Remove "*Proxy" classes

- Move registry code into the various *Registry classes.

   I'm not sure this is any more sensible, but things being registered
   in different places kinda irked me.

 - Everything else (i.e. event listeners) goes in a {Client,Common}Hooks
   class right now. It's not ideal, but I don't think we can split it up
   much.
This commit is contained in:
Jonathan Coates 2021-06-05 10:09:28 +01:00
parent 51fcd83b87
commit 0f6db63020
No known key found for this signature in database
GPG Key ID: B9E431FF07C98D06
8 changed files with 300 additions and 314 deletions

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@ -0,0 +1,39 @@
/*
* This file is part of ComputerCraft - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/
package dan200.computercraft.client;
import dan200.computercraft.ComputerCraft;
import dan200.computercraft.shared.peripheral.monitor.ClientMonitor;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.client.event.ClientPlayerNetworkEvent;
import net.minecraftforge.event.world.WorldEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
@Mod.EventBusSubscriber( modid = ComputerCraft.MOD_ID, value = Dist.CLIENT )
public class ClientHooks
{
@SubscribeEvent
public static void onWorldUnload( WorldEvent.Unload event )
{
if( event.getWorld().isClientSide() )
{
ClientMonitor.destroyAll();
}
}
@SubscribeEvent
public static void onLogIn( ClientPlayerNetworkEvent.LoggedInEvent event )
{
ComputerCraft.clientComputerRegistry.reset();
}
@SubscribeEvent
public static void onLogOut( ClientPlayerNetworkEvent.LoggedOutEvent event )
{
ComputerCraft.clientComputerRegistry.reset();
}
}

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@ -6,13 +6,23 @@
package dan200.computercraft.client;
import dan200.computercraft.ComputerCraft;
import dan200.computercraft.client.gui.*;
import dan200.computercraft.client.render.TileEntityMonitorRenderer;
import dan200.computercraft.client.render.TileEntityTurtleRenderer;
import dan200.computercraft.client.render.TurtleModelLoader;
import dan200.computercraft.client.render.TurtlePlayerRenderer;
import dan200.computercraft.shared.Registry;
import dan200.computercraft.shared.common.IColouredItem;
import dan200.computercraft.shared.computer.inventory.ContainerComputer;
import dan200.computercraft.shared.computer.inventory.ContainerViewComputer;
import dan200.computercraft.shared.media.items.ItemDisk;
import dan200.computercraft.shared.media.items.ItemTreasureDisk;
import dan200.computercraft.shared.pocket.inventory.ContainerPocketComputer;
import dan200.computercraft.shared.pocket.items.ItemPocketComputer;
import dan200.computercraft.shared.util.Colour;
import net.minecraft.client.gui.ScreenManager;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.RenderTypeLookup;
import net.minecraft.client.renderer.model.ModelResourceLocation;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.api.distmarker.Dist;
@ -21,7 +31,9 @@
import net.minecraftforge.client.model.ModelLoader;
import net.minecraftforge.client.model.ModelLoaderRegistry;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.client.registry.RenderingRegistry;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
/**
* Registers textures and models for items.
@ -104,4 +116,41 @@ public static void onItemColours( ColorHandlerEvent.Item event )
Registry.ModBlocks.TURTLE_NORMAL.get(), Registry.ModBlocks.TURTLE_ADVANCED.get()
);
}
@SubscribeEvent
public static void setupClient( FMLClientSetupEvent event )
{
registerContainers();
// While turtles themselves are not transparent, their upgrades may be.
RenderTypeLookup.setRenderLayer( Registry.ModBlocks.TURTLE_NORMAL.get(), RenderType.translucent() );
RenderTypeLookup.setRenderLayer( Registry.ModBlocks.TURTLE_ADVANCED.get(), RenderType.translucent() );
// Monitors' textures have transparent fronts and so count as cutouts.
RenderTypeLookup.setRenderLayer( Registry.ModBlocks.MONITOR_NORMAL.get(), RenderType.cutout() );
RenderTypeLookup.setRenderLayer( Registry.ModBlocks.MONITOR_ADVANCED.get(), RenderType.cutout() );
// Setup TESRs
net.minecraftforge.fml.client.registry.ClientRegistry.bindTileEntityRenderer( Registry.ModTiles.MONITOR_NORMAL.get(), TileEntityMonitorRenderer::new );
net.minecraftforge.fml.client.registry.ClientRegistry.bindTileEntityRenderer( Registry.ModTiles.MONITOR_ADVANCED.get(), TileEntityMonitorRenderer::new );
net.minecraftforge.fml.client.registry.ClientRegistry.bindTileEntityRenderer( Registry.ModTiles.TURTLE_NORMAL.get(), TileEntityTurtleRenderer::new );
net.minecraftforge.fml.client.registry.ClientRegistry.bindTileEntityRenderer( Registry.ModTiles.TURTLE_ADVANCED.get(), TileEntityTurtleRenderer::new );
RenderingRegistry.registerEntityRenderingHandler( Registry.ModEntities.TURTLE_PLAYER.get(), TurtlePlayerRenderer::new );
}
private static void registerContainers()
{
// My IDE doesn't think so, but we do actually need these generics.
ScreenManager.<ContainerComputer, GuiComputer<ContainerComputer>>register( Registry.ModContainers.COMPUTER.get(), GuiComputer::create );
ScreenManager.<ContainerPocketComputer, GuiComputer<ContainerPocketComputer>>register( Registry.ModContainers.POCKET_COMPUTER.get(), GuiComputer::createPocket );
ScreenManager.register( Registry.ModContainers.TURTLE.get(), GuiTurtle::new );
ScreenManager.register( Registry.ModContainers.PRINTER.get(), GuiPrinter::new );
ScreenManager.register( Registry.ModContainers.DISK_DRIVE.get(), GuiDiskDrive::new );
ScreenManager.register( Registry.ModContainers.PRINTOUT.get(), GuiPrintout::new );
ScreenManager.<ContainerViewComputer, GuiComputer<ContainerViewComputer>>register( Registry.ModContainers.VIEW_COMPUTER.get(), GuiComputer::createView );
}
}

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@ -1,81 +0,0 @@
/*
* This file is part of ComputerCraft - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/
package dan200.computercraft.client.proxy;
import dan200.computercraft.ComputerCraft;
import dan200.computercraft.client.gui.*;
import dan200.computercraft.client.render.TileEntityMonitorRenderer;
import dan200.computercraft.client.render.TileEntityTurtleRenderer;
import dan200.computercraft.client.render.TurtlePlayerRenderer;
import dan200.computercraft.shared.Registry;
import dan200.computercraft.shared.computer.inventory.ContainerComputer;
import dan200.computercraft.shared.computer.inventory.ContainerViewComputer;
import dan200.computercraft.shared.peripheral.monitor.ClientMonitor;
import dan200.computercraft.shared.pocket.inventory.ContainerPocketComputer;
import net.minecraft.client.gui.ScreenManager;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.RenderTypeLookup;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.event.world.WorldEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.client.registry.ClientRegistry;
import net.minecraftforge.fml.client.registry.RenderingRegistry;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
@Mod.EventBusSubscriber( modid = ComputerCraft.MOD_ID, value = Dist.CLIENT, bus = Mod.EventBusSubscriber.Bus.MOD )
public final class ComputerCraftProxyClient
{
@SubscribeEvent
public static void setupClient( FMLClientSetupEvent event )
{
registerContainers();
// While turtles themselves are not transparent, their upgrades may be.
RenderTypeLookup.setRenderLayer( Registry.ModBlocks.TURTLE_NORMAL.get(), RenderType.translucent() );
RenderTypeLookup.setRenderLayer( Registry.ModBlocks.TURTLE_ADVANCED.get(), RenderType.translucent() );
// Monitors' textures have transparent fronts and so count as cutouts.
RenderTypeLookup.setRenderLayer( Registry.ModBlocks.MONITOR_NORMAL.get(), RenderType.cutout() );
RenderTypeLookup.setRenderLayer( Registry.ModBlocks.MONITOR_ADVANCED.get(), RenderType.cutout() );
// Setup TESRs
ClientRegistry.bindTileEntityRenderer( Registry.ModTiles.MONITOR_NORMAL.get(), TileEntityMonitorRenderer::new );
ClientRegistry.bindTileEntityRenderer( Registry.ModTiles.MONITOR_ADVANCED.get(), TileEntityMonitorRenderer::new );
ClientRegistry.bindTileEntityRenderer( Registry.ModTiles.TURTLE_NORMAL.get(), TileEntityTurtleRenderer::new );
ClientRegistry.bindTileEntityRenderer( Registry.ModTiles.TURTLE_ADVANCED.get(), TileEntityTurtleRenderer::new );
RenderingRegistry.registerEntityRenderingHandler( Registry.ModEntities.TURTLE_PLAYER.get(), TurtlePlayerRenderer::new );
}
private static void registerContainers()
{
// My IDE doesn't think so, but we do actually need these generics.
ScreenManager.<ContainerComputer, GuiComputer<ContainerComputer>>register( Registry.ModContainers.COMPUTER.get(), GuiComputer::create );
ScreenManager.<ContainerPocketComputer, GuiComputer<ContainerPocketComputer>>register( Registry.ModContainers.POCKET_COMPUTER.get(), GuiComputer::createPocket );
ScreenManager.register( Registry.ModContainers.TURTLE.get(), GuiTurtle::new );
ScreenManager.register( Registry.ModContainers.PRINTER.get(), GuiPrinter::new );
ScreenManager.register( Registry.ModContainers.DISK_DRIVE.get(), GuiDiskDrive::new );
ScreenManager.register( Registry.ModContainers.PRINTOUT.get(), GuiPrintout::new );
ScreenManager.<ContainerViewComputer, GuiComputer<ContainerViewComputer>>register( Registry.ModContainers.VIEW_COMPUTER.get(), GuiComputer::createView );
}
@Mod.EventBusSubscriber( modid = ComputerCraft.MOD_ID, value = Dist.CLIENT )
public static final class ForgeHandlers
{
@SubscribeEvent
public static void onWorldUnload( WorldEvent.Unload event )
{
if( event.getWorld().isClientSide() )
{
ClientMonitor.destroyAll();
}
}
}
}

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@ -5,7 +5,7 @@
*/
package dan200.computercraft.data;
import dan200.computercraft.shared.proxy.ComputerCraftProxyCommon;
import dan200.computercraft.shared.Registry;
import net.minecraft.data.DataGenerator;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
@ -17,7 +17,7 @@ public class Generators
@SubscribeEvent
public static void gather( GatherDataEvent event )
{
ComputerCraftProxyCommon.registerLoot();
Registry.registerLoot();
DataGenerator generator = event.getGenerator();
generator.addProvider( new Recipes( generator ) );

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@ -10,7 +10,7 @@
import dan200.computercraft.shared.data.BlockNamedEntityLootCondition;
import dan200.computercraft.shared.data.HasComputerIdLootCondition;
import dan200.computercraft.shared.data.PlayerCreativeLootCondition;
import dan200.computercraft.shared.proxy.ComputerCraftProxyCommon;
import dan200.computercraft.shared.CommonHooks;
import net.minecraft.block.Block;
import net.minecraft.data.DataGenerator;
import net.minecraft.util.ResourceLocation;
@ -46,7 +46,7 @@ protected void registerLoot( BiConsumer<ResourceLocation, LootTable> add )
computerDrop( add, Registry.ModBlocks.TURTLE_NORMAL );
computerDrop( add, Registry.ModBlocks.TURTLE_ADVANCED );
add.accept( ComputerCraftProxyCommon.ForgeHandlers.LOOT_TREASURE_DISK, LootTable
add.accept( CommonHooks.LOOT_TREASURE_DISK, LootTable
.lootTable()
.setParamSet( LootParameterSets.ALL_PARAMS )
.build() );

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@ -0,0 +1,123 @@
/*
* This file is part of ComputerCraft - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/
package dan200.computercraft.shared;
import dan200.computercraft.ComputerCraft;
import dan200.computercraft.core.computer.MainThread;
import dan200.computercraft.core.tracking.Tracking;
import dan200.computercraft.shared.command.CommandComputerCraft;
import dan200.computercraft.shared.computer.core.IComputer;
import dan200.computercraft.shared.computer.core.IContainerComputer;
import dan200.computercraft.shared.computer.core.ServerComputer;
import dan200.computercraft.shared.peripheral.modem.wireless.WirelessNetwork;
import net.minecraft.inventory.container.Container;
import net.minecraft.util.ResourceLocation;
import net.minecraft.world.storage.loot.ConstantRange;
import net.minecraft.world.storage.loot.LootPool;
import net.minecraft.world.storage.loot.LootTables;
import net.minecraft.world.storage.loot.TableLootEntry;
import net.minecraftforge.event.LootTableLoadEvent;
import net.minecraftforge.event.TickEvent;
import net.minecraftforge.event.entity.player.PlayerContainerEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.event.server.FMLServerStartedEvent;
import net.minecraftforge.fml.event.server.FMLServerStartingEvent;
import net.minecraftforge.fml.event.server.FMLServerStoppedEvent;
import java.util.Arrays;
import java.util.HashSet;
import java.util.Set;
/**
* Miscellaneous hooks which are present on the client and server.
*
* These should possibly be refactored into separate classes at some point, but are fine here for now.
*
* @see dan200.computercraft.client.ClientHooks For client-specific ones.
*/
@Mod.EventBusSubscriber( modid = ComputerCraft.MOD_ID )
public final class CommonHooks
{
private CommonHooks()
{
}
@SubscribeEvent
public static void onServerTick( TickEvent.ServerTickEvent event )
{
if( event.phase == TickEvent.Phase.START )
{
MainThread.executePendingTasks();
ComputerCraft.serverComputerRegistry.update();
}
}
@SubscribeEvent
public static void onContainerOpen( PlayerContainerEvent.Open event )
{
// If we're opening a computer container then broadcast the terminal state
Container container = event.getContainer();
if( container instanceof IContainerComputer )
{
IComputer computer = ((IContainerComputer) container).getComputer();
if( computer instanceof ServerComputer )
{
((ServerComputer) computer).sendTerminalState( event.getPlayer() );
}
}
}
@SubscribeEvent
public static void onServerStarting( FMLServerStartingEvent event )
{
CommandComputerCraft.register( event.getCommandDispatcher() );
}
@SubscribeEvent
public static void onServerStarted( FMLServerStartedEvent event )
{
ComputerCraft.serverComputerRegistry.reset();
WirelessNetwork.resetNetworks();
Tracking.reset();
}
@SubscribeEvent
public static void onServerStopped( FMLServerStoppedEvent event )
{
ComputerCraft.serverComputerRegistry.reset();
WirelessNetwork.resetNetworks();
Tracking.reset();
}
public static final ResourceLocation LOOT_TREASURE_DISK = new ResourceLocation( ComputerCraft.MOD_ID, "treasure_disk" );
private static final Set<ResourceLocation> TABLES = new HashSet<>( Arrays.asList(
LootTables.SIMPLE_DUNGEON,
LootTables.ABANDONED_MINESHAFT,
LootTables.STRONGHOLD_CORRIDOR,
LootTables.STRONGHOLD_CROSSING,
LootTables.STRONGHOLD_LIBRARY,
LootTables.DESERT_PYRAMID,
LootTables.JUNGLE_TEMPLE,
LootTables.IGLOO_CHEST,
LootTables.WOODLAND_MANSION,
LootTables.VILLAGE_CARTOGRAPHER
) );
@SubscribeEvent
public static void lootLoad( LootTableLoadEvent event )
{
ResourceLocation name = event.getName();
if( !name.getNamespace().equals( "minecraft" ) || !TABLES.contains( name ) ) return;
event.getTable().addPool( LootPool.lootPool()
.add( TableLootEntry.lootTableReference( LOOT_TREASURE_DISK ) )
.setRolls( ConstantRange.exactly( 1 ) )
.name( "computercraft_treasure" )
.build() );
}
}

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@ -7,8 +7,13 @@
import dan200.computercraft.ComputerCraft;
import dan200.computercraft.api.ComputerCraftAPI;
import dan200.computercraft.api.media.IMedia;
import dan200.computercraft.api.network.wired.IWiredElement;
import dan200.computercraft.api.peripheral.IPeripheral;
import dan200.computercraft.shared.command.arguments.ArgumentSerializers;
import dan200.computercraft.shared.common.ColourableRecipe;
import dan200.computercraft.shared.common.ContainerHeldItem;
import dan200.computercraft.shared.common.DefaultBundledRedstoneProvider;
import dan200.computercraft.shared.computer.blocks.BlockComputer;
import dan200.computercraft.shared.computer.blocks.TileCommandComputer;
import dan200.computercraft.shared.computer.blocks.TileComputer;
@ -17,11 +22,17 @@
import dan200.computercraft.shared.computer.inventory.ContainerViewComputer;
import dan200.computercraft.shared.computer.items.ItemComputer;
import dan200.computercraft.shared.computer.recipe.ComputerUpgradeRecipe;
import dan200.computercraft.shared.data.BlockNamedEntityLootCondition;
import dan200.computercraft.shared.data.ConstantLootConditionSerializer;
import dan200.computercraft.shared.data.HasComputerIdLootCondition;
import dan200.computercraft.shared.data.PlayerCreativeLootCondition;
import dan200.computercraft.shared.media.items.ItemDisk;
import dan200.computercraft.shared.media.items.ItemPrintout;
import dan200.computercraft.shared.media.items.ItemTreasureDisk;
import dan200.computercraft.shared.media.items.RecordMedia;
import dan200.computercraft.shared.media.recipes.DiskRecipe;
import dan200.computercraft.shared.media.recipes.PrintoutRecipe;
import dan200.computercraft.shared.network.NetworkHandler;
import dan200.computercraft.shared.network.container.ComputerContainerData;
import dan200.computercraft.shared.network.container.ContainerData;
import dan200.computercraft.shared.network.container.HeldItemContainerData;
@ -29,6 +40,9 @@
import dan200.computercraft.shared.peripheral.diskdrive.BlockDiskDrive;
import dan200.computercraft.shared.peripheral.diskdrive.ContainerDiskDrive;
import dan200.computercraft.shared.peripheral.diskdrive.TileDiskDrive;
import dan200.computercraft.shared.peripheral.generic.methods.EnergyMethods;
import dan200.computercraft.shared.peripheral.generic.methods.FluidMethods;
import dan200.computercraft.shared.peripheral.generic.methods.InventoryMethods;
import dan200.computercraft.shared.peripheral.modem.wired.*;
import dan200.computercraft.shared.peripheral.modem.wireless.BlockWirelessModem;
import dan200.computercraft.shared.peripheral.modem.wireless.TileWirelessModem;
@ -52,29 +66,30 @@
import dan200.computercraft.shared.turtle.recipes.TurtleRecipe;
import dan200.computercraft.shared.turtle.recipes.TurtleUpgradeRecipe;
import dan200.computercraft.shared.turtle.upgrades.*;
import dan200.computercraft.shared.util.CreativeTabMain;
import dan200.computercraft.shared.util.FixedPointTileEntityType;
import dan200.computercraft.shared.util.ImpostorRecipe;
import dan200.computercraft.shared.util.ImpostorShapelessRecipe;
import dan200.computercraft.shared.util.*;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.entity.EntityClassification;
import net.minecraft.entity.EntityType;
import net.minecraft.inventory.container.ContainerType;
import net.minecraft.item.BlockItem;
import net.minecraft.item.Item;
import net.minecraft.item.ItemGroup;
import net.minecraft.item.Items;
import net.minecraft.item.*;
import net.minecraft.item.crafting.IRecipeSerializer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.tileentity.TileEntityType;
import net.minecraft.util.ResourceLocation;
import net.minecraft.world.storage.loot.conditions.LootConditionManager;
import net.minecraftforge.common.capabilities.CapabilityManager;
import net.minecraftforge.energy.CapabilityEnergy;
import net.minecraftforge.event.RegistryEvent;
import net.minecraftforge.eventbus.api.IEventBus;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fluids.capability.CapabilityFluidHandler;
import net.minecraftforge.fml.DeferredWorkQueue;
import net.minecraftforge.fml.RegistryObject;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;
import net.minecraftforge.items.CapabilityItemHandler;
import net.minecraftforge.registries.DeferredRegister;
import net.minecraftforge.registries.ForgeRegistries;
@ -333,6 +348,68 @@ public static void registerRecipeSerializers( RegistryEvent.Register<IRecipeSeri
);
}
@SubscribeEvent
@SuppressWarnings( "deprecation" )
public static void init( FMLCommonSetupEvent event )
{
NetworkHandler.setup();
DeferredWorkQueue.runLater( () -> {
registerProviders();
ArgumentSerializers.register();
registerLoot();
} );
ComputerCraftAPI.registerGenericSource( new InventoryMethods() );
ComputerCraftAPI.registerGenericSource( new FluidMethods() );
ComputerCraftAPI.registerGenericSource( new EnergyMethods() );
}
private static void registerProviders()
{
// Register bundled power providers
ComputerCraftAPI.registerBundledRedstoneProvider( new DefaultBundledRedstoneProvider() );
// Register media providers
ComputerCraftAPI.registerMediaProvider( stack -> {
Item item = stack.getItem();
if( item instanceof IMedia ) return (IMedia) item;
if( item instanceof MusicDiscItem ) return RecordMedia.INSTANCE;
return null;
} );
// Register capabilities
CapabilityManager.INSTANCE.register( IWiredElement.class, new NullStorage<>(), () -> null );
CapabilityManager.INSTANCE.register( IPeripheral.class, new NullStorage<>(), () -> null );
// Register generic capabilities. This can technically be done off-thread, but we need it to happen
// after Forge's common setup, so this is easiest.
ComputerCraftAPI.registerGenericCapability( CapabilityItemHandler.ITEM_HANDLER_CAPABILITY );
ComputerCraftAPI.registerGenericCapability( CapabilityEnergy.ENERGY );
ComputerCraftAPI.registerGenericCapability( CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY );
}
public static void registerLoot()
{
LootConditionManager.register( ConstantLootConditionSerializer.of(
new ResourceLocation( ComputerCraft.MOD_ID, "block_named" ),
BlockNamedEntityLootCondition.class,
BlockNamedEntityLootCondition.INSTANCE
) );
LootConditionManager.register( ConstantLootConditionSerializer.of(
new ResourceLocation( ComputerCraft.MOD_ID, "player_creative" ),
PlayerCreativeLootCondition.class,
PlayerCreativeLootCondition.INSTANCE
) );
LootConditionManager.register( ConstantLootConditionSerializer.of(
new ResourceLocation( ComputerCraft.MOD_ID, "has_id" ),
HasComputerIdLootCondition.class,
HasComputerIdLootCondition.INSTANCE
) );
}
public static void setup()
{
IEventBus bus = FMLJavaModLoadingContext.get().getModEventBus();

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@ -1,221 +0,0 @@
/*
* This file is part of ComputerCraft - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/
package dan200.computercraft.shared.proxy;
import dan200.computercraft.ComputerCraft;
import dan200.computercraft.api.ComputerCraftAPI;
import dan200.computercraft.api.media.IMedia;
import dan200.computercraft.api.network.wired.IWiredElement;
import dan200.computercraft.api.peripheral.IPeripheral;
import dan200.computercraft.core.computer.MainThread;
import dan200.computercraft.core.tracking.Tracking;
import dan200.computercraft.shared.command.CommandComputerCraft;
import dan200.computercraft.shared.command.arguments.ArgumentSerializers;
import dan200.computercraft.shared.common.DefaultBundledRedstoneProvider;
import dan200.computercraft.shared.computer.core.IComputer;
import dan200.computercraft.shared.computer.core.IContainerComputer;
import dan200.computercraft.shared.computer.core.ServerComputer;
import dan200.computercraft.shared.data.BlockNamedEntityLootCondition;
import dan200.computercraft.shared.data.ConstantLootConditionSerializer;
import dan200.computercraft.shared.data.HasComputerIdLootCondition;
import dan200.computercraft.shared.data.PlayerCreativeLootCondition;
import dan200.computercraft.shared.media.items.RecordMedia;
import dan200.computercraft.shared.network.NetworkHandler;
import dan200.computercraft.shared.peripheral.generic.methods.EnergyMethods;
import dan200.computercraft.shared.peripheral.generic.methods.FluidMethods;
import dan200.computercraft.shared.peripheral.generic.methods.InventoryMethods;
import dan200.computercraft.shared.peripheral.modem.wireless.WirelessNetwork;
import dan200.computercraft.shared.util.NullStorage;
import net.minecraft.inventory.container.Container;
import net.minecraft.item.Item;
import net.minecraft.item.MusicDiscItem;
import net.minecraft.util.ResourceLocation;
import net.minecraft.world.storage.loot.ConstantRange;
import net.minecraft.world.storage.loot.LootPool;
import net.minecraft.world.storage.loot.LootTables;
import net.minecraft.world.storage.loot.TableLootEntry;
import net.minecraft.world.storage.loot.conditions.LootConditionManager;
import net.minecraftforge.common.capabilities.CapabilityManager;
import net.minecraftforge.energy.CapabilityEnergy;
import net.minecraftforge.event.LootTableLoadEvent;
import net.minecraftforge.event.TickEvent;
import net.minecraftforge.event.entity.player.PlayerContainerEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fluids.capability.CapabilityFluidHandler;
import net.minecraftforge.fml.DeferredWorkQueue;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
import net.minecraftforge.fml.event.server.FMLServerStartedEvent;
import net.minecraftforge.fml.event.server.FMLServerStartingEvent;
import net.minecraftforge.fml.event.server.FMLServerStoppedEvent;
import net.minecraftforge.items.CapabilityItemHandler;
import java.util.Arrays;
import java.util.HashSet;
import java.util.Set;
@Mod.EventBusSubscriber( modid = ComputerCraft.MOD_ID, bus = Mod.EventBusSubscriber.Bus.MOD )
public final class ComputerCraftProxyCommon
{
@SubscribeEvent
@SuppressWarnings( "deprecation" )
public static void init( FMLCommonSetupEvent event )
{
NetworkHandler.setup();
DeferredWorkQueue.runLater( () -> {
registerProviders();
ArgumentSerializers.register();
registerLoot();
} );
ComputerCraftAPI.registerGenericSource( new InventoryMethods() );
ComputerCraftAPI.registerGenericSource( new FluidMethods() );
ComputerCraftAPI.registerGenericSource( new EnergyMethods() );
}
public static void registerLoot()
{
LootConditionManager.register( ConstantLootConditionSerializer.of(
new ResourceLocation( ComputerCraft.MOD_ID, "block_named" ),
BlockNamedEntityLootCondition.class,
BlockNamedEntityLootCondition.INSTANCE
) );
LootConditionManager.register( ConstantLootConditionSerializer.of(
new ResourceLocation( ComputerCraft.MOD_ID, "player_creative" ),
PlayerCreativeLootCondition.class,
PlayerCreativeLootCondition.INSTANCE
) );
LootConditionManager.register( ConstantLootConditionSerializer.of(
new ResourceLocation( ComputerCraft.MOD_ID, "has_id" ),
HasComputerIdLootCondition.class,
HasComputerIdLootCondition.INSTANCE
) );
}
private static void registerProviders()
{
// Register bundled power providers
ComputerCraftAPI.registerBundledRedstoneProvider( new DefaultBundledRedstoneProvider() );
// Register media providers
ComputerCraftAPI.registerMediaProvider( stack -> {
Item item = stack.getItem();
if( item instanceof IMedia ) return (IMedia) item;
if( item instanceof MusicDiscItem ) return RecordMedia.INSTANCE;
return null;
} );
// Register capabilities
CapabilityManager.INSTANCE.register( IWiredElement.class, new NullStorage<>(), () -> null );
CapabilityManager.INSTANCE.register( IPeripheral.class, new NullStorage<>(), () -> null );
// Register generic capabilities. This can technically be done off-thread, but we need it to happen
// after Forge's common setup, so this is easiest.
ComputerCraftAPI.registerGenericCapability( CapabilityItemHandler.ITEM_HANDLER_CAPABILITY );
ComputerCraftAPI.registerGenericCapability( CapabilityEnergy.ENERGY );
ComputerCraftAPI.registerGenericCapability( CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY );
}
@Mod.EventBusSubscriber( modid = ComputerCraft.MOD_ID )
public static final class ForgeHandlers
{
private ForgeHandlers()
{
}
/*
@SubscribeEvent
public static void onConnectionOpened( FMLNetworkEvent.ClientConnectedToServerEvent event )
{
ComputerCraft.clientComputerRegistry.reset();
}
@SubscribeEvent
public static void onConnectionClosed( FMLNetworkEvent.ClientDisconnectionFromServerEvent event )
{
ComputerCraft.clientComputerRegistry.reset();
}
*/
@SubscribeEvent
public static void onServerTick( TickEvent.ServerTickEvent event )
{
if( event.phase == TickEvent.Phase.START )
{
MainThread.executePendingTasks();
ComputerCraft.serverComputerRegistry.update();
}
}
@SubscribeEvent
public static void onContainerOpen( PlayerContainerEvent.Open event )
{
// If we're opening a computer container then broadcast the terminal state
Container container = event.getContainer();
if( container instanceof IContainerComputer )
{
IComputer computer = ((IContainerComputer) container).getComputer();
if( computer instanceof ServerComputer )
{
((ServerComputer) computer).sendTerminalState( event.getPlayer() );
}
}
}
@SubscribeEvent
public static void onServerStarting( FMLServerStartingEvent event )
{
CommandComputerCraft.register( event.getCommandDispatcher() );
}
@SubscribeEvent
public static void onServerStarted( FMLServerStartedEvent event )
{
ComputerCraft.serverComputerRegistry.reset();
WirelessNetwork.resetNetworks();
Tracking.reset();
}
@SubscribeEvent
public static void onServerStopped( FMLServerStoppedEvent event )
{
ComputerCraft.serverComputerRegistry.reset();
WirelessNetwork.resetNetworks();
Tracking.reset();
}
public static final ResourceLocation LOOT_TREASURE_DISK = new ResourceLocation( ComputerCraft.MOD_ID, "treasure_disk" );
private static final Set<ResourceLocation> TABLES = new HashSet<>( Arrays.asList(
LootTables.SIMPLE_DUNGEON,
LootTables.ABANDONED_MINESHAFT,
LootTables.STRONGHOLD_CORRIDOR,
LootTables.STRONGHOLD_CROSSING,
LootTables.STRONGHOLD_LIBRARY,
LootTables.DESERT_PYRAMID,
LootTables.JUNGLE_TEMPLE,
LootTables.IGLOO_CHEST,
LootTables.WOODLAND_MANSION,
LootTables.VILLAGE_CARTOGRAPHER
) );
@SubscribeEvent
public static void lootLoad( LootTableLoadEvent event )
{
ResourceLocation name = event.getName();
if( !name.getNamespace().equals( "minecraft" ) || !TABLES.contains( name ) ) return;
event.getTable().addPool( LootPool.lootPool()
.add( TableLootEntry.lootTableReference( LOOT_TREASURE_DISK ) )
.setRolls( ConstantRange.exactly( 1 ) )
.name( "computercraft_treasure" )
.build() );
}
}
}