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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-11-04 13:16:16 +00:00
Commit Graph

168 Commits

Author SHA1 Message Date
Zeno Rogue
b95672fb26 fixed a crash when generating horocycles 2019-11-14 19:50:12 +01:00
Zeno Rogue
ef9e2236ba viewctr is no more... major reduction of redundancy/complexity 2019-11-14 00:26:50 +01:00
Zeno Rogue
5939d5e6d2 acid gull from Brownian no longer generates just after Safety 2019-10-27 02:45:32 +02:00
Zeno Rogue
7246605329 do not do walls if walls not implemented 2019-10-12 13:47:41 +02:00
Zeno Rogue
51ffd708d0 camelot_monster() and emerald_monster() to prevent wandering monster generating incorrect monsters 2019-10-10 13:49:35 +02:00
Zeno Rogue
43f629e9c4 inforder:: wall generation 2019-10-10 13:49:35 +02:00
Zeno Rogue
46d127401e nih improvements 2019-10-02 19:22:43 +02:00
Zeno Rogue
d1bf6fef5e replaced product::product_sphere() 2019-09-12 22:50:16 +02:00
Zeno Rogue
e8c7285cc2 product:: lands in S2xE 2019-09-12 22:50:16 +02:00
Zeno Rogue
9647cbd47e added #include hyper.h to all cpp files 2019-09-12 22:50:16 +02:00
Zeno Rogue
1e6970ca28 hybrid:: refactored the common parts of prod and sl2, also used them when applicable 2019-09-12 22:50:15 +02:00
Zeno Rogue
136b931609 PSL(2,R) 2019-09-12 22:50:15 +02:00
Zeno Rogue
a03eb0d913 fixed new geometry handling for Archimedean 2019-09-12 22:50:15 +02:00
Zeno Rogue
d75b0cdb0b product:: fix crashes because buildAnotherEquidistant called 2019-09-12 22:50:15 +02:00
Zeno Rogue
313bfa2829 reptilecheat disables knights in Camelot 2019-09-12 22:50:15 +02:00
Zeno Rogue
988adb8259 product:: horocycles now have base altitude 2019-09-12 22:50:14 +02:00
Zeno Rogue
f40072511b product:: big stuff 2019-09-12 22:50:13 +02:00
Zeno Rogue
437c4e4cdd flag 'experimental' for new geometries 2019-09-12 22:50:13 +02:00
Zeno Rogue
8b1c7bffe4 initial reformatting of comments for Doxygen 2019-09-12 22:50:13 +02:00
Zeno Rogue
c2d56fb9bc autohdr.h applied in more files 2019-09-12 22:50:12 +02:00
Zeno Rogue
661743a19b removed the obsolete *MovR functions 2019-09-12 22:50:12 +02:00
Zeno Rogue
1eacccd587 solv:: fixed Temple generation 2019-09-12 22:50:12 +02:00
Zeno Rogue
602e6f27db generating various lands in Sol 2019-09-12 22:50:12 +02:00
Zeno Rogue
632957b678 solv:: chaos mode did not work 2019-09-12 22:50:11 +02:00
Zeno Rogue
6bd4d748f0 factored elementalXY 2019-09-12 22:50:11 +02:00
Zeno Rogue
4f27b12ca2 nilv:: preliminary implementation 2019-09-12 22:50:11 +02:00
Zeno Rogue
18376d2a48 legacy in top_land 2019-09-12 22:50:11 +02:00
Zeno Rogue
05a01c280e top_land no longer computes celldist if no top_land is used 2019-09-12 22:50:11 +02:00
Zeno Rogue
e1ec5dbf03 disabled Camelot in 3D fullgames 2019-09-12 22:50:11 +02:00
Zeno Rogue
017afc59f1 denser Crossroads in Sol 2019-09-12 22:50:09 +02:00
Zeno Rogue
fff0cd1d3e land improvements in Sol/Penrose/B4 2019-09-12 22:50:09 +02:00
Zeno Rogue
b2e8a869cb updir and expansion functions in binarytiling 2019-09-12 22:50:09 +02:00
Zeno Rogue
cf496e8940 kite-and-dart tiling 2019-09-12 22:50:09 +02:00
Zeno Rogue
946570da31 moved zpush from 3dmodels to hyperpoint 2019-09-12 22:50:09 +02:00
Zeno Rogue
c039f229e3 better sky for R'Lyeh, Temple, and Ruined City 2019-09-12 22:50:07 +02:00
Zeno Rogue
db38e0a271 dual:: narrower Crossroads IV 2019-09-12 22:50:04 +02:00
Zeno Rogue
a49de4530f dual:: added some missing gd->store's 2019-09-12 22:50:04 +02:00
Zeno Rogue
2b1aebb9b4 chaosmode variants (CLI only for now) 2019-09-12 22:50:03 +02:00
Zeno Rogue
c4469d9185 selecting a (horo)cyclic/equidistant-based land in the Experiments in Geometry while in standard geometry works now 2019-09-12 22:50:01 +02:00
Zeno Rogue
1c4d86e0e9 3D graphics in 2D (first commit) 2019-09-12 22:43:01 +02:00
Zeno Rogue
c8e950cd40 added some missing CAP_ and MAXMDIM guards 2019-09-12 22:43:01 +02:00
Zeno Rogue
e95fc386e1 fixed crashes in Camelot 2019-09-12 22:42:59 +02:00
Zeno Rogue
f507b7cf55 fixed Orb of the Warp destroyed while refactoring 2019-09-12 22:42:59 +02:00
Zeno Rogue
7c59f572ca 3d:: in Euclidean, lands are generated just like in Crystal 2019-09-12 22:42:59 +02:00
Zeno Rogue
57f2891826 bounded Minefield now works according to the standard Minesweeper rules 2019-09-12 22:42:58 +02:00
Zeno Rogue
0af9df16e4 3d:: Yendorian Forest 2019-09-12 22:38:47 +02:00
Zeno Rogue
837ad2695c fixed buildEquidistant in 3D 2019-09-12 22:38:47 +02:00
Zeno Rogue
4399866100 3d:: walls no longer depend on pseudohept 2019-09-12 22:38:46 +02:00
Zeno Rogue
67ba896be9 3d:: hororec:: nice Temple of Cthulhu 2019-09-12 22:38:46 +02:00
Zeno Rogue
0a0627afc5 selecting horocyclic lands in standard geometry works 2019-09-12 22:38:45 +02:00