Zeno Rogue
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ccbe7feb96
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made the equidistant lands generate something without crashing in all geometries
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2017-10-30 19:12:33 +01:00 |
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Zeno Rogue
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ae5938e1a4
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renamed the variable 'purehepta' to 'nontruncated'
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2017-10-30 12:24:41 +01:00 |
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Zeno Rogue
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055307712a
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improved Camelot, Temple; fixed Whirlpool
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2017-10-30 10:29:15 +01:00 |
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Zeno Rogue
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e492ea09d9
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fixed the list of lands where windmap is necessary
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2017-10-30 09:04:46 +01:00 |
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Zeno Rogue
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2fea184bc6
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further rearranging
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2017-10-29 14:19:51 +01:00 |
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Zeno Rogue
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c25e1dbdd1
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improved tryagain -- more tries if necessary, less tries if not
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2017-10-29 12:20:06 +01:00 |
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Zeno Rogue
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345bd94c0d
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parially done mirrors; field pattern in weirdhyperbolic; fake other patterns in weirdhyperbolic
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2017-10-29 10:52:02 +01:00 |
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Zeno Rogue
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016ade10c6
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lots of work on the new geometries
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2017-10-29 01:57:34 +02:00 |
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Zeno Rogue
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8a44a09de5
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octagonal geometry and 10.0g
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2017-10-27 20:07:58 +02:00 |
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Zeno Rogue
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d8b908b89d
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break ice into Cocytus
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2017-10-17 01:51:27 +02:00 |
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Zeno Rogue
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1975069797
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Terracotta now works in shmup
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2017-10-12 11:33:26 +02:00 |
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Zeno Rogue
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c09d9532ef
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randomized windmap placement; Safety is now marked as 'dangerous' in Volcanic
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2017-10-12 00:20:18 +02:00 |
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Zeno Rogue
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035f1ad8de
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magma fills water, wolves change
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2017-10-10 12:42:30 +02:00 |
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Zeno Rogue
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f1bba9de0d
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landgen refactoring
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2017-10-08 12:10:40 +02:00 |
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Zeno Rogue
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fe34a4a555
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new lands for 10.1 -- initial commit
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2017-09-30 11:46:41 +02:00 |
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Zeno Rogue
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14e4fe9a60
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... one more fix
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2017-09-30 11:42:45 +02:00 |
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Zeno Rogue
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e2c66abf5b
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fixed Hall of Mirrors with high sightrange
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2017-09-30 11:41:29 +02:00 |
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Zeno Rogue
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edc70be39e
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fixed the special case when the checkmate rule did not work with mirrored mimics
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2017-09-17 13:37:05 +02:00 |
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Zeno Rogue
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65fb018ff8
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fixed the mirror glitches
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2017-09-17 12:32:31 +02:00 |
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Zeno Rogue
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546c1f4ef0
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fixed the mirror cache
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2017-09-17 12:28:44 +02:00 |
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Zeno Rogue
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85c46220f6
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10.0m, and some unfinished features for 10.1 ;)
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2017-09-03 21:12:44 +02:00 |
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Zeno Rogue
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3e0e789434
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Orb of Stone over water produces bridges now. You can use Orb of Matter over temporary bridge again to create a wall. Fixed some ways of producing permanent land in the Whirlpool.
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2017-09-03 12:01:31 +02:00 |
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Zeno Rogue
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7a6ed68653
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offscreen fire heating Icy up was buggy -- removing
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2017-09-03 00:56:14 +02:00 |
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Zeno Rogue
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5e0afffb63
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Fire spreading is now simulated in the whole generated part of the world.
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2017-09-03 00:33:35 +02:00 |
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Zeno Rogue
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b8f7675878
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Automatic evoking of Beauty/Freedom/Sword/SwordII on Inventory
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2017-08-14 21:32:02 +02:00 |
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Zeno Rogue
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ab6c66a2fa
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fixed Orbs in Whirlpool yet again
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2017-08-14 20:31:43 +02:00 |
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Zeno Rogue
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f2b34f8466
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fixed the orb generation in the Whirlpool in OSM
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2017-08-13 21:16:59 +02:00 |
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Zeno Rogue
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130fefa4c4
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10.0g
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2017-08-06 14:50:16 +02:00 |
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Zeno Rogue
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cc03560389
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10.0d
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2017-07-25 00:21:36 +02:00 |
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Zeno Rogue
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8cb8e2a3ec
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updated to 10.0c
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2017-07-23 01:33:27 +02:00 |
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Zeno Rogue
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ce5650a81f
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10.0
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2017-07-16 23:00:55 +02:00 |
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Zeno Rogue
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94efef5d65
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further work for 10.0
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2017-07-12 18:03:53 +02:00 |
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Zeno Rogue
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069f7b0caf
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Major refactoring, multisampling
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2017-07-10 20:47:38 +02:00 |
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Zeno Rogue
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22c9217219
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work in progress for 10.0
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2017-07-04 15:38:33 +02:00 |
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Zeno Rogue
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4addcaa71f
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update to 9.4l
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2017-06-09 03:41:33 +02:00 |
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Zeno Rogue
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c2cff957cf
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update to 9.4k
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2017-05-31 18:33:50 +02:00 |
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Zeno Rogue
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adcb05f256
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a HUD for square screens; graphical images in HUD
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2017-05-29 00:16:17 +02:00 |
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Zeno Rogue
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c52625e7ca
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Updated to 9.4g (mostly tutorial fixes)
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2017-04-14 20:12:23 +02:00 |
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Zeno Rogue
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645a64e8c9
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expansion, ctrl+E cheat, fix with distance calculation
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2017-04-04 11:13:15 +02:00 |
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Zeno Rogue
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58e053f183
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Updated the source files to 9.4c
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2017-03-23 11:53:57 +01:00 |
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Eryk Kopczyński
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3237ff455e
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Updated to 8.3j
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2016-08-26 11:58:03 +02:00 |
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