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mirror of https://github.com/SquidDev-CC/CC-Tweaked synced 2024-12-04 23:40:00 +00:00
Commit Graph

1542 Commits

Author SHA1 Message Date
Merith
75dfa71275
Gitpod Support (#817) 2021-06-12 21:33:08 +01:00
Jonathan Coates
d71bf225cc
Add very simple markdown support to the help viewer (#819)
- Allow help files to use the ".md" suffix, and move changelog/whatsnew
   to use them.

 - When files end with ".md", the "help" program attempts to highlight
   them. This involves:
   - Colour code blocks with a lightGrey background.
   - Replace lists to use bullet points instead of "-"/"*".
   - Colours headings yellow.
   The implementation of this is a bit janky because a) I wrote this and
   b) we need to run this step before text wrapping, but preserve
   colours and section positions over wrapping (thanks to Jack for
   getting this working).

 - Add section navigation to the help viewer, with left/right to move to
   the next/previous section.

Closes #569
2021-06-12 19:48:41 +01:00
Jonathan Coates
8644c4ebf6
More gradle tweaks
- Upgade to Gradle 7.0 and FG 5.0
 - Allow running with any Java version - this now correctly compiles
   Forge with the right version.
 - Upload to Modrinth too. This is entirely untested, so may need some
   tweaking.
2021-06-09 18:01:13 +01:00
Wojbie
b323db30ee
Add cc.shell.completion programWithArgs completion. (#815)
And expand monitor, shell, fg and bg to use it
2021-06-07 22:02:45 +01:00
JackMacWindows
53efd6b303
Fixed error handling in scale subcommand (#816) 2021-06-07 20:47:15 +01:00
Jonathan Coates
97faa1b3bc
Fix several sidebar textures
There was an off by one here!
2021-06-07 18:34:57 +01:00
Jonathan Coates
7404133d40
Fix alternative localhost domain
lvh.me is dead. Let's kick the can down the road!
2021-06-07 18:22:49 +01:00
Jonathan Coates
e18e24407e
Add additional buttons to the computer GUI (#809)
Adds a sidebar to the computer and turtle GUI. This currently provides
 - A power indicator, which turns on/shuts down a computer.
 - Button to queue a "terminate" event
2021-06-06 19:32:52 +01:00
Jonathan Coates
026afa7f73
Put some limits on various external queues
Ideally turtle functions would error, but wrangling that is more pain
than it's worth.
2021-06-06 19:26:20 +01:00
Jonathan Coates
29cc5bb86b
Shut down computers on errors
Previously we would attempt to resume them, which then caused confusing
behaviour if the Lua VM was in an inconsistent state.

Closes #811
2021-06-06 18:33:52 +01:00
Jonathan Coates
aa9d3c8269
Refactor LuaContext into a separate class
This isn't tied to Cobalt any more!
2021-06-06 18:33:52 +01:00
Matthew Wilbern
f8074636bc
Allow craft program to craft unlimited items (#807) 2021-06-06 06:52:01 +01:00
Jonathan Coates
0f6db63020
Remove "*Proxy" classes
- Move registry code into the various *Registry classes.

   I'm not sure this is any more sensible, but things being registered
   in different places kinda irked me.

 - Everything else (i.e. event listeners) goes in a {Client,Common}Hooks
   class right now. It's not ideal, but I don't think we can split it up
   much.
2021-06-05 10:09:28 +01:00
Jonathan Coates
51fcd83b87
Clean up turtle model loading code
Looks like Forge has had hooks for this for years, I've just never
noticed.
2021-06-05 09:14:18 +01:00
Jonathan Coates
c2190e1318
Improve error message for SSL failures
Fixes #803
2021-06-01 22:10:11 +01:00
Ronan Hanley
c40a13558c
Fixed side input consistency issue when a turtle upgrade is removed (#743) 2021-06-01 19:12:35 +01:00
Jonathan Coates
02695aea51
Reduce some block updates
- Fix double updateOutput() call in TileComputerBase - I guess a
   merge/rebase gone wrong in the past.
 - Don't call updateBlock() when creating a server computer. This used
   to be needed when we sent the computer to the client, but this is no
   longer the case.
 - Don't call updateBlock() on TileMonitors when updating from the
   client. We don't need to do a redraw here, as this is all stored in
   the block state now.
 - Don't update the block when reading turtle upgrades. See #643 for
   some background here.

See #658
2021-06-01 18:55:12 +01:00
Jonathan Coates
d5be1aca0e
Always accept command output for command computers
Fixes #799
2021-05-31 19:36:43 +01:00
Jonathan Coates
8ff8b78ed8
Better error handling in treasure disks
- Return a more sensible string for empty treasure disks (i.e. those
   given by /give). This should help identify packs which are giving
   items in non-supported ways.
 - Fix NPE when the treasure mount doesn't exist.

Fixes #801
2021-05-31 19:24:38 +01:00
Matthew Wilbern
7fc55aa9a0
Add __eq metamethod and equals method to the vector api. (#800) 2021-05-31 13:58:46 +01:00
magiczocker10
38335ca187
Add some options for textutils.serialize (#664) 2021-05-29 17:46:58 +01:00
JackMacWindows
e0e194099c
Add a scale subcommand to monitor.lua (#623) 2021-05-29 16:55:55 +01:00
Ronan Hanley
8063059764
Unit tests for Terminal (#740) 2021-05-29 16:24:42 +01:00
Jonathan Coates
f96d923b2a
Allow cleaning dyed turtles in a cauldron
Fixes #771. This does not allow clearing pocket computers or disks right
now - neither normally responds very well to water!
2021-05-29 15:18:53 +01:00
Jonathan Coates
9142ccfc93
Rewrite turtle placing logic
- Simplify how the turtle's inventory is processed. We now copy all
   items into the player inventory, attempt to place, and then copy the
   items back.

   This also fixes the problem where turtle.place() wouldn't (always)
   update the item which was placed.

   I'm also hoping this is more "correct" in how we process drops from
   entities and whatnot. Though I've not had any reports of issues, so
   it's probably fine.

 - Replace the "error message" string array with an actual object. It'd
   be nicer all these functions returned a TurtleCommandResult, but
   merging error messages from that is a little harder.

Fun facts: the test suite was actually helpful here, and caught the fact
that hoeing was broken!
2021-05-29 15:18:26 +01:00
Jonathan Coates
9f7cc00fcb
Add button to view computer's folder
Implementation is a little awkward, as we can't send OPEN_FILE links
from the server, so we ensure the client runs a
/computercraft open-computer ID command instead. We then intercept this
on the client side and use that to open the folder.
2021-05-28 22:19:04 +01:00
Jonathan Coates
b129ae627b
Make cc.pretty internals more opaque
I wish I had an actual type system.
2021-05-28 21:28:56 +01:00
Jonathan Coates
f9fb0619fa
Swap CSS over to use illuaminate's variables
Closes #797
2021-05-28 21:18:38 +01:00
Weblate
58ea7a275e Translations for French
Translations for French

Translations for German

Co-authored-by: Anavrins <xanavrins@gmail.com>
Co-authored-by: Jummit <jummit@web.de>
Co-authored-by: Naheulf <newheulf@gmail.com>
2021-05-24 01:01:57 +00:00
Jonathan Coates
8487a13764
Remove some funky buildscript code
- Strip out proguard
 - Drop the json compression code

I /think/ this may have had a bigger impact at the time, but Cobalt is
slimmer than it was.
2021-05-21 22:11:25 +01:00
Jonathan Coates
5d0daf9b2d Remove dependencies from gradle 2021-05-20 19:03:30 +01:00
Jonathan Coates
1f385f5b35 Bump version to 1.94.0 2021-05-20 18:29:57 +01:00
Jonathan Coates
34baa09b6c Set stack size when crafting coloured items
Fixes #793
2021-05-20 18:12:30 +01:00
Jonathan Coates
b21866fbff
Merge pull request #794 from MCJack123/patch-7
Add the ability to call `cc.expect` directly
2021-05-20 09:23:28 +01:00
JackMacWindows
e0a288bcb9
Add the ability to call cc.expect directly 2021-05-19 20:14:13 -04:00
Jonathan Coates
4592534a18 Fix mount suggestion always being printed out 2021-05-18 09:44:11 +00:00
Lupus590
28165bfcd6
Add cc.expect.range (#790) 2021-05-17 17:49:48 +01:00
Jonathan Coates
953b94fd08 Add problem matchers for Github actions
- Add a basic problem matcher for illuaminate errors.
 - Add a script (tools/parse-reports.py) which parses the XML reports
   generated by checkstyle and junit, extracts source locations, and
   emits them in a manner which can be consumed by another set of
   matchers.

This should make it a little easier to see problems for folks who just
rely on CI to test things (though also, please don't do this if you can
help it).
2021-05-17 16:31:58 +00:00
Jonathan Coates
e10e30f82b Use a separate region for the bottom pocket computer border
This is definitely not a good solution, but it's probably the best we
can do right now given resizable computers are a thing.

Fixes #775, closes #776
2021-05-16 18:40:18 +01:00
Jonathan Coates
aeb1fa0e7e Optimise all textures
using "optipng -o7 -strip all". I ran this a few years ago and had some
issues, but aren't seeing any problems now. I don't know if this is a
graphics card change, or just optipng fixed some bugs.

These are fairly minimal changes, but hopefully save a few bytes!
2021-05-16 18:00:47 +01:00
Jonathan Coates
349a7543b0 Fix build failures
- Add license headers. Also check these during pre-commit.
 - Fix javadoc issue.
2021-05-15 21:27:48 +01:00
Jonathan Coates
3d589eda4a Expose GenericSource to the public API
- Remove the service provider code and require people to explicitly
   register these. This is definitely more ugly, but easier than people
   pulling in AutoService or similar!
 - Add an API for registering capabilities.
 - Expand the doc comments a little. Not sure how useful they'll be, but
   let's see!

There's still so much work to be done on this, but it's a "good enough"
first step.
2021-05-15 21:11:09 +01:00
Jonathan Coates
de646b66b6 Allow turtles to use compostors 2021-05-14 18:32:52 +01:00
Jonathan Coates
4f0d311df7 Add example to turtle.inspect
A pretty common but non-trivial API, so worth having something. Even if
not perfect.
2021-05-14 18:06:51 +01:00
Jonathan Coates
d6e3c9a7fa Add inventory.getItemLimit
Closes #781
2021-05-13 18:12:49 +01:00
Jonathan Coates
a7a724f134 Bump Cobalt version 2021-05-13 18:09:08 +01:00
Jonathan Coates
b0e30fdce1 Use lightGrey for folders on normal computers
This way we still get some differences between files and folders on
normal computers. I did try with just green, but I think the contrast is
too low.

Closes #656
2021-05-05 22:10:19 +01:00
Jonathan Coates
4e15afa254 Add tests for placing monitors from turtles (#691) 2021-05-05 21:49:25 +01:00
Jonathan Coates
84bac06178 Merge remote-tracking branch 'baeuric/mc-1.15.x' into mc-1.15.x 2021-05-05 21:46:47 +01:00
Jonathan Coates
1fecb995c9 Don't close file handles from ResourceMounts
Unlike short handles, we don't read these immediately, and so we can't
close it right away. Otherwise the file is considered empty!

Fixes SquidDev-CC/treasure-programs#1
2021-05-05 21:26:17 +01:00