Commit Graph

123 Commits

Author SHA1 Message Date
Zeno Rogue d01d772669 more changes to make it work on iOS 2018-02-11 02:19:49 +01:00
Zeno Rogue 90d477d3dc CAP_BITFIELD can be disabled -- this helps with Emscripten 2018-02-10 18:21:46 +01:00
Zeno Rogue 1391a7fe4d more shader cleanup 2018-02-10 18:21:19 +01:00
Zeno Rogue 120797d7ce uniformizing vertex attribute arrays 2018-02-09 01:46:14 +01:00
Zeno Rogue b693c3ca58 fixed a bug with cleaning quotient spaces 2018-02-08 22:27:48 +01:00
Zeno Rogue 2a59ff7ab2 CAP_TOUR guards added, more exported in hyper.h, general cleanup 2018-02-08 22:27:12 +01:00
Zeno Rogue 8f1c75404d getOrientation in headers/fake 2018-02-03 20:04:47 +01:00
Zeno Rogue dcc3e11287 renderbuffer should work without OpenGL 2018-02-03 13:50:47 +01:00
Zeno Rogue b3f047ea6a reworked 3D vision 2018-02-03 13:41:49 +01:00
Zeno Rogue 8ce3e6f703 refactored texture mapping -- can change the texture precision when already active now 2018-02-01 13:45:08 +01:00
Zeno Rogue c2c9099ce8 exported more rug functions 2018-02-01 13:43:39 +01:00
Zeno Rogue 8e8ece7162 refactored drawing to a texture; HQ shots can now be saved using OpenGL 2018-02-01 13:42:47 +01:00
Zeno Rogue 22d3d2590f some work on the savemem feature 2018-01-26 01:45:49 +01:00
Zeno Rogue 2f9e5186f6 BARLEV may be predefined 2018-01-25 23:52:57 +01:00
Zeno Rogue 8713d34d19 'remove faraway cells from the memory' option 2018-01-25 19:49:19 +01:00
Zeno Rogue 3a52193426 external additions can wrap drawthemap 2018-01-25 17:22:04 +01:00
Zeno Rogue ed82d5bae9 using arrays for items and kills 2018-01-25 17:20:41 +01:00
Zeno Rogue 65cac5073f missing add from extra commandline options 2018-01-25 17:20:13 +01:00
Zeno Rogue 5bd024dba3 attack animations 2018-01-25 17:19:50 +01:00
Zeno Rogue 7859455bfb added some declarations to hyper.h 2018-01-14 21:21:32 +01:00
Zeno Rogue 3095afc94b cellid / fixed some situations when the same seed did not reproduce the same game / fixed a bug with multi::cpid overflow / golems no longer consider Orbs of Safety safe 2018-01-13 19:23:02 +01:00
Zeno Rogue 51652304ad Crossroads IV in alternate hyperbolic geometries 2018-01-08 23:11:29 +01:00
Zeno Rogue 5bf6d54c7d changed chamfered to bitruncated 2018-01-06 22:34:03 +01:00
Zeno Rogue f281123266 fixed screens not disappearing when restarting 2018-01-06 22:05:40 +01:00
Zeno Rogue 040470205f implemented new achievements 2018-01-04 22:02:31 +01:00
Zeno Rogue 71897fc7f9 missing commit 2018-01-04 21:24:13 +01:00
Zeno Rogue 495dbba809 renamed 'truncated' to 'chamfered' 2018-01-04 18:39:04 +01:00
Zeno Rogue 3412a50b3d line/circle tools added to the texture editor; grid color changing in texture editor 2018-01-04 12:25:02 +01:00
Zeno Rogue a8460b1ac7 Theming Ruins. Implemented Orb of Slaying (also cleaning up some kill/stun/Vizier code). 2018-01-03 21:49:14 +01:00
Zeno Rogue 5f1b1a54eb Invinc monsters implemented 2018-01-02 11:15:42 +01:00
Zeno Rogue 9d1fe00d8f Orb of Magnetism. Orb of Phasing. Also fixed Aether in Whirlpool. 2017-12-30 23:47:10 +01:00
Zeno Rogue 154bd54607 fixed/extended the mouse zoom etc. 2017-12-30 17:00:35 +01:00
Zeno Rogue d3e789bc93 Magnetic and Switch V1 2017-12-30 15:12:15 +01:00
Zeno Rogue 5f5c86e529 new land: Docks 2017-12-29 01:10:47 +01:00
Zeno Rogue 11569c693d big change: more configuration for the torus (and also Klein bottle) 2017-12-28 16:46:10 +01:00
Zeno Rogue e0ec332602 implemented FOV measure, unified old rug::scale with modeldistance 2017-12-27 18:53:00 +01:00
Zeno Rogue 59b51e8a05 mouseh fix 2017-12-27 14:09:39 +01:00
Zeno Rogue dbcd71cb45 used enum for geometry classes; moved from hyper.h to init.cpp 2017-12-27 11:57:30 +01:00
Zeno Rogue ae70662495 moving the screen center 2017-12-25 10:26:50 +01:00
Zeno Rogue 8c7abbc33e list of colors and brush sizes 2017-12-22 22:34:01 +01:00
Zeno Rogue dd108cde6b symmetric texture editing 2017-12-22 21:57:55 +01:00
Zeno Rogue 4bee0c85a7 undo in texture editor 2017-12-22 20:59:04 +01:00
Zeno Rogue d5bca73757 added Domination to Snake Nest; set some data 2017-12-21 16:35:19 +01:00
Zeno Rogue f7b5a1b44f save full texture images 2017-12-21 14:05:07 +01:00
Zeno Rogue 57a5337b9f CAP_TEXTURE can be off; right-size textures loaded without scaling; SPF_FULLSYM 2017-12-21 11:36:07 +01:00
Zeno Rogue d0a925a8ca translating textures to a more general type 2017-12-19 16:40:24 +01:00
Zeno Rogue 49bd1a0b2b a menu for changing pattern geometries 2017-12-19 14:35:34 +01:00
Zeno Rogue 168d35cb17 drawing textures without OpenGL 2017-12-19 00:39:11 +01:00
Zeno Rogue e5c22834fe texture editing improved 2017-12-18 23:42:08 +01:00
Zeno Rogue 3e0f751a2c texture editing 2017-12-18 00:24:56 +01:00