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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-11-08 15:09:54 +00:00
Commit Graph

34 Commits

Author SHA1 Message Date
Zeno Rogue
bfacda7207 ccolor:: live_canvas feature 2024-05-27 14:20:54 +02:00
Zeno Rogue
10646933db fixed the West Wall being not inaccessible from some lands 2024-04-08 00:58:34 +02:00
Zeno Rogue
0323e4100e fixed the key being generated on ivy 2024-04-08 00:45:03 +02:00
Zeno Rogue
b7db56812e fixed a possible freeze in Ocean in the chaos modes 2024-04-07 23:37:28 +02:00
Zeno Rogue
de21375f40 clear more walls when generating Wild West in high GP 2024-03-21 18:56:12 +01:00
Zeno Rogue
eb3406d7dc fixed the bug where tides may move on orb use 2023-12-22 00:51:07 +01:00
Zeno Rogue
6db4adb91c ls:: fixed hole in H/V Ivory Tower (still a hole in Dungeon but not available anyway) 2023-09-19 07:51:13 +02:00
Zeno Rogue
d4247e7b13 ls:: (reverse) ivory tower joins the game again in H/V 2023-09-18 14:34:46 +02:00
Zeno Rogue
a0343f6108 hat:: arrow trap graphical lines shown 2023-03-28 12:46:50 +02:00
Zeno Rogue
793148729b An option to play on a disk (and use bounded space rules). Also renamed 'bounded' flag to 'closed' or similar, and improved Halloween 2022-05-21 13:08:42 +02:00
Zeno Rogue
78ddda1b4f changed constant 3 to caflWarp 2022-03-27 22:47:51 +02:00
Charlotte Peppers
ab08a69cc6
Added Canvas Floor and Canvas Darkness options 2022-03-06 20:01:59 -07:00
Zeno Rogue
e55fe37803 gravityLevelDiff is now clamped to [-1,1] 2021-08-08 17:23:17 +02:00
Jesse Ruderman
b8aab5e50d Animate destruction of arrow traps 2021-08-02 22:18:23 -07:00
Zeno Rogue
adb9bd75ee items in water no longer burn 2021-07-04 09:54:47 +02:00
Zeno Rogue
b71e436cb6 added some missing CAP_* guards 2021-06-09 04:33:55 +02:00
Zeno Rogue
facb0a04d5 improved how Earth works in CC 2021-06-06 10:20:32 +02:00
Zeno Rogue
d7e2b491ac determinePush now accepts movei instead of c 2021-06-01 13:07:55 +02:00
Zeno Rogue
61891c4eb8 implemented curses 2021-05-02 15:16:29 +02:00
Zeno Rogue
3529fa8d84 do not destroy the Round Table in makeEmpty 2021-04-25 11:31:01 +02:00
Zeno Rogue
4b1b0516f3 choice of the land structure 2021-04-11 22:15:40 +02:00
Zeno Rogue
48e8d15042 refactored toggle_radius as a separate function 2020-12-25 00:04:05 +01:00
Zeno Rogue
0e38bc2352 fixed premature victory screen in minesweeper 2020-08-20 16:03:08 +02:00
Zeno Rogue
e992c6a3cd fixed the boat protection given by Orb of Winter 2020-07-08 12:42:33 +02:00
Zeno Rogue
ab714a836e makeEmpty do nothing in Canvas 2020-07-03 15:39:52 +02:00
Zeno Rogue
c39700d8de added CAP_COMPLEX2 guards 2020-05-22 16:52:30 +02:00
Zeno Rogue
67f18080b4 fixed generating inside an enclosure in Eclectic 2020-03-07 04:47:11 +01:00
Zeno Rogue
103a3a3411 more changes.ccell added 2020-03-07 04:47:10 +01:00
Zeno Rogue
831cadcb1d changes: in mapeffects and environment 2020-03-07 04:47:10 +01:00
Zeno Rogue
e564622a48 rewritten undo: part 1 2020-03-07 04:47:10 +01:00
Zeno Rogue
6d29728326 replaced weaSea with seaDeepWater in Galapagos and Irradiated, and adjusted the rules -- effects like snakepile now create shallow water 2020-03-07 04:47:10 +01:00
Zeno Rogue
f4b7810b10 Orb of Earth effects in the new lands 2020-03-07 04:47:10 +01:00
Zeno Rogue
d5c8aebf16 renamed binary:: to bt:: and binarytiling to bt::in() 2019-12-14 12:05:01 +01:00
Zeno Rogue
26fb19e7a8 subdivided game.cpp; split movepcto into separate functions 2019-12-08 20:07:02 +01:00