle to a RGB number.
*
* @param colour The colour this turtle should be changed to. This should be a RGB colour between {@code 0x000000}
* and {@code 0xFFFFFF} or -1 to reset to the default colour.
* @see #getColour()
*/
void setColour( int colour );
/**
* Get the colour of this turtle as a RGB number.
*
* @return The colour this turtle is. This will be a RGB colour between {@code 0x000000} and {@code 0xFFFFFF} or
* -1 if it has no colour.
* @return The colour this turtle is. This will be a RGB colour between {@code 0x000000} and {@code 0xFFFFFF} or -1 if it has no colour.
* @see #setColour(int)
*/
int getColour();
/**
* Set the colour of the turtle to a RGB number.
*
* @param colour The colour this turtle should be changed to. This should be a RGB colour between {@code 0x000000} and {@code 0xFFFFFF} or -1 to
* reset to the default colour.
* @see #getColour()
*/
void setColour( int colour );
/**
* Get the player who owns this turtle, namely whoever placed it.
*
* @return This turtle's owner.
*/
@Nonnull
@Nullable
GameProfile getOwningPlayer();
/**
* Get the inventory of this turtle
*
* @return This turtle's inventory
* @see #getItemHandler()
*/
@Nonnull
IInventory getInventory();
/**
* Get the inventory of this turtle as an {@link IItemHandlerModifiable}.
*
* @return This turtle's inventory
* @see #getInventory()
* @see IItemHandlerModifiable
* @see net.minecraftforge.items.CapabilityItemHandler#ITEM_HANDLER_CAPABILITY
*/
@Nonnull
IItemHandlerModifiable getItemHandler();
/**
* Determine whether this turtle will require fuel when performing actions.
*
@@ -182,8 +157,7 @@ public interface ITurtleAccess
int getFuelLevel();
/**
* Set the fuel level to a new value. It is generally preferred to use {@link #consumeFuel(int)}} or {@link #addFuel(int)}
* instead.
* Set the fuel level to a new value. It is generally preferred to use {@link #consumeFuel(int)}} or {@link #addFuel(int)} instead.
*
* @param fuel The new amount of fuel. This must be between 0 and the fuel limit.
* @see #getFuelLevel()
@@ -204,8 +178,8 @@ public interface ITurtleAccess
* Removes some fuel from the turtles fuel supply. Negative numbers can be passed in to INCREASE the fuel level of the turtle.
*
* @param fuel The amount of fuel to consume.
* @return Whether the turtle was able to consume the amount of fuel specified. Will return false if you supply a number
* greater than the current fuel level of the turtle. No fuel will be consumed if {@code false} is returned.
* @return Whether the turtle was able to consume the amount of fuel specified. Will return false if you supply a number greater than the current fuel
* level of the turtle. No fuel will be consumed if {@code false} is returned.
* @throws UnsupportedOperationException When attempting to consume fuel on the client side.
*/
boolean consumeFuel( int fuel );
@@ -219,31 +193,22 @@ public interface ITurtleAccess
void addFuel( int fuel );
/**
* Adds a custom command to the turtles command queue. Unlike peripheral methods, these custom commands will be executed
* on the main thread, so are guaranteed to be able to access Minecraft objects safely, and will be queued up
* with the turtles standard movement and tool commands. An issued command will return an unique integer, which will
* be supplied as a parameter to a "turtle_response" event issued to the turtle after the command has completed. Look at the
* lua source code for "rom/apis/turtle" for how to build a lua wrapper around this functionality.
* Adds a custom command to the turtles command queue. Unlike peripheral methods, these custom commands will be executed on the main thread, so are
* guaranteed to be able to access Minecraft objects safely, and will be queued up with the turtles standard movement and tool commands. An issued
* command will return an unique integer, which will be supplied as a parameter to a "turtle_response" event issued to the turtle after the command has
* completed. Look at the lua source code for "rom/apis/turtle" for how to build a lua wrapper around this functionality.
*
* @param context The Lua context to pull events from.
* @param command An object which will execute the custom command when its point in the queue is reached
* @return The objects the command returned when executed. you should probably return these to the player
* unchanged if called from a peripheral method.
* @return The objects the command returned when executed. you should probably return these to the player unchanged if called from a peripheral method.
* @throws UnsupportedOperationException When attempting to execute a command on the client side.
* @throws LuaException If the user presses CTRL+T to terminate the current program while {@code executeCommand()} is
* waiting for an event, a "Terminated" exception will be thrown here.
* @throws InterruptedException If the user shuts down or reboots the computer while pullEvent() is waiting for an
* event, InterruptedException will be thrown. This exception must not be caught or
* intercepted, or the computer will leak memory and end up in a broken state.
* @see ITurtleCommand
* @see ILuaContext#pullEvent(String)
* @see MethodResult#pullEvent(String, ILuaCallback)
*/
@Nonnull
Object[] executeCommand( @Nonnull ILuaContext context, @Nonnull ITurtleCommand command ) throws LuaException, InterruptedException;
MethodResult executeCommand( @Nonnull ITurtleCommand command );
/**
* Start playing a specific animation. This will prevent other turtle commands from executing until
* it is finished.
* Start playing a specific animation. This will prevent other turtle commands from executing until it is finished.
*
* @param animation The animation to play.
* @throws UnsupportedOperationException When attempting to execute play an animation on the client side.
@@ -282,22 +247,36 @@ public interface ITurtleAccess
/**
* Get an upgrade-specific NBT compound, which can be used to store arbitrary data.
*
* This will be persisted across turtle restarts and chunk loads, as well as being synced to the client. You must
* call {@link #updateUpgradeNBTData(TurtleSide)} after modifying it.
* This will be persisted across turtle restarts and chunk loads, as well as being synced to the client. You must call {@link
* #updateUpgradeNBTData(TurtleSide)} after modifying it.
*
* @param side The side to get the upgrade data for.
* @return The upgrade-specific data.
* @see #updateUpgradeNBTData(TurtleSide)
*/
@Nonnull
NBTTagCompound getUpgradeNBTData( @Nullable TurtleSide side );
CompoundTag getUpgradeNBTData( @Nullable TurtleSide side );
/**
* Mark the upgrade-specific data as dirty on a specific side. This is required for the data to be synced to the
* client and persisted.
* Mark the upgrade-specific data as dirty on a specific side. This is required for the data to be synced to the client and persisted.
*
* @param side The side to mark dirty.
* @see #updateUpgradeNBTData(TurtleSide)
*/
void updateUpgradeNBTData( @Nonnull TurtleSide side );
default ItemStorage getItemHandler()
{
return ItemStorage.wrap( getInventory() );
}
/**
* Get the inventory of this turtle.
*
* Note: this inventory should only be accessed and modified on the server thread.
*
* @return This turtle's inventory
*/
@Nonnull
Inventory getInventory();
}

View File

@@ -1,19 +1,17 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2019. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.turtle;
import dan200.computercraft.api.lua.ILuaContext;
import javax.annotation.Nonnull;
/**
* An interface for objects executing custom turtle commands, used with {@link ITurtleAccess#executeCommand(ILuaContext, ITurtleCommand)}.
* An interface for objects executing custom turtle commands, used with {@link ITurtleAccess#executeCommand(ITurtleCommand)}.
*
* @see ITurtleAccess#executeCommand(ILuaContext, ITurtleCommand)
* @see ITurtleAccess#executeCommand(ITurtleCommand)
*/
@FunctionalInterface
public interface ITurtleCommand
@@ -21,12 +19,12 @@ public interface ITurtleCommand
/**
* Will be called by the turtle on the main thread when it is time to execute the custom command.
*
* The handler should either perform the work of the command, and return success, or return
* failure with an error message to indicate the command cannot be executed at this time.
* The handler should either perform the work of the command, and return success, or return failure with an error message to indicate the command cannot
* be executed at this time.
*
* @param turtle Access to the turtle for whom the command was issued.
* @return A result, indicating whether this action succeeded or not.
* @see ITurtleAccess#executeCommand(ILuaContext, ITurtleCommand)
* @see ITurtleAccess#executeCommand(ITurtleCommand)
* @see TurtleCommandResult#success()
* @see TurtleCommandResult#failure(String)
* @see TurtleCommandResult

View File

@@ -1,59 +1,29 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2019. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.turtle;
import dan200.computercraft.api.ComputerCraftAPI;
import dan200.computercraft.api.IUpgradeBase;
import dan200.computercraft.api.client.TransformedModel;
import dan200.computercraft.api.peripheral.IPeripheral;
import dan200.computercraft.api.turtle.event.TurtleAttackEvent;
import dan200.computercraft.api.turtle.event.TurtleBlockEvent;
import net.minecraft.client.renderer.model.IBakedModel;
import net.minecraft.client.renderer.model.ModelResourceLocation;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.event.entity.player.AttackEntityEvent;
import net.minecraftforge.event.world.BlockEvent;
import org.apache.commons.lang3.tuple.Pair;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.util.math.Direction;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import javax.vecmath.Matrix4f;
/**
* The primary interface for defining an update for Turtles. A turtle update
* can either be a new tool, or a new peripheral.
* The primary interface for defining an update for Turtles. A turtle update can either be a new tool, or a new peripheral.
*
* @see ComputerCraftAPI#registerTurtleUpgrade(ITurtleUpgrade)
*/
public interface ITurtleUpgrade
public interface ITurtleUpgrade extends IUpgradeBase
{
/**
* Gets a unique identifier representing this type of turtle upgrade. eg: "computercraft:wireless_modem" or "my_mod:my_upgrade".
* You should use a unique resource domain to ensure this upgrade is uniquely identified.
* The turtle will fail registration if an already used ID is specified.
*
* @return The unique ID for this upgrade.
* @see ComputerCraftAPI#registerTurtleUpgrade(ITurtleUpgrade)
*/
@Nonnull
ResourceLocation getUpgradeID();
/**
* Return an unlocalised string to describe this type of turtle in turtle item names.
*
* Examples of built-in adjectives are "Wireless", "Mining" and "Crafty".
*
* @return The localisation key for this upgrade's adjective.
*/
@Nonnull
String getUnlocalisedAdjective();
/**
* Return whether this turtle adds a tool or a peripheral to the turtle.
*
@@ -63,30 +33,15 @@ public interface ITurtleUpgrade
@Nonnull
TurtleUpgradeType getType();
/**
* Return an item stack representing the type of item that a turtle must be crafted
* with to create a turtle which holds this upgrade. This item stack is also used
* to determine the upgrade given by {@code turtle.equip()}
*
* Ideally this should be constant over a session. It is recommended that you cache
* the item too, in order to prevent constructing it every time the method is called.
*
* @return The item stack to craft with, or {@link ItemStack#EMPTY} if it cannot be crafted.
*/
@Nonnull
ItemStack getCraftingItem();
/**
* Will only be called for peripheral upgrades. Creates a peripheral for a turtle being placed using this upgrade.
*
* The peripheral created will be stored for the lifetime of the upgrade and will be passed as an argument to
* {@link #update(ITurtleAccess, TurtleSide)}. It will be attached, detached and have methods called in the same
* manner as a Computer peripheral.
* The peripheral created will be stored for the lifetime of the upgrade and will be passed as an argument to {@link #update(ITurtleAccess,
* TurtleSide)}. It will be attached, detached and have methods called in the same manner as a Computer peripheral.
*
* @param turtle Access to the turtle that the peripheral is being created for.
* @param side Which side of the turtle (left or right) that the upgrade resides on.
* @return The newly created peripheral. You may return {@code null} if this upgrade is a Tool
* and this method is not expected to be called.
* @return The newly created peripheral. You may return {@code null} if this upgrade is a Tool and this method is not expected to be called.
*/
@Nullable
default IPeripheral createPeripheral( @Nonnull ITurtleAccess turtle, @Nonnull TurtleSide side )
@@ -95,25 +50,19 @@ public interface ITurtleUpgrade
}
/**
* Will only be called for Tool turtle. Called when turtle.dig() or turtle.attack() is called
* by the turtle, and the tool is required to do some work.
*
* Conforming implementations should fire {@link BlockEvent.BreakEvent} and {@link TurtleBlockEvent.Dig}for digging,
* {@link AttackEntityEvent} and {@link TurtleAttackEvent} for attacking.
* Will only be called for Tool turtle. Called when turtle.dig() or turtle.attack() is called by the turtle, and the tool is required to do some work.
*
* @param turtle Access to the turtle that the tool resides on.
* @param side Which side of the turtle (left or right) the tool resides on.
* @param verb Which action (dig or attack) the turtle is being called on to perform.
* @param direction Which world direction the action should be performed in, relative to the turtles
* position. This will either be up, down, or the direction the turtle is facing, depending on
* whether dig, digUp or digDown was called.
* @return Whether the turtle was able to perform the action, and hence whether the {@code turtle.dig()}
* or {@code turtle.attack()} lua method should return true. If true is returned, the tool will perform
* a swinging animation. You may return {@code null} if this turtle is a Peripheral and this method is not expected
* to be called.
* @param direction Which world direction the action should be performed in, relative to the turtles position. This will either be up, down, or the
* direction the turtle is facing, depending on whether dig, digUp or digDown was called.
* @return Whether the turtle was able to perform the action, and hence whether the {@code turtle.dig()} or {@code turtle.attack()} lua method should
* return true. If true is returned, the tool will perform a swinging animation. You may return {@code null} if this turtle is a Peripheral and
* this method is not expected to be called.
*/
@Nonnull
default TurtleCommandResult useTool( @Nonnull ITurtleAccess turtle, @Nonnull TurtleSide side, @Nonnull TurtleVerb verb, @Nonnull EnumFacing direction )
default TurtleCommandResult useTool( @Nonnull ITurtleAccess turtle, @Nonnull TurtleSide side, @Nonnull TurtleVerb verb, @Nonnull Direction direction )
{
return TurtleCommandResult.failure();
}
@@ -121,18 +70,13 @@ public interface ITurtleUpgrade
/**
* Called to obtain the model to be used when rendering a turtle peripheral.
*
* This can be obtained from {@link net.minecraft.client.renderer.ItemModelMesher#getItemModel(ItemStack)},
* {@link net.minecraft.client.renderer.model.ModelManager#getModel(ModelResourceLocation)} or any other
* source.
*
* @param turtle Access to the turtle that the upgrade resides on. This will be null when getting item models!
* @param side Which side of the turtle (left or right) the upgrade resides on.
* @return The model that you wish to be used to render your upgrade, and a transformation to apply to it. Returning
* a transformation of {@code null} has the same effect as the identify matrix.
* @return The model that you wish to be used to render your upgrade.
*/
@Nonnull
@OnlyIn( Dist.CLIENT )
Pair<IBakedModel, Matrix4f> getModel( @Nullable ITurtleAccess turtle, @Nonnull TurtleSide side );
@Environment( EnvType.CLIENT )
TransformedModel getModel( @Nullable ITurtleAccess turtle, @Nonnull TurtleSide side );
/**
* Called once per tick for each turtle which has the upgrade equipped.

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2019. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
@@ -18,70 +18,66 @@ public enum TurtleAnimation
/**
* An animation which does nothing. This takes no time to complete.
*
* @see #Wait
* @see #ShortWait
* @see #WAIT
* @see #SHORT_WAIT
*/
None,
NONE,
/**
* Make the turtle move forward. Note that the animation starts from the block <em>behind</em> it, and
* moves into this one.
* Make the turtle move forward. Note that the animation starts from the block <em>behind</em> it, and moves into this one.
*/
MoveForward,
MOVE_FORWARD,
/**
* Make the turtle move backwards. Note that the animation starts from the block <em>in front</em> it, and
* moves into this one.
* Make the turtle move backwards. Note that the animation starts from the block <em>in front</em> it, and moves into this one.
*/
MoveBack,
MOVE_BACK,
/**
* Make the turtle move backwards. Note that the animation starts from the block <em>above</em> it, and
* moves into this one.
* Make the turtle move backwards. Note that the animation starts from the block <em>above</em> it, and moves into this one.
*/
MoveUp,
MOVE_UP,
/**
* Make the turtle move backwards. Note that the animation starts from the block <em>below</em> it, and
* moves into this one.
* Make the turtle move backwards. Note that the animation starts from the block <em>below</em> it, and moves into this one.
*/
MoveDown,
MOVE_DOWN,
/**
* Turn the turtle to the left. Note that the animation starts with the turtle facing <em>right</em>, and
* the turtle turns to face in the current direction.
* Turn the turtle to the left. Note that the animation starts with the turtle facing <em>right</em>, and the turtle turns to face in the current
* direction.
*/
TurnLeft,
TURN_LEFT,
/**
* Turn the turtle to the left. Note that the animation starts with the turtle facing <em>right</em>, and
* the turtle turns to face in the current direction.
* Turn the turtle to the left. Note that the animation starts with the turtle facing <em>right</em>, and the turtle turns to face in the current
* direction.
*/
TurnRight,
TURN_RIGHT,
/**
* Swing the tool on the left.
*/
SwingLeftTool,
SWING_LEFT_TOOL,
/**
* Swing the tool on the right.
*/
SwingRightTool,
SWING_RIGHT_TOOL,
/**
* Wait until the animation has finished, performing no movement.
*
* @see #ShortWait
* @see #None
* @see #SHORT_WAIT
* @see #NONE
*/
Wait,
WAIT,
/**
* Wait until the animation has finished, performing no movement. This takes 4 ticks to complete.
*
* @see #Wait
* @see #None
* @see #WAIT
* @see #NONE
*/
ShortWait,
SHORT_WAIT,
}

View File

@@ -1,13 +1,11 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2019. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.turtle;
import net.minecraft.util.EnumFacing;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
@@ -15,12 +13,22 @@ import javax.annotation.Nullable;
* Used to indicate the result of executing a turtle command.
*
* @see ITurtleCommand#execute(ITurtleAccess)
* @see ITurtleUpgrade#useTool(ITurtleAccess, TurtleSide, TurtleVerb, EnumFacing)
* @see ITurtleUpgrade#useTool(ITurtleAccess, TurtleSide, TurtleVerb, Direction)
*/
public final class TurtleCommandResult
{
private static final TurtleCommandResult EMPTY_SUCCESS = new TurtleCommandResult( true, null, null );
private static final TurtleCommandResult EMPTY_FAILURE = new TurtleCommandResult( false, null, null );
private final boolean success;
private final String errorMessage;
private final Object[] results;
private TurtleCommandResult( boolean success, String errorMessage, Object[] results )
{
this.success = success;
this.errorMessage = errorMessage;
this.results = results;
}
/**
* Create a successful command result with no result.
@@ -42,7 +50,10 @@ public final class TurtleCommandResult
@Nonnull
public static TurtleCommandResult success( @Nullable Object[] results )
{
if( results == null || results.length == 0 ) return EMPTY_SUCCESS;
if( results == null || results.length == 0 )
{
return EMPTY_SUCCESS;
}
return new TurtleCommandResult( true, null, results );
}
@@ -66,21 +77,13 @@ public final class TurtleCommandResult
@Nonnull
public static TurtleCommandResult failure( @Nullable String errorMessage )
{
if( errorMessage == null ) return EMPTY_FAILURE;
if( errorMessage == null )
{
return EMPTY_FAILURE;
}
return new TurtleCommandResult( false, errorMessage, null );
}
private final boolean success;
private final String errorMessage;
private final Object[] results;
private TurtleCommandResult( boolean success, String errorMessage, Object[] results )
{
this.success = success;
this.errorMessage = errorMessage;
this.results = results;
}
/**
* Determine whether the command executed successfully.
*

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2019. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
@@ -12,12 +12,12 @@ package dan200.computercraft.api.turtle;
public enum TurtleSide
{
/**
* The turtle's left side (where the pickaxe usually is on a Wireless Mining Turtle)
* The turtle's left side (where the pickaxe usually is on a Wireless Mining Turtle).
*/
Left,
LEFT,
/**
* The turtle's right side (where the modem usually is on a Wireless Mining Turtle)
* The turtle's right side (where the modem usually is on a Wireless Mining Turtle).
*/
Right,
RIGHT,
}

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2019. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
@@ -14,31 +14,30 @@ package dan200.computercraft.api.turtle;
public enum TurtleUpgradeType
{
/**
* A tool is rendered as an item on the side of the turtle, and responds to the {@code turtle.dig()}
* and {@code turtle.attack()} methods (Such as pickaxe or sword on Mining and Melee turtles).
* A tool is rendered as an item on the side of the turtle, and responds to the {@code turtle.dig()} and {@code turtle.attack()} methods (Such as
* pickaxe or sword on Mining and Melee turtles).
*/
Tool,
TOOL,
/**
* A peripheral adds a special peripheral which is attached to the side of the turtle,
* and can be interacted with the {@code peripheral} API (Such as the modem on Wireless Turtles).
* A peripheral adds a special peripheral which is attached to the side of the turtle, and can be interacted with the {@code peripheral} API (Such as
* the modem on Wireless Turtles).
*/
Peripheral,
PERIPHERAL,
/**
* An upgrade which provides both a tool and a peripheral. This can be used when you wish
* your upgrade to also provide methods. For example, a pickaxe could provide methods
* determining whether it can break the given block or not.
* An upgrade which provides both a tool and a peripheral. This can be used when you wish your upgrade to also provide methods. For example, a pickaxe
* could provide methods determining whether it can break the given block or not.
*/
Both;
BOTH;
public boolean isTool()
{
return this == Tool || this == Both;
return this == TOOL || this == BOTH;
}
public boolean isPeripheral()
{
return this == Peripheral || this == Both;
return this == PERIPHERAL || this == BOTH;
}
}

View File

@@ -1,29 +1,26 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2019. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.turtle;
import net.minecraft.util.EnumFacing;
/**
* An enum representing the different actions that an {@link ITurtleUpgrade} of type Tool may be called on to perform by
* a turtle.
* An enum representing the different actions that an {@link ITurtleUpgrade} of type Tool may be called on to perform by a turtle.
*
* @see ITurtleUpgrade#getType()
* @see ITurtleUpgrade#useTool(ITurtleAccess, TurtleSide, TurtleVerb, EnumFacing)
* @see ITurtleUpgrade#useTool(ITurtleAccess, TurtleSide, TurtleVerb, Direction)
*/
public enum TurtleVerb
{
/**
* The turtle called {@code turtle.dig()}, {@code turtle.digUp()} or {@code turtle.digDown()}
* The turtle called {@code turtle.dig()}, {@code turtle.digUp()} or {@code turtle.digDown()}.
*/
Dig,
DIG,
/**
* The turtle called {@code turtle.attack()}, {@code turtle.attackUp()} or {@code turtle.attackDown()}
* The turtle called {@code turtle.attack()}, {@code turtle.attackUp()} or {@code turtle.attackDown()}.
*/
Attack,
ATTACK,
}

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2019. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
@@ -71,7 +71,7 @@ public enum TurtleAction
EQUIP,
/**
* Inspect a block in world
* Inspect a block in world.
*
* @see TurtleBlockEvent.Inspect
*/

View File

@@ -1,6 +1,6 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2019. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
@@ -8,7 +8,6 @@ package dan200.computercraft.api.turtle.event;
import dan200.computercraft.api.turtle.ITurtleAccess;
import dan200.computercraft.api.turtle.TurtleCommandResult;
import net.minecraftforge.eventbus.api.Cancelable;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
@@ -17,11 +16,11 @@ import java.util.Objects;
/**
* An event fired when a turtle is performing a known action.
*/
@Cancelable
public class TurtleActionEvent extends TurtleEvent
{
private final TurtleAction action;
private String failureMessage;
private boolean cancelled = false;
public TurtleActionEvent( @Nonnull ITurtleAccess turtle, @Nonnull TurtleAction action )
{
@@ -45,7 +44,6 @@ public class TurtleActionEvent extends TurtleEvent
* @see TurtleCommandResult#failure()
* @deprecated Use {@link #setCanceled(boolean, String)} instead.
*/
@Override
@Deprecated
public void setCanceled( boolean cancel )
{
@@ -63,7 +61,7 @@ public class TurtleActionEvent extends TurtleEvent
*/
public void setCanceled( boolean cancel, @Nullable String failureMessage )
{
super.setCanceled( cancel );
cancelled = true;
this.failureMessage = cancel ? failureMessage : null;
}
@@ -79,4 +77,9 @@ public class TurtleActionEvent extends TurtleEvent
{
return failureMessage;
}
public boolean isCancelled()
{
return cancelled;
}
}

View File

@@ -1,19 +1,16 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2019. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.turtle.event;
import dan200.computercraft.api.turtle.FakePlayer;
import dan200.computercraft.api.turtle.ITurtleAccess;
import dan200.computercraft.api.turtle.ITurtleUpgrade;
import dan200.computercraft.api.turtle.TurtleSide;
import dan200.computercraft.api.turtle.TurtleVerb;
import net.minecraft.entity.Entity;
import net.minecraft.util.EnumFacing;
import net.minecraftforge.common.util.FakePlayer;
import net.minecraftforge.event.entity.player.AttackEntityEvent;
import javax.annotation.Nonnull;
import java.util.Objects;
@@ -21,11 +18,6 @@ import java.util.Objects;
/**
* Fired when a turtle attempts to attack an entity.
*
* This must be fired by {@link ITurtleUpgrade#useTool(ITurtleAccess, TurtleSide, TurtleVerb, EnumFacing)},
* as the base {@code turtle.attack()} command does not fire it.
*
* Note that such commands should also fire {@link AttackEntityEvent}, so you do not need to listen to both.
*
* @see TurtleAction#ATTACK
*/
public class TurtleAttackEvent extends TurtlePlayerEvent
@@ -34,7 +26,8 @@ public class TurtleAttackEvent extends TurtlePlayerEvent
private final ITurtleUpgrade upgrade;
private final TurtleSide side;
public TurtleAttackEvent( @Nonnull ITurtleAccess turtle, @Nonnull FakePlayer player, @Nonnull Entity target, @Nonnull ITurtleUpgrade upgrade, @Nonnull TurtleSide side )
public TurtleAttackEvent( @Nonnull ITurtleAccess turtle, @Nonnull FakePlayer player, @Nonnull Entity target, @Nonnull ITurtleUpgrade upgrade,
@Nonnull TurtleSide side )
{
super( turtle, TurtleAction.ATTACK, player );
Objects.requireNonNull( target, "target cannot be null" );

View File

@@ -1,24 +1,20 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2019. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.turtle.event;
import dan200.computercraft.api.lua.ILuaContext;
import dan200.computercraft.api.peripheral.IComputerAccess;
import dan200.computercraft.api.lua.MethodResult;
import dan200.computercraft.api.turtle.FakePlayer;
import dan200.computercraft.api.turtle.ITurtleAccess;
import dan200.computercraft.api.turtle.ITurtleUpgrade;
import dan200.computercraft.api.turtle.TurtleSide;
import dan200.computercraft.api.turtle.TurtleVerb;
import net.minecraft.block.state.IBlockState;
import net.minecraft.block.BlockState;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraftforge.common.util.FakePlayer;
import net.minecraftforge.event.world.BlockEvent;
import javax.annotation.Nonnull;
import java.util.Map;
@@ -27,21 +23,19 @@ import java.util.Objects;
/**
* A general event for when a turtle interacts with a block or region.
*
* You should generally listen to one of the sub-events instead, cancelling them where
* appropriate.
* You should generally listen to one of the sub-events instead, cancelling them where appropriate.
*
* Note that you are not guaranteed to receive this event, if it has been cancelled by other
* mechanisms, such as block protection systems.
* Note that you are not guaranteed to receive this event, if it has been cancelled by other mechanisms, such as block protection systems.
*
* Be aware that some events (such as {@link TurtleInventoryEvent}) do not necessarily interact
* with a block, simply objects within that block space.
* Be aware that some events (such as {@link TurtleInventoryEvent}) do not necessarily interact with a block, simply objects within that block space.
*/
public abstract class TurtleBlockEvent extends TurtlePlayerEvent
{
private final World world;
private final BlockPos pos;
protected TurtleBlockEvent( @Nonnull ITurtleAccess turtle, @Nonnull TurtleAction action, @Nonnull FakePlayer player, @Nonnull World world, @Nonnull BlockPos pos )
protected TurtleBlockEvent( @Nonnull ITurtleAccess turtle, @Nonnull TurtleAction action, @Nonnull FakePlayer player, @Nonnull World world,
@Nonnull BlockPos pos )
{
super( turtle, action, player );
@@ -62,8 +56,7 @@ public abstract class TurtleBlockEvent extends TurtlePlayerEvent
}
/**
* Get the position the turtle is interacting with. Note that this is different
* to {@link ITurtleAccess#getPosition()}.
* Get the position the turtle is interacting with. Note that this is different to {@link ITurtleAccess#getPosition()}.
*
* @return The position the turtle is interacting with.
*/
@@ -75,20 +68,16 @@ public abstract class TurtleBlockEvent extends TurtlePlayerEvent
/**
* Fired when a turtle attempts to dig a block.
*
* This must be fired by {@link ITurtleUpgrade#useTool(ITurtleAccess, TurtleSide, TurtleVerb, EnumFacing)},
* as the base {@code turtle.dig()} command does not fire it.
*
* Note that such commands should also fire {@link BlockEvent.BreakEvent}, so you do not need to listen to both.
*
* @see TurtleAction#DIG
*/
public static class Dig extends TurtleBlockEvent
{
private final IBlockState block;
private final BlockState block;
private final ITurtleUpgrade upgrade;
private final TurtleSide side;
public Dig( @Nonnull ITurtleAccess turtle, @Nonnull FakePlayer player, @Nonnull World world, @Nonnull BlockPos pos, @Nonnull IBlockState block, @Nonnull ITurtleUpgrade upgrade, @Nonnull TurtleSide side )
public Dig( @Nonnull ITurtleAccess turtle, @Nonnull FakePlayer player, @Nonnull World world, @Nonnull BlockPos pos, @Nonnull BlockState block,
@Nonnull ITurtleUpgrade upgrade, @Nonnull TurtleSide side )
{
super( turtle, TurtleAction.DIG, player, world, pos );
@@ -106,13 +95,13 @@ public abstract class TurtleBlockEvent extends TurtlePlayerEvent
* @return The block which is going to be broken.
*/
@Nonnull
public IBlockState getBlock()
public BlockState getBlock()
{
return block;
}
/**
* Get the upgrade doing the digging
* Get the upgrade doing the digging.
*
* @return The upgrade doing the digging.
*/
@@ -185,10 +174,11 @@ public abstract class TurtleBlockEvent extends TurtlePlayerEvent
*/
public static class Inspect extends TurtleBlockEvent
{
private final IBlockState state;
private final BlockState state;
private final Map<String, Object> data;
public Inspect( @Nonnull ITurtleAccess turtle, @Nonnull FakePlayer player, @Nonnull World world, @Nonnull BlockPos pos, @Nonnull IBlockState state, @Nonnull Map<String, Object> data )
public Inspect( @Nonnull ITurtleAccess turtle, @Nonnull FakePlayer player, @Nonnull World world, @Nonnull BlockPos pos, @Nonnull BlockState state,
@Nonnull Map<String, Object> data )
{
super( turtle, TurtleAction.INSPECT, player, world, pos );
@@ -204,7 +194,7 @@ public abstract class TurtleBlockEvent extends TurtlePlayerEvent
* @return The inspected block state.
*/
@Nonnull
public IBlockState getState()
public BlockState getState()
{
return state;
}
@@ -223,8 +213,7 @@ public abstract class TurtleBlockEvent extends TurtlePlayerEvent
/**
* Add new information to the inspection result. Note this will override fields with the same name.
*
* @param newData The data to add. Note all values should be convertible to Lua (see
* {@link dan200.computercraft.api.peripheral.IPeripheral#callMethod(IComputerAccess, ILuaContext, int, Object[])}).
* @param newData The data to add. Note all values should be convertible to Lua (see {@link MethodResult#of(Object)}).
*/
public void addData( @Nonnull Map<String, ?> newData )
{

View File

@@ -1,27 +1,29 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2019. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.turtle.event;
import com.google.common.eventbus.EventBus;
import dan200.computercraft.api.turtle.ITurtleAccess;
import net.minecraftforge.eventbus.api.Event;
import javax.annotation.Nonnull;
import java.util.Objects;
/**
* A base class for all events concerning a turtle. This will only ever constructed and fired on the server side,
* so sever specific methods on {@link ITurtleAccess} are safe to use.
* A base class for all events concerning a turtle. This will only ever constructed and fired on the server side, so sever specific methods on {@link
* ITurtleAccess} are safe to use.
*
* You should generally not need to subscribe to this event, preferring one of the more specific classes.
*
* @see TurtleActionEvent
*/
public abstract class TurtleEvent extends Event
public abstract class TurtleEvent
{
public static final EventBus EVENT_BUS = new EventBus();
private final ITurtleAccess turtle;
protected TurtleEvent( @Nonnull ITurtleAccess turtle )
@@ -30,6 +32,12 @@ public abstract class TurtleEvent extends Event
this.turtle = turtle;
}
public static boolean post( TurtleActionEvent event )
{
EVENT_BUS.post( event );
return event.isCancelled();
}
/**
* Get the turtle which is performing this action.
*
@@ -40,4 +48,5 @@ public abstract class TurtleEvent extends Event
{
return turtle;
}
}

View File

@@ -1,13 +1,12 @@
/*
* This file is part of ComputerCraft - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2019. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.turtle.event;
import dan200.computercraft.api.lua.ILuaContext;
import dan200.computercraft.api.peripheral.IComputerAccess;
import dan200.computercraft.api.lua.MethodResult;
import dan200.computercraft.api.turtle.ITurtleAccess;
import net.minecraft.item.ItemStack;
@@ -18,8 +17,8 @@ import java.util.Objects;
/**
* Fired when a turtle gathers data on an item in its inventory.
*
* You may prevent items being inspected, or add additional information to the result. Be aware that this is fired on
* the computer thread, and so any operations on it must be thread safe.
* You may prevent items being inspected, or add additional information to the result. Be aware that this may be fired on the computer thread, and so any
* operations on it must be thread safe.
*
* @see TurtleAction#INSPECT_ITEM
*/
@@ -27,8 +26,15 @@ public class TurtleInspectItemEvent extends TurtleActionEvent
{
private final ItemStack stack;
private final Map<String, Object> data;
private final boolean mainThread;
@Deprecated
public TurtleInspectItemEvent( @Nonnull ITurtleAccess turtle, @Nonnull ItemStack stack, @Nonnull Map<String, Object> data )
{
this( turtle, stack, data, false );
}
public TurtleInspectItemEvent( @Nonnull ITurtleAccess turtle, @Nonnull ItemStack stack, @Nonnull Map<String, Object> data, boolean mainThread )
{
super( turtle, TurtleAction.INSPECT_ITEM );
@@ -36,6 +42,7 @@ public class TurtleInspectItemEvent extends TurtleActionEvent
Objects.requireNonNull( data, "data cannot be null" );
this.stack = stack;
this.data = data;
this.mainThread = mainThread;
}
/**
@@ -60,11 +67,20 @@ public class TurtleInspectItemEvent extends TurtleActionEvent
return data;
}
/**
* If this event is being fired on the server thread. When true, information which relies on server state may be exposed.
*
* @return If this is run on the main thread.
*/
public boolean onMainThread()
{
return mainThread;
}
/**
* Add new information to the inspection result. Note this will override fields with the same name.
*
* @param newData The data to add. Note all values should be convertible to Lua (see
* {@link dan200.computercraft.api.peripheral.IPeripheral#callMethod(IComputerAccess, ILuaContext, int, Object[])}).
* @param newData The data to add. Note all values should be convertible to Lua (see {@link MethodResult#of(Object)}).
*/
public void addData( @Nonnull Map<String, ?> newData )
{

View File

@@ -1,17 +1,17 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2019. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.turtle.event;
import dan200.computercraft.api.turtle.FakePlayer;
import dan200.computercraft.api.turtle.ITurtleAccess;
import net.minecraft.inventory.Inventory;
import net.minecraft.item.ItemStack;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraftforge.common.util.FakePlayer;
import net.minecraftforge.items.IItemHandler;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
@@ -22,21 +22,22 @@ import java.util.Objects;
*/
public abstract class TurtleInventoryEvent extends TurtleBlockEvent
{
private final IItemHandler handler;
private final Inventory handler;
protected TurtleInventoryEvent( @Nonnull ITurtleAccess turtle, @Nonnull TurtleAction action, @Nonnull FakePlayer player, @Nonnull World world, @Nonnull BlockPos pos, @Nullable IItemHandler handler )
protected TurtleInventoryEvent( @Nonnull ITurtleAccess turtle, @Nonnull TurtleAction action, @Nonnull FakePlayer player, @Nonnull World world,
@Nonnull BlockPos pos, @Nullable Inventory handler )
{
super( turtle, action, player, world, pos );
this.handler = handler;
}
/**
* Get the inventory being interacted with
* Get the inventory being interacted with.
*
* @return The inventory being interacted with, {@code null} if the item will be dropped to/sucked from the world.
*/
@Nullable
public IItemHandler getItemHandler()
public Inventory getItemHandler()
{
return handler;
}
@@ -48,7 +49,7 @@ public abstract class TurtleInventoryEvent extends TurtleBlockEvent
*/
public static class Suck extends TurtleInventoryEvent
{
public Suck( @Nonnull ITurtleAccess turtle, @Nonnull FakePlayer player, @Nonnull World world, @Nonnull BlockPos pos, @Nullable IItemHandler handler )
public Suck( @Nonnull ITurtleAccess turtle, @Nonnull FakePlayer player, @Nonnull World world, @Nonnull BlockPos pos, @Nullable Inventory handler )
{
super( turtle, TurtleAction.SUCK, player, world, pos, handler );
}
@@ -63,7 +64,8 @@ public abstract class TurtleInventoryEvent extends TurtleBlockEvent
{
private final ItemStack stack;
public Drop( @Nonnull ITurtleAccess turtle, @Nonnull FakePlayer player, @Nonnull World world, @Nonnull BlockPos pos, @Nullable IItemHandler handler, @Nonnull ItemStack stack )
public Drop( @Nonnull ITurtleAccess turtle, @Nonnull FakePlayer player, @Nonnull World world, @Nonnull BlockPos pos, @Nullable Inventory handler,
@Nonnull ItemStack stack )
{
super( turtle, TurtleAction.DROP, player, world, pos, handler );

View File

@@ -1,13 +1,13 @@
/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2019. This API may be redistributed unmodified and in full only.
* Copyright Daniel Ratcliffe, 2011-2021. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.turtle.event;
import dan200.computercraft.api.turtle.FakePlayer;
import dan200.computercraft.api.turtle.ITurtleAccess;
import net.minecraftforge.common.util.FakePlayer;
import javax.annotation.Nonnull;
import java.util.Objects;

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