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	Fixed side input consistency issue when a turtle upgrade is removed (#743)
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		| @@ -624,7 +624,11 @@ public class TurtleBrain implements ITurtleAccess | ||||
|         // This is a separate function to avoid updating the block when reading the NBT. We don't need to do this as | ||||
|         // either the block is newly placed (and so won't have changed) or is being updated with /data, which calls | ||||
|         // updateBlock for us. | ||||
|         if( owner.getLevel() != null ) owner.updateBlock(); | ||||
|         if( owner.getLevel() != null ) | ||||
|         { | ||||
|             owner.updateBlock(); | ||||
|             owner.updateInput(); | ||||
|         } | ||||
|     } | ||||
|  | ||||
|     private boolean setUpgradeDirect( @Nonnull TurtleSide side, ITurtleUpgrade upgrade ) | ||||
|   | ||||
| @@ -5,7 +5,7 @@ import dan200.computercraft.ingame.api.TestContext | ||||
| import dan200.computercraft.ingame.api.checkComputerOk | ||||
|  | ||||
| class TurtleTest { | ||||
|     @GameTest(required = false) | ||||
|     @GameTest | ||||
|     suspend fun `Unequip refreshes peripheral`(context: TestContext) = context.checkComputerOk(1) | ||||
|  | ||||
|     /** | ||||
|   | ||||
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	 Ronan Hanley
					Ronan Hanley