1
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mirror of https://github.com/SquidDev-CC/CC-Tweaked synced 2025-08-28 08:12:18 +00:00
This commit is contained in:
Devan-Kerman 2020-09-04 18:07:48 -05:00
parent 3fa6b5bc9d
commit c5eb7a9501
401 changed files with 23699 additions and 25873 deletions

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@ -64,9 +64,6 @@ import net.fabricmc.loader.api.FabricLoader;
public final class ComputerCraft implements ModInitializer {
public static final String MOD_ID = "computercraft";
public static ItemGroup MAIN_GROUP = FabricItemGroupBuilder.build(new Identifier(MOD_ID, "main"), () -> new ItemStack(ModBlocks.COMPUTER_NORMAL));
// Configuration options
public static final String[] DEFAULT_HTTP_WHITELIST = new String[] {"*"};
public static final String[] DEFAULT_HTTP_BLACKLIST = new String[] {
@ -76,6 +73,18 @@ public final class ComputerCraft implements ModInitializer {
"192.168.0.0/16",
"fd00::/8",
};
public static final int terminalWidth_computer = 51;
public static final int terminalHeight_computer = 19;
public static final int terminalWidth_turtle = 39;
public static final int terminalHeight_turtle = 13;
public static final int terminalWidth_pocketComputer = 26;
public static final int terminalHeight_pocketComputer = 20;
// Registries
public static final ClientComputerRegistry clientComputerRegistry = new ClientComputerRegistry();
public static final ServerComputerRegistry serverComputerRegistry = new ServerComputerRegistry();
// Logging
public static final Logger log = LogManager.getLogger(MOD_ID);
public static ItemGroup MAIN_GROUP = FabricItemGroupBuilder.build(new Identifier(MOD_ID, "main"), () -> new ItemStack(ModBlocks.COMPUTER_NORMAL));
public static List<AddressRule> httpRules = Collections.unmodifiableList(Stream.concat(Stream.of(DEFAULT_HTTP_BLACKLIST)
.map(x -> AddressRule.parse(x, Action.DENY.toPartial()))
.filter(Objects::nonNull),
@ -85,12 +94,6 @@ public final class ComputerCraft implements ModInitializer {
.collect(Collectors.toList()));
public static boolean commandRequireCreative = false;
public static MonitorRenderer monitorRenderer = MonitorRenderer.BEST;
public static final int terminalWidth_computer = 51;
public static final int terminalHeight_computer = 19;
public static final int terminalWidth_turtle = 39;
public static final int terminalHeight_turtle = 13;
public static final int terminalWidth_pocketComputer = 26;
public static final int terminalHeight_pocketComputer = 20;
public static int computerSpaceLimit = 1000 * 1000;
public static int floppySpaceLimit = 125 * 1000;
public static int maximumFilesOpen = 128;
@ -123,11 +126,34 @@ public final class ComputerCraft implements ModInitializer {
public static boolean turtlesObeyBlockProtection = true;
public static boolean turtlesCanPush = true;
public static EnumSet<TurtleAction> turtleDisabledActions = EnumSet.noneOf(TurtleAction.class);
public static int monitorWidth = 8;
public static int monitorHeight = 6;
public static double monitorDistanceSq = 4096;
@Override
public void onInitialize() {
Config.load(Paths.get(FabricLoader.getInstance()
.getConfigDir()
.toFile()
.getPath(), MOD_ID + ".json5"));
ComputerCraftProxyCommon.init();
Registry.register(Registry.RECIPE_SERIALIZER, new Identifier(ComputerCraft.MOD_ID, "colour"), ColourableRecipe.SERIALIZER);
Registry.register(Registry.RECIPE_SERIALIZER, new Identifier(ComputerCraft.MOD_ID, "computer_upgrade"), ComputerUpgradeRecipe.SERIALIZER);
Registry.register(Registry.RECIPE_SERIALIZER,
new Identifier(ComputerCraft.MOD_ID, "pocket_computer_upgrade"),
PocketComputerUpgradeRecipe.SERIALIZER);
Registry.register(Registry.RECIPE_SERIALIZER, new Identifier(ComputerCraft.MOD_ID, "disk"), DiskRecipe.SERIALIZER);
Registry.register(Registry.RECIPE_SERIALIZER, new Identifier(ComputerCraft.MOD_ID, "printout"), PrintoutRecipe.SERIALIZER);
Registry.register(Registry.RECIPE_SERIALIZER, new Identifier(ComputerCraft.MOD_ID, "turtle"), TurtleRecipe.SERIALIZER);
Registry.register(Registry.RECIPE_SERIALIZER, new Identifier(ComputerCraft.MOD_ID, "turtle_upgrade"), TurtleUpgradeRecipe.SERIALIZER);
Registry.register(Registry.RECIPE_SERIALIZER, new Identifier(ComputerCraft.MOD_ID, "impostor_shaped"), ImpostorRecipe.SERIALIZER);
Registry.register(Registry.RECIPE_SERIALIZER, new Identifier(ComputerCraft.MOD_ID, "impostor_shapeless"), ImpostorShapelessRecipe.SERIALIZER);
Registry.register(Registry.LOOT_CONDITION_TYPE, new Identifier(ComputerCraft.MOD_ID, "block_named"), BlockNamedEntityLootCondition.TYPE);
Registry.register(Registry.LOOT_CONDITION_TYPE, new Identifier(ComputerCraft.MOD_ID, "player_creative"), PlayerCreativeLootCondition.TYPE);
Registry.register(Registry.LOOT_CONDITION_TYPE, new Identifier(ComputerCraft.MOD_ID, "has_id"), HasComputerIdLootCondition.TYPE);
init();
}
public static final class TurtleUpgrades {
public static TurtleModem wirelessModemNormal;
public static TurtleModem wirelessModemAdvanced;
@ -147,36 +173,4 @@ public final class ComputerCraft implements ModInitializer {
public static PocketSpeaker speaker;
}
// Registries
public static final ClientComputerRegistry clientComputerRegistry = new ClientComputerRegistry();
public static final ServerComputerRegistry serverComputerRegistry = new ServerComputerRegistry();
// Logging
public static final Logger log = LogManager.getLogger(MOD_ID);
@Override
public void onInitialize() {
Config.load(Paths.get(FabricLoader.getInstance()
.getConfigDir()
.toFile()
.getPath(), MOD_ID + ".json5"));
ComputerCraftProxyCommon.init();
Registry.register(Registry.RECIPE_SERIALIZER, new Identifier(ComputerCraft.MOD_ID, "colour"), ColourableRecipe.SERIALIZER);
Registry.register(Registry.RECIPE_SERIALIZER, new Identifier(ComputerCraft.MOD_ID, "computer_upgrade"), ComputerUpgradeRecipe.SERIALIZER);
Registry.register(Registry.RECIPE_SERIALIZER,
new Identifier(ComputerCraft.MOD_ID, "pocket_computer_upgrade"),
PocketComputerUpgradeRecipe.SERIALIZER);
Registry.register(Registry.RECIPE_SERIALIZER, new Identifier(ComputerCraft.MOD_ID, "disk"), DiskRecipe.SERIALIZER);
Registry.register(Registry.RECIPE_SERIALIZER, new Identifier(ComputerCraft.MOD_ID, "printout"), PrintoutRecipe.SERIALIZER);
Registry.register(Registry.RECIPE_SERIALIZER, new Identifier(ComputerCraft.MOD_ID, "turtle"), TurtleRecipe.SERIALIZER);
Registry.register(Registry.RECIPE_SERIALIZER, new Identifier(ComputerCraft.MOD_ID, "turtle_upgrade"), TurtleUpgradeRecipe.SERIALIZER);
Registry.register(Registry.RECIPE_SERIALIZER, new Identifier(ComputerCraft.MOD_ID, "impostor_shaped"), ImpostorRecipe.SERIALIZER);
Registry.register(Registry.RECIPE_SERIALIZER, new Identifier(ComputerCraft.MOD_ID, "impostor_shapeless"), ImpostorShapelessRecipe.SERIALIZER);
Registry.register(Registry.LOOT_CONDITION_TYPE, new Identifier( ComputerCraft.MOD_ID, "block_named" ), BlockNamedEntityLootCondition.TYPE);
Registry.register(Registry.LOOT_CONDITION_TYPE, new Identifier( ComputerCraft.MOD_ID, "player_creative" ), PlayerCreativeLootCondition.TYPE);
Registry.register(Registry.LOOT_CONDITION_TYPE, new Identifier( ComputerCraft.MOD_ID, "has_id" ), HasComputerIdLootCondition.TYPE);
init();
}
}

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@ -3,8 +3,16 @@
* Copyright Daniel Ratcliffe, 2011-2020. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/
package dan200.computercraft;
import java.io.File;
import java.io.IOException;
import java.io.InputStream;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import dan200.computercraft.api.ComputerCraftAPI.IComputerCraftAPI;
import dan200.computercraft.api.filesystem.IMount;
import dan200.computercraft.api.filesystem.IWritableMount;
@ -20,14 +28,18 @@ import dan200.computercraft.api.turtle.ITurtleUpgrade;
import dan200.computercraft.core.apis.ApiFactories;
import dan200.computercraft.core.filesystem.FileMount;
import dan200.computercraft.core.filesystem.ResourceMount;
import dan200.computercraft.shared.*;
import dan200.computercraft.shared.BundledRedstone;
import dan200.computercraft.shared.MediaProviders;
import dan200.computercraft.shared.Peripherals;
import dan200.computercraft.shared.PocketUpgrades;
import dan200.computercraft.shared.TurtleUpgrades;
import dan200.computercraft.shared.peripheral.modem.wired.TileCable;
import dan200.computercraft.shared.peripheral.modem.wired.TileWiredModemFull;
import dan200.computercraft.shared.peripheral.modem.wireless.WirelessNetwork;
import dan200.computercraft.shared.util.IDAssigner;
import dan200.computercraft.shared.wired.WiredNode;
import me.shedaniel.cloth.api.utils.v1.GameInstanceUtils;
import net.fabricmc.loader.api.FabricLoader;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.resource.ReloadableResourceManager;
import net.minecraft.server.MinecraftServer;
@ -37,29 +49,23 @@ import net.minecraft.util.math.Direction;
import net.minecraft.world.BlockView;
import net.minecraft.world.World;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import java.io.File;
import java.io.IOException;
import java.io.InputStream;
import net.fabricmc.loader.api.FabricLoader;
public final class ComputerCraftAPIImpl implements IComputerCraftAPI
{
public final class ComputerCraftAPIImpl implements IComputerCraftAPI {
public static final ComputerCraftAPIImpl INSTANCE = new ComputerCraftAPIImpl();
private String version;
private ComputerCraftAPIImpl()
{
private ComputerCraftAPIImpl() {
}
public static InputStream getResourceFile( String domain, String subPath )
{
public static InputStream getResourceFile(String domain, String subPath) {
MinecraftServer server = GameInstanceUtils.getServer();
if (server != null) {
ReloadableResourceManager manager = (ReloadableResourceManager) server.serverResourceManager.getResourceManager();
try {
return manager.getResource(new Identifier(domain, subPath)).getInputStream();
return manager.getResource(new Identifier(domain, subPath))
.getInputStream();
} catch (IOException ignored) {
return null;
}
@ -69,39 +75,36 @@ public final class ComputerCraftAPIImpl implements IComputerCraftAPI
@Nonnull
@Override
public String getInstalledVersion()
{
if( version != null ) return version;
return version = FabricLoader.getInstance().getModContainer( ComputerCraft.MOD_ID )
.map( x -> x.getMetadata().getVersion().toString() )
.orElse( "unknown" );
}
@Override
public int createUniqueNumberedSaveDir( @Nonnull World world, @Nonnull String parentSubPath )
{
return IDAssigner.getNextId( parentSubPath );
}
@Override
public IWritableMount createSaveDirMount( @Nonnull World world, @Nonnull String subPath, long capacity )
{
try
{
return new FileMount( new File( IDAssigner.getDir(), subPath ), capacity );
public String getInstalledVersion() {
if (this.version != null) {
return this.version;
}
catch( Exception e )
{
return this.version = FabricLoader.getInstance()
.getModContainer(ComputerCraft.MOD_ID)
.map(x -> x.getMetadata()
.getVersion()
.toString())
.orElse("unknown");
}
@Override
public int createUniqueNumberedSaveDir(@Nonnull World world, @Nonnull String parentSubPath) {
return IDAssigner.getNextId(parentSubPath);
}
@Override
public IWritableMount createSaveDirMount(@Nonnull World world, @Nonnull String subPath, long capacity) {
try {
return new FileMount(new File(IDAssigner.getDir(), subPath), capacity);
} catch (Exception e) {
return null;
}
}
@Override
public IMount createResourceMount( @Nonnull String domain, @Nonnull String subPath )
{
public IMount createResourceMount(@Nonnull String domain, @Nonnull String subPath) {
MinecraftServer server = GameInstanceUtils.getServer();
if ( server != null )
{
if (server != null) {
ReloadableResourceManager manager = (ReloadableResourceManager) server.serverResourceManager.getResourceManager();
ResourceMount mount = ResourceMount.get(domain, subPath, manager);
return mount.exists("") ? mount : null;
@ -110,65 +113,55 @@ public final class ComputerCraftAPIImpl implements IComputerCraftAPI
}
@Override
public void registerPeripheralProvider( @Nonnull IPeripheralProvider provider )
{
Peripherals.register( provider );
public void registerPeripheralProvider(@Nonnull IPeripheralProvider provider) {
Peripherals.register(provider);
}
@Override
public void registerTurtleUpgrade( @Nonnull ITurtleUpgrade upgrade )
{
TurtleUpgrades.register( upgrade );
public void registerTurtleUpgrade(@Nonnull ITurtleUpgrade upgrade) {
TurtleUpgrades.register(upgrade);
}
@Override
public void registerBundledRedstoneProvider( @Nonnull IBundledRedstoneProvider provider )
{
BundledRedstone.register( provider );
public void registerBundledRedstoneProvider(@Nonnull IBundledRedstoneProvider provider) {
BundledRedstone.register(provider);
}
@Override
public int getBundledRedstoneOutput( @Nonnull World world, @Nonnull BlockPos pos, @Nonnull Direction side )
{
return BundledRedstone.getDefaultOutput( world, pos, side );
public int getBundledRedstoneOutput(@Nonnull World world, @Nonnull BlockPos pos, @Nonnull Direction side) {
return BundledRedstone.getDefaultOutput(world, pos, side);
}
@Override
public void registerMediaProvider( @Nonnull IMediaProvider provider )
{
MediaProviders.register( provider );
public void registerMediaProvider(@Nonnull IMediaProvider provider) {
MediaProviders.register(provider);
}
@Override
public void registerPocketUpgrade( @Nonnull IPocketUpgrade upgrade )
{
PocketUpgrades.register( upgrade );
public void registerPocketUpgrade(@Nonnull IPocketUpgrade upgrade) {
PocketUpgrades.register(upgrade);
}
@Nonnull
@Override
public IPacketNetwork getWirelessNetwork()
{
public IPacketNetwork getWirelessNetwork() {
return WirelessNetwork.getUniversal();
}
@Override
public void registerAPIFactory( @Nonnull ILuaAPIFactory factory )
{
ApiFactories.register( factory );
public void registerAPIFactory(@Nonnull ILuaAPIFactory factory) {
ApiFactories.register(factory);
}
@Nonnull
@Override
public IWiredNode createWiredNodeForElement( @Nonnull IWiredElement element )
{
return new WiredNode( element );
public IWiredNode createWiredNodeForElement(@Nonnull IWiredElement element) {
return new WiredNode(element);
}
@Nullable
@Override
public IWiredElement getWiredElementAt( @Nonnull BlockView world, @Nonnull BlockPos pos, @Nonnull Direction side )
{
public IWiredElement getWiredElementAt(@Nonnull BlockView world, @Nonnull BlockPos pos, @Nonnull Direction side) {
BlockEntity tile = world.getBlockEntity(pos);
if (tile instanceof TileCable) {
return ((TileCable) tile).getElement(side);

View File

@ -3,8 +3,12 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import dan200.computercraft.api.filesystem.IMount;
import dan200.computercraft.api.filesystem.IWritableMount;
import dan200.computercraft.api.lua.ILuaAPIFactory;
@ -19,34 +23,44 @@ import dan200.computercraft.api.peripheral.IPeripheralProvider;
import dan200.computercraft.api.pocket.IPocketUpgrade;
import dan200.computercraft.api.redstone.IBundledRedstoneProvider;
import dan200.computercraft.api.turtle.ITurtleUpgrade;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.world.BlockView;
import net.minecraft.world.World;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import java.util.Optional;
/**
* The static entry point to the ComputerCraft API.
*
* Members in this class must be called after mod_ComputerCraft has been initialised, but may be called before it is
* fully loaded.
* Members in this class must be called after mod_ComputerCraft has been initialised, but may be called before it is fully loaded.
*/
public final class ComputerCraftAPI
{
public final class ComputerCraftAPI {
private static IComputerCraftAPI instance;
@Nonnull
public static String getInstalledVersion()
{
@Deprecated
public static String getAPIVersion() {
return getInstalledVersion();
}
@Nonnull
public static String getInstalledVersion() {
return getInstance().getInstalledVersion();
}
@Nonnull
@Deprecated
public static String getAPIVersion()
{
return getInstalledVersion();
private static IComputerCraftAPI getInstance() {
if (instance != null) {
return instance;
}
try {
return instance = (IComputerCraftAPI) Class.forName("dan200.computercraft.ComputerCraftAPIImpl")
.getField("INSTANCE")
.get(null);
} catch (ReflectiveOperationException e) {
throw new IllegalStateException("Cannot find ComputerCraft API", e);
}
}
/**
@ -54,31 +68,29 @@ public final class ComputerCraftAPI
*
* Use in conjunction with createSaveDirMount() to create a unique place for your peripherals or media items to store files.
*
* @param world The world for which the save dir should be created. This should be the server side world object.
* @param world The world for which the save dir should be created. This should be the server side world object.
* @param parentSubPath The folder path within the save directory where the new directory should be created. eg: "computercraft/disk"
* @return The numerical value of the name of the new folder, or -1 if the folder could not be created for some reason.
*
* eg: if createUniqueNumberedSaveDir( world, "computer/disk" ) was called returns 42, then "computer/disk/42" is now
* available for writing.
* eg: if createUniqueNumberedSaveDir( world, "computer/disk" ) was called returns 42, then "computer/disk/42" is now available for writing.
* @see #createSaveDirMount(World, String, long)
*/
public static int createUniqueNumberedSaveDir( @Nonnull World world, @Nonnull String parentSubPath )
{
return getInstance().createUniqueNumberedSaveDir( world, parentSubPath );
public static int createUniqueNumberedSaveDir(@Nonnull World world, @Nonnull String parentSubPath) {
return getInstance().createUniqueNumberedSaveDir(world, parentSubPath);
}
/**
* Creates a file system mount that maps to a subfolder of the save directory for a given world, and returns it.
*
* Use in conjunction with IComputerAccess.mount() or IComputerAccess.mountWritable() to mount a folder from the
* users save directory onto a computers file system.
* Use in conjunction with IComputerAccess.mount() or IComputerAccess.mountWritable() to mount a folder from the users save directory onto a computers
* file system.
*
* @param world The world for which the save dir can be found. This should be the server side world object.
* @param subPath The folder path within the save directory that the mount should map to. eg: "computer/disk/42".
* Use createUniqueNumberedSaveDir() to create a new numbered folder to use.
* @param world The world for which the save dir can be found. This should be the server side world object.
* @param subPath The folder path within the save directory that the mount should map to. eg: "computer/disk/42". Use createUniqueNumberedSaveDir()
* to create a new numbered folder to use.
* @param capacity The amount of data that can be stored in the directory before it fills up, in bytes.
* @return The mount, or null if it could be created for some reason. Use IComputerAccess.mount() or IComputerAccess.mountWritable()
* to mount this on a Computers' file system.
* @return The mount, or null if it could be created for some reason. Use IComputerAccess.mount() or IComputerAccess.mountWritable() to mount this on a
* Computers' file system.
* @see #createUniqueNumberedSaveDir(World, String)
* @see IComputerAccess#mount(String, IMount)
* @see IComputerAccess#mountWritable(String, IWritableMount)
@ -86,21 +98,19 @@ public final class ComputerCraftAPI
* @see IWritableMount
*/
@Nullable
public static IWritableMount createSaveDirMount( @Nonnull World world, @Nonnull String subPath, long capacity )
{
return getInstance().createSaveDirMount( world, subPath, capacity );
public static IWritableMount createSaveDirMount(@Nonnull World world, @Nonnull String subPath, long capacity) {
return getInstance().createSaveDirMount(world, subPath, capacity);
}
/**
* Creates a file system mount to a resource folder, and returns it.
*
* Use in conjunction with {@link IComputerAccess#mount} or {@link IComputerAccess#mountWritable} to mount a
* resource folder onto a computer's file system.
* Use in conjunction with {@link IComputerAccess#mount} or {@link IComputerAccess#mountWritable} to mount a resource folder onto a computer's file
* system.
*
* The files in this mount will be a combination of files in all mod jar, and data packs that contain
* resources with the same domain and path.
* The files in this mount will be a combination of files in all mod jar, and data packs that contain resources with the same domain and path.
*
* @param domain The domain under which to look for resources. eg: "mymod".
* @param domain The domain under which to look for resources. eg: "mymod".
* @param subPath The subPath under which to look for resources. eg: "lua/myfiles".
* @return The mount, or {@code null} if it could be created for some reason.
* @see IComputerAccess#mount(String, IMount)
@ -108,9 +118,8 @@ public final class ComputerCraftAPI
* @see IMount
*/
@Nullable
public static IMount createResourceMount( @Nonnull String domain, @Nonnull String subPath )
{
return getInstance().createResourceMount( domain, subPath );
public static IMount createResourceMount(@Nonnull String domain, @Nonnull String subPath) {
return getInstance().createResourceMount(domain, subPath);
}
/**
@ -120,22 +129,19 @@ public final class ComputerCraftAPI
* @see IPeripheral
* @see IPeripheralProvider
*/
public static void registerPeripheralProvider( @Nonnull IPeripheralProvider provider )
{
getInstance().registerPeripheralProvider( provider );
public static void registerPeripheralProvider(@Nonnull IPeripheralProvider provider) {
getInstance().registerPeripheralProvider(provider);
}
/**
* Registers a new turtle turtle for use in ComputerCraft. After calling this,
* users should be able to craft Turtles with your new turtle. It is recommended to call
* this during the load() method of your mod.
* Registers a new turtle turtle for use in ComputerCraft. After calling this, users should be able to craft Turtles with your new turtle. It is
* recommended to call this during the load() method of your mod.
*
* @param upgrade The turtle upgrade to register.
* @see ITurtleUpgrade
*/
public static void registerTurtleUpgrade( @Nonnull ITurtleUpgrade upgrade )
{
getInstance().registerTurtleUpgrade( upgrade );
public static void registerTurtleUpgrade(@Nonnull ITurtleUpgrade upgrade) {
getInstance().registerTurtleUpgrade(upgrade);
}
/**
@ -144,24 +150,22 @@ public final class ComputerCraftAPI
* @param provider The bundled redstone provider to register.
* @see IBundledRedstoneProvider
*/
public static void registerBundledRedstoneProvider( @Nonnull IBundledRedstoneProvider provider )
{
getInstance().registerBundledRedstoneProvider( provider );
public static void registerBundledRedstoneProvider(@Nonnull IBundledRedstoneProvider provider) {
getInstance().registerBundledRedstoneProvider(provider);
}
/**
* If there is a Computer or Turtle at a certain position in the world, get it's bundled redstone output.
*
* @param world The world this block is in.
* @param pos The position this block is at.
* @param side The side to extract the bundled redstone output from.
* @return If there is a block capable of emitting bundled redstone at the location, it's signal (0-65535) will be returned.
* If there is no block capable of emitting bundled redstone at the location, -1 will be returned.
* @param pos The position this block is at.
* @param side The side to extract the bundled redstone output from.
* @return If there is a block capable of emitting bundled redstone at the location, it's signal (0-65535) will be returned. If there is no block
* capable of emitting bundled redstone at the location, -1 will be returned.
* @see IBundledRedstoneProvider
*/
public static int getBundledRedstoneOutput( @Nonnull World world, @Nonnull BlockPos pos, @Nonnull Direction side )
{
return getInstance().getBundledRedstoneOutput( world, pos, side );
public static int getBundledRedstoneOutput(@Nonnull World world, @Nonnull BlockPos pos, @Nonnull Direction side) {
return getInstance().getBundledRedstoneOutput(world, pos, side);
}
/**
@ -170,14 +174,12 @@ public final class ComputerCraftAPI
* @param provider The media provider to register.
* @see IMediaProvider
*/
public static void registerMediaProvider( @Nonnull IMediaProvider provider )
{
getInstance().registerMediaProvider( provider );
public static void registerMediaProvider(@Nonnull IMediaProvider provider) {
getInstance().registerMediaProvider(provider);
}
public static void registerPocketUpgrade( @Nonnull IPocketUpgrade upgrade )
{
getInstance().registerPocketUpgrade( upgrade );
public static void registerPocketUpgrade(@Nonnull IPocketUpgrade upgrade) {
getInstance().registerPocketUpgrade(upgrade);
}
/**
@ -185,14 +187,12 @@ public final class ComputerCraftAPI
*
* @return The global wireless network, or {@code null} if it could not be fetched.
*/
public static IPacketNetwork getWirelessNetwork()
{
public static IPacketNetwork getWirelessNetwork() {
return getInstance().getWirelessNetwork();
}
public static void registerAPIFactory( @Nonnull ILuaAPIFactory factory )
{
getInstance().registerAPIFactory( factory );
public static void registerAPIFactory(@Nonnull ILuaAPIFactory factory) {
getInstance().registerAPIFactory(factory);
}
/**
@ -203,78 +203,57 @@ public final class ComputerCraftAPI
* @see IWiredElement#getNode()
*/
@Nonnull
public static IWiredNode createWiredNodeForElement( @Nonnull IWiredElement element )
{
return getInstance().createWiredNodeForElement( element );
public static IWiredNode createWiredNodeForElement(@Nonnull IWiredElement element) {
return getInstance().createWiredNodeForElement(element);
}
/**
* Get the wired network element for a block in world.
*
* @param world The world the block exists in
* @param pos The position the block exists in
* @param side The side to extract the network element from
* @param pos The position the block exists in
* @param side The side to extract the network element from
* @return The element's node
* @see IWiredElement#getNode()
*/
@Nullable
public static IWiredElement getWiredElementAt(@Nonnull BlockView world, @Nonnull BlockPos pos, @Nonnull Direction side )
{
return getInstance().getWiredElementAt( world, pos, side );
public static IWiredElement getWiredElementAt(@Nonnull BlockView world, @Nonnull BlockPos pos, @Nonnull Direction side) {
return getInstance().getWiredElementAt(world, pos, side);
}
private static IComputerCraftAPI instance;
@Nonnull
private static IComputerCraftAPI getInstance()
{
if( instance != null ) return instance;
try
{
return instance = (IComputerCraftAPI) Class.forName( "dan200.computercraft.ComputerCraftAPIImpl" )
.getField( "INSTANCE" ).get( null );
}
catch( ReflectiveOperationException e )
{
throw new IllegalStateException( "Cannot find ComputerCraft API", e );
}
}
public interface IComputerCraftAPI
{
public interface IComputerCraftAPI {
@Nonnull
String getInstalledVersion();
int createUniqueNumberedSaveDir( @Nonnull World world, @Nonnull String parentSubPath );
int createUniqueNumberedSaveDir(@Nonnull World world, @Nonnull String parentSubPath);
@Nullable
IWritableMount createSaveDirMount( @Nonnull World world, @Nonnull String subPath, long capacity );
IWritableMount createSaveDirMount(@Nonnull World world, @Nonnull String subPath, long capacity);
@Nullable
IMount createResourceMount( @Nonnull String domain, @Nonnull String subPath );
IMount createResourceMount(@Nonnull String domain, @Nonnull String subPath);
void registerPeripheralProvider( @Nonnull IPeripheralProvider provider );
void registerPeripheralProvider(@Nonnull IPeripheralProvider provider);
void registerTurtleUpgrade( @Nonnull ITurtleUpgrade upgrade );
void registerTurtleUpgrade(@Nonnull ITurtleUpgrade upgrade);
void registerBundledRedstoneProvider( @Nonnull IBundledRedstoneProvider provider );
void registerBundledRedstoneProvider(@Nonnull IBundledRedstoneProvider provider);
int getBundledRedstoneOutput( @Nonnull World world, @Nonnull BlockPos pos, @Nonnull Direction side );
int getBundledRedstoneOutput(@Nonnull World world, @Nonnull BlockPos pos, @Nonnull Direction side);
void registerMediaProvider( @Nonnull IMediaProvider provider );
void registerMediaProvider(@Nonnull IMediaProvider provider);
void registerPocketUpgrade( @Nonnull IPocketUpgrade upgrade );
void registerPocketUpgrade(@Nonnull IPocketUpgrade upgrade);
@Nonnull
IPacketNetwork getWirelessNetwork();
void registerAPIFactory( @Nonnull ILuaAPIFactory factory );
void registerAPIFactory(@Nonnull ILuaAPIFactory factory);
@Nonnull
IWiredNode createWiredNodeForElement( @Nonnull IWiredElement element );
IWiredNode createWiredNodeForElement(@Nonnull IWiredElement element);
@Nullable
IWiredElement getWiredElementAt( @Nonnull BlockView world, @Nonnull BlockPos pos, @Nonnull Direction side );
IWiredElement getWiredElementAt(@Nonnull BlockView world, @Nonnull BlockPos pos, @Nonnull Direction side);
}
}

View File

@ -3,75 +3,75 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.client;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import java.util.Objects;
import javax.annotation.Nonnull;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.render.model.BakedModel;
import net.minecraft.client.render.model.BakedModelManager;
import net.minecraft.client.util.ModelIdentifier;
import net.minecraft.client.util.math.AffineTransformation;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.client.util.math.Vector3f;
import net.minecraft.item.ItemStack;
import javax.annotation.Nonnull;
import java.util.Objects;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
/**
* A model to render, combined with a transformation matrix to apply.
*/
@Environment(EnvType.CLIENT)
public final class TransformedModel
{
@Environment (EnvType.CLIENT)
public final class TransformedModel {
private final BakedModel model;
private final AffineTransformation matrix;
public TransformedModel( @Nonnull BakedModel model, @Nonnull AffineTransformation matrix )
{
this.model = Objects.requireNonNull( model );
this.matrix = Objects.requireNonNull( matrix );
public TransformedModel(@Nonnull BakedModel model, @Nonnull AffineTransformation matrix) {
this.model = Objects.requireNonNull(model);
this.matrix = Objects.requireNonNull(matrix);
}
public TransformedModel( @Nonnull BakedModel model )
{
this.model = Objects.requireNonNull( model );
public TransformedModel(@Nonnull BakedModel model) {
this.model = Objects.requireNonNull(model);
this.matrix = AffineTransformation.identity();
}
public static TransformedModel of( @Nonnull ModelIdentifier location )
{
BakedModelManager modelManager = MinecraftClient.getInstance().getBakedModelManager();
return new TransformedModel( modelManager.getModel( location ) );
public static TransformedModel of(@Nonnull ModelIdentifier location) {
BakedModelManager modelManager = MinecraftClient.getInstance()
.getBakedModelManager();
return new TransformedModel(modelManager.getModel(location));
}
public static TransformedModel of( @Nonnull ItemStack item, @Nonnull AffineTransformation transform )
{
BakedModel model = MinecraftClient.getInstance().getItemRenderer().getModels().getModel( item );
return new TransformedModel( model, transform );
public static TransformedModel of(@Nonnull ItemStack item, @Nonnull AffineTransformation transform) {
BakedModel model = MinecraftClient.getInstance()
.getItemRenderer()
.getModels()
.getModel(item);
return new TransformedModel(model, transform);
}
@Nonnull
public BakedModel getModel()
{
return model;
public BakedModel getModel() {
return this.model;
}
@Nonnull
public AffineTransformation getMatrix()
{
return matrix;
public AffineTransformation getMatrix() {
return this.matrix;
}
public void push(MatrixStack matrixStack) {
matrixStack.push();
matrixStack.translate(matrix.translation.getX(), matrix.translation.getY(), matrix.translation.getZ());
matrixStack.translate(this.matrix.translation.getX(), this.matrix.translation.getY(), this.matrix.translation.getZ());
matrixStack.multiply(matrix.getRotation2());
matrixStack.multiply(this.matrix.getRotation2());
matrixStack.scale(matrix.scale.getX(), matrix.scale.getY(), matrix.scale.getZ());
matrixStack.scale(this.matrix.scale.getX(), this.matrix.scale.getY(), this.matrix.scale.getZ());
matrixStack.multiply(matrix.rotation1);
matrixStack.multiply(this.matrix.rotation1);
}
}

View File

@ -3,6 +3,7 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.filesystem;
import java.nio.file.attribute.BasicFileAttributes;
@ -12,70 +13,59 @@ import java.time.Instant;
/**
* A simple version of {@link BasicFileAttributes}, which provides what information a {@link IMount} already exposes.
*/
final class FileAttributes implements BasicFileAttributes
{
private static final FileTime EPOCH = FileTime.from( Instant.EPOCH );
final class FileAttributes implements BasicFileAttributes {
private static final FileTime EPOCH = FileTime.from(Instant.EPOCH);
private final boolean isDirectory;
private final long size;
FileAttributes( boolean isDirectory, long size )
{
FileAttributes(boolean isDirectory, long size) {
this.isDirectory = isDirectory;
this.size = size;
}
@Override
public FileTime lastModifiedTime()
{
public FileTime lastModifiedTime() {
return EPOCH;
}
@Override
public FileTime lastAccessTime()
{
public FileTime lastAccessTime() {
return EPOCH;
}
@Override
public FileTime creationTime()
{
public FileTime creationTime() {
return EPOCH;
}
@Override
public boolean isRegularFile()
{
return !isDirectory;
public boolean isRegularFile() {
return !this.isDirectory;
}
@Override
public boolean isDirectory()
{
return isDirectory;
public boolean isDirectory() {
return this.isDirectory;
}
@Override
public boolean isSymbolicLink()
{
public boolean isSymbolicLink() {
return false;
}
@Override
public boolean isOther()
{
public boolean isOther() {
return false;
}
@Override
public long size()
{
return size;
public long size() {
return this.size;
}
@Override
public Object fileKey()
{
public Object fileKey() {
return null;
}
}

View File

@ -3,39 +3,37 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.filesystem;
import java.io.IOException;
import java.util.Objects;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import java.io.IOException;
import java.util.Objects;
/**
* An {@link IOException} which occurred on a specific file.
*
* This may be thrown from a {@link IMount} or {@link IWritableMount} to give more information about a failure.
*/
public class FileOperationException extends IOException
{
public class FileOperationException extends IOException {
private static final long serialVersionUID = -8809108200853029849L;
private final String filename;
public FileOperationException( @Nullable String filename, @Nonnull String message )
{
super( Objects.requireNonNull( message, "message cannot be null" ) );
public FileOperationException(@Nullable String filename, @Nonnull String message) {
super(Objects.requireNonNull(message, "message cannot be null"));
this.filename = filename;
}
public FileOperationException( @Nonnull String message )
{
super( Objects.requireNonNull( message, "message cannot be null" ) );
public FileOperationException(@Nonnull String message) {
super(Objects.requireNonNull(message, "message cannot be null"));
this.filename = null;
}
@Nullable
public String getFilename()
{
return filename;
public String getFilename() {
return this.filename;
}
}

View File

@ -3,6 +3,7 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.filesystem;
import java.io.IOException;
@ -12,32 +13,31 @@ import java.io.IOException;
*
* This exists for use by various APIs - one should not attempt to mount it.
*/
public interface IFileSystem extends IWritableMount
{
public interface IFileSystem extends IWritableMount {
/**
* Combine two paths together, reducing them into a normalised form.
*
* @param path The main path.
* @param path The main path.
* @param child The path to append.
* @return The combined, normalised path.
*/
String combine( String path, String child );
String combine(String path, String child);
/**
* Copy files from one location to another.
*
* @param from The location to copy from.
* @param to The location to copy to. This should not exist.
* @param to The location to copy to. This should not exist.
* @throws IOException If the copy failed.
*/
void copy( String from, String to ) throws IOException;
void copy(String from, String to) throws IOException;
/**
* Move files from one location to another.
*
* @param from The location to move from.
* @param to The location to move to. This should not exist.
* @param to The location to move to. This should not exist.
* @throws IOException If the move failed.
*/
void move( String from, String to ) throws IOException;
void move(String from, String to) throws IOException;
}

View File

@ -3,80 +3,52 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.filesystem;
import dan200.computercraft.api.ComputerCraftAPI;
import dan200.computercraft.api.peripheral.IComputerAccess;
import net.minecraft.world.World;
import javax.annotation.Nonnull;
import java.io.IOException;
import java.nio.channels.ReadableByteChannel;
import java.nio.file.attribute.BasicFileAttributes;
import java.util.List;
import javax.annotation.Nonnull;
import dan200.computercraft.api.ComputerCraftAPI;
import dan200.computercraft.api.peripheral.IComputerAccess;
import net.minecraft.world.World;
/**
* Represents a read only part of a virtual filesystem that can be mounted onto a computer using
* {@link IComputerAccess#mount(String, IMount)}.
* Represents a read only part of a virtual filesystem that can be mounted onto a computer using {@link IComputerAccess#mount(String, IMount)}.
*
* Ready made implementations of this interface can be created using
* {@link ComputerCraftAPI#createSaveDirMount(World, String, long)} or
* {@link ComputerCraftAPI#createResourceMount(String, String)}, or you're free to implement it yourselves!
* Ready made implementations of this interface can be created using {@link ComputerCraftAPI#createSaveDirMount(World, String, long)} or {@link
* ComputerCraftAPI#createResourceMount(String, String)}, or you're free to implement it yourselves!
*
* @see ComputerCraftAPI#createSaveDirMount(World, String, long)
* @see ComputerCraftAPI#createResourceMount(String, String)
* @see IComputerAccess#mount(String, IMount)
* @see IWritableMount
*/
public interface IMount
{
/**
* Returns whether a file with a given path exists or not.
*
* @param path A file path in normalised format, relative to the mount location. ie: "programs/myprogram"
* @return If the file exists.
* @throws IOException If an error occurs when checking the existence of the file.
*/
boolean exists( @Nonnull String path ) throws IOException;
/**
* Returns whether a file with a given path is a directory or not.
*
* @param path A file path in normalised format, relative to the mount location. ie: "programs/myprograms".
* @return If the file exists and is a directory
* @throws IOException If an error occurs when checking whether the file is a directory.
*/
boolean isDirectory( @Nonnull String path ) throws IOException;
public interface IMount {
/**
* Returns the file names of all the files in a directory.
*
* @param path A file path in normalised format, relative to the mount location. ie: "programs/myprograms".
* @param path A file path in normalised format, relative to the mount location. ie: "programs/myprograms".
* @param contents A list of strings. Add all the file names to this list.
* @throws IOException If the file was not a directory, or could not be listed.
*/
void list( @Nonnull String path, @Nonnull List<String> contents ) throws IOException;
/**
* Returns the size of a file with a given path, in bytes.
*
* @param path A file path in normalised format, relative to the mount location. ie: "programs/myprogram".
* @return The size of the file, in bytes.
* @throws IOException If the file does not exist, or its size could not be determined.
*/
long getSize( @Nonnull String path ) throws IOException;
void list(@Nonnull String path, @Nonnull List<String> contents) throws IOException;
/**
* Opens a file with a given path, and returns an {@link ReadableByteChannel} representing its contents.
*
* @param path A file path in normalised format, relative to the mount location. ie: "programs/myprogram".
* @return A channel representing the contents of the file. If the channel implements
* {@link java.nio.channels.SeekableByteChannel}, one will be able to seek to arbitrary positions when using binary
* mode.
* @return A channel representing the contents of the file. If the channel implements {@link java.nio.channels.SeekableByteChannel}, one will be able to
* seek to arbitrary positions when using binary mode.
* @throws IOException If the file does not exist, or could not be opened.
*/
@Nonnull
ReadableByteChannel openForRead( @Nonnull String path ) throws IOException;
ReadableByteChannel openForRead(@Nonnull String path) throws IOException;
/**
* Get attributes about the given file.
@ -86,9 +58,37 @@ public interface IMount
* @throws IOException If the file does not exist, or attributes could not be fetched.
*/
@Nonnull
default BasicFileAttributes getAttributes( @Nonnull String path ) throws IOException
{
if( !exists( path ) ) throw new FileOperationException( path, "No such file" );
return new FileAttributes( isDirectory( path ), getSize( path ) );
default BasicFileAttributes getAttributes(@Nonnull String path) throws IOException {
if (!this.exists(path)) {
throw new FileOperationException(path, "No such file");
}
return new FileAttributes(this.isDirectory(path), this.getSize(path));
}
/**
* Returns whether a file with a given path exists or not.
*
* @param path A file path in normalised format, relative to the mount location. ie: "programs/myprogram"
* @return If the file exists.
* @throws IOException If an error occurs when checking the existence of the file.
*/
boolean exists(@Nonnull String path) throws IOException;
/**
* Returns whether a file with a given path is a directory or not.
*
* @param path A file path in normalised format, relative to the mount location. ie: "programs/myprograms".
* @return If the file exists and is a directory
* @throws IOException If an error occurs when checking whether the file is a directory.
*/
boolean isDirectory(@Nonnull String path) throws IOException;
/**
* Returns the size of a file with a given path, in bytes.
*
* @param path A file path in normalised format, relative to the mount location. ie: "programs/myprogram".
* @return The size of the file, in bytes.
* @throws IOException If the file does not exist, or its size could not be determined.
*/
long getSize(@Nonnull String path) throws IOException;
}

View File

@ -3,39 +3,41 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.filesystem;
import dan200.computercraft.api.ComputerCraftAPI;
import dan200.computercraft.api.peripheral.IComputerAccess;
import net.minecraft.world.World;
import javax.annotation.Nonnull;
import java.io.IOException;
import java.io.OutputStream;
import java.nio.channels.WritableByteChannel;
import java.util.OptionalLong;
import javax.annotation.Nonnull;
import dan200.computercraft.api.ComputerCraftAPI;
import dan200.computercraft.api.peripheral.IComputerAccess;
import net.minecraft.world.World;
/**
* Represents a part of a virtual filesystem that can be mounted onto a computer using {@link IComputerAccess#mount(String, IMount)}
* or {@link IComputerAccess#mountWritable(String, IWritableMount)}, that can also be written to.
* Represents a part of a virtual filesystem that can be mounted onto a computer using {@link IComputerAccess#mount(String, IMount)} or {@link
* IComputerAccess#mountWritable(String, IWritableMount)}, that can also be written to.
*
* Ready made implementations of this interface can be created using
* {@link ComputerCraftAPI#createSaveDirMount(World, String, long)}, or you're free to implement it yourselves!
* Ready made implementations of this interface can be created using {@link ComputerCraftAPI#createSaveDirMount(World, String, long)}, or you're free to
* implement it yourselves!
*
* @see ComputerCraftAPI#createSaveDirMount(World, String, long)
* @see IComputerAccess#mount(String, IMount)
* @see IComputerAccess#mountWritable(String, IWritableMount)
* @see IMount
*/
public interface IWritableMount extends IMount
{
public interface IWritableMount extends IMount {
/**
* Creates a directory at a given path inside the virtual file system.
*
* @param path A file path in normalised format, relative to the mount location. ie: "programs/mynewprograms".
* @throws IOException If the directory already exists or could not be created.
*/
void makeDirectory( @Nonnull String path ) throws IOException;
void makeDirectory(@Nonnull String path) throws IOException;
/**
* Deletes a directory at a given path inside the virtual file system.
@ -43,33 +45,33 @@ public interface IWritableMount extends IMount
* @param path A file path in normalised format, relative to the mount location. ie: "programs/myoldprograms".
* @throws IOException If the file does not exist or could not be deleted.
*/
void delete( @Nonnull String path ) throws IOException;
void delete(@Nonnull String path) throws IOException;
/**
* Opens a file with a given path, and returns an {@link OutputStream} for writing to it.
*
* @param path A file path in normalised format, relative to the mount location. ie: "programs/myprogram".
* @return A stream for writing to. If the channel implements {@link java.nio.channels.SeekableByteChannel}, one
* will be able to seek to arbitrary positions when using binary mode.
* @return A stream for writing to. If the channel implements {@link java.nio.channels.SeekableByteChannel}, one will be able to seek to arbitrary
* positions when using binary mode.
* @throws IOException If the file could not be opened for writing.
*/
@Nonnull
WritableByteChannel openForWrite( @Nonnull String path ) throws IOException;
WritableByteChannel openForWrite(@Nonnull String path) throws IOException;
/**
* Opens a file with a given path, and returns an {@link OutputStream} for appending to it.
*
* @param path A file path in normalised format, relative to the mount location. ie: "programs/myprogram".
* @return A stream for writing to. If the channel implements {@link java.nio.channels.SeekableByteChannel}, one
* will be able to seek to arbitrary positions when using binary mode.
* @return A stream for writing to. If the channel implements {@link java.nio.channels.SeekableByteChannel}, one will be able to seek to arbitrary
* positions when using binary mode.
* @throws IOException If the file could not be opened for writing.
*/
@Nonnull
WritableByteChannel openForAppend( @Nonnull String path ) throws IOException;
WritableByteChannel openForAppend(@Nonnull String path) throws IOException;
/**
* Get the amount of free space on the mount, in bytes. You should decrease this value as the user writes to the
* mount, and write operations should fail once it reaches zero.
* Get the amount of free space on the mount, in bytes. You should decrease this value as the user writes to the mount, and write operations should fail
* once it reaches zero.
*
* @return The amount of free space, in bytes.
* @throws IOException If the remaining space could not be computed.
@ -77,14 +79,12 @@ public interface IWritableMount extends IMount
long getRemainingSpace() throws IOException;
/**
* Get the capacity of this mount. This should be equal to the size of all files/directories on this mount, minus
* the {@link #getRemainingSpace()}.
* Get the capacity of this mount. This should be equal to the size of all files/directories on this mount, minus the {@link #getRemainingSpace()}.
*
* @return The capacity of this mount, in bytes.
*/
@Nonnull
default OptionalLong getCapacity()
{
default OptionalLong getCapacity() {
return OptionalLong.empty();
}
}

View File

@ -3,21 +3,39 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.lua;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import static dan200.computercraft.api.lua.LuaValues.checkFinite;
import java.nio.ByteBuffer;
import java.util.Map;
import java.util.Optional;
import static dan200.computercraft.api.lua.LuaValues.checkFinite;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
/**
* The arguments passed to a function.
*/
public interface IArguments
{
public interface IArguments {
/**
* Drop a number of arguments. The returned arguments instance will access arguments at position {@code i + count}, rather than {@code i}. However,
* errors will still use the given argument index.
*
* @param count The number of arguments to drop.
* @return The new {@link IArguments} instance.
*/
IArguments drop(int count);
default Object[] getAll() {
Object[] result = new Object[this.count()];
for (int i = 0; i < result.length; i++) {
result[i] = this.get(i);
}
return result;
}
/**
* Get the number of arguments passed to this function.
*
@ -40,22 +58,44 @@ public interface IArguments
* @return The argument's value, or {@code null} if not present.
*/
@Nullable
Object get( int index );
Object get(int index);
/**
* Drop a number of arguments. The returned arguments instance will access arguments at position {@code i + count},
* rather than {@code i}. However, errors will still use the given argument index.
* Get an argument as an integer.
*
* @param count The number of arguments to drop.
* @return The new {@link IArguments} instance.
* @param index The argument number.
* @return The argument's value.
* @throws LuaException If the value is not an integer.
*/
IArguments drop( int count );
default int getInt(int index) throws LuaException {
return (int) this.getLong(index);
}
default Object[] getAll()
{
Object[] result = new Object[count()];
for( int i = 0; i < result.length; i++ ) result[i] = get( i );
return result;
/**
* Get an argument as a long.
*
* @param index The argument number.
* @return The argument's value.
* @throws LuaException If the value is not a long.
*/
default long getLong(int index) throws LuaException {
Object value = this.get(index);
if (!(value instanceof Number)) {
throw LuaValues.badArgumentOf(index, "number", value);
}
return LuaValues.checkFiniteNum(index, (Number) value)
.longValue();
}
/**
* Get an argument as a finite number (not infinite or NaN).
*
* @param index The argument number.
* @return The argument's value.
* @throws LuaException If the value is not finite.
*/
default double getFiniteDouble(int index) throws LuaException {
return checkFinite(index, this.getDouble(index));
}
/**
@ -66,51 +106,14 @@ public interface IArguments
* @throws LuaException If the value is not a number.
* @see #getFiniteDouble(int) if you require this to be finite (i.e. not infinite or NaN).
*/
default double getDouble( int index ) throws LuaException
{
Object value = get( index );
if( !(value instanceof Number) ) throw LuaValues.badArgumentOf( index, "number", value );
default double getDouble(int index) throws LuaException {
Object value = this.get(index);
if (!(value instanceof Number)) {
throw LuaValues.badArgumentOf(index, "number", value);
}
return ((Number) value).doubleValue();
}
/**
* Get an argument as an integer.
*
* @param index The argument number.
* @return The argument's value.
* @throws LuaException If the value is not an integer.
*/
default int getInt( int index ) throws LuaException
{
return (int) getLong( index );
}
/**
* Get an argument as a long.
*
* @param index The argument number.
* @return The argument's value.
* @throws LuaException If the value is not a long.
*/
default long getLong( int index ) throws LuaException
{
Object value = get( index );
if( !(value instanceof Number) ) throw LuaValues.badArgumentOf( index, "number", value );
return LuaValues.checkFiniteNum( index, (Number) value ).longValue();
}
/**
* Get an argument as a finite number (not infinite or NaN).
*
* @param index The argument number.
* @return The argument's value.
* @throws LuaException If the value is not finite.
*/
default double getFiniteDouble( int index ) throws LuaException
{
return checkFinite( index, getDouble( index ) );
}
/**
* Get an argument as a boolean.
*
@ -118,28 +121,14 @@ public interface IArguments
* @return The argument's value.
* @throws LuaException If the value is not a boolean.
*/
default boolean getBoolean( int index ) throws LuaException
{
Object value = get( index );
if( !(value instanceof Boolean) ) throw LuaValues.badArgumentOf( index, "boolean", value );
default boolean getBoolean(int index) throws LuaException {
Object value = this.get(index);
if (!(value instanceof Boolean)) {
throw LuaValues.badArgumentOf(index, "boolean", value);
}
return (Boolean) value;
}
/**
* Get an argument as a string.
*
* @param index The argument number.
* @return The argument's value.
* @throws LuaException If the value is not a string.
*/
@Nonnull
default String getString( int index ) throws LuaException
{
Object value = get( index );
if( !(value instanceof String) ) throw LuaValues.badArgumentOf( index, "string", value );
return (String) value;
}
/**
* Get a string argument as a byte array.
*
@ -148,9 +137,24 @@ public interface IArguments
* @throws LuaException If the value is not a string.
*/
@Nonnull
default ByteBuffer getBytes( int index ) throws LuaException
{
return LuaValues.encode( getString( index ) );
default ByteBuffer getBytes(int index) throws LuaException {
return LuaValues.encode(this.getString(index));
}
/**
* Get an argument as a string.
*
* @param index The argument number.
* @return The argument's value.
* @throws LuaException If the value is not a string.
*/
@Nonnull
default String getString(int index) throws LuaException {
Object value = this.get(index);
if (!(value instanceof String)) {
throw LuaValues.badArgumentOf(index, "string", value);
}
return (String) value;
}
/**
@ -158,14 +162,13 @@ public interface IArguments
*
* @param index The argument number.
* @param klass The type of enum to parse.
* @param <T> The type of enum to parse.
* @param <T> The type of enum to parse.
* @return The argument's value.
* @throws LuaException If the value is not a string or not a valid option for this enum.
*/
@Nonnull
default <T extends Enum<T>> T getEnum( int index, Class<T> klass ) throws LuaException
{
return LuaValues.checkEnum( index, klass, getString( index ) );
default <T extends Enum<T>> T getEnum(int index, Class<T> klass) throws LuaException {
return LuaValues.checkEnum(index, klass, this.getString(index));
}
/**
@ -176,101 +179,14 @@ public interface IArguments
* @throws LuaException If the value is not a table.
*/
@Nonnull
default Map<?, ?> getTable( int index ) throws LuaException
{
Object value = get( index );
if( !(value instanceof Map) ) throw LuaValues.badArgumentOf( index, "table", value );
default Map<?, ?> getTable(int index) throws LuaException {
Object value = this.get(index);
if (!(value instanceof Map)) {
throw LuaValues.badArgumentOf(index, "table", value);
}
return (Map<?, ?>) value;
}
/**
* Get an argument as a double.
*
* @param index The argument number.
* @return The argument's value, or {@link Optional#empty()} if not present.
* @throws LuaException If the value is not a number.
*/
@Nonnull
default Optional<Double> optDouble( int index ) throws LuaException
{
Object value = get( index );
if( value == null ) return Optional.empty();
if( !(value instanceof Number) ) throw LuaValues.badArgumentOf( index, "number", value );
return Optional.of( ((Number) value).doubleValue() );
}
/**
* Get an argument as an int.
*
* @param index The argument number.
* @return The argument's value, or {@link Optional#empty()} if not present.
* @throws LuaException If the value is not a number.
*/
@Nonnull
default Optional<Integer> optInt( int index ) throws LuaException
{
return optLong( index ).map( Long::intValue );
}
/**
* Get an argument as a long.
*
* @param index The argument number.
* @return The argument's value, or {@link Optional#empty()} if not present.
* @throws LuaException If the value is not a number.
*/
default Optional<Long> optLong( int index ) throws LuaException
{
Object value = get( index );
if( value == null ) return Optional.empty();
if( !(value instanceof Number) ) throw LuaValues.badArgumentOf( index, "number", value );
return Optional.of( LuaValues.checkFiniteNum( index, (Number) value ).longValue() );
}
/**
* Get an argument as a finite number (not infinite or NaN).
*
* @param index The argument number.
* @return The argument's value, or {@link Optional#empty()} if not present.
* @throws LuaException If the value is not finite.
*/
default Optional<Double> optFiniteDouble( int index ) throws LuaException
{
Optional<Double> value = optDouble( index );
if( value.isPresent() ) LuaValues.checkFiniteNum( index, value.get() );
return value;
}
/**
* Get an argument as a boolean.
*
* @param index The argument number.
* @return The argument's value, or {@link Optional#empty()} if not present.
* @throws LuaException If the value is not a boolean.
*/
default Optional<Boolean> optBoolean( int index ) throws LuaException
{
Object value = get( index );
if( value == null ) return Optional.empty();
if( !(value instanceof Boolean) ) throw LuaValues.badArgumentOf( index, "boolean", value );
return Optional.of( (Boolean) value );
}
/**
* Get an argument as a string.
*
* @param index The argument number.
* @return The argument's value, or {@link Optional#empty()} if not present.
* @throws LuaException If the value is not a string.
*/
default Optional<String> optString( int index ) throws LuaException
{
Object value = get( index );
if( value == null ) return Optional.empty();
if( !(value instanceof String) ) throw LuaValues.badArgumentOf( index, "string", value );
return Optional.of( (String) value );
}
/**
* Get a string argument as a byte array.
*
@ -278,9 +194,26 @@ public interface IArguments
* @return The argument's value, or {@link Optional#empty()} if not present. This is a <em>read only</em> buffer.
* @throws LuaException If the value is not a string.
*/
default Optional<ByteBuffer> optBytes( int index ) throws LuaException
{
return optString( index ).map( LuaValues::encode );
default Optional<ByteBuffer> optBytes(int index) throws LuaException {
return this.optString(index).map(LuaValues::encode);
}
/**
* Get an argument as a string.
*
* @param index The argument number.
* @return The argument's value, or {@link Optional#empty()} if not present.
* @throws LuaException If the value is not a string.
*/
default Optional<String> optString(int index) throws LuaException {
Object value = this.get(index);
if (value == null) {
return Optional.empty();
}
if (!(value instanceof String)) {
throw LuaValues.badArgumentOf(index, "string", value);
}
return Optional.of((String) value);
}
/**
@ -288,15 +221,181 @@ public interface IArguments
*
* @param index The argument number.
* @param klass The type of enum to parse.
* @param <T> The type of enum to parse.
* @param <T> The type of enum to parse.
* @return The argument's value.
* @throws LuaException If the value is not a string or not a valid option for this enum.
*/
@Nonnull
default <T extends Enum<T>> Optional<T> optEnum( int index, Class<T> klass ) throws LuaException
{
Optional<String> str = optString( index );
return str.isPresent() ? Optional.of( LuaValues.checkEnum( index, klass, str.get() ) ) : Optional.empty();
default <T extends Enum<T>> Optional<T> optEnum(int index, Class<T> klass) throws LuaException {
Optional<String> str = this.optString(index);
return str.isPresent() ? Optional.of(LuaValues.checkEnum(index, klass, str.get())) : Optional.empty();
}
/**
* Get an argument as a double.
*
* @param index The argument number.
* @param def The default value, if this argument is not given.
* @return The argument's value, or {@code def} if none was provided.
* @throws LuaException If the value is not a number.
*/
default double optDouble(int index, double def) throws LuaException {
return this.optDouble(index).orElse(def);
}
/**
* Get an argument as a double.
*
* @param index The argument number.
* @return The argument's value, or {@link Optional#empty()} if not present.
* @throws LuaException If the value is not a number.
*/
@Nonnull
default Optional<Double> optDouble(int index) throws LuaException {
Object value = this.get(index);
if (value == null) {
return Optional.empty();
}
if (!(value instanceof Number)) {
throw LuaValues.badArgumentOf(index, "number", value);
}
return Optional.of(((Number) value).doubleValue());
}
/**
* Get an argument as an int.
*
* @param index The argument number.
* @param def The default value, if this argument is not given.
* @return The argument's value, or {@code def} if none was provided.
* @throws LuaException If the value is not a number.
*/
default int optInt(int index, int def) throws LuaException {
return this.optInt(index).orElse(def);
}
/**
* Get an argument as an int.
*
* @param index The argument number.
* @return The argument's value, or {@link Optional#empty()} if not present.
* @throws LuaException If the value is not a number.
*/
@Nonnull
default Optional<Integer> optInt(int index) throws LuaException {
return this.optLong(index).map(Long::intValue);
}
/**
* Get an argument as a long.
*
* @param index The argument number.
* @return The argument's value, or {@link Optional#empty()} if not present.
* @throws LuaException If the value is not a number.
*/
default Optional<Long> optLong(int index) throws LuaException {
Object value = this.get(index);
if (value == null) {
return Optional.empty();
}
if (!(value instanceof Number)) {
throw LuaValues.badArgumentOf(index, "number", value);
}
return Optional.of(LuaValues.checkFiniteNum(index, (Number) value)
.longValue());
}
/**
* Get an argument as a long.
*
* @param index The argument number.
* @param def The default value, if this argument is not given.
* @return The argument's value, or {@code def} if none was provided.
* @throws LuaException If the value is not a number.
*/
default long optLong(int index, long def) throws LuaException {
return this.optLong(index).orElse(def);
}
/**
* Get an argument as a finite number (not infinite or NaN).
*
* @param index The argument number.
* @param def The default value, if this argument is not given.
* @return The argument's value, or {@code def} if none was provided.
* @throws LuaException If the value is not finite.
*/
default double optFiniteDouble(int index, double def) throws LuaException {
return this.optFiniteDouble(index).orElse(def);
}
/**
* Get an argument as a finite number (not infinite or NaN).
*
* @param index The argument number.
* @return The argument's value, or {@link Optional#empty()} if not present.
* @throws LuaException If the value is not finite.
*/
default Optional<Double> optFiniteDouble(int index) throws LuaException {
Optional<Double> value = this.optDouble(index);
if (value.isPresent()) {
LuaValues.checkFiniteNum(index, value.get());
}
return value;
}
/**
* Get an argument as a boolean.
*
* @param index The argument number.
* @param def The default value, if this argument is not given.
* @return The argument's value, or {@code def} if none was provided.
* @throws LuaException If the value is not a boolean.
*/
default boolean optBoolean(int index, boolean def) throws LuaException {
return this.optBoolean(index).orElse(def);
}
/**
* Get an argument as a boolean.
*
* @param index The argument number.
* @return The argument's value, or {@link Optional#empty()} if not present.
* @throws LuaException If the value is not a boolean.
*/
default Optional<Boolean> optBoolean(int index) throws LuaException {
Object value = this.get(index);
if (value == null) {
return Optional.empty();
}
if (!(value instanceof Boolean)) {
throw LuaValues.badArgumentOf(index, "boolean", value);
}
return Optional.of((Boolean) value);
}
/**
* Get an argument as a string.
*
* @param index The argument number.
* @param def The default value, if this argument is not given.
* @return The argument's value, or {@code def} if none was provided.
* @throws LuaException If the value is not a string.
*/
default String optString(int index, String def) throws LuaException {
return this.optString(index).orElse(def);
}
/**
* Get an argument as a table.
*
* @param index The argument number.
* @param def The default value, if this argument is not given.
* @return The argument's value, or {@code def} if none was provided.
* @throws LuaException If the value is not a table.
*/
default Map<?, ?> optTable(int index, Map<Object, Object> def) throws LuaException {
return this.optTable(index).orElse(def);
}
/**
@ -306,102 +405,14 @@ public interface IArguments
* @return The argument's value, or {@link Optional#empty()} if not present.
* @throws LuaException If the value is not a table.
*/
default Optional<Map<?, ?>> optTable( int index ) throws LuaException
{
Object value = get( index );
if( value == null ) return Optional.empty();
if( !(value instanceof Map) ) throw LuaValues.badArgumentOf( index, "map", value );
return Optional.of( (Map<?, ?>) value );
}
/**
* Get an argument as a double.
*
* @param index The argument number.
* @param def The default value, if this argument is not given.
* @return The argument's value, or {@code def} if none was provided.
* @throws LuaException If the value is not a number.
*/
default double optDouble( int index, double def ) throws LuaException
{
return optDouble( index ).orElse( def );
}
/**
* Get an argument as an int.
*
* @param index The argument number.
* @param def The default value, if this argument is not given.
* @return The argument's value, or {@code def} if none was provided.
* @throws LuaException If the value is not a number.
*/
default int optInt( int index, int def ) throws LuaException
{
return optInt( index ).orElse( def );
}
/**
* Get an argument as a long.
*
* @param index The argument number.
* @param def The default value, if this argument is not given.
* @return The argument's value, or {@code def} if none was provided.
* @throws LuaException If the value is not a number.
*/
default long optLong( int index, long def ) throws LuaException
{
return optLong( index ).orElse( def );
}
/**
* Get an argument as a finite number (not infinite or NaN).
*
* @param index The argument number.
* @param def The default value, if this argument is not given.
* @return The argument's value, or {@code def} if none was provided.
* @throws LuaException If the value is not finite.
*/
default double optFiniteDouble( int index, double def ) throws LuaException
{
return optFiniteDouble( index ).orElse( def );
}
/**
* Get an argument as a boolean.
*
* @param index The argument number.
* @param def The default value, if this argument is not given.
* @return The argument's value, or {@code def} if none was provided.
* @throws LuaException If the value is not a boolean.
*/
default boolean optBoolean( int index, boolean def ) throws LuaException
{
return optBoolean( index ).orElse( def );
}
/**
* Get an argument as a string.
*
* @param index The argument number.
* @param def The default value, if this argument is not given.
* @return The argument's value, or {@code def} if none was provided.
* @throws LuaException If the value is not a string.
*/
default String optString( int index, String def ) throws LuaException
{
return optString( index ).orElse( def );
}
/**
* Get an argument as a table.
*
* @param index The argument number.
* @param def The default value, if this argument is not given.
* @return The argument's value, or {@code def} if none was provided.
* @throws LuaException If the value is not a table.
*/
default Map<?, ?> optTable( int index, Map<Object, Object> def ) throws LuaException
{
return optTable( index ).orElse( def );
default Optional<Map<?, ?>> optTable(int index) throws LuaException {
Object value = this.get(index);
if (value == null) {
return Optional.empty();
}
if (!(value instanceof Map)) {
throw LuaValues.badArgumentOf(index, "map", value);
}
return Optional.of((Map<?, ?>) value);
}
}

View File

@ -3,19 +3,18 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.lua;
import javax.annotation.Nullable;
import dan200.computercraft.api.filesystem.IFileSystem;
import dan200.computercraft.api.peripheral.IComputerAccess;
import javax.annotation.Nullable;
/**
* An interface passed to {@link ILuaAPIFactory} in order to provide additional information
* about a computer.
* An interface passed to {@link ILuaAPIFactory} in order to provide additional information about a computer.
*/
public interface IComputerSystem extends IComputerAccess
{
public interface IComputerSystem extends IComputerAccess {
/**
* Get the file system for this computer.
*

View File

@ -3,24 +3,22 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.lua;
import dan200.computercraft.api.peripheral.IDynamicPeripheral;
import javax.annotation.Nonnull;
import dan200.computercraft.api.peripheral.IDynamicPeripheral;
/**
* An interface for representing custom objects returned by peripherals or other Lua objects.
*
* Generally, one does not need to implement this type - it is sufficient to return an object with some methods
* annotated with {@link LuaFunction}. {@link IDynamicLuaObject} is useful when you wish your available methods to
* change at runtime.
* Generally, one does not need to implement this type - it is sufficient to return an object with some methods annotated with {@link LuaFunction}. {@link
* IDynamicLuaObject} is useful when you wish your available methods to change at runtime.
*/
public interface IDynamicLuaObject
{
public interface IDynamicLuaObject {
/**
* Get the names of the methods that this object implements. This should not change over the course of the object's
* lifetime.
* Get the names of the methods that this object implements. This should not change over the course of the object's lifetime.
*
* @return The method names this object provides.
* @see IDynamicPeripheral#getMethodNames()
@ -31,15 +29,12 @@ public interface IDynamicLuaObject
/**
* Called when a user calls one of the methods that this object implements.
*
* @param context The context of the currently running lua thread. This can be used to wait for events
* or otherwise yield.
* @param method An integer identifying which method index from {@link #getMethodNames()} the computer wishes
* to call.
* @param context The context of the currently running lua thread. This can be used to wait for events or otherwise yield.
* @param method An integer identifying which method index from {@link #getMethodNames()} the computer wishes to call.
* @param arguments The arguments for this method.
* @return The result of this function. Either an immediate value ({@link MethodResult#of(Object...)} or an
* instruction to yield.
* @return The result of this function. Either an immediate value ({@link MethodResult#of(Object...)} or an instruction to yield.
* @throws LuaException If the function threw an exception.
*/
@Nonnull
MethodResult callMethod( @Nonnull ILuaContext context, int method, @Nonnull IArguments arguments ) throws LuaException;
MethodResult callMethod(@Nonnull ILuaContext context, int method, @Nonnull IArguments arguments) throws LuaException;
}

View File

@ -3,22 +3,22 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.lua;
import dan200.computercraft.api.ComputerCraftAPI;
/**
* Represents a Lua object which is stored as a global variable on computer startup. This must either provide
* {@link LuaFunction} annotated functions or implement {@link IDynamicLuaObject}.
* Represents a Lua object which is stored as a global variable on computer startup. This must either provide {@link LuaFunction} annotated functions or
* implement {@link IDynamicLuaObject}.
*
* Before implementing this interface, consider alternative methods of providing methods. It is generally preferred
* to use peripherals to provide functionality to users.
* Before implementing this interface, consider alternative methods of providing methods. It is generally preferred to use peripherals to provide
* functionality to users.
*
* @see ILuaAPIFactory
* @see ComputerCraftAPI#registerAPIFactory(ILuaAPIFactory)
*/
public interface ILuaAPI
{
public interface ILuaAPI {
/**
* Get the globals this API will be assigned to. This will override any other global, so you should
*
@ -31,15 +31,13 @@ public interface ILuaAPI
*
* One should only interact with the file system.
*/
default void startup()
{
default void startup() {
}
/**
* Called every time the computer is ticked. This can be used to process various.
*/
default void update()
{
default void update() {
}
/**
@ -47,7 +45,6 @@ public interface ILuaAPI
*
* This should reset the state of the object, disposing any remaining file handles, or other resources.
*/
default void shutdown()
{
default void shutdown() {
}
}

View File

@ -3,13 +3,14 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.lua;
import dan200.computercraft.api.ComputerCraftAPI;
package dan200.computercraft.api.lua;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import dan200.computercraft.api.ComputerCraftAPI;
/**
* Construct an {@link ILuaAPI} for a specific computer.
*
@ -17,8 +18,7 @@ import javax.annotation.Nullable;
* @see ComputerCraftAPI#registerAPIFactory(ILuaAPIFactory)
*/
@FunctionalInterface
public interface ILuaAPIFactory
{
public interface ILuaAPIFactory {
/**
* Create a new API instance for a given computer.
*
@ -26,5 +26,5 @@ public interface ILuaAPIFactory
* @return The created API, or {@code null} if one should not be injected.
*/
@Nullable
ILuaAPI create( @Nonnull IComputerSystem computer );
ILuaAPI create(@Nonnull IComputerSystem computer);
}

View File

@ -3,6 +3,7 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.lua;
import javax.annotation.Nonnull;
@ -12,16 +13,14 @@ import javax.annotation.Nonnull;
*
* @see MethodResult#yield(Object[], ILuaCallback)
*/
public interface ILuaCallback
{
public interface ILuaCallback {
/**
* Resume this coroutine.
*
* @param args The result of resuming this coroutine. These will have the same form as described in
* {@link LuaFunction}.
* @param args The result of resuming this coroutine. These will have the same form as described in {@link LuaFunction}.
* @return The result of this continuation. Either the result to return to the callee, or another yield.
* @throws LuaException On an error.
*/
@Nonnull
MethodResult resume( Object[] args ) throws LuaException;
MethodResult resume(Object[] args) throws LuaException;
}

View File

@ -3,28 +3,27 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.lua;
import javax.annotation.Nonnull;
/**
* An interface passed to peripherals and {@link IDynamicLuaObject}s by computers or turtles, providing methods
* that allow the peripheral call to interface with the computer.
* An interface passed to peripherals and {@link IDynamicLuaObject}s by computers or turtles, providing methods that allow the peripheral call to interface
* with the computer.
*/
public interface ILuaContext
{
public interface ILuaContext {
/**
* Queue a task to be executed on the main server thread at the beginning of next tick, but do not wait for it to
* complete. This should be used when you need to interact with the world in a thread-safe manner but do not care
* about the result or you wish to run asynchronously.
* Queue a task to be executed on the main server thread at the beginning of next tick, but do not wait for it to complete. This should be used when you
* need to interact with the world in a thread-safe manner but do not care about the result or you wish to run asynchronously.
*
* When the task has finished, it will enqueue a {@code task_completed} event, which takes the task id, a success
* value and the return values, or an error message if it failed.
* When the task has finished, it will enqueue a {@code task_completed} event, which takes the task id, a success value and the return values, or an
* error message if it failed.
*
* @param task The task to execute on the main thread.
* @return The "id" of the task. This will be the first argument to the {@code task_completed} event.
* @throws LuaException If the task could not be queued.
* @see LuaFunction#mainThread() To run functions on the main thread and return their results synchronously.
*/
long issueMainThreadTask( @Nonnull ILuaTask task ) throws LuaException;
long issueMainThreadTask(@Nonnull ILuaTask task) throws LuaException;
}

View File

@ -3,27 +3,27 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.lua;
import javax.annotation.Nonnull;
/**
* A function, which can be called from Lua. If you need to return a table of functions, it is recommended to use
* an object with {@link LuaFunction} methods, or implement {@link IDynamicLuaObject}.
* A function, which can be called from Lua. If you need to return a table of functions, it is recommended to use an object with {@link LuaFunction}
* methods, or implement {@link IDynamicLuaObject}.
*
* @see MethodResult#of(Object)
*/
@FunctionalInterface
public interface ILuaFunction
{
public interface ILuaFunction {
/**
* Call this function with a series of arguments. Note, this will <em>always</em> be called on the computer thread,
* and so its implementation must be thread-safe.
* Call this function with a series of arguments. Note, this will <em>always</em> be called on the computer thread, and so its implementation must be
* thread-safe.
*
* @param arguments The arguments for this function
* @return The result of calling this function.
* @throws LuaException Upon Lua errors.
*/
@Nonnull
MethodResult call( @Nonnull IArguments arguments ) throws LuaException;
MethodResult call(@Nonnull IArguments arguments) throws LuaException;
}

View File

@ -9,9 +9,6 @@ package dan200.computercraft.api.lua;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import dan200.computercraft.api.peripheral.IComputerAccess;
import dan200.computercraft.api.peripheral.IPeripheral;
public interface ILuaObject {
@Nonnull
String[] getMethodNames();

View File

@ -3,27 +3,25 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.lua;
import javax.annotation.Nullable;
/**
* A task which can be executed via {@link ILuaContext#issueMainThreadTask(ILuaTask)} This will be run on the main
* thread, at the beginning of the
* next tick.
* A task which can be executed via {@link ILuaContext#issueMainThreadTask(ILuaTask)} This will be run on the main thread, at the beginning of the next
* tick.
*
* @see ILuaContext#issueMainThreadTask(ILuaTask)
*/
@FunctionalInterface
public interface ILuaTask
{
public interface ILuaTask {
/**
* Execute this task.
*
* @return The arguments to add to the {@code task_completed} event.
* @throws LuaException If you throw any exception from this function, a lua error will be raised with the
* same message as your exception. Use this to throw appropriate errors if the wrong
* arguments are supplied to your method.
* @throws LuaException If you throw any exception from this function, a lua error will be raised with the same message as your exception. Use this
* to throw appropriate errors if the wrong arguments are supplied to your method.
*/
@Nullable
Object[] execute() throws LuaException;

View File

@ -3,6 +3,7 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.lua;
import javax.annotation.Nullable;
@ -10,22 +11,19 @@ import javax.annotation.Nullable;
/**
* An exception representing an error in Lua, like that raised by the {@code error()} function.
*/
public class LuaException extends Exception
{
public class LuaException extends Exception {
private static final long serialVersionUID = -6136063076818512651L;
private final boolean hasLevel;
private final int level;
public LuaException( @Nullable String message )
{
super( message );
public LuaException(@Nullable String message) {
super(message);
this.hasLevel = false;
this.level = 1;
}
public LuaException( @Nullable String message, int level )
{
super( message );
public LuaException(@Nullable String message, int level) {
super(message);
this.hasLevel = true;
this.level = level;
}
@ -35,19 +33,16 @@ public class LuaException extends Exception
*
* @return Whether this has an explicit level.
*/
public boolean hasLevel()
{
return hasLevel;
public boolean hasLevel() {
return this.hasLevel;
}
/**
* The level this error is raised at. Level 1 is the function's caller, level 2 is that function's caller, and so
* on.
* The level this error is raised at. Level 1 is the function's caller, level 2 is that function's caller, and so on.
*
* @return The level to raise the error at.
*/
public int getLevel()
{
return level;
public int getLevel() {
return this.level;
}
}

View File

@ -3,20 +3,25 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.lua;
import java.lang.annotation.Documented;
import java.lang.annotation.ElementType;
import java.lang.annotation.Retention;
import java.lang.annotation.RetentionPolicy;
import java.lang.annotation.Target;
import java.util.Map;
import java.util.Optional;
import dan200.computercraft.api.peripheral.IComputerAccess;
import dan200.computercraft.api.peripheral.IPeripheral;
import java.lang.annotation.*;
import java.util.Map;
import java.util.Optional;
/**
* Used to mark a Java function which is callable from Lua.
*
* Methods annotated with {@link LuaFunction} must be public final instance methods. They can have any number of
* parameters, but they must be of the following types:
* Methods annotated with {@link LuaFunction} must be public final instance methods. They can have any number of parameters, but they must be of the
* following types:
*
* <ul>
* <li>{@link ILuaContext} (and {@link IComputerAccess} if on a {@link IPeripheral})</li>
@ -36,10 +41,9 @@ import java.util.Optional;
* {@link MethodResult#of(Object...)}.
*/
@Documented
@Retention( RetentionPolicy.RUNTIME )
@Target( ElementType.METHOD )
public @interface LuaFunction
{
@Retention (RetentionPolicy.RUNTIME)
@Target (ElementType.METHOD)
public @interface LuaFunction {
/**
* Explicitly specify the method names of this function. If not given, it uses the name of the annotated method.
*
@ -48,8 +52,7 @@ public @interface LuaFunction
String[] value() default {};
/**
* Run this function on the main server thread. This should be specified for any method which interacts with
* Minecraft in a thread-unsafe manner.
* Run this function on the main server thread. This should be specified for any method which interacts with Minecraft in a thread-unsafe manner.
*
* @return Whether this functi
* @see ILuaContext#issueMainThreadTask(ILuaTask)

View File

@ -3,22 +3,22 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.lua;
import java.nio.ByteBuffer;
import java.util.Map;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import java.nio.ByteBuffer;
import java.util.Map;
/**
* Various utility functions for operating with Lua values.
*
* @see IArguments
*/
public final class LuaValues
{
private LuaValues()
{
public final class LuaValues {
private LuaValues() {
}
/**
@ -28,80 +28,69 @@ public final class LuaValues
* @return The encoded string.
*/
@Nonnull
public static ByteBuffer encode( @Nonnull String string )
{
public static ByteBuffer encode(@Nonnull String string) {
byte[] chars = new byte[string.length()];
for( int i = 0; i < chars.length; i++ )
{
char c = string.charAt( i );
for (int i = 0; i < chars.length; i++) {
char c = string.charAt(i);
chars[i] = c < 256 ? (byte) c : 63;
}
return ByteBuffer.wrap( chars ).asReadOnlyBuffer();
return ByteBuffer.wrap(chars)
.asReadOnlyBuffer();
}
/**
* Returns a more detailed representation of this number's type. If this is finite, it will just return "number",
* otherwise it returns whether it is infinite or NaN.
* Construct a "bad argument" exception, from an expected type and the actual value provided.
*
* @param value The value to extract the type for.
* @return This value's numeric type.
* @param index The argument number, starting from 0.
* @param expected The expected type for this argument.
* @param actual The actual value provided for this argument.
* @return The constructed exception, which should be thrown immediately.
*/
@Nonnull
public static String getNumericType( double value )
{
if( Double.isNaN( value ) ) return "nan";
if( value == Double.POSITIVE_INFINITY ) return "inf";
if( value == Double.NEGATIVE_INFINITY ) return "-inf";
return "number";
public static LuaException badArgumentOf(int index, @Nonnull String expected, @Nullable Object actual) {
return badArgument(index, expected, getType(actual));
}
/**
* Construct a "bad argument" exception, from an expected and actual type.
*
* @param index The argument number, starting from 0.
* @param expected The expected type for this argument.
* @param actual The provided type for this argument.
* @return The constructed exception, which should be thrown immediately.
*/
@Nonnull
public static LuaException badArgument(int index, @Nonnull String expected, @Nonnull String actual) {
return new LuaException("bad argument #" + (index + 1) + " (" + expected + " expected, got " + actual + ")");
}
/**
* Get a string representation of the given value's type.
*
* @param value The value whose type we are trying to compute.
* @return A string representation of the given value's type, in a similar format to that provided by Lua's
* {@code type} function.
* @return A string representation of the given value's type, in a similar format to that provided by Lua's {@code type} function.
*/
@Nonnull
public static String getType( @Nullable Object value )
{
if( value == null ) return "nil";
if( value instanceof String ) return "string";
if( value instanceof Boolean ) return "boolean";
if( value instanceof Number ) return "number";
if( value instanceof Map ) return "table";
public static String getType(@Nullable Object value) {
if (value == null) {
return "nil";
}
if (value instanceof String) {
return "string";
}
if (value instanceof Boolean) {
return "boolean";
}
if (value instanceof Number) {
return "number";
}
if (value instanceof Map) {
return "table";
}
return "userdata";
}
/**
* Construct a "bad argument" exception, from an expected type and the actual value provided.
*
* @param index The argument number, starting from 0.
* @param expected The expected type for this argument.
* @param actual The actual value provided for this argument.
* @return The constructed exception, which should be thrown immediately.
*/
@Nonnull
public static LuaException badArgumentOf( int index, @Nonnull String expected, @Nullable Object actual )
{
return badArgument( index, expected, getType( actual ) );
}
/**
* Construct a "bad argument" exception, from an expected and actual type.
*
* @param index The argument number, starting from 0.
* @param expected The expected type for this argument.
* @param actual The provided type for this argument.
* @return The constructed exception, which should be thrown immediately.
*/
@Nonnull
public static LuaException badArgument( int index, @Nonnull String expected, @Nonnull String actual )
{
return new LuaException( "bad argument #" + (index + 1) + " (" + expected + " expected, got " + actual + ")" );
}
/**
* Ensure a numeric argument is finite (i.e. not infinite or {@link Double#NaN}.
*
@ -110,9 +99,8 @@ public final class LuaValues
* @return The input {@code value}.
* @throws LuaException If this is not a finite number.
*/
public static Number checkFiniteNum( int index, Number value ) throws LuaException
{
checkFinite( index, value.doubleValue() );
public static Number checkFiniteNum(int index, Number value) throws LuaException {
checkFinite(index, value.doubleValue());
return value;
}
@ -124,29 +112,52 @@ public final class LuaValues
* @return The input {@code value}.
* @throws LuaException If this is not a finite number.
*/
public static double checkFinite( int index, double value ) throws LuaException
{
if( !Double.isFinite( value ) ) throw badArgument( index, "number", getNumericType( value ) );
public static double checkFinite(int index, double value) throws LuaException {
if (!Double.isFinite(value)) {
throw badArgument(index, "number", getNumericType(value));
}
return value;
}
/**
* Returns a more detailed representation of this number's type. If this is finite, it will just return "number", otherwise it returns whether it is
* infinite or NaN.
*
* @param value The value to extract the type for.
* @return This value's numeric type.
*/
@Nonnull
public static String getNumericType(double value) {
if (Double.isNaN(value)) {
return "nan";
}
if (value == Double.POSITIVE_INFINITY) {
return "inf";
}
if (value == Double.NEGATIVE_INFINITY) {
return "-inf";
}
return "number";
}
/**
* Ensure a string is a valid enum value.
*
* @param index The argument index to check.
* @param klass The class of the enum instance.
* @param value The value to extract.
* @param <T> The type of enum we are extracting.
* @param <T> The type of enum we are extracting.
* @return The parsed enum value.
* @throws LuaException If this is not a known enum value.
*/
public static <T extends Enum<T>> T checkEnum( int index, Class<T> klass, String value ) throws LuaException
{
for( T possibility : klass.getEnumConstants() )
{
if( possibility.name().equalsIgnoreCase( value ) ) return possibility;
public static <T extends Enum<T>> T checkEnum(int index, Class<T> klass, String value) throws LuaException {
for (T possibility : klass.getEnumConstants()) {
if (possibility.name()
.equalsIgnoreCase(value)) {
return possibility;
}
}
throw new LuaException( "bad argument #" + (index + 1) + " (unknown option " + value + ")" );
throw new LuaException("bad argument #" + (index + 1) + " (unknown option " + value + ")");
}
}

View File

@ -3,40 +3,39 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.lua;
import dan200.computercraft.api.peripheral.IComputerAccess;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import java.nio.ByteBuffer;
import java.util.Collection;
import java.util.Map;
import java.util.Objects;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import dan200.computercraft.api.peripheral.IComputerAccess;
/**
* The result of invoking a Lua method.
*
* Method results either return a value immediately ({@link #of(Object...)} or yield control to the parent coroutine.
* When the current coroutine is resumed, we invoke the provided {@link ILuaCallback#resume(Object[])} callback.
* Method results either return a value immediately ({@link #of(Object...)} or yield control to the parent coroutine. When the current coroutine is resumed,
* we invoke the provided {@link ILuaCallback#resume(Object[])} callback.
*/
public final class MethodResult
{
private static final MethodResult empty = new MethodResult( null, null );
public final class MethodResult {
private static final MethodResult empty = new MethodResult(null, null);
private final Object[] result;
private final ILuaCallback callback;
private final int adjust;
private MethodResult( Object[] arguments, ILuaCallback callback )
{
private MethodResult(Object[] arguments, ILuaCallback callback) {
this.result = arguments;
this.callback = callback;
this.adjust = 0;
}
private MethodResult( Object[] arguments, ILuaCallback callback, int adjust )
{
private MethodResult(Object[] arguments, ILuaCallback callback, int adjust) {
this.result = arguments;
this.callback = callback;
this.adjust = adjust;
@ -48,28 +47,25 @@ public final class MethodResult
* @return A method result which returns immediately with no values.
*/
@Nonnull
public static MethodResult of()
{
public static MethodResult of() {
return empty;
}
/**
* Return a single value immediately.
*
* Integers, doubles, floats, strings, booleans, {@link Map}, {@link Collection}s, arrays and {@code null} will be
* converted to their corresponding Lua type. {@code byte[]} and {@link ByteBuffer} will be treated as binary
* strings. {@link ILuaFunction} will be treated as a function.
* Integers, doubles, floats, strings, booleans, {@link Map}, {@link Collection}s, arrays and {@code null} will be converted to their corresponding Lua
* type. {@code byte[]} and {@link ByteBuffer} will be treated as binary strings. {@link ILuaFunction} will be treated as a function.
*
* In order to provide a custom object with methods, one may return a {@link IDynamicLuaObject}, or an arbitrary
* class with {@link LuaFunction} annotations. Anything else will be converted to {@code nil}.
* In order to provide a custom object with methods, one may return a {@link IDynamicLuaObject}, or an arbitrary class with {@link LuaFunction}
* annotations. Anything else will be converted to {@code nil}.
*
* @param value The value to return to the calling Lua function.
* @return A method result which returns immediately with the given value.
*/
@Nonnull
public static MethodResult of( @Nullable Object value )
{
return new MethodResult( new Object[] { value }, null );
public static MethodResult of(@Nullable Object value) {
return new MethodResult(new Object[] {value}, null);
}
/**
@ -79,92 +75,88 @@ public final class MethodResult
* @return A method result which returns immediately with the given values.
*/
@Nonnull
public static MethodResult of( @Nullable Object... values )
{
return values == null || values.length == 0 ? empty : new MethodResult( values, null );
public static MethodResult of(@Nullable Object... values) {
return values == null || values.length == 0 ? empty : new MethodResult(values, null);
}
/**
* Wait for an event to occur on the computer, suspending the thread until it arises. This method is exactly
* equivalent to {@code os.pullEvent()} in lua.
* Wait for an event to occur on the computer, suspending the thread until it arises. This method is exactly equivalent to {@code os.pullEvent()} in
* lua.
*
* @param filter A specific event to wait for, or null to wait for any event.
* @param filter A specific event to wait for, or null to wait for any event.
* @param callback The callback to resume with the name of the event that occurred, and any event parameters.
* @return The method result which represents this yield.
* @see IComputerAccess#queueEvent(String, Object[])
*/
@Nonnull
public static MethodResult pullEvent( @Nullable String filter, @Nonnull ILuaCallback callback )
{
Objects.requireNonNull( callback, "callback cannot be null" );
return new MethodResult( new Object[] { filter }, results -> {
if( results.length >= 1 && results[0].equals( "terminate" ) ) throw new LuaException( "Terminated", 0 );
return callback.resume( results );
} );
public static MethodResult pullEvent(@Nullable String filter, @Nonnull ILuaCallback callback) {
Objects.requireNonNull(callback, "callback cannot be null");
return new MethodResult(new Object[] {filter}, results -> {
if (results.length >= 1 && results[0].equals("terminate")) {
throw new LuaException("Terminated", 0);
}
return callback.resume(results);
});
}
/**
* The same as {@link #pullEvent(String, ILuaCallback)}, except "terminated" events are ignored. Only use this if
* you want to prevent program termination, which is not recommended. This method is exactly equivalent to
* {@code os.pullEventRaw()} in Lua.
* The same as {@link #pullEvent(String, ILuaCallback)}, except "terminated" events are ignored. Only use this if you want to prevent program
* termination, which is not recommended. This method is exactly equivalent to {@code os.pullEventRaw()} in Lua.
*
* @param filter A specific event to wait for, or null to wait for any event.
* @param filter A specific event to wait for, or null to wait for any event.
* @param callback The callback to resume with the name of the event that occurred, and any event parameters.
* @return The method result which represents this yield.
* @see #pullEvent(String, ILuaCallback)
*/
@Nonnull
public static MethodResult pullEventRaw( @Nullable String filter, @Nonnull ILuaCallback callback )
{
Objects.requireNonNull( callback, "callback cannot be null" );
return new MethodResult( new Object[] { filter }, callback );
public static MethodResult pullEventRaw(@Nullable String filter, @Nonnull ILuaCallback callback) {
Objects.requireNonNull(callback, "callback cannot be null");
return new MethodResult(new Object[] {filter}, callback);
}
/**
* Yield the current coroutine with some arguments until it is resumed. This method is exactly equivalent to
* {@code coroutine.yield()} in lua. Use {@code pullEvent()} if you wish to wait for events.
* Yield the current coroutine with some arguments until it is resumed. This method is exactly equivalent to {@code coroutine.yield()} in lua. Use
* {@code pullEvent()} if you wish to wait for events.
*
* @param arguments An object array containing the arguments to pass to coroutine.yield()
* @param callback The callback to resume with an array containing the return values from coroutine.yield()
* @param callback The callback to resume with an array containing the return values from coroutine.yield()
* @return The method result which represents this yield.
* @see #pullEvent(String, ILuaCallback)
*/
@Nonnull
public static MethodResult yield( @Nullable Object[] arguments, @Nonnull ILuaCallback callback )
{
Objects.requireNonNull( callback, "callback cannot be null" );
return new MethodResult( arguments, callback );
public static MethodResult yield(@Nullable Object[] arguments, @Nonnull ILuaCallback callback) {
Objects.requireNonNull(callback, "callback cannot be null");
return new MethodResult(arguments, callback);
}
@Nullable
public Object[] getResult()
{
return result;
public Object[] getResult() {
return this.result;
}
@Nullable
public ILuaCallback getCallback()
{
return callback;
public ILuaCallback getCallback() {
return this.callback;
}
public int getErrorAdjust()
{
return adjust;
public int getErrorAdjust() {
return this.adjust;
}
/**
* Increase the Lua error by a specific amount. One should never need to use this function - it largely exists for
* some CC internal code.
* Increase the Lua error by a specific amount. One should never need to use this function - it largely exists for some CC internal code.
*
* @param adjust The amount to increase the level by.
* @return The new {@link MethodResult} with an adjusted error. This has no effect on immediate results.
*/
@Nonnull
public MethodResult adjustError( int adjust )
{
if( adjust < 0 ) throw new IllegalArgumentException( "cannot adjust by a negative amount" );
if( adjust == 0 || callback == null ) return this;
return new MethodResult( result, callback, this.adjust + adjust );
public MethodResult adjustError(int adjust) {
if (adjust < 0) {
throw new IllegalArgumentException("cannot adjust by a negative amount");
}
if (adjust == 0 || this.callback == null) {
return this;
}
return new MethodResult(this.result, this.callback, this.adjust + adjust);
}
}

View File

@ -3,64 +3,64 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.lua;
import javax.annotation.Nullable;
import java.util.Arrays;
import java.util.List;
import java.util.Objects;
import javax.annotation.Nullable;
/**
* An implementation of {@link IArguments} which wraps an array of {@link Object}.
*/
public final class ObjectArguments implements IArguments
{
public final class ObjectArguments implements IArguments {
private static final IArguments EMPTY = new ObjectArguments();
private final List<Object> args;
@Deprecated
@SuppressWarnings( "unused" )
public ObjectArguments( IArguments arguments )
{
@SuppressWarnings ("unused")
public ObjectArguments(IArguments arguments) {
throw new IllegalStateException();
}
public ObjectArguments( Object... args )
{
this.args = Arrays.asList( args );
public ObjectArguments(Object... args) {
this.args = Arrays.asList(args);
}
public ObjectArguments( List<Object> args )
{
this.args = Objects.requireNonNull( args );
public ObjectArguments(List<Object> args) {
this.args = Objects.requireNonNull(args);
}
@Override
public int count()
{
return args.size();
public IArguments drop(int count) {
if (count < 0) {
throw new IllegalStateException("count cannot be negative");
}
if (count == 0) {
return this;
}
if (count >= this.args.size()) {
return EMPTY;
}
return new ObjectArguments(this.args.subList(count, this.args.size()));
}
@Override
public IArguments drop( int count )
{
if( count < 0 ) throw new IllegalStateException( "count cannot be negative" );
if( count == 0 ) return this;
if( count >= args.size() ) return EMPTY;
public Object[] getAll() {
return this.args.toArray();
}
return new ObjectArguments( args.subList( count, args.size() ) );
@Override
public int count() {
return this.args.size();
}
@Nullable
@Override
public Object get( int index )
{
return index >= args.size() ? null : args.get( index );
}
@Override
public Object[] getAll()
{
return args.toArray();
public Object get(int index) {
return index >= this.args.size() ? null : this.args.get(index);
}
}

View File

@ -3,25 +3,25 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.media;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import dan200.computercraft.api.filesystem.IMount;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.sound.SoundEvent;
import net.minecraft.world.World;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
/**
* Represents an item that can be placed in a disk drive and used by a Computer.
*
* Implement this interface on your {@link Item} class to allow it to be used in the drive. Alternatively, register
* a {@link IMediaProvider}.
* Implement this interface on your {@link Item} class to allow it to be used in the drive. Alternatively, register a {@link IMediaProvider}.
*/
public interface IMedia
{
public interface IMedia {
/**
* Get a string representing the label of this item. Will be called via {@code disk.getLabel()} in lua.
*
@ -29,7 +29,7 @@ public interface IMedia
* @return The label. ie: "Dan's Programs".
*/
@Nullable
String getLabel( @Nonnull ItemStack stack );
String getLabel(@Nonnull ItemStack stack);
/**
* Set a string representing the label of this item. Will be called vi {@code disk.setLabel()} in lua.
@ -38,21 +38,18 @@ public interface IMedia
* @param label The string to set the label to.
* @return true if the label was updated, false if the label may not be modified.
*/
default boolean setLabel( @Nonnull ItemStack stack, @Nullable String label )
{
default boolean setLabel(@Nonnull ItemStack stack, @Nullable String label) {
return false;
}
/**
* If this disk represents an item with audio (like a record), get the readable name of the audio track. ie:
* "Jonathan Coulton - Still Alive"
* If this disk represents an item with audio (like a record), get the readable name of the audio track. ie: "Jonathan Coulton - Still Alive"
*
* @param stack The {@link ItemStack} to modify.
* @return The name, or null if this item does not represent an item with audio.
*/
@Nullable
default String getAudioTitle( @Nonnull ItemStack stack )
{
default String getAudioTitle(@Nonnull ItemStack stack) {
return null;
}
@ -63,27 +60,25 @@ public interface IMedia
* @return The name, or null if this item does not represent an item with audio.
*/
@Nullable
default SoundEvent getAudio( @Nonnull ItemStack stack )
{
default SoundEvent getAudio(@Nonnull ItemStack stack) {
return null;
}
/**
* If this disk represents an item with data (like a floppy disk), get a mount representing it's contents. This will
* be mounted onto the filesystem of the computer while the media is in the disk drive.
* If this disk represents an item with data (like a floppy disk), get a mount representing it's contents. This will be mounted onto the filesystem of
* the computer while the media is in the disk drive.
*
* @param stack The {@link ItemStack} to modify.
* @param world The world in which the item and disk drive reside.
* @return The mount, or null if this item does not represent an item with data. If the mount returned also
* implements {@link dan200.computercraft.api.filesystem.IWritableMount}, it will mounted using mountWritable()
* @return The mount, or null if this item does not represent an item with data. If the mount returned also implements {@link
* dan200.computercraft.api.filesystem.IWritableMount}, it will mounted using mountWritable()
* @see IMount
* @see dan200.computercraft.api.filesystem.IWritableMount
* @see dan200.computercraft.api.ComputerCraftAPI#createSaveDirMount(World, String, long)
* @see dan200.computercraft.api.ComputerCraftAPI#createResourceMount(String, String)
*/
@Nullable
default IMount createDataMount( @Nonnull ItemStack stack, @Nonnull World world )
{
default IMount createDataMount(@Nonnull ItemStack stack, @Nonnull World world) {
return null;
}
}

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@ -3,21 +3,21 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.media;
import net.minecraft.item.ItemStack;
package dan200.computercraft.api.media;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import net.minecraft.item.ItemStack;
/**
* This interface is used to provide {@link IMedia} implementations for {@link ItemStack}.
*
* @see dan200.computercraft.api.ComputerCraftAPI#registerMediaProvider(IMediaProvider)
*/
@FunctionalInterface
public interface IMediaProvider
{
public interface IMediaProvider {
/**
* Produce an IMedia implementation from an ItemStack.
*
@ -26,5 +26,5 @@ public interface IMediaProvider
* @see dan200.computercraft.api.ComputerCraftAPI#registerMediaProvider(IMediaProvider)
*/
@Nullable
IMedia getMedia( @Nonnull ItemStack stack );
IMedia getMedia(@Nonnull ItemStack stack);
}

View File

@ -3,6 +3,7 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.network;
import javax.annotation.Nonnull;
@ -13,21 +14,20 @@ import javax.annotation.Nonnull;
* @see Packet
* @see IPacketReceiver
*/
public interface IPacketNetwork
{
public interface IPacketNetwork {
/**
* Add a receiver to the network.
*
* @param receiver The receiver to register to the network.
*/
void addReceiver( @Nonnull IPacketReceiver receiver );
void addReceiver(@Nonnull IPacketReceiver receiver);
/**
* Remove a receiver from the network.
*
* @param receiver The device to remove from the network.
*/
void removeReceiver( @Nonnull IPacketReceiver receiver );
void removeReceiver(@Nonnull IPacketReceiver receiver);
/**
* Determine whether this network is wireless.
@ -37,23 +37,23 @@ public interface IPacketNetwork
boolean isWireless();
/**
* Submit a packet for transmitting across the network. This will route the packet through the network, sending it
* to all receivers within range (or any interdimensional ones).
* Submit a packet for transmitting across the network. This will route the packet through the network, sending it to all receivers within range (or any
* interdimensional ones).
*
* @param packet The packet to send.
* @param range The maximum distance this packet will be sent.
* @param range The maximum distance this packet will be sent.
* @see #transmitInterdimensional(Packet)
* @see IPacketReceiver#receiveSameDimension(Packet, double)
*/
void transmitSameDimension( @Nonnull Packet packet, double range );
void transmitSameDimension(@Nonnull Packet packet, double range);
/**
* Submit a packet for transmitting across the network. This will route the packet through the network, sending it
* to all receivers across all dimensions.
* Submit a packet for transmitting across the network. This will route the packet through the network, sending it to all receivers across all
* dimensions.
*
* @param packet The packet to send.
* @see #transmitSameDimension(Packet, double)
* @see IPacketReceiver#receiveDifferentDimension(Packet)
*/
void transmitInterdimensional( @Nonnull Packet packet );
void transmitInterdimensional(@Nonnull Packet packet);
}

View File

@ -3,18 +3,18 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.network;
import javax.annotation.Nonnull;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
import javax.annotation.Nonnull;
/**
* An object on an {@link IPacketNetwork}, capable of receiving packets.
*/
public interface IPacketReceiver
{
public interface IPacketReceiver {
/**
* Get the world in which this packet receiver exists.
*
@ -34,9 +34,8 @@ public interface IPacketReceiver
/**
* Get the maximum distance this receiver can send and receive messages.
*
* When determining whether a receiver can receive a message, the largest distance of the packet and receiver is
* used - ensuring it is within range. If the packet or receiver is inter-dimensional, then the packet will always
* be received.
* When determining whether a receiver can receive a message, the largest distance of the packet and receiver is used - ensuring it is within range. If
* the packet or receiver is inter-dimensional, then the packet will always be received.
*
* @return The maximum distance this device can send and receive messages.
* @see #isInterdimensional()
@ -60,25 +59,25 @@ public interface IPacketReceiver
/**
* Receive a network packet from the same dimension.
*
* @param packet The packet to receive. Generally you should check that you are listening on the given channel and,
* if so, queue the appropriate modem event.
* @param packet The packet to receive. Generally you should check that you are listening on the given channel and, if so, queue the appropriate
* modem event.
* @param distance The distance this packet has travelled from the source.
* @see Packet
* @see #getRange()
* @see IPacketNetwork#transmitSameDimension(Packet, double)
* @see IPacketNetwork#transmitInterdimensional(Packet)
*/
void receiveSameDimension( @Nonnull Packet packet, double distance );
void receiveSameDimension(@Nonnull Packet packet, double distance);
/**
* Receive a network packet from a different dimension.
*
* @param packet The packet to receive. Generally you should check that you are listening on the given channel and,
* if so, queue the appropriate modem event.
* @param packet The packet to receive. Generally you should check that you are listening on the given channel and, if so, queue the appropriate
* modem event.
* @see Packet
* @see IPacketNetwork#transmitInterdimensional(Packet)
* @see IPacketNetwork#transmitSameDimension(Packet, double)
* @see #isInterdimensional()
*/
void receiveDifferentDimension( @Nonnull Packet packet );
void receiveDifferentDimension(@Nonnull Packet packet);
}

View File

@ -3,18 +3,18 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.network;
import javax.annotation.Nonnull;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
import javax.annotation.Nonnull;
/**
* An object on a {@link IPacketNetwork}, capable of sending packets.
*/
public interface IPacketSender
{
public interface IPacketSender {
/**
* Get the world in which this packet sender exists.
*
@ -32,8 +32,8 @@ public interface IPacketSender
Vec3d getPosition();
/**
* Get some sort of identification string for this sender. This does not strictly need to be unique, but you
* should be able to extract some identifiable information from it.
* Get some sort of identification string for this sender. This does not strictly need to be unique, but you should be able to extract some identifiable
* information from it.
*
* @return This device's id.
*/

View File

@ -3,11 +3,13 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.network;
import java.util.Objects;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import java.util.Objects;
/**
* Represents a packet which may be sent across a {@link IPacketNetwork}.
@ -18,8 +20,7 @@ import java.util.Objects;
* @see IPacketReceiver#receiveDifferentDimension(Packet)
* @see IPacketReceiver#receiveSameDimension(Packet, double)
*/
public class Packet
{
public class Packet {
private final int channel;
private final int replyChannel;
private final Object payload;
@ -29,16 +30,14 @@ public class Packet
/**
* Create a new packet, ready for transmitting across the network.
*
* @param channel The channel to send the packet along. Receiving devices should only process packets from on
* channels they are listening to.
* @param channel The channel to send the packet along. Receiving devices should only process packets from on channels they are listening to.
* @param replyChannel The channel to reply on.
* @param payload The contents of this packet. This should be a "valid" Lua object, safe for queuing as an
* event or returning from a peripheral call.
* @param sender The object which sent this packet.
* @param payload The contents of this packet. This should be a "valid" Lua object, safe for queuing as an event or returning from a peripheral
* call.
* @param sender The object which sent this packet.
*/
public Packet( int channel, int replyChannel, @Nullable Object payload, @Nonnull IPacketSender sender )
{
Objects.requireNonNull( sender, "sender cannot be null" );
public Packet(int channel, int replyChannel, @Nullable Object payload, @Nonnull IPacketSender sender) {
Objects.requireNonNull(sender, "sender cannot be null");
this.channel = channel;
this.replyChannel = replyChannel;
@ -47,14 +46,12 @@ public class Packet
}
/**
* Get the channel this packet is sent along. Receivers should generally only process packets from on channels they
* are listening to.
* Get the channel this packet is sent along. Receivers should generally only process packets from on channels they are listening to.
*
* @return This packet's channel.
*/
public int getChannel()
{
return channel;
public int getChannel() {
return this.channel;
}
/**
@ -62,21 +59,18 @@ public class Packet
*
* @return This channel to reply on.
*/
public int getReplyChannel()
{
return replyChannel;
public int getReplyChannel() {
return this.replyChannel;
}
/**
* The actual data of this packet. This should be a "valid" Lua object, safe for queuing as an
* event or returning from a peripheral call.
* The actual data of this packet. This should be a "valid" Lua object, safe for queuing as an event or returning from a peripheral call.
*
* @return The packet's payload
*/
@Nullable
public Object getPayload()
{
return payload;
public Object getPayload() {
return this.payload;
}
/**
@ -85,33 +79,40 @@ public class Packet
* @return The sending object.
*/
@Nonnull
public IPacketSender getSender()
{
return sender;
public IPacketSender getSender() {
return this.sender;
}
@Override
public boolean equals( Object o )
{
if( this == o ) return true;
if( o == null || getClass() != o.getClass() ) return false;
public int hashCode() {
int result;
result = this.channel;
result = 31 * result + this.replyChannel;
result = 31 * result + (this.payload != null ? this.payload.hashCode() : 0);
result = 31 * result + this.sender.hashCode();
return result;
}
@Override
public boolean equals(Object o) {
if (this == o) {
return true;
}
if (o == null || this.getClass() != o.getClass()) {
return false;
}
Packet packet = (Packet) o;
if( channel != packet.channel ) return false;
if( replyChannel != packet.replyChannel ) return false;
if( !Objects.equals( payload, packet.payload ) ) return false;
return sender.equals( packet.sender );
}
@Override
public int hashCode()
{
int result;
result = channel;
result = 31 * result + replyChannel;
result = 31 * result + (payload != null ? payload.hashCode() : 0);
result = 31 * result + sender.hashCode();
return result;
if (this.channel != packet.channel) {
return false;
}
if (this.replyChannel != packet.replyChannel) {
return false;
}
if (!Objects.equals(this.payload, packet.payload)) {
return false;
}
return this.sender.equals(packet.sender);
}
}

View File

@ -3,32 +3,29 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.network.wired;
import dan200.computercraft.api.ComputerCraftAPI;
import javax.annotation.Nonnull;
import dan200.computercraft.api.ComputerCraftAPI;
/**
* An object which may be part of a wired network.
*
* Elements should construct a node using {@link ComputerCraftAPI#createWiredNodeForElement(IWiredElement)}. This acts
* as a proxy for all network objects. Whilst the node may change networks, an element's node should remain constant
* for its lifespan.
* Elements should construct a node using {@link ComputerCraftAPI#createWiredNodeForElement(IWiredElement)}. This acts as a proxy for all network objects.
* Whilst the node may change networks, an element's node should remain constant for its lifespan.
*
* Elements are generally tied to a block or tile entity in world. In such as case, one should provide the
* {@link IWiredElement} capability for the appropriate sides.
* Elements are generally tied to a block or tile entity in world. In such as case, one should provide the {@link IWiredElement} capability for the
* appropriate sides.
*/
public interface IWiredElement extends IWiredSender
{
public interface IWiredElement extends IWiredSender {
/**
* Called when objects on the network change. This may occur when network nodes are added or removed, or when
* peripherals change.
* Called when objects on the network change. This may occur when network nodes are added or removed, or when peripherals change.
*
* @param change The change which occurred.
* @see IWiredNetworkChange
*/
default void networkChanged( @Nonnull IWiredNetworkChange change )
{
default void networkChanged(@Nonnull IWiredNetworkChange change) {
}
}

View File

@ -3,50 +3,49 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.network.wired;
import java.util.Map;
import javax.annotation.Nonnull;
import dan200.computercraft.api.peripheral.IPeripheral;
import javax.annotation.Nonnull;
import java.util.Map;
/**
* A wired network is composed of one of more {@link IWiredNode}s, a set of connections between them, and a series
* of peripherals.
* A wired network is composed of one of more {@link IWiredNode}s, a set of connections between them, and a series of peripherals.
*
* Networks from a connected graph. This means there is some path between all nodes on the network. Further more, if
* there is some path between two nodes then they must be on the same network. {@link IWiredNetwork} will automatically
* handle the merging and splitting of networks (and thus changing of available nodes and peripherals) as connections
* change.
* Networks from a connected graph. This means there is some path between all nodes on the network. Further more, if there is some path between two nodes
* then they must be on the same network. {@link IWiredNetwork} will automatically handle the merging and splitting of networks (and thus changing of
* available nodes and peripherals) as connections change.
*
* This does mean one can not rely on the network remaining consistent between subsequent operations. Consequently,
* it is generally preferred to use the methods provided by {@link IWiredNode}.
* This does mean one can not rely on the network remaining consistent between subsequent operations. Consequently, it is generally preferred to use the
* methods provided by {@link IWiredNode}.
*
* @see IWiredNode#getNetwork()
*/
public interface IWiredNetwork
{
public interface IWiredNetwork {
/**
* Create a connection between two nodes.
*
* This should only be used on the server thread.
*
* @param left The first node to connect
* @param left The first node to connect
* @param right The second node to connect
* @return {@code true} if a connection was created or {@code false} if the connection already exists.
* @throws IllegalStateException If neither node is on the network.
* @throws IllegalStateException If neither node is on the network.
* @throws IllegalArgumentException If {@code left} and {@code right} are equal.
* @see IWiredNode#connectTo(IWiredNode)
* @see IWiredNetwork#connect(IWiredNode, IWiredNode)
*/
boolean connect( @Nonnull IWiredNode left, @Nonnull IWiredNode right );
boolean connect(@Nonnull IWiredNode left, @Nonnull IWiredNode right);
/**
* Destroy a connection between this node and another.
*
* This should only be used on the server thread.
*
* @param left The first node in the connection.
* @param left The first node in the connection.
* @param right The second node in the connection.
* @return {@code true} if a connection was destroyed or {@code false} if no connection exists.
* @throws IllegalArgumentException If either node is not on the network.
@ -54,32 +53,29 @@ public interface IWiredNetwork
* @see IWiredNode#disconnectFrom(IWiredNode)
* @see IWiredNetwork#connect(IWiredNode, IWiredNode)
*/
boolean disconnect( @Nonnull IWiredNode left, @Nonnull IWiredNode right );
boolean disconnect(@Nonnull IWiredNode left, @Nonnull IWiredNode right);
/**
* Sever all connections this node has, removing it from this network.
*
* This should only be used on the server thread. You should only call this on nodes
* that your network element owns.
* This should only be used on the server thread. You should only call this on nodes that your network element owns.
*
* @param node The node to remove
* @return Whether this node was removed from the network. One cannot remove a node from a network where it is the
* only element.
* @return Whether this node was removed from the network. One cannot remove a node from a network where it is the only element.
* @throws IllegalArgumentException If the node is not in the network.
* @see IWiredNode#remove()
*/
boolean remove( @Nonnull IWiredNode node );
boolean remove(@Nonnull IWiredNode node);
/**
* Update the peripherals a node provides.
*
* This should only be used on the server thread. You should only call this on nodes
* that your network element owns.
* This should only be used on the server thread. You should only call this on nodes that your network element owns.
*
* @param node The node to attach peripherals for.
* @param node The node to attach peripherals for.
* @param peripherals The new peripherals for this node.
* @throws IllegalArgumentException If the node is not in the network.
* @see IWiredNode#updatePeripherals(Map)
*/
void updatePeripherals( @Nonnull IWiredNode node, @Nonnull Map<String, IPeripheral> peripherals );
void updatePeripherals(@Nonnull IWiredNode node, @Nonnull Map<String, IPeripheral> peripherals);
}

View File

@ -3,23 +3,24 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.network.wired;
import dan200.computercraft.api.peripheral.IPeripheral;
import java.util.Map;
import javax.annotation.Nonnull;
import java.util.Map;
import dan200.computercraft.api.peripheral.IPeripheral;
/**
* Represents a change to the objects on a wired network.
*
* @see IWiredElement#networkChanged(IWiredNetworkChange)
*/
public interface IWiredNetworkChange
{
public interface IWiredNetworkChange {
/**
* A set of peripherals which have been removed. Note that there may be entries with the same name
* in the added and removed set, but with a different peripheral.
* A set of peripherals which have been removed. Note that there may be entries with the same name in the added and removed set, but with a different
* peripheral.
*
* @return The set of removed peripherals.
*/
@ -27,8 +28,8 @@ public interface IWiredNetworkChange
Map<String, IPeripheral> peripheralsRemoved();
/**
* A set of peripherals which have been added. Note that there may be entries with the same name
* in the added and removed set, but with a different peripheral.
* A set of peripherals which have been added. Note that there may be entries with the same name in the added and removed set, but with a different
* peripheral.
*
* @return The set of added peripherals.
*/

View File

@ -3,29 +3,29 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.network.wired;
import java.util.Map;
import javax.annotation.Nonnull;
import dan200.computercraft.api.network.IPacketNetwork;
import dan200.computercraft.api.peripheral.IPeripheral;
import javax.annotation.Nonnull;
import java.util.Map;
/**
* Wired nodes act as a layer between {@link IWiredElement}s and {@link IWiredNetwork}s.
*
* Firstly, a node acts as a packet network, capable of sending and receiving modem messages to connected nodes. These
* methods may be safely used on any thread.
* Firstly, a node acts as a packet network, capable of sending and receiving modem messages to connected nodes. These methods may be safely used on any
* thread.
*
* When sending a packet, the system will attempt to find the shortest path between the two nodes based on their
* element's position. Note that packet senders and receivers can have different locations from their associated
* element: the distance between the two will be added to the total packet's distance.
* When sending a packet, the system will attempt to find the shortest path between the two nodes based on their element's position. Note that packet
* senders and receivers can have different locations from their associated element: the distance between the two will be added to the total packet's
* distance.
*
* Wired nodes also provide several convenience methods for interacting with a wired network. These should only ever
* be used on the main server thread.
* Wired nodes also provide several convenience methods for interacting with a wired network. These should only ever be used on the main server thread.
*/
public interface IWiredNode extends IPacketNetwork
{
public interface IWiredNode extends IPacketNetwork {
/**
* The associated element for this network node.
*
@ -34,17 +34,6 @@ public interface IWiredNode extends IPacketNetwork
@Nonnull
IWiredElement getElement();
/**
* The network this node is currently connected to. Note that this may change
* after any network operation, so it should not be cached.
*
* This should only be used on the server thread.
*
* @return This node's network.
*/
@Nonnull
IWiredNetwork getNetwork();
/**
* Create a connection from this node to another.
*
@ -55,11 +44,20 @@ public interface IWiredNode extends IPacketNetwork
* @see IWiredNetwork#connect(IWiredNode, IWiredNode)
* @see IWiredNode#disconnectFrom(IWiredNode)
*/
default boolean connectTo( @Nonnull IWiredNode node )
{
return getNetwork().connect( this, node );
default boolean connectTo(@Nonnull IWiredNode node) {
return this.getNetwork().connect(this, node);
}
/**
* The network this node is currently connected to. Note that this may change after any network operation, so it should not be cached.
*
* This should only be used on the server thread.
*
* @return This node's network.
*/
@Nonnull
IWiredNetwork getNetwork();
/**
* Destroy a connection between this node and another.
*
@ -71,38 +69,32 @@ public interface IWiredNode extends IPacketNetwork
* @see IWiredNetwork#disconnect(IWiredNode, IWiredNode)
* @see IWiredNode#connectTo(IWiredNode)
*/
default boolean disconnectFrom( @Nonnull IWiredNode node )
{
return getNetwork().disconnect( this, node );
default boolean disconnectFrom(@Nonnull IWiredNode node) {
return this.getNetwork().disconnect(this, node);
}
/**
* Sever all connections this node has, removing it from this network.
*
* This should only be used on the server thread. You should only call this on nodes
* that your network element owns.
* This should only be used on the server thread. You should only call this on nodes that your network element owns.
*
* @return Whether this node was removed from the network. One cannot remove a node from a network where it is the
* only element.
* @return Whether this node was removed from the network. One cannot remove a node from a network where it is the only element.
* @throws IllegalArgumentException If the node is not in the network.
* @see IWiredNetwork#remove(IWiredNode)
*/
default boolean remove()
{
return getNetwork().remove( this );
default boolean remove() {
return this.getNetwork().remove(this);
}
/**
* Mark this node's peripherals as having changed.
*
* This should only be used on the server thread. You should only call this on nodes
* that your network element owns.
* This should only be used on the server thread. You should only call this on nodes that your network element owns.
*
* @param peripherals The new peripherals for this node.
* @see IWiredNetwork#updatePeripherals(IWiredNode, Map)
*/
default void updatePeripherals( @Nonnull Map<String, IPeripheral> peripherals )
{
getNetwork().updatePeripherals( this, peripherals );
default void updatePeripherals(@Nonnull Map<String, IPeripheral> peripherals) {
this.getNetwork().updatePeripherals(this, peripherals);
}
}

View File

@ -3,25 +3,23 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.network.wired;
import dan200.computercraft.api.network.IPacketSender;
import javax.annotation.Nonnull;
import dan200.computercraft.api.network.IPacketSender;
/**
* An object on a {@link IWiredNetwork} capable of sending packets.
*
* Unlike a regular {@link IPacketSender}, this must be associated with the node you are attempting to
* to send the packet from.
* Unlike a regular {@link IPacketSender}, this must be associated with the node you are attempting to to send the packet from.
*/
public interface IWiredSender extends IPacketSender
{
public interface IWiredSender extends IPacketSender {
/**
* The node in the network representing this object.
*
* This should be used as a proxy for the main network. One should send packets
* and register receivers through this object.
* This should be used as a proxy for the main network. One should send packets and register receivers through this object.
*
* @return The node for this element.
*/

View File

@ -3,8 +3,14 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.peripheral;
import java.util.Map;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import dan200.computercraft.api.ComputerCraftAPI;
import dan200.computercraft.api.filesystem.IMount;
import dan200.computercraft.api.filesystem.IWritableMount;
@ -12,26 +18,21 @@ import dan200.computercraft.api.lua.ILuaCallback;
import dan200.computercraft.api.lua.ILuaContext;
import dan200.computercraft.api.lua.ILuaTask;
import dan200.computercraft.api.lua.MethodResult;
import net.minecraft.world.World;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import java.util.Map;
/**
* The interface passed to peripherals by computers or turtles, providing methods
* that they can call. This should not be implemented by your classes. Do not interact
* with computers except via this interface.
* The interface passed to peripherals by computers or turtles, providing methods that they can call. This should not be implemented by your classes. Do not
* interact with computers except via this interface.
*/
public interface IComputerAccess
{
public interface IComputerAccess {
/**
* Mount a mount onto the computer's file system in a read only mode.
*
* @param desiredLocation The location on the computer's file system where you would like the mount to be mounted.
* @param mount The mount object to mount on the computer.
* @return The location on the computer's file system where you the mount mounted, or {@code null} if there was already a
* file in the desired location. Store this value if you wish to unmount the mount later.
* @param mount The mount object to mount on the computer.
* @return The location on the computer's file system where you the mount mounted, or {@code null} if there was already a file in the desired location.
* Store this value if you wish to unmount the mount later.
* @throws NotAttachedException If the peripheral has been detached.
* @see ComputerCraftAPI#createSaveDirMount(World, String, long)
* @see ComputerCraftAPI#createResourceMount(String, String)
@ -41,19 +42,18 @@ public interface IComputerAccess
* @see IMount
*/
@Nullable
default String mount( @Nonnull String desiredLocation, @Nonnull IMount mount )
{
return mount( desiredLocation, mount, getAttachmentName() );
default String mount(@Nonnull String desiredLocation, @Nonnull IMount mount) {
return this.mount(desiredLocation, mount, this.getAttachmentName());
}
/**
* Mount a mount onto the computer's file system in a read only mode.
*
* @param desiredLocation The location on the computer's file system where you would like the mount to be mounted.
* @param mount The mount object to mount on the computer.
* @param driveName A custom name to give for this mount location, as returned by {@code fs.getDrive()}.
* @return The location on the computer's file system where you the mount mounted, or {@code null} if there was already a
* file in the desired location. Store this value if you wish to unmount the mount later.
* @param mount The mount object to mount on the computer.
* @param driveName A custom name to give for this mount location, as returned by {@code fs.getDrive()}.
* @return The location on the computer's file system where you the mount mounted, or {@code null} if there was already a file in the desired location.
* Store this value if you wish to unmount the mount later.
* @throws NotAttachedException If the peripheral has been detached.
* @see ComputerCraftAPI#createSaveDirMount(World, String, long)
* @see ComputerCraftAPI#createResourceMount(String, String)
@ -63,101 +63,12 @@ public interface IComputerAccess
* @see IMount
*/
@Nullable
String mount( @Nonnull String desiredLocation, @Nonnull IMount mount, @Nonnull String driveName );
String mount(@Nonnull String desiredLocation, @Nonnull IMount mount, @Nonnull String driveName);
/**
* Mount a mount onto the computer's file system in a writable mode.
*
* @param desiredLocation The location on the computer's file system where you would like the mount to be mounted.
* @param mount The mount object to mount on the computer.
* @return The location on the computer's file system where you the mount mounted, or null if there was already a
* file in the desired location. Store this value if you wish to unmount the mount later.
* @throws NotAttachedException If the peripheral has been detached.
* @see ComputerCraftAPI#createSaveDirMount(World, String, long)
* @see ComputerCraftAPI#createResourceMount(String, String)
* @see #mount(String, IMount)
* @see #unmount(String)
* @see IMount
*/
@Nullable
default String mountWritable( @Nonnull String desiredLocation, @Nonnull IWritableMount mount )
{
return mountWritable( desiredLocation, mount, getAttachmentName() );
}
/**
* Mount a mount onto the computer's file system in a writable mode.
*
* @param desiredLocation The location on the computer's file system where you would like the mount to be mounted.
* @param mount The mount object to mount on the computer.
* @param driveName A custom name to give for this mount location, as returned by {@code fs.getDrive()}.
* @return The location on the computer's file system where you the mount mounted, or null if there was already a
* file in the desired location. Store this value if you wish to unmount the mount later.
* @throws NotAttachedException If the peripheral has been detached.
* @see ComputerCraftAPI#createSaveDirMount(World, String, long)
* @see ComputerCraftAPI#createResourceMount(String, String)
* @see #mount(String, IMount)
* @see #unmount(String)
* @see IMount
*/
String mountWritable( @Nonnull String desiredLocation, @Nonnull IWritableMount mount, @Nonnull String driveName );
/**
* Unmounts a directory previously mounted onto the computers file system by {@link #mount(String, IMount)}
* or {@link #mountWritable(String, IWritableMount)}.
*
* When a directory is unmounted, it will disappear from the computers file system, and the user will no longer be
* able to access it. All directories mounted by a mount or mountWritable are automatically unmounted when the
* peripheral is attached if they have not been explicitly unmounted.
*
* Note that you cannot unmount another peripheral's mounts.
*
* @param location The desired location in the computers file system of the directory to unmount.
* This must be the location of a directory previously mounted by {@link #mount(String, IMount)} or
* {@link #mountWritable(String, IWritableMount)}, as indicated by their return value.
* @throws NotAttachedException If the peripheral has been detached.
* @throws IllegalStateException If the mount does not exist, or was mounted by another peripheral.
* @see #mount(String, IMount)
* @see #mountWritable(String, IWritableMount)
*/
void unmount( @Nullable String location );
/**
* Returns the numerical ID of this computer.
*
* This is the same number obtained by calling {@code os.getComputerID()} or running the "id" program from lua,
* and is guaranteed unique. This number will be positive.
*
* @return The identifier.
*/
int getID();
/**
* Causes an event to be raised on this computer, which the computer can respond to by calling
* {@code os.pullEvent()}. This can be used to notify the computer when things happen in the world or to
* this peripheral.
*
* @param event A string identifying the type of event that has occurred, this will be
* returned as the first value from {@code os.pullEvent()}. It is recommended that you
* you choose a name that is unique, and recognisable as originating from your
* peripheral. eg: If your peripheral type is "button", a suitable event would be
* "button_pressed".
* @param arguments In addition to a name, you may pass an array of extra arguments to the event, that will
* be supplied as extra return values to os.pullEvent(). Objects in the array will be converted
* to lua data types in the same fashion as the return values of IPeripheral.callMethod().
*
* You may supply {@code null} to indicate that no arguments are to be supplied.
* @throws NotAttachedException If the peripheral has been detached.
* @see MethodResult#pullEvent(String, ILuaCallback)
*/
void queueEvent( @Nonnull String event, @Nullable Object... arguments );
/**
* Get a string, unique to the computer, by which the computer refers to this peripheral.
* For directly attached peripherals this will be "left","right","front","back",etc, but
* for peripherals attached remotely it will be different. It is good practice to supply
* this string when raising events to the computer, so that the computer knows from
* which peripheral the event came.
* Get a string, unique to the computer, by which the computer refers to this peripheral. For directly attached peripherals this will be
* "left","right","front","back",etc, but for peripherals attached remotely it will be different. It is good practice to supply this string when raising
* events to the computer, so that the computer knows from which peripheral the event came.
*
* @return A string unique to the computer, but not globally.
* @throws NotAttachedException If the peripheral has been detached.
@ -165,6 +76,86 @@ public interface IComputerAccess
@Nonnull
String getAttachmentName();
/**
* Mount a mount onto the computer's file system in a writable mode.
*
* @param desiredLocation The location on the computer's file system where you would like the mount to be mounted.
* @param mount The mount object to mount on the computer.
* @return The location on the computer's file system where you the mount mounted, or null if there was already a file in the desired location. Store
* this value if you wish to unmount the mount later.
* @throws NotAttachedException If the peripheral has been detached.
* @see ComputerCraftAPI#createSaveDirMount(World, String, long)
* @see ComputerCraftAPI#createResourceMount(String, String)
* @see #mount(String, IMount)
* @see #unmount(String)
* @see IMount
*/
@Nullable
default String mountWritable(@Nonnull String desiredLocation, @Nonnull IWritableMount mount) {
return this.mountWritable(desiredLocation, mount, this.getAttachmentName());
}
/**
* Mount a mount onto the computer's file system in a writable mode.
*
* @param desiredLocation The location on the computer's file system where you would like the mount to be mounted.
* @param mount The mount object to mount on the computer.
* @param driveName A custom name to give for this mount location, as returned by {@code fs.getDrive()}.
* @return The location on the computer's file system where you the mount mounted, or null if there was already a file in the desired location. Store
* this value if you wish to unmount the mount later.
* @throws NotAttachedException If the peripheral has been detached.
* @see ComputerCraftAPI#createSaveDirMount(World, String, long)
* @see ComputerCraftAPI#createResourceMount(String, String)
* @see #mount(String, IMount)
* @see #unmount(String)
* @see IMount
*/
String mountWritable(@Nonnull String desiredLocation, @Nonnull IWritableMount mount, @Nonnull String driveName);
/**
* Unmounts a directory previously mounted onto the computers file system by {@link #mount(String, IMount)} or {@link #mountWritable(String,
* IWritableMount)}.
*
* When a directory is unmounted, it will disappear from the computers file system, and the user will no longer be able to access it. All directories
* mounted by a mount or mountWritable are automatically unmounted when the peripheral is attached if they have not been explicitly unmounted.
*
* Note that you cannot unmount another peripheral's mounts.
*
* @param location The desired location in the computers file system of the directory to unmount. This must be the location of a directory
* previously mounted by {@link #mount(String, IMount)} or {@link #mountWritable(String, IWritableMount)}, as indicated by their return value.
* @throws NotAttachedException If the peripheral has been detached.
* @throws IllegalStateException If the mount does not exist, or was mounted by another peripheral.
* @see #mount(String, IMount)
* @see #mountWritable(String, IWritableMount)
*/
void unmount(@Nullable String location);
/**
* Returns the numerical ID of this computer.
*
* This is the same number obtained by calling {@code os.getComputerID()} or running the "id" program from lua, and is guaranteed unique. This number
* will be positive.
*
* @return The identifier.
*/
int getID();
/**
* Causes an event to be raised on this computer, which the computer can respond to by calling {@code os.pullEvent()}. This can be used to notify the
* computer when things happen in the world or to this peripheral.
*
* @param event A string identifying the type of event that has occurred, this will be returned as the first value from {@code os.pullEvent()}. It
* is recommended that you you choose a name that is unique, and recognisable as originating from your peripheral. eg: If your peripheral type is
* "button", a suitable event would be "button_pressed".
* @param arguments In addition to a name, you may pass an array of extra arguments to the event, that will be supplied as extra return values to
* os.pullEvent(). Objects in the array will be converted to lua data types in the same fashion as the return values of IPeripheral.callMethod().
*
* You may supply {@code null} to indicate that no arguments are to be supplied.
* @throws NotAttachedException If the peripheral has been detached.
* @see MethodResult#pullEvent(String, ILuaCallback)
*/
void queueEvent(@Nonnull String event, @Nullable Object... arguments);
/**
* Get a set of peripherals that this computer access can "see", along with their attachment name.
*
@ -179,26 +170,24 @@ public interface IComputerAccess
Map<String, IPeripheral> getAvailablePeripherals();
/**
* Get a reachable peripheral with the given attachment name. This is a equivalent to
* {@link #getAvailablePeripherals()}{@code .get(name)}, though may be more efficient.
* Get a reachable peripheral with the given attachment name. This is a equivalent to {@link #getAvailablePeripherals()}{@code .get(name)}, though may
* be more efficient.
*
* @param name The peripheral's attached name
* @return The reachable peripheral, or {@code null} if none can be found.
* @see #getAvailablePeripherals()
*/
@Nullable
IPeripheral getAvailablePeripheral( @Nonnull String name );
IPeripheral getAvailablePeripheral(@Nonnull String name);
/**
* Get a {@link IWorkMonitor} for tasks your peripheral might execute on the main (server) thread.
*
* This should be used to ensure your peripheral integrates with ComputerCraft's monitoring and limiting of how much
* server time each computer consumes. You should not need to use this if you use
* {@link ILuaContext#issueMainThreadTask(ILuaTask)} - this is intended for mods with their own system for running
* work on the main thread.
* This should be used to ensure your peripheral integrates with ComputerCraft's monitoring and limiting of how much server time each computer consumes.
* You should not need to use this if you use {@link ILuaContext#issueMainThreadTask(ILuaTask)} - this is intended for mods with their own system for
* running work on the main thread.
*
* Please note that the returned implementation is <em>not</em> thread-safe, and should only be used from the main
* thread.
* Please note that the returned implementation is <em>not</em> thread-safe, and should only be used from the main thread.
*
* @return The work monitor for the main thread, or {@code null} if this computer does not have one.
* @throws NotAttachedException If the peripheral has been detached.

View File

@ -3,23 +3,28 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.peripheral;
import dan200.computercraft.api.lua.*;
import javax.annotation.Nonnull;
import dan200.computercraft.api.lua.IArguments;
import dan200.computercraft.api.lua.IDynamicLuaObject;
import dan200.computercraft.api.lua.ILuaContext;
import dan200.computercraft.api.lua.LuaException;
import dan200.computercraft.api.lua.LuaFunction;
import dan200.computercraft.api.lua.MethodResult;
/**
* A peripheral whose methods are not known at runtime.
*
* This behaves similarly to {@link IDynamicLuaObject}, though also accepting the current {@link IComputerAccess}.
* Generally one may use {@link LuaFunction} instead of implementing this interface.
* This behaves similarly to {@link IDynamicLuaObject}, though also accepting the current {@link IComputerAccess}. Generally one may use {@link LuaFunction}
* instead of implementing this interface.
*/
public interface IDynamicPeripheral extends IPeripheral
{
public interface IDynamicPeripheral extends IPeripheral {
/**
* Should return an array of strings that identify the methods that this peripheral exposes to Lua. This will be
* called once before each attachment, and should not change when called multiple times.
* Should return an array of strings that identify the methods that this peripheral exposes to Lua. This will be called once before each attachment, and
* should not change when called multiple times.
*
* @return An array of strings representing method names.
* @see #callMethod
@ -28,26 +33,21 @@ public interface IDynamicPeripheral extends IPeripheral
String[] getMethodNames();
/**
* This is called when a lua program on an attached computer calls {@code peripheral.call()} with
* one of the methods exposed by {@link #getMethodNames()}.
* This is called when a lua program on an attached computer calls {@code peripheral.call()} with one of the methods exposed by {@link
* #getMethodNames()}.
*
* Be aware that this will be called from the ComputerCraft Lua thread, and must be thread-safe when interacting
* with Minecraft objects.
* Be aware that this will be called from the ComputerCraft Lua thread, and must be thread-safe when interacting with Minecraft objects.
*
* @param computer The interface to the computer that is making the call. Remember that multiple
* computers can be attached to a peripheral at once.
* @param context The context of the currently running lua thread. This can be used to wait for events
* or otherwise yield.
* @param method An integer identifying which of the methods from getMethodNames() the computercraft
* wishes to call. The integer indicates the index into the getMethodNames() table
* that corresponds to the string passed into peripheral.call()
* @param computer The interface to the computer that is making the call. Remember that multiple computers can be attached to a peripheral at once.
* @param context The context of the currently running lua thread. This can be used to wait for events or otherwise yield.
* @param method An integer identifying which of the methods from getMethodNames() the computercraft wishes to call. The integer indicates the index
* into the getMethodNames() table that corresponds to the string passed into peripheral.call()
* @param arguments The arguments for this method.
* @return A {@link MethodResult} containing the values to return or the action to perform.
* @throws LuaException If you throw any exception from this function, a lua error will be raised with the
* same message as your exception. Use this to throw appropriate errors if the wrong
* arguments are supplied to your method.
* @throws LuaException If you throw any exception from this function, a lua error will be raised with the same message as your exception. Use this
* to throw appropriate errors if the wrong arguments are supplied to your method.
* @see #getMethodNames()
*/
@Nonnull
MethodResult callMethod( @Nonnull IComputerAccess computer, @Nonnull ILuaContext context, int method, @Nonnull IArguments arguments ) throws LuaException;
MethodResult callMethod(@Nonnull IComputerAccess computer, @Nonnull ILuaContext context, int method, @Nonnull IArguments arguments) throws LuaException;
}

View File

@ -3,27 +3,25 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.peripheral;
import dan200.computercraft.api.lua.LuaFunction;
package dan200.computercraft.api.peripheral;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import dan200.computercraft.api.lua.LuaFunction;
/**
* The interface that defines a peripheral.
*
* In order to expose a peripheral for your block or tile entity, you register a {@link IPeripheralProvider}.
* This <em>cannot</em> be implemented {@link IPeripheral} directly on the tile.
* In order to expose a peripheral for your block or tile entity, you register a {@link IPeripheralProvider}. This <em>cannot</em> be implemented {@link
* IPeripheral} directly on the tile.
*
* Peripherals should provide a series of methods to the user, either using {@link LuaFunction} or by implementing
* {@link IDynamicPeripheral}.
* Peripherals should provide a series of methods to the user, either using {@link LuaFunction} or by implementing {@link IDynamicPeripheral}.
*/
public interface IPeripheral
{
public interface IPeripheral {
/**
* Should return a string that uniquely identifies this type of peripheral.
* This can be queried from lua by calling {@code peripheral.getType()}
* Should return a string that uniquely identifies this type of peripheral. This can be queried from lua by calling {@code peripheral.getType()}
*
* @return A string identifying the type of peripheral.
*/
@ -33,66 +31,54 @@ public interface IPeripheral
/**
* Is called when when a computer is attaching to the peripheral.
*
* This will occur when a peripheral is placed next to an active computer, when a computer is turned on next to a
* peripheral, when a turtle travels into a square next to a peripheral, or when a wired modem adjacent to this
* peripheral is does any of the above.
* This will occur when a peripheral is placed next to an active computer, when a computer is turned on next to a peripheral, when a turtle travels into
* a square next to a peripheral, or when a wired modem adjacent to this peripheral is does any of the above.
*
* Between calls to attach and {@link #detach}, the attached computer can make method calls on the peripheral using
* {@code peripheral.call()}. This method can be used to keep track of which computers are attached to the
* peripheral, or to take action when attachment occurs.
* Between calls to attach and {@link #detach}, the attached computer can make method calls on the peripheral using {@code peripheral.call()}. This
* method can be used to keep track of which computers are attached to the peripheral, or to take action when attachment occurs.
*
* Be aware that will be called from both the server thread and ComputerCraft Lua thread, and so must be thread-safe
* and reentrant.
* Be aware that will be called from both the server thread and ComputerCraft Lua thread, and so must be thread-safe and reentrant.
*
* @param computer The interface to the computer that is being attached. Remember that multiple computers can be
* attached to a peripheral at once.
* @param computer The interface to the computer that is being attached. Remember that multiple computers can be attached to a peripheral at once.
* @see #detach
*/
default void attach( @Nonnull IComputerAccess computer )
{
default void attach(@Nonnull IComputerAccess computer) {
}
/**
* Called when a computer is detaching from the peripheral.
*
* This will occur when a computer shuts down, when the peripheral is removed while attached to computers, when a
* turtle moves away from a block attached to a peripheral, or when a wired modem adjacent to this peripheral is
* detached.
* This will occur when a computer shuts down, when the peripheral is removed while attached to computers, when a turtle moves away from a block
* attached to a peripheral, or when a wired modem adjacent to this peripheral is detached.
*
* This method can be used to keep track of which computers are attached to the peripheral, or to take action when
* detachment occurs.
* This method can be used to keep track of which computers are attached to the peripheral, or to take action when detachment occurs.
*
* Be aware that this will be called from both the server and ComputerCraft Lua thread, and must be thread-safe
* and reentrant.
* Be aware that this will be called from both the server and ComputerCraft Lua thread, and must be thread-safe and reentrant.
*
* @param computer The interface to the computer that is being detached. Remember that multiple computers can be
* attached to a peripheral at once.
* @param computer The interface to the computer that is being detached. Remember that multiple computers can be attached to a peripheral at once.
* @see #attach
*/
default void detach( @Nonnull IComputerAccess computer )
{
default void detach(@Nonnull IComputerAccess computer) {
}
/**
* Get the object that this peripheral provides methods for. This will generally be the tile entity
* or block, but may be an inventory, entity, etc...
* Get the object that this peripheral provides methods for. This will generally be the tile entity or block, but may be an inventory, entity, etc...
*
* @return The object this peripheral targets
*/
@Nullable
default Object getTarget()
{
default Object getTarget() {
return null;
}
/**
* Determine whether this peripheral is equivalent to another one.
*
* The minimal example should at least check whether they are the same object. However, you may wish to check if
* they point to the same block or tile entity.
* The minimal example should at least check whether they are the same object. However, you may wish to check if they point to the same block or tile
* entity.
*
* @param other The peripheral to compare against. This may be {@code null}.
* @return Whether these peripherals are equivalent.
*/
boolean equals( @Nullable IPeripheral other );
boolean equals(@Nullable IPeripheral other);
}

View File

@ -3,36 +3,36 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.peripheral;
import java.util.Optional;
import javax.annotation.Nonnull;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.world.World;
import javax.annotation.Nonnull;
import java.util.Optional;
/**
* This interface is used to create peripheral implementations for blocks.
*
* If you have a {@link BlockEntity} which acts as a peripheral, you may alternatively expose the {@link IPeripheral}
* capability.
* If you have a {@link BlockEntity} which acts as a peripheral, you may alternatively expose the {@link IPeripheral} capability.
*
* @see dan200.computercraft.api.ComputerCraftAPI#registerPeripheralProvider(IPeripheralProvider)
*/
@FunctionalInterface
public interface IPeripheralProvider
{
public interface IPeripheralProvider {
/**
* Produce an peripheral implementation from a block location.
*
* @param world The world the block is in.
* @param pos The position the block is at.
* @param side The side to get the peripheral from.
* @param pos The position the block is at.
* @param side The side to get the peripheral from.
* @return A peripheral, or {@link Optional#empty()} if there is not a peripheral here you'd like to handle.
* @see dan200.computercraft.api.ComputerCraftAPI#registerPeripheralProvider(IPeripheralProvider)
*/
@Nonnull
IPeripheral getPeripheral( @Nonnull World world, @Nonnull BlockPos pos, @Nonnull Direction side );
IPeripheral getPeripheral(@Nonnull World world, @Nonnull BlockPos pos, @Nonnull Direction side);
}

View File

@ -3,29 +3,61 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.peripheral;
import javax.annotation.Nonnull;
import java.util.Objects;
import java.util.concurrent.TimeUnit;
import javax.annotation.Nonnull;
/**
* Monitors "work" associated with a computer, keeping track of how much a computer has done, and ensuring every
* computer receives a fair share of any processing time.
* Monitors "work" associated with a computer, keeping track of how much a computer has done, and ensuring every computer receives a fair share of any
* processing time.
*
* This is primarily intended for work done by peripherals on the main thread (such as on a tile entity's tick), but
* could be used for other purposes (such as complex computations done on another thread).
* This is primarily intended for work done by peripherals on the main thread (such as on a tile entity's tick), but could be used for other purposes (such
* as complex computations done on another thread).
*
* Before running a task, one should call {@link #canWork()} to determine if the computer is currently allowed to
* execute work. If that returns true, you should execute the task and use {@link #trackWork(long, TimeUnit)} to inform
* the monitor how long that task took.
* Before running a task, one should call {@link #canWork()} to determine if the computer is currently allowed to execute work. If that returns true, you
* should execute the task and use {@link #trackWork(long, TimeUnit)} to inform the monitor how long that task took.
*
* Alternatively, use {@link #runWork(Runnable)} to run and keep track of work.
*
* @see IComputerAccess#getMainThreadMonitor()
*/
public interface IWorkMonitor
{
public interface IWorkMonitor {
/**
* If the owning computer is currently allowed to execute work, and has ample time to do so.
*
* This is effectively a more restrictive form of {@link #canWork()}. One should use that in order to determine if you may do an initial piece of work,
* and shouldWork to determine if any additional task may be performed.
*
* @return If we should execute work right now.
*/
boolean shouldWork();
/**
* Run a task if possible, and inform the monitor of how long it took.
*
* @param runnable The task to run.
* @return If the task was actually run (namely, {@link #canWork()} returned {@code true}).
*/
default boolean runWork(@Nonnull Runnable runnable) {
Objects.requireNonNull(runnable, "runnable should not be null");
if (!this.canWork()) {
return false;
}
long start = System.nanoTime();
try {
runnable.run();
} finally {
this.trackWork(System.nanoTime() - start, TimeUnit.NANOSECONDS);
}
return true;
}
/**
* If the owning computer is currently allowed to execute work.
*
@ -33,45 +65,11 @@ public interface IWorkMonitor
*/
boolean canWork();
/**
* If the owning computer is currently allowed to execute work, and has ample time to do so.
*
* This is effectively a more restrictive form of {@link #canWork()}. One should use that in order to determine if
* you may do an initial piece of work, and shouldWork to determine if any additional task may be performed.
*
* @return If we should execute work right now.
*/
boolean shouldWork();
/**
* Inform the monitor how long some piece of work took to execute.
*
* @param time The time some task took to run
* @param unit The unit that {@code time} was measured in.
*/
void trackWork( long time, @Nonnull TimeUnit unit );
/**
* Run a task if possible, and inform the monitor of how long it took.
*
* @param runnable The task to run.
* @return If the task was actually run (namely, {@link #canWork()} returned {@code true}).
*/
default boolean runWork( @Nonnull Runnable runnable )
{
Objects.requireNonNull( runnable, "runnable should not be null" );
if( !canWork() ) return false;
long start = System.nanoTime();
try
{
runnable.run();
}
finally
{
trackWork( System.nanoTime() - start, TimeUnit.NANOSECONDS );
}
return true;
}
void trackWork(long time, @Nonnull TimeUnit unit);
}

View File

@ -3,23 +3,20 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.peripheral;
/**
* Thrown when performing operations on {@link IComputerAccess} when the current peripheral is no longer attached to
* the computer.
* Thrown when performing operations on {@link IComputerAccess} when the current peripheral is no longer attached to the computer.
*/
public class NotAttachedException extends IllegalStateException
{
public class NotAttachedException extends IllegalStateException {
private static final long serialVersionUID = 1221244785535553536L;
public NotAttachedException()
{
super( "You are not attached to this computer" );
public NotAttachedException() {
super("You are not attached to this computer");
}
public NotAttachedException( String s )
{
super( s );
public NotAttachedException(String s) {
super(s);
}
}

View File

@ -3,42 +3,37 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.pocket;
import net.minecraft.item.Item;
import javax.annotation.Nonnull;
import net.minecraft.item.ItemConvertible;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Identifier;
import net.minecraft.util.Util;
import javax.annotation.Nonnull;
import java.util.function.Supplier;
/**
* A base class for {@link IPocketUpgrade}s.
*
* One does not have to use this, but it does provide a convenient template.
*/
public abstract class AbstractPocketUpgrade implements IPocketUpgrade
{
public abstract class AbstractPocketUpgrade implements IPocketUpgrade {
private final Identifier id;
private final String adjective;
private final ItemStack stack;
protected AbstractPocketUpgrade( Identifier id, String adjective, ItemConvertible item )
{
protected AbstractPocketUpgrade(Identifier id, ItemConvertible item) {
this(id, Util.createTranslationKey("upgrade", id) + ".adjective", item);
}
protected AbstractPocketUpgrade(Identifier id, String adjective, ItemConvertible item) {
this.id = id;
this.adjective = adjective;
this.stack = new ItemStack(item);
}
protected AbstractPocketUpgrade( Identifier id, ItemConvertible item )
{
this( id, Util.createTranslationKey( "upgrade", id ) + ".adjective", item );
}
protected AbstractPocketUpgrade( Identifier id, String adjective, ItemStack stack )
{
protected AbstractPocketUpgrade(Identifier id, String adjective, ItemStack stack) {
this.id = id;
this.adjective = adjective;
this.stack = stack;
@ -47,22 +42,19 @@ public abstract class AbstractPocketUpgrade implements IPocketUpgrade
@Nonnull
@Override
public final Identifier getUpgradeID()
{
return id;
public final Identifier getUpgradeID() {
return this.id;
}
@Nonnull
@Override
public final String getUnlocalisedAdjective()
{
return adjective;
public final String getUnlocalisedAdjective() {
return this.adjective;
}
@Nonnull
@Override
public final ItemStack getCraftingItem()
{
return stack;
public final ItemStack getCraftingItem() {
return this.stack;
}
}

View File

@ -3,21 +3,24 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.pocket;
import java.util.Map;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import dan200.computercraft.api.peripheral.IPeripheral;
import net.minecraft.entity.Entity;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.util.Identifier;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import java.util.Map;
/**
* Wrapper class for pocket computers.
*/
public interface IPocketAccess
{
public interface IPocketAccess {
/**
* Gets the entity holding this item.
*
@ -31,8 +34,7 @@ public interface IPocketAccess
/**
* Get the colour of this pocket computer as a RGB number.
*
* @return The colour this pocket computer is. This will be a RGB colour between {@code 0x000000} and
* {@code 0xFFFFFF} or -1 if it has no colour.
* @return The colour this pocket computer is. This will be a RGB colour between {@code 0x000000} and {@code 0xFFFFFF} or -1 if it has no colour.
* @see #setColour(int)
*/
int getColour();
@ -40,17 +42,16 @@ public interface IPocketAccess
/**
* Set the colour of the pocket computer to a RGB number.
*
* @param colour The colour this pocket computer should be changed to. This should be a RGB colour between
* {@code 0x000000} and {@code 0xFFFFFF} or -1 to reset to the default colour.
* @param colour The colour this pocket computer should be changed to. This should be a RGB colour between {@code 0x000000} and {@code 0xFFFFFF} or
* -1 to reset to the default colour.
* @see #getColour()
*/
void setColour( int colour );
void setColour(int colour);
/**
* Get the colour of this pocket computer's light as a RGB number.
*
* @return The colour this light is. This will be a RGB colour between {@code 0x000000} and {@code 0xFFFFFF} or
* -1 if it has no colour.
* @return The colour this light is. This will be a RGB colour between {@code 0x000000} and {@code 0xFFFFFF} or -1 if it has no colour.
* @see #setLight(int)
*/
int getLight();
@ -58,11 +59,11 @@ public interface IPocketAccess
/**
* Set the colour of the pocket computer's light to a RGB number.
*
* @param colour The colour this modem's light will be changed to. This should be a RGB colour between
* {@code 0x000000} and {@code 0xFFFFFF} or -1 to reset to the default colour.
* @param colour The colour this modem's light will be changed to. This should be a RGB colour between {@code 0x000000} and {@code 0xFFFFFF} or -1
* to reset to the default colour.
* @see #getLight()
*/
void setLight( int colour );
void setLight(int colour);
/**
* Get the upgrade-specific NBT.

View File

@ -3,32 +3,32 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.pocket;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import dan200.computercraft.api.ComputerCraftAPI;
import dan200.computercraft.api.peripheral.IPeripheral;
import dan200.computercraft.api.turtle.ITurtleUpgrade;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Identifier;
import net.minecraft.world.World;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
/**
* Additional peripherals for pocket computers.
*
* This is similar to {@link ITurtleUpgrade}.
*/
public interface IPocketUpgrade
{
public interface IPocketUpgrade {
/**
* Gets a unique identifier representing this type of turtle upgrade. eg: "computercraft:wireless_modem" or
* "my_mod:my_upgrade".
* Gets a unique identifier representing this type of turtle upgrade. eg: "computercraft:wireless_modem" or "my_mod:my_upgrade".
*
* You should use a unique resource domain to ensure this upgrade is uniquely identified. The upgrade will fail
* registration if an already used ID is specified.
* You should use a unique resource domain to ensure this upgrade is uniquely identified. The upgrade will fail registration if an already used ID is
* specified.
*
* @return The upgrade's id.
* @see IPocketUpgrade#getUpgradeID()
@ -49,12 +49,11 @@ public interface IPocketUpgrade
String getUnlocalisedAdjective();
/**
* Return an item stack representing the type of item that a pocket computer must be crafted with to create a
* pocket computer which holds this upgrade. This item stack is also used to determine the upgrade given by
* {@code pocket.equip()}/{@code pocket.unequip()}.
* Return an item stack representing the type of item that a pocket computer must be crafted with to create a pocket computer which holds this upgrade.
* This item stack is also used to determine the upgrade given by {@code pocket.equip()}/{@code pocket.unequip()}.
*
* Ideally this should be constant over a session. It is recommended that you cache
* the item too, in order to prevent constructing it every time the method is called.
* Ideally this should be constant over a session. It is recommended that you cache the item too, in order to prevent constructing it every time the
* method is called.
*
* @return The item stack used for crafting. This can be {@link ItemStack#EMPTY} if crafting is disabled.
*/
@ -64,41 +63,37 @@ public interface IPocketUpgrade
/**
* Creates a peripheral for the pocket computer.
*
* The peripheral created will be stored for the lifetime of the upgrade, will be passed an argument to
* {@link #update(IPocketAccess, IPeripheral)} and will be attached, detached and have methods called in the same
* manner as an ordinary peripheral.
* The peripheral created will be stored for the lifetime of the upgrade, will be passed an argument to {@link #update(IPocketAccess, IPeripheral)} and
* will be attached, detached and have methods called in the same manner as an ordinary peripheral.
*
* @param access The access object for the pocket item stack.
* @return The newly created peripheral.
* @see #update(IPocketAccess, IPeripheral)
*/
@Nullable
IPeripheral createPeripheral( @Nonnull IPocketAccess access );
IPeripheral createPeripheral(@Nonnull IPocketAccess access);
/**
* Called when the pocket computer item stack updates.
*
* @param access The access object for the pocket item stack.
* @param access The access object for the pocket item stack.
* @param peripheral The peripheral for this upgrade.
* @see #createPeripheral(IPocketAccess)
*/
default void update( @Nonnull IPocketAccess access, @Nullable IPeripheral peripheral )
{
default void update(@Nonnull IPocketAccess access, @Nullable IPeripheral peripheral) {
}
/**
* Called when the pocket computer is right clicked.
*
* @param world The world the computer is in.
* @param access The access object for the pocket item stack.
* @param world The world the computer is in.
* @param access The access object for the pocket item stack.
* @param peripheral The peripheral for this upgrade.
* @return {@code true} to stop the GUI from opening, otherwise false. You should always provide some code path
* which returns {@code false}, such as requiring the player to be sneaking - otherwise they will be unable to
* access the GUI.
* @return {@code true} to stop the GUI from opening, otherwise false. You should always provide some code path which returns {@code false}, such as
* requiring the player to be sneaking - otherwise they will be unable to access the GUI.
* @see #createPeripheral(IPocketAccess)
*/
default boolean onRightClick( @Nonnull World world, @Nonnull IPocketAccess access, @Nullable IPeripheral peripheral )
{
default boolean onRightClick(@Nonnull World world, @Nonnull IPocketAccess access, @Nullable IPeripheral peripheral) {
return false;
}
}

View File

@ -3,31 +3,30 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.redstone;
import javax.annotation.Nonnull;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.world.World;
import javax.annotation.Nonnull;
/**
* This interface is used to provide bundled redstone output for blocks.
*
* @see dan200.computercraft.api.ComputerCraftAPI#registerBundledRedstoneProvider(IBundledRedstoneProvider)
*/
@FunctionalInterface
public interface IBundledRedstoneProvider
{
public interface IBundledRedstoneProvider {
/**
* Produce an bundled redstone output from a block location.
*
* @param world The world this block is in.
* @param pos The position this block is at.
* @param side The side to extract the bundled redstone output from.
* @return A number in the range 0-65535 to indicate this block is providing output, or -1 if you do not wish to
* handle this block.
* @param pos The position this block is at.
* @param side The side to extract the bundled redstone output from.
* @return A number in the range 0-65535 to indicate this block is providing output, or -1 if you do not wish to handle this block.
* @see dan200.computercraft.api.ComputerCraftAPI#registerBundledRedstoneProvider(IBundledRedstoneProvider)
*/
int getBundledRedstoneOutput( @Nonnull World world, @Nonnull BlockPos pos, @Nonnull Direction side );
int getBundledRedstoneOutput(@Nonnull World world, @Nonnull BlockPos pos, @Nonnull Direction side);
}

View File

@ -3,24 +3,22 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.turtle;
import net.minecraft.item.Item;
import javax.annotation.Nonnull;
import net.minecraft.item.ItemConvertible;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Identifier;
import net.minecraft.util.Util;
import javax.annotation.Nonnull;
import java.util.function.Supplier;
/**
* A base class for {@link ITurtleUpgrade}s.
*
* One does not have to use this, but it does provide a convenient template.
*/
public abstract class AbstractTurtleUpgrade implements ITurtleUpgrade
{
public abstract class AbstractTurtleUpgrade implements ITurtleUpgrade {
private final Identifier id;
private final TurtleUpgradeType type;
private final String adjective;
@ -48,29 +46,25 @@ public abstract class AbstractTurtleUpgrade implements ITurtleUpgrade
@Nonnull
@Override
public final Identifier getUpgradeID()
{
return id;
public final Identifier getUpgradeID() {
return this.id;
}
@Nonnull
@Override
public final String getUnlocalisedAdjective()
{
return adjective;
public final String getUnlocalisedAdjective() {
return this.adjective;
}
@Nonnull
@Override
public final TurtleUpgradeType getType()
{
return type;
public final TurtleUpgradeType getType() {
return this.type;
}
@Nonnull
@Override
public final ItemStack getCraftingItem()
{
return stack;
public final ItemStack getCraftingItem() {
return this.stack;
}
}

View File

@ -50,7 +50,6 @@ import net.minecraft.util.math.ChunkPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.village.TraderOfferList;
import net.minecraft.world.GameMode;
import net.minecraft.world.dimension.DimensionType;
/**
* A wrapper for {@link ServerPlayerEntity} which denotes a "fake" player.
@ -79,6 +78,16 @@ public class FakePlayer extends ServerPlayerEntity {
@Override
public void onDeath(DamageSource damage) { }
@Override
public Entity moveToWorld(ServerWorld destination) {
return this;
}
@Override
public void wakeUp(boolean bl, boolean updateSleepingPlayers) {
}
@Override
public boolean startRiding(Entity entity, boolean flag) {
return false;
@ -160,6 +169,11 @@ public class FakePlayer extends ServerPlayerEntity {
@Override
public void setGameMode(GameMode gameMode) { }
@Override
public void sendMessage(Text message, MessageType type, UUID senderUuid) {
}
@Override
public String getIp() {
return "[Fake Player]";
@ -186,21 +200,6 @@ public class FakePlayer extends ServerPlayerEntity {
@Override
public void playSound(SoundEvent soundEvent, SoundCategory soundCategory, float volume, float pitch) { }
@Override
public Entity moveToWorld(ServerWorld destination) {
return this;
}
@Override
public void wakeUp(boolean bl, boolean updateSleepingPlayers) {
}
@Override
public void sendMessage(Text message, MessageType type, UUID senderUuid) {
}
private static class FakeNetHandler extends ServerPlayNetworkHandler {
FakeNetHandler(ServerPlayerEntity player) {
super(player.server, new FakeConnection(), player);

View File

@ -3,13 +3,16 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.turtle;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import com.mojang.authlib.GameProfile;
import dan200.computercraft.api.lua.ILuaCallback;
import dan200.computercraft.api.lua.MethodResult;
import dan200.computercraft.api.peripheral.IPeripheral;
import dan200.computercraft.shared.util.InventoryUtil;
import dan200.computercraft.shared.util.ItemStorage;
import net.minecraft.inventory.Inventory;
@ -19,17 +22,12 @@ import net.minecraft.util.math.Direction;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
/**
* The interface passed to turtle by turtles, providing methods that they can call.
*
* This should not be implemented by your classes. Do not interact with turtles except via this interface and
* {@link ITurtleUpgrade}.
* This should not be implemented by your classes. Do not interact with turtles except via this interface and {@link ITurtleUpgrade}.
*/
public interface ITurtleAccess
{
public interface ITurtleAccess {
/**
* Returns the world in which the turtle resides.
*
@ -49,27 +47,25 @@ public interface ITurtleAccess
/**
* Attempt to move this turtle to a new position.
*
* This will preserve the turtle's internal state, such as it's inventory, computer and upgrades. It should
* be used before playing a movement animation using {@link #playAnimation(TurtleAnimation)}.
* This will preserve the turtle's internal state, such as it's inventory, computer and upgrades. It should be used before playing a movement animation
* using {@link #playAnimation(TurtleAnimation)}.
*
* @param world The new world to move it to
* @param pos The new position to move it to.
* @return Whether the movement was successful. It may fail if the block was not loaded or the block placement
* was cancelled.
* @param pos The new position to move it to.
* @return Whether the movement was successful. It may fail if the block was not loaded or the block placement was cancelled.
* @throws UnsupportedOperationException When attempting to teleport on the client side.
*/
boolean teleportTo( @Nonnull World world, @Nonnull BlockPos pos );
boolean teleportTo(@Nonnull World world, @Nonnull BlockPos pos);
/**
* Returns a vector containing the floating point co-ordinates at which the turtle is rendered.
* This will shift when the turtle is moving.
* Returns a vector containing the floating point co-ordinates at which the turtle is rendered. This will shift when the turtle is moving.
*
* @param f The subframe fraction.
* @return A vector containing the floating point co-ordinates at which the turtle resides.
* @see #getVisualYaw(float)
*/
@Nonnull
Vec3d getVisualPosition( float f );
Vec3d getVisualPosition(float f);
/**
* Returns the yaw the turtle is facing when it is rendered.
@ -78,7 +74,7 @@ public interface ITurtleAccess
* @return The yaw the turtle is facing.
* @see #getVisualPosition(float)
*/
float getVisualYaw( float f );
float getVisualYaw(float f);
/**
* Returns the world direction the turtle is currently facing.
@ -90,13 +86,13 @@ public interface ITurtleAccess
Direction getDirection();
/**
* Set the direction the turtle is facing. Note that this will not play a rotation animation, you will also need to
* call {@link #playAnimation(TurtleAnimation)} to do so.
* Set the direction the turtle is facing. Note that this will not play a rotation animation, you will also need to call {@link
* #playAnimation(TurtleAnimation)} to do so.
*
* @param dir The new direction to set. This should be on either the x or z axis (so north, south, east or west).
* @see #getDirection()
*/
void setDirection( @Nonnull Direction dir );
void setDirection(@Nonnull Direction dir);
/**
* Get the currently selected slot in the turtle's inventory.
@ -110,32 +106,30 @@ public interface ITurtleAccess
/**
* Set the currently selected slot in the turtle's inventory.
*
* @param slot The slot to set. This must be greater or equal to 0 and less than the inventory size. Otherwise no
* action will be taken.
* @param slot The slot to set. This must be greater or equal to 0 and less than the inventory size. Otherwise no action will be taken.
* @throws UnsupportedOperationException When attempting to change the slot on the client side.
* @see #getInventory()
* @see #getSelectedSlot()
*/
void setSelectedSlot( int slot );
/**
* Set the colour of the turtle to a RGB number.
*
* @param colour The colour this turtle should be changed to. This should be a RGB colour between {@code 0x000000}
* and {@code 0xFFFFFF} or -1 to reset to the default colour.
* @see #getColour()
*/
void setColour( int colour );
void setSelectedSlot(int slot);
/**
* Get the colour of this turtle as a RGB number.
*
* @return The colour this turtle is. This will be a RGB colour between {@code 0x000000} and {@code 0xFFFFFF} or
* -1 if it has no colour.
* @return The colour this turtle is. This will be a RGB colour between {@code 0x000000} and {@code 0xFFFFFF} or -1 if it has no colour.
* @see #setColour(int)
*/
int getColour();
/**
* Set the colour of the turtle to a RGB number.
*
* @param colour The colour this turtle should be changed to. This should be a RGB colour between {@code 0x000000} and {@code 0xFFFFFF} or -1 to
* reset to the default colour.
* @see #getColour()
*/
void setColour(int colour);
/**
* Get the player who owns this turtle, namely whoever placed it.
*
@ -144,16 +138,6 @@ public interface ITurtleAccess
@Nonnull
GameProfile getOwningPlayer();
/**
* Get the inventory of this turtle.
*
* Note: this inventory should only be accessed and modified on the server thread.
*
* @return This turtle's inventory
*/
@Nonnull
Inventory getInventory();
/**
* Determine whether this turtle will require fuel when performing actions.
*
@ -173,8 +157,7 @@ public interface ITurtleAccess
int getFuelLevel();
/**
* Set the fuel level to a new value. It is generally preferred to use {@link #consumeFuel(int)}} or {@link #addFuel(int)}
* instead.
* Set the fuel level to a new value. It is generally preferred to use {@link #consumeFuel(int)}} or {@link #addFuel(int)} instead.
*
* @param fuel The new amount of fuel. This must be between 0 and the fuel limit.
* @see #getFuelLevel()
@ -182,7 +165,7 @@ public interface ITurtleAccess
* @see #addFuel(int)
* @see #consumeFuel(int)
*/
void setFuelLevel( int fuel );
void setFuelLevel(int fuel);
/**
* Get the maximum amount of fuel a turtle can hold.
@ -195,11 +178,11 @@ public interface ITurtleAccess
* Removes some fuel from the turtles fuel supply. Negative numbers can be passed in to INCREASE the fuel level of the turtle.
*
* @param fuel The amount of fuel to consume.
* @return Whether the turtle was able to consume the amount of fuel specified. Will return false if you supply a number
* greater than the current fuel level of the turtle. No fuel will be consumed if {@code false} is returned.
* @return Whether the turtle was able to consume the amount of fuel specified. Will return false if you supply a number greater than the current fuel
* level of the turtle. No fuel will be consumed if {@code false} is returned.
* @throws UnsupportedOperationException When attempting to consume fuel on the client side.
*/
boolean consumeFuel( int fuel );
boolean consumeFuel(int fuel);
/**
* Increase the turtle's fuel level by the given amount.
@ -207,34 +190,31 @@ public interface ITurtleAccess
* @param fuel The amount to refuel with.
* @throws UnsupportedOperationException When attempting to refuel on the client side.
*/
void addFuel( int fuel );
void addFuel(int fuel);
/**
* Adds a custom command to the turtles command queue. Unlike peripheral methods, these custom commands will be executed
* on the main thread, so are guaranteed to be able to access Minecraft objects safely, and will be queued up
* with the turtles standard movement and tool commands. An issued command will return an unique integer, which will
* be supplied as a parameter to a "turtle_response" event issued to the turtle after the command has completed. Look at the
* lua source code for "rom/apis/turtle" for how to build a lua wrapper around this functionality.
* Adds a custom command to the turtles command queue. Unlike peripheral methods, these custom commands will be executed on the main thread, so are
* guaranteed to be able to access Minecraft objects safely, and will be queued up with the turtles standard movement and tool commands. An issued
* command will return an unique integer, which will be supplied as a parameter to a "turtle_response" event issued to the turtle after the command has
* completed. Look at the lua source code for "rom/apis/turtle" for how to build a lua wrapper around this functionality.
*
* @param command An object which will execute the custom command when its point in the queue is reached
* @return The objects the command returned when executed. you should probably return these to the player
* unchanged if called from a peripheral method.
* @return The objects the command returned when executed. you should probably return these to the player unchanged if called from a peripheral method.
* @throws UnsupportedOperationException When attempting to execute a command on the client side.
* @see ITurtleCommand
* @see MethodResult#pullEvent(String, ILuaCallback)
*/
@Nonnull
MethodResult executeCommand( @Nonnull ITurtleCommand command );
MethodResult executeCommand(@Nonnull ITurtleCommand command);
/**
* Start playing a specific animation. This will prevent other turtle commands from executing until
* it is finished.
* Start playing a specific animation. This will prevent other turtle commands from executing until it is finished.
*
* @param animation The animation to play.
* @throws UnsupportedOperationException When attempting to execute play an animation on the client side.
* @see TurtleAnimation
*/
void playAnimation( @Nonnull TurtleAnimation animation );
void playAnimation(@Nonnull TurtleAnimation animation);
/**
* Returns the turtle on the specified side of the turtle, if there is one.
@ -244,16 +224,16 @@ public interface ITurtleAccess
* @see #setUpgrade(TurtleSide, ITurtleUpgrade)
*/
@Nullable
ITurtleUpgrade getUpgrade( @Nonnull TurtleSide side );
ITurtleUpgrade getUpgrade(@Nonnull TurtleSide side);
/**
* Set the upgrade for a given side, resetting peripherals and clearing upgrade specific data.
*
* @param side The side to set the upgrade on.
* @param side The side to set the upgrade on.
* @param upgrade The upgrade to set, may be {@code null} to clear.
* @see #getUpgrade(TurtleSide)
*/
void setUpgrade( @Nonnull TurtleSide side, @Nullable ITurtleUpgrade upgrade );
void setUpgrade(@Nonnull TurtleSide side, @Nullable ITurtleUpgrade upgrade);
/**
* Returns the peripheral created by the upgrade on the specified side of the turtle, if there is one.
@ -262,31 +242,40 @@ public interface ITurtleAccess
* @return The peripheral created by the upgrade on the specified side of the turtle, {@code null} if none exists.
*/
@Nullable
IPeripheral getPeripheral( @Nonnull TurtleSide side );
IPeripheral getPeripheral(@Nonnull TurtleSide side);
/**
* Get an upgrade-specific NBT compound, which can be used to store arbitrary data.
*
* This will be persisted across turtle restarts and chunk loads, as well as being synced to the client. You must
* call {@link #updateUpgradeNBTData(TurtleSide)} after modifying it.
* This will be persisted across turtle restarts and chunk loads, as well as being synced to the client. You must call {@link
* #updateUpgradeNBTData(TurtleSide)} after modifying it.
*
* @param side The side to get the upgrade data for.
* @return The upgrade-specific data.
* @see #updateUpgradeNBTData(TurtleSide)
*/
@Nonnull
CompoundTag getUpgradeNBTData( @Nullable TurtleSide side );
CompoundTag getUpgradeNBTData(@Nullable TurtleSide side);
/**
* Mark the upgrade-specific data as dirty on a specific side. This is required for the data to be synced to the
* client and persisted.
* Mark the upgrade-specific data as dirty on a specific side. This is required for the data to be synced to the client and persisted.
*
* @param side The side to mark dirty.
* @see #updateUpgradeNBTData(TurtleSide)
*/
void updateUpgradeNBTData( @Nonnull TurtleSide side );
void updateUpgradeNBTData(@Nonnull TurtleSide side);
default ItemStorage getItemHandler() {
return ItemStorage.wrap(this.getInventory());
}
/**
* Get the inventory of this turtle.
*
* Note: this inventory should only be accessed and modified on the server thread.
*
* @return This turtle's inventory
*/
@Nonnull
Inventory getInventory();
}

View File

@ -3,6 +3,7 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.turtle;
import javax.annotation.Nonnull;
@ -13,13 +14,12 @@ import javax.annotation.Nonnull;
* @see ITurtleAccess#executeCommand(ITurtleCommand)
*/
@FunctionalInterface
public interface ITurtleCommand
{
public interface ITurtleCommand {
/**
* Will be called by the turtle on the main thread when it is time to execute the custom command.
*
* The handler should either perform the work of the command, and return success, or return
* failure with an error message to indicate the command cannot be executed at this time.
* The handler should either perform the work of the command, and return success, or return failure with an error message to indicate the command cannot
* be executed at this time.
*
* @param turtle Access to the turtle for whom the command was issued.
* @return A result, indicating whether this action succeeded or not.
@ -29,5 +29,5 @@ public interface ITurtleCommand
* @see TurtleCommandResult
*/
@Nonnull
TurtleCommandResult execute( @Nonnull ITurtleAccess turtle );
TurtleCommandResult execute(@Nonnull ITurtleAccess turtle);
}

View File

@ -3,32 +3,32 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.turtle;
import dan200.computercraft.api.ComputerCraftAPI;
import dan200.computercraft.api.client.TransformedModel;
import dan200.computercraft.api.peripheral.IPeripheral;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Identifier;
import net.minecraft.util.math.Direction;
package dan200.computercraft.api.turtle;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import dan200.computercraft.api.ComputerCraftAPI;
import dan200.computercraft.api.client.TransformedModel;
import dan200.computercraft.api.peripheral.IPeripheral;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Identifier;
import net.minecraft.util.math.Direction;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
/**
* The primary interface for defining an update for Turtles. A turtle update
* can either be a new tool, or a new peripheral.
* The primary interface for defining an update for Turtles. A turtle update can either be a new tool, or a new peripheral.
*
* @see ComputerCraftAPI#registerTurtleUpgrade(ITurtleUpgrade)
*/
public interface ITurtleUpgrade
{
public interface ITurtleUpgrade {
/**
* Gets a unique identifier representing this type of turtle upgrade. eg: "computercraft:wireless_modem" or "my_mod:my_upgrade".
* You should use a unique resource domain to ensure this upgrade is uniquely identified.
* The turtle will fail registration if an already used ID is specified.
* Gets a unique identifier representing this type of turtle upgrade. eg: "computercraft:wireless_modem" or "my_mod:my_upgrade". You should use a unique
* resource domain to ensure this upgrade is uniquely identified. The turtle will fail registration if an already used ID is specified.
*
* @return The unique ID for this upgrade.
* @see ComputerCraftAPI#registerTurtleUpgrade(ITurtleUpgrade)
@ -56,12 +56,11 @@ public interface ITurtleUpgrade
TurtleUpgradeType getType();
/**
* Return an item stack representing the type of item that a turtle must be crafted
* with to create a turtle which holds this upgrade. This item stack is also used
* to determine the upgrade given by {@code turtle.equip()}
* Return an item stack representing the type of item that a turtle must be crafted with to create a turtle which holds this upgrade. This item stack is
* also used to determine the upgrade given by {@code turtle.equip()}
*
* Ideally this should be constant over a session. It is recommended that you cache
* the item too, in order to prevent constructing it every time the method is called.
* Ideally this should be constant over a session. It is recommended that you cache the item too, in order to prevent constructing it every time the
* method is called.
*
* @return The item stack to craft with, or {@link ItemStack#EMPTY} if it cannot be crafted.
*/
@ -71,39 +70,32 @@ public interface ITurtleUpgrade
/**
* Will only be called for peripheral upgrades. Creates a peripheral for a turtle being placed using this upgrade.
*
* The peripheral created will be stored for the lifetime of the upgrade and will be passed as an argument to
* {@link #update(ITurtleAccess, TurtleSide)}. It will be attached, detached and have methods called in the same
* manner as a Computer peripheral.
* The peripheral created will be stored for the lifetime of the upgrade and will be passed as an argument to {@link #update(ITurtleAccess,
* TurtleSide)}. It will be attached, detached and have methods called in the same manner as a Computer peripheral.
*
* @param turtle Access to the turtle that the peripheral is being created for.
* @param side Which side of the turtle (left or right) that the upgrade resides on.
* @return The newly created peripheral. You may return {@code null} if this upgrade is a Tool
* and this method is not expected to be called.
* @param side Which side of the turtle (left or right) that the upgrade resides on.
* @return The newly created peripheral. You may return {@code null} if this upgrade is a Tool and this method is not expected to be called.
*/
@Nullable
default IPeripheral createPeripheral( @Nonnull ITurtleAccess turtle, @Nonnull TurtleSide side )
{
default IPeripheral createPeripheral(@Nonnull ITurtleAccess turtle, @Nonnull TurtleSide side) {
return null;
}
/**
* Will only be called for Tool turtle. Called when turtle.dig() or turtle.attack() is called
* by the turtle, and the tool is required to do some work.
* Will only be called for Tool turtle. Called when turtle.dig() or turtle.attack() is called by the turtle, and the tool is required to do some work.
*
* @param turtle Access to the turtle that the tool resides on.
* @param side Which side of the turtle (left or right) the tool resides on.
* @param verb Which action (dig or attack) the turtle is being called on to perform.
* @param direction Which world direction the action should be performed in, relative to the turtles
* position. This will either be up, down, or the direction the turtle is facing, depending on
* whether dig, digUp or digDown was called.
* @return Whether the turtle was able to perform the action, and hence whether the {@code turtle.dig()}
* or {@code turtle.attack()} lua method should return true. If true is returned, the tool will perform
* a swinging animation. You may return {@code null} if this turtle is a Peripheral and this method is not expected
* to be called.
* @param turtle Access to the turtle that the tool resides on.
* @param side Which side of the turtle (left or right) the tool resides on.
* @param verb Which action (dig or attack) the turtle is being called on to perform.
* @param direction Which world direction the action should be performed in, relative to the turtles position. This will either be up, down, or the
* direction the turtle is facing, depending on whether dig, digUp or digDown was called.
* @return Whether the turtle was able to perform the action, and hence whether the {@code turtle.dig()} or {@code turtle.attack()} lua method should
* return true. If true is returned, the tool will perform a swinging animation. You may return {@code null} if this turtle is a Peripheral and
* this method is not expected to be called.
*/
@Nonnull
default TurtleCommandResult useTool( @Nonnull ITurtleAccess turtle, @Nonnull TurtleSide side, @Nonnull TurtleVerb verb, @Nonnull Direction direction )
{
default TurtleCommandResult useTool(@Nonnull ITurtleAccess turtle, @Nonnull TurtleSide side, @Nonnull TurtleVerb verb, @Nonnull Direction direction) {
return TurtleCommandResult.failure();
}
@ -111,20 +103,19 @@ public interface ITurtleUpgrade
* Called to obtain the model to be used when rendering a turtle peripheral.
*
* @param turtle Access to the turtle that the upgrade resides on. This will be null when getting item models!
* @param side Which side of the turtle (left or right) the upgrade resides on.
* @param side Which side of the turtle (left or right) the upgrade resides on.
* @return The model that you wish to be used to render your upgrade.
*/
@Nonnull
@Environment(EnvType.CLIENT)
TransformedModel getModel( @Nullable ITurtleAccess turtle, @Nonnull TurtleSide side );
@Environment (EnvType.CLIENT)
TransformedModel getModel(@Nullable ITurtleAccess turtle, @Nonnull TurtleSide side);
/**
* Called once per tick for each turtle which has the upgrade equipped.
*
* @param turtle Access to the turtle that the upgrade resides on.
* @param side Which side of the turtle (left or right) the upgrade resides on.
* @param side Which side of the turtle (left or right) the upgrade resides on.
*/
default void update( @Nonnull ITurtleAccess turtle, @Nonnull TurtleSide side )
{
default void update(@Nonnull ITurtleAccess turtle, @Nonnull TurtleSide side) {
}
}

View File

@ -3,6 +3,7 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.turtle;
/**
@ -12,8 +13,7 @@ package dan200.computercraft.api.turtle;
*
* @see ITurtleAccess#playAnimation(TurtleAnimation)
*/
public enum TurtleAnimation
{
public enum TurtleAnimation {
/**
* An animation which does nothing. This takes no time to complete.
*
@ -23,38 +23,34 @@ public enum TurtleAnimation
NONE,
/**
* Make the turtle move forward. Note that the animation starts from the block <em>behind</em> it, and
* moves into this one.
* Make the turtle move forward. Note that the animation starts from the block <em>behind</em> it, and moves into this one.
*/
MOVE_FORWARD,
/**
* Make the turtle move backwards. Note that the animation starts from the block <em>in front</em> it, and
* moves into this one.
* Make the turtle move backwards. Note that the animation starts from the block <em>in front</em> it, and moves into this one.
*/
MOVE_BACK,
/**
* Make the turtle move backwards. Note that the animation starts from the block <em>above</em> it, and
* moves into this one.
* Make the turtle move backwards. Note that the animation starts from the block <em>above</em> it, and moves into this one.
*/
MOVE_UP,
/**
* Make the turtle move backwards. Note that the animation starts from the block <em>below</em> it, and
* moves into this one.
* Make the turtle move backwards. Note that the animation starts from the block <em>below</em> it, and moves into this one.
*/
MOVE_DOWN,
/**
* Turn the turtle to the left. Note that the animation starts with the turtle facing <em>right</em>, and
* the turtle turns to face in the current direction.
* Turn the turtle to the left. Note that the animation starts with the turtle facing <em>right</em>, and the turtle turns to face in the current
* direction.
*/
TURN_LEFT,
/**
* Turn the turtle to the left. Note that the animation starts with the turtle facing <em>right</em>, and
* the turtle turns to face in the current direction.
* Turn the turtle to the left. Note that the animation starts with the turtle facing <em>right</em>, and the turtle turns to face in the current
* direction.
*/
TURN_RIGHT,

View File

@ -3,6 +3,7 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.turtle;
import javax.annotation.Nonnull;
@ -14,10 +15,18 @@ import javax.annotation.Nullable;
* @see ITurtleCommand#execute(ITurtleAccess)
* @see ITurtleUpgrade#useTool(ITurtleAccess, TurtleSide, TurtleVerb, Direction)
*/
public final class TurtleCommandResult
{
private static final TurtleCommandResult EMPTY_SUCCESS = new TurtleCommandResult( true, null, null );
private static final TurtleCommandResult EMPTY_FAILURE = new TurtleCommandResult( false, null, null );
public final class TurtleCommandResult {
private static final TurtleCommandResult EMPTY_SUCCESS = new TurtleCommandResult(true, null, null);
private static final TurtleCommandResult EMPTY_FAILURE = new TurtleCommandResult(false, null, null);
private final boolean success;
private final String errorMessage;
private final Object[] results;
private TurtleCommandResult(boolean success, String errorMessage, Object[] results) {
this.success = success;
this.errorMessage = errorMessage;
this.results = results;
}
/**
* Create a successful command result with no result.
@ -25,8 +34,7 @@ public final class TurtleCommandResult
* @return A successful command result with no values.
*/
@Nonnull
public static TurtleCommandResult success()
{
public static TurtleCommandResult success() {
return EMPTY_SUCCESS;
}
@ -37,10 +45,11 @@ public final class TurtleCommandResult
* @return A successful command result with the given values.
*/
@Nonnull
public static TurtleCommandResult success( @Nullable Object[] results )
{
if( results == null || results.length == 0 ) return EMPTY_SUCCESS;
return new TurtleCommandResult( true, null, results );
public static TurtleCommandResult success(@Nullable Object[] results) {
if (results == null || results.length == 0) {
return EMPTY_SUCCESS;
}
return new TurtleCommandResult(true, null, results);
}
/**
@ -49,8 +58,7 @@ public final class TurtleCommandResult
* @return A failed command result with no message.
*/
@Nonnull
public static TurtleCommandResult failure()
{
public static TurtleCommandResult failure() {
return EMPTY_FAILURE;
}
@ -61,21 +69,11 @@ public final class TurtleCommandResult
* @return A failed command result with a message.
*/
@Nonnull
public static TurtleCommandResult failure( @Nullable String errorMessage )
{
if( errorMessage == null ) return EMPTY_FAILURE;
return new TurtleCommandResult( false, errorMessage, null );
}
private final boolean success;
private final String errorMessage;
private final Object[] results;
private TurtleCommandResult( boolean success, String errorMessage, Object[] results )
{
this.success = success;
this.errorMessage = errorMessage;
this.results = results;
public static TurtleCommandResult failure(@Nullable String errorMessage) {
if (errorMessage == null) {
return EMPTY_FAILURE;
}
return new TurtleCommandResult(false, errorMessage, null);
}
/**
@ -83,9 +81,8 @@ public final class TurtleCommandResult
*
* @return If the command was successful.
*/
public boolean isSuccess()
{
return success;
public boolean isSuccess() {
return this.success;
}
/**
@ -94,9 +91,8 @@ public final class TurtleCommandResult
* @return The command's error message, or {@code null} if it was a success.
*/
@Nullable
public String getErrorMessage()
{
return errorMessage;
public String getErrorMessage() {
return this.errorMessage;
}
/**
@ -105,8 +101,7 @@ public final class TurtleCommandResult
* @return The command's result, or {@code null} if it was a failure.
*/
@Nullable
public Object[] getResults()
{
return results;
public Object[] getResults() {
return this.results;
}
}

View File

@ -3,13 +3,13 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.turtle;
/**
* An enum representing the two sides of the turtle that a turtle turtle might reside.
*/
public enum TurtleSide
{
public enum TurtleSide {
/**
* The turtle's left side (where the pickaxe usually is on a Wireless Mining Turtle).
*/

View File

@ -3,6 +3,7 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.turtle;
/**
@ -10,34 +11,30 @@ package dan200.computercraft.api.turtle;
*
* @see ITurtleUpgrade#getType()
*/
public enum TurtleUpgradeType
{
public enum TurtleUpgradeType {
/**
* A tool is rendered as an item on the side of the turtle, and responds to the {@code turtle.dig()}
* and {@code turtle.attack()} methods (Such as pickaxe or sword on Mining and Melee turtles).
* A tool is rendered as an item on the side of the turtle, and responds to the {@code turtle.dig()} and {@code turtle.attack()} methods (Such as
* pickaxe or sword on Mining and Melee turtles).
*/
TOOL,
/**
* A peripheral adds a special peripheral which is attached to the side of the turtle,
* and can be interacted with the {@code peripheral} API (Such as the modem on Wireless Turtles).
* A peripheral adds a special peripheral which is attached to the side of the turtle, and can be interacted with the {@code peripheral} API (Such as
* the modem on Wireless Turtles).
*/
PERIPHERAL,
/**
* An upgrade which provides both a tool and a peripheral. This can be used when you wish
* your upgrade to also provide methods. For example, a pickaxe could provide methods
* determining whether it can break the given block or not.
* An upgrade which provides both a tool and a peripheral. This can be used when you wish your upgrade to also provide methods. For example, a pickaxe
* could provide methods determining whether it can break the given block or not.
*/
BOTH;
public boolean isTool()
{
public boolean isTool() {
return this == TOOL || this == BOTH;
}
public boolean isPeripheral()
{
public boolean isPeripheral() {
return this == PERIPHERAL || this == BOTH;
}
}

View File

@ -3,17 +3,16 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.turtle;
/**
* An enum representing the different actions that an {@link ITurtleUpgrade} of type Tool may be called on to perform by
* a turtle.
* An enum representing the different actions that an {@link ITurtleUpgrade} of type Tool may be called on to perform by a turtle.
*
* @see ITurtleUpgrade#getType()
* @see ITurtleUpgrade#useTool(ITurtleAccess, TurtleSide, TurtleVerb, Direction)
*/
public enum TurtleVerb
{
public enum TurtleVerb {
/**
* The turtle called {@code turtle.dig()}, {@code turtle.digUp()} or {@code turtle.digDown()}.
*/

View File

@ -3,6 +3,7 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.turtle.event;
/**
@ -10,8 +11,7 @@ package dan200.computercraft.api.turtle.event;
*
* @see TurtleActionEvent
*/
public enum TurtleAction
{
public enum TurtleAction {
/**
* A turtle moves to a new position.
*

View File

@ -3,35 +3,34 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.turtle.event;
import java.util.Objects;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import dan200.computercraft.api.turtle.ITurtleAccess;
import dan200.computercraft.api.turtle.TurtleCommandResult;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import java.util.Objects;
/**
* An event fired when a turtle is performing a known action.
*/
public class TurtleActionEvent extends TurtleEvent
{
public class TurtleActionEvent extends TurtleEvent {
private final TurtleAction action;
private String failureMessage;
private boolean cancelled = false;
public TurtleActionEvent( @Nonnull ITurtleAccess turtle, @Nonnull TurtleAction action )
{
super( turtle );
public TurtleActionEvent(@Nonnull ITurtleAccess turtle, @Nonnull TurtleAction action) {
super(turtle);
Objects.requireNonNull( action, "action cannot be null" );
Objects.requireNonNull(action, "action cannot be null");
this.action = action;
}
public TurtleAction getAction()
{
return action;
public TurtleAction getAction() {
return this.action;
}
/**
@ -44,9 +43,8 @@ public class TurtleActionEvent extends TurtleEvent
* @deprecated Use {@link #setCanceled(boolean, String)} instead.
*/
@Deprecated
public void setCanceled( boolean cancel )
{
setCanceled( cancel, null );
public void setCanceled(boolean cancel) {
this.setCanceled(cancel, null);
}
/**
@ -54,12 +52,11 @@ public class TurtleActionEvent extends TurtleEvent
*
* If {@code cancel} is {@code true}, this action will not be carried out.
*
* @param cancel The new canceled value.
* @param cancel The new canceled value.
* @param failureMessage The message to return to the user explaining the failure.
* @see TurtleCommandResult#failure(String)
*/
public void setCanceled( boolean cancel, @Nullable String failureMessage )
{
public void setCanceled(boolean cancel, @Nullable String failureMessage) {
this.cancelled = true;
this.failureMessage = cancel ? failureMessage : null;
}
@ -72,12 +69,11 @@ public class TurtleActionEvent extends TurtleEvent
* @see #setCanceled(boolean, String)
*/
@Nullable
public String getFailureMessage()
{
return failureMessage;
public String getFailureMessage() {
return this.failureMessage;
}
public boolean isCancelled() {
return cancelled;
return this.cancelled;
}
}

View File

@ -3,31 +3,36 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.turtle.event;
import dan200.computercraft.api.turtle.*;
import net.minecraft.entity.Entity;
import java.util.Objects;
import javax.annotation.Nonnull;
import java.util.Objects;
import dan200.computercraft.api.turtle.FakePlayer;
import dan200.computercraft.api.turtle.ITurtleAccess;
import dan200.computercraft.api.turtle.ITurtleUpgrade;
import dan200.computercraft.api.turtle.TurtleSide;
import net.minecraft.entity.Entity;
/**
* Fired when a turtle attempts to attack an entity.
*
* @see TurtleAction#ATTACK
*/
public class TurtleAttackEvent extends TurtlePlayerEvent
{
public class TurtleAttackEvent extends TurtlePlayerEvent {
private final Entity target;
private final ITurtleUpgrade upgrade;
private final TurtleSide side;
public TurtleAttackEvent(@Nonnull ITurtleAccess turtle, @Nonnull FakePlayer player, @Nonnull Entity target, @Nonnull ITurtleUpgrade upgrade, @Nonnull TurtleSide side )
{
super( turtle, TurtleAction.ATTACK, player );
Objects.requireNonNull( target, "target cannot be null" );
Objects.requireNonNull( upgrade, "upgrade cannot be null" );
Objects.requireNonNull( side, "side cannot be null" );
public TurtleAttackEvent(@Nonnull ITurtleAccess turtle, @Nonnull FakePlayer player, @Nonnull Entity target, @Nonnull ITurtleUpgrade upgrade,
@Nonnull TurtleSide side) {
super(turtle, TurtleAction.ATTACK, player);
Objects.requireNonNull(target, "target cannot be null");
Objects.requireNonNull(upgrade, "upgrade cannot be null");
Objects.requireNonNull(side, "side cannot be null");
this.target = target;
this.upgrade = upgrade;
this.side = side;
@ -39,9 +44,8 @@ public class TurtleAttackEvent extends TurtlePlayerEvent
* @return The entity being attacked.
*/
@Nonnull
public Entity getTarget()
{
return target;
public Entity getTarget() {
return this.target;
}
/**
@ -50,9 +54,8 @@ public class TurtleAttackEvent extends TurtlePlayerEvent
* @return The upgrade responsible for attacking.
*/
@Nonnull
public ITurtleUpgrade getUpgrade()
{
return upgrade;
public ITurtleUpgrade getUpgrade() {
return this.upgrade;
}
/**
@ -61,8 +64,7 @@ public class TurtleAttackEvent extends TurtlePlayerEvent
* @return The upgrade's side.
*/
@Nonnull
public TurtleSide getSide()
{
return side;
public TurtleSide getSide() {
return this.side;
}
}

View File

@ -3,42 +3,44 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.turtle.event;
import java.util.Map;
import java.util.Objects;
import javax.annotation.Nonnull;
import dan200.computercraft.api.lua.MethodResult;
import dan200.computercraft.api.turtle.*;
import dan200.computercraft.api.turtle.FakePlayer;
import dan200.computercraft.api.turtle.ITurtleAccess;
import dan200.computercraft.api.turtle.ITurtleUpgrade;
import dan200.computercraft.api.turtle.TurtleSide;
import net.minecraft.block.BlockState;
import net.minecraft.item.ItemStack;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import javax.annotation.Nonnull;
import java.util.Map;
import java.util.Objects;
/**
* A general event for when a turtle interacts with a block or region.
*
* You should generally listen to one of the sub-events instead, cancelling them where
* appropriate.
* You should generally listen to one of the sub-events instead, cancelling them where appropriate.
*
* Note that you are not guaranteed to receive this event, if it has been cancelled by other
* mechanisms, such as block protection systems.
* Note that you are not guaranteed to receive this event, if it has been cancelled by other mechanisms, such as block protection systems.
*
* Be aware that some events (such as {@link TurtleInventoryEvent}) do not necessarily interact
* with a block, simply objects within that block space.
* Be aware that some events (such as {@link TurtleInventoryEvent}) do not necessarily interact with a block, simply objects within that block space.
*/
public abstract class TurtleBlockEvent extends TurtlePlayerEvent
{
public abstract class TurtleBlockEvent extends TurtlePlayerEvent {
private final World world;
private final BlockPos pos;
protected TurtleBlockEvent(@Nonnull ITurtleAccess turtle, @Nonnull TurtleAction action, @Nonnull FakePlayer player, @Nonnull World world, @Nonnull BlockPos pos )
{
super( turtle, action, player );
protected TurtleBlockEvent(@Nonnull ITurtleAccess turtle, @Nonnull TurtleAction action, @Nonnull FakePlayer player, @Nonnull World world,
@Nonnull BlockPos pos) {
super(turtle, action, player);
Objects.requireNonNull( world, "world cannot be null" );
Objects.requireNonNull( pos, "pos cannot be null" );
Objects.requireNonNull(world, "world cannot be null");
Objects.requireNonNull(pos, "pos cannot be null");
this.world = world;
this.pos = pos;
}
@ -48,20 +50,17 @@ public abstract class TurtleBlockEvent extends TurtlePlayerEvent
*
* @return The world the turtle is interacting in.
*/
public World getWorld()
{
return world;
public World getWorld() {
return this.world;
}
/**
* Get the position the turtle is interacting with. Note that this is different
* to {@link ITurtleAccess#getPosition()}.
* Get the position the turtle is interacting with. Note that this is different to {@link ITurtleAccess#getPosition()}.
*
* @return The position the turtle is interacting with.
*/
public BlockPos getPos()
{
return pos;
public BlockPos getPos() {
return this.pos;
}
/**
@ -69,19 +68,18 @@ public abstract class TurtleBlockEvent extends TurtlePlayerEvent
*
* @see TurtleAction#DIG
*/
public static class Dig extends TurtleBlockEvent
{
public static class Dig extends TurtleBlockEvent {
private final BlockState block;
private final ITurtleUpgrade upgrade;
private final TurtleSide side;
public Dig( @Nonnull ITurtleAccess turtle, @Nonnull FakePlayer player, @Nonnull World world, @Nonnull BlockPos pos, @Nonnull BlockState block, @Nonnull ITurtleUpgrade upgrade, @Nonnull TurtleSide side )
{
super( turtle, TurtleAction.DIG, player, world, pos );
public Dig(@Nonnull ITurtleAccess turtle, @Nonnull FakePlayer player, @Nonnull World world, @Nonnull BlockPos pos, @Nonnull BlockState block,
@Nonnull ITurtleUpgrade upgrade, @Nonnull TurtleSide side) {
super(turtle, TurtleAction.DIG, player, world, pos);
Objects.requireNonNull( block, "block cannot be null" );
Objects.requireNonNull( upgrade, "upgrade cannot be null" );
Objects.requireNonNull( side, "side cannot be null" );
Objects.requireNonNull(block, "block cannot be null");
Objects.requireNonNull(upgrade, "upgrade cannot be null");
Objects.requireNonNull(side, "side cannot be null");
this.block = block;
this.upgrade = upgrade;
this.side = side;
@ -93,9 +91,8 @@ public abstract class TurtleBlockEvent extends TurtlePlayerEvent
* @return The block which is going to be broken.
*/
@Nonnull
public BlockState getBlock()
{
return block;
public BlockState getBlock() {
return this.block;
}
/**
@ -104,9 +101,8 @@ public abstract class TurtleBlockEvent extends TurtlePlayerEvent
* @return The upgrade doing the digging.
*/
@Nonnull
public ITurtleUpgrade getUpgrade()
{
return upgrade;
public ITurtleUpgrade getUpgrade() {
return this.upgrade;
}
/**
@ -115,9 +111,8 @@ public abstract class TurtleBlockEvent extends TurtlePlayerEvent
* @return The upgrade's side.
*/
@Nonnull
public TurtleSide getSide()
{
return side;
public TurtleSide getSide() {
return this.side;
}
}
@ -126,11 +121,9 @@ public abstract class TurtleBlockEvent extends TurtlePlayerEvent
*
* @see TurtleAction#MOVE
*/
public static class Move extends TurtleBlockEvent
{
public Move( @Nonnull ITurtleAccess turtle, @Nonnull FakePlayer player, @Nonnull World world, @Nonnull BlockPos pos )
{
super( turtle, TurtleAction.MOVE, player, world, pos );
public static class Move extends TurtleBlockEvent {
public Move(@Nonnull ITurtleAccess turtle, @Nonnull FakePlayer player, @Nonnull World world, @Nonnull BlockPos pos) {
super(turtle, TurtleAction.MOVE, player, world, pos);
}
}
@ -139,15 +132,13 @@ public abstract class TurtleBlockEvent extends TurtlePlayerEvent
*
* @see TurtleAction#PLACE
*/
public static class Place extends TurtleBlockEvent
{
public static class Place extends TurtleBlockEvent {
private final ItemStack stack;
public Place( @Nonnull ITurtleAccess turtle, @Nonnull FakePlayer player, @Nonnull World world, @Nonnull BlockPos pos, @Nonnull ItemStack stack )
{
super( turtle, TurtleAction.PLACE, player, world, pos );
public Place(@Nonnull ITurtleAccess turtle, @Nonnull FakePlayer player, @Nonnull World world, @Nonnull BlockPos pos, @Nonnull ItemStack stack) {
super(turtle, TurtleAction.PLACE, player, world, pos);
Objects.requireNonNull( stack, "stack cannot be null" );
Objects.requireNonNull(stack, "stack cannot be null");
this.stack = stack;
}
@ -157,9 +148,8 @@ public abstract class TurtleBlockEvent extends TurtlePlayerEvent
* @return The item stack to be placed.
*/
@Nonnull
public ItemStack getStack()
{
return stack;
public ItemStack getStack() {
return this.stack;
}
}
@ -170,17 +160,16 @@ public abstract class TurtleBlockEvent extends TurtlePlayerEvent
*
* @see TurtleAction#INSPECT
*/
public static class Inspect extends TurtleBlockEvent
{
public static class Inspect extends TurtleBlockEvent {
private final BlockState state;
private final Map<String, Object> data;
public Inspect( @Nonnull ITurtleAccess turtle, @Nonnull FakePlayer player, @Nonnull World world, @Nonnull BlockPos pos, @Nonnull BlockState state, @Nonnull Map<String, Object> data )
{
super( turtle, TurtleAction.INSPECT, player, world, pos );
public Inspect(@Nonnull ITurtleAccess turtle, @Nonnull FakePlayer player, @Nonnull World world, @Nonnull BlockPos pos, @Nonnull BlockState state,
@Nonnull Map<String, Object> data) {
super(turtle, TurtleAction.INSPECT, player, world, pos);
Objects.requireNonNull( state, "state cannot be null" );
Objects.requireNonNull( data, "data cannot be null" );
Objects.requireNonNull(state, "state cannot be null");
Objects.requireNonNull(data, "data cannot be null");
this.data = data;
this.state = state;
}
@ -191,9 +180,8 @@ public abstract class TurtleBlockEvent extends TurtlePlayerEvent
* @return The inspected block state.
*/
@Nonnull
public BlockState getState()
{
return state;
public BlockState getState() {
return this.state;
}
/**
@ -202,21 +190,18 @@ public abstract class TurtleBlockEvent extends TurtlePlayerEvent
* @return This block's inspection data.
*/
@Nonnull
public Map<String, Object> getData()
{
return data;
public Map<String, Object> getData() {
return this.data;
}
/**
* Add new information to the inspection result. Note this will override fields with the same name.
*
* @param newData The data to add. Note all values should be convertible to Lua (see
* {@link MethodResult#of(Object)}).
* @param newData The data to add. Note all values should be convertible to Lua (see {@link MethodResult#of(Object)}).
*/
public void addData( @Nonnull Map<String, ?> newData )
{
Objects.requireNonNull( newData, "newData cannot be null" );
data.putAll( newData );
public void addData(@Nonnull Map<String, ?> newData) {
Objects.requireNonNull(newData, "newData cannot be null");
this.data.putAll(newData);
}
}
}

View File

@ -3,24 +3,25 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.turtle.event;
import java.util.Objects;
import javax.annotation.Nonnull;
import com.google.common.eventbus.EventBus;
import dan200.computercraft.api.turtle.ITurtleAccess;
import javax.annotation.Nonnull;
import java.util.Objects;
/**
* A base class for all events concerning a turtle. This will only ever constructed and fired on the server side,
* so sever specific methods on {@link ITurtleAccess} are safe to use.
* A base class for all events concerning a turtle. This will only ever constructed and fired on the server side, so sever specific methods on {@link
* ITurtleAccess} are safe to use.
*
* You should generally not need to subscribe to this event, preferring one of the more specific classes.
*
* @see TurtleActionEvent
*/
public abstract class TurtleEvent
{
public abstract class TurtleEvent {
public static final EventBus EVENT_BUS = new EventBus();
private final ITurtleAccess turtle;

View File

@ -3,42 +3,42 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.turtle.event;
import java.util.Map;
import java.util.Objects;
import javax.annotation.Nonnull;
import dan200.computercraft.api.lua.MethodResult;
import dan200.computercraft.api.turtle.ITurtleAccess;
import net.minecraft.item.ItemStack;
import javax.annotation.Nonnull;
import java.util.Map;
import java.util.Objects;
import net.minecraft.item.ItemStack;
/**
* Fired when a turtle gathers data on an item in its inventory.
*
* You may prevent items being inspected, or add additional information to the result. Be aware that this may be fired
* on the computer thread, and so any operations on it must be thread safe.
* You may prevent items being inspected, or add additional information to the result. Be aware that this may be fired on the computer thread, and so any
* operations on it must be thread safe.
*
* @see TurtleAction#INSPECT_ITEM
*/
public class TurtleInspectItemEvent extends TurtleActionEvent
{
public class TurtleInspectItemEvent extends TurtleActionEvent {
private final ItemStack stack;
private final Map<String, Object> data;
private final boolean mainThread;
@Deprecated
public TurtleInspectItemEvent( @Nonnull ITurtleAccess turtle, @Nonnull ItemStack stack, @Nonnull Map<String, Object> data )
{
this( turtle, stack, data, false );
public TurtleInspectItemEvent(@Nonnull ITurtleAccess turtle, @Nonnull ItemStack stack, @Nonnull Map<String, Object> data) {
this(turtle, stack, data, false);
}
public TurtleInspectItemEvent( @Nonnull ITurtleAccess turtle, @Nonnull ItemStack stack, @Nonnull Map<String, Object> data, boolean mainThread )
{
super( turtle, TurtleAction.INSPECT_ITEM );
public TurtleInspectItemEvent(@Nonnull ITurtleAccess turtle, @Nonnull ItemStack stack, @Nonnull Map<String, Object> data, boolean mainThread) {
super(turtle, TurtleAction.INSPECT_ITEM);
Objects.requireNonNull( stack, "stack cannot be null" );
Objects.requireNonNull( data, "data cannot be null" );
Objects.requireNonNull(stack, "stack cannot be null");
Objects.requireNonNull(data, "data cannot be null");
this.stack = stack;
this.data = data;
this.mainThread = mainThread;
@ -50,9 +50,8 @@ public class TurtleInspectItemEvent extends TurtleActionEvent
* @return The item stack which is being inspected. This should <b>not</b> be modified.
*/
@Nonnull
public ItemStack getStack()
{
return stack;
public ItemStack getStack() {
return this.stack;
}
/**
@ -61,31 +60,26 @@ public class TurtleInspectItemEvent extends TurtleActionEvent
* @return This items's inspection data.
*/
@Nonnull
public Map<String, Object> getData()
{
return data;
public Map<String, Object> getData() {
return this.data;
}
/**
* If this event is being fired on the server thread. When true, information which relies on server state may be
* exposed.
* If this event is being fired on the server thread. When true, information which relies on server state may be exposed.
*
* @return If this is run on the main thread.
*/
public boolean onMainThread()
{
return mainThread;
public boolean onMainThread() {
return this.mainThread;
}
/**
* Add new information to the inspection result. Note this will override fields with the same name.
*
* @param newData The data to add. Note all values should be convertible to Lua (see
* {@link MethodResult#of(Object)}).
* @param newData The data to add. Note all values should be convertible to Lua (see {@link MethodResult#of(Object)}).
*/
public void addData( @Nonnull Map<String, ?> newData )
{
Objects.requireNonNull( newData, "newData cannot be null" );
data.putAll( newData );
public void addData(@Nonnull Map<String, ?> newData) {
Objects.requireNonNull(newData, "newData cannot be null");
this.data.putAll(newData);
}
}

View File

@ -3,29 +3,31 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.turtle.event;
import java.util.Objects;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import dan200.computercraft.api.turtle.FakePlayer;
import dan200.computercraft.api.turtle.ITurtleAccess;
import net.minecraft.inventory.Inventory;
import net.minecraft.item.ItemStack;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import java.util.Objects;
/**
* Fired when a turtle attempts to interact with an inventory.
*/
public abstract class TurtleInventoryEvent extends TurtleBlockEvent
{
public abstract class TurtleInventoryEvent extends TurtleBlockEvent {
private final Inventory handler;
protected TurtleInventoryEvent(@Nonnull ITurtleAccess turtle, @Nonnull TurtleAction action, @Nonnull FakePlayer player, @Nonnull World world, @Nonnull BlockPos pos, @Nullable Inventory handler )
{
super( turtle, action, player, world, pos );
protected TurtleInventoryEvent(@Nonnull ITurtleAccess turtle, @Nonnull TurtleAction action, @Nonnull FakePlayer player, @Nonnull World world,
@Nonnull BlockPos pos, @Nullable Inventory handler) {
super(turtle, action, player, world, pos);
this.handler = handler;
}
@ -35,9 +37,8 @@ public abstract class TurtleInventoryEvent extends TurtleBlockEvent
* @return The inventory being interacted with, {@code null} if the item will be dropped to/sucked from the world.
*/
@Nullable
public Inventory getItemHandler()
{
return handler;
public Inventory getItemHandler() {
return this.handler;
}
/**
@ -45,11 +46,9 @@ public abstract class TurtleInventoryEvent extends TurtleBlockEvent
*
* @see TurtleAction#SUCK
*/
public static class Suck extends TurtleInventoryEvent
{
public Suck( @Nonnull ITurtleAccess turtle, @Nonnull FakePlayer player, @Nonnull World world, @Nonnull BlockPos pos, @Nullable Inventory handler )
{
super( turtle, TurtleAction.SUCK, player, world, pos, handler );
public static class Suck extends TurtleInventoryEvent {
public Suck(@Nonnull ITurtleAccess turtle, @Nonnull FakePlayer player, @Nonnull World world, @Nonnull BlockPos pos, @Nullable Inventory handler) {
super(turtle, TurtleAction.SUCK, player, world, pos, handler);
}
}
@ -58,15 +57,14 @@ public abstract class TurtleInventoryEvent extends TurtleBlockEvent
*
* @see TurtleAction#DROP
*/
public static class Drop extends TurtleInventoryEvent
{
public static class Drop extends TurtleInventoryEvent {
private final ItemStack stack;
public Drop( @Nonnull ITurtleAccess turtle, @Nonnull FakePlayer player, @Nonnull World world, @Nonnull BlockPos pos, @Nullable Inventory handler, @Nonnull ItemStack stack )
{
super( turtle, TurtleAction.DROP, player, world, pos, handler );
public Drop(@Nonnull ITurtleAccess turtle, @Nonnull FakePlayer player, @Nonnull World world, @Nonnull BlockPos pos, @Nullable Inventory handler,
@Nonnull ItemStack stack) {
super(turtle, TurtleAction.DROP, player, world, pos, handler);
Objects.requireNonNull( stack, "stack cannot be null" );
Objects.requireNonNull(stack, "stack cannot be null");
this.stack = stack;
}
@ -76,9 +74,8 @@ public abstract class TurtleInventoryEvent extends TurtleBlockEvent
* @return The item stack which will be dropped. This should <b>not</b> be modified.
*/
@Nonnull
public ItemStack getStack()
{
return stack;
public ItemStack getStack() {
return this.stack;
}
}
}

View File

@ -3,28 +3,28 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.turtle.event;
import java.util.Objects;
import javax.annotation.Nonnull;
import dan200.computercraft.api.turtle.FakePlayer;
import dan200.computercraft.api.turtle.ITurtleAccess;
import javax.annotation.Nonnull;
import java.util.Objects;
/**
* An action done by a turtle which is normally done by a player.
*
* {@link #getPlayer()} may be used to modify the player's attributes or perform permission checks.
*/
public abstract class TurtlePlayerEvent extends TurtleActionEvent
{
public abstract class TurtlePlayerEvent extends TurtleActionEvent {
private final FakePlayer player;
protected TurtlePlayerEvent( @Nonnull ITurtleAccess turtle, @Nonnull TurtleAction action, @Nonnull FakePlayer player )
{
super( turtle, action );
protected TurtlePlayerEvent(@Nonnull ITurtleAccess turtle, @Nonnull TurtleAction action, @Nonnull FakePlayer player) {
super(turtle, action);
Objects.requireNonNull( player, "player cannot be null" );
Objects.requireNonNull(player, "player cannot be null");
this.player = player;
}
@ -36,8 +36,7 @@ public abstract class TurtlePlayerEvent extends TurtleActionEvent
* @return A {@link FakePlayer} representing this turtle.
*/
@Nonnull
public FakePlayer getPlayer()
{
return player;
public FakePlayer getPlayer() {
return this.player;
}
}

View File

@ -3,31 +3,32 @@
* Copyright Daniel Ratcliffe, 2011-2020. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api.turtle.event;
import dan200.computercraft.api.turtle.ITurtleAccess;
import net.minecraft.item.ItemStack;
import java.util.Objects;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import java.util.Objects;
import dan200.computercraft.api.turtle.ITurtleAccess;
import net.minecraft.item.ItemStack;
/**
* Fired when a turtle attempts to refuel from an item.
*
* One may use {@link #setCanceled(boolean, String)} to prevent refueling from this specific item. Additionally, you
* may use {@link #setHandler(Handler)} to register a custom fuel provider.
* One may use {@link #setCanceled(boolean, String)} to prevent refueling from this specific item. Additionally, you may use {@link #setHandler(Handler)} to
* register a custom fuel provider.
*/
public class TurtleRefuelEvent extends TurtleActionEvent
{
public class TurtleRefuelEvent extends TurtleActionEvent {
private final ItemStack stack;
private Handler handler;
public TurtleRefuelEvent( @Nonnull ITurtleAccess turtle, @Nonnull ItemStack stack )
{
super( turtle, TurtleAction.REFUEL );
public TurtleRefuelEvent(@Nonnull ITurtleAccess turtle, @Nonnull ItemStack stack) {
super(turtle, TurtleAction.REFUEL);
Objects.requireNonNull( turtle, "turtle cannot be null" );
Objects.requireNonNull(turtle, "turtle cannot be null");
this.stack = stack;
}
@ -38,9 +39,8 @@ public class TurtleRefuelEvent extends TurtleActionEvent
*
* @return The stack to refuel from.
*/
public ItemStack getStack()
{
return stack;
public ItemStack getStack() {
return this.stack;
}
/**
@ -50,22 +50,19 @@ public class TurtleRefuelEvent extends TurtleActionEvent
* @see #setHandler(Handler)
*/
@Nullable
public Handler getHandler()
{
return handler;
public Handler getHandler() {
return this.handler;
}
/**
* Set the refuel handler for this stack.
*
* You should call this if you can actually refuel from this item, and ideally only if there are no existing
* handlers.
* You should call this if you can actually refuel from this item, and ideally only if there are no existing handlers.
*
* @param handler The new refuel handler.
* @see #getHandler()
*/
public void setHandler( @Nullable Handler handler )
{
public void setHandler(@Nullable Handler handler) {
this.handler = handler;
}
@ -73,18 +70,16 @@ public class TurtleRefuelEvent extends TurtleActionEvent
* Handles refuelling a turtle from a specific item.
*/
@FunctionalInterface
public interface Handler
{
public interface Handler {
/**
* Refuel a turtle using an item.
*
* @param turtle The turtle to refuel.
* @param stack The stack to refuel with.
* @param slot The slot the stack resides within. This may be used to modify the inventory afterwards.
* @param limit The maximum number of refuel operations to perform. This will often correspond to the number of
* items to consume.
* @param stack The stack to refuel with.
* @param slot The slot the stack resides within. This may be used to modify the inventory afterwards.
* @param limit The maximum number of refuel operations to perform. This will often correspond to the number of items to consume.
* @return The amount of fuel gained.
*/
int refuel( @Nonnull ITurtleAccess turtle, @Nonnull ItemStack stack, int slot, int limit );
int refuel(@Nonnull ITurtleAccess turtle, @Nonnull ItemStack stack, int slot, int limit);
}
}

View File

@ -87,7 +87,8 @@ public final class ClientRegistry {
return layer == 1 ? ((ItemDisk) stack.getItem()).getColour(stack) : 0xFFFFFF;
}, ComputerCraftRegistry.ModItems.DISK);
ColorProviderRegistry.ITEM.register((stack, layer) -> layer == 1 ? ItemTreasureDisk.getColour(stack) : 0xFFFFFF, ComputerCraftRegistry.ModItems.TREASURE_DISK);
ColorProviderRegistry.ITEM.register((stack, layer) -> layer == 1 ? ItemTreasureDisk.getColour(stack) : 0xFFFFFF,
ComputerCraftRegistry.ModItems.TREASURE_DISK);
ColorProviderRegistry.ITEM.register((stack, layer) -> {
switch (layer) {
@ -116,6 +117,7 @@ public final class ClientRegistry {
spriteIdentifier -> MinecraftClient.getInstance()
.getSpriteAtlas(spriteIdentifier.getAtlasId())
.apply(spriteIdentifier.getTextureId()),
ModelRotation.X0_Y0, identifier);
ModelRotation.X0_Y0,
identifier);
}
}

View File

@ -3,64 +3,62 @@
* Copyright Daniel Ratcliffe, 2011-2020. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/
package dan200.computercraft.client;
import javax.annotation.Nullable;
import dan200.computercraft.shared.command.text.ChatHelpers;
import dan200.computercraft.shared.command.text.TableBuilder;
import dan200.computercraft.shared.command.text.TableFormatter;
import it.unimi.dsi.fastutil.ints.Int2IntOpenHashMap;
import org.apache.commons.lang3.StringUtils;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.font.TextRenderer;
import net.minecraft.client.gui.hud.ChatHud;
import net.minecraft.text.Text;
import net.minecraft.util.Formatting;
import net.minecraft.util.math.MathHelper;
import org.apache.commons.lang3.StringUtils;
import javax.annotation.Nullable;
public class ClientTableFormatter implements TableFormatter
{
public class ClientTableFormatter implements TableFormatter {
public static final ClientTableFormatter INSTANCE = new ClientTableFormatter();
private static Int2IntOpenHashMap lastHeights = new Int2IntOpenHashMap();
private static TextRenderer renderer()
{
@Override
@Nullable
public Text getPadding(Text component, int width) {
int extraWidth = width - this.getWidth(component);
if (extraWidth <= 0) {
return null;
}
TextRenderer renderer = renderer();
float spaceWidth = renderer.getWidth(" ");
int spaces = MathHelper.floor(extraWidth / spaceWidth);
int extra = extraWidth - (int) (spaces * spaceWidth);
return ChatHelpers.coloured(StringUtils.repeat(' ', spaces) + StringUtils.repeat((char) 712, extra), Formatting.GRAY);
}
private static TextRenderer renderer() {
return MinecraftClient.getInstance().textRenderer;
}
@Override
@Nullable
public Text getPadding( Text component, int width )
{
int extraWidth = width - getWidth( component );
if( extraWidth <= 0 ) return null;
TextRenderer renderer = renderer();
float spaceWidth = renderer.getWidth( " " );
int spaces = MathHelper.floor( extraWidth / spaceWidth );
int extra = extraWidth - (int) (spaces * spaceWidth);
return ChatHelpers.coloured( StringUtils.repeat( ' ', spaces ) + StringUtils.repeat( (char) 712, extra ), Formatting.GRAY );
}
@Override
public int getColumnPadding()
{
public int getColumnPadding() {
return 3;
}
@Override
public int getWidth( Text component )
{
return renderer().getWidth( component );
public int getWidth(Text component) {
return renderer().getWidth(component);
}
@Override
public void writeLine( int id, Text component )
{
public void writeLine(int id, Text component) {
MinecraftClient mc = MinecraftClient.getInstance();
ChatHud chat = mc.inGameHud.getChatHud();
@ -68,20 +66,21 @@ public class ClientTableFormatter implements TableFormatter
// int maxWidth = MathHelper.floor( chat.getChatWidth() / chat.getScale() );
// List<ITextProperties> list = RenderComponentsUtil.func_238505_a_( component, maxWidth, mc.fontRenderer );
// if( !list.isEmpty() ) chat.printChatMessageWithOptionalDeletion( list.get( 0 ), id );
chat.addMessage( component, id );
chat.addMessage(component, id);
}
@Override
public int display( TableBuilder table )
{
public int display(TableBuilder table) {
ChatHud chat = MinecraftClient.getInstance().inGameHud.getChatHud();
int lastHeight = lastHeights.get( table.getId() );
int lastHeight = lastHeights.get(table.getId());
int height = TableFormatter.super.display( table );
lastHeights.put( table.getId(), height );
int height = TableFormatter.super.display(table);
lastHeights.put(table.getId(), height);
for( int i = height; i < lastHeight; i++ ) chat.removeMessage( i + table.getId() );
for (int i = height; i < lastHeight; i++) {
chat.removeMessage(i + table.getId());
}
return height;
}
}

View File

@ -8,23 +8,23 @@ package dan200.computercraft.client;
import net.fabricmc.fabric.api.client.event.lifecycle.v1.ClientTickEvents;
public final class FrameInfo
{
public final class FrameInfo {
private static int tick;
private static long renderFrame;
static {
}
private FrameInfo() {
}
public static void init() {
ClientTickEvents.START_CLIENT_TICK.register(m -> {
tick++;
});
}
private FrameInfo() {
}
public static boolean getGlobalCursorBlink() {
return (tick / 8) % 2 == 0;
}

View File

@ -3,8 +3,12 @@
* Copyright Daniel Ratcliffe, 2011-2020. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/
package dan200.computercraft.client.gui;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import com.mojang.blaze3d.systems.RenderSystem;
import dan200.computercraft.client.FrameInfo;
import dan200.computercraft.core.terminal.Terminal;
@ -13,8 +17,6 @@ import dan200.computercraft.shared.util.Colour;
import dan200.computercraft.shared.util.Palette;
import org.lwjgl.opengl.GL11;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.render.RenderLayer;
import net.minecraft.client.render.RenderPhase;
@ -26,39 +28,138 @@ import net.minecraft.client.util.math.AffineTransformation;
import net.minecraft.util.Identifier;
import net.minecraft.util.math.Matrix4f;
public final class FixedWidthFontRenderer
{
private static final Matrix4f IDENTITY = AffineTransformation.identity().getMatrix();
private static final Identifier FONT = new Identifier( "computercraft", "textures/gui/term_font.png" );
public final class FixedWidthFontRenderer {
public static final int FONT_HEIGHT = 9;
public static final int FONT_WIDTH = 6;
public static final float WIDTH = 256.0f;
public static final float BACKGROUND_START = (WIDTH - 6.0f) / WIDTH;
public static final float BACKGROUND_END = (WIDTH - 4.0f) / WIDTH;
public static final RenderLayer TYPE = Type.MAIN;
private static final Matrix4f IDENTITY = AffineTransformation.identity()
.getMatrix();
private static final Identifier FONT = new Identifier("computercraft", "textures/gui/term_font.png");
private FixedWidthFontRenderer()
{
private FixedWidthFontRenderer() {
}
public static float toGreyscale( double[] rgb )
{
public static void drawString(float x, float y, @Nonnull TextBuffer text, @Nonnull TextBuffer textColour, @Nullable TextBuffer backgroundColour,
@Nonnull Palette palette, boolean greyscale, float leftMarginSize, float rightMarginSize) {
bindFont();
VertexConsumerProvider.Immediate renderer = MinecraftClient.getInstance()
.getBufferBuilders()
.getEntityVertexConsumers();
drawString(IDENTITY,
((VertexConsumerProvider) renderer).getBuffer(TYPE),
x,
y,
text,
textColour,
backgroundColour,
palette,
greyscale,
leftMarginSize,
rightMarginSize);
renderer.draw();
}
private static void bindFont() {
MinecraftClient.getInstance()
.getTextureManager()
.bindTexture(FONT);
RenderSystem.texParameter(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_WRAP_S, GL11.GL_CLAMP);
}
public static void drawString(@Nonnull Matrix4f transform, @Nonnull VertexConsumer renderer, float x, float y, @Nonnull TextBuffer text,
@Nonnull TextBuffer textColour, @Nullable TextBuffer backgroundColour, @Nonnull Palette palette, boolean greyscale,
float leftMarginSize, float rightMarginSize) {
if (backgroundColour != null) {
drawBackground(transform, renderer, x, y, backgroundColour, palette, greyscale, leftMarginSize, rightMarginSize, FONT_HEIGHT);
}
for (int i = 0; i < text.length(); i++) {
double[] colour = palette.getColour(getColour(textColour.charAt(i), Colour.BLACK));
float r, g, b;
if (greyscale) {
r = g = b = toGreyscale(colour);
} else {
r = (float) colour[0];
g = (float) colour[1];
b = (float) colour[2];
}
// Draw char
int index = text.charAt(i);
if (index > 255) {
index = '?';
}
drawChar(transform, renderer, x + i * FONT_WIDTH, y, index, r, g, b);
}
}
private static void drawBackground(@Nonnull Matrix4f transform, @Nonnull VertexConsumer renderer, float x, float y,
@Nonnull TextBuffer backgroundColour, @Nonnull Palette palette, boolean greyscale, float leftMarginSize,
float rightMarginSize, float height) {
if (leftMarginSize > 0) {
drawQuad(transform, renderer, x - leftMarginSize, y, leftMarginSize, height, palette, greyscale, backgroundColour.charAt(0));
}
if (rightMarginSize > 0) {
drawQuad(transform,
renderer,
x + backgroundColour.length() * FONT_WIDTH,
y,
rightMarginSize,
height,
palette,
greyscale,
backgroundColour.charAt(backgroundColour.length() - 1));
}
// Batch together runs of identical background cells.
int blockStart = 0;
char blockColour = '\0';
for (int i = 0; i < backgroundColour.length(); i++) {
char colourIndex = backgroundColour.charAt(i);
if (colourIndex == blockColour) {
continue;
}
if (blockColour != '\0') {
drawQuad(transform, renderer, x + blockStart * FONT_WIDTH, y, FONT_WIDTH * (i - blockStart), height, palette, greyscale, blockColour);
}
blockColour = colourIndex;
blockStart = i;
}
if (blockColour != '\0') {
drawQuad(transform,
renderer,
x + blockStart * FONT_WIDTH,
y,
FONT_WIDTH * (backgroundColour.length() - blockStart),
height,
palette,
greyscale,
blockColour);
}
}
public static int getColour(char c, Colour def) {
return 15 - Terminal.getColour(c, def);
}
public static float toGreyscale(double[] rgb) {
return (float) ((rgb[0] + rgb[1] + rgb[2]) / 3);
}
public static int getColour( char c, Colour def )
{
return 15 - Terminal.getColour( c, def );
}
private static void drawChar( Matrix4f transform, VertexConsumer buffer, float x, float y, int index, float r, float g, float b )
{
private static void drawChar(Matrix4f transform, VertexConsumer buffer, float x, float y, int index, float r, float g, float b) {
// Short circuit to avoid the common case - the texture should be blank here after all.
if( index == '\0' || index == ' ' ) return;
if (index == '\0' || index == ' ') {
return;
}
int column = index % 16;
int row = index / 16;
@ -66,284 +167,217 @@ public final class FixedWidthFontRenderer
int xStart = 1 + column * (FONT_WIDTH + 2);
int yStart = 1 + row * (FONT_HEIGHT + 2);
buffer.vertex( transform, x, y, 0f ).color( r, g, b, 1.0f ).texture( xStart / WIDTH, yStart / WIDTH ).next();
buffer.vertex( transform, x, y + FONT_HEIGHT, 0f ).color( r, g, b, 1.0f ).texture( xStart / WIDTH, (yStart + FONT_HEIGHT) / WIDTH ).next();
buffer.vertex( transform, x + FONT_WIDTH, y, 0f ).color( r, g, b, 1.0f ).texture( (xStart + FONT_WIDTH) / WIDTH, yStart / WIDTH ).next();
buffer.vertex( transform, x + FONT_WIDTH, y, 0f ).color( r, g, b, 1.0f ).texture( (xStart + FONT_WIDTH) / WIDTH, yStart / WIDTH ).next();
buffer.vertex( transform, x, y + FONT_HEIGHT, 0f ).color( r, g, b, 1.0f ).texture( xStart / WIDTH, (yStart + FONT_HEIGHT) / WIDTH ).next();
buffer.vertex( transform, x + FONT_WIDTH, y + FONT_HEIGHT, 0f ).color( r, g, b, 1.0f ).texture( (xStart + FONT_WIDTH) / WIDTH, (yStart + FONT_HEIGHT) / WIDTH ).next();
buffer.vertex(transform, x, y, 0f)
.color(r, g, b, 1.0f)
.texture(xStart / WIDTH, yStart / WIDTH)
.next();
buffer.vertex(transform, x, y + FONT_HEIGHT, 0f)
.color(r, g, b, 1.0f)
.texture(xStart / WIDTH, (yStart + FONT_HEIGHT) / WIDTH)
.next();
buffer.vertex(transform, x + FONT_WIDTH, y, 0f)
.color(r, g, b, 1.0f)
.texture((xStart + FONT_WIDTH) / WIDTH, yStart / WIDTH)
.next();
buffer.vertex(transform, x + FONT_WIDTH, y, 0f)
.color(r, g, b, 1.0f)
.texture((xStart + FONT_WIDTH) / WIDTH, yStart / WIDTH)
.next();
buffer.vertex(transform, x, y + FONT_HEIGHT, 0f)
.color(r, g, b, 1.0f)
.texture(xStart / WIDTH, (yStart + FONT_HEIGHT) / WIDTH)
.next();
buffer.vertex(transform, x + FONT_WIDTH, y + FONT_HEIGHT, 0f)
.color(r, g, b, 1.0f)
.texture((xStart + FONT_WIDTH) / WIDTH, (yStart + FONT_HEIGHT) / WIDTH)
.next();
}
private static void drawQuad( Matrix4f transform, VertexConsumer buffer, float x, float y, float width, float height, float r, float g, float b )
{
buffer.vertex( transform, x, y, 0 ).color( r, g, b, 1.0f ).texture( BACKGROUND_START, BACKGROUND_START ).next();
buffer.vertex( transform, x, y + height, 0 ).color( r, g, b, 1.0f ).texture( BACKGROUND_START, BACKGROUND_END ).next();
buffer.vertex( transform, x + width, y, 0 ).color( r, g, b, 1.0f ).texture( BACKGROUND_END, BACKGROUND_START ).next();
buffer.vertex( transform, x + width, y, 0 ).color( r, g, b, 1.0f ).texture( BACKGROUND_END, BACKGROUND_START ).next();
buffer.vertex( transform, x, y + height, 0 ).color( r, g, b, 1.0f ).texture( BACKGROUND_START, BACKGROUND_END ).next();
buffer.vertex( transform, x + width, y + height, 0 ).color( r, g, b, 1.0f ).texture( BACKGROUND_END, BACKGROUND_END ).next();
}
private static void drawQuad( Matrix4f transform, VertexConsumer buffer, float x, float y, float width, float height, Palette palette, boolean greyscale, char colourIndex )
{
double[] colour = palette.getColour( getColour( colourIndex, Colour.BLACK ) );
private static void drawQuad(Matrix4f transform, VertexConsumer buffer, float x, float y, float width, float height, Palette palette,
boolean greyscale, char colourIndex) {
double[] colour = palette.getColour(getColour(colourIndex, Colour.BLACK));
float r, g, b;
if( greyscale )
{
r = g = b = toGreyscale( colour );
}
else
{
if (greyscale) {
r = g = b = toGreyscale(colour);
} else {
r = (float) colour[0];
g = (float) colour[1];
b = (float) colour[2];
}
drawQuad( transform, buffer, x, y, width, height, r, g, b );
drawQuad(transform, buffer, x, y, width, height, r, g, b);
}
private static void drawBackground(
@Nonnull Matrix4f transform, @Nonnull VertexConsumer renderer, float x, float y,
@Nonnull TextBuffer backgroundColour, @Nonnull Palette palette, boolean greyscale,
float leftMarginSize, float rightMarginSize, float height
)
{
if( leftMarginSize > 0 )
{
drawQuad( transform, renderer, x - leftMarginSize, y, leftMarginSize, height, palette, greyscale, backgroundColour.charAt( 0 ) );
}
if( rightMarginSize > 0 )
{
drawQuad( transform, renderer, x + backgroundColour.length() * FONT_WIDTH, y, rightMarginSize, height, palette, greyscale, backgroundColour.charAt( backgroundColour.length() - 1 ) );
}
// Batch together runs of identical background cells.
int blockStart = 0;
char blockColour = '\0';
for( int i = 0; i < backgroundColour.length(); i++ )
{
char colourIndex = backgroundColour.charAt( i );
if( colourIndex == blockColour ) continue;
if( blockColour != '\0' )
{
drawQuad( transform, renderer, x + blockStart * FONT_WIDTH, y, FONT_WIDTH * (i - blockStart), height, palette, greyscale, blockColour );
}
blockColour = colourIndex;
blockStart = i;
}
if( blockColour != '\0' )
{
drawQuad( transform, renderer, x + blockStart * FONT_WIDTH, y, FONT_WIDTH * (backgroundColour.length() - blockStart), height, palette, greyscale, blockColour );
}
private static void drawQuad(Matrix4f transform, VertexConsumer buffer, float x, float y, float width, float height, float r, float g, float b) {
buffer.vertex(transform, x, y, 0)
.color(r, g, b, 1.0f)
.texture(BACKGROUND_START, BACKGROUND_START)
.next();
buffer.vertex(transform, x, y + height, 0)
.color(r, g, b, 1.0f)
.texture(BACKGROUND_START, BACKGROUND_END)
.next();
buffer.vertex(transform, x + width, y, 0)
.color(r, g, b, 1.0f)
.texture(BACKGROUND_END, BACKGROUND_START)
.next();
buffer.vertex(transform, x + width, y, 0)
.color(r, g, b, 1.0f)
.texture(BACKGROUND_END, BACKGROUND_START)
.next();
buffer.vertex(transform, x, y + height, 0)
.color(r, g, b, 1.0f)
.texture(BACKGROUND_START, BACKGROUND_END)
.next();
buffer.vertex(transform, x + width, y + height, 0)
.color(r, g, b, 1.0f)
.texture(BACKGROUND_END, BACKGROUND_END)
.next();
}
public static void drawString(
@Nonnull Matrix4f transform, @Nonnull VertexConsumer renderer, float x, float y,
@Nonnull TextBuffer text, @Nonnull TextBuffer textColour, @Nullable TextBuffer backgroundColour,
@Nonnull Palette palette, boolean greyscale, float leftMarginSize, float rightMarginSize
)
{
if( backgroundColour != null )
{
drawBackground( transform, renderer, x, y, backgroundColour, palette, greyscale, leftMarginSize, rightMarginSize, FONT_HEIGHT );
}
for( int i = 0; i < text.length(); i++ )
{
double[] colour = palette.getColour( getColour( textColour.charAt( i ), Colour.BLACK ) );
float r, g, b;
if( greyscale )
{
r = g = b = toGreyscale( colour );
}
else
{
r = (float) colour[0];
g = (float) colour[1];
b = (float) colour[2];
}
// Draw char
int index = text.charAt( i );
if( index > 255 ) index = '?';
drawChar( transform, renderer, x + i * FONT_WIDTH, y, index, r, g, b );
}
}
public static void drawString(
float x, float y, @Nonnull TextBuffer text, @Nonnull TextBuffer textColour, @Nullable TextBuffer backgroundColour,
@Nonnull Palette palette, boolean greyscale, float leftMarginSize, float rightMarginSize
)
{
bindFont();
VertexConsumerProvider.Immediate renderer = MinecraftClient.getInstance().getBufferBuilders().getEntityVertexConsumers();
drawString( IDENTITY, ((VertexConsumerProvider) renderer).getBuffer( TYPE ), x, y, text, textColour, backgroundColour, palette, greyscale, leftMarginSize, rightMarginSize );
renderer.draw();
}
public static void drawTerminalWithoutCursor(
@Nonnull Matrix4f transform, @Nonnull VertexConsumer buffer, float x, float y,
@Nonnull Terminal terminal, boolean greyscale,
float topMarginSize, float bottomMarginSize, float leftMarginSize, float rightMarginSize
)
{
public static void drawTerminalWithoutCursor(@Nonnull Matrix4f transform, @Nonnull VertexConsumer buffer, float x, float y,
@Nonnull Terminal terminal, boolean greyscale, float topMarginSize, float bottomMarginSize,
float leftMarginSize, float rightMarginSize) {
Palette palette = terminal.getPalette();
int height = terminal.getHeight();
// Top and bottom margins
drawBackground(
transform, buffer, x, y - topMarginSize,
terminal.getBackgroundColourLine( 0 ), palette, greyscale,
leftMarginSize, rightMarginSize, topMarginSize
);
drawBackground(transform,
buffer,
x,
y - topMarginSize,
terminal.getBackgroundColourLine(0),
palette,
greyscale,
leftMarginSize,
rightMarginSize,
topMarginSize);
drawBackground(
transform, buffer, x, y + height * FONT_HEIGHT,
terminal.getBackgroundColourLine( height - 1 ), palette, greyscale,
leftMarginSize, rightMarginSize, bottomMarginSize
);
drawBackground(transform,
buffer,
x,
y + height * FONT_HEIGHT,
terminal.getBackgroundColourLine(height - 1),
palette,
greyscale,
leftMarginSize,
rightMarginSize,
bottomMarginSize);
// The main text
for( int i = 0; i < height; i++ )
{
drawString(
transform, buffer, x, y + FixedWidthFontRenderer.FONT_HEIGHT * i,
terminal.getLine( i ), terminal.getTextColourLine( i ), terminal.getBackgroundColourLine( i ),
palette, greyscale, leftMarginSize, rightMarginSize
);
for (int i = 0; i < height; i++) {
drawString(transform,
buffer,
x,
y + FixedWidthFontRenderer.FONT_HEIGHT * i,
terminal.getLine(i),
terminal.getTextColourLine(i),
terminal.getBackgroundColourLine(i),
palette,
greyscale,
leftMarginSize,
rightMarginSize);
}
}
public static void drawCursor(
@Nonnull Matrix4f transform, @Nonnull VertexConsumer buffer, float x, float y,
@Nonnull Terminal terminal, boolean greyscale
)
{
public static void drawCursor(@Nonnull Matrix4f transform, @Nonnull VertexConsumer buffer, float x, float y, @Nonnull Terminal terminal,
boolean greyscale) {
Palette palette = terminal.getPalette();
int width = terminal.getWidth();
int height = terminal.getHeight();
int cursorX = terminal.getCursorX();
int cursorY = terminal.getCursorY();
if( terminal.getCursorBlink() && cursorX >= 0 && cursorX < width && cursorY >= 0 && cursorY < height && FrameInfo.getGlobalCursorBlink() )
{
double[] colour = palette.getColour( 15 - terminal.getTextColour() );
if (terminal.getCursorBlink() && cursorX >= 0 && cursorX < width && cursorY >= 0 && cursorY < height && FrameInfo.getGlobalCursorBlink()) {
double[] colour = palette.getColour(15 - terminal.getTextColour());
float r, g, b;
if( greyscale )
{
r = g = b = toGreyscale( colour );
}
else
{
if (greyscale) {
r = g = b = toGreyscale(colour);
} else {
r = (float) colour[0];
g = (float) colour[1];
b = (float) colour[2];
}
drawChar( transform, buffer, x + cursorX * FONT_WIDTH, y + cursorY * FONT_HEIGHT, '_', r, g, b );
drawChar(transform, buffer, x + cursorX * FONT_WIDTH, y + cursorY * FONT_HEIGHT, '_', r, g, b);
}
}
public static void drawTerminal(
@Nonnull Matrix4f transform, @Nonnull VertexConsumer buffer, float x, float y,
@Nonnull Terminal terminal, boolean greyscale,
float topMarginSize, float bottomMarginSize, float leftMarginSize, float rightMarginSize
)
{
drawTerminalWithoutCursor( transform, buffer, x, y, terminal, greyscale, topMarginSize, bottomMarginSize, leftMarginSize, rightMarginSize );
drawCursor( transform, buffer, x, y, terminal, greyscale );
public static void drawTerminal(@Nonnull Matrix4f transform, @Nonnull VertexConsumer buffer, float x, float y, @Nonnull Terminal terminal,
boolean greyscale, float topMarginSize, float bottomMarginSize, float leftMarginSize, float rightMarginSize) {
drawTerminalWithoutCursor(transform, buffer, x, y, terminal, greyscale, topMarginSize, bottomMarginSize, leftMarginSize, rightMarginSize);
drawCursor(transform, buffer, x, y, terminal, greyscale);
}
public static void drawTerminal(
@Nonnull Matrix4f transform, float x, float y, @Nonnull Terminal terminal, boolean greyscale,
float topMarginSize, float bottomMarginSize, float leftMarginSize, float rightMarginSize
)
{
public static void drawTerminal(@Nonnull Matrix4f transform, float x, float y, @Nonnull Terminal terminal, boolean greyscale, float topMarginSize,
float bottomMarginSize, float leftMarginSize, float rightMarginSize) {
bindFont();
VertexConsumerProvider.Immediate renderer = MinecraftClient.getInstance().getBufferBuilders().getEntityVertexConsumers();
VertexConsumer buffer = renderer.getBuffer( TYPE );
drawTerminal( transform, buffer, x, y, terminal, greyscale, topMarginSize, bottomMarginSize, leftMarginSize, rightMarginSize );
renderer.draw( TYPE );
VertexConsumerProvider.Immediate renderer = MinecraftClient.getInstance()
.getBufferBuilders()
.getEntityVertexConsumers();
VertexConsumer buffer = renderer.getBuffer(TYPE);
drawTerminal(transform, buffer, x, y, terminal, greyscale, topMarginSize, bottomMarginSize, leftMarginSize, rightMarginSize);
renderer.draw(TYPE);
}
public static void drawTerminal(
float x, float y, @Nonnull Terminal terminal, boolean greyscale,
float topMarginSize, float bottomMarginSize, float leftMarginSize, float rightMarginSize
)
{
drawTerminal( IDENTITY, x, y, terminal, greyscale, topMarginSize, bottomMarginSize, leftMarginSize, rightMarginSize );
public static void drawTerminal(float x, float y, @Nonnull Terminal terminal, boolean greyscale, float topMarginSize, float bottomMarginSize,
float leftMarginSize, float rightMarginSize) {
drawTerminal(IDENTITY, x, y, terminal, greyscale, topMarginSize, bottomMarginSize, leftMarginSize, rightMarginSize);
}
public static void drawEmptyTerminal( @Nonnull Matrix4f transform, @Nonnull VertexConsumerProvider renderer, float x, float y, float width, float height )
{
Colour colour = Colour.BLACK;
drawQuad( transform, renderer.getBuffer( TYPE ), x, y, width, height, colour.getR(), colour.getG(), colour.getB() );
public static void drawEmptyTerminal(float x, float y, float width, float height) {
drawEmptyTerminal(IDENTITY, x, y, width, height);
}
public static void drawEmptyTerminal( @Nonnull Matrix4f transform, float x, float y, float width, float height )
{
public static void drawEmptyTerminal(@Nonnull Matrix4f transform, float x, float y, float width, float height) {
bindFont();
VertexConsumerProvider.Immediate renderer = MinecraftClient.getInstance().getBufferBuilders().getEntityVertexConsumers();
drawEmptyTerminal( transform, renderer, x, y, width, height );
VertexConsumerProvider.Immediate renderer = MinecraftClient.getInstance()
.getBufferBuilders()
.getEntityVertexConsumers();
drawEmptyTerminal(transform, renderer, x, y, width, height);
renderer.draw();
}
public static void drawEmptyTerminal( float x, float y, float width, float height )
{
drawEmptyTerminal( IDENTITY, x, y, width, height );
}
public static void drawBlocker( @Nonnull Matrix4f transform, @Nonnull VertexConsumerProvider renderer, float x, float y, float width, float height )
{
public static void drawEmptyTerminal(@Nonnull Matrix4f transform, @Nonnull VertexConsumerProvider renderer, float x, float y, float width,
float height) {
Colour colour = Colour.BLACK;
drawQuad( transform, renderer.getBuffer( Type.BLOCKER ), x, y, width, height, colour.getR(), colour.getG(), colour.getB() );
drawQuad(transform, renderer.getBuffer(TYPE), x, y, width, height, colour.getR(), colour.getG(), colour.getB());
}
private static void bindFont()
{
MinecraftClient.getInstance().getTextureManager().bindTexture( FONT );
RenderSystem.texParameter( GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_WRAP_S, GL11.GL_CLAMP );
public static void drawBlocker(@Nonnull Matrix4f transform, @Nonnull VertexConsumerProvider renderer, float x, float y, float width, float height) {
Colour colour = Colour.BLACK;
drawQuad(transform, renderer.getBuffer(Type.BLOCKER), x, y, width, height, colour.getR(), colour.getG(), colour.getB());
}
private static final class Type extends RenderPhase
{
private static final class Type extends RenderPhase {
private static final int GL_MODE = GL11.GL_TRIANGLES;
private static final VertexFormat FORMAT = VertexFormats.POSITION_COLOR_TEXTURE;
static final RenderLayer MAIN = RenderLayer.of(
"terminal_font", FORMAT, GL_MODE, 1024,
false, false, // useDelegate, needsSorting
RenderLayer.MultiPhaseParameters.builder()
.texture( new RenderPhase.Texture( FONT, false, false ) ) // blur, minimap
.alpha( ONE_TENTH_ALPHA )
.lightmap( DISABLE_LIGHTMAP )
.writeMaskState( COLOR_MASK )
.build( false )
);
static final RenderLayer MAIN = RenderLayer.of("terminal_font", FORMAT, GL_MODE, 1024, false, false, // useDelegate, needsSorting
RenderLayer.MultiPhaseParameters.builder()
.texture(new RenderPhase.Texture(FONT,
false,
false)) // blur, minimap
.alpha(ONE_TENTH_ALPHA)
.lightmap(DISABLE_LIGHTMAP)
.writeMaskState(COLOR_MASK)
.build(false));
static final RenderLayer BLOCKER = RenderLayer.of(
"terminal_blocker", FORMAT, GL_MODE, 256,
false, false, // useDelegate, needsSorting
RenderLayer.MultiPhaseParameters.builder()
.texture( new RenderPhase.Texture( FONT, false, false ) ) // blur, minimap
.alpha( ONE_TENTH_ALPHA )
.writeMaskState( DEPTH_MASK )
.lightmap( DISABLE_LIGHTMAP )
.build( false )
);
static final RenderLayer BLOCKER = RenderLayer.of("terminal_blocker", FORMAT, GL_MODE, 256, false, false, // useDelegate, needsSorting
RenderLayer.MultiPhaseParameters.builder()
.texture(new RenderPhase.Texture(FONT,
false,
false)) // blur, minimap
.alpha(ONE_TENTH_ALPHA)
.writeMaskState(DEPTH_MASK)
.lightmap(DISABLE_LIGHTMAP)
.build(false));
private Type( String name, Runnable setup, Runnable destroy )
{
super( name, setup, destroy );
private Type(String name, Runnable setup, Runnable destroy) {
super(name, setup, destroy);
}
}
}

View File

@ -3,8 +3,14 @@
* Copyright Daniel Ratcliffe, 2011-2020. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/
package dan200.computercraft.client.gui;
import static dan200.computercraft.client.render.ComputerBorderRenderer.BORDER;
import static dan200.computercraft.client.render.ComputerBorderRenderer.MARGIN;
import javax.annotation.Nonnull;
import com.mojang.blaze3d.systems.RenderSystem;
import dan200.computercraft.ComputerCraft;
import dan200.computercraft.client.gui.widgets.WidgetTerminal;
@ -16,19 +22,14 @@ import dan200.computercraft.shared.computer.inventory.ContainerComputer;
import dan200.computercraft.shared.computer.inventory.ContainerComputerBase;
import dan200.computercraft.shared.computer.inventory.ContainerViewComputer;
import dan200.computercraft.shared.pocket.inventory.ContainerPocketComputer;
import org.lwjgl.glfw.GLFW;
import net.minecraft.client.gui.screen.ingame.HandledScreen;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.text.Text;
import org.lwjgl.glfw.GLFW;
import javax.annotation.Nonnull;
import static dan200.computercraft.client.render.ComputerBorderRenderer.BORDER;
import static dan200.computercraft.client.render.ComputerBorderRenderer.MARGIN;
public final class GuiComputer<T extends ContainerComputerBase> extends HandledScreen<T>
{
public final class GuiComputer<T extends ContainerComputerBase> extends HandledScreen<T> {
private final ComputerFamily family;
private final ClientComputer computer;
private final int termWidth;
@ -37,123 +38,97 @@ public final class GuiComputer<T extends ContainerComputerBase> extends HandledS
private WidgetTerminal terminal;
private WidgetWrapper terminalWrapper;
private GuiComputer(
T container, PlayerInventory player, Text title, int termWidth, int termHeight
)
{
super( container, player, title );
family = container.getFamily();
computer = (ClientComputer) container.getComputer();
private GuiComputer(T container, PlayerInventory player, Text title, int termWidth, int termHeight) {
super(container, player, title);
this.family = container.getFamily();
this.computer = (ClientComputer) container.getComputer();
this.termWidth = termWidth;
this.termHeight = termHeight;
terminal = null;
this.terminal = null;
}
public static GuiComputer<ContainerComputer> create( ContainerComputer container, PlayerInventory inventory, Text component )
{
return new GuiComputer<>(
container, inventory, component,
ComputerCraft.terminalWidth_computer, ComputerCraft.terminalHeight_computer
);
public static GuiComputer<ContainerComputer> create(ContainerComputer container, PlayerInventory inventory, Text component) {
return new GuiComputer<>(container, inventory, component, ComputerCraft.terminalWidth_computer, ComputerCraft.terminalHeight_computer);
}
public static GuiComputer<ContainerPocketComputer> createPocket( ContainerPocketComputer container, PlayerInventory inventory, Text component )
{
return new GuiComputer<>(
container, inventory, component,
ComputerCraft.terminalWidth_pocketComputer, ComputerCraft.terminalHeight_pocketComputer
);
public static GuiComputer<ContainerPocketComputer> createPocket(ContainerPocketComputer container, PlayerInventory inventory, Text component) {
return new GuiComputer<>(container, inventory, component, ComputerCraft.terminalWidth_pocketComputer, ComputerCraft.terminalHeight_pocketComputer);
}
public static GuiComputer<ContainerViewComputer> createView( ContainerViewComputer container, PlayerInventory inventory, Text component )
{
return new GuiComputer<>(
container, inventory, component,
container.getWidth(), container.getHeight()
);
public static GuiComputer<ContainerViewComputer> createView(ContainerViewComputer container, PlayerInventory inventory, Text component) {
return new GuiComputer<>(container, inventory, component, container.getWidth(), container.getHeight());
}
@Override
protected void init()
{
client.keyboard.setRepeatEvents( true );
protected void init() {
this.client.keyboard.setRepeatEvents(true);
int termPxWidth = termWidth * FixedWidthFontRenderer.FONT_WIDTH;
int termPxHeight = termHeight * FixedWidthFontRenderer.FONT_HEIGHT;
int termPxWidth = this.termWidth * FixedWidthFontRenderer.FONT_WIDTH;
int termPxHeight = this.termHeight * FixedWidthFontRenderer.FONT_HEIGHT;
backgroundWidth = termPxWidth + MARGIN * 2 + BORDER * 2;
backgroundHeight = termPxHeight + MARGIN * 2 + BORDER * 2;
this.backgroundWidth = termPxWidth + MARGIN * 2 + BORDER * 2;
this.backgroundHeight = termPxHeight + MARGIN * 2 + BORDER * 2;
super.init();
terminal = new WidgetTerminal( client, () -> computer, termWidth, termHeight, MARGIN, MARGIN, MARGIN, MARGIN );
terminalWrapper = new WidgetWrapper( terminal, MARGIN + BORDER + x, MARGIN + BORDER + y, termPxWidth, termPxHeight );
this.terminal = new WidgetTerminal(this.client, () -> this.computer, this.termWidth, this.termHeight, MARGIN, MARGIN, MARGIN, MARGIN);
this.terminalWrapper = new WidgetWrapper(this.terminal, MARGIN + BORDER + this.x, MARGIN + BORDER + this.y, termPxWidth, termPxHeight);
children.add( terminalWrapper );
setFocused( terminalWrapper );
this.children.add(this.terminalWrapper);
this.setFocused(this.terminalWrapper);
}
@Override
public void removed()
{
super.removed();
children.remove( terminal );
terminal = null;
client.keyboard.setRepeatEvents( false );
public void render(@Nonnull MatrixStack stack, int mouseX, int mouseY, float partialTicks) {
super.render(stack, mouseX, mouseY, partialTicks);
this.drawMouseoverTooltip(stack, mouseX, mouseY);
}
@Override
public void tick()
{
super.tick();
terminal.update();
}
@Override
public boolean keyPressed( int key, int scancode, int modifiers )
{
// Forward the tab key to the terminal, rather than moving between controls.
if( key == GLFW.GLFW_KEY_TAB && getFocused() != null && getFocused() == terminalWrapper )
{
return getFocused().keyPressed( key, scancode, modifiers );
}
return super.keyPressed( key, scancode, modifiers );
}
@Override
public void drawBackground( @Nonnull MatrixStack stack, float partialTicks, int mouseX, int mouseY )
{
// Draw terminal
terminal.draw( terminalWrapper.getX(), terminalWrapper.getY() );
// Draw a border around the terminal
RenderSystem.color4f( 1, 1, 1, 1 );
client.getTextureManager().bindTexture( ComputerBorderRenderer.getTexture( family ) );
ComputerBorderRenderer.render(
terminalWrapper.getX() - MARGIN, terminalWrapper.getY() - MARGIN, getZOffset(),
terminalWrapper.getWidth() + MARGIN * 2, terminalWrapper.getHeight() + MARGIN * 2
);
}
@Override
public void render( @Nonnull MatrixStack stack, int mouseX, int mouseY, float partialTicks )
{
super.render( stack, mouseX, mouseY, partialTicks );
drawMouseoverTooltip( stack, mouseX, mouseY );
}
@Override
public boolean mouseDragged( double x, double y, int button, double deltaX, double deltaY )
{
return (getFocused() != null && getFocused().mouseDragged( x, y, button, deltaX, deltaY ))
|| super.mouseDragged( x, y, button, deltaX, deltaY );
}
@Override
protected void drawForeground( @Nonnull MatrixStack transform, int mouseX, int mouseY )
{
protected void drawForeground(@Nonnull MatrixStack transform, int mouseX, int mouseY) {
// Skip rendering labels.
}
@Override
public void drawBackground(@Nonnull MatrixStack stack, float partialTicks, int mouseX, int mouseY) {
// Draw terminal
this.terminal.draw(this.terminalWrapper.getX(), this.terminalWrapper.getY());
// Draw a border around the terminal
RenderSystem.color4f(1, 1, 1, 1);
this.client.getTextureManager()
.bindTexture(ComputerBorderRenderer.getTexture(this.family));
ComputerBorderRenderer.render(this.terminalWrapper.getX() - MARGIN, this.terminalWrapper.getY() - MARGIN,
this.getZOffset(), this.terminalWrapper.getWidth() + MARGIN * 2, this.terminalWrapper.getHeight() + MARGIN * 2);
}
@Override
public boolean mouseDragged(double x, double y, int button, double deltaX, double deltaY) {
return (this.getFocused() != null && this.getFocused().mouseDragged(x, y, button, deltaX, deltaY)) || super.mouseDragged(x, y, button, deltaX, deltaY);
}
@Override
public boolean keyPressed(int key, int scancode, int modifiers) {
// Forward the tab key to the terminal, rather than moving between controls.
if (key == GLFW.GLFW_KEY_TAB && this.getFocused() != null && this.getFocused() == this.terminalWrapper) {
return this.getFocused().keyPressed(key, scancode, modifiers);
}
return super.keyPressed(key, scancode, modifiers);
}
@Override
public void removed() {
super.removed();
this.children.remove(this.terminal);
this.terminal = null;
this.client.keyboard.setRepeatEvents(false);
}
@Override
public void tick() {
super.tick();
this.terminal.update();
}
}

View File

@ -3,39 +3,39 @@
* Copyright Daniel Ratcliffe, 2011-2020. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/
package dan200.computercraft.client.gui;
import javax.annotation.Nonnull;
import com.mojang.blaze3d.systems.RenderSystem;
import dan200.computercraft.shared.peripheral.diskdrive.ContainerDiskDrive;
import net.minecraft.client.gui.screen.ingame.HandledScreen;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.text.Text;
import net.minecraft.util.Identifier;
import javax.annotation.Nonnull;
public class GuiDiskDrive extends HandledScreen<ContainerDiskDrive>
{
private static final Identifier BACKGROUND = new Identifier( "computercraft", "textures/gui/disk_drive.png" );
public class GuiDiskDrive extends HandledScreen<ContainerDiskDrive> {
private static final Identifier BACKGROUND = new Identifier("computercraft", "textures/gui/disk_drive.png");
public GuiDiskDrive( ContainerDiskDrive container, PlayerInventory player, Text title )
{
super( container, player, title );
public GuiDiskDrive(ContainerDiskDrive container, PlayerInventory player, Text title) {
super(container, player, title);
}
@Override
protected void drawBackground( @Nonnull MatrixStack transform, float partialTicks, int mouseX, int mouseY )
{
RenderSystem.color4f( 1.0F, 1.0F, 1.0F, 1.0F );
client.getTextureManager().bindTexture( BACKGROUND );
drawTexture( transform, x, y, 0, 0, backgroundWidth, backgroundHeight );
public void render(@Nonnull MatrixStack transform, int mouseX, int mouseY, float partialTicks) {
this.renderBackground(transform);
super.render(transform, mouseX, mouseY, partialTicks);
this.drawMouseoverTooltip(transform, mouseX, mouseY);
}
@Override
public void render( @Nonnull MatrixStack transform, int mouseX, int mouseY, float partialTicks )
{
renderBackground( transform );
super.render( transform, mouseX, mouseY, partialTicks );
drawMouseoverTooltip( transform, mouseX, mouseY );
protected void drawBackground(@Nonnull MatrixStack transform, float partialTicks, int mouseX, int mouseY) {
RenderSystem.color4f(1.0F, 1.0F, 1.0F, 1.0F);
this.client.getTextureManager()
.bindTexture(BACKGROUND);
this.drawTexture(transform, this.x, this.y, 0, 0, this.backgroundWidth, this.backgroundHeight);
}
}

View File

@ -3,24 +3,25 @@
* Copyright Daniel Ratcliffe, 2011-2020. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/
package dan200.computercraft.client.gui;
import javax.annotation.Nonnull;
import com.mojang.blaze3d.systems.RenderSystem;
import dan200.computercraft.shared.peripheral.printer.ContainerPrinter;
import net.minecraft.client.gui.screen.ingame.HandledScreen;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.text.Text;
import net.minecraft.util.Identifier;
import javax.annotation.Nonnull;
public class GuiPrinter extends HandledScreen<ContainerPrinter>
{
private static final Identifier BACKGROUND = new Identifier( "computercraft", "textures/gui/printer.png" );
public class GuiPrinter extends HandledScreen<ContainerPrinter> {
private static final Identifier BACKGROUND = new Identifier("computercraft", "textures/gui/printer.png");
public GuiPrinter( ContainerPrinter container, PlayerInventory player, Text title )
{
super( container, player, title );
public GuiPrinter(ContainerPrinter container, PlayerInventory player, Text title) {
super(container, player, title);
}
/*@Override
@ -32,20 +33,21 @@ public class GuiPrinter extends HandledScreen<ContainerPrinter>
}*/
@Override
protected void drawBackground( @Nonnull MatrixStack transform, float partialTicks, int mouseX, int mouseY )
{
RenderSystem.color4f( 1.0F, 1.0F, 1.0F, 1.0F );
client.getTextureManager().bindTexture( BACKGROUND );
drawTexture( transform, x, y, 0, 0, backgroundWidth, backgroundHeight );
if( getScreenHandler().isPrinting() ) drawTexture( transform, x + 34, y + 21, 176, 0, 25, 45 );
public void render(@Nonnull MatrixStack stack, int mouseX, int mouseY, float partialTicks) {
this.renderBackground(stack);
super.render(stack, mouseX, mouseY, partialTicks);
this.drawMouseoverTooltip(stack, mouseX, mouseY);
}
@Override
public void render( @Nonnull MatrixStack stack, int mouseX, int mouseY, float partialTicks )
{
renderBackground( stack );
super.render( stack, mouseX, mouseY, partialTicks );
drawMouseoverTooltip( stack, mouseX, mouseY );
protected void drawBackground(@Nonnull MatrixStack transform, float partialTicks, int mouseX, int mouseY) {
RenderSystem.color4f(1.0F, 1.0F, 1.0F, 1.0F);
this.client.getTextureManager()
.bindTexture(BACKGROUND);
this.drawTexture(transform, this.x, this.y, 0, 0, this.backgroundWidth, this.backgroundHeight);
if (this.getScreenHandler().isPrinting()) {
this.drawTexture(transform, this.x + 34, this.y + 21, 176, 0, 25, 45);
}
}
}

View File

@ -3,12 +3,23 @@
* Copyright Daniel Ratcliffe, 2011-2020. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/
package dan200.computercraft.client.gui;
import static dan200.computercraft.client.render.PrintoutRenderer.X_TEXT_MARGIN;
import static dan200.computercraft.client.render.PrintoutRenderer.Y_SIZE;
import static dan200.computercraft.client.render.PrintoutRenderer.Y_TEXT_MARGIN;
import static dan200.computercraft.client.render.PrintoutRenderer.drawBorder;
import static dan200.computercraft.client.render.PrintoutRenderer.drawText;
import javax.annotation.Nonnull;
import com.mojang.blaze3d.systems.RenderSystem;
import dan200.computercraft.core.terminal.TextBuffer;
import dan200.computercraft.shared.common.ContainerHeldItem;
import dan200.computercraft.shared.media.items.ItemPrintout;
import org.lwjgl.glfw.GLFW;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gui.screen.ingame.HandledScreen;
import net.minecraft.client.render.VertexConsumerProvider;
@ -16,74 +27,55 @@ import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.text.Text;
import net.minecraft.util.math.Matrix4f;
import org.lwjgl.glfw.GLFW;
import javax.annotation.Nonnull;
import static dan200.computercraft.client.render.PrintoutRenderer.*;
public class GuiPrintout extends HandledScreen<ContainerHeldItem>
{
public class GuiPrintout extends HandledScreen<ContainerHeldItem> {
private final boolean m_book;
private final int m_pages;
private final TextBuffer[] m_text;
private final TextBuffer[] m_colours;
private int m_page;
public GuiPrintout( ContainerHeldItem container, PlayerInventory player, Text title )
{
super( container, player, title );
public GuiPrintout(ContainerHeldItem container, PlayerInventory player, Text title) {
super(container, player, title);
backgroundHeight = Y_SIZE;
this.backgroundHeight = Y_SIZE;
String[] text = ItemPrintout.getText( container.getStack() );
m_text = new TextBuffer[text.length];
for( int i = 0; i < m_text.length; i++ ) m_text[i] = new TextBuffer( text[i] );
String[] text = ItemPrintout.getText(container.getStack());
this.m_text = new TextBuffer[text.length];
for (int i = 0; i < this.m_text.length; i++) {
this.m_text[i] = new TextBuffer(text[i]);
}
String[] colours = ItemPrintout.getColours( container.getStack() );
m_colours = new TextBuffer[colours.length];
for( int i = 0; i < m_colours.length; i++ ) m_colours[i] = new TextBuffer( colours[i] );
String[] colours = ItemPrintout.getColours(container.getStack());
this.m_colours = new TextBuffer[colours.length];
for (int i = 0; i < this.m_colours.length; i++) {
this.m_colours[i] = new TextBuffer(colours[i]);
}
m_page = 0;
m_pages = Math.max( m_text.length / ItemPrintout.LINES_PER_PAGE, 1 );
m_book = ((ItemPrintout) container.getStack().getItem()).getType() == ItemPrintout.Type.BOOK;
this.m_page = 0;
this.m_pages = Math.max(this.m_text.length / ItemPrintout.LINES_PER_PAGE, 1);
this.m_book = ((ItemPrintout) container.getStack()
.getItem()).getType() == ItemPrintout.Type.BOOK;
}
@Override
public boolean keyPressed( int key, int scancode, int modifiers )
{
if( super.keyPressed( key, scancode, modifiers ) ) return true;
if( key == GLFW.GLFW_KEY_RIGHT )
{
if( m_page < m_pages - 1 ) m_page++;
public boolean mouseScrolled(double x, double y, double delta) {
if (super.mouseScrolled(x, y, delta)) {
return true;
}
if( key == GLFW.GLFW_KEY_LEFT )
{
if( m_page > 0 ) m_page--;
return true;
}
return false;
}
@Override
public boolean mouseScrolled( double x, double y, double delta )
{
if( super.mouseScrolled( x, y, delta ) ) return true;
if( delta < 0 )
{
if (delta < 0) {
// Scroll up goes to the next page
if( m_page < m_pages - 1 ) m_page++;
if (this.m_page < this.m_pages - 1) {
this.m_page++;
}
return true;
}
if( delta > 0 )
{
if (delta > 0) {
// Scroll down goes to the previous page
if( m_page > 0 ) m_page--;
if (this.m_page > 0) {
this.m_page--;
}
return true;
}
@ -91,33 +83,56 @@ public class GuiPrintout extends HandledScreen<ContainerHeldItem>
}
@Override
protected void drawBackground( @Nonnull MatrixStack transform, float partialTicks, int mouseX, int mouseY )
{
public void render(@Nonnull MatrixStack stack, int mouseX, int mouseY, float partialTicks) {
// We must take the background further back in order to not overlap with our printed pages.
this.setZOffset(this.getZOffset() - 1);
this.renderBackground(stack);
this.setZOffset(this.getZOffset() + 1);
super.render(stack, mouseX, mouseY, partialTicks);
}
@Override
protected void drawForeground(@Nonnull MatrixStack transform, int mouseX, int mouseY) {
// Skip rendering labels.
}
@Override
protected void drawBackground(@Nonnull MatrixStack transform, float partialTicks, int mouseX, int mouseY) {
// Draw the printout
RenderSystem.color4f( 1.0f, 1.0f, 1.0f, 1.0f );
RenderSystem.color4f(1.0f, 1.0f, 1.0f, 1.0f);
RenderSystem.enableDepthTest();
VertexConsumerProvider.Immediate renderer = MinecraftClient.getInstance().getBufferBuilders().getEntityVertexConsumers();
Matrix4f matrix = transform.peek().getModel();
drawBorder( matrix, renderer, x, y, getZOffset(), m_page, m_pages, m_book );
drawText( matrix, renderer, x + X_TEXT_MARGIN, y + Y_TEXT_MARGIN, ItemPrintout.LINES_PER_PAGE * m_page, m_text, m_colours );
VertexConsumerProvider.Immediate renderer = MinecraftClient.getInstance()
.getBufferBuilders()
.getEntityVertexConsumers();
Matrix4f matrix = transform.peek()
.getModel();
drawBorder(matrix, renderer, this.x, this.y, this.getZOffset(), this.m_page, this.m_pages, this.m_book);
drawText(matrix, renderer, this.x + X_TEXT_MARGIN, this.y + Y_TEXT_MARGIN, ItemPrintout.LINES_PER_PAGE * this.m_page, this.m_text, this.m_colours);
renderer.draw();
}
@Override
public void render( @Nonnull MatrixStack stack, int mouseX, int mouseY, float partialTicks )
{
// We must take the background further back in order to not overlap with our printed pages.
setZOffset( getZOffset() - 1 );
renderBackground( stack );
setZOffset( getZOffset() + 1 );
public boolean keyPressed(int key, int scancode, int modifiers) {
if (super.keyPressed(key, scancode, modifiers)) {
return true;
}
super.render( stack, mouseX, mouseY, partialTicks );
}
if (key == GLFW.GLFW_KEY_RIGHT) {
if (this.m_page < this.m_pages - 1) {
this.m_page++;
}
return true;
}
@Override
protected void drawForeground( @Nonnull MatrixStack transform, int mouseX, int mouseY )
{
// Skip rendering labels.
if (key == GLFW.GLFW_KEY_LEFT) {
if (this.m_page > 0) {
this.m_page--;
}
return true;
}
return false;
}
}

View File

@ -3,8 +3,11 @@
* Copyright Daniel Ratcliffe, 2011-2020. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/
package dan200.computercraft.client.gui;
import javax.annotation.Nonnull;
import com.mojang.blaze3d.systems.RenderSystem;
import dan200.computercraft.ComputerCraft;
import dan200.computercraft.client.gui.widgets.WidgetTerminal;
@ -12,133 +15,112 @@ import dan200.computercraft.client.gui.widgets.WidgetWrapper;
import dan200.computercraft.shared.computer.core.ClientComputer;
import dan200.computercraft.shared.computer.core.ComputerFamily;
import dan200.computercraft.shared.turtle.inventory.ContainerTurtle;
import org.lwjgl.glfw.GLFW;
import net.minecraft.client.gui.screen.ingame.HandledScreen;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.text.Text;
import net.minecraft.util.Identifier;
import org.lwjgl.glfw.GLFW;
import javax.annotation.Nonnull;
public class GuiTurtle extends HandledScreen<ContainerTurtle>
{
private static final Identifier BACKGROUND_NORMAL = new Identifier( "computercraft", "textures/gui/turtle_normal.png" );
private static final Identifier BACKGROUND_ADVANCED = new Identifier( "computercraft", "textures/gui/turtle_advanced.png" );
private ContainerTurtle m_container;
public class GuiTurtle extends HandledScreen<ContainerTurtle> {
private static final Identifier BACKGROUND_NORMAL = new Identifier("computercraft", "textures/gui/turtle_normal.png");
private static final Identifier BACKGROUND_ADVANCED = new Identifier("computercraft", "textures/gui/turtle_advanced.png");
private final ComputerFamily m_family;
private final ClientComputer m_computer;
private ContainerTurtle m_container;
private WidgetTerminal terminal;
private WidgetWrapper terminalWrapper;
public GuiTurtle( ContainerTurtle container, PlayerInventory player, Text title )
{
super( container, player, title );
public GuiTurtle(ContainerTurtle container, PlayerInventory player, Text title) {
super(container, player, title);
m_container = container;
m_family = container.getFamily();
m_computer = (ClientComputer) container.getComputer();
this.m_container = container;
this.m_family = container.getFamily();
this.m_computer = (ClientComputer) container.getComputer();
backgroundWidth = 254;
backgroundHeight = 217;
this.backgroundWidth = 254;
this.backgroundHeight = 217;
}
@Override
protected void init()
{
protected void init() {
super.init();
client.keyboard.setRepeatEvents( true );
this.client.keyboard.setRepeatEvents(true);
int termPxWidth = ComputerCraft.terminalWidth_turtle * FixedWidthFontRenderer.FONT_WIDTH;
int termPxHeight = ComputerCraft.terminalHeight_turtle * FixedWidthFontRenderer.FONT_HEIGHT;
terminal = new WidgetTerminal(
client, () -> m_computer,
ComputerCraft.terminalWidth_turtle,
ComputerCraft.terminalHeight_turtle,
2, 2, 2, 2
);
terminalWrapper = new WidgetWrapper( terminal, 2 + 8 + x, 2 + 8 + y, termPxWidth, termPxHeight );
this.terminal = new WidgetTerminal(this.client, () -> this.m_computer, ComputerCraft.terminalWidth_turtle, ComputerCraft.terminalHeight_turtle, 2, 2, 2, 2);
this.terminalWrapper = new WidgetWrapper(this.terminal, 2 + 8 + this.x, 2 + 8 + this.y, termPxWidth, termPxHeight);
children.add( terminalWrapper );
setFocused( terminalWrapper );
this.children.add(this.terminalWrapper);
this.setFocused(this.terminalWrapper);
}
@Override
public void removed()
{
super.removed();
children.remove( terminal );
terminal = null;
client.keyboard.setRepeatEvents( false );
public void render(@Nonnull MatrixStack stack, int mouseX, int mouseY, float partialTicks) {
this.renderBackground(stack);
super.render(stack, mouseX, mouseY, partialTicks);
this.drawMouseoverTooltip(stack, mouseX, mouseY);
}
@Override
public void tick()
{
super.tick();
terminal.update();
}
@Override
public boolean keyPressed( int key, int scancode, int modifiers )
{
// Forward the tab key to the terminal, rather than moving between controls.
if( key == GLFW.GLFW_KEY_TAB && getFocused() != null && getFocused() == terminalWrapper )
{
return getFocused().keyPressed( key, scancode, modifiers );
}
return super.keyPressed( key, scancode, modifiers );
}
@Override
protected void drawBackground( @Nonnull MatrixStack transform, float partialTicks, int mouseX, int mouseY )
{
// Draw term
Identifier texture = m_family == ComputerFamily.ADVANCED ? BACKGROUND_ADVANCED : BACKGROUND_NORMAL;
terminal.draw( terminalWrapper.getX(), terminalWrapper.getY() );
// Draw border/inventory
RenderSystem.color4f( 1.0F, 1.0F, 1.0F, 1.0F );
client.getTextureManager().bindTexture( texture );
drawTexture( transform, x, y, 0, 0, backgroundWidth, backgroundHeight );
// Draw selection slot
int slot = m_container.getSelectedSlot();
if( slot >= 0 )
{
int slotX = slot % 4;
int slotY = slot / 4;
drawTexture( transform,
x + ContainerTurtle.TURTLE_START_X - 2 + slotX * 18,
y + ContainerTurtle.PLAYER_START_Y - 2 + slotY * 18,
0, 217, 24, 24
);
}
}
@Override
public void render( @Nonnull MatrixStack stack, int mouseX, int mouseY, float partialTicks )
{
renderBackground( stack );
super.render( stack, mouseX, mouseY, partialTicks );
drawMouseoverTooltip( stack, mouseX, mouseY );
}
@Override
public boolean mouseDragged( double x, double y, int button, double deltaX, double deltaY )
{
return (getFocused() != null && getFocused().mouseDragged( x, y, button, deltaX, deltaY ))
|| super.mouseDragged( x, y, button, deltaX, deltaY );
}
@Override
protected void drawForeground( @Nonnull MatrixStack transform, int mouseX, int mouseY )
{
protected void drawForeground(@Nonnull MatrixStack transform, int mouseX, int mouseY) {
// Skip rendering labels.
}
@Override
protected void drawBackground(@Nonnull MatrixStack transform, float partialTicks, int mouseX, int mouseY) {
// Draw term
Identifier texture = this.m_family == ComputerFamily.ADVANCED ? BACKGROUND_ADVANCED : BACKGROUND_NORMAL;
this.terminal.draw(this.terminalWrapper.getX(), this.terminalWrapper.getY());
// Draw border/inventory
RenderSystem.color4f(1.0F, 1.0F, 1.0F, 1.0F);
this.client.getTextureManager()
.bindTexture(texture);
this.drawTexture(transform, this.x, this.y, 0, 0, this.backgroundWidth, this.backgroundHeight);
// Draw selection slot
int slot = this.m_container.getSelectedSlot();
if (slot >= 0) {
int slotX = slot % 4;
int slotY = slot / 4;
this.drawTexture(transform, this.x + ContainerTurtle.TURTLE_START_X - 2 + slotX * 18, this.y + ContainerTurtle.PLAYER_START_Y - 2 + slotY * 18,
0,
217,
24,
24);
}
}
@Override
public boolean mouseDragged(double x, double y, int button, double deltaX, double deltaY) {
return (this.getFocused() != null && this.getFocused().mouseDragged(x, y, button, deltaX, deltaY)) || super.mouseDragged(x, y, button, deltaX, deltaY);
}
@Override
public boolean keyPressed(int key, int scancode, int modifiers) {
// Forward the tab key to the terminal, rather than moving between controls.
if (key == GLFW.GLFW_KEY_TAB && this.getFocused() != null && this.getFocused() == this.terminalWrapper) {
return this.getFocused().keyPressed(key, scancode, modifiers);
}
return super.keyPressed(key, scancode, modifiers);
}
@Override
public void removed() {
super.removed();
this.children.remove(this.terminal);
this.terminal = null;
this.client.keyboard.setRepeatEvents(false);
}
@Override
public void tick() {
super.tick();
this.terminal.update();
}
}

View File

@ -3,52 +3,47 @@
* Copyright Daniel Ratcliffe, 2011-2020. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/
package dan200.computercraft.client.gui.widgets;
import static dan200.computercraft.client.gui.FixedWidthFontRenderer.FONT_HEIGHT;
import static dan200.computercraft.client.gui.FixedWidthFontRenderer.FONT_WIDTH;
import java.util.BitSet;
import java.util.function.Supplier;
import dan200.computercraft.client.gui.FixedWidthFontRenderer;
import dan200.computercraft.core.terminal.Terminal;
import dan200.computercraft.shared.computer.core.ClientComputer;
import dan200.computercraft.shared.computer.core.IComputer;
import org.lwjgl.glfw.GLFW;
import java.util.BitSet;
import java.util.function.Supplier;
import net.minecraft.SharedConstants;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gui.Element;
import static dan200.computercraft.client.gui.FixedWidthFontRenderer.FONT_HEIGHT;
import static dan200.computercraft.client.gui.FixedWidthFontRenderer.FONT_WIDTH;
public class WidgetTerminal implements Element
{
public class WidgetTerminal implements Element {
private static final float TERMINATE_TIME = 0.5f;
private final MinecraftClient client;
private boolean focused;
private final Supplier<ClientComputer> computer;
private final int termWidth;
private final int termHeight;
private float terminateTimer = -1;
private float rebootTimer = -1;
private float shutdownTimer = -1;
private int lastMouseButton = -1;
private int lastMouseX = -1;
private int lastMouseY = -1;
private final int leftMargin;
private final int rightMargin;
private final int topMargin;
private final int bottomMargin;
private final BitSet keysDown = new BitSet(256);
private boolean focused;
private float terminateTimer = -1;
private float rebootTimer = -1;
private float shutdownTimer = -1;
private int lastMouseButton = -1;
private int lastMouseX = -1;
private int lastMouseY = -1;
private final BitSet keysDown = new BitSet( 256 );
public WidgetTerminal( MinecraftClient client, Supplier<ClientComputer> computer, int termWidth, int termHeight, int leftMargin, int rightMargin, int topMargin, int bottomMargin )
{
public WidgetTerminal(MinecraftClient client, Supplier<ClientComputer> computer, int termWidth, int termHeight, int leftMargin, int rightMargin,
int topMargin, int bottomMargin) {
this.client = client;
this.computer = computer;
this.termWidth = termWidth;
@ -60,295 +55,287 @@ public class WidgetTerminal implements Element
}
@Override
public boolean charTyped( char ch, int modifiers )
{
if( ch >= 32 && ch <= 126 || ch >= 160 && ch <= 255 ) // printable chars in byte range
public boolean mouseClicked(double mouseX, double mouseY, int button) {
ClientComputer computer = this.computer.get();
if (computer == null || !computer.isColour() || button < 0 || button > 2) {
return false;
}
Terminal term = computer.getTerminal();
if (term != null) {
int charX = (int) (mouseX / FONT_WIDTH);
int charY = (int) (mouseY / FONT_HEIGHT);
charX = Math.min(Math.max(charX, 0), term.getWidth() - 1);
charY = Math.min(Math.max(charY, 0), term.getHeight() - 1);
computer.mouseClick(button + 1, charX + 1, charY + 1);
this.lastMouseButton = button;
this.lastMouseX = charX;
this.lastMouseY = charY;
}
return true;
}
@Override
public boolean mouseReleased(double mouseX, double mouseY, int button) {
ClientComputer computer = this.computer.get();
if (computer == null || !computer.isColour() || button < 0 || button > 2) {
return false;
}
Terminal term = computer.getTerminal();
if (term != null) {
int charX = (int) (mouseX / FONT_WIDTH);
int charY = (int) (mouseY / FONT_HEIGHT);
charX = Math.min(Math.max(charX, 0), term.getWidth() - 1);
charY = Math.min(Math.max(charY, 0), term.getHeight() - 1);
if (this.lastMouseButton == button) {
computer.mouseUp(this.lastMouseButton + 1, charX + 1, charY + 1);
this.lastMouseButton = -1;
}
this.lastMouseX = charX;
this.lastMouseY = charY;
}
return false;
}
@Override
public boolean mouseDragged(double mouseX, double mouseY, int button, double v2, double v3) {
ClientComputer computer = this.computer.get();
if (computer == null || !computer.isColour() || button < 0 || button > 2) {
return false;
}
Terminal term = computer.getTerminal();
if (term != null) {
int charX = (int) (mouseX / FONT_WIDTH);
int charY = (int) (mouseY / FONT_HEIGHT);
charX = Math.min(Math.max(charX, 0), term.getWidth() - 1);
charY = Math.min(Math.max(charY, 0), term.getHeight() - 1);
if (button == this.lastMouseButton && (charX != this.lastMouseX || charY != this.lastMouseY)) {
computer.mouseDrag(button + 1, charX + 1, charY + 1);
this.lastMouseX = charX;
this.lastMouseY = charY;
}
}
return false;
}
@Override
public boolean mouseScrolled(double mouseX, double mouseY, double delta) {
ClientComputer computer = this.computer.get();
if (computer == null || !computer.isColour() || delta == 0) {
return false;
}
Terminal term = computer.getTerminal();
if (term != null) {
int charX = (int) (mouseX / FONT_WIDTH);
int charY = (int) (mouseY / FONT_HEIGHT);
charX = Math.min(Math.max(charX, 0), term.getWidth() - 1);
charY = Math.min(Math.max(charY, 0), term.getHeight() - 1);
computer.mouseScroll(delta < 0 ? 1 : -1, charX + 1, charY + 1);
this.lastMouseX = charX;
this.lastMouseY = charY;
}
return true;
}
@Override
public boolean keyPressed(int key, int scancode, int modifiers) {
if (key == GLFW.GLFW_KEY_ESCAPE) {
return false;
}
if ((modifiers & GLFW.GLFW_MOD_CONTROL) != 0) {
switch (key) {
case GLFW.GLFW_KEY_T:
if (this.terminateTimer < 0) {
this.terminateTimer = 0;
}
return true;
case GLFW.GLFW_KEY_S:
if (this.shutdownTimer < 0) {
this.shutdownTimer = 0;
}
return true;
case GLFW.GLFW_KEY_R:
if (this.rebootTimer < 0) {
this.rebootTimer = 0;
}
return true;
case GLFW.GLFW_KEY_V:
// Ctrl+V for paste
String clipboard = this.client.keyboard.getClipboard();
if (clipboard != null) {
// Clip to the first occurrence of \r or \n
int newLineIndex1 = clipboard.indexOf("\r");
int newLineIndex2 = clipboard.indexOf("\n");
if (newLineIndex1 >= 0 && newLineIndex2 >= 0) {
clipboard = clipboard.substring(0, Math.min(newLineIndex1, newLineIndex2));
} else if (newLineIndex1 >= 0) {
clipboard = clipboard.substring(0, newLineIndex1);
} else if (newLineIndex2 >= 0) {
clipboard = clipboard.substring(0, newLineIndex2);
}
// Filter the string
clipboard = SharedConstants.stripInvalidChars(clipboard);
if (!clipboard.isEmpty()) {
// Clip to 512 characters and queue the event
if (clipboard.length() > 512) {
clipboard = clipboard.substring(0, 512);
}
this.queueEvent("paste", clipboard);
}
return true;
}
}
}
if (key >= 0 && this.terminateTimer < 0 && this.rebootTimer < 0 && this.shutdownTimer < 0) {
// Queue the "key" event and add to the down set
boolean repeat = this.keysDown.get(key);
this.keysDown.set(key);
IComputer computer = this.computer.get();
if (computer != null) {
computer.keyDown(key, repeat);
}
}
return true;
}
@Override
public boolean keyReleased(int key, int scancode, int modifiers) {
// Queue the "key_up" event and remove from the down set
if (key >= 0 && this.keysDown.get(key)) {
this.keysDown.set(key, false);
IComputer computer = this.computer.get();
if (computer != null) {
computer.keyUp(key);
}
}
switch (key) {
case GLFW.GLFW_KEY_T:
this.terminateTimer = -1;
break;
case GLFW.GLFW_KEY_R:
this.rebootTimer = -1;
break;
case GLFW.GLFW_KEY_S:
this.shutdownTimer = -1;
break;
case GLFW.GLFW_KEY_LEFT_CONTROL:
case GLFW.GLFW_KEY_RIGHT_CONTROL:
this.terminateTimer = this.rebootTimer = this.shutdownTimer = -1;
break;
}
return true;
}
@Override
public boolean charTyped(char ch, int modifiers) {
if (ch >= 32 && ch <= 126 || ch >= 160 && ch <= 255) // printable chars in byte range
{
// Queue the "char" event
queueEvent( "char", Character.toString( ch ) );
this.queueEvent("char", Character.toString(ch));
}
return true;
}
@Override
public boolean keyPressed( int key, int scancode, int modifiers )
{
if( key == GLFW.GLFW_KEY_ESCAPE ) return false;
if( (modifiers & GLFW.GLFW_MOD_CONTROL) != 0 )
{
switch( key )
{
case GLFW.GLFW_KEY_T:
if( terminateTimer < 0 ) terminateTimer = 0;
return true;
case GLFW.GLFW_KEY_S:
if( shutdownTimer < 0 ) shutdownTimer = 0;
return true;
case GLFW.GLFW_KEY_R:
if( rebootTimer < 0 ) rebootTimer = 0;
return true;
case GLFW.GLFW_KEY_V:
// Ctrl+V for paste
String clipboard = client.keyboard.getClipboard();
if( clipboard != null )
{
// Clip to the first occurrence of \r or \n
int newLineIndex1 = clipboard.indexOf( "\r" );
int newLineIndex2 = clipboard.indexOf( "\n" );
if( newLineIndex1 >= 0 && newLineIndex2 >= 0 )
{
clipboard = clipboard.substring( 0, Math.min( newLineIndex1, newLineIndex2 ) );
}
else if( newLineIndex1 >= 0 )
{
clipboard = clipboard.substring( 0, newLineIndex1 );
}
else if( newLineIndex2 >= 0 )
{
clipboard = clipboard.substring( 0, newLineIndex2 );
}
// Filter the string
clipboard = SharedConstants.stripInvalidChars( clipboard );
if( !clipboard.isEmpty() )
{
// Clip to 512 characters and queue the event
if( clipboard.length() > 512 ) clipboard = clipboard.substring( 0, 512 );
queueEvent( "paste", clipboard );
}
return true;
}
}
}
if( key >= 0 && terminateTimer < 0 && rebootTimer < 0 && shutdownTimer < 0 )
{
// Queue the "key" event and add to the down set
boolean repeat = keysDown.get( key );
keysDown.set( key );
IComputer computer = this.computer.get();
if( computer != null ) computer.keyDown( key, repeat );
}
return true;
}
@Override
public boolean keyReleased( int key, int scancode, int modifiers )
{
// Queue the "key_up" event and remove from the down set
if( key >= 0 && keysDown.get( key ) )
{
keysDown.set( key, false );
IComputer computer = this.computer.get();
if( computer != null ) computer.keyUp( key );
}
switch( key )
{
case GLFW.GLFW_KEY_T:
terminateTimer = -1;
break;
case GLFW.GLFW_KEY_R:
rebootTimer = -1;
break;
case GLFW.GLFW_KEY_S:
shutdownTimer = -1;
break;
case GLFW.GLFW_KEY_LEFT_CONTROL:
case GLFW.GLFW_KEY_RIGHT_CONTROL:
terminateTimer = rebootTimer = shutdownTimer = -1;
break;
}
return true;
}
@Override
public boolean mouseClicked( double mouseX, double mouseY, int button )
{
ClientComputer computer = this.computer.get();
if( computer == null || !computer.isColour() || button < 0 || button > 2 ) return false;
Terminal term = computer.getTerminal();
if( term != null )
{
int charX = (int) (mouseX / FONT_WIDTH);
int charY = (int) (mouseY / FONT_HEIGHT);
charX = Math.min( Math.max( charX, 0 ), term.getWidth() - 1 );
charY = Math.min( Math.max( charY, 0 ), term.getHeight() - 1 );
computer.mouseClick( button + 1, charX + 1, charY + 1 );
lastMouseButton = button;
lastMouseX = charX;
lastMouseY = charY;
}
return true;
}
@Override
public boolean mouseReleased( double mouseX, double mouseY, int button )
{
ClientComputer computer = this.computer.get();
if( computer == null || !computer.isColour() || button < 0 || button > 2 ) return false;
Terminal term = computer.getTerminal();
if( term != null )
{
int charX = (int) (mouseX / FONT_WIDTH);
int charY = (int) (mouseY / FONT_HEIGHT);
charX = Math.min( Math.max( charX, 0 ), term.getWidth() - 1 );
charY = Math.min( Math.max( charY, 0 ), term.getHeight() - 1 );
if( lastMouseButton == button )
{
computer.mouseUp( lastMouseButton + 1, charX + 1, charY + 1 );
lastMouseButton = -1;
}
lastMouseX = charX;
lastMouseY = charY;
}
return false;
}
@Override
public boolean mouseDragged( double mouseX, double mouseY, int button, double v2, double v3 )
{
ClientComputer computer = this.computer.get();
if( computer == null || !computer.isColour() || button < 0 || button > 2 ) return false;
Terminal term = computer.getTerminal();
if( term != null )
{
int charX = (int) (mouseX / FONT_WIDTH);
int charY = (int) (mouseY / FONT_HEIGHT);
charX = Math.min( Math.max( charX, 0 ), term.getWidth() - 1 );
charY = Math.min( Math.max( charY, 0 ), term.getHeight() - 1 );
if( button == lastMouseButton && (charX != lastMouseX || charY != lastMouseY) )
{
computer.mouseDrag( button + 1, charX + 1, charY + 1 );
lastMouseX = charX;
lastMouseY = charY;
}
}
return false;
}
@Override
public boolean mouseScrolled( double mouseX, double mouseY, double delta )
{
ClientComputer computer = this.computer.get();
if( computer == null || !computer.isColour() || delta == 0 ) return false;
Terminal term = computer.getTerminal();
if( term != null )
{
int charX = (int) (mouseX / FONT_WIDTH);
int charY = (int) (mouseY / FONT_HEIGHT);
charX = Math.min( Math.max( charX, 0 ), term.getWidth() - 1 );
charY = Math.min( Math.max( charY, 0 ), term.getHeight() - 1 );
computer.mouseScroll( delta < 0 ? 1 : -1, charX + 1, charY + 1 );
lastMouseX = charX;
lastMouseY = charY;
}
return true;
}
public void update()
{
if( terminateTimer >= 0 && terminateTimer < TERMINATE_TIME && (terminateTimer += 0.05f) > TERMINATE_TIME )
{
queueEvent( "terminate" );
}
if( shutdownTimer >= 0 && shutdownTimer < TERMINATE_TIME && (shutdownTimer += 0.05f) > TERMINATE_TIME )
{
ClientComputer computer = this.computer.get();
if( computer != null ) computer.shutdown();
}
if( rebootTimer >= 0 && rebootTimer < TERMINATE_TIME && (rebootTimer += 0.05f) > TERMINATE_TIME )
{
ClientComputer computer = this.computer.get();
if( computer != null ) computer.reboot();
}
}
@Override
public boolean changeFocus( boolean reversed )
{
if( focused )
{
public boolean changeFocus(boolean reversed) {
if (this.focused) {
// When blurring, we should make all keys go up
for( int key = 0; key < keysDown.size(); key++ )
{
if( keysDown.get( key ) ) queueEvent( "key_up", key );
for (int key = 0; key < this.keysDown.size(); key++) {
if (this.keysDown.get(key)) {
this.queueEvent("key_up", key);
}
}
keysDown.clear();
this.keysDown.clear();
// When blurring, we should make the last mouse button go up
if( lastMouseButton > 0 )
{
if (this.lastMouseButton > 0) {
IComputer computer = this.computer.get();
if( computer != null ) computer.mouseUp( lastMouseButton + 1, lastMouseX + 1, lastMouseY + 1 );
lastMouseButton = -1;
if (computer != null) {
computer.mouseUp(this.lastMouseButton + 1, this.lastMouseX + 1, this.lastMouseY + 1);
}
this.lastMouseButton = -1;
}
shutdownTimer = terminateTimer = rebootTimer = -1;
this.shutdownTimer = this.terminateTimer = this.rebootTimer = -1;
}
focused = !focused;
this.focused = !this.focused;
return true;
}
public void draw( int originX, int originY )
{
synchronized( computer )
{
@Override
public boolean isMouseOver(double x, double y) {
return true;
}
private void queueEvent(String event, Object... args) {
ClientComputer computer = this.computer.get();
if (computer != null) {
computer.queueEvent(event, args);
}
}
public void update() {
if (this.terminateTimer >= 0 && this.terminateTimer < TERMINATE_TIME && (this.terminateTimer += 0.05f) > TERMINATE_TIME) {
this.queueEvent("terminate");
}
if (this.shutdownTimer >= 0 && this.shutdownTimer < TERMINATE_TIME && (this.shutdownTimer += 0.05f) > TERMINATE_TIME) {
ClientComputer computer = this.computer.get();
if (computer != null) {
computer.shutdown();
}
}
if (this.rebootTimer >= 0 && this.rebootTimer < TERMINATE_TIME && (this.rebootTimer += 0.05f) > TERMINATE_TIME) {
ClientComputer computer = this.computer.get();
if (computer != null) {
computer.reboot();
}
}
}
private void queueEvent(String event) {
ClientComputer computer = this.computer.get();
if (computer != null) {
computer.queueEvent(event);
}
}
public void draw(int originX, int originY) {
synchronized (this.computer) {
// Draw the screen contents
ClientComputer computer = this.computer.get();
Terminal terminal = computer != null ? computer.getTerminal() : null;
if( terminal != null )
{
FixedWidthFontRenderer.drawTerminal( originX, originY, terminal, !computer.isColour(), topMargin, bottomMargin, leftMargin, rightMargin );
}
else
{
FixedWidthFontRenderer.drawEmptyTerminal(
originX - leftMargin, originY - rightMargin,
termWidth * FONT_WIDTH + leftMargin + rightMargin,
termHeight * FONT_HEIGHT + topMargin + bottomMargin
);
if (terminal != null) {
FixedWidthFontRenderer.drawTerminal(originX, originY, terminal, !computer.isColour(), this.topMargin, this.bottomMargin, this.leftMargin,
this.rightMargin);
} else {
FixedWidthFontRenderer.drawEmptyTerminal(originX - this.leftMargin,
originY - this.rightMargin, this.termWidth * FONT_WIDTH + this.leftMargin + this.rightMargin,
this.termHeight * FONT_HEIGHT + this.topMargin + this.bottomMargin);
}
}
}
private void queueEvent( String event )
{
ClientComputer computer = this.computer.get();
if( computer != null ) computer.queueEvent( event );
}
private void queueEvent( String event, Object... args )
{
ClientComputer computer = this.computer.get();
if( computer != null ) computer.queueEvent( event, args );
}
@Override
public boolean isMouseOver( double x, double y )
{
return true;
}
}

View File

@ -3,20 +3,19 @@
* Copyright Daniel Ratcliffe, 2011-2020. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/
package dan200.computercraft.client.gui.widgets;
import net.minecraft.client.gui.Element;
public class WidgetWrapper implements Element
{
public class WidgetWrapper implements Element {
private final Element listener;
private final int x;
private final int y;
private final int width;
private final int height;
public WidgetWrapper( Element listener, int x, int y, int width, int height )
{
public WidgetWrapper(Element listener, int x, int y, int width, int height) {
this.listener = listener;
this.x = x;
this.y = y;
@ -25,81 +24,68 @@ public class WidgetWrapper implements Element
}
@Override
public boolean changeFocus( boolean b )
{
return listener.changeFocus( b );
}
@Override
public boolean mouseClicked( double x, double y, int button )
{
public boolean mouseClicked(double x, double y, int button) {
double dx = x - this.x, dy = y - this.y;
return dx >= 0 && dx < width && dy >= 0 && dy < height && listener.mouseClicked( dx, dy, button );
return dx >= 0 && dx < this.width && dy >= 0 && dy < this.height && this.listener.mouseClicked(dx, dy, button);
}
@Override
public boolean mouseReleased( double x, double y, int button )
{
public boolean mouseReleased(double x, double y, int button) {
double dx = x - this.x, dy = y - this.y;
return dx >= 0 && dx < width && dy >= 0 && dy < height && listener.mouseReleased( dx, dy, button );
return dx >= 0 && dx < this.width && dy >= 0 && dy < this.height && this.listener.mouseReleased(dx, dy, button);
}
@Override
public boolean mouseDragged( double x, double y, int button, double deltaX, double deltaY )
{
public boolean mouseDragged(double x, double y, int button, double deltaX, double deltaY) {
double dx = x - this.x, dy = y - this.y;
return dx >= 0 && dx < width && dy >= 0 && dy < height && listener.mouseDragged( dx, dy, button, deltaX, deltaY );
return dx >= 0 && dx < this.width && dy >= 0 && dy < this.height && this.listener.mouseDragged(dx, dy, button, deltaX, deltaY);
}
@Override
public boolean mouseScrolled( double x, double y, double delta )
{
public boolean mouseScrolled(double x, double y, double delta) {
double dx = x - this.x, dy = y - this.y;
return dx >= 0 && dx < width && dy >= 0 && dy < height && listener.mouseScrolled( dx, dy, delta );
return dx >= 0 && dx < this.width && dy >= 0 && dy < this.height && this.listener.mouseScrolled(dx, dy, delta);
}
@Override
public boolean keyPressed( int key, int scancode, int modifiers )
{
return listener.keyPressed( key, scancode, modifiers );
public boolean keyPressed(int key, int scancode, int modifiers) {
return this.listener.keyPressed(key, scancode, modifiers);
}
@Override
public boolean keyReleased( int key, int scancode, int modifiers )
{
return listener.keyReleased( key, scancode, modifiers );
public boolean keyReleased(int key, int scancode, int modifiers) {
return this.listener.keyReleased(key, scancode, modifiers);
}
@Override
public boolean charTyped( char character, int modifiers )
{
return listener.charTyped( character, modifiers );
}
public int getX()
{
return x;
}
public int getY()
{
return y;
}
public int getWidth()
{
return width;
}
public int getHeight()
{
return height;
public boolean charTyped(char character, int modifiers) {
return this.listener.charTyped(character, modifiers);
}
@Override
public boolean isMouseOver( double x, double y )
{
public boolean changeFocus(boolean b) {
return this.listener.changeFocus(b);
}
@Override
public boolean isMouseOver(double x, double y) {
double dx = x - this.x, dy = y - this.y;
return dx >= 0 && dx < width && dy >= 0 && dy < height;
return dx >= 0 && dx < this.width && dy >= 0 && dy < this.height;
}
public int getX() {
return this.x;
}
public int getY() {
return this.y;
}
public int getWidth() {
return this.width;
}
public int getHeight() {
return this.height;
}
}

View File

@ -21,12 +21,25 @@ import dan200.computercraft.client.render.TileEntityTurtleRenderer;
import dan200.computercraft.client.render.TurtleModelLoader;
import dan200.computercraft.client.render.TurtlePlayerRenderer;
import dan200.computercraft.shared.ComputerCraftRegistry;
import dan200.computercraft.shared.common.ContainerHeldItem;
import dan200.computercraft.shared.common.IColouredItem;
import dan200.computercraft.shared.computer.inventory.ContainerComputer;
import dan200.computercraft.shared.computer.inventory.ContainerViewComputer;
import dan200.computercraft.shared.network.container.ViewComputerContainerData;
import dan200.computercraft.shared.peripheral.diskdrive.ContainerDiskDrive;
import dan200.computercraft.shared.peripheral.monitor.ClientMonitor;
import dan200.computercraft.shared.peripheral.printer.ContainerPrinter;
import dan200.computercraft.shared.pocket.inventory.ContainerPocketComputer;
import dan200.computercraft.shared.pocket.items.ItemPocketComputer;
import dan200.computercraft.shared.turtle.inventory.ContainerTurtle;
import net.minecraft.client.item.ModelPredicateProvider;
import net.minecraft.client.render.RenderLayer;
import net.minecraft.item.Item;
import net.minecraft.screen.PlayerScreenHandler;
import net.minecraft.util.Identifier;
import net.fabricmc.api.ClientModInitializer;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.fabricmc.fabric.api.blockrenderlayer.v1.BlockRenderLayerMap;
@ -38,38 +51,11 @@ import net.fabricmc.fabric.api.event.client.ClientSpriteRegistryCallback;
import net.fabricmc.fabric.api.event.lifecycle.v1.ServerWorldEvents;
import net.fabricmc.fabric.mixin.object.builder.ModelPredicateProviderRegistrySpecificAccessor;
import net.minecraft.client.item.ModelPredicateProvider;
import net.minecraft.client.render.RenderLayer;
import net.minecraft.client.texture.SpriteAtlasTexture;
import net.minecraft.item.Item;
import net.minecraft.screen.PlayerScreenHandler;
import net.minecraft.util.Identifier;
import net.fabricmc.api.ClientModInitializer;
@Environment(EnvType.CLIENT)
@Environment (EnvType.CLIENT)
public final class ComputerCraftProxyClient implements ClientModInitializer {
@SafeVarargs
private static void registerItemProperty(String name, ModelPredicateProvider getter, Supplier<? extends Item>... items) {
Identifier id = new Identifier(ComputerCraft.MOD_ID, name);
for (Supplier<? extends Item> item : items) {
ModelPredicateProviderRegistrySpecificAccessor.callRegister(item.get(), id, getter);
}
}
public static void initEvents() {
private static void registerContainers() {
// My IDE doesn't think so, but we do actually need these generics.
ScreenRegistry.<ContainerComputer, GuiComputer<ContainerComputer>>register(ComputerCraftRegistry.ModContainers.COMPUTER, GuiComputer::create);
ScreenRegistry.<ContainerPocketComputer, GuiComputer<ContainerPocketComputer>>register(ComputerCraftRegistry.ModContainers.POCKET_COMPUTER, GuiComputer::createPocket);
ScreenRegistry.register(ComputerCraftRegistry.ModContainers.TURTLE, GuiTurtle::new);
ScreenRegistry.register(ComputerCraftRegistry.ModContainers.PRINTER, GuiPrinter::new);
ScreenRegistry.register(ComputerCraftRegistry.ModContainers.DISK_DRIVE, GuiDiskDrive::new);
ScreenRegistry.register(ComputerCraftRegistry.ModContainers.PRINTOUT, GuiPrintout::new);
ScreenRegistry.<ContainerViewComputer, GuiComputer<ContainerViewComputer>>register(ComputerCraftRegistry.ModContainers.VIEW_COMPUTER, GuiComputer::createView);
}
@Override
@ -93,11 +79,11 @@ public final class ComputerCraftProxyClient implements ClientModInitializer {
// TODO: ClientRegistry.bindTileEntityRenderer( TileCable.FACTORY, x -> new TileEntityCableRenderer() );
ClientSpriteRegistryCallback.event(PlayerScreenHandler.BLOCK_ATLAS_TEXTURE)
.register(ClientRegistry::onTextureStitchEvent);
.register(ClientRegistry::onTextureStitchEvent);
ModelLoadingRegistry.INSTANCE.registerAppender(ClientRegistry::onModelBakeEvent);
ModelLoadingRegistry.INSTANCE.registerResourceProvider(loader -> (name, context) -> TurtleModelLoader.INSTANCE.accepts(name) ?
TurtleModelLoader.INSTANCE.loadModel(
name) : null);
TurtleModelLoader.INSTANCE.loadModel(
name) : null);
EntityRendererRegistry.INSTANCE.register(ComputerCraftRegistry.ModEntities.TURTLE_PLAYER, TurtlePlayerRenderer::new);
@ -108,8 +94,8 @@ public final class ComputerCraftProxyClient implements ClientModInitializer {
() -> ComputerCraftRegistry.ModItems.POCKET_COMPUTER_ADVANCED);
registerItemProperty("state",
(stack, world, player) -> IColouredItem.getColourBasic(stack) != -1 ? 1 : 0,
() -> ComputerCraftRegistry.ModItems.POCKET_COMPUTER_NORMAL,
() -> ComputerCraftRegistry.ModItems.POCKET_COMPUTER_ADVANCED);
() -> ComputerCraftRegistry.ModItems.POCKET_COMPUTER_NORMAL,
() -> ComputerCraftRegistry.ModItems.POCKET_COMPUTER_ADVANCED);
ClientRegistry.onItemColours();
// TODO Verify this does things properly
@ -118,18 +104,38 @@ public final class ComputerCraftProxyClient implements ClientModInitializer {
}));
}
public static void initEvents() {
// My IDE doesn't think so, but we do actually need these generics.
private static void registerContainers() {
ScreenRegistry.<ContainerComputer, GuiComputer<ContainerComputer>>register(ComputerCraftRegistry.ModContainers.COMPUTER, GuiComputer::create);
ScreenRegistry.<ContainerPocketComputer, GuiComputer<ContainerPocketComputer>>register(ComputerCraftRegistry.ModContainers.POCKET_COMPUTER,
GuiComputer::createPocket);
ScreenRegistry.<ContainerTurtle, GuiTurtle>register(ComputerCraftRegistry.ModContainers.TURTLE, GuiTurtle::new);
ScreenRegistry.<ContainerPrinter, GuiPrinter>register(ComputerCraftRegistry.ModContainers.PRINTER, GuiPrinter::new);
ScreenRegistry.<ContainerDiskDrive, GuiDiskDrive>register(ComputerCraftRegistry.ModContainers.DISK_DRIVE, GuiDiskDrive::new);
ScreenRegistry.<ContainerHeldItem, GuiPrintout>register(ComputerCraftRegistry.ModContainers.PRINTOUT, GuiPrintout::new);
ScreenRegistry.<ContainerViewComputer, GuiComputer<ContainerViewComputer>>register(ComputerCraftRegistry.ModContainers.VIEW_COMPUTER,
GuiComputer::createView);
}
// @Mod.EventBusSubscriber (modid = ComputerCraft.MOD_ID, value = Dist.CLIENT)
// public static final class ForgeHandlers {
// @SubscribeEvent
// public static void onWorldUnload(WorldEvent.Unload event) {
// if (event.getWorld()
// .isClient()) {
// ClientMonitor.destroyAll();
// }
// }
// }
@SafeVarargs
private static void registerItemProperty(String name, ModelPredicateProvider getter, Supplier<? extends Item>... items) {
Identifier id = new Identifier(ComputerCraft.MOD_ID, name);
for (Supplier<? extends Item> item : items) {
ModelPredicateProviderRegistrySpecificAccessor.callRegister(item.get(), id, getter);
}
}
// @Mod.EventBusSubscriber (modid = ComputerCraft.MOD_ID, value = Dist.CLIENT)
// public static final class ForgeHandlers {
// @SubscribeEvent
// public static void onWorldUnload(WorldEvent.Unload event) {
// if (event.getWorld()
// .isClient()) {
// ClientMonitor.destroyAll();
// }
// }
// }
}

View File

@ -3,14 +3,14 @@
* Copyright Daniel Ratcliffe, 2011-2020. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/
package dan200.computercraft.client.render;
import dan200.computercraft.shared.ComputerCraftRegistry;
import dan200.computercraft.shared.peripheral.modem.wired.BlockCable;
import dan200.computercraft.shared.peripheral.modem.wired.CableShapes;
import dan200.computercraft.shared.util.WorldUtil;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.block.BlockState;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.render.Camera;
@ -23,42 +23,48 @@ import net.minecraft.util.math.Vec3d;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.world.World;
@Environment(EnvType.CLIENT)
public final class CableHighlightRenderer
{
private CableHighlightRenderer()
{
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
@Environment (EnvType.CLIENT)
public final class CableHighlightRenderer {
private CableHighlightRenderer() {
}
/**
* Draw an outline for a specific part of a cable "Multipart".
*/
public static boolean drawHighlight(MatrixStack stack, VertexConsumer consumer, Entity entity, double d, double e, double f, BlockPos pos, BlockState state)
{
public static boolean drawHighlight(MatrixStack stack, VertexConsumer consumer, Entity entity, double d, double e, double f, BlockPos pos,
BlockState state) {
World world = entity.getEntityWorld();
Camera info = MinecraftClient.getInstance().gameRenderer.getCamera();
// We only care about instances with both cable and modem.
if( state.getBlock() != ComputerCraftRegistry.ModBlocks.CABLE || state.get( BlockCable.MODEM ).getFacing() == null || !state.get( BlockCable.CABLE ) )
{
if (state.getBlock() != ComputerCraftRegistry.ModBlocks.CABLE || state.get(BlockCable.MODEM)
.getFacing() == null || !state.get(BlockCable.CABLE)) {
return false;
}
VoxelShape shape = WorldUtil.isVecInside( CableShapes.getModemShape( state ), new Vec3d(d, e, f).subtract( pos.getX(), pos.getY(), pos.getZ() ) )
? CableShapes.getModemShape( state )
: CableShapes.getCableShape( state );
VoxelShape shape = WorldUtil.isVecInside(CableShapes.getModemShape(state),
new Vec3d(d, e, f).subtract(pos.getX(),
pos.getY(),
pos.getZ())) ? CableShapes.getModemShape(state) : CableShapes.getCableShape(
state);
Vec3d cameraPos = info.getPos();
double xOffset = pos.getX() - cameraPos.getX();
double yOffset = pos.getY() - cameraPos.getY();
double zOffset = pos.getZ() - cameraPos.getZ();
Matrix4f matrix4f = stack.peek().getModel();
shape.forEachEdge( ( x1, y1, z1, x2, y2, z2 ) -> {
consumer.vertex( matrix4f, (float) (x1 + xOffset), (float) (y1 + yOffset), (float) (z1 + zOffset) )
.color( 0, 0, 0, 0.4f ).next();
consumer.vertex( matrix4f, (float) (x2 + xOffset), (float) (y2 + yOffset), (float) (z2 + zOffset) )
.color( 0, 0, 0, 0.4f ).next();
} );
Matrix4f matrix4f = stack.peek()
.getModel();
shape.forEachEdge((x1, y1, z1, x2, y2, z2) -> {
consumer.vertex(matrix4f, (float) (x1 + xOffset), (float) (y1 + yOffset), (float) (z1 + zOffset))
.color(0, 0, 0, 0.4f)
.next();
consumer.vertex(matrix4f, (float) (x2 + xOffset), (float) (y2 + yOffset), (float) (z2 + zOffset))
.color(0, 0, 0, 0.4f)
.next();
});
return true;
}

View File

@ -6,12 +6,13 @@
package dan200.computercraft.client.render;
import javax.annotation.Nonnull;
import com.mojang.blaze3d.systems.RenderSystem;
import dan200.computercraft.ComputerCraft;
import dan200.computercraft.shared.computer.core.ComputerFamily;
import org.lwjgl.opengl.GL11;
import javax.annotation.Nonnull;
import net.minecraft.client.render.BufferBuilder;
import net.minecraft.client.render.Tessellator;
import net.minecraft.client.render.VertexConsumer;
@ -19,46 +20,38 @@ import net.minecraft.client.render.VertexFormats;
import net.minecraft.util.Identifier;
import net.minecraft.util.math.Matrix4f;
public class ComputerBorderRenderer
{
public static final Identifier BACKGROUND_NORMAL = new Identifier( ComputerCraft.MOD_ID, "textures/gui/corners_normal.png" );
public static final Identifier BACKGROUND_ADVANCED = new Identifier( ComputerCraft.MOD_ID, "textures/gui/corners_advanced.png" );
public static final Identifier BACKGROUND_COMMAND = new Identifier( ComputerCraft.MOD_ID, "textures/gui/corners_command.png" );
public static final Identifier BACKGROUND_COLOUR = new Identifier( ComputerCraft.MOD_ID, "textures/gui/corners_colour.png" );
private static final Matrix4f IDENTITY = new Matrix4f();
static
{
IDENTITY.loadIdentity();
}
public class ComputerBorderRenderer {
public static final Identifier BACKGROUND_NORMAL = new Identifier(ComputerCraft.MOD_ID, "textures/gui/corners_normal.png");
public static final Identifier BACKGROUND_ADVANCED = new Identifier(ComputerCraft.MOD_ID, "textures/gui/corners_advanced.png");
public static final Identifier BACKGROUND_COMMAND = new Identifier(ComputerCraft.MOD_ID, "textures/gui/corners_command.png");
public static final Identifier BACKGROUND_COLOUR = new Identifier(ComputerCraft.MOD_ID, "textures/gui/corners_colour.png");
/**
* The margin between the terminal and its border.
*/
public static final int MARGIN = 2;
/**
* The width of the terminal border.
*/
public static final int BORDER = 12;
private static final Matrix4f IDENTITY = new Matrix4f();
private static final int CORNER_TOP_Y = 28;
private static final int CORNER_BOTTOM_Y = CORNER_TOP_Y + BORDER;
private static final int CORNER_LEFT_X = BORDER;
private static final int CORNER_RIGHT_X = CORNER_LEFT_X + BORDER;
private static final int BORDER_RIGHT_X = 36;
private static final int GAP = 4;
private static final float TEX_SCALE = 1 / 256.0f;
static {
IDENTITY.loadIdentity();
}
private final Matrix4f transform;
private final VertexConsumer builder;
private final int z;
private final float r, g, b;
public ComputerBorderRenderer( Matrix4f transform, VertexConsumer builder, int z, float r, float g, float b )
{
public ComputerBorderRenderer(Matrix4f transform, VertexConsumer builder, int z, float r, float g, float b) {
this.transform = transform;
this.builder = builder;
this.z = z;
@ -69,107 +62,106 @@ public class ComputerBorderRenderer
@Nonnull
public static Identifier getTexture( @Nonnull ComputerFamily family )
{
switch( family )
{
case NORMAL:
default:
return BACKGROUND_NORMAL;
case ADVANCED:
return BACKGROUND_ADVANCED;
case COMMAND:
return BACKGROUND_COMMAND;
public static Identifier getTexture(@Nonnull ComputerFamily family) {
switch (family) {
case NORMAL:
default:
return BACKGROUND_NORMAL;
case ADVANCED:
return BACKGROUND_ADVANCED;
case COMMAND:
return BACKGROUND_COMMAND;
}
}
public static void render( int x, int y, int z, int width, int height )
{
public static void render(int x, int y, int z, int width, int height) {
Tessellator tessellator = Tessellator.getInstance();
BufferBuilder buffer = tessellator.getBuffer();
buffer.begin( GL11.GL_QUADS, VertexFormats.POSITION_COLOR_TEXTURE );
buffer.begin(GL11.GL_QUADS, VertexFormats.POSITION_COLOR_TEXTURE);
render( IDENTITY, buffer, x, y, z, width, height );
render(IDENTITY, buffer, x, y, z, width, height);
RenderSystem.enableAlphaTest();
tessellator.draw();
}
public static void render( Matrix4f transform, VertexConsumer buffer, int x, int y, int z, int width, int height )
{
render( transform, buffer, x, y, z, width, height, 1, 1, 1 );
public static void render(Matrix4f transform, VertexConsumer buffer, int x, int y, int z, int width, int height) {
render(transform, buffer, x, y, z, width, height, 1, 1, 1);
}
public static void render( Matrix4f transform, VertexConsumer buffer, int x, int y, int z, int width, int height, float r, float g, float b )
{
render( transform, buffer, x, y, z, width, height, 0, r, g, b );
public static void render(Matrix4f transform, VertexConsumer buffer, int x, int y, int z, int width, int height, float r, float g, float b) {
render(transform, buffer, x, y, z, width, height, 0, r, g, b);
}
public static void render( Matrix4f transform, VertexConsumer buffer, int x, int y, int z, int width, int height, int borderHeight, float r, float g, float b )
{
new ComputerBorderRenderer( transform, buffer, z, r, g, b ).doRender( x, y, width, height, borderHeight );
public static void render(Matrix4f transform, VertexConsumer buffer, int x, int y, int z, int width, int height, int borderHeight, float r, float g,
float b) {
new ComputerBorderRenderer(transform, buffer, z, r, g, b).doRender(x, y, width, height, borderHeight);
}
public void doRender( int x, int y, int width, int height, int bottomHeight )
{
public void doRender(int x, int y, int width, int height, int bottomHeight) {
int endX = x + width;
int endY = y + height;
// Vertical bars
renderLine( x - BORDER, y, 0, CORNER_TOP_Y, BORDER, endY - y );
renderLine( endX, y, BORDER_RIGHT_X, CORNER_TOP_Y, BORDER, endY - y );
this.renderLine(x - BORDER, y, 0, CORNER_TOP_Y, BORDER, endY - y);
this.renderLine(endX, y, BORDER_RIGHT_X, CORNER_TOP_Y, BORDER, endY - y);
// Top bar
renderLine( x, y - BORDER, 0, 0, endX - x, BORDER );
renderCorner( x - BORDER, y - BORDER, CORNER_LEFT_X, CORNER_TOP_Y );
renderCorner( endX, y - BORDER, CORNER_RIGHT_X, CORNER_TOP_Y );
this.renderLine(x, y - BORDER, 0, 0, endX - x, BORDER);
this.renderCorner(x - BORDER, y - BORDER, CORNER_LEFT_X, CORNER_TOP_Y);
this.renderCorner(endX, y - BORDER, CORNER_RIGHT_X, CORNER_TOP_Y);
// Bottom bar. We allow for drawing a stretched version, which allows for additional elements (such as the
// pocket computer's lights).
if( bottomHeight <= 0 )
{
renderLine( x, endY, 0, BORDER, endX - x, BORDER );
renderCorner( x - BORDER, endY, CORNER_LEFT_X, CORNER_BOTTOM_Y );
renderCorner( endX, endY, CORNER_RIGHT_X, CORNER_BOTTOM_Y );
}
else
{
if (bottomHeight <= 0) {
this.renderLine(x, endY, 0, BORDER, endX - x, BORDER);
this.renderCorner(x - BORDER, endY, CORNER_LEFT_X, CORNER_BOTTOM_Y);
this.renderCorner(endX, endY, CORNER_RIGHT_X, CORNER_BOTTOM_Y);
} else {
// Bottom left, middle, right. We do this in three portions: the top inner corners, an extended region for
// lights, and then the bottom outer corners.
renderTexture( x - BORDER, endY, CORNER_LEFT_X, CORNER_BOTTOM_Y, BORDER, BORDER / 2 );
renderTexture( x, endY, 0, BORDER, width, BORDER / 2, BORDER, BORDER / 2 );
renderTexture( endX, endY, CORNER_RIGHT_X, CORNER_BOTTOM_Y, BORDER, BORDER / 2 );
this.renderTexture(x - BORDER, endY, CORNER_LEFT_X, CORNER_BOTTOM_Y, BORDER, BORDER / 2);
this.renderTexture(x, endY, 0, BORDER, width, BORDER / 2, BORDER, BORDER / 2);
this.renderTexture(endX, endY, CORNER_RIGHT_X, CORNER_BOTTOM_Y, BORDER, BORDER / 2);
renderTexture( x - BORDER, endY + BORDER / 2, CORNER_LEFT_X, CORNER_BOTTOM_Y + GAP, BORDER, bottomHeight, BORDER, GAP );
renderTexture( x, endY + BORDER / 2, 0, BORDER + GAP, width, bottomHeight, BORDER, GAP );
renderTexture( endX, endY + BORDER / 2, CORNER_RIGHT_X, CORNER_BOTTOM_Y + GAP, BORDER, bottomHeight, BORDER, GAP );
this.renderTexture(x - BORDER, endY + BORDER / 2, CORNER_LEFT_X, CORNER_BOTTOM_Y + GAP, BORDER, bottomHeight, BORDER, GAP);
this.renderTexture(x, endY + BORDER / 2, 0, BORDER + GAP, width, bottomHeight, BORDER, GAP);
this.renderTexture(endX, endY + BORDER / 2, CORNER_RIGHT_X, CORNER_BOTTOM_Y + GAP, BORDER, bottomHeight, BORDER, GAP);
renderTexture( x - BORDER, endY + bottomHeight + BORDER / 2, CORNER_LEFT_X, CORNER_BOTTOM_Y + BORDER / 2, BORDER, BORDER / 2 );
renderTexture( x, endY + bottomHeight + BORDER / 2, 0, BORDER + BORDER / 2, width, BORDER / 2 );
renderTexture( endX, endY + bottomHeight + BORDER / 2, CORNER_RIGHT_X, CORNER_BOTTOM_Y + BORDER / 2, BORDER, BORDER / 2 );
this.renderTexture(x - BORDER, endY + bottomHeight + BORDER / 2, CORNER_LEFT_X, CORNER_BOTTOM_Y + BORDER / 2, BORDER, BORDER / 2);
this.renderTexture(x, endY + bottomHeight + BORDER / 2, 0, BORDER + BORDER / 2, width, BORDER / 2);
this.renderTexture(endX, endY + bottomHeight + BORDER / 2, CORNER_RIGHT_X, CORNER_BOTTOM_Y + BORDER / 2, BORDER, BORDER / 2);
}
}
private void renderCorner( int x, int y, int u, int v )
{
renderTexture( x, y, u, v, BORDER, BORDER, BORDER, BORDER );
private void renderLine(int x, int y, int u, int v, int width, int height) {
this.renderTexture(x, y, u, v, width, height, BORDER, BORDER);
}
private void renderLine( int x, int y, int u, int v, int width, int height )
{
renderTexture( x, y, u, v, width, height, BORDER, BORDER );
private void renderCorner(int x, int y, int u, int v) {
this.renderTexture(x, y, u, v, BORDER, BORDER, BORDER, BORDER);
}
private void renderTexture( int x, int y, int u, int v, int width, int height )
{
renderTexture( x, y, u, v, width, height, width, height );
private void renderTexture(int x, int y, int u, int v, int width, int height) {
this.renderTexture(x, y, u, v, width, height, width, height);
}
private void renderTexture( int x, int y, int u, int v, int width, int height, int textureWidth, int textureHeight )
{
builder.vertex( transform, x, y + height, z ).color( r, g, b, 1.0f ).texture( u * TEX_SCALE, (v + textureHeight) * TEX_SCALE ).next();
builder.vertex( transform, x + width, y + height, z ).color( r, g, b, 1.0f ).texture( (u + textureWidth) * TEX_SCALE, (v + textureHeight) * TEX_SCALE ).next();
builder.vertex( transform, x + width, y, z ).color( r, g, b, 1.0f ).texture( (u + textureWidth) * TEX_SCALE, v * TEX_SCALE ).next();
builder.vertex( transform, x, y, z ).color( r, g, b, 1.0f ).texture( u * TEX_SCALE, v * TEX_SCALE ).next();
private void renderTexture(int x, int y, int u, int v, int width, int height, int textureWidth, int textureHeight) {
this.builder.vertex(this.transform, x, y + height, this.z)
.color(this.r, this.g, this.b, 1.0f)
.texture(u * TEX_SCALE, (v + textureHeight) * TEX_SCALE)
.next();
this.builder.vertex(this.transform, x + width, y + height, this.z)
.color(this.r, this.g, this.b, 1.0f)
.texture((u + textureWidth) * TEX_SCALE, (v + textureHeight) * TEX_SCALE)
.next();
this.builder.vertex(this.transform, x + width, y, this.z)
.color(this.r, this.g, this.b, 1.0f)
.texture((u + textureWidth) * TEX_SCALE, v * TEX_SCALE)
.next();
this.builder.vertex(this.transform, x, y, this.z)
.color(this.r, this.g, this.b, 1.0f)
.texture(u * TEX_SCALE, v * TEX_SCALE)
.next();
}
}

View File

@ -3,10 +3,9 @@
* Copyright Daniel Ratcliffe, 2011-2020. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/
package dan200.computercraft.client.render;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.render.VertexConsumerProvider;
import net.minecraft.client.render.item.HeldItemRenderer;
@ -18,121 +17,123 @@ import net.minecraft.util.Arm;
import net.minecraft.util.Hand;
import net.minecraft.util.math.MathHelper;
@Environment(EnvType.CLIENT)
public abstract class ItemMapLikeRenderer
{
/**
* The main rendering method for the item.
*
* @param transform The matrix transformation stack
* @param render The buffer to render to
* @param stack The stack to render
*/
protected abstract void renderItem( MatrixStack transform, VertexConsumerProvider render, ItemStack stack );
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
public void renderItemFirstPerson(MatrixStack transform, VertexConsumerProvider render, int lightTexture, Hand hand, float pitch, float equipProgress, float swingProgress, ItemStack stack)
{
@Environment (EnvType.CLIENT)
public abstract class ItemMapLikeRenderer {
public void renderItemFirstPerson(MatrixStack transform, VertexConsumerProvider render, int lightTexture, Hand hand, float pitch, float equipProgress
, float swingProgress, ItemStack stack) {
PlayerEntity player = MinecraftClient.getInstance().player;
transform.push();
if( hand == Hand.MAIN_HAND && player.getOffHandStack().isEmpty() )
{
renderItemFirstPersonCenter( transform, render, lightTexture, pitch, equipProgress, swingProgress, stack );
if (hand == Hand.MAIN_HAND && player.getOffHandStack()
.isEmpty()) {
this.renderItemFirstPersonCenter(transform, render, lightTexture, pitch, equipProgress, swingProgress, stack);
} else {
this.renderItemFirstPersonSide(transform,
render,
lightTexture,
hand == Hand.MAIN_HAND ? player.getMainArm() : player.getMainArm()
.getOpposite(),
equipProgress,
swingProgress,
stack);
}
else
{
renderItemFirstPersonSide(
transform, render, lightTexture,
hand == Hand.MAIN_HAND ? player.getMainArm() : player.getMainArm().getOpposite(),
equipProgress, swingProgress, stack
);
}
transform.pop();
}
/**
* Renders the item to one side of the player.
*
* @param transform The matrix transformation stack
* @param render The buffer to render to
* @param combinedLight The current light level
* @param side The side to render on
* @param equipProgress The equip progress of this item
* @param swingProgress The swing progress of this item
* @param stack The stack to render
*/
private void renderItemFirstPersonSide( MatrixStack transform, VertexConsumerProvider render, int combinedLight, Arm side, float equipProgress, float swingProgress, ItemStack stack )
{
MinecraftClient minecraft = MinecraftClient.getInstance();
float offset = side == Arm.RIGHT ? 1f : -1f;
transform.translate( offset * 0.125f, -0.125f, 0f );
// If the player is not invisible then render a single arm
if( !minecraft.player.isInvisible() )
{
transform.push();
transform.multiply( Vector3f.POSITIVE_Z.getDegreesQuaternion( offset * 10f ) );
minecraft.getHeldItemRenderer().renderArmHoldingItem( transform, render, combinedLight, equipProgress, swingProgress, side );
transform.pop();
}
// Setup the appropriate transformations. This is just copied from the
// corresponding method in ItemRenderer.
transform.push();
transform.translate( offset * 0.51f, -0.08f + equipProgress * -1.2f, -0.75f );
float f1 = MathHelper.sqrt( swingProgress );
float f2 = MathHelper.sin( f1 * (float) Math.PI );
float f3 = -0.5f * f2;
float f4 = 0.4f * MathHelper.sin( f1 * ((float) Math.PI * 2f) );
float f5 = -0.3f * MathHelper.sin( swingProgress * (float) Math.PI );
transform.translate( offset * f3, f4 - 0.3f * f2, f5 );
transform.multiply( Vector3f.POSITIVE_X.getDegreesQuaternion( f2 * -45f ) );
transform.multiply( Vector3f.POSITIVE_Y.getDegreesQuaternion( offset * f2 * -30f ) );
renderItem( transform, render, stack );
transform.pop();
}
/**
* Render an item in the middle of the screen.
*
* @param transform The matrix transformation stack
* @param render The buffer to render to
* @param transform The matrix transformation stack
* @param render The buffer to render to
* @param combinedLight The current light level
* @param pitch The pitch of the player
* @param pitch The pitch of the player
* @param equipProgress The equip progress of this item
* @param swingProgress The swing progress of this item
* @param stack The stack to render
* @param stack The stack to render
*/
private void renderItemFirstPersonCenter( MatrixStack transform, VertexConsumerProvider render, int combinedLight, float pitch, float equipProgress, float swingProgress, ItemStack stack )
{
private void renderItemFirstPersonCenter(MatrixStack transform, VertexConsumerProvider render, int combinedLight, float pitch, float equipProgress,
float swingProgress, ItemStack stack) {
MinecraftClient minecraft = MinecraftClient.getInstance();
HeldItemRenderer renderer = minecraft.getHeldItemRenderer();
// Setup the appropriate transformations. This is just copied from the
// corresponding method in ItemRenderer.
float swingRt = MathHelper.sqrt( swingProgress );
float tX = -0.2f * MathHelper.sin( swingProgress * (float) Math.PI );
float tZ = -0.4f * MathHelper.sin( swingRt * (float) Math.PI );
transform.translate( 0, -tX / 2, tZ );
float swingRt = MathHelper.sqrt(swingProgress);
float tX = -0.2f * MathHelper.sin(swingProgress * (float) Math.PI);
float tZ = -0.4f * MathHelper.sin(swingRt * (float) Math.PI);
transform.translate(0, -tX / 2, tZ);
float pitchAngle = renderer.getMapAngle( pitch );
transform.translate( 0, 0.04F + equipProgress * -1.2f + pitchAngle * -0.5f, -0.72f );
transform.multiply( Vector3f.POSITIVE_X.getDegreesQuaternion( pitchAngle * -85.0f ) );
if( !minecraft.player.isInvisible() )
{
float pitchAngle = renderer.getMapAngle(pitch);
transform.translate(0, 0.04F + equipProgress * -1.2f + pitchAngle * -0.5f, -0.72f);
transform.multiply(Vector3f.POSITIVE_X.getDegreesQuaternion(pitchAngle * -85.0f));
if (!minecraft.player.isInvisible()) {
transform.push();
transform.multiply( Vector3f.POSITIVE_Y.getDegreesQuaternion( 90.0F ) );
renderer.renderArm( transform, render, combinedLight, Arm.RIGHT );
renderer.renderArm( transform, render, combinedLight, Arm.LEFT );
transform.multiply(Vector3f.POSITIVE_Y.getDegreesQuaternion(90.0F));
renderer.renderArm(transform, render, combinedLight, Arm.RIGHT);
renderer.renderArm(transform, render, combinedLight, Arm.LEFT);
transform.pop();
}
float rX = MathHelper.sin( swingRt * (float) Math.PI );
transform.multiply( Vector3f.POSITIVE_X.getDegreesQuaternion( rX * 20.0F ) );
transform.scale( 2.0F, 2.0F, 2.0F );
float rX = MathHelper.sin(swingRt * (float) Math.PI);
transform.multiply(Vector3f.POSITIVE_X.getDegreesQuaternion(rX * 20.0F));
transform.scale(2.0F, 2.0F, 2.0F);
renderItem( transform, render, stack );
this.renderItem(transform, render, stack);
}
/**
* Renders the item to one side of the player.
*
* @param transform The matrix transformation stack
* @param render The buffer to render to
* @param combinedLight The current light level
* @param side The side to render on
* @param equipProgress The equip progress of this item
* @param swingProgress The swing progress of this item
* @param stack The stack to render
*/
private void renderItemFirstPersonSide(MatrixStack transform, VertexConsumerProvider render, int combinedLight, Arm side, float equipProgress,
float swingProgress, ItemStack stack) {
MinecraftClient minecraft = MinecraftClient.getInstance();
float offset = side == Arm.RIGHT ? 1f : -1f;
transform.translate(offset * 0.125f, -0.125f, 0f);
// If the player is not invisible then render a single arm
if (!minecraft.player.isInvisible()) {
transform.push();
transform.multiply(Vector3f.POSITIVE_Z.getDegreesQuaternion(offset * 10f));
minecraft.getHeldItemRenderer()
.renderArmHoldingItem(transform, render, combinedLight, equipProgress, swingProgress, side);
transform.pop();
}
// Setup the appropriate transformations. This is just copied from the
// corresponding method in ItemRenderer.
transform.push();
transform.translate(offset * 0.51f, -0.08f + equipProgress * -1.2f, -0.75f);
float f1 = MathHelper.sqrt(swingProgress);
float f2 = MathHelper.sin(f1 * (float) Math.PI);
float f3 = -0.5f * f2;
float f4 = 0.4f * MathHelper.sin(f1 * ((float) Math.PI * 2f));
float f5 = -0.3f * MathHelper.sin(swingProgress * (float) Math.PI);
transform.translate(offset * f3, f4 - 0.3f * f2, f5);
transform.multiply(Vector3f.POSITIVE_X.getDegreesQuaternion(f2 * -45f));
transform.multiply(Vector3f.POSITIVE_Y.getDegreesQuaternion(offset * f2 * -30f));
this.renderItem(transform, render, stack);
transform.pop();
}
/**
* The main rendering method for the item.
*
* @param transform The matrix transformation stack
* @param render The buffer to render to
* @param stack The stack to render
*/
protected abstract void renderItem(MatrixStack transform, VertexConsumerProvider render, ItemStack stack);
}

View File

@ -3,8 +3,14 @@
* Copyright Daniel Ratcliffe, 2011-2020. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/
package dan200.computercraft.client.render;
import static dan200.computercraft.client.gui.FixedWidthFontRenderer.FONT_HEIGHT;
import static dan200.computercraft.client.gui.FixedWidthFontRenderer.FONT_WIDTH;
import static dan200.computercraft.client.render.ComputerBorderRenderer.BORDER;
import static dan200.computercraft.client.render.ComputerBorderRenderer.MARGIN;
import com.mojang.blaze3d.systems.RenderSystem;
import dan200.computercraft.ComputerCraft;
import dan200.computercraft.client.gui.FixedWidthFontRenderer;
@ -13,6 +19,8 @@ import dan200.computercraft.shared.computer.core.ClientComputer;
import dan200.computercraft.shared.computer.core.ComputerFamily;
import dan200.computercraft.shared.pocket.items.ItemPocketComputer;
import dan200.computercraft.shared.util.Colour;
import org.lwjgl.opengl.GL11;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.render.BufferBuilder;
import net.minecraft.client.render.Tessellator;
@ -22,40 +30,27 @@ import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.client.util.math.Vector3f;
import net.minecraft.item.ItemStack;
import net.minecraft.util.math.Matrix4f;
import org.lwjgl.opengl.GL11;
import static dan200.computercraft.client.gui.FixedWidthFontRenderer.FONT_HEIGHT;
import static dan200.computercraft.client.gui.FixedWidthFontRenderer.FONT_WIDTH;
import static dan200.computercraft.client.render.ComputerBorderRenderer.BORDER;
import static dan200.computercraft.client.render.ComputerBorderRenderer.MARGIN;
/**
* Emulates map rendering for pocket computers.
*/
public final class ItemPocketRenderer extends ItemMapLikeRenderer
{
public final class ItemPocketRenderer extends ItemMapLikeRenderer {
public static final ItemPocketRenderer INSTANCE = new ItemPocketRenderer();
private static final int LIGHT_HEIGHT = 8;
public static final ItemPocketRenderer INSTANCE = new ItemPocketRenderer();
private ItemPocketRenderer()
{
private ItemPocketRenderer() {
}
@Override
protected void renderItem( MatrixStack transform, VertexConsumerProvider render, ItemStack stack )
{
ClientComputer computer = ItemPocketComputer.createClientComputer( stack );
protected void renderItem(MatrixStack transform, VertexConsumerProvider render, ItemStack stack) {
ClientComputer computer = ItemPocketComputer.createClientComputer(stack);
Terminal terminal = computer == null ? null : computer.getTerminal();
int termWidth, termHeight;
if( terminal == null )
{
if (terminal == null) {
termWidth = ComputerCraft.terminalWidth_pocketComputer;
termHeight = ComputerCraft.terminalHeight_pocketComputer;
}
else
{
} else {
termWidth = terminal.getWidth();
termHeight = terminal.getHeight();
}
@ -66,43 +61,43 @@ public final class ItemPocketRenderer extends ItemMapLikeRenderer
// Setup various transformations. Note that these are partially adapted from the corresponding method
// in ItemRenderer
transform.push();
transform.multiply( Vector3f.POSITIVE_Y.getDegreesQuaternion( 180f ) );
transform.multiply( Vector3f.POSITIVE_Z.getDegreesQuaternion( 180f ) );
transform.scale( 0.5f, 0.5f, 0.5f );
transform.multiply(Vector3f.POSITIVE_Y.getDegreesQuaternion(180f));
transform.multiply(Vector3f.POSITIVE_Z.getDegreesQuaternion(180f));
transform.scale(0.5f, 0.5f, 0.5f);
float scale = 0.75f / Math.max( width + BORDER * 2, height + BORDER * 2 + LIGHT_HEIGHT );
transform.scale( scale, scale, 0 );
transform.translate( -0.5 * width, -0.5 * height, 0 );
float scale = 0.75f / Math.max(width + BORDER * 2, height + BORDER * 2 + LIGHT_HEIGHT);
transform.scale(scale, scale, 0);
transform.translate(-0.5 * width, -0.5 * height, 0);
// Render the main frame
ItemPocketComputer item = (ItemPocketComputer) stack.getItem();
ComputerFamily family = item.getFamily();
int frameColour = item.getColour( stack );
int frameColour = item.getColour(stack);
Matrix4f matrix = transform.peek().getModel();
renderFrame( matrix, family, frameColour, width, height );
Matrix4f matrix = transform.peek()
.getModel();
renderFrame(matrix, family, frameColour, width, height);
// Render the light
int lightColour = ItemPocketComputer.getLightState( stack );
if( lightColour == -1 ) lightColour = Colour.BLACK.getHex();
renderLight( matrix, lightColour, width, height );
if( computer != null && terminal != null )
{
FixedWidthFontRenderer.drawTerminal( matrix, MARGIN, MARGIN, terminal, !computer.isColour(), MARGIN, MARGIN, MARGIN, MARGIN );
int lightColour = ItemPocketComputer.getLightState(stack);
if (lightColour == -1) {
lightColour = Colour.BLACK.getHex();
}
else
{
FixedWidthFontRenderer.drawEmptyTerminal( matrix, 0, 0, width, height );
renderLight(matrix, lightColour, width, height);
if (computer != null && terminal != null) {
FixedWidthFontRenderer.drawTerminal(matrix, MARGIN, MARGIN, terminal, !computer.isColour(), MARGIN, MARGIN, MARGIN, MARGIN);
} else {
FixedWidthFontRenderer.drawEmptyTerminal(matrix, 0, 0, width, height);
}
transform.pop();
}
private static void renderFrame( Matrix4f transform, ComputerFamily family, int colour, int width, int height )
{
MinecraftClient.getInstance().getTextureManager()
.bindTexture( colour != -1 ? ComputerBorderRenderer.BACKGROUND_COLOUR : ComputerBorderRenderer.getTexture( family ) );
private static void renderFrame(Matrix4f transform, ComputerFamily family, int colour, int width, int height) {
MinecraftClient.getInstance()
.getTextureManager()
.bindTexture(colour != -1 ? ComputerBorderRenderer.BACKGROUND_COLOUR : ComputerBorderRenderer.getTexture(family));
float r = ((colour >>> 16) & 0xFF) / 255.0f;
float g = ((colour >>> 8) & 0xFF) / 255.0f;
@ -110,15 +105,14 @@ public final class ItemPocketRenderer extends ItemMapLikeRenderer
Tessellator tessellator = Tessellator.getInstance();
BufferBuilder buffer = tessellator.getBuffer();
buffer.begin( GL11.GL_QUADS, VertexFormats.POSITION_COLOR_TEXTURE );
buffer.begin(GL11.GL_QUADS, VertexFormats.POSITION_COLOR_TEXTURE);
ComputerBorderRenderer.render( transform, buffer, 0, 0, 0, width, height, LIGHT_HEIGHT, r, g, b );
ComputerBorderRenderer.render(transform, buffer, 0, 0, 0, width, height, LIGHT_HEIGHT, r, g, b);
tessellator.draw();
}
private static void renderLight( Matrix4f transform, int colour, int width, int height )
{
private static void renderLight(Matrix4f transform, int colour, int width, int height) {
RenderSystem.enableBlend();
RenderSystem.disableTexture();
@ -128,11 +122,19 @@ public final class ItemPocketRenderer extends ItemMapLikeRenderer
Tessellator tessellator = Tessellator.getInstance();
BufferBuilder buffer = tessellator.getBuffer();
buffer.begin( GL11.GL_QUADS, VertexFormats.POSITION_COLOR );
buffer.vertex( transform, width - LIGHT_HEIGHT * 2, height + LIGHT_HEIGHT + BORDER / 2.0f, 0 ).color( r, g, b, 1.0f ).next();
buffer.vertex( transform, width, height + LIGHT_HEIGHT + BORDER / 2.0f, 0 ).color( r, g, b, 1.0f ).next();
buffer.vertex( transform, width, height + BORDER / 2.0f, 0 ).color( r, g, b, 1.0f ).next();
buffer.vertex( transform, width - LIGHT_HEIGHT * 2, height + BORDER / 2.0f, 0 ).color( r, g, b, 1.0f ).next();
buffer.begin(GL11.GL_QUADS, VertexFormats.POSITION_COLOR);
buffer.vertex(transform, width - LIGHT_HEIGHT * 2, height + LIGHT_HEIGHT + BORDER / 2.0f, 0)
.color(r, g, b, 1.0f)
.next();
buffer.vertex(transform, width, height + LIGHT_HEIGHT + BORDER / 2.0f, 0)
.color(r, g, b, 1.0f)
.next();
buffer.vertex(transform, width, height + BORDER / 2.0f, 0)
.color(r, g, b, 1.0f)
.next();
buffer.vertex(transform, width - LIGHT_HEIGHT * 2, height + BORDER / 2.0f, 0)
.color(r, g, b, 1.0f)
.next();
tessellator.draw();
RenderSystem.enableTexture();

View File

@ -3,90 +3,92 @@
* Copyright Daniel Ratcliffe, 2011-2020. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/
package dan200.computercraft.client.render;
import dan200.computercraft.ComputerCraft;
import static dan200.computercraft.client.gui.FixedWidthFontRenderer.FONT_HEIGHT;
import static dan200.computercraft.client.gui.FixedWidthFontRenderer.FONT_WIDTH;
import static dan200.computercraft.client.render.PrintoutRenderer.COVER_SIZE;
import static dan200.computercraft.client.render.PrintoutRenderer.X_TEXT_MARGIN;
import static dan200.computercraft.client.render.PrintoutRenderer.Y_TEXT_MARGIN;
import static dan200.computercraft.client.render.PrintoutRenderer.drawBorder;
import static dan200.computercraft.client.render.PrintoutRenderer.drawText;
import static dan200.computercraft.client.render.PrintoutRenderer.offsetAt;
import static dan200.computercraft.shared.media.items.ItemPrintout.LINES_PER_PAGE;
import static dan200.computercraft.shared.media.items.ItemPrintout.LINE_MAX_LENGTH;
import dan200.computercraft.shared.media.items.ItemPrintout;
import net.minecraft.client.render.VertexConsumer;
import net.minecraft.client.render.VertexConsumerProvider;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.client.util.math.Vector3f;
import net.minecraft.item.ItemStack;
import net.minecraft.util.math.Matrix4f;
import static dan200.computercraft.client.gui.FixedWidthFontRenderer.FONT_HEIGHT;
import static dan200.computercraft.client.gui.FixedWidthFontRenderer.FONT_WIDTH;
import static dan200.computercraft.client.render.PrintoutRenderer.*;
import static dan200.computercraft.shared.media.items.ItemPrintout.LINES_PER_PAGE;
import static dan200.computercraft.shared.media.items.ItemPrintout.LINE_MAX_LENGTH;
/**
* Emulates map and item-frame rendering for printouts.
*/
public final class ItemPrintoutRenderer extends ItemMapLikeRenderer
{
public final class ItemPrintoutRenderer extends ItemMapLikeRenderer {
public static final ItemPrintoutRenderer INSTANCE = new ItemPrintoutRenderer();
private ItemPrintoutRenderer()
{
private ItemPrintoutRenderer() {
}
@Override
protected void renderItem( MatrixStack transform, VertexConsumerProvider render, ItemStack stack )
{
transform.multiply( Vector3f.POSITIVE_X.getDegreesQuaternion( 180f ) );
transform.scale( 0.42f, 0.42f, -0.42f );
transform.translate( -0.5f, -0.48f, 0.0f );
protected void renderItem(MatrixStack transform, VertexConsumerProvider render, ItemStack stack) {
transform.multiply(Vector3f.POSITIVE_X.getDegreesQuaternion(180f));
transform.scale(0.42f, 0.42f, -0.42f);
transform.translate(-0.5f, -0.48f, 0.0f);
drawPrintout( transform, render, stack );
drawPrintout(transform, render, stack);
}
public boolean renderInFrame(MatrixStack matrixStack, VertexConsumerProvider consumerProvider, ItemStack stack )
{
if( !(stack.getItem() instanceof ItemPrintout) ) return false;
// Move a little bit forward to ensure we're not clipping with the frame
matrixStack.translate( 0.0f, 0.0f, -0.001f );
matrixStack.multiply( Vector3f.POSITIVE_Z.getDegreesQuaternion( 180f ) );
matrixStack.scale( 0.95f, 0.95f, -0.95f );
matrixStack.translate( -0.5f, -0.5f, 0.0f );
drawPrintout( matrixStack, consumerProvider, stack );
return true;
}
private static void drawPrintout( MatrixStack transform, VertexConsumerProvider render, ItemStack stack )
{
int pages = ItemPrintout.getPageCount( stack );
private static void drawPrintout(MatrixStack transform, VertexConsumerProvider render, ItemStack stack) {
int pages = ItemPrintout.getPageCount(stack);
boolean book = ((ItemPrintout) stack.getItem()).getType() == ItemPrintout.Type.BOOK;
double width = LINE_MAX_LENGTH * FONT_WIDTH + X_TEXT_MARGIN * 2;
double height = LINES_PER_PAGE * FONT_HEIGHT + Y_TEXT_MARGIN * 2;
// Non-books will be left aligned
if( !book ) width += offsetAt( pages );
if (!book) {
width += offsetAt(pages);
}
double visualWidth = width, visualHeight = height;
// Meanwhile books will be centred
if( book )
{
visualWidth += 2 * COVER_SIZE + 2 * offsetAt( pages );
if (book) {
visualWidth += 2 * COVER_SIZE + 2 * offsetAt(pages);
visualHeight += 2 * COVER_SIZE;
}
double max = Math.max( visualHeight, visualWidth );
double max = Math.max(visualHeight, visualWidth);
// Scale the printout to fit correctly.
float scale = (float) (1.0 / max);
transform.scale( scale, scale, scale );
transform.translate( (max - width) / 2.0, (max - height) / 2.0, 0.0 );
transform.scale(scale, scale, scale);
transform.translate((max - width) / 2.0, (max - height) / 2.0, 0.0);
Matrix4f matrix = transform.peek().getModel();
drawBorder( matrix, render, 0, 0, -0.01f, 0, pages, book );
drawText( matrix, render,
X_TEXT_MARGIN, Y_TEXT_MARGIN, 0, ItemPrintout.getText( stack ), ItemPrintout.getColours( stack )
);
Matrix4f matrix = transform.peek()
.getModel();
drawBorder(matrix, render, 0, 0, -0.01f, 0, pages, book);
drawText(matrix, render, X_TEXT_MARGIN, Y_TEXT_MARGIN, 0, ItemPrintout.getText(stack), ItemPrintout.getColours(stack));
}
public boolean renderInFrame(MatrixStack matrixStack, VertexConsumerProvider consumerProvider, ItemStack stack) {
if (!(stack.getItem() instanceof ItemPrintout)) {
return false;
}
// Move a little bit forward to ensure we're not clipping with the frame
matrixStack.translate(0.0f, 0.0f, -0.001f);
matrixStack.multiply(Vector3f.POSITIVE_Z.getDegreesQuaternion(180f));
matrixStack.scale(0.95f, 0.95f, -0.95f);
matrixStack.translate(-0.5f, -0.5f, 0.0f);
drawPrintout(matrixStack, consumerProvider, stack);
return true;
}
}

View File

@ -8,10 +8,6 @@ package dan200.computercraft.client.render;
import java.util.List;
import javax.vecmath.Vector4f;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.render.VertexFormat;
import net.minecraft.client.render.VertexFormatElement;
import net.minecraft.client.render.VertexFormats;
@ -19,10 +15,13 @@ import net.minecraft.client.render.model.BakedQuad;
import net.minecraft.util.math.Matrix4f;
import net.minecraft.util.math.Quaternion;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
/**
* Transforms vertices of a model, remaining aware of winding order, and rearranging vertices if needed.
*/
@Environment(EnvType.CLIENT)
@Environment (EnvType.CLIENT)
public final class ModelTransformer {
private static final Matrix4f identity;
@ -53,11 +52,13 @@ public final class ModelTransformer {
.clone();
int offset = 0;
BakedQuad copy = new BakedQuad(vertexData, -1, quad.getFace(), quad.sprite, true);
for (int i = 0; i < format.getElements().size(); ++i) // For each vertex element
for (int i = 0; i < format.getElements()
.size(); ++i) // For each vertex element
{
VertexFormatElement element = format.getElements().get(i);
VertexFormatElement element = format.getElements()
.get(i);
if (element.getType() == VertexFormatElement.Type.POSITION && element.getFormat() == VertexFormatElement.Format.FLOAT && element.getSize() == 3) // When we find a position
// element
// element
{
for (int j = 0; j < 4; ++j) // For each corner of the quad
{
@ -67,9 +68,9 @@ public final class ModelTransformer {
// Extract the position
Quaternion pos = new Quaternion(Float.intBitsToFloat(vertexData[start]),
Float.intBitsToFloat(vertexData[start + 1]),
Float.intBitsToFloat(vertexData[start + 2]),
1);
Float.intBitsToFloat(vertexData[start + 1]),
Float.intBitsToFloat(vertexData[start + 2]),
1);
// Transform the position
transform.multiply(pos);

View File

@ -3,11 +3,20 @@
* Copyright Daniel Ratcliffe, 2011-2020. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/
package dan200.computercraft.client.render;
import static net.minecraft.util.math.Direction.DOWN;
import static net.minecraft.util.math.Direction.EAST;
import static net.minecraft.util.math.Direction.NORTH;
import static net.minecraft.util.math.Direction.SOUTH;
import static net.minecraft.util.math.Direction.UP;
import static net.minecraft.util.math.Direction.WEST;
import java.util.EnumSet;
import dan200.computercraft.shared.peripheral.monitor.TileMonitor;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.block.BlockState;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.client.MinecraftClient;
@ -20,73 +29,109 @@ import net.minecraft.util.math.Matrix4f;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
import java.util.EnumSet;
import static net.minecraft.util.math.Direction.*;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
/**
* Overrides monitor highlighting to only render the outline of the <em>whole</em> monitor, rather than the current
* block. This means you do not get an intrusive outline on top of the screen.
* Overrides monitor highlighting to only render the outline of the <em>whole</em> monitor, rather than the current block. This means you do not get an
* intrusive outline on top of the screen.
*/
@Environment(EnvType.CLIENT)
public final class MonitorHighlightRenderer
{
private MonitorHighlightRenderer()
{
@Environment (EnvType.CLIENT)
public final class MonitorHighlightRenderer {
private MonitorHighlightRenderer() {
}
public static boolean drawHighlight(MatrixStack matrixStack, VertexConsumer vertexConsumer, Entity entity, double d, double e, double f, BlockPos pos, BlockState blockState)
{
public static boolean drawHighlight(MatrixStack matrixStack, VertexConsumer vertexConsumer, Entity entity, double d, double e, double f, BlockPos pos
, BlockState blockState) {
// Preserve normal behaviour when crouching.
if( entity.isInSneakingPose() ) return false;
if (entity.isInSneakingPose()) {
return false;
}
World world = entity.getEntityWorld();
BlockEntity tile = world.getBlockEntity( pos );
if( !(tile instanceof TileMonitor) ) return false;
BlockEntity tile = world.getBlockEntity(pos);
if (!(tile instanceof TileMonitor)) {
return false;
}
TileMonitor monitor = (TileMonitor) tile;
// Determine which sides are part of the external faces of the monitor, and so which need to be rendered.
EnumSet<Direction> faces = EnumSet.allOf( Direction.class );
EnumSet<Direction> faces = EnumSet.allOf(Direction.class);
Direction front = monitor.getFront();
faces.remove( front );
if( monitor.getXIndex() != 0 ) faces.remove( monitor.getRight().getOpposite() );
if( monitor.getXIndex() != monitor.getWidth() - 1 ) faces.remove( monitor.getRight() );
if( monitor.getYIndex() != 0 ) faces.remove( monitor.getDown().getOpposite() );
if( monitor.getYIndex() != monitor.getHeight() - 1 ) faces.remove( monitor.getDown() );
faces.remove(front);
if (monitor.getXIndex() != 0) {
faces.remove(monitor.getRight()
.getOpposite());
}
if (monitor.getXIndex() != monitor.getWidth() - 1) {
faces.remove(monitor.getRight());
}
if (monitor.getYIndex() != 0) {
faces.remove(monitor.getDown()
.getOpposite());
}
if (monitor.getYIndex() != monitor.getHeight() - 1) {
faces.remove(monitor.getDown());
}
Vec3d cameraPos = MinecraftClient.getInstance().gameRenderer.getCamera().getPos();
Vec3d cameraPos = MinecraftClient.getInstance().gameRenderer.getCamera()
.getPos();
matrixStack.push();
matrixStack.translate( pos.getX() - cameraPos.getX(), pos.getY() - cameraPos.getY(), pos.getZ() - cameraPos.getZ() );
matrixStack.translate(pos.getX() - cameraPos.getX(), pos.getY() - cameraPos.getY(), pos.getZ() - cameraPos.getZ());
// I wish I could think of a better way to do this
Matrix4f transform = matrixStack.peek().getModel();
if( faces.contains( NORTH ) || faces.contains( WEST ) ) line( vertexConsumer, transform, 0, 0, 0, UP );
if( faces.contains( SOUTH ) || faces.contains( WEST ) ) line( vertexConsumer, transform, 0, 0, 1, UP );
if( faces.contains( NORTH ) || faces.contains( EAST ) ) line( vertexConsumer, transform, 1, 0, 0, UP );
if( faces.contains( SOUTH ) || faces.contains( EAST ) ) line( vertexConsumer, transform, 1, 0, 1, UP );
if( faces.contains( NORTH ) || faces.contains( DOWN ) ) line( vertexConsumer, transform, 0, 0, 0, EAST );
if( faces.contains( SOUTH ) || faces.contains( DOWN ) ) line( vertexConsumer, transform, 0, 0, 1, EAST );
if( faces.contains( NORTH ) || faces.contains( UP ) ) line( vertexConsumer, transform, 0, 1, 0, EAST );
if( faces.contains( SOUTH ) || faces.contains( UP ) ) line( vertexConsumer, transform, 0, 1, 1, EAST );
if( faces.contains( WEST ) || faces.contains( DOWN ) ) line( vertexConsumer, transform, 0, 0, 0, SOUTH );
if( faces.contains( EAST ) || faces.contains( DOWN ) ) line( vertexConsumer, transform, 1, 0, 0, SOUTH );
if( faces.contains( WEST ) || faces.contains( UP ) ) line( vertexConsumer, transform, 0, 1, 0, SOUTH );
if( faces.contains( EAST ) || faces.contains( UP ) ) line( vertexConsumer, transform, 1, 1, 0, SOUTH );
Matrix4f transform = matrixStack.peek()
.getModel();
if (faces.contains(NORTH) || faces.contains(WEST)) {
line(vertexConsumer, transform, 0, 0, 0, UP);
}
if (faces.contains(SOUTH) || faces.contains(WEST)) {
line(vertexConsumer, transform, 0, 0, 1, UP);
}
if (faces.contains(NORTH) || faces.contains(EAST)) {
line(vertexConsumer, transform, 1, 0, 0, UP);
}
if (faces.contains(SOUTH) || faces.contains(EAST)) {
line(vertexConsumer, transform, 1, 0, 1, UP);
}
if (faces.contains(NORTH) || faces.contains(DOWN)) {
line(vertexConsumer, transform, 0, 0, 0, EAST);
}
if (faces.contains(SOUTH) || faces.contains(DOWN)) {
line(vertexConsumer, transform, 0, 0, 1, EAST);
}
if (faces.contains(NORTH) || faces.contains(UP)) {
line(vertexConsumer, transform, 0, 1, 0, EAST);
}
if (faces.contains(SOUTH) || faces.contains(UP)) {
line(vertexConsumer, transform, 0, 1, 1, EAST);
}
if (faces.contains(WEST) || faces.contains(DOWN)) {
line(vertexConsumer, transform, 0, 0, 0, SOUTH);
}
if (faces.contains(EAST) || faces.contains(DOWN)) {
line(vertexConsumer, transform, 1, 0, 0, SOUTH);
}
if (faces.contains(WEST) || faces.contains(UP)) {
line(vertexConsumer, transform, 0, 1, 0, SOUTH);
}
if (faces.contains(EAST) || faces.contains(UP)) {
line(vertexConsumer, transform, 1, 1, 0, SOUTH);
}
matrixStack.pop();
return true;
}
private static void line( VertexConsumer buffer, Matrix4f transform, float x, float y, float z, Direction direction )
{
buffer.vertex( transform, x, y, z ).color( 0, 0, 0, 0.4f ).next();
buffer.vertex( transform,
x + direction.getOffsetX(),
y + direction.getOffsetY(),
z + direction.getOffsetZ()
).color( 0, 0, 0, 0.4f ).next();
private static void line(VertexConsumer buffer, Matrix4f transform, float x, float y, float z, Direction direction) {
buffer.vertex(transform, x, y, z)
.color(0, 0, 0, 0.4f)
.next();
buffer.vertex(transform, x + direction.getOffsetX(), y + direction.getOffsetY(), z + direction.getOffsetZ())
.color(0, 0, 0, 0.4f)
.next();
}
}

View File

@ -6,6 +6,9 @@
package dan200.computercraft.client.render;
import java.io.InputStream;
import java.nio.FloatBuffer;
import com.google.common.base.Strings;
import com.mojang.blaze3d.platform.GlStateManager;
import com.mojang.blaze3d.systems.RenderSystem;
@ -16,17 +19,14 @@ import org.lwjgl.BufferUtils;
import org.lwjgl.opengl.GL13;
import org.lwjgl.opengl.GL20;
import java.io.InputStream;
import java.nio.FloatBuffer;
import net.minecraft.client.texture.TextureUtil;
import net.minecraft.util.math.Matrix4f;
class MonitorTextureBufferShader
{
class MonitorTextureBufferShader {
static final int TEXTURE_INDEX = GL13.GL_TEXTURE3;
private static final FloatBuffer MATRIX_BUFFER = BufferUtils.createFloatBuffer( 16 );
private static final FloatBuffer PALETTE_BUFFER = BufferUtils.createFloatBuffer( 16 * 3 );
private static final FloatBuffer MATRIX_BUFFER = BufferUtils.createFloatBuffer(16);
private static final FloatBuffer PALETTE_BUFFER = BufferUtils.createFloatBuffer(16 * 3);
private static int uniformMv;
@ -40,125 +40,126 @@ class MonitorTextureBufferShader
private static boolean ok;
private static int program;
static void setupUniform( Matrix4f transform, int width, int height, Palette palette, boolean greyscale )
{
static void setupUniform(Matrix4f transform, int width, int height, Palette palette, boolean greyscale) {
MATRIX_BUFFER.rewind();
transform.writeToBuffer( MATRIX_BUFFER );
transform.writeToBuffer(MATRIX_BUFFER);
MATRIX_BUFFER.rewind();
RenderSystem.glUniformMatrix4( uniformMv, false, MATRIX_BUFFER );
RenderSystem.glUniformMatrix4(uniformMv, false, MATRIX_BUFFER);
RenderSystem.glUniform1i( uniformWidth, width );
RenderSystem.glUniform1i( uniformHeight, height );
RenderSystem.glUniform1i(uniformWidth, width);
RenderSystem.glUniform1i(uniformHeight, height);
// TODO: Cache this? Maybe??
PALETTE_BUFFER.rewind();
for( int i = 0; i < 16; i++ )
{
double[] colour = palette.getColour( i );
if( greyscale )
{
float f = FixedWidthFontRenderer.toGreyscale( colour );
PALETTE_BUFFER.put( f ).put( f ).put( f );
}
else
{
PALETTE_BUFFER.put( (float) colour[0] ).put( (float) colour[1] ).put( (float) colour[2] );
for (int i = 0; i < 16; i++) {
double[] colour = palette.getColour(i);
if (greyscale) {
float f = FixedWidthFontRenderer.toGreyscale(colour);
PALETTE_BUFFER.put(f)
.put(f)
.put(f);
} else {
PALETTE_BUFFER.put((float) colour[0])
.put((float) colour[1])
.put((float) colour[2]);
}
}
PALETTE_BUFFER.flip();
RenderSystem.glUniform3( uniformPalette, PALETTE_BUFFER );
RenderSystem.glUniform3(uniformPalette, PALETTE_BUFFER);
}
static boolean use()
{
if( initialised )
{
if( ok ) GlStateManager.useProgram( program );
static boolean use() {
if (initialised) {
if (ok) {
GlStateManager.useProgram(program);
}
return ok;
}
if( ok = load() )
{
GL20.glUseProgram( program );
RenderSystem.glUniform1i( uniformFont, 0 );
RenderSystem.glUniform1i( uniformTbo, TEXTURE_INDEX - GL13.GL_TEXTURE0 );
if (ok = load()) {
GL20.glUseProgram(program);
RenderSystem.glUniform1i(uniformFont, 0);
RenderSystem.glUniform1i(uniformTbo, TEXTURE_INDEX - GL13.GL_TEXTURE0);
}
return ok;
}
private static boolean load()
{
private static boolean load() {
initialised = true;
try
{
int vertexShader = loadShader( GL20.GL_VERTEX_SHADER, "assets/computercraft/shaders/monitor.vert" );
int fragmentShader = loadShader( GL20.GL_FRAGMENT_SHADER, "assets/computercraft/shaders/monitor.frag" );
try {
int vertexShader = loadShader(GL20.GL_VERTEX_SHADER, "assets/computercraft/shaders/monitor.vert");
int fragmentShader = loadShader(GL20.GL_FRAGMENT_SHADER, "assets/computercraft/shaders/monitor.frag");
program = GlStateManager.createProgram();
GlStateManager.attachShader( program, vertexShader );
GlStateManager.attachShader( program, fragmentShader );
GL20.glBindAttribLocation( program, 0, "v_pos" );
GlStateManager.attachShader(program, vertexShader);
GlStateManager.attachShader(program, fragmentShader);
GL20.glBindAttribLocation(program, 0, "v_pos");
GlStateManager.linkProgram( program );
boolean ok = GlStateManager.getProgram( program, GL20.GL_LINK_STATUS ) != 0;
String log = GlStateManager.getProgramInfoLog( program, Short.MAX_VALUE ).trim();
if( !Strings.isNullOrEmpty( log ) )
{
ComputerCraft.log.warn( "Problems when linking monitor shader: {}", log );
GlStateManager.linkProgram(program);
boolean ok = GlStateManager.getProgram(program, GL20.GL_LINK_STATUS) != 0;
String log = GlStateManager.getProgramInfoLog(program, Short.MAX_VALUE)
.trim();
if (!Strings.isNullOrEmpty(log)) {
ComputerCraft.log.warn("Problems when linking monitor shader: {}", log);
}
GL20.glDetachShader( program, vertexShader );
GL20.glDetachShader( program, fragmentShader );
GlStateManager.deleteShader( vertexShader );
GlStateManager.deleteShader( fragmentShader );
GL20.glDetachShader(program, vertexShader);
GL20.glDetachShader(program, fragmentShader);
GlStateManager.deleteShader(vertexShader);
GlStateManager.deleteShader(fragmentShader);
if( !ok ) return false;
if (!ok) {
return false;
}
uniformMv = getUniformLocation( program, "u_mv" );
uniformFont = getUniformLocation( program, "u_font" );
uniformWidth = getUniformLocation( program, "u_width" );
uniformHeight = getUniformLocation( program, "u_height" );
uniformTbo = getUniformLocation( program, "u_tbo" );
uniformPalette = getUniformLocation( program, "u_palette" );
uniformMv = getUniformLocation(program, "u_mv");
uniformFont = getUniformLocation(program, "u_font");
uniformWidth = getUniformLocation(program, "u_width");
uniformHeight = getUniformLocation(program, "u_height");
uniformTbo = getUniformLocation(program, "u_tbo");
uniformPalette = getUniformLocation(program, "u_palette");
ComputerCraft.log.info( "Loaded monitor shader." );
ComputerCraft.log.info("Loaded monitor shader.");
return true;
}
catch( Exception e )
{
ComputerCraft.log.error( "Cannot load monitor shaders", e );
} catch (Exception e) {
ComputerCraft.log.error("Cannot load monitor shaders", e);
return false;
}
}
private static int loadShader( int kind, String path )
{
InputStream stream = TileEntityMonitorRenderer.class.getClassLoader().getResourceAsStream( path );
if( stream == null ) throw new IllegalArgumentException( "Cannot find " + path );
String contents = TextureUtil.readAllToString( stream );
private static int loadShader(int kind, String path) {
InputStream stream = TileEntityMonitorRenderer.class.getClassLoader()
.getResourceAsStream(path);
if (stream == null) {
throw new IllegalArgumentException("Cannot find " + path);
}
String contents = TextureUtil.readAllToString(stream);
int shader = GlStateManager.createShader( kind );
int shader = GlStateManager.createShader(kind);
GlStateManager.shaderSource( shader, contents );
GlStateManager.compileShader( shader );
GlStateManager.shaderSource(shader, contents);
GlStateManager.compileShader(shader);
boolean ok = GlStateManager.getShader( shader, GL20.GL_COMPILE_STATUS ) != 0;
String log = GlStateManager.getShaderInfoLog( shader, Short.MAX_VALUE ).trim();
if( !Strings.isNullOrEmpty( log ) )
{
ComputerCraft.log.warn( "Problems when loading monitor shader {}: {}", path, log );
boolean ok = GlStateManager.getShader(shader, GL20.GL_COMPILE_STATUS) != 0;
String log = GlStateManager.getShaderInfoLog(shader, Short.MAX_VALUE)
.trim();
if (!Strings.isNullOrEmpty(log)) {
ComputerCraft.log.warn("Problems when loading monitor shader {}: {}", path, log);
}
if( !ok ) throw new IllegalStateException( "Cannot compile shader " + path );
if (!ok) {
throw new IllegalStateException("Cannot compile shader " + path);
}
return shader;
}
private static int getUniformLocation( int program, String name )
{
int uniform = GlStateManager.getUniformLocation( program, name );
if( uniform == -1 ) throw new IllegalStateException( "Cannot find uniform " + name );
private static int getUniformLocation(int program, String name) {
int uniform = GlStateManager.getUniformLocation(program, name);
if (uniform == -1) {
throw new IllegalStateException("Cannot find uniform " + name);
}
return uniform;
}
}

View File

@ -3,11 +3,17 @@
* Copyright Daniel Ratcliffe, 2011-2020. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/
package dan200.computercraft.client.render;
import static dan200.computercraft.client.gui.FixedWidthFontRenderer.FONT_HEIGHT;
import static dan200.computercraft.shared.media.items.ItemPrintout.LINES_PER_PAGE;
import dan200.computercraft.client.gui.FixedWidthFontRenderer;
import dan200.computercraft.core.terminal.TextBuffer;
import dan200.computercraft.shared.util.Palette;
import org.lwjgl.opengl.GL11;
import net.minecraft.client.render.RenderLayer;
import net.minecraft.client.render.RenderPhase;
import net.minecraft.client.render.VertexConsumer;
@ -15,171 +21,179 @@ import net.minecraft.client.render.VertexConsumerProvider;
import net.minecraft.client.render.VertexFormats;
import net.minecraft.util.Identifier;
import net.minecraft.util.math.Matrix4f;
import org.lwjgl.opengl.GL11;
import static dan200.computercraft.client.gui.FixedWidthFontRenderer.FONT_HEIGHT;
import static dan200.computercraft.shared.media.items.ItemPrintout.LINES_PER_PAGE;
public final class PrintoutRenderer
{
private static final Identifier BG = new Identifier( "computercraft", "textures/gui/printout.png" );
private static final float BG_SIZE = 256.0f;
public final class PrintoutRenderer {
/**
* Width of a page.
*/
public static final int X_SIZE = 172;
/**
* Height of a page.
*/
public static final int Y_SIZE = 209;
/**
* Padding between the left and right of a page and the text.
*/
public static final int X_TEXT_MARGIN = 13;
/**
* Padding between the top and bottom of a page and the text.
*/
public static final int Y_TEXT_MARGIN = 11;
/**
* Width of the extra page texture.
*/
private static final int X_FOLD_SIZE = 12;
/**
* Size of the leather cover.
*/
public static final int COVER_SIZE = 12;
private static final Identifier BG = new Identifier("computercraft", "textures/gui/printout.png");
private static final float BG_SIZE = 256.0f;
/**
* Width of the extra page texture.
*/
private static final int X_FOLD_SIZE = 12;
private static final int COVER_Y = Y_SIZE;
private static final int COVER_X = X_SIZE + 4 * X_FOLD_SIZE;
private PrintoutRenderer() {}
public static void drawText( Matrix4f transform, VertexConsumerProvider renderer, int x, int y, int start, TextBuffer[] text, TextBuffer[] colours )
{
VertexConsumer buffer = renderer.getBuffer( FixedWidthFontRenderer.TYPE );
for( int line = 0; line < LINES_PER_PAGE && line < text.length; line++ )
{
FixedWidthFontRenderer.drawString( transform, buffer,
x, y + line * FONT_HEIGHT, text[start + line], colours[start + line], null, Palette.DEFAULT,
false, 0, 0
);
public static void drawText(Matrix4f transform, VertexConsumerProvider renderer, int x, int y, int start, TextBuffer[] text, TextBuffer[] colours) {
VertexConsumer buffer = renderer.getBuffer(FixedWidthFontRenderer.TYPE);
for (int line = 0; line < LINES_PER_PAGE && line < text.length; line++) {
FixedWidthFontRenderer.drawString(transform,
buffer,
x,
y + line * FONT_HEIGHT,
text[start + line],
colours[start + line],
null,
Palette.DEFAULT,
false,
0,
0);
}
}
public static void drawText( Matrix4f transform, VertexConsumerProvider renderer, int x, int y, int start, String[] text, String[] colours )
{
VertexConsumer buffer = renderer.getBuffer( FixedWidthFontRenderer.TYPE );
for( int line = 0; line < LINES_PER_PAGE && line < text.length; line++ )
{
FixedWidthFontRenderer.drawString( transform, buffer,
x, y + line * FONT_HEIGHT,
new TextBuffer( text[start + line] ), new TextBuffer( colours[start + line] ),
null, Palette.DEFAULT, false, 0, 0
);
public static void drawText(Matrix4f transform, VertexConsumerProvider renderer, int x, int y, int start, String[] text, String[] colours) {
VertexConsumer buffer = renderer.getBuffer(FixedWidthFontRenderer.TYPE);
for (int line = 0; line < LINES_PER_PAGE && line < text.length; line++) {
FixedWidthFontRenderer.drawString(transform,
buffer,
x,
y + line * FONT_HEIGHT,
new TextBuffer(text[start + line]),
new TextBuffer(colours[start + line]),
null,
Palette.DEFAULT,
false,
0,
0);
}
}
public static void drawBorder( Matrix4f transform, VertexConsumerProvider renderer, float x, float y, float z, int page, int pages, boolean isBook )
{
public static void drawBorder(Matrix4f transform, VertexConsumerProvider renderer, float x, float y, float z, int page, int pages, boolean isBook) {
int leftPages = page;
int rightPages = pages - page - 1;
VertexConsumer buffer = renderer.getBuffer( Type.TYPE );
VertexConsumer buffer = renderer.getBuffer(Type.TYPE);
if( isBook )
{
if (isBook) {
// Border
float offset = offsetAt( pages );
float offset = offsetAt(pages);
float left = x - 4 - offset;
float right = x + X_SIZE + offset - 4;
// Left and right border
drawTexture( transform, buffer, left - 4, y - 8, z - 0.02f, COVER_X, 0, COVER_SIZE, Y_SIZE + COVER_SIZE * 2 );
drawTexture( transform, buffer, right, y - 8, z - 0.02f, COVER_X + COVER_SIZE, 0, COVER_SIZE, Y_SIZE + COVER_SIZE * 2 );
drawTexture(transform, buffer, left - 4, y - 8, z - 0.02f, COVER_X, 0, COVER_SIZE, Y_SIZE + COVER_SIZE * 2);
drawTexture(transform, buffer, right, y - 8, z - 0.02f, COVER_X + COVER_SIZE, 0, COVER_SIZE, Y_SIZE + COVER_SIZE * 2);
// Draw centre panel (just stretched texture, sorry).
drawTexture( transform, buffer,
x - offset, y, z - 0.02f, X_SIZE + offset * 2, Y_SIZE,
COVER_X + COVER_SIZE / 2.0f, COVER_SIZE, COVER_SIZE, Y_SIZE
);
drawTexture(transform,
buffer,
x - offset,
y,
z - 0.02f,
X_SIZE + offset * 2,
Y_SIZE,
COVER_X + COVER_SIZE / 2.0f,
COVER_SIZE,
COVER_SIZE,
Y_SIZE);
float borderX = left;
while( borderX < right )
{
double thisWidth = Math.min( right - borderX, X_SIZE );
drawTexture( transform, buffer, borderX, y - 8, z - 0.02f, 0, COVER_Y, (float) thisWidth, COVER_SIZE );
drawTexture( transform, buffer, borderX, y + Y_SIZE - 4, z - 0.02f, 0, COVER_Y + COVER_SIZE, (float) thisWidth, COVER_SIZE );
while (borderX < right) {
double thisWidth = Math.min(right - borderX, X_SIZE);
drawTexture(transform, buffer, borderX, y - 8, z - 0.02f, 0, COVER_Y, (float) thisWidth, COVER_SIZE);
drawTexture(transform, buffer, borderX, y + Y_SIZE - 4, z - 0.02f, 0, COVER_Y + COVER_SIZE, (float) thisWidth, COVER_SIZE);
borderX += thisWidth;
}
}
// Left half
drawTexture( transform, buffer, x, y, z, X_FOLD_SIZE * 2, 0, X_SIZE / 2.0f, Y_SIZE );
for( int n = 0; n <= leftPages; n++ )
{
drawTexture( transform, buffer,
x - offsetAt( n ), y, z - 1e-3f * n,
// Use the left "bold" fold for the outermost page
n == leftPages ? 0 : X_FOLD_SIZE, 0,
X_FOLD_SIZE, Y_SIZE
);
drawTexture(transform, buffer, x, y, z, X_FOLD_SIZE * 2, 0, X_SIZE / 2.0f, Y_SIZE);
for (int n = 0; n <= leftPages; n++) {
drawTexture(transform, buffer, x - offsetAt(n), y, z - 1e-3f * n,
// Use the left "bold" fold for the outermost page
n == leftPages ? 0 : X_FOLD_SIZE, 0, X_FOLD_SIZE, Y_SIZE);
}
// Right half
drawTexture( transform, buffer, x + X_SIZE / 2.0f, y, z, X_FOLD_SIZE * 2 + X_SIZE / 2.0f, 0, X_SIZE / 2.0f, Y_SIZE );
for( int n = 0; n <= rightPages; n++ )
{
drawTexture( transform, buffer,
x + (X_SIZE - X_FOLD_SIZE) + offsetAt( n ), y, z - 1e-3f * n,
// Two folds, then the main page. Use the right "bold" fold for the outermost page.
X_FOLD_SIZE * 2 + X_SIZE + (n == rightPages ? X_FOLD_SIZE : 0), 0,
X_FOLD_SIZE, Y_SIZE
);
drawTexture(transform, buffer, x + X_SIZE / 2.0f, y, z, X_FOLD_SIZE * 2 + X_SIZE / 2.0f, 0, X_SIZE / 2.0f, Y_SIZE);
for (int n = 0; n <= rightPages; n++) {
drawTexture(transform, buffer, x + (X_SIZE - X_FOLD_SIZE) + offsetAt(n), y, z - 1e-3f * n,
// Two folds, then the main page. Use the right "bold" fold for the outermost page.
X_FOLD_SIZE * 2 + X_SIZE + (n == rightPages ? X_FOLD_SIZE : 0), 0, X_FOLD_SIZE, Y_SIZE);
}
}
private static void drawTexture( Matrix4f matrix, VertexConsumer buffer, float x, float y, float z, float u, float v, float width, float height )
{
buffer.vertex( matrix, x, y + height, z ).texture( u / BG_SIZE, (v + height) / BG_SIZE ).next();
buffer.vertex( matrix, x + width, y + height, z ).texture( (u + width) / BG_SIZE, (v + height) / BG_SIZE ).next();
buffer.vertex( matrix, x + width, y, z ).texture( (u + width) / BG_SIZE, v / BG_SIZE ).next();
buffer.vertex( matrix, x, y, z ).texture( u / BG_SIZE, v / BG_SIZE ).next();
public static float offsetAt(int page) {
return (float) (32 * (1 - Math.pow(1.2, -page)));
}
private static void drawTexture( Matrix4f matrix, VertexConsumer buffer, float x, float y, float z, float width, float height, float u, float v, float tWidth, float tHeight )
{
buffer.vertex( matrix, x, y + height, z ).texture( u / BG_SIZE, (v + tHeight) / BG_SIZE ).next();
buffer.vertex( matrix, x + width, y + height, z ).texture( (u + tWidth) / BG_SIZE, (v + tHeight) / BG_SIZE ).next();
buffer.vertex( matrix, x + width, y, z ).texture( (u + tWidth) / BG_SIZE, v / BG_SIZE ).next();
buffer.vertex( matrix, x, y, z ).texture( u / BG_SIZE, v / BG_SIZE ).next();
private static void drawTexture(Matrix4f matrix, VertexConsumer buffer, float x, float y, float z, float u, float v, float width, float height) {
buffer.vertex(matrix, x, y + height, z)
.texture(u / BG_SIZE, (v + height) / BG_SIZE)
.next();
buffer.vertex(matrix, x + width, y + height, z)
.texture((u + width) / BG_SIZE, (v + height) / BG_SIZE)
.next();
buffer.vertex(matrix, x + width, y, z)
.texture((u + width) / BG_SIZE, v / BG_SIZE)
.next();
buffer.vertex(matrix, x, y, z)
.texture(u / BG_SIZE, v / BG_SIZE)
.next();
}
public static float offsetAt( int page )
{
return (float) (32 * (1 - Math.pow( 1.2, -page )));
private static void drawTexture(Matrix4f matrix, VertexConsumer buffer, float x, float y, float z, float width, float height, float u, float v,
float tWidth, float tHeight) {
buffer.vertex(matrix, x, y + height, z)
.texture(u / BG_SIZE, (v + tHeight) / BG_SIZE)
.next();
buffer.vertex(matrix, x + width, y + height, z)
.texture((u + tWidth) / BG_SIZE, (v + tHeight) / BG_SIZE)
.next();
buffer.vertex(matrix, x + width, y, z)
.texture((u + tWidth) / BG_SIZE, v / BG_SIZE)
.next();
buffer.vertex(matrix, x, y, z)
.texture(u / BG_SIZE, v / BG_SIZE)
.next();
}
private static final class Type extends RenderPhase
{
static final RenderLayer TYPE = RenderLayer.of(
"printout_background", VertexFormats.POSITION_TEXTURE, GL11.GL_QUADS, 1024,
false, false, // useDelegate, needsSorting
RenderLayer.MultiPhaseParameters.builder()
.texture( new RenderPhase.Texture( BG, false, false ) ) // blur, minimap
.alpha( ONE_TENTH_ALPHA )
.lightmap( DISABLE_LIGHTMAP )
.build( false )
);
private static final class Type extends RenderPhase {
static final RenderLayer TYPE = RenderLayer.of("printout_background",
VertexFormats.POSITION_TEXTURE,
GL11.GL_QUADS,
1024,
false,
false,
// useDelegate, needsSorting
RenderLayer.MultiPhaseParameters.builder()
.texture(new RenderPhase.Texture(BG, false, false)) // blur, minimap
.alpha(ONE_TENTH_ALPHA)
.lightmap(DISABLE_LIGHTMAP)
.build(false));
private Type( String name, Runnable setup, Runnable destroy )
{
super( name, setup, destroy );
private Type(String name, Runnable setup, Runnable destroy) {
super(name, setup, destroy);
}
}
}

View File

@ -3,10 +3,18 @@
* Copyright Daniel Ratcliffe, 2011-2020. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/
package dan200.computercraft.client.render;
import static dan200.computercraft.client.gui.FixedWidthFontRenderer.FONT_HEIGHT;
import static dan200.computercraft.client.gui.FixedWidthFontRenderer.FONT_WIDTH;
import static dan200.computercraft.client.gui.FixedWidthFontRenderer.getColour;
import java.nio.ByteBuffer;
import javax.annotation.Nonnull;
import com.mojang.blaze3d.platform.GlStateManager;
import dan200.computercraft.ComputerCraft;
import dan200.computercraft.client.FrameInfo;
import dan200.computercraft.client.gui.FixedWidthFontRenderer;
import dan200.computercraft.core.terminal.Terminal;
@ -16,6 +24,11 @@ import dan200.computercraft.shared.peripheral.monitor.MonitorRenderer;
import dan200.computercraft.shared.peripheral.monitor.TileMonitor;
import dan200.computercraft.shared.util.Colour;
import dan200.computercraft.shared.util.DirectionUtil;
import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.GL13;
import org.lwjgl.opengl.GL20;
import org.lwjgl.opengl.GL31;
import net.minecraft.client.gl.VertexBuffer;
import net.minecraft.client.render.BufferBuilder;
import net.minecraft.client.render.Tessellator;
@ -31,39 +44,29 @@ import net.minecraft.client.util.math.Vector3f;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.math.Matrix4f;
import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.GL13;
import org.lwjgl.opengl.GL20;
import org.lwjgl.opengl.GL31;
import javax.annotation.Nonnull;
import java.nio.ByteBuffer;
import static dan200.computercraft.client.gui.FixedWidthFontRenderer.*;
public class TileEntityMonitorRenderer extends BlockEntityRenderer<TileMonitor>
{
public class TileEntityMonitorRenderer extends BlockEntityRenderer<TileMonitor> {
/**
* {@link TileMonitor#RENDER_MARGIN}, but a tiny bit of additional padding to ensure that there is no space between
* the monitor frame and contents.
* {@link TileMonitor#RENDER_MARGIN}, but a tiny bit of additional padding to ensure that there is no space between the monitor frame and contents.
*/
private static final float MARGIN = (float) (TileMonitor.RENDER_MARGIN * 1.1);
private static final Matrix4f IDENTITY = AffineTransformation.identity()
.getMatrix();
private static ByteBuffer tboContents;
private static final Matrix4f IDENTITY = AffineTransformation.identity().getMatrix();
public TileEntityMonitorRenderer( BlockEntityRenderDispatcher rendererDispatcher )
{
super( rendererDispatcher );
public TileEntityMonitorRenderer(BlockEntityRenderDispatcher rendererDispatcher) {
super(rendererDispatcher);
}
@Override
public void render( @Nonnull TileMonitor monitor, float partialTicks, @Nonnull MatrixStack transform, @Nonnull VertexConsumerProvider renderer, int lightmapCoord, int overlayLight )
{
public void render(@Nonnull TileMonitor monitor, float partialTicks, @Nonnull MatrixStack transform, @Nonnull VertexConsumerProvider renderer,
int lightmapCoord, int overlayLight) {
// Render from the origin monitor
ClientMonitor originTerminal = monitor.getClientMonitor();
if( originTerminal == null ) return;
if (originTerminal == null) {
return;
}
TileMonitor origin = originTerminal.getOrigin();
BlockPos monitorPos = monitor.getPos();
@ -71,8 +74,7 @@ public class TileEntityMonitorRenderer extends BlockEntityRenderer<TileMonitor>
// multiple times in a single frame to ensure compatibility with shaders which may run a
// pass multiple times.
long renderFrame = FrameInfo.getRenderFrame();
if( originTerminal.lastRenderFrame == renderFrame && !monitorPos.equals( originTerminal.lastRenderPos ) )
{
if (originTerminal.lastRenderFrame == renderFrame && !monitorPos.equals(originTerminal.lastRenderPos)) {
return;
}
@ -85,160 +87,165 @@ public class TileEntityMonitorRenderer extends BlockEntityRenderer<TileMonitor>
Direction dir = origin.getDirection();
Direction front = origin.getFront();
float yaw = dir.asRotation();
float pitch = DirectionUtil.toPitchAngle( front );
float pitch = DirectionUtil.toPitchAngle(front);
// Setup initial transform
transform.push();
transform.translate(
originPos.getX() - monitorPos.getX() + 0.5,
originPos.getY() - monitorPos.getY() + 0.5,
originPos.getZ() - monitorPos.getZ() + 0.5
);
transform.translate(originPos.getX() - monitorPos.getX() + 0.5,
originPos.getY() - monitorPos.getY() + 0.5,
originPos.getZ() - monitorPos.getZ() + 0.5);
transform.multiply( Vector3f.NEGATIVE_Y.getDegreesQuaternion( yaw ) );
transform.multiply( Vector3f.POSITIVE_X.getDegreesQuaternion( pitch ) );
transform.translate(
-0.5 + TileMonitor.RENDER_BORDER + TileMonitor.RENDER_MARGIN,
origin.getHeight() - 0.5 - (TileMonitor.RENDER_BORDER + TileMonitor.RENDER_MARGIN) + 0,
0.5
);
transform.multiply(Vector3f.NEGATIVE_Y.getDegreesQuaternion(yaw));
transform.multiply(Vector3f.POSITIVE_X.getDegreesQuaternion(pitch));
transform.translate(-0.5 + TileMonitor.RENDER_BORDER + TileMonitor.RENDER_MARGIN,
origin.getHeight() - 0.5 - (TileMonitor.RENDER_BORDER + TileMonitor.RENDER_MARGIN) + 0,
0.5);
double xSize = origin.getWidth() - 2.0 * (TileMonitor.RENDER_MARGIN + TileMonitor.RENDER_BORDER);
double ySize = origin.getHeight() - 2.0 * (TileMonitor.RENDER_MARGIN + TileMonitor.RENDER_BORDER);
// Draw the contents
Terminal terminal = originTerminal.getTerminal();
if( terminal != null )
{
if (terminal != null) {
// Draw a terminal
int width = terminal.getWidth(), height = terminal.getHeight();
int pixelWidth = width * FONT_WIDTH, pixelHeight = height * FONT_HEIGHT;
double xScale = xSize / pixelWidth;
double yScale = ySize / pixelHeight;
transform.push();
transform.scale( (float) xScale, (float) -yScale, 1.0f );
transform.scale((float) xScale, (float) -yScale, 1.0f);
Matrix4f matrix = transform.peek().getModel();
Matrix4f matrix = transform.peek()
.getModel();
// Sneaky hack here: we get a buffer now in order to flush existing ones and set up the appropriate
// render state. I've no clue how well this'll work in future versions of Minecraft, but it does the trick
// for now.
VertexConsumer buffer = renderer.getBuffer( FixedWidthFontRenderer.TYPE );
VertexConsumer buffer = renderer.getBuffer(FixedWidthFontRenderer.TYPE);
FixedWidthFontRenderer.TYPE.startDrawing();
renderTerminal( matrix, originTerminal, (float) (MARGIN / xScale), (float) (MARGIN / yScale) );
renderTerminal(matrix, originTerminal, (float) (MARGIN / xScale), (float) (MARGIN / yScale));
// We don't draw the cursor with the VBO, as it's dynamic and so we'll end up refreshing far more than is
// reasonable.
FixedWidthFontRenderer.drawCursor( matrix, buffer, 0, 0, terminal, !originTerminal.isColour() );
FixedWidthFontRenderer.drawCursor(matrix, buffer, 0, 0, terminal, !originTerminal.isColour());
transform.pop();
}
else
{
FixedWidthFontRenderer.drawEmptyTerminal(
transform.peek().getModel(), renderer,
-MARGIN, MARGIN,
(float) (xSize + 2 * MARGIN), (float) -(ySize + MARGIN * 2)
);
} else {
FixedWidthFontRenderer.drawEmptyTerminal(transform.peek()
.getModel(),
renderer,
-MARGIN,
MARGIN,
(float) (xSize + 2 * MARGIN),
(float) -(ySize + MARGIN * 2));
}
FixedWidthFontRenderer.drawBlocker(
transform.peek().getModel(), renderer,
(float) -TileMonitor.RENDER_MARGIN, (float) TileMonitor.RENDER_MARGIN,
(float) (xSize + 2 * TileMonitor.RENDER_MARGIN), (float) -(ySize + TileMonitor.RENDER_MARGIN * 2)
);
FixedWidthFontRenderer.drawBlocker(transform.peek()
.getModel(),
renderer,
(float) -TileMonitor.RENDER_MARGIN,
(float) TileMonitor.RENDER_MARGIN,
(float) (xSize + 2 * TileMonitor.RENDER_MARGIN),
(float) -(ySize + TileMonitor.RENDER_MARGIN * 2));
transform.pop();
}
private static void renderTerminal( Matrix4f matrix, ClientMonitor monitor, float xMargin, float yMargin )
{
private static void renderTerminal(Matrix4f matrix, ClientMonitor monitor, float xMargin, float yMargin) {
Terminal terminal = monitor.getTerminal();
MonitorRenderer renderType = MonitorRenderer.current();
boolean redraw = monitor.pollTerminalChanged();
if( monitor.createBuffer( renderType ) ) redraw = true;
if (monitor.createBuffer(renderType)) {
redraw = true;
}
switch( renderType )
{
case TBO:
{
if( !MonitorTextureBufferShader.use() ) return;
switch (renderType) {
case TBO: {
if (!MonitorTextureBufferShader.use()) {
return;
}
int width = terminal.getWidth(), height = terminal.getHeight();
int pixelWidth = width * FONT_WIDTH, pixelHeight = height * FONT_HEIGHT;
int width = terminal.getWidth(), height = terminal.getHeight();
int pixelWidth = width * FONT_WIDTH, pixelHeight = height * FONT_HEIGHT;
if( redraw )
{
int size = width * height * 3;
if( tboContents == null || tboContents.capacity() < size )
{
tboContents = GlAllocationUtils.allocateByteBuffer( size );
}
ByteBuffer monitorBuffer = tboContents;
monitorBuffer.clear();
for( int y = 0; y < height; y++ )
{
TextBuffer text = terminal.getLine( y ), textColour = terminal.getTextColourLine( y ), background = terminal.getBackgroundColourLine( y );
for( int x = 0; x < width; x++ )
{
monitorBuffer.put( (byte) (text.charAt( x ) & 0xFF) );
monitorBuffer.put( (byte) getColour( textColour.charAt( x ), Colour.WHITE ) );
monitorBuffer.put( (byte) getColour( background.charAt( x ), Colour.BLACK ) );
}
}
monitorBuffer.flip();
GlStateManager.bindBuffers( GL31.GL_TEXTURE_BUFFER, monitor.tboBuffer );
GlStateManager.bufferData( GL31.GL_TEXTURE_BUFFER, monitorBuffer, GL20.GL_STATIC_DRAW );
GlStateManager.bindBuffers( GL31.GL_TEXTURE_BUFFER, 0 );
if (redraw) {
int size = width * height * 3;
if (tboContents == null || tboContents.capacity() < size) {
tboContents = GlAllocationUtils.allocateByteBuffer(size);
}
// Nobody knows what they're doing!
GlStateManager.activeTexture( MonitorTextureBufferShader.TEXTURE_INDEX );
GL11.glBindTexture( GL31.GL_TEXTURE_BUFFER, monitor.tboTexture );
GlStateManager.activeTexture( GL13.GL_TEXTURE0 );
ByteBuffer monitorBuffer = tboContents;
monitorBuffer.clear();
for (int y = 0; y < height; y++) {
TextBuffer text = terminal.getLine(y), textColour = terminal.getTextColourLine(y), background = terminal.getBackgroundColourLine(y);
for (int x = 0; x < width; x++) {
monitorBuffer.put((byte) (text.charAt(x) & 0xFF));
monitorBuffer.put((byte) getColour(textColour.charAt(x), Colour.WHITE));
monitorBuffer.put((byte) getColour(background.charAt(x), Colour.BLACK));
}
}
monitorBuffer.flip();
MonitorTextureBufferShader.setupUniform( matrix, width, height, terminal.getPalette(), !monitor.isColour() );
GlStateManager.bindBuffers(GL31.GL_TEXTURE_BUFFER, monitor.tboBuffer);
GlStateManager.bufferData(GL31.GL_TEXTURE_BUFFER, monitorBuffer, GL20.GL_STATIC_DRAW);
GlStateManager.bindBuffers(GL31.GL_TEXTURE_BUFFER, 0);
}
// Nobody knows what they're doing!
GlStateManager.activeTexture(MonitorTextureBufferShader.TEXTURE_INDEX);
GL11.glBindTexture(GL31.GL_TEXTURE_BUFFER, monitor.tboTexture);
GlStateManager.activeTexture(GL13.GL_TEXTURE0);
MonitorTextureBufferShader.setupUniform(matrix, width, height, terminal.getPalette(), !monitor.isColour());
Tessellator tessellator = Tessellator.getInstance();
BufferBuilder buffer = tessellator.getBuffer();
buffer.begin(GL11.GL_TRIANGLE_STRIP, VertexFormats.POSITION);
buffer.vertex(-xMargin, -yMargin, 0)
.next();
buffer.vertex(-xMargin, pixelHeight + yMargin, 0)
.next();
buffer.vertex(pixelWidth + xMargin, -yMargin, 0)
.next();
buffer.vertex(pixelWidth + xMargin, pixelHeight + yMargin, 0)
.next();
tessellator.draw();
GlStateManager.useProgram(0);
break;
}
case VBO: {
VertexBuffer vbo = monitor.buffer;
if (redraw) {
Tessellator tessellator = Tessellator.getInstance();
BufferBuilder buffer = tessellator.getBuffer();
buffer.begin( GL11.GL_TRIANGLE_STRIP, VertexFormats.POSITION );
buffer.vertex( -xMargin, -yMargin, 0 ).next();
buffer.vertex( -xMargin, pixelHeight + yMargin, 0 ).next();
buffer.vertex( pixelWidth + xMargin, -yMargin, 0 ).next();
buffer.vertex( pixelWidth + xMargin, pixelHeight + yMargin, 0 ).next();
tessellator.draw();
BufferBuilder builder = tessellator.getBuffer();
builder.begin(FixedWidthFontRenderer.TYPE.getDrawMode(), FixedWidthFontRenderer.TYPE.getVertexFormat());
FixedWidthFontRenderer.drawTerminalWithoutCursor(IDENTITY,
builder,
0,
0,
terminal,
!monitor.isColour(),
yMargin,
yMargin,
xMargin,
xMargin);
GlStateManager.useProgram( 0 );
break;
builder.end();
vbo.upload(builder);
}
case VBO:
{
VertexBuffer vbo = monitor.buffer;
if( redraw )
{
Tessellator tessellator = Tessellator.getInstance();
BufferBuilder builder = tessellator.getBuffer();
builder.begin( FixedWidthFontRenderer.TYPE.getDrawMode(), FixedWidthFontRenderer.TYPE.getVertexFormat() );
FixedWidthFontRenderer.drawTerminalWithoutCursor(
IDENTITY, builder, 0, 0,
terminal, !monitor.isColour(), yMargin, yMargin, xMargin, xMargin
);
builder.end();
vbo.upload( builder );
}
vbo.bind();
FixedWidthFontRenderer.TYPE.getVertexFormat().startDrawing( 0L );
vbo.draw( matrix, FixedWidthFontRenderer.TYPE.getDrawMode() );
VertexBuffer.unbind();
FixedWidthFontRenderer.TYPE.getVertexFormat().endDrawing();
break;
}
vbo.bind();
FixedWidthFontRenderer.TYPE.getVertexFormat()
.startDrawing(0L);
vbo.draw(matrix, FixedWidthFontRenderer.TYPE.getDrawMode());
VertexBuffer.unbind();
FixedWidthFontRenderer.TYPE.getVertexFormat()
.endDrawing();
break;
}
}
}
}

View File

@ -3,8 +3,14 @@
* Copyright Daniel Ratcliffe, 2011-2020. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/
package dan200.computercraft.client.render;
import java.util.List;
import java.util.Random;
import javax.annotation.Nonnull;
import dan200.computercraft.api.client.TransformedModel;
import dan200.computercraft.api.turtle.ITurtleUpgrade;
import dan200.computercraft.api.turtle.TurtleSide;
@ -13,6 +19,7 @@ import dan200.computercraft.shared.turtle.blocks.TileTurtle;
import dan200.computercraft.shared.util.DirectionUtil;
import dan200.computercraft.shared.util.Holiday;
import dan200.computercraft.shared.util.HolidayUtil;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.font.TextRenderer;
import net.minecraft.client.render.TexturedRenderLayers;
@ -33,64 +40,100 @@ import net.minecraft.util.math.Direction;
import net.minecraft.util.math.Matrix4f;
import net.minecraft.util.math.Vec3d;
import javax.annotation.Nonnull;
import java.util.List;
import java.util.Random;
public class TileEntityTurtleRenderer extends BlockEntityRenderer<TileTurtle> {
private static final ModelIdentifier NORMAL_TURTLE_MODEL = new ModelIdentifier("computercraft:turtle_normal", "inventory");
private static final ModelIdentifier ADVANCED_TURTLE_MODEL = new ModelIdentifier("computercraft:turtle_advanced", "inventory");
private static final ModelIdentifier COLOUR_TURTLE_MODEL = new ModelIdentifier("computercraft:turtle_colour", "inventory");
private static final ModelIdentifier ELF_OVERLAY_MODEL = new ModelIdentifier("computercraft:turtle_elf_overlay", "inventory");
public class TileEntityTurtleRenderer extends BlockEntityRenderer<TileTurtle>
{
private static final ModelIdentifier NORMAL_TURTLE_MODEL = new ModelIdentifier( "computercraft:turtle_normal", "inventory" );
private static final ModelIdentifier ADVANCED_TURTLE_MODEL = new ModelIdentifier( "computercraft:turtle_advanced", "inventory" );
private static final ModelIdentifier COLOUR_TURTLE_MODEL = new ModelIdentifier( "computercraft:turtle_colour", "inventory" );
private static final ModelIdentifier ELF_OVERLAY_MODEL = new ModelIdentifier( "computercraft:turtle_elf_overlay", "inventory" );
private final Random random = new Random(0);
private final Random random = new Random( 0 );
public TileEntityTurtleRenderer( BlockEntityRenderDispatcher renderDispatcher )
{
super( renderDispatcher );
public TileEntityTurtleRenderer(BlockEntityRenderDispatcher renderDispatcher) {
super(renderDispatcher);
}
public static ModelIdentifier getTurtleModel( ComputerFamily family, boolean coloured )
{
switch( family )
{
case NORMAL:
default:
return coloured ? COLOUR_TURTLE_MODEL : NORMAL_TURTLE_MODEL;
case ADVANCED:
return coloured ? COLOUR_TURTLE_MODEL : ADVANCED_TURTLE_MODEL;
public static ModelIdentifier getTurtleModel(ComputerFamily family, boolean coloured) {
switch (family) {
case NORMAL:
default:
return coloured ? COLOUR_TURTLE_MODEL : NORMAL_TURTLE_MODEL;
case ADVANCED:
return coloured ? COLOUR_TURTLE_MODEL : ADVANCED_TURTLE_MODEL;
}
}
public static ModelIdentifier getTurtleOverlayModel( Identifier overlay, boolean christmas )
{
if( overlay != null ) return new ModelIdentifier( overlay, "inventory" );
if( christmas ) return ELF_OVERLAY_MODEL;
public static ModelIdentifier getTurtleOverlayModel(Identifier overlay, boolean christmas) {
if (overlay != null) {
return new ModelIdentifier(overlay, "inventory");
}
if (christmas) {
return ELF_OVERLAY_MODEL;
}
return null;
}
private static void renderQuads(@Nonnull MatrixStack transform, @Nonnull VertexConsumer buffer, int lightmapCoord, int overlayLight,
List<BakedQuad> quads, int[] tints) {
MatrixStack.Entry matrix = transform.peek();
for (BakedQuad bakedquad : quads) {
int tint = -1;
if (tints != null && bakedquad.hasColor()) {
int idx = bakedquad.getColorIndex();
if (idx >= 0 && idx < tints.length) {
tint = tints[bakedquad.getColorIndex()];
}
}
float f = (float) (tint >> 16 & 255) / 255.0F;
float f1 = (float) (tint >> 8 & 255) / 255.0F;
float f2 = (float) (tint & 255) / 255.0F;
buffer.quad(matrix,
bakedquad,
new float[] {
1.0F,
1.0F,
1.0F,
1.0F
},
f,
f1,
f2,
new int[] {
lightmapCoord,
lightmapCoord,
lightmapCoord,
lightmapCoord
},
overlayLight,
true);
}
}
@Override
public void render( @Nonnull TileTurtle turtle, float partialTicks, @Nonnull MatrixStack transform, @Nonnull VertexConsumerProvider renderer, int lightmapCoord, int overlayLight )
{
public void render(@Nonnull TileTurtle turtle, float partialTicks, @Nonnull MatrixStack transform, @Nonnull VertexConsumerProvider renderer,
int lightmapCoord, int overlayLight) {
// Render the label
String label = turtle.createProxy().getLabel();
HitResult hit = dispatcher.crosshairTarget;
if( label != null && hit.getType() == HitResult.Type.BLOCK && turtle.getPos().equals( ((BlockHitResult) hit).getBlockPos() ) )
{
String label = turtle.createProxy()
.getLabel();
HitResult hit = this.dispatcher.crosshairTarget;
if (label != null && hit.getType() == HitResult.Type.BLOCK && turtle.getPos()
.equals(((BlockHitResult) hit).getBlockPos())) {
MinecraftClient mc = MinecraftClient.getInstance();
TextRenderer font = mc.textRenderer;
transform.push();
transform.translate( 0.5, 1.2, 0.5 );
transform.multiply( mc.getEntityRenderDispatcher().getRotation() );
transform.scale( -0.025f, -0.025f, 0.025f );
transform.translate(0.5, 1.2, 0.5);
transform.multiply(mc.getEntityRenderDispatcher()
.getRotation());
transform.scale(-0.025f, -0.025f, 0.025f);
Matrix4f matrix = transform.peek().getModel();
int opacity = (int) (mc.options.getTextBackgroundOpacity( 0.25f ) * 255) << 24;
float width = -font.getWidth( label ) / 2.0f;
font.draw( label, width, (float) 0, 0x20ffffff, false, matrix, renderer, true, opacity, lightmapCoord );
font.draw( label, width, (float) 0, 0xffffffff, false, matrix, renderer, false, 0, lightmapCoord );
Matrix4f matrix = transform.peek()
.getModel();
int opacity = (int) (mc.options.getTextBackgroundOpacity(0.25f) * 255) << 24;
float width = -font.getWidth(label) / 2.0f;
font.draw(label, width, (float) 0, 0x20ffffff, false, matrix, renderer, true, opacity, lightmapCoord);
font.draw(label, width, (float) 0, 0xffffffff, false, matrix, renderer, false, 0, lightmapCoord);
transform.pop();
}
@ -98,93 +141,75 @@ public class TileEntityTurtleRenderer extends BlockEntityRenderer<TileTurtle>
transform.push();
// Setup the transform.
Vec3d offset = turtle.getRenderOffset( partialTicks );
float yaw = turtle.getRenderYaw( partialTicks );
transform.translate( offset.x, offset.y, offset.z );
Vec3d offset = turtle.getRenderOffset(partialTicks);
float yaw = turtle.getRenderYaw(partialTicks);
transform.translate(offset.x, offset.y, offset.z);
transform.translate( 0.5f, 0.5f, 0.5f );
transform.multiply( Vector3f.POSITIVE_Y.getDegreesQuaternion( 180.0f - yaw ) );
if( label != null && (label.equals( "Dinnerbone" ) || label.equals( "Grumm" )) )
{
transform.translate(0.5f, 0.5f, 0.5f);
transform.multiply(Vector3f.POSITIVE_Y.getDegreesQuaternion(180.0f - yaw));
if (label != null && (label.equals("Dinnerbone") || label.equals("Grumm"))) {
// Flip the model
transform.scale( 1.0f, -1.0f, 1.0f );
transform.scale(1.0f, -1.0f, 1.0f);
}
transform.translate( -0.5f, -0.5f, -0.5f );
transform.translate(-0.5f, -0.5f, -0.5f);
// Render the turtle
int colour = turtle.getColour();
ComputerFamily family = turtle.getFamily();
Identifier overlay = turtle.getOverlay();
VertexConsumer buffer = renderer.getBuffer( TexturedRenderLayers.getEntityTranslucentCull() );
renderModel( transform, buffer, lightmapCoord, overlayLight, getTurtleModel( family, colour != -1 ), colour == -1 ? null : new int[] { colour } );
VertexConsumer buffer = renderer.getBuffer(TexturedRenderLayers.getEntityTranslucentCull());
this.renderModel(transform, buffer, lightmapCoord, overlayLight, getTurtleModel(family, colour != -1), colour == -1 ? null : new int[] {colour});
// Render the overlay
ModelIdentifier overlayModel = getTurtleOverlayModel( overlay, HolidayUtil.getCurrentHoliday() == Holiday.CHRISTMAS );
if( overlayModel != null )
{
renderModel( transform, buffer, lightmapCoord, overlayLight, overlayModel, null );
ModelIdentifier overlayModel = getTurtleOverlayModel(overlay, HolidayUtil.getCurrentHoliday() == Holiday.CHRISTMAS);
if (overlayModel != null) {
this.renderModel(transform, buffer, lightmapCoord, overlayLight, overlayModel, null);
}
// Render the upgrades
renderUpgrade( transform, buffer, lightmapCoord, overlayLight, turtle, TurtleSide.LEFT, partialTicks );
renderUpgrade( transform, buffer, lightmapCoord, overlayLight, turtle, TurtleSide.RIGHT, partialTicks );
this.renderUpgrade(transform, buffer, lightmapCoord, overlayLight, turtle, TurtleSide.LEFT, partialTicks);
this.renderUpgrade(transform, buffer, lightmapCoord, overlayLight, turtle, TurtleSide.RIGHT, partialTicks);
transform.pop();
}
private void renderUpgrade( @Nonnull MatrixStack transform, @Nonnull VertexConsumer renderer, int lightmapCoord, int overlayLight, TileTurtle turtle, TurtleSide side, float f )
{
ITurtleUpgrade upgrade = turtle.getUpgrade( side );
if( upgrade == null ) return;
private void renderUpgrade(@Nonnull MatrixStack transform, @Nonnull VertexConsumer renderer, int lightmapCoord, int overlayLight, TileTurtle turtle,
TurtleSide side, float f) {
ITurtleUpgrade upgrade = turtle.getUpgrade(side);
if (upgrade == null) {
return;
}
transform.push();
float toolAngle = turtle.getToolRenderAngle( side, f );
transform.translate( 0.0f, 0.5f, 0.5f );
transform.multiply( Vector3f.NEGATIVE_X.getDegreesQuaternion( toolAngle ) );
transform.translate( 0.0f, -0.5f, -0.5f );
float toolAngle = turtle.getToolRenderAngle(side, f);
transform.translate(0.0f, 0.5f, 0.5f);
transform.multiply(Vector3f.NEGATIVE_X.getDegreesQuaternion(toolAngle));
transform.translate(0.0f, -0.5f, -0.5f);
TransformedModel model = upgrade.getModel( turtle.getAccess(), side );
TransformedModel model = upgrade.getModel(turtle.getAccess(), side);
model.push(transform);
renderModel( transform, renderer, lightmapCoord, overlayLight, model.getModel(), null );
this.renderModel(transform, renderer, lightmapCoord, overlayLight, model.getModel(), null);
transform.pop();
transform.pop();
}
private void renderModel( @Nonnull MatrixStack transform, @Nonnull VertexConsumer renderer, int lightmapCoord, int overlayLight, ModelIdentifier modelLocation, int[] tints )
{
BakedModelManager modelManager = MinecraftClient.getInstance().getItemRenderer().getModels().getModelManager();
renderModel( transform, renderer, lightmapCoord, overlayLight, modelManager.getModel( modelLocation ), tints );
private void renderModel(@Nonnull MatrixStack transform, @Nonnull VertexConsumer renderer, int lightmapCoord, int overlayLight,
ModelIdentifier modelLocation, int[] tints) {
BakedModelManager modelManager = MinecraftClient.getInstance()
.getItemRenderer()
.getModels()
.getModelManager();
this.renderModel(transform, renderer, lightmapCoord, overlayLight, modelManager.getModel(modelLocation), tints);
}
private void renderModel( @Nonnull MatrixStack transform, @Nonnull VertexConsumer renderer, int lightmapCoord, int overlayLight, BakedModel model, int[] tints )
{
random.setSeed( 0 );
renderQuads( transform, renderer, lightmapCoord, overlayLight, model.getQuads( null, null, random ), tints );
for( Direction facing : DirectionUtil.FACINGS )
{
renderQuads( transform, renderer, lightmapCoord, overlayLight, model.getQuads( null, facing, random ), tints );
}
}
private static void renderQuads( @Nonnull MatrixStack transform, @Nonnull VertexConsumer buffer, int lightmapCoord, int overlayLight, List<BakedQuad> quads, int[] tints )
{
MatrixStack.Entry matrix = transform.peek();
for( BakedQuad bakedquad : quads )
{
int tint = -1;
if( tints != null && bakedquad.hasColor() )
{
int idx = bakedquad.getColorIndex();
if( idx >= 0 && idx < tints.length ) tint = tints[bakedquad.getColorIndex()];
}
float f = (float) (tint >> 16 & 255) / 255.0F;
float f1 = (float) (tint >> 8 & 255) / 255.0F;
float f2 = (float) (tint & 255) / 255.0F;
buffer.quad( matrix, bakedquad, new float[]{1.0F, 1.0F, 1.0F, 1.0F}, f, f1, f2, new int[] {lightmapCoord, lightmapCoord, lightmapCoord, lightmapCoord}, overlayLight, true );
private void renderModel(@Nonnull MatrixStack transform, @Nonnull VertexConsumer renderer, int lightmapCoord, int overlayLight, BakedModel model,
int[] tints) {
this.random.setSeed(0);
renderQuads(transform, renderer, lightmapCoord, overlayLight, model.getQuads(null, null, this.random), tints);
for (Direction facing : DirectionUtil.FACINGS) {
renderQuads(transform, renderer, lightmapCoord, overlayLight, model.getQuads(null, facing, this.random), tints);
}
}
}

View File

@ -13,13 +13,10 @@ import java.util.function.Function;
import java.util.stream.Collectors;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import com.mojang.datafixers.util.Pair;
import dan200.computercraft.ComputerCraft;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.render.model.BakedModel;
import net.minecraft.client.render.model.ModelBakeSettings;
import net.minecraft.client.render.model.ModelLoader;
@ -28,7 +25,10 @@ import net.minecraft.client.texture.Sprite;
import net.minecraft.client.util.SpriteIdentifier;
import net.minecraft.util.Identifier;
@Environment(EnvType.CLIENT)
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
@Environment (EnvType.CLIENT)
public final class TurtleModelLoader {
public static final TurtleModelLoader INSTANCE = new TurtleModelLoader();
private static final Identifier NORMAL_TURTLE_MODEL = new Identifier(ComputerCraft.MOD_ID, "block/turtle_normal");
@ -66,12 +66,14 @@ public final class TurtleModelLoader {
private TurtleModel(Identifier family) {this.family = family;}
@Override
public Collection<SpriteIdentifier> getTextureDependencies(Function<Identifier, UnbakedModel> modelGetter, Set<Pair<String, String>> missingTextureErrors) {
return this.getModelDependencies().stream()
.flatMap(x -> modelGetter.apply(x)
.getTextureDependencies(modelGetter, missingTextureErrors)
.stream())
.collect(Collectors.toSet());
public Collection<SpriteIdentifier> getTextureDependencies(Function<Identifier, UnbakedModel> modelGetter,
Set<Pair<String, String>> missingTextureErrors) {
return this.getModelDependencies()
.stream()
.flatMap(x -> modelGetter.apply(x)
.getTextureDependencies(modelGetter, missingTextureErrors)
.stream())
.collect(Collectors.toSet());
}
@Nonnull
@ -81,7 +83,8 @@ public final class TurtleModelLoader {
}
@Override
public BakedModel bake(@Nonnull ModelLoader loader, @Nonnull Function<SpriteIdentifier, Sprite> spriteGetter, @Nonnull ModelBakeSettings state, Identifier modelId) {
public BakedModel bake(@Nonnull ModelLoader loader, @Nonnull Function<SpriteIdentifier, Sprite> spriteGetter, @Nonnull ModelBakeSettings state,
Identifier modelId) {
return new TurtleSmartItemModel(loader.getOrLoadModel(this.family)
.bake(loader, spriteGetter, state, modelId),
loader.getOrLoadModel(COLOUR_TURTLE_MODEL)

View File

@ -3,11 +3,19 @@
* Copyright Daniel Ratcliffe, 2011-2020. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/
package dan200.computercraft.client.render;
import java.util.ArrayList;
import java.util.EnumMap;
import java.util.List;
import java.util.Map;
import java.util.Random;
import javax.annotation.Nonnull;
import dan200.computercraft.api.client.TransformedModel;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.block.BlockState;
import net.minecraft.client.render.model.BakedModel;
import net.minecraft.client.render.model.BakedQuad;
@ -16,114 +24,106 @@ import net.minecraft.client.texture.Sprite;
import net.minecraft.client.util.math.AffineTransformation;
import net.minecraft.util.math.Direction;
import javax.annotation.Nonnull;
import java.util.*;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
@Environment(EnvType.CLIENT)
public class TurtleMultiModel implements BakedModel
{
@Environment (EnvType.CLIENT)
public class TurtleMultiModel implements BakedModel {
private final BakedModel m_baseModel;
private final BakedModel m_overlayModel;
private final AffineTransformation m_generalTransform;
private final TransformedModel m_leftUpgradeModel;
private final TransformedModel m_rightUpgradeModel;
private List<BakedQuad> m_generalQuads = null;
private Map<Direction, List<BakedQuad>> m_faceQuads = new EnumMap<>( Direction.class );
private Map<Direction, List<BakedQuad>> m_faceQuads = new EnumMap<>(Direction.class);
public TurtleMultiModel( BakedModel baseModel, BakedModel overlayModel, AffineTransformation generalTransform, TransformedModel leftUpgradeModel, TransformedModel rightUpgradeModel )
{
public TurtleMultiModel(BakedModel baseModel, BakedModel overlayModel, AffineTransformation generalTransform, TransformedModel leftUpgradeModel,
TransformedModel rightUpgradeModel) {
// Get the models
m_baseModel = baseModel;
m_overlayModel = overlayModel;
m_leftUpgradeModel = leftUpgradeModel;
m_rightUpgradeModel = rightUpgradeModel;
m_generalTransform = generalTransform;
this.m_baseModel = baseModel;
this.m_overlayModel = overlayModel;
this.m_leftUpgradeModel = leftUpgradeModel;
this.m_rightUpgradeModel = rightUpgradeModel;
this.m_generalTransform = generalTransform;
}
@Nonnull
@Override
public List<BakedQuad> getQuads( BlockState state, Direction side, @Nonnull Random rand )
{
if( side != null )
{
if( !m_faceQuads.containsKey( side ) ) m_faceQuads.put( side, buildQuads( state, side, rand ) );
return m_faceQuads.get( side );
}
else
{
if( m_generalQuads == null ) m_generalQuads = buildQuads( state, side, rand );
return m_generalQuads;
public List<BakedQuad> getQuads(BlockState state, Direction side, @Nonnull Random rand) {
if (side != null) {
if (!this.m_faceQuads.containsKey(side)) {
this.m_faceQuads.put(side, this.buildQuads(state, side, rand));
}
return this.m_faceQuads.get(side);
} else {
if (this.m_generalQuads == null) {
this.m_generalQuads = this.buildQuads(state, side, rand);
}
return this.m_generalQuads;
}
}
private List<BakedQuad> buildQuads( BlockState state, Direction side, Random rand )
{
private List<BakedQuad> buildQuads(BlockState state, Direction side, Random rand) {
ArrayList<BakedQuad> quads = new ArrayList<>();
ModelTransformer.transformQuadsTo( quads, m_baseModel.getQuads( state, side, rand ), m_generalTransform.getMatrix() );
if( m_overlayModel != null )
{
ModelTransformer.transformQuadsTo( quads, m_overlayModel.getQuads( state, side, rand ), m_generalTransform.getMatrix() );
ModelTransformer.transformQuadsTo(quads, this.m_baseModel.getQuads(state, side, rand), this.m_generalTransform.getMatrix());
if (this.m_overlayModel != null) {
ModelTransformer.transformQuadsTo(quads, this.m_overlayModel.getQuads(state, side, rand), this.m_generalTransform.getMatrix());
}
if( m_leftUpgradeModel != null )
{
AffineTransformation upgradeTransform = m_generalTransform.multiply( m_leftUpgradeModel.getMatrix() );
ModelTransformer.transformQuadsTo( quads, m_leftUpgradeModel.getModel().getQuads( state, side, rand ), upgradeTransform.getMatrix() );
if (this.m_leftUpgradeModel != null) {
AffineTransformation upgradeTransform = this.m_generalTransform.multiply(this.m_leftUpgradeModel.getMatrix());
ModelTransformer.transformQuadsTo(quads, this.m_leftUpgradeModel.getModel()
.getQuads(state, side, rand),
upgradeTransform.getMatrix());
}
if( m_rightUpgradeModel != null )
{
AffineTransformation upgradeTransform = m_generalTransform.multiply( m_rightUpgradeModel.getMatrix() );
ModelTransformer.transformQuadsTo( quads, m_rightUpgradeModel.getModel().getQuads( state, side, rand ), upgradeTransform.getMatrix() );
if (this.m_rightUpgradeModel != null) {
AffineTransformation upgradeTransform = this.m_generalTransform.multiply(this.m_rightUpgradeModel.getMatrix());
ModelTransformer.transformQuadsTo(quads, this.m_rightUpgradeModel.getModel()
.getQuads(state, side, rand),
upgradeTransform.getMatrix());
}
quads.trimToSize();
return quads;
}
@Override
public boolean useAmbientOcclusion()
{
return m_baseModel.useAmbientOcclusion();
public boolean useAmbientOcclusion() {
return this.m_baseModel.useAmbientOcclusion();
}
@Override
public boolean hasDepth()
{
return m_baseModel.hasDepth();
public boolean hasDepth() {
return this.m_baseModel.hasDepth();
}
@Override
public boolean isBuiltin()
{
return m_baseModel.isBuiltin();
public boolean isSideLit() {
return this.m_baseModel.isSideLit();
}
@Override
public boolean isSideLit()
{
return m_baseModel.isSideLit();
public boolean isBuiltin() {
return this.m_baseModel.isBuiltin();
}
@Nonnull
@Override
@Deprecated
public Sprite getSprite()
{
return m_baseModel.getSprite();
public Sprite getSprite() {
return this.m_baseModel.getSprite();
}
@Nonnull
@Override
@Deprecated
public net.minecraft.client.render.model.json.ModelTransformation getTransformation()
{
return m_baseModel.getTransformation();
public net.minecraft.client.render.model.json.ModelTransformation getTransformation() {
return this.m_baseModel.getTransformation();
}
@Nonnull
@Override
public ModelOverrideList getOverrides()
{
public ModelOverrideList getOverrides() {
return ModelOverrideList.EMPTY;
}
}

View File

@ -6,36 +6,35 @@
package dan200.computercraft.client.render;
import dan200.computercraft.shared.turtle.core.TurtlePlayer;
import javax.annotation.Nonnull;
import net.fabricmc.fabric.api.client.rendereregistry.v1.EntityRendererRegistry;
import dan200.computercraft.shared.turtle.core.TurtlePlayer;
import net.minecraft.client.render.VertexConsumerProvider;
import net.minecraft.client.render.entity.EntityRenderDispatcher;
import net.minecraft.client.render.entity.EntityRenderer;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.util.Identifier;
public class TurtlePlayerRenderer extends EntityRenderer<TurtlePlayer>
{
public TurtlePlayerRenderer( EntityRenderDispatcher renderManager )
{
super( renderManager );
import net.fabricmc.fabric.api.client.rendereregistry.v1.EntityRendererRegistry;
public class TurtlePlayerRenderer extends EntityRenderer<TurtlePlayer> {
public TurtlePlayerRenderer(EntityRenderDispatcher renderManager) {
super(renderManager);
}
public TurtlePlayerRenderer(EntityRenderDispatcher entityRenderDispatcher, EntityRendererRegistry.Context context) {
super(entityRenderDispatcher);
}
@Nonnull
@Override
public Identifier getTexture( @Nonnull TurtlePlayer entity )
{
return ComputerBorderRenderer.BACKGROUND_NORMAL;
public void render(@Nonnull TurtlePlayer entityIn, float entityYaw, float partialTicks, @Nonnull MatrixStack transform,
@Nonnull VertexConsumerProvider buffer, int packedLightIn) {
}
@Nonnull
@Override
public void render( @Nonnull TurtlePlayer entityIn, float entityYaw, float partialTicks, @Nonnull MatrixStack transform, @Nonnull VertexConsumerProvider buffer, int packedLightIn )
{
public Identifier getTexture(@Nonnull TurtlePlayer entity) {
return ComputerBorderRenderer.BACKGROUND_NORMAL;
}
}

View File

@ -3,8 +3,16 @@
* Copyright Daniel Ratcliffe, 2011-2020. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/
package dan200.computercraft.client.render;
import java.util.HashMap;
import java.util.List;
import java.util.Random;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import com.google.common.base.Objects;
import dan200.computercraft.api.client.TransformedModel;
import dan200.computercraft.api.turtle.ITurtleUpgrade;
@ -12,8 +20,7 @@ import dan200.computercraft.api.turtle.TurtleSide;
import dan200.computercraft.shared.turtle.items.ItemTurtle;
import dan200.computercraft.shared.util.Holiday;
import dan200.computercraft.shared.util.HolidayUtil;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.block.BlockState;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.render.model.BakedModel;
@ -31,29 +38,118 @@ import net.minecraft.item.ItemStack;
import net.minecraft.util.Identifier;
import net.minecraft.util.math.Direction;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import java.util.HashMap;
import java.util.List;
import java.util.Random;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
@Environment(EnvType.CLIENT)
public class TurtleSmartItemModel implements BakedModel
{
@Environment (EnvType.CLIENT)
public class TurtleSmartItemModel implements BakedModel {
private static final AffineTransformation identity, flip;
static
{
static {
MatrixStack stack = new MatrixStack();
stack.scale( 0, -1, 0 );
stack.translate( 0, 0, 1 );
stack.scale(0, -1, 0);
stack.translate(0, 0, 1);
identity = AffineTransformation.identity();
flip = new AffineTransformation( stack.peek().getModel() );
flip = new AffineTransformation(stack.peek()
.getModel());
}
private static class TurtleModelCombination
{
private final BakedModel familyModel;
private final BakedModel colourModel;
private final HashMap<TurtleModelCombination, BakedModel> m_cachedModels = new HashMap<>();
private final ModelOverrideList m_overrides;
public TurtleSmartItemModel(BakedModel familyModel, BakedModel colourModel) {
this.familyModel = familyModel;
this.colourModel = colourModel;
this.m_overrides = new ModelOverrideList() {
@Nonnull
@Override
public BakedModel apply(@Nonnull BakedModel originalModel, @Nonnull ItemStack stack, @Nullable ClientWorld world,
@Nullable LivingEntity entity) {
ItemTurtle turtle = (ItemTurtle) stack.getItem();
int colour = turtle.getColour(stack);
ITurtleUpgrade leftUpgrade = turtle.getUpgrade(stack, TurtleSide.LEFT);
ITurtleUpgrade rightUpgrade = turtle.getUpgrade(stack, TurtleSide.RIGHT);
Identifier overlay = turtle.getOverlay(stack);
boolean christmas = HolidayUtil.getCurrentHoliday() == Holiday.CHRISTMAS;
String label = turtle.getLabel(stack);
boolean flip = label != null && (label.equals("Dinnerbone") || label.equals("Grumm"));
TurtleModelCombination combo = new TurtleModelCombination(colour != -1, leftUpgrade, rightUpgrade, overlay, christmas, flip);
BakedModel model = TurtleSmartItemModel.this.m_cachedModels.get(combo);
if (model == null) {
TurtleSmartItemModel.this.m_cachedModels.put(combo, model = TurtleSmartItemModel.this.buildModel(combo));
}
return model;
}
};
}
private BakedModel buildModel(TurtleModelCombination combo) {
MinecraftClient mc = MinecraftClient.getInstance();
BakedModelManager modelManager = mc.getItemRenderer()
.getModels()
.getModelManager();
ModelIdentifier overlayModelLocation = TileEntityTurtleRenderer.getTurtleOverlayModel(combo.m_overlay, combo.m_christmas);
BakedModel baseModel = combo.m_colour ? this.colourModel : this.familyModel;
BakedModel overlayModel = overlayModelLocation != null ? modelManager.getModel(overlayModelLocation) : null;
AffineTransformation transform = combo.m_flip ? flip : identity;
TransformedModel leftModel = combo.m_leftUpgrade != null ? combo.m_leftUpgrade.getModel(null, TurtleSide.LEFT) : null;
TransformedModel rightModel = combo.m_rightUpgrade != null ? combo.m_rightUpgrade.getModel(null, TurtleSide.RIGHT) : null;
return new TurtleMultiModel(baseModel, overlayModel, transform, leftModel, rightModel);
}
@Nonnull
@Override
@Deprecated
public List<BakedQuad> getQuads(BlockState state, Direction facing, @Nonnull Random rand) {
return this.familyModel.getQuads(state, facing, rand);
}
@Override
public boolean useAmbientOcclusion() {
return this.familyModel.useAmbientOcclusion();
}
@Override
public boolean hasDepth() {
return this.familyModel.hasDepth();
}
@Override
public boolean isSideLit() {
return this.familyModel.isSideLit();
}
@Override
public boolean isBuiltin() {
return this.familyModel.isBuiltin();
}
@Nonnull
@Override
@Deprecated
public Sprite getSprite() {
return this.familyModel.getSprite();
}
@Nonnull
@Override
@Deprecated
public ModelTransformation getTransformation() {
return this.familyModel.getTransformation();
}
@Nonnull
@Override
public ModelOverrideList getOverrides() {
return this.m_overrides;
}
private static class TurtleModelCombination {
final boolean m_colour;
final ITurtleUpgrade m_leftUpgrade;
final ITurtleUpgrade m_rightUpgrade;
@ -61,147 +157,42 @@ public class TurtleSmartItemModel implements BakedModel
final boolean m_christmas;
final boolean m_flip;
TurtleModelCombination( boolean colour, ITurtleUpgrade leftUpgrade, ITurtleUpgrade rightUpgrade, Identifier overlay, boolean christmas, boolean flip )
{
m_colour = colour;
m_leftUpgrade = leftUpgrade;
m_rightUpgrade = rightUpgrade;
m_overlay = overlay;
m_christmas = christmas;
m_flip = flip;
TurtleModelCombination(boolean colour, ITurtleUpgrade leftUpgrade, ITurtleUpgrade rightUpgrade, Identifier overlay, boolean christmas,
boolean flip) {
this.m_colour = colour;
this.m_leftUpgrade = leftUpgrade;
this.m_rightUpgrade = rightUpgrade;
this.m_overlay = overlay;
this.m_christmas = christmas;
this.m_flip = flip;
}
@Override
public boolean equals( Object other )
{
if( other == this ) return true;
if( !(other instanceof TurtleModelCombination) ) return false;
TurtleModelCombination otherCombo = (TurtleModelCombination) other;
return otherCombo.m_colour == m_colour &&
otherCombo.m_leftUpgrade == m_leftUpgrade &&
otherCombo.m_rightUpgrade == m_rightUpgrade &&
Objects.equal( otherCombo.m_overlay, m_overlay ) &&
otherCombo.m_christmas == m_christmas &&
otherCombo.m_flip == m_flip;
}
@Override
public int hashCode()
{
public int hashCode() {
final int prime = 31;
int result = 0;
result = prime * result + (m_colour ? 1 : 0);
result = prime * result + (m_leftUpgrade != null ? m_leftUpgrade.hashCode() : 0);
result = prime * result + (m_rightUpgrade != null ? m_rightUpgrade.hashCode() : 0);
result = prime * result + (m_overlay != null ? m_overlay.hashCode() : 0);
result = prime * result + (m_christmas ? 1 : 0);
result = prime * result + (m_flip ? 1 : 0);
result = prime * result + (this.m_colour ? 1 : 0);
result = prime * result + (this.m_leftUpgrade != null ? this.m_leftUpgrade.hashCode() : 0);
result = prime * result + (this.m_rightUpgrade != null ? this.m_rightUpgrade.hashCode() : 0);
result = prime * result + (this.m_overlay != null ? this.m_overlay.hashCode() : 0);
result = prime * result + (this.m_christmas ? 1 : 0);
result = prime * result + (this.m_flip ? 1 : 0);
return result;
}
}
private final BakedModel familyModel;
private final BakedModel colourModel;
private final HashMap<TurtleModelCombination, BakedModel> m_cachedModels = new HashMap<>();
private final ModelOverrideList m_overrides;
public TurtleSmartItemModel( BakedModel familyModel, BakedModel colourModel )
{
this.familyModel = familyModel;
this.colourModel = colourModel;
m_overrides = new ModelOverrideList()
{
@Nonnull
@Override
public BakedModel apply( @Nonnull BakedModel originalModel, @Nonnull ItemStack stack, @Nullable ClientWorld world, @Nullable LivingEntity entity )
{
ItemTurtle turtle = (ItemTurtle) stack.getItem();
int colour = turtle.getColour( stack );
ITurtleUpgrade leftUpgrade = turtle.getUpgrade( stack, TurtleSide.LEFT );
ITurtleUpgrade rightUpgrade = turtle.getUpgrade( stack, TurtleSide.RIGHT );
Identifier overlay = turtle.getOverlay( stack );
boolean christmas = HolidayUtil.getCurrentHoliday() == Holiday.CHRISTMAS;
String label = turtle.getLabel( stack );
boolean flip = label != null && (label.equals( "Dinnerbone" ) || label.equals( "Grumm" ));
TurtleModelCombination combo = new TurtleModelCombination( colour != -1, leftUpgrade, rightUpgrade, overlay, christmas, flip );
BakedModel model = m_cachedModels.get( combo );
if( model == null ) m_cachedModels.put( combo, model = buildModel( combo ) );
return model;
@Override
public boolean equals(Object other) {
if (other == this) {
return true;
}
if (!(other instanceof TurtleModelCombination)) {
return false;
}
};
}
@Nonnull
@Override
public ModelOverrideList getOverrides()
{
return m_overrides;
}
private BakedModel buildModel( TurtleModelCombination combo )
{
MinecraftClient mc = MinecraftClient.getInstance();
BakedModelManager modelManager = mc.getItemRenderer().getModels().getModelManager();
ModelIdentifier overlayModelLocation = TileEntityTurtleRenderer.getTurtleOverlayModel( combo.m_overlay, combo.m_christmas );
BakedModel baseModel = combo.m_colour ? colourModel : familyModel;
BakedModel overlayModel = overlayModelLocation != null ? modelManager.getModel( overlayModelLocation ) : null;
AffineTransformation transform = combo.m_flip ? flip : identity;
TransformedModel leftModel = combo.m_leftUpgrade != null ? combo.m_leftUpgrade.getModel( null, TurtleSide.LEFT ) : null;
TransformedModel rightModel = combo.m_rightUpgrade != null ? combo.m_rightUpgrade.getModel( null, TurtleSide.RIGHT ) : null;
return new TurtleMultiModel( baseModel, overlayModel, transform, leftModel, rightModel );
}
@Nonnull
@Override
@Deprecated
public List<BakedQuad> getQuads( BlockState state, Direction facing, @Nonnull Random rand )
{
return familyModel.getQuads( state, facing, rand );
}
@Override
public boolean useAmbientOcclusion()
{
return familyModel.useAmbientOcclusion();
}
@Override
public boolean hasDepth()
{
return familyModel.hasDepth();
}
@Override
public boolean isBuiltin()
{
return familyModel.isBuiltin();
}
@Override
public boolean isSideLit()
{
return familyModel.isSideLit();
}
@Nonnull
@Override
@Deprecated
public Sprite getSprite()
{
return familyModel.getSprite();
}
@Nonnull
@Override
@Deprecated
public ModelTransformation getTransformation()
{
return familyModel.getTransformation();
TurtleModelCombination otherCombo = (TurtleModelCombination) other;
return otherCombo.m_colour == this.m_colour && otherCombo.m_leftUpgrade == this.m_leftUpgrade && otherCombo.m_rightUpgrade == this.m_rightUpgrade && Objects.equal(
otherCombo.m_overlay, this.m_overlay) && otherCombo.m_christmas == this.m_christmas && otherCombo.m_flip == this.m_flip;
}
}
}

View File

@ -22,6 +22,7 @@ import dan200.computercraft.ComputerCraft;
public class AddressPredicate {
private final List<Pattern> wildcards;
private final List<HostRange> ranges;
public AddressPredicate(String... filters) {
this(Arrays.asList(filters));
}
@ -95,7 +96,8 @@ public class AddressPredicate {
}
// If we're an IPv4 address in disguise then let's check that.
return address instanceof Inet6Address && InetAddresses.is6to4Address((Inet6Address) address) && this.matchesAddress(InetAddresses.get6to4IPv4Address((Inet6Address) address));
return address instanceof Inet6Address && InetAddresses.is6to4Address((Inet6Address) address) && this.matchesAddress(InetAddresses.get6to4IPv4Address(
(Inet6Address) address));
}

View File

@ -3,33 +3,30 @@
* Copyright Daniel Ratcliffe, 2011-2020. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/
package dan200.computercraft.core.apis;
import dan200.computercraft.api.lua.ILuaAPIFactory;
import javax.annotation.Nonnull;
import java.util.Collection;
import java.util.Collections;
import java.util.LinkedHashSet;
import java.util.Objects;
public final class ApiFactories
{
private ApiFactories()
{
}
import javax.annotation.Nonnull;
import dan200.computercraft.api.lua.ILuaAPIFactory;
public final class ApiFactories {
private static final Collection<ILuaAPIFactory> factories = new LinkedHashSet<>();
private static final Collection<ILuaAPIFactory> factoriesView = Collections.unmodifiableCollection( factories );
public static synchronized void register( @Nonnull ILuaAPIFactory factory )
{
Objects.requireNonNull( factory, "provider cannot be null" );
factories.add( factory );
private static final Collection<ILuaAPIFactory> factoriesView = Collections.unmodifiableCollection(factories);
private ApiFactories() {
}
public static Iterable<ILuaAPIFactory> getAll()
{
public static synchronized void register(@Nonnull ILuaAPIFactory factory) {
Objects.requireNonNull(factory, "provider cannot be null");
factories.add(factory);
}
public static Iterable<ILuaAPIFactory> getAll() {
return factoriesView;
}
}

View File

@ -3,8 +3,15 @@
* Copyright Daniel Ratcliffe, 2011-2020. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/
package dan200.computercraft.core.apis;
import java.util.HashSet;
import java.util.Objects;
import java.util.Set;
import javax.annotation.Nonnull;
import dan200.computercraft.api.filesystem.IMount;
import dan200.computercraft.api.filesystem.IWritableMount;
import dan200.computercraft.api.peripheral.IComputerAccess;
@ -12,135 +19,121 @@ import dan200.computercraft.api.peripheral.IWorkMonitor;
import dan200.computercraft.core.filesystem.FileSystem;
import dan200.computercraft.core.filesystem.FileSystemException;
import javax.annotation.Nonnull;
import java.util.HashSet;
import java.util.Objects;
import java.util.Set;
public abstract class ComputerAccess implements IComputerAccess
{
public abstract class ComputerAccess implements IComputerAccess {
private final IAPIEnvironment m_environment;
private final Set<String> m_mounts = new HashSet<>();
protected ComputerAccess( IAPIEnvironment environment )
{
protected ComputerAccess(IAPIEnvironment environment) {
this.m_environment = environment;
}
public void unmountAll()
{
FileSystem fileSystem = m_environment.getFileSystem();
for( String mount : m_mounts )
{
fileSystem.unmount( mount );
public void unmountAll() {
FileSystem fileSystem = this.m_environment.getFileSystem();
for (String mount : this.m_mounts) {
fileSystem.unmount(mount);
}
m_mounts.clear();
this.m_mounts.clear();
}
@Override
public synchronized String mount( @Nonnull String desiredLoc, @Nonnull IMount mount, @Nonnull String driveName )
{
Objects.requireNonNull( desiredLoc, "desiredLocation cannot be null" );
Objects.requireNonNull( mount, "mount cannot be null" );
Objects.requireNonNull( driveName, "driveName cannot be null" );
public synchronized String mount(@Nonnull String desiredLoc, @Nonnull IMount mount, @Nonnull String driveName) {
Objects.requireNonNull(desiredLoc, "desiredLocation cannot be null");
Objects.requireNonNull(mount, "mount cannot be null");
Objects.requireNonNull(driveName, "driveName cannot be null");
// Mount the location
String location;
FileSystem fileSystem = m_environment.getFileSystem();
if( fileSystem == null ) throw new IllegalStateException( "File system has not been created" );
FileSystem fileSystem = this.m_environment.getFileSystem();
if (fileSystem == null) {
throw new IllegalStateException("File system has not been created");
}
synchronized( fileSystem )
{
location = findFreeLocation( desiredLoc );
if( location != null )
{
try
{
fileSystem.mount( driveName, location, mount );
}
catch( FileSystemException ignored )
{
synchronized (fileSystem) {
location = this.findFreeLocation(desiredLoc);
if (location != null) {
try {
fileSystem.mount(driveName, location, mount);
} catch (FileSystemException ignored) {
}
}
}
if( location != null ) m_mounts.add( location );
if (location != null) {
this.m_mounts.add(location);
}
return location;
}
@Override
public synchronized String mountWritable( @Nonnull String desiredLoc, @Nonnull IWritableMount mount, @Nonnull String driveName )
{
Objects.requireNonNull( desiredLoc, "desiredLocation cannot be null" );
Objects.requireNonNull( mount, "mount cannot be null" );
Objects.requireNonNull( driveName, "driveName cannot be null" );
public synchronized String mountWritable(@Nonnull String desiredLoc, @Nonnull IWritableMount mount, @Nonnull String driveName) {
Objects.requireNonNull(desiredLoc, "desiredLocation cannot be null");
Objects.requireNonNull(mount, "mount cannot be null");
Objects.requireNonNull(driveName, "driveName cannot be null");
// Mount the location
String location;
FileSystem fileSystem = m_environment.getFileSystem();
if( fileSystem == null ) throw new IllegalStateException( "File system has not been created" );
FileSystem fileSystem = this.m_environment.getFileSystem();
if (fileSystem == null) {
throw new IllegalStateException("File system has not been created");
}
synchronized( fileSystem )
{
location = findFreeLocation( desiredLoc );
if( location != null )
{
try
{
fileSystem.mountWritable( driveName, location, mount );
}
catch( FileSystemException ignored )
{
synchronized (fileSystem) {
location = this.findFreeLocation(desiredLoc);
if (location != null) {
try {
fileSystem.mountWritable(driveName, location, mount);
} catch (FileSystemException ignored) {
}
}
}
if( location != null ) m_mounts.add( location );
if (location != null) {
this.m_mounts.add(location);
}
return location;
}
@Override
public void unmount( String location )
{
if( location == null ) return;
if( !m_mounts.contains( location ) ) throw new IllegalStateException( "You didn't mount this location" );
public void unmount(String location) {
if (location == null) {
return;
}
if (!this.m_mounts.contains(location)) {
throw new IllegalStateException("You didn't mount this location");
}
m_environment.getFileSystem().unmount( location );
m_mounts.remove( location );
this.m_environment.getFileSystem()
.unmount(location);
this.m_mounts.remove(location);
}
@Override
public int getID()
{
return m_environment.getComputerID();
public int getID() {
return this.m_environment.getComputerID();
}
@Override
public void queueEvent( @Nonnull String event, Object... arguments )
{
Objects.requireNonNull( event, "event cannot be null" );
m_environment.queueEvent( event, arguments );
public void queueEvent(@Nonnull String event, Object... arguments) {
Objects.requireNonNull(event, "event cannot be null");
this.m_environment.queueEvent(event, arguments);
}
@Nonnull
@Override
public IWorkMonitor getMainThreadMonitor()
{
return m_environment.getMainThreadMonitor();
public IWorkMonitor getMainThreadMonitor() {
return this.m_environment.getMainThreadMonitor();
}
private String findFreeLocation( String desiredLoc )
{
try
{
FileSystem fileSystem = m_environment.getFileSystem();
if( !fileSystem.exists( desiredLoc ) ) return desiredLoc;
private String findFreeLocation(String desiredLoc) {
try {
FileSystem fileSystem = this.m_environment.getFileSystem();
if (!fileSystem.exists(desiredLoc)) {
return desiredLoc;
}
// We used to check foo2, foo3, foo4, etc here but the disk drive does this itself now
return null;
}
catch( FileSystemException e )
{
} catch (FileSystemException e) {
return null;
}
}

View File

@ -3,8 +3,20 @@
* Copyright Daniel Ratcliffe, 2011-2020. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/
package dan200.computercraft.core.apis;
import java.io.BufferedReader;
import java.io.BufferedWriter;
import java.nio.channels.ReadableByteChannel;
import java.nio.channels.WritableByteChannel;
import java.nio.file.attribute.BasicFileAttributes;
import java.nio.file.attribute.FileTime;
import java.util.HashMap;
import java.util.Map;
import java.util.OptionalLong;
import java.util.function.Function;
import dan200.computercraft.api.lua.ILuaAPI;
import dan200.computercraft.api.lua.LuaException;
import dan200.computercraft.api.lua.LuaFunction;
@ -17,48 +29,32 @@ import dan200.computercraft.core.filesystem.FileSystemException;
import dan200.computercraft.core.filesystem.FileSystemWrapper;
import dan200.computercraft.core.tracking.TrackingField;
import java.io.BufferedReader;
import java.io.BufferedWriter;
import java.nio.channels.ReadableByteChannel;
import java.nio.channels.WritableByteChannel;
import java.nio.file.attribute.BasicFileAttributes;
import java.nio.file.attribute.FileTime;
import java.util.HashMap;
import java.util.Map;
import java.util.OptionalLong;
import java.util.function.Function;
/**
* The FS API allows you to manipulate files and the filesystem.
*
* @cc.module fs
*/
public class FSAPI implements ILuaAPI
{
public class FSAPI implements ILuaAPI {
private final IAPIEnvironment environment;
private FileSystem fileSystem = null;
public FSAPI( IAPIEnvironment env )
{
environment = env;
public FSAPI(IAPIEnvironment env) {
this.environment = env;
}
@Override
public String[] getNames()
{
return new String[] { "fs" };
public String[] getNames() {
return new String[] {"fs"};
}
@Override
public void startup()
{
fileSystem = environment.getFileSystem();
public void startup() {
this.fileSystem = this.environment.getFileSystem();
}
@Override
public void shutdown()
{
fileSystem = null;
public void shutdown() {
this.fileSystem = null;
}
/**
@ -69,31 +65,25 @@ public class FSAPI implements ILuaAPI
* @throws LuaException If the path doesn't exist.
*/
@LuaFunction
public final String[] list( String path ) throws LuaException
{
environment.addTrackingChange( TrackingField.FS_OPS );
try
{
return fileSystem.list( path );
}
catch( FileSystemException e )
{
throw new LuaException( e.getMessage() );
public final String[] list(String path) throws LuaException {
this.environment.addTrackingChange(TrackingField.FS_OPS);
try {
return this.fileSystem.list(path);
} catch (FileSystemException e) {
throw new LuaException(e.getMessage());
}
}
/**
* Combines two parts of a path into one full path, adding separators as
* needed.
* Combines two parts of a path into one full path, adding separators as needed.
*
* @param pathA The first part of the path. For example, a parent directory path.
* @param pathB The second part of the path. For example, a file name.
* @return The new path, with separators added between parts as needed.
*/
@LuaFunction
public final String combine( String pathA, String pathB )
{
return fileSystem.combine( pathA, pathB );
public final String combine(String pathA, String pathB) {
return this.fileSystem.combine(pathA, pathB);
}
/**
@ -103,9 +93,8 @@ public class FSAPI implements ILuaAPI
* @return The final part of the path (the file name).
*/
@LuaFunction
public final String getName( String path )
{
return FileSystem.getName( path );
public final String getName(String path) {
return FileSystem.getName(path);
}
/**
@ -115,9 +104,8 @@ public class FSAPI implements ILuaAPI
* @return The path with the final part removed (the parent directory).
*/
@LuaFunction
public final String getDir( String path )
{
return FileSystem.getDirectory( path );
public final String getDir(String path) {
return FileSystem.getDirectory(path);
}
/**
@ -128,15 +116,11 @@ public class FSAPI implements ILuaAPI
* @throws LuaException If the path doesn't exist.
*/
@LuaFunction
public final long getSize( String path ) throws LuaException
{
try
{
return fileSystem.getSize( path );
}
catch( FileSystemException e )
{
throw new LuaException( e.getMessage() );
public final long getSize(String path) throws LuaException {
try {
return this.fileSystem.getSize(path);
} catch (FileSystemException e) {
throw new LuaException(e.getMessage());
}
}
@ -147,14 +131,10 @@ public class FSAPI implements ILuaAPI
* @return Whether the path exists.
*/
@LuaFunction
public final boolean exists( String path )
{
try
{
return fileSystem.exists( path );
}
catch( FileSystemException e )
{
public final boolean exists(String path) {
try {
return this.fileSystem.exists(path);
} catch (FileSystemException e) {
return false;
}
}
@ -166,14 +146,10 @@ public class FSAPI implements ILuaAPI
* @return Whether the path is a directory.
*/
@LuaFunction
public final boolean isDir( String path )
{
try
{
return fileSystem.isDir( path );
}
catch( FileSystemException e )
{
public final boolean isDir(String path) {
try {
return this.fileSystem.isDir(path);
} catch (FileSystemException e) {
return false;
}
}
@ -185,14 +161,10 @@ public class FSAPI implements ILuaAPI
* @return Whether the path cannot be written to.
*/
@LuaFunction
public final boolean isReadOnly( String path )
{
try
{
return fileSystem.isReadOnly( path );
}
catch( FileSystemException e )
{
public final boolean isReadOnly(String path) {
try {
return this.fileSystem.isReadOnly(path);
} catch (FileSystemException e) {
return false;
}
}
@ -204,16 +176,12 @@ public class FSAPI implements ILuaAPI
* @throws LuaException If the directory couldn't be created.
*/
@LuaFunction
public final void makeDir( String path ) throws LuaException
{
try
{
environment.addTrackingChange( TrackingField.FS_OPS );
fileSystem.makeDir( path );
}
catch( FileSystemException e )
{
throw new LuaException( e.getMessage() );
public final void makeDir(String path) throws LuaException {
try {
this.environment.addTrackingChange(TrackingField.FS_OPS);
this.fileSystem.makeDir(path);
} catch (FileSystemException e) {
throw new LuaException(e.getMessage());
}
}
@ -227,16 +195,12 @@ public class FSAPI implements ILuaAPI
* @throws LuaException If the file or directory couldn't be moved.
*/
@LuaFunction
public final void move( String path, String dest ) throws LuaException
{
try
{
environment.addTrackingChange( TrackingField.FS_OPS );
fileSystem.move( path, dest );
}
catch( FileSystemException e )
{
throw new LuaException( e.getMessage() );
public final void move(String path, String dest) throws LuaException {
try {
this.environment.addTrackingChange(TrackingField.FS_OPS);
this.fileSystem.move(path, dest);
} catch (FileSystemException e) {
throw new LuaException(e.getMessage());
}
}
@ -250,39 +214,30 @@ public class FSAPI implements ILuaAPI
* @throws LuaException If the file or directory couldn't be copied.
*/
@LuaFunction
public final void copy( String path, String dest ) throws LuaException
{
try
{
environment.addTrackingChange( TrackingField.FS_OPS );
fileSystem.copy( path, dest );
}
catch( FileSystemException e )
{
throw new LuaException( e.getMessage() );
public final void copy(String path, String dest) throws LuaException {
try {
this.environment.addTrackingChange(TrackingField.FS_OPS);
this.fileSystem.copy(path, dest);
} catch (FileSystemException e) {
throw new LuaException(e.getMessage());
}
}
/**
* Deletes a file or directory.
*
* If the path points to a directory, all of the enclosed files and
* subdirectories are also deleted.
* If the path points to a directory, all of the enclosed files and subdirectories are also deleted.
*
* @param path The path to the file or directory to delete.
* @throws LuaException If the file or directory couldn't be deleted.
*/
@LuaFunction
public final void delete( String path ) throws LuaException
{
try
{
environment.addTrackingChange( TrackingField.FS_OPS );
fileSystem.delete( path );
}
catch( FileSystemException e )
{
throw new LuaException( e.getMessage() );
public final void delete(String path) throws LuaException {
try {
this.environment.addTrackingChange(TrackingField.FS_OPS);
this.fileSystem.delete(path);
} catch (FileSystemException e) {
throw new LuaException(e.getMessage());
}
}
@ -291,10 +246,8 @@ public class FSAPI implements ILuaAPI
/**
* Opens a file for reading or writing at a path.
*
* The mode parameter can be {@code r} to read, {@code w} to write (deleting
* all contents), or {@code a} to append (keeping contents). If {@code b} is
* added to the end, the file will be opened in binary mode; otherwise, it's
* opened in text mode.
* The mode parameter can be {@code r} to read, {@code w} to write (deleting all contents), or {@code a} to append (keeping contents). If {@code b} is
* added to the end, the file will be opened in binary mode; otherwise, it's opened in text mode.
*
* @param path The path to the file to open.
* @param mode The mode to open the file with.
@ -305,56 +258,48 @@ public class FSAPI implements ILuaAPI
* @cc.treturn string|nil A message explaining why the file cannot be opened.
*/
@LuaFunction
public final Object[] open( String path, String mode ) throws LuaException
{
environment.addTrackingChange( TrackingField.FS_OPS );
try
{
switch( mode )
{
case "r":
{
// Open the file for reading, then create a wrapper around the reader
FileSystemWrapper<BufferedReader> reader = fileSystem.openForRead( path, EncodedReadableHandle::openUtf8 );
return new Object[] { new EncodedReadableHandle( reader.get(), reader ) };
}
case "w":
{
// Open the file for writing, then create a wrapper around the writer
FileSystemWrapper<BufferedWriter> writer = fileSystem.openForWrite( path, false, EncodedWritableHandle::openUtf8 );
return new Object[] { new EncodedWritableHandle( writer.get(), writer ) };
}
case "a":
{
// Open the file for appending, then create a wrapper around the writer
FileSystemWrapper<BufferedWriter> writer = fileSystem.openForWrite( path, true, EncodedWritableHandle::openUtf8 );
return new Object[] { new EncodedWritableHandle( writer.get(), writer ) };
}
case "rb":
{
// Open the file for binary reading, then create a wrapper around the reader
FileSystemWrapper<ReadableByteChannel> reader = fileSystem.openForRead( path, Function.identity() );
return new Object[] { BinaryReadableHandle.of( reader.get(), reader ) };
}
case "wb":
{
// Open the file for binary writing, then create a wrapper around the writer
FileSystemWrapper<WritableByteChannel> writer = fileSystem.openForWrite( path, false, Function.identity() );
return new Object[] { BinaryWritableHandle.of( writer.get(), writer ) };
}
case "ab":
{
// Open the file for binary appending, then create a wrapper around the reader
FileSystemWrapper<WritableByteChannel> writer = fileSystem.openForWrite( path, true, Function.identity() );
return new Object[] { BinaryWritableHandle.of( writer.get(), writer ) };
}
default:
throw new LuaException( "Unsupported mode" );
public final Object[] open(String path, String mode) throws LuaException {
this.environment.addTrackingChange(TrackingField.FS_OPS);
try {
switch (mode) {
case "r": {
// Open the file for reading, then create a wrapper around the reader
FileSystemWrapper<BufferedReader> reader = this.fileSystem.openForRead(path, EncodedReadableHandle::openUtf8);
return new Object[] {new EncodedReadableHandle(reader.get(), reader)};
}
}
catch( FileSystemException e )
{
return new Object[] { null, e.getMessage() };
case "w": {
// Open the file for writing, then create a wrapper around the writer
FileSystemWrapper<BufferedWriter> writer = this.fileSystem.openForWrite(path, false, EncodedWritableHandle::openUtf8);
return new Object[] {new EncodedWritableHandle(writer.get(), writer)};
}
case "a": {
// Open the file for appending, then create a wrapper around the writer
FileSystemWrapper<BufferedWriter> writer = this.fileSystem.openForWrite(path, true, EncodedWritableHandle::openUtf8);
return new Object[] {new EncodedWritableHandle(writer.get(), writer)};
}
case "rb": {
// Open the file for binary reading, then create a wrapper around the reader
FileSystemWrapper<ReadableByteChannel> reader = this.fileSystem.openForRead(path, Function.identity());
return new Object[] {BinaryReadableHandle.of(reader.get(), reader)};
}
case "wb": {
// Open the file for binary writing, then create a wrapper around the writer
FileSystemWrapper<WritableByteChannel> writer = this.fileSystem.openForWrite(path, false, Function.identity());
return new Object[] {BinaryWritableHandle.of(writer.get(), writer)};
}
case "ab": {
// Open the file for binary appending, then create a wrapper around the reader
FileSystemWrapper<WritableByteChannel> writer = this.fileSystem.openForWrite(path, true, Function.identity());
return new Object[] {BinaryWritableHandle.of(writer.get(), writer)};
}
default:
throw new LuaException("Unsupported mode");
}
} catch (FileSystemException e) {
return new Object[] {
null,
e.getMessage()
};
}
}
@ -367,21 +312,16 @@ public class FSAPI implements ILuaAPI
* @cc.treturn string The name of the drive that the file is on; e.g. {@code hdd} for local files, or {@code rom} for ROM files.
*/
@LuaFunction
public final Object[] getDrive( String path ) throws LuaException
{
try
{
return fileSystem.exists( path ) ? new Object[] { fileSystem.getMountLabel( path ) } : null;
}
catch( FileSystemException e )
{
throw new LuaException( e.getMessage() );
public final Object[] getDrive(String path) throws LuaException {
try {
return this.fileSystem.exists(path) ? new Object[] {this.fileSystem.getMountLabel(path)} : null;
} catch (FileSystemException e) {
throw new LuaException(e.getMessage());
}
}
/**
* Returns the amount of free space available on the drive the path is
* located on.
* Returns the amount of free space available on the drive the path is located on.
*
* @param path The path to check the free space for.
* @return The amount of free space available, in bytes.
@ -389,80 +329,63 @@ public class FSAPI implements ILuaAPI
* @cc.treturn number|"unlimited" The amount of free space available, in bytes, or "unlimited".
*/
@LuaFunction
public final Object getFreeSpace( String path ) throws LuaException
{
try
{
long freeSpace = fileSystem.getFreeSpace( path );
public final Object getFreeSpace(String path) throws LuaException {
try {
long freeSpace = this.fileSystem.getFreeSpace(path);
return freeSpace >= 0 ? freeSpace : "unlimited";
}
catch( FileSystemException e )
{
throw new LuaException( e.getMessage() );
} catch (FileSystemException e) {
throw new LuaException(e.getMessage());
}
}
/**
* Searches for files matching a string with wildcards.
*
* This string is formatted like a normal path string, but can include any
* number of wildcards ({@code *}) to look for files matching anything.
* For example, {@code rom/* /command*} will look for any path starting with
* {@code command} inside any subdirectory of {@code /rom}.
* This string is formatted like a normal path string, but can include any number of wildcards ({@code *}) to look for files matching anything. For
* example, {@code rom/* /command*} will look for any path starting with {@code command} inside any subdirectory of {@code /rom}.
*
* @param path The wildcard-qualified path to search for.
* @return A list of paths that match the search string.
* @throws LuaException If the path doesn't exist.
*/
@LuaFunction
public final String[] find( String path ) throws LuaException
{
try
{
environment.addTrackingChange( TrackingField.FS_OPS );
return fileSystem.find( path );
}
catch( FileSystemException e )
{
throw new LuaException( e.getMessage() );
public final String[] find(String path) throws LuaException {
try {
this.environment.addTrackingChange(TrackingField.FS_OPS);
return this.fileSystem.find(path);
} catch (FileSystemException e) {
throw new LuaException(e.getMessage());
}
}
/**
* Returns true if a path is mounted to the parent filesystem.
*
* The root filesystem "/" is considered a mount, along with disk folders and the rom folder. Other programs
* (such as network shares) can extend this to make other mount types by correctly assigning their return value for
* getDrive.
* The root filesystem "/" is considered a mount, along with disk folders and the rom folder. Other programs (such as network shares) can extend this to
* make other mount types by correctly assigning their return value for getDrive.
*
* @param path The path of the drive to get.
* @return The drive's capacity.
* @throws LuaException If the capacity cannot be determined.
* @cc.treturn number|nil This drive's capacity. This will be nil for "read-only" drives, such as the ROM or
* treasure disks.
* @cc.treturn number|nil This drive's capacity. This will be nil for "read-only" drives, such as the ROM or treasure disks.
*/
@LuaFunction
public final Object getCapacity( String path ) throws LuaException
{
try
{
OptionalLong capacity = fileSystem.getCapacity( path );
public final Object getCapacity(String path) throws LuaException {
try {
OptionalLong capacity = this.fileSystem.getCapacity(path);
return capacity.isPresent() ? capacity.getAsLong() : null;
}
catch( FileSystemException e )
{
throw new LuaException( e.getMessage() );
} catch (FileSystemException e) {
throw new LuaException(e.getMessage());
}
}
/**
* Get attributes about a specific file or folder.
*
* The returned attributes table contains information about the size of the file, whether it is a directory, and
* when it was created and last modified.
* The returned attributes table contains information about the size of the file, whether it is a directory, and when it was created and last modified.
*
* The creation and modification times are given as the number of milliseconds since the UNIX epoch. This may be
* given to {@link OSAPI#date} in order to convert it to more usable form.
* The creation and modification times are given as the number of milliseconds since the UNIX epoch. This may be given to {@link OSAPI#date} in order to
* convert it to more usable form.
*
* @param path The path to get attributes for.
* @return The resulting attributes.
@ -472,27 +395,22 @@ public class FSAPI implements ILuaAPI
* @see #isDir If you only care whether a path is a directory or not.
*/
@LuaFunction
public final Map<String, Object> attributes( String path ) throws LuaException
{
try
{
BasicFileAttributes attributes = fileSystem.getAttributes( path );
public final Map<String, Object> attributes(String path) throws LuaException {
try {
BasicFileAttributes attributes = this.fileSystem.getAttributes(path);
Map<String, Object> result = new HashMap<>();
result.put( "modification", getFileTime( attributes.lastModifiedTime() ) );
result.put( "modified", getFileTime( attributes.lastModifiedTime() ) );
result.put( "created", getFileTime( attributes.creationTime() ) );
result.put( "size", attributes.isDirectory() ? 0 : attributes.size() );
result.put( "isDir", attributes.isDirectory() );
result.put("modification", getFileTime(attributes.lastModifiedTime()));
result.put("modified", getFileTime(attributes.lastModifiedTime()));
result.put("created", getFileTime(attributes.creationTime()));
result.put("size", attributes.isDirectory() ? 0 : attributes.size());
result.put("isDir", attributes.isDirectory());
return result;
}
catch( FileSystemException e )
{
throw new LuaException( e.getMessage() );
} catch (FileSystemException e) {
throw new LuaException(e.getMessage());
}
}
private static long getFileTime( FileTime time )
{
private static long getFileTime(FileTime time) {
return time == null ? 0 : time.toMillis();
}
}

View File

@ -6,30 +6,26 @@
package dan200.computercraft.core.apis;
import dan200.computercraft.api.lua.LuaException;
import javax.annotation.Nullable;
import dan200.computercraft.api.lua.LuaException;
/**
* A Lua exception which does not contain its stack trace.
*/
public class FastLuaException extends LuaException
{
public class FastLuaException extends LuaException {
private static final long serialVersionUID = 5957864899303561143L;
public FastLuaException( @Nullable String message )
{
super( message );
public FastLuaException(@Nullable String message) {
super(message);
}
public FastLuaException( @Nullable String message, int level )
{
super( message, level );
public FastLuaException(@Nullable String message, int level) {
super(message, level);
}
@Override
public synchronized Throwable fillInStackTrace()
{
public synchronized Throwable fillInStackTrace() {
return this;
}
}

View File

@ -3,28 +3,37 @@
* Copyright Daniel Ratcliffe, 2011-2020. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/
package dan200.computercraft.core.apis;
import dan200.computercraft.ComputerCraft;
import dan200.computercraft.api.lua.IArguments;
import dan200.computercraft.api.lua.ILuaAPI;
import dan200.computercraft.api.lua.LuaException;
import dan200.computercraft.api.lua.LuaFunction;
import dan200.computercraft.core.apis.http.*;
import dan200.computercraft.core.apis.http.request.HttpRequest;
import dan200.computercraft.core.apis.http.websocket.Websocket;
import io.netty.handler.codec.http.DefaultHttpHeaders;
import io.netty.handler.codec.http.HttpHeaders;
import io.netty.handler.codec.http.HttpMethod;
import static dan200.computercraft.core.apis.TableHelper.getStringField;
import static dan200.computercraft.core.apis.TableHelper.optBooleanField;
import static dan200.computercraft.core.apis.TableHelper.optStringField;
import static dan200.computercraft.core.apis.TableHelper.optTableField;
import javax.annotation.Nonnull;
import java.net.URI;
import java.util.Collections;
import java.util.Locale;
import java.util.Map;
import java.util.Optional;
import static dan200.computercraft.core.apis.TableHelper.*;
import javax.annotation.Nonnull;
import dan200.computercraft.ComputerCraft;
import dan200.computercraft.api.lua.IArguments;
import dan200.computercraft.api.lua.ILuaAPI;
import dan200.computercraft.api.lua.LuaException;
import dan200.computercraft.api.lua.LuaFunction;
import dan200.computercraft.core.apis.http.CheckUrl;
import dan200.computercraft.core.apis.http.HTTPRequestException;
import dan200.computercraft.core.apis.http.Resource;
import dan200.computercraft.core.apis.http.ResourceGroup;
import dan200.computercraft.core.apis.http.ResourceQueue;
import dan200.computercraft.core.apis.http.request.HttpRequest;
import dan200.computercraft.core.apis.http.websocket.Websocket;
import io.netty.handler.codec.http.DefaultHttpHeaders;
import io.netty.handler.codec.http.HttpHeaders;
import io.netty.handler.codec.http.HttpMethod;
/**
* The http library allows communicating with web servers, sending and receiving data from them.
@ -32,171 +41,147 @@ import static dan200.computercraft.core.apis.TableHelper.*;
* @cc.module http
* @hidden
*/
public class HTTPAPI implements ILuaAPI
{
public class HTTPAPI implements ILuaAPI {
private final IAPIEnvironment m_apiEnvironment;
private final ResourceGroup<CheckUrl> checkUrls = new ResourceGroup<>();
private final ResourceGroup<HttpRequest> requests = new ResourceQueue<>( () -> ComputerCraft.httpMaxRequests );
private final ResourceGroup<Websocket> websockets = new ResourceGroup<>( () -> ComputerCraft.httpMaxWebsockets );
private final ResourceGroup<HttpRequest> requests = new ResourceQueue<>(() -> ComputerCraft.httpMaxRequests);
private final ResourceGroup<Websocket> websockets = new ResourceGroup<>(() -> ComputerCraft.httpMaxWebsockets);
public HTTPAPI( IAPIEnvironment environment )
{
m_apiEnvironment = environment;
public HTTPAPI(IAPIEnvironment environment) {
this.m_apiEnvironment = environment;
}
@Override
public String[] getNames()
{
return new String[] { "http" };
public String[] getNames() {
return new String[] {"http"};
}
@Override
public void startup()
{
checkUrls.startup();
requests.startup();
websockets.startup();
public void startup() {
this.checkUrls.startup();
this.requests.startup();
this.websockets.startup();
}
@Override
public void shutdown()
{
checkUrls.shutdown();
requests.shutdown();
websockets.shutdown();
}
@Override
public void update()
{
public void update() {
// It's rather ugly to run this here, but we need to clean up
// resources as often as possible to reduce blocking.
Resource.cleanup();
}
@Override
public void shutdown() {
this.checkUrls.shutdown();
this.requests.shutdown();
this.websockets.shutdown();
}
@LuaFunction
public final Object[] request( IArguments args ) throws LuaException
{
public final Object[] request(IArguments args) throws LuaException {
String address, postString, requestMethod;
Map<?, ?> headerTable;
boolean binary, redirect;
if( args.get( 0 ) instanceof Map )
{
Map<?, ?> options = args.getTable( 0 );
address = getStringField( options, "url" );
postString = optStringField( options, "body", null );
headerTable = optTableField( options, "headers", Collections.emptyMap() );
binary = optBooleanField( options, "binary", false );
requestMethod = optStringField( options, "method", null );
redirect = optBooleanField( options, "redirect", true );
if (args.get(0) instanceof Map) {
Map<?, ?> options = args.getTable(0);
address = getStringField(options, "url");
postString = optStringField(options, "body", null);
headerTable = optTableField(options, "headers", Collections.emptyMap());
binary = optBooleanField(options, "binary", false);
requestMethod = optStringField(options, "method", null);
redirect = optBooleanField(options, "redirect", true);
}
else
{
} else {
// Get URL and post information
address = args.getString( 0 );
postString = args.optString( 1, null );
headerTable = args.optTable( 2, Collections.emptyMap() );
binary = args.optBoolean( 3, false );
address = args.getString(0);
postString = args.optString(1, null);
headerTable = args.optTable(2, Collections.emptyMap());
binary = args.optBoolean(3, false);
requestMethod = null;
redirect = true;
}
HttpHeaders headers = getHeaders( headerTable );
HttpHeaders headers = getHeaders(headerTable);
HttpMethod httpMethod;
if( requestMethod == null )
{
if (requestMethod == null) {
httpMethod = postString == null ? HttpMethod.GET : HttpMethod.POST;
}
else
{
httpMethod = HttpMethod.valueOf( requestMethod.toUpperCase( Locale.ROOT ) );
if( httpMethod == null || requestMethod.equalsIgnoreCase( "CONNECT" ) )
{
throw new LuaException( "Unsupported HTTP method" );
} else {
httpMethod = HttpMethod.valueOf(requestMethod.toUpperCase(Locale.ROOT));
if (httpMethod == null || requestMethod.equalsIgnoreCase("CONNECT")) {
throw new LuaException("Unsupported HTTP method");
}
}
try
{
URI uri = HttpRequest.checkUri( address );
HttpRequest request = new HttpRequest( requests, m_apiEnvironment, address, postString, headers, binary, redirect );
try {
URI uri = HttpRequest.checkUri(address);
HttpRequest request = new HttpRequest(this.requests, this.m_apiEnvironment, address, postString, headers, binary, redirect);
// Make the request
request.queue( r -> r.request( uri, httpMethod ) );
request.queue(r -> r.request(uri, httpMethod));
return new Object[] { true };
}
catch( HTTPRequestException e )
{
return new Object[] { false, e.getMessage() };
}
}
@LuaFunction
public final Object[] checkURL( String address )
{
try
{
URI uri = HttpRequest.checkUri( address );
new CheckUrl( checkUrls, m_apiEnvironment, address, uri ).queue( CheckUrl::run );
return new Object[] { true };
}
catch( HTTPRequestException e )
{
return new Object[] { false, e.getMessage() };
}
}
@LuaFunction
public final Object[] websocket( String address, Optional<Map<?, ?>> headerTbl ) throws LuaException
{
if( !ComputerCraft.http_websocket_enable )
{
throw new LuaException( "Websocket connections are disabled" );
}
HttpHeaders headers = getHeaders( headerTbl.orElse( Collections.emptyMap() ) );
try
{
URI uri = Websocket.checkUri( address );
if( !new Websocket( websockets, m_apiEnvironment, uri, address, headers ).queue( Websocket::connect ) )
{
throw new LuaException( "Too many websockets already open" );
}
return new Object[] { true };
}
catch( HTTPRequestException e )
{
return new Object[] { false, e.getMessage() };
return new Object[] {true};
} catch (HTTPRequestException e) {
return new Object[] {
false,
e.getMessage()
};
}
}
@Nonnull
private static HttpHeaders getHeaders( @Nonnull Map<?, ?> headerTable ) throws LuaException
{
private static HttpHeaders getHeaders(@Nonnull Map<?, ?> headerTable) throws LuaException {
HttpHeaders headers = new DefaultHttpHeaders();
for( Map.Entry<?, ?> entry : headerTable.entrySet() )
{
for (Map.Entry<?, ?> entry : headerTable.entrySet()) {
Object value = entry.getValue();
if( entry.getKey() instanceof String && value instanceof String )
{
try
{
headers.add( (String) entry.getKey(), value );
}
catch( IllegalArgumentException e )
{
throw new LuaException( e.getMessage() );
if (entry.getKey() instanceof String && value instanceof String) {
try {
headers.add((String) entry.getKey(), value);
} catch (IllegalArgumentException e) {
throw new LuaException(e.getMessage());
}
}
}
return headers;
}
@LuaFunction
public final Object[] checkURL(String address) {
try {
URI uri = HttpRequest.checkUri(address);
new CheckUrl(this.checkUrls, this.m_apiEnvironment, address, uri).queue(CheckUrl::run);
return new Object[] {true};
} catch (HTTPRequestException e) {
return new Object[] {
false,
e.getMessage()
};
}
}
@LuaFunction
public final Object[] websocket(String address, Optional<Map<?, ?>> headerTbl) throws LuaException {
if (!ComputerCraft.http_websocket_enable) {
throw new LuaException("Websocket connections are disabled");
}
HttpHeaders headers = getHeaders(headerTbl.orElse(Collections.emptyMap()));
try {
URI uri = Websocket.checkUri(address);
if (!new Websocket(this.websockets, this.m_apiEnvironment, uri, address, headers).queue(Websocket::connect)) {
throw new LuaException("Too many websockets already open");
}
return new Object[] {true};
} catch (HTTPRequestException e) {
return new Object[] {
false,
e.getMessage()
};
}
}
}

View File

@ -3,8 +3,12 @@
* Copyright Daniel Ratcliffe, 2011-2020. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/
package dan200.computercraft.core.apis;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import dan200.computercraft.api.peripheral.IPeripheral;
import dan200.computercraft.api.peripheral.IWorkMonitor;
import dan200.computercraft.core.computer.ComputerSide;
@ -13,19 +17,9 @@ import dan200.computercraft.core.filesystem.FileSystem;
import dan200.computercraft.core.terminal.Terminal;
import dan200.computercraft.core.tracking.TrackingField;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
public interface IAPIEnvironment
{
public interface IAPIEnvironment {
String TIMER_EVENT = "timer";
@FunctionalInterface
interface IPeripheralChangeListener
{
void onPeripheralChanged( ComputerSide side, @Nullable IPeripheral newPeripheral );
}
int getComputerID();
@Nonnull
@ -43,37 +37,41 @@ public interface IAPIEnvironment
void reboot();
void queueEvent( String event, Object... args );
void queueEvent(String event, Object... args);
void setOutput( ComputerSide side, int output );
void setOutput(ComputerSide side, int output);
int getOutput( ComputerSide side );
int getOutput(ComputerSide side);
int getInput( ComputerSide side );
int getInput(ComputerSide side);
void setBundledOutput( ComputerSide side, int output );
void setBundledOutput(ComputerSide side, int output);
int getBundledOutput( ComputerSide side );
int getBundledOutput(ComputerSide side);
int getBundledInput( ComputerSide side );
int getBundledInput(ComputerSide side);
void setPeripheralChangeListener( @Nullable IPeripheralChangeListener listener );
void setPeripheralChangeListener(@Nullable IPeripheralChangeListener listener);
@Nullable
IPeripheral getPeripheral( ComputerSide side );
IPeripheral getPeripheral(ComputerSide side);
String getLabel();
void setLabel( @Nullable String label );
void setLabel(@Nullable String label);
int startTimer( long ticks );
int startTimer(long ticks);
void cancelTimer( int id );
void cancelTimer(int id);
void addTrackingChange( @Nonnull TrackingField field, long change );
default void addTrackingChange(@Nonnull TrackingField field) {
this.addTrackingChange(field, 1);
}
default void addTrackingChange( @Nonnull TrackingField field )
{
addTrackingChange( field, 1 );
void addTrackingChange(@Nonnull TrackingField field, long change);
@FunctionalInterface
interface IPeripheralChangeListener {
void onPeripheralChanged(ComputerSide side, @Nullable IPeripheral newPeripheral);
}
}

View File

@ -3,9 +3,8 @@
* Copyright Daniel Ratcliffe, 2011-2020. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/
package dan200.computercraft.core.apis;
import dan200.computercraft.api.lua.LuaException;
package dan200.computercraft.core.apis;
import java.time.Instant;
import java.time.LocalDateTime;
@ -13,267 +12,270 @@ import java.time.ZoneId;
import java.time.ZoneOffset;
import java.time.format.DateTimeFormatterBuilder;
import java.time.format.TextStyle;
import java.time.temporal.*;
import java.time.temporal.ChronoField;
import java.time.temporal.IsoFields;
import java.time.temporal.Temporal;
import java.time.temporal.TemporalAccessor;
import java.time.temporal.TemporalField;
import java.time.temporal.TemporalUnit;
import java.time.temporal.ValueRange;
import java.time.temporal.WeekFields;
import java.util.HashMap;
import java.util.Map;
import java.util.function.LongUnaryOperator;
final class LuaDateTime
{
private LuaDateTime()
{
import dan200.computercraft.api.lua.LuaException;
final class LuaDateTime {
private static final TemporalField CENTURY = map(ChronoField.YEAR, ValueRange.of(0, 6), x -> (x / 100) % 100);
private static final TemporalField ZERO_WEEK = map(WeekFields.SUNDAY_START.dayOfWeek(), ValueRange.of(0, 6), x -> x - 1);
private LuaDateTime() {
}
static void format( DateTimeFormatterBuilder formatter, String format, ZoneOffset offset ) throws LuaException
{
for( int i = 0; i < format.length(); )
{
static void format(DateTimeFormatterBuilder formatter, String format, ZoneOffset offset) throws LuaException {
for (int i = 0; i < format.length(); ) {
char c;
switch( c = format.charAt( i++ ) )
{
case '\n':
formatter.appendLiteral( '\n' );
switch (c = format.charAt(i++)) {
case '\n':
formatter.appendLiteral('\n');
break;
default:
formatter.appendLiteral(c);
break;
case '%':
if (i >= format.length()) {
break;
}
switch (c = format.charAt(i++)) {
default:
formatter.appendLiteral( c );
break;
case '%':
if( i >= format.length() ) break;
switch( c = format.charAt( i++ ) )
{
default:
throw new LuaException( "bad argument #1: invalid conversion specifier '%" + c + "'" );
throw new LuaException("bad argument #1: invalid conversion specifier '%" + c + "'");
case '%':
formatter.appendLiteral( '%' );
break;
case 'a':
formatter.appendText( ChronoField.DAY_OF_WEEK, TextStyle.SHORT );
break;
case 'A':
formatter.appendText( ChronoField.DAY_OF_WEEK, TextStyle.FULL );
break;
case 'b':
case 'h':
formatter.appendText( ChronoField.MONTH_OF_YEAR, TextStyle.SHORT );
break;
case 'B':
formatter.appendText( ChronoField.MONTH_OF_YEAR, TextStyle.FULL );
break;
case 'c':
format( formatter, "%a %b %e %H:%M:%S %Y", offset );
break;
case 'C':
formatter.appendValueReduced( CENTURY, 2, 2, 0 );
break;
case 'd':
formatter.appendValue( ChronoField.DAY_OF_MONTH, 2 );
break;
case 'D':
case 'x':
format( formatter, "%m/%d/%y", offset );
break;
case 'e':
formatter.padNext( 2 ).appendValue( ChronoField.DAY_OF_MONTH );
break;
case 'F':
format( formatter, "%Y-%m-%d", offset );
break;
case 'g':
formatter.appendValueReduced( IsoFields.WEEK_BASED_YEAR, 2, 2, 0 );
break;
case 'G':
formatter.appendValue( IsoFields.WEEK_BASED_YEAR );
break;
case 'H':
formatter.appendValue( ChronoField.HOUR_OF_DAY, 2 );
break;
case 'I':
formatter.appendValue( ChronoField.HOUR_OF_AMPM );
break;
case 'j':
formatter.appendValue( ChronoField.DAY_OF_YEAR, 3 );
break;
case 'm':
formatter.appendValue( ChronoField.MONTH_OF_YEAR, 2 );
break;
case 'M':
formatter.appendValue( ChronoField.MINUTE_OF_HOUR, 2 );
break;
case 'n':
formatter.appendLiteral( '\n' );
break;
case 'p':
formatter.appendText( ChronoField.AMPM_OF_DAY );
break;
case 'r':
format( formatter, "%I:%M:%S %p", offset );
break;
case 'R':
format( formatter, "%H:%M", offset );
break;
case 'S':
formatter.appendValue( ChronoField.SECOND_OF_MINUTE, 2 );
break;
case 't':
formatter.appendLiteral( '\t' );
break;
case 'T':
case 'X':
format( formatter, "%H:%M:%S", offset );
break;
case 'u':
formatter.appendValue( ChronoField.DAY_OF_WEEK );
break;
case 'U':
formatter.appendValue( ChronoField.ALIGNED_WEEK_OF_YEAR, 2 );
break;
case 'V':
formatter.appendValue( IsoFields.WEEK_OF_WEEK_BASED_YEAR, 2 );
break;
case 'w':
formatter.appendValue( ZERO_WEEK );
break;
case 'W':
formatter.appendValue( WeekFields.ISO.weekOfYear(), 2 );
break;
case 'y':
formatter.appendValueReduced( ChronoField.YEAR, 2, 2, 0 );
break;
case 'Y':
formatter.appendValue( ChronoField.YEAR );
break;
case 'z':
formatter.appendOffset( "+HHMM", "+0000" );
break;
case 'Z':
formatter.appendChronologyId();
break;
}
case '%':
formatter.appendLiteral('%');
break;
case 'a':
formatter.appendText(ChronoField.DAY_OF_WEEK, TextStyle.SHORT);
break;
case 'A':
formatter.appendText(ChronoField.DAY_OF_WEEK, TextStyle.FULL);
break;
case 'b':
case 'h':
formatter.appendText(ChronoField.MONTH_OF_YEAR, TextStyle.SHORT);
break;
case 'B':
formatter.appendText(ChronoField.MONTH_OF_YEAR, TextStyle.FULL);
break;
case 'c':
format(formatter, "%a %b %e %H:%M:%S %Y", offset);
break;
case 'C':
formatter.appendValueReduced(CENTURY, 2, 2, 0);
break;
case 'd':
formatter.appendValue(ChronoField.DAY_OF_MONTH, 2);
break;
case 'D':
case 'x':
format(formatter, "%m/%d/%y", offset);
break;
case 'e':
formatter.padNext(2)
.appendValue(ChronoField.DAY_OF_MONTH);
break;
case 'F':
format(formatter, "%Y-%m-%d", offset);
break;
case 'g':
formatter.appendValueReduced(IsoFields.WEEK_BASED_YEAR, 2, 2, 0);
break;
case 'G':
formatter.appendValue(IsoFields.WEEK_BASED_YEAR);
break;
case 'H':
formatter.appendValue(ChronoField.HOUR_OF_DAY, 2);
break;
case 'I':
formatter.appendValue(ChronoField.HOUR_OF_AMPM);
break;
case 'j':
formatter.appendValue(ChronoField.DAY_OF_YEAR, 3);
break;
case 'm':
formatter.appendValue(ChronoField.MONTH_OF_YEAR, 2);
break;
case 'M':
formatter.appendValue(ChronoField.MINUTE_OF_HOUR, 2);
break;
case 'n':
formatter.appendLiteral('\n');
break;
case 'p':
formatter.appendText(ChronoField.AMPM_OF_DAY);
break;
case 'r':
format(formatter, "%I:%M:%S %p", offset);
break;
case 'R':
format(formatter, "%H:%M", offset);
break;
case 'S':
formatter.appendValue(ChronoField.SECOND_OF_MINUTE, 2);
break;
case 't':
formatter.appendLiteral('\t');
break;
case 'T':
case 'X':
format(formatter, "%H:%M:%S", offset);
break;
case 'u':
formatter.appendValue(ChronoField.DAY_OF_WEEK);
break;
case 'U':
formatter.appendValue(ChronoField.ALIGNED_WEEK_OF_YEAR, 2);
break;
case 'V':
formatter.appendValue(IsoFields.WEEK_OF_WEEK_BASED_YEAR, 2);
break;
case 'w':
formatter.appendValue(ZERO_WEEK);
break;
case 'W':
formatter.appendValue(WeekFields.ISO.weekOfYear(), 2);
break;
case 'y':
formatter.appendValueReduced(ChronoField.YEAR, 2, 2, 0);
break;
case 'Y':
formatter.appendValue(ChronoField.YEAR);
break;
case 'z':
formatter.appendOffset("+HHMM", "+0000");
break;
case 'Z':
formatter.appendChronologyId();
break;
}
}
}
}
static long fromTable( Map<?, ?> table ) throws LuaException
{
int year = getField( table, "year", -1 );
int month = getField( table, "month", -1 );
int day = getField( table, "day", -1 );
int hour = getField( table, "hour", 12 );
int minute = getField( table, "min", 12 );
int second = getField( table, "sec", 12 );
LocalDateTime time = LocalDateTime.of( year, month, day, hour, minute, second );
static long fromTable(Map<?, ?> table) throws LuaException {
int year = getField(table, "year", -1);
int month = getField(table, "month", -1);
int day = getField(table, "day", -1);
int hour = getField(table, "hour", 12);
int minute = getField(table, "min", 12);
int second = getField(table, "sec", 12);
LocalDateTime time = LocalDateTime.of(year, month, day, hour, minute, second);
Boolean isDst = getBoolField( table, "isdst" );
if( isDst != null )
{
Boolean isDst = getBoolField(table, "isdst");
if (isDst != null) {
boolean requireDst = isDst;
for( ZoneOffset possibleOffset : ZoneOffset.systemDefault().getRules().getValidOffsets( time ) )
{
Instant instant = time.toInstant( possibleOffset );
if( possibleOffset.getRules().getDaylightSavings( instant ).isZero() == requireDst )
{
for (ZoneOffset possibleOffset : ZoneOffset.systemDefault()
.getRules()
.getValidOffsets(time)) {
Instant instant = time.toInstant(possibleOffset);
if (possibleOffset.getRules()
.getDaylightSavings(instant)
.isZero() == requireDst) {
return instant.getEpochSecond();
}
}
}
ZoneOffset offset = ZoneOffset.systemDefault().getRules().getOffset( time );
return time.toInstant( offset ).getEpochSecond();
ZoneOffset offset = ZoneOffset.systemDefault()
.getRules()
.getOffset(time);
return time.toInstant(offset)
.getEpochSecond();
}
static Map<String, ?> toTable( TemporalAccessor date, ZoneId offset, Instant instant )
{
HashMap<String, Object> table = new HashMap<>( 9 );
table.put( "year", date.getLong( ChronoField.YEAR ) );
table.put( "month", date.getLong( ChronoField.MONTH_OF_YEAR ) );
table.put( "day", date.getLong( ChronoField.DAY_OF_MONTH ) );
table.put( "hour", date.getLong( ChronoField.HOUR_OF_DAY ) );
table.put( "min", date.getLong( ChronoField.MINUTE_OF_HOUR ) );
table.put( "sec", date.getLong( ChronoField.SECOND_OF_MINUTE ) );
table.put( "wday", date.getLong( WeekFields.SUNDAY_START.dayOfWeek() ) );
table.put( "yday", date.getLong( ChronoField.DAY_OF_YEAR ) );
table.put( "isdst", offset.getRules().isDaylightSavings( instant ) );
return table;
}
private static int getField( Map<?, ?> table, String field, int def ) throws LuaException
{
Object value = table.get( field );
if( value instanceof Number ) return ((Number) value).intValue();
if( def < 0 ) throw new LuaException( "field \"" + field + "\" missing in date table" );
private static int getField(Map<?, ?> table, String field, int def) throws LuaException {
Object value = table.get(field);
if (value instanceof Number) {
return ((Number) value).intValue();
}
if (def < 0) {
throw new LuaException("field \"" + field + "\" missing in date table");
}
return def;
}
private static Boolean getBoolField( Map<?, ?> table, String field ) throws LuaException
{
Object value = table.get( field );
if( value instanceof Boolean || value == null ) return (Boolean) value;
throw new LuaException( "field \"" + field + "\" missing in date table" );
private static Boolean getBoolField(Map<?, ?> table, String field) throws LuaException {
Object value = table.get(field);
if (value instanceof Boolean || value == null) {
return (Boolean) value;
}
throw new LuaException("field \"" + field + "\" missing in date table");
}
private static final TemporalField CENTURY = map( ChronoField.YEAR, ValueRange.of( 0, 6 ), x -> (x / 100) % 100 );
private static final TemporalField ZERO_WEEK = map( WeekFields.SUNDAY_START.dayOfWeek(), ValueRange.of( 0, 6 ), x -> x - 1 );
static Map<String, ?> toTable(TemporalAccessor date, ZoneId offset, Instant instant) {
HashMap<String, Object> table = new HashMap<>(9);
table.put("year", date.getLong(ChronoField.YEAR));
table.put("month", date.getLong(ChronoField.MONTH_OF_YEAR));
table.put("day", date.getLong(ChronoField.DAY_OF_MONTH));
table.put("hour", date.getLong(ChronoField.HOUR_OF_DAY));
table.put("min", date.getLong(ChronoField.MINUTE_OF_HOUR));
table.put("sec", date.getLong(ChronoField.SECOND_OF_MINUTE));
table.put("wday", date.getLong(WeekFields.SUNDAY_START.dayOfWeek()));
table.put("yday", date.getLong(ChronoField.DAY_OF_YEAR));
table.put("isdst",
offset.getRules()
.isDaylightSavings(instant));
return table;
}
private static TemporalField map( TemporalField field, ValueRange range, LongUnaryOperator convert )
{
return new TemporalField()
{
private final ValueRange range = ValueRange.of( 0, 99 );
private static TemporalField map(TemporalField field, ValueRange range, LongUnaryOperator convert) {
return new TemporalField() {
private final ValueRange range = ValueRange.of(0, 99);
@Override
public TemporalUnit getBaseUnit()
{
public TemporalUnit getBaseUnit() {
return field.getBaseUnit();
}
@Override
public TemporalUnit getRangeUnit()
{
public TemporalUnit getRangeUnit() {
return field.getRangeUnit();
}
@Override
public ValueRange range()
{
return range;
public ValueRange range() {
return this.range;
}
@Override
public boolean isDateBased()
{
public boolean isDateBased() {
return field.isDateBased();
}
@Override
public boolean isTimeBased()
{
public boolean isTimeBased() {
return field.isTimeBased();
}
@Override
public boolean isSupportedBy( TemporalAccessor temporal )
{
return field.isSupportedBy( temporal );
public boolean isSupportedBy(TemporalAccessor temporal) {
return field.isSupportedBy(temporal);
}
@Override
public ValueRange rangeRefinedBy( TemporalAccessor temporal )
{
return range;
public ValueRange rangeRefinedBy(TemporalAccessor temporal) {
return this.range;
}
@Override
public long getFrom( TemporalAccessor temporal )
{
return convert.applyAsLong( temporal.getLong( field ) );
public long getFrom(TemporalAccessor temporal) {
return convert.applyAsLong(temporal.getLong(field));
}
@Override
@SuppressWarnings( "unchecked" )
public <R extends Temporal> R adjustInto( R temporal, long newValue )
{
return (R) temporal.with( field, newValue );
@SuppressWarnings ("unchecked")
public <R extends Temporal> R adjustInto(R temporal, long newValue) {
return (R) temporal.with(field, newValue);
}
};
}

View File

@ -3,8 +3,26 @@
* Copyright Daniel Ratcliffe, 2011-2020. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/
package dan200.computercraft.core.apis;
import static dan200.computercraft.api.lua.LuaValues.checkFinite;
import java.time.Instant;
import java.time.ZoneId;
import java.time.ZoneOffset;
import java.time.ZonedDateTime;
import java.time.format.DateTimeFormatterBuilder;
import java.util.Calendar;
import java.util.GregorianCalendar;
import java.util.Iterator;
import java.util.Locale;
import java.util.Map;
import java.util.Optional;
import java.util.TimeZone;
import javax.annotation.Nonnull;
import dan200.computercraft.api.lua.IArguments;
import dan200.computercraft.api.lua.ILuaAPI;
import dan200.computercraft.api.lua.LuaException;
@ -13,23 +31,12 @@ import dan200.computercraft.shared.util.StringUtil;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
import javax.annotation.Nonnull;
import java.time.Instant;
import java.time.ZoneId;
import java.time.ZoneOffset;
import java.time.ZonedDateTime;
import java.time.format.DateTimeFormatterBuilder;
import java.util.*;
import static dan200.computercraft.api.lua.LuaValues.checkFinite;
/**
* The {@link OSAPI} API allows interacting with the current computer.
*
* @cc.module os
*/
public class OSAPI implements ILuaAPI
{
public class OSAPI implements ILuaAPI {
private final IAPIEnvironment apiEnvironment;
private final Int2ObjectMap<Alarm> m_alarms = new Int2ObjectOpenHashMap<>();
@ -39,123 +46,70 @@ public class OSAPI implements ILuaAPI
private int m_nextAlarmToken = 0;
private static class Alarm implements Comparable<Alarm>
{
final double m_time;
final int m_day;
Alarm( double time, int day )
{
m_time = time;
m_day = day;
}
@Override
public int compareTo( @Nonnull Alarm o )
{
double t = m_day * 24.0 + m_time;
double ot = m_day * 24.0 + m_time;
return Double.compare( t, ot );
}
}
public OSAPI( IAPIEnvironment environment )
{
apiEnvironment = environment;
public OSAPI(IAPIEnvironment environment) {
this.apiEnvironment = environment;
}
@Override
public String[] getNames()
{
return new String[] { "os" };
public String[] getNames() {
return new String[] {"os"};
}
@Override
public void startup()
{
m_time = apiEnvironment.getComputerEnvironment().getTimeOfDay();
m_day = apiEnvironment.getComputerEnvironment().getDay();
m_clock = 0;
public void startup() {
this.m_time = this.apiEnvironment.getComputerEnvironment()
.getTimeOfDay();
this.m_day = this.apiEnvironment.getComputerEnvironment()
.getDay();
this.m_clock = 0;
synchronized( m_alarms )
{
m_alarms.clear();
synchronized (this.m_alarms) {
this.m_alarms.clear();
}
}
@Override
public void update()
{
m_clock++;
public void update() {
this.m_clock++;
// Wait for all of our alarms
synchronized( m_alarms )
{
double previousTime = m_time;
int previousDay = m_day;
double time = apiEnvironment.getComputerEnvironment().getTimeOfDay();
int day = apiEnvironment.getComputerEnvironment().getDay();
synchronized (this.m_alarms) {
double previousTime = this.m_time;
int previousDay = this.m_day;
double time = this.apiEnvironment.getComputerEnvironment()
.getTimeOfDay();
int day = this.apiEnvironment.getComputerEnvironment()
.getDay();
if( time > previousTime || day > previousDay )
{
double now = m_day * 24.0 + m_time;
Iterator<Int2ObjectMap.Entry<Alarm>> it = m_alarms.int2ObjectEntrySet().iterator();
while( it.hasNext() )
{
if (time > previousTime || day > previousDay) {
double now = this.m_day * 24.0 + this.m_time;
Iterator<Int2ObjectMap.Entry<Alarm>> it = this.m_alarms.int2ObjectEntrySet()
.iterator();
while (it.hasNext()) {
Int2ObjectMap.Entry<Alarm> entry = it.next();
Alarm alarm = entry.getValue();
double t = alarm.m_day * 24.0 + alarm.m_time;
if( now >= t )
{
apiEnvironment.queueEvent( "alarm", entry.getIntKey() );
if (now >= t) {
this.apiEnvironment.queueEvent("alarm", entry.getIntKey());
it.remove();
}
}
}
m_time = time;
m_day = day;
this.m_time = time;
this.m_day = day;
}
}
@Override
public void shutdown()
{
synchronized( m_alarms )
{
m_alarms.clear();
public void shutdown() {
synchronized (this.m_alarms) {
this.m_alarms.clear();
}
}
private static float getTimeForCalendar( Calendar c )
{
float time = c.get( Calendar.HOUR_OF_DAY );
time += c.get( Calendar.MINUTE ) / 60.0f;
time += c.get( Calendar.SECOND ) / (60.0f * 60.0f);
return time;
}
private static int getDayForCalendar( Calendar c )
{
GregorianCalendar g = c instanceof GregorianCalendar ? (GregorianCalendar) c : new GregorianCalendar();
int year = c.get( Calendar.YEAR );
int day = 0;
for( int y = 1970; y < year; y++ )
{
day += g.isLeapYear( y ) ? 366 : 365;
}
day += c.get( Calendar.DAY_OF_YEAR );
return day;
}
private static long getEpochForCalendar( Calendar c )
{
return c.getTime().getTime();
}
/**
* Adds an event to the event queue. This event can later be pulled with
* os.pullEvent.
* Adds an event to the event queue. This event can later be pulled with os.pullEvent.
*
* @param name The name of the event to queue.
* @param args The parameters of the event.
@ -164,92 +118,83 @@ public class OSAPI implements ILuaAPI
* @cc.see os.pullEvent To pull the event queued
*/
@LuaFunction
public final void queueEvent( String name, IArguments args )
{
apiEnvironment.queueEvent( name, args.drop( 1 ).getAll() );
public final void queueEvent(String name, IArguments args) {
this.apiEnvironment.queueEvent(name,
args.drop(1)
.getAll());
}
/**
* Starts a timer that will run for the specified number of seconds. Once
* the timer fires, a timer event will be added to the queue with the ID
* returned from this function as the first parameter.
* Starts a timer that will run for the specified number of seconds. Once the timer fires, a timer event will be added to the queue with the ID returned
* from this function as the first parameter.
*
* @param timer The number of seconds until the timer fires.
* @return The ID of the new timer.
* @throws LuaException If the time is below zero.
*/
@LuaFunction
public final int startTimer( double timer ) throws LuaException
{
return apiEnvironment.startTimer( Math.round( checkFinite( 0, timer ) / 0.05 ) );
public final int startTimer(double timer) throws LuaException {
return this.apiEnvironment.startTimer(Math.round(checkFinite(0, timer) / 0.05));
}
/**
* Cancels a timer previously started with startTimer. This will stop the
* timer from firing.
* Cancels a timer previously started with startTimer. This will stop the timer from firing.
*
* @param token The ID of the timer to cancel.
* @see #startTimer To start a timer.
*/
@LuaFunction
public final void cancelTimer( int token )
{
apiEnvironment.cancelTimer( token );
public final void cancelTimer(int token) {
this.apiEnvironment.cancelTimer(token);
}
/**
* Sets an alarm that will fire at the specified world time. When it fires,
* an alarm event will be added to the event queue.
* Sets an alarm that will fire at the specified world time. When it fires, an alarm event will be added to the event queue.
*
* @param time The time at which to fire the alarm, in the range [0.0, 24.0).
* @return The ID of the alarm that was set.
* @throws LuaException If the time is out of range.
*/
@LuaFunction
public final int setAlarm( double time ) throws LuaException
{
checkFinite( 0, time );
if( time < 0.0 || time >= 24.0 ) throw new LuaException( "Number out of range" );
synchronized( m_alarms )
{
int day = time > m_time ? m_day : m_day + 1;
m_alarms.put( m_nextAlarmToken, new Alarm( time, day ) );
return m_nextAlarmToken++;
public final int setAlarm(double time) throws LuaException {
checkFinite(0, time);
if (time < 0.0 || time >= 24.0) {
throw new LuaException("Number out of range");
}
synchronized (this.m_alarms) {
int day = time > this.m_time ? this.m_day : this.m_day + 1;
this.m_alarms.put(this.m_nextAlarmToken, new Alarm(time, day));
return this.m_nextAlarmToken++;
}
}
/**
* Cancels an alarm previously started with setAlarm. This will stop the
* alarm from firing.
* Cancels an alarm previously started with setAlarm. This will stop the alarm from firing.
*
* @param token The ID of the alarm to cancel.
* @see #setAlarm To set an alarm.
*/
@LuaFunction
public final void cancelAlarm( int token )
{
synchronized( m_alarms )
{
m_alarms.remove( token );
public final void cancelAlarm(int token) {
synchronized (this.m_alarms) {
this.m_alarms.remove(token);
}
}
/**
* Shuts down the computer immediately.
*/
@LuaFunction( "shutdown" )
public final void doShutdown()
{
apiEnvironment.shutdown();
@LuaFunction ("shutdown")
public final void doShutdown() {
this.apiEnvironment.shutdown();
}
/**
* Reboots the computer immediately.
*/
@LuaFunction( "reboot" )
public final void doReboot()
{
apiEnvironment.reboot();
@LuaFunction ("reboot")
public final void doReboot() {
this.apiEnvironment.reboot();
}
/**
@ -257,10 +202,12 @@ public class OSAPI implements ILuaAPI
*
* @return The ID of the computer.
*/
@LuaFunction( { "getComputerID", "computerID" } )
public final int getComputerID()
{
return apiEnvironment.getComputerID();
@LuaFunction ({
"getComputerID",
"computerID"
})
public final int getComputerID() {
return this.apiEnvironment.getComputerID();
}
/**
@ -269,11 +216,13 @@ public class OSAPI implements ILuaAPI
* @return The label of the computer.
* @cc.treturn string The label of the computer.
*/
@LuaFunction( { "getComputerLabel", "computerLabel" } )
public final Object[] getComputerLabel()
{
String label = apiEnvironment.getLabel();
return label == null ? null : new Object[] { label };
@LuaFunction ({
"getComputerLabel",
"computerLabel"
})
public final Object[] getComputerLabel() {
String label = this.apiEnvironment.getLabel();
return label == null ? null : new Object[] {label};
}
/**
@ -282,9 +231,8 @@ public class OSAPI implements ILuaAPI
* @param label The new label. May be {@code nil} in order to clear it.
*/
@LuaFunction
public final void setComputerLabel( Optional<String> label )
{
apiEnvironment.setLabel( StringUtil.normaliseLabel( label.orElse( null ) ) );
public final void setComputerLabel(Optional<String> label) {
this.apiEnvironment.setLabel(StringUtil.normaliseLabel(label.orElse(null)));
}
/**
@ -293,170 +241,190 @@ public class OSAPI implements ILuaAPI
* @return The computer's uptime.
*/
@LuaFunction
public final double clock()
{
return m_clock * 0.05;
public final double clock() {
return this.m_clock * 0.05;
}
/**
* Returns the current time depending on the string passed in. This will
* always be in the range [0.0, 24.0).
* Returns the current time depending on the string passed in. This will always be in the range [0.0, 24.0).
*
* * If called with {@code ingame}, the current world time will be returned.
* This is the default if nothing is passed.
* * If called with {@code utc}, returns the hour of the day in UTC time.
* * If called with {@code local}, returns the hour of the day in the
* timezone the server is located in.
* * If called with {@code ingame}, the current world time will be returned. This is the default if nothing is passed. * If called with {@code utc},
* returns the hour of the day in UTC time. * If called with {@code local}, returns the hour of the day in the timezone the server is located in.
*
* This function can also be called with a table returned from {@link #date},
* which will convert the date fields into a UNIX timestamp (number of
* This function can also be called with a table returned from {@link #date}, which will convert the date fields into a UNIX timestamp (number of
* seconds since 1 January 1970).
*
* @param args The locale of the time, or a table filled by {@code os.date("*t")} to decode. Defaults to {@code ingame} locale if not specified.
* @return The hour of the selected locale, or a UNIX timestamp from the table, depending on the argument passed in.
* @throws LuaException If an invalid locale is passed.
* @cc.tparam [opt] string|table locale The locale of the time, or a table filled by {@code os.date("*t")} to decode. Defaults to {@code ingame} locale if not specified.
* @cc.tparam [opt] string|table locale The locale of the time, or a table filled by {@code os.date("*t")} to decode. Defaults to {@code ingame}
* locale if not specified.
* @see #date To get a date table that can be converted with this function.
*/
@LuaFunction
public final Object time( IArguments args ) throws LuaException
{
Object value = args.get( 0 );
if( value instanceof Map ) return LuaDateTime.fromTable( (Map<?, ?>) value );
String param = args.optString( 0, "ingame" );
switch( param.toLowerCase( Locale.ROOT ) )
{
case "utc": // Get Hour of day (UTC)
return getTimeForCalendar( Calendar.getInstance( TimeZone.getTimeZone( "UTC" ) ) );
case "local": // Get Hour of day (local time)
return getTimeForCalendar( Calendar.getInstance() );
case "ingame": // Get in-game hour
return m_time;
default:
throw new LuaException( "Unsupported operation" );
public final Object time(IArguments args) throws LuaException {
Object value = args.get(0);
if (value instanceof Map) {
return LuaDateTime.fromTable((Map<?, ?>) value);
}
String param = args.optString(0, "ingame");
switch (param.toLowerCase(Locale.ROOT)) {
case "utc": // Get Hour of day (UTC)
return getTimeForCalendar(Calendar.getInstance(TimeZone.getTimeZone("UTC")));
case "local": // Get Hour of day (local time)
return getTimeForCalendar(Calendar.getInstance());
case "ingame": // Get in-game hour
return this.m_time;
default:
throw new LuaException("Unsupported operation");
}
}
private static float getTimeForCalendar(Calendar c) {
float time = c.get(Calendar.HOUR_OF_DAY);
time += c.get(Calendar.MINUTE) / 60.0f;
time += c.get(Calendar.SECOND) / (60.0f * 60.0f);
return time;
}
/**
* Returns the day depending on the locale specified.
*
* * If called with {@code ingame}, returns the number of days since the
* world was created. This is the default.
* * If called with {@code utc}, returns the number of days since 1 January
* 1970 in the UTC timezone.
* * If called with {@code local}, returns the number of days since 1
* January 1970 in the server's local timezone.
* * If called with {@code ingame}, returns the number of days since the world was created. This is the default. * If called with {@code utc}, returns
* the number of days since 1 January 1970 in the UTC timezone. * If called with {@code local}, returns the number of days since 1 January 1970 in the
* server's local timezone.
*
* @param args The locale to get the day for. Defaults to {@code ingame} if not set.
* @return The day depending on the selected locale.
* @throws LuaException If an invalid locale is passed.
*/
@LuaFunction
public final int day( Optional<String> args ) throws LuaException
{
switch( args.orElse( "ingame" ).toLowerCase( Locale.ROOT ) )
{
case "utc": // Get numbers of days since 1970-01-01 (utc)
return getDayForCalendar( Calendar.getInstance( TimeZone.getTimeZone( "UTC" ) ) );
case "local": // Get numbers of days since 1970-01-01 (local time)
return getDayForCalendar( Calendar.getInstance() );
case "ingame":// Get game day
return m_day;
default:
throw new LuaException( "Unsupported operation" );
public final int day(Optional<String> args) throws LuaException {
switch (args.orElse("ingame")
.toLowerCase(Locale.ROOT)) {
case "utc": // Get numbers of days since 1970-01-01 (utc)
return getDayForCalendar(Calendar.getInstance(TimeZone.getTimeZone("UTC")));
case "local": // Get numbers of days since 1970-01-01 (local time)
return getDayForCalendar(Calendar.getInstance());
case "ingame":// Get game day
return this.m_day;
default:
throw new LuaException("Unsupported operation");
}
}
private static int getDayForCalendar(Calendar c) {
GregorianCalendar g = c instanceof GregorianCalendar ? (GregorianCalendar) c : new GregorianCalendar();
int year = c.get(Calendar.YEAR);
int day = 0;
for (int y = 1970; y < year; y++) {
day += g.isLeapYear(y) ? 366 : 365;
}
day += c.get(Calendar.DAY_OF_YEAR);
return day;
}
/**
* Returns the number of seconds since an epoch depending on the locale.
*
* * If called with {@code ingame}, returns the number of seconds since the
* world was created. This is the default.
* * If called with {@code utc}, returns the number of seconds since 1
* January 1970 in the UTC timezone.
* * If called with {@code local}, returns the number of seconds since 1
* January 1970 in the server's local timezone.
* * If called with {@code ingame}, returns the number of seconds since the world was created. This is the default. * If called with {@code utc},
* returns the number of seconds since 1 January 1970 in the UTC timezone. * If called with {@code local}, returns the number of seconds since 1 January
* 1970 in the server's local timezone.
*
* @param args The locale to get the seconds for. Defaults to {@code ingame} if not set.
* @return The seconds since the epoch depending on the selected locale.
* @throws LuaException If an invalid locale is passed.
*/
@LuaFunction
public final long epoch( Optional<String> args ) throws LuaException
{
switch( args.orElse( "ingame" ).toLowerCase( Locale.ROOT ) )
{
case "utc":
{
// Get utc epoch
Calendar c = Calendar.getInstance( TimeZone.getTimeZone( "UTC" ) );
return getEpochForCalendar( c );
public final long epoch(Optional<String> args) throws LuaException {
switch (args.orElse("ingame")
.toLowerCase(Locale.ROOT)) {
case "utc": {
// Get utc epoch
Calendar c = Calendar.getInstance(TimeZone.getTimeZone("UTC"));
return getEpochForCalendar(c);
}
case "local": {
// Get local epoch
Calendar c = Calendar.getInstance();
return getEpochForCalendar(c);
}
case "ingame":
// Get in-game epoch
synchronized (this.m_alarms) {
return this.m_day * 86400000 + (int) (this.m_time * 3600000.0f);
}
case "local":
{
// Get local epoch
Calendar c = Calendar.getInstance();
return getEpochForCalendar( c );
}
case "ingame":
// Get in-game epoch
synchronized( m_alarms )
{
return m_day * 86400000 + (int) (m_time * 3600000.0f);
}
default:
throw new LuaException( "Unsupported operation" );
default:
throw new LuaException("Unsupported operation");
}
}
private static long getEpochForCalendar(Calendar c) {
return c.getTime()
.getTime();
}
/**
* Returns a date string (or table) using a specified format string and
* optional time to format.
* Returns a date string (or table) using a specified format string and optional time to format.
*
* The format string takes the same formats as C's {@code strftime} function
* (http://www.cplusplus.com/reference/ctime/strftime/). In extension, it
* can be prefixed with an exclamation mark ({@code !}) to use UTC time
* instead of the server's local timezone.
* The format string takes the same formats as C's {@code strftime} function (http://www.cplusplus.com/reference/ctime/strftime/). In extension, it can
* be prefixed with an exclamation mark ({@code !}) to use UTC time instead of the server's local timezone.
*
* If the format is exactly {@code *t} (optionally prefixed with {@code !}), a
* table will be returned instead. This table has fields for the year, month,
* day, hour, minute, second, day of the week, day of the year, and whether
* Daylight Savings Time is in effect. This table can be converted to a UNIX
* timestamp (days since 1 January 1970) with {@link #date}.
* If the format is exactly {@code *t} (optionally prefixed with {@code !}), a table will be returned instead. This table has fields for the year,
* month, day, hour, minute, second, day of the week, day of the year, and whether Daylight Savings Time is in effect. This table can be converted to a
* UNIX timestamp (days since 1 January 1970) with {@link #date}.
*
* @param formatA The format of the string to return. This defaults to {@code %c}, which expands to a string similar to "Sat Dec 24 16:58:00 2011".
* @param timeA The time to convert to a string. This defaults to the current time.
* @param timeA The time to convert to a string. This defaults to the current time.
* @return The resulting format string.
* @throws LuaException If an invalid format is passed.
*/
@LuaFunction
public final Object date( Optional<String> formatA, Optional<Long> timeA ) throws LuaException
{
String format = formatA.orElse( "%c" );
long time = timeA.orElseGet( () -> Instant.now().getEpochSecond() );
public final Object date(Optional<String> formatA, Optional<Long> timeA) throws LuaException {
String format = formatA.orElse("%c");
long time = timeA.orElseGet(() -> Instant.now()
.getEpochSecond());
Instant instant = Instant.ofEpochSecond( time );
Instant instant = Instant.ofEpochSecond(time);
ZonedDateTime date;
ZoneOffset offset;
if( format.startsWith( "!" ) )
{
if (format.startsWith("!")) {
offset = ZoneOffset.UTC;
date = ZonedDateTime.ofInstant( instant, offset );
format = format.substring( 1 );
}
else
{
date = ZonedDateTime.ofInstant(instant, offset);
format = format.substring(1);
} else {
ZoneId id = ZoneId.systemDefault();
offset = id.getRules().getOffset( instant );
date = ZonedDateTime.ofInstant( instant, id );
offset = id.getRules()
.getOffset(instant);
date = ZonedDateTime.ofInstant(instant, id);
}
if( format.equals( "*t" ) ) return LuaDateTime.toTable( date, offset, instant );
if (format.equals("*t")) {
return LuaDateTime.toTable(date, offset, instant);
}
DateTimeFormatterBuilder formatter = new DateTimeFormatterBuilder();
LuaDateTime.format( formatter, format, offset );
return formatter.toFormatter( Locale.ROOT ).format( date );
LuaDateTime.format(formatter, format, offset);
return formatter.toFormatter(Locale.ROOT)
.format(date);
}
private static class Alarm implements Comparable<Alarm> {
final double m_time;
final int m_day;
Alarm(double time, int day) {
this.m_time = time;
this.m_day = day;
}
@Override
public int compareTo(@Nonnull Alarm o) {
double t = this.m_day * 24.0 + this.m_time;
double ot = this.m_day * 24.0 + this.m_time;
return Double.compare(t, ot);
}
}
}

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