Edit ‘emu_war_online_3’

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osmarks 2024-07-18 13:49:40 +00:00 committed by wikimind
parent 693610321f
commit 21d7b1664a

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@ -12,7 +12,7 @@ Features implemented:
** River "simulation" and lakes/rivers.
*** Physical plausibility isn't real, so the rivers A*-path themselves down to the seas or lakes.
*** They run from sources at the tallest points with sufficient separation (found greedily).
*** Terrain near the river centre-line is flooded and eroded somewhat. Valleys don't really work properly due to bad.
*** Terrain near the river centre-line (source to sink path) is flooded and eroded somewhat. Valleys don't really work properly due to bad.
** The world is an island surrounded by ocean.
* Digging holes (as minor obstruction).
* Items (dirt, bones).