mirror of
https://github.com/SquidDev-CC/CC-Tweaked
synced 2025-08-29 00:32:18 +00:00
Add some examples to inventory methods
Closes #761. It's not perfect, but it's a little better. Maybe??
This commit is contained in:
parent
8d8f41a50b
commit
ccdd2bf477
@ -15,20 +15,11 @@ import dan200.computercraft.core.asm.GenericSource;
|
||||
import dan200.computercraft.shared.peripheral.generic.data.ItemData;
|
||||
import dan200.computercraft.shared.util.InventoryUtil;
|
||||
import dan200.computercraft.shared.util.ItemStorage;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.ChestBlock;
|
||||
import net.minecraft.block.InventoryProvider;
|
||||
import net.minecraft.block.entity.BlockEntity;
|
||||
import net.minecraft.block.entity.ChestBlockEntity;
|
||||
import net.minecraft.inventory.Inventory;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.text.Text;
|
||||
import net.minecraft.text.TranslatableText;
|
||||
import net.minecraft.util.Identifier;
|
||||
import net.minecraft.util.Nameable;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import javax.annotation.Nonnull;
|
||||
import javax.annotation.Nullable;
|
||||
@ -85,8 +76,9 @@ public class InventoryMethods implements GenericSource
|
||||
* List all items in this inventory. This returns a table, with an entry for each slot.
|
||||
*
|
||||
* Each item in the inventory is represented by a table containing some basic information, much like
|
||||
* @link dan200.computercraft.shared.turtle.apis.TurtleAPI#getItemDetail includes. More information can be fetched
|
||||
* with {@link #getItemDetail}.
|
||||
* {@link dan200.computercraft.shared.turtle.apis.TurtleAPI#getItemDetail} includes. More information can be fetched
|
||||
* with {@link #getItemDetail}. The table contains the item `name`, the `count` and an a (potentially nil) hash of
|
||||
* the item's `nbt.` This NBT data doesn't contain anything useful, but allows you to distinguish identical items.
|
||||
*
|
||||
* The returned table is sparse, and so empty slots will be `nil` - it is recommended to loop over using `pairs`
|
||||
* rather than `ipairs`.
|
||||
@ -94,6 +86,14 @@ public class InventoryMethods implements GenericSource
|
||||
* @param inventory The current inventory.
|
||||
* @return All items in this inventory.
|
||||
* @cc.treturn { (table|nil)... } All items in this inventory.
|
||||
* @cc.usage Find an adjacent chest and print all items in it.
|
||||
*
|
||||
* <pre>{@code
|
||||
* local chest = peripheral.find("minecraft:chest")
|
||||
* for slot, item in pairs(chest.list()) do
|
||||
* print(("%d x %s in slot %d"):format(item.count, item.name, slot))
|
||||
* end
|
||||
* }</pre>
|
||||
*/
|
||||
@LuaFunction( mainThread = true )
|
||||
public static Map<Integer, Map<String, ?>> list( Inventory inventory )
|
||||
@ -114,11 +114,32 @@ public class InventoryMethods implements GenericSource
|
||||
/**
|
||||
* Get detailed information about an item.
|
||||
*
|
||||
* The returned information contains the same information as each item in
|
||||
* {@link #list}, as well as additional details like the display name
|
||||
* (`displayName`) and item durability (`damage`, `maxDamage`, `durability`).
|
||||
*
|
||||
* Some items include more information (such as enchantments) - it is
|
||||
* recommended to print it out using @{textutils.serialize} or in the Lua
|
||||
* REPL, to explore what is available.
|
||||
*
|
||||
* @param inventory The current inventory.
|
||||
* @param slot The slot to get information about.
|
||||
* @return Information about the item in this slot, or {@code nil} if not present.
|
||||
* @throws LuaException If the slot is out of range.
|
||||
* @cc.treturn table Information about the item in this slot, or {@code nil} if not present.
|
||||
* @cc.usage Print some information about the first in a chest.
|
||||
*
|
||||
* <pre>{@code
|
||||
* local chest = peripheral.find("minecraft:chest")
|
||||
* local item = chest.getItemDetail(1)
|
||||
* if not item then print("No item") return end
|
||||
*
|
||||
* print(("%s (%s)"):format(item.displayName, item.name))
|
||||
* print(("Count: %d/%d"):format(item.count, item.maxCount))
|
||||
* if item.damage then
|
||||
* print(("Damage: %d/%d"):format(item.damage, item.maxDamage))
|
||||
* end
|
||||
* }</pre>
|
||||
*/
|
||||
@Nullable
|
||||
@LuaFunction( mainThread = true )
|
||||
|
@ -699,6 +699,7 @@ public class TurtleAPI implements ILuaAPI {
|
||||
* cost of taking longer to run.
|
||||
* @return The command result.
|
||||
* @throws LuaException If the slot is out of range.
|
||||
* @see InventoryMethods#getItemDetail Describes the information returned by a detailed query.
|
||||
* @cc.treturn nil|table Information about the given slot, or {@code nil} if it is empty.
|
||||
* @cc.usage Print the current slot, assuming it contains 13 dirt.
|
||||
*
|
||||
|
Loading…
x
Reference in New Issue
Block a user