Zeno Rogue
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bf24550e82
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magic adjustment of textures
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2017-12-16 09:03:50 +01:00 |
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Zeno Rogue
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e2080cd91e
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more intuitive file dialogs; texture config saving
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2017-12-14 12:10:40 +01:00 |
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Zeno Rogue
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36fe8dd1d0
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better cellcounting
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2017-12-14 02:50:52 +01:00 |
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Zeno Rogue
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653069094b
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more work on the patterns
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2017-12-09 20:02:56 +01:00 |
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Zeno Rogue
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9933f373d2
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improvements to patterns; codenumbers also display directions
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2017-12-09 08:06:41 +01:00 |
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Zeno Rogue
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4fa764c175
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filedialog and infix moved from mapeditor.cpp to dialogs.cpp
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2017-12-09 04:01:56 +01:00 |
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Zeno Rogue
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635d1f911c
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Refactoring: moved all the remaining pattern code from mapeditor to pattern2
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2017-12-09 03:48:30 +01:00 |
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Zeno Rogue
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ecf631976f
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texture mode -- first commit
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2017-12-09 02:20:10 +01:00 |
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Zeno Rogue
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87b6b8b372
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Snakes Nest v1
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2017-12-05 19:43:45 +01:00 |
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Zeno Rogue
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9b2f9ecc14
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Pattern-related functions moved from cells and mapeditor to pattern2s; three-color patterns
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2017-12-05 16:19:22 +01:00 |
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Zeno Rogue
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3e6baf4e21
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improvements to start menu: can be called from main menu; resets all special modes; selecting shmup allows you to configure keys immediately
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2017-12-03 19:51:45 +01:00 |
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Zeno Rogue
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2cec36efa9
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bugfix to exports
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2017-12-03 18:44:29 +01:00 |
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Zeno Rogue
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8638081319
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missing exports
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2017-12-03 18:25:31 +01:00 |
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Zeno Rogue
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c5324ff2f5
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more pattern editing for g46
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2017-12-03 12:59:57 +01:00 |
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Zeno Rogue
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d6376e1ddf
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emeraldpattern on a46; fixed/improved darkening when sidedialog not available; pattern dialogs are now sidedialogs
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2017-12-03 11:48:02 +01:00 |
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Zeno Rogue
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5defb06d81
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improved headers / conditional compilation
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2017-12-02 00:31:36 +01:00 |
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Zeno Rogue
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d8a647d972
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brightness behind the sphere configurable; works a bit better with transparency now
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2017-11-13 12:23:42 +01:00 |
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Zeno Rogue
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d8a279b15d
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fixed issues with falling animations; fall for a longer time in non-hyperbolic
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2017-11-13 11:57:05 +01:00 |
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Zeno Rogue
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a19d4d568b
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refactored mdEqui
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2017-11-13 11:26:21 +01:00 |
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Zeno Rogue
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19f12e3068
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HUD elements, including the compass, now drawn correctly in all pmodels
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2017-11-13 11:08:06 +01:00 |
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Zeno Rogue
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f5a8b2a0c2
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more precise torus-rug rendering
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2017-11-07 14:39:26 +01:00 |
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Zeno Rogue
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44ea56baf2
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you can now hold in map editor to paint multiple cells
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2017-11-06 23:22:13 +01:00 |
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Zeno Rogue
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483e335db8
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fixed glitches in Warp+Mirror
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2017-11-06 23:11:40 +01:00 |
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Zeno Rogue
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b28320b141
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torus config editing
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2017-11-06 21:18:40 +01:00 |
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Zeno Rogue
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f38cf14110
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unified the land lists
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2017-11-03 19:31:42 +01:00 |
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Zeno Rogue
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8498ae7af8
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Zebra patterns for some of the new geometries
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2017-11-03 19:20:54 +01:00 |
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Zeno Rogue
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26b517a20a
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10.2
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2017-10-31 01:49:14 +01:00 |
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Zeno Rogue
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ccbe7feb96
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made the equidistant lands generate something without crashing in all geometries
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2017-10-30 19:12:33 +01:00 |
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Zeno Rogue
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98825cf7b4
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reworked the geometry experiment menu
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2017-10-30 12:05:36 +01:00 |
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Zeno Rogue
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2fea184bc6
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further rearranging
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2017-10-29 14:19:51 +01:00 |
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Zeno Rogue
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00c9238bd6
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more rearrangement
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2017-10-29 12:46:57 +01:00 |
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Zeno Rogue
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17a1682e83
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rearranged init.cpp/hyper.h/classes.h/classes.cpp
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2017-10-29 12:19:33 +01:00 |
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Zeno Rogue
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016ade10c6
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lots of work on the new geometries
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2017-10-29 01:57:34 +02:00 |
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Zeno Rogue
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6191409624
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a try to fix Halloween glitches (unsuccessful)
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2017-10-27 20:10:37 +02:00 |
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Zeno Rogue
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9f48dcf3f6
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added an option to disable background particles and to change font size on desktop
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2017-10-17 21:26:21 +02:00 |
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Zeno Rogue
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b265085392
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Orb of Fish has a tail now
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2017-10-17 13:13:36 +02:00 |
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Zeno Rogue
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622b2651c9
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cont.
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2017-10-15 01:10:40 +02:00 |
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Zeno Rogue
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1975069797
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Terracotta now works in shmup
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2017-10-12 11:33:26 +02:00 |
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Zeno Rogue
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7b4482343c
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one filechange missing from the achievements
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2017-10-11 22:16:27 +02:00 |
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Zeno Rogue
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0c154d6751
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improved display in Halloween
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2017-10-09 11:46:49 +02:00 |
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Zeno Rogue
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32edc68a6d
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added Halloween to start menu and fixed it in quit menu; message log
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2017-10-09 10:51:16 +02:00 |
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Zeno Rogue
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77212e59e5
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improved cheating in the Overview
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2017-10-09 00:21:39 +02:00 |
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Zeno Rogue
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7384f5ca34
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new message styles
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2017-10-08 14:49:49 +02:00 |
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Zeno Rogue
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081d24edd7
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added the cases for the new features
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2017-10-08 14:02:03 +02:00 |
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Zeno Rogue
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f1bba9de0d
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landgen refactoring
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2017-10-08 12:10:40 +02:00 |
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Zeno Rogue
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362abea781
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themed Alchemy2 as Volcanic Wasteland
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2017-10-08 11:12:03 +02:00 |
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Zeno Rogue
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62de2588cf
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'u' loads the current monster image; Jiang Shi shape
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2017-10-04 22:27:51 +02:00 |
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Zeno Rogue
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fe34a4a555
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new lands for 10.1 -- initial commit
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2017-09-30 11:46:41 +02:00 |
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Zeno Rogue
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85c46220f6
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10.0m, and some unfinished features for 10.1 ;)
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2017-09-03 21:12:44 +02:00 |
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Zeno Rogue
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5e0afffb63
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Fire spreading is now simulated in the whole generated part of the world.
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2017-09-03 00:33:35 +02:00 |
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