Zeno Rogue
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d5950e7cf9
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drawing tool now works in 3D, and if you are drawing inside a movement animation
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2020-07-28 22:06:14 +02:00 |
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Zeno Rogue
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e8a462da0e
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fixed pushdown
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2020-07-28 22:06:14 +02:00 |
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Zeno Rogue
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0a25848633
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fixed drawing unnecessary cells in SL2
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2020-07-28 22:06:14 +02:00 |
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Zeno Rogue
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c23209b189
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fixed key conflict in 3D config
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2020-07-28 22:06:14 +02:00 |
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Zeno Rogue
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64279e33cc
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ray:: better raycaster in SL/sphere
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2020-07-28 22:06:14 +02:00 |
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Zeno Rogue
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fbe0df9814
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ray:: in berger sphere can be disabled
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2020-07-28 22:06:14 +02:00 |
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Zeno Rogue
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c25e120c13
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fixed a freeze in Berger sphere primitive
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2020-07-28 22:06:14 +02:00 |
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Zeno Rogue
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18c96d4e62
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fixed a bug in rotspace raycasting
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2020-07-28 22:06:14 +02:00 |
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Zeno Rogue
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c9168b59bd
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fixed the radar in SL
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2020-07-28 22:06:14 +02:00 |
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Zeno Rogue
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dcda11d740
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fixed a bug while saving/loading INVERSE maps
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2020-07-28 22:06:14 +02:00 |
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Zeno Rogue
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4fc6b8edb5
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fixed distance computation in quotient spaces (necessary for rotspace)
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2020-07-28 22:06:14 +02:00 |
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Zeno Rogue
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5795e5447d
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fixed a crash on universal cover
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2020-07-28 22:06:14 +02:00 |
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Zeno Rogue
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c99650cae4
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rotspace:: in configure_period menu, updated description, and menu is left correctly
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2020-07-28 22:06:14 +02:00 |
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Zeno Rogue
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475d16451a
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rotspace:: shift: implemented using cellwalkers, works correctly in bounded spaces now
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2020-07-28 22:06:14 +02:00 |
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Zeno Rogue
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33647a56c2
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fixed distance computation in periodic product spaces (racing in H2xE no longer freezes)
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2020-07-28 22:06:14 +02:00 |
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Zeno Rogue
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1c2606c36f
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fixed a possible crash in kite
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2020-07-28 22:06:14 +02:00 |
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Zeno Rogue
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67595a4ed3
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redone hrmap::draw() function to keep DRY
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2020-07-28 22:06:14 +02:00 |
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Zeno Rogue
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42446f1925
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fixed non-shader-based slr::get_inverse_exp
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2020-07-28 22:06:14 +02:00 |
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Zeno Rogue
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26a98237e0
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'monster face the player: changed the code to simpler and better
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2020-07-28 22:06:14 +02:00 |
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Zeno Rogue
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922e289b14
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do not request shader in rotspace -- not that good
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2020-07-28 22:06:14 +02:00 |
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Zeno Rogue
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82f32607e6
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MAJOR CHANGE: replaced (transmatrix,band_shift) pair with shiftmatrix
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2020-07-28 22:06:14 +02:00 |
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Zeno Rogue
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d046023164
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flatmodel now always use the standard geometry graphics
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2020-07-26 15:05:42 +02:00 |
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Zeno Rogue
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1d94bd76f8
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fixup to last
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2020-07-25 16:20:06 +02:00 |
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Zeno Rogue
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7e5ff7b318
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added missing CAP_RAY guard
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2020-07-25 12:00:01 +02:00 |
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Zeno Rogue
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adc17dce1b
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fixed slshader when xy==0
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2020-07-25 03:14:11 +02:00 |
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Zeno Rogue
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4d9775080d
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fixed crash in geometry selection
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2020-07-25 03:13:54 +02:00 |
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Zeno Rogue
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a3c5773864
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potential bugfix
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2020-07-25 03:13:46 +02:00 |
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Zeno Rogue
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c931cb93d5
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draw_stretch without triangles
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2020-07-25 03:13:30 +02:00 |
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Zeno Rogue
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6515f5bb1b
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Merge branch 'master' of https://github.com/zenorogue/hyperrogue
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2020-07-25 02:29:03 +02:00 |
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Zeno Rogue
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ccfcb2eaeb
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11.3s
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2020-07-25 02:28:12 +02:00 |
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Zeno Rogue
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94cac21716
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primitive-based rendering of the Berger sphere (very poor)
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2020-07-24 23:39:30 +02:00 |
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Zeno Rogue
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2dff2df4fe
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fixed a crash in untruncated sphere
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2020-07-24 16:21:43 +02:00 |
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Zeno Rogue
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958388eec2
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fixed colors of underwater compasses and rugs
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2020-07-24 16:21:11 +02:00 |
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Zeno Rogue
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269a65862f
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crash fixed in geom-exp menu
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2020-07-24 16:20:49 +02:00 |
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Zeno Rogue
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7d7fe85199
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slr:: fixes in ~SL quotients: auto disc_quotient, underlying spaces drawn correctly, comment in period selector
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2020-07-24 16:20:27 +02:00 |
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Zeno Rogue
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8e041e7b2c
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collecting items while moving compass
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2020-07-24 14:05:20 +02:00 |
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Zeno Rogue
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a4edd03a8c
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Reptile counters are now reset when fast creatures move over them
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2020-07-24 13:40:07 +02:00 |
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Zeno Rogue
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dc458ba31a
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fixed a crash when walking over a hyperbolic digon in Archimedean tiling
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2020-07-24 11:43:36 +02:00 |
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Zeno Rogue
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4c6500514e
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nicer slshader
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2020-07-24 11:35:32 +02:00 |
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Zeno Rogue
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351eda2b5d
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generalized PSL to ~SL (discrepancies still appear)
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2020-07-24 02:30:50 +02:00 |
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Zeno Rogue
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4798bf99fd
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'faces per vertex' in inverse variations
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2020-07-23 13:11:52 +02:00 |
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Zeno Rogue
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f90cd66710
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world size in new variations
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2020-07-23 13:02:25 +02:00 |
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Zeno Rogue
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7a9f6fa830
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the checkmate rule now takes tortoise calming into account
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2020-07-23 12:20:57 +02:00 |
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Zeno Rogue
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7e85f07458
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primitive rendering now implemented for stretched H2xE; removed the old implementation of SL(2,R)
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2020-07-22 00:19:13 +02:00 |
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Zeno Rogue
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9ba448af94
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changelog variation fix
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2020-07-22 00:15:50 +02:00 |
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Zeno Rogue
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8fde64378f
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Merge pull request #125 from Quuxplusone/new-travis-entries
Add a Travis build matrix entry for -DCAP_PNG=0, and comment each existing entry
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2020-07-20 14:06:07 +02:00 |
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Arthur O'Dwyer
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011ef3611e
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Add a Travis build matrix entry for -DCAP_PNG=0, and comment each existing entry.
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2020-07-18 16:17:22 -04:00 |
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Zeno Rogue
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36055d993e
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11.3r
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2020-07-13 01:33:09 +02:00 |
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Zeno Rogue
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e90e0f861e
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auto-reset variation to variation_for when setting geometry
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2020-07-13 00:56:00 +02:00 |
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Zeno Rogue
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2449895b49
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fix some bugs in gp menu
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2020-07-13 00:55:42 +02:00 |
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