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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-11-27 14:37:16 +00:00
Commit Graph

247 Commits

Author SHA1 Message Date
Zeno Rogue
368029eae4 remark about Noto Sans 2024-08-21 20:28:37 +02:00
Zeno Rogue
aff2fc406d automatically change the font to one that supports ZH if ZH language is enabled 2024-08-21 19:29:52 +02:00
Zeno Rogue
ec96ad2718 gmatrix now uses shiftmatrix_or_null which has an additional field if data is not yet computed -- this seems to fix some bugs in the new compilations of HyperRogue 2024-07-17 11:16:01 +02:00
Zeno Rogue
6bbd57ecbe font system redesigned, font selection 2024-07-10 00:03:00 +02:00
Zeno Rogue
8a45b7e1e7 correct text handling in SDL2 2024-06-28 12:20:26 +02:00
Zeno Rogue
5901d9598d faster joystick intiialization 2024-05-28 11:59:03 +02:00
Zeno Rogue
7ad955dcff fixed two-eye rendering in stereo modes which should not cause that 2024-01-07 09:07:54 +01:00
Zeno Rogue
f2cb72aaeb findfont debug only with DF_INIT 2023-05-15 19:36:10 +02:00
Zeno Rogue
24cd670de0 improvement to fontconfig support 2023-05-15 19:33:32 +02:00
Zeno Rogue
c03e9cfeb4
Merge pull request #300 from dulsi/master
Add optional fontconfig support.
2023-05-15 19:16:18 +02:00
Zeno Rogue
ba03d33959 embedding:: a simple general implementation of radar 2023-01-29 16:09:00 +01:00
Zeno Rogue
3e733ae6e9 Big change: spatial_embedding option 2022-12-09 02:33:15 +01:00
Zeno Rogue
42f96b768c improvements to sphere flipping 2022-12-04 14:48:12 +01:00
Zeno Rogue
06523e063e used cyclefix and raddif in more places; (c)spin90, (c)spin180 and spin180 functions; rephrased M_PI in terms of TAU and x._deg when applicable 2022-11-13 16:22:55 +01:00
Zeno Rogue
f0200ee32c color_diff function 2022-09-17 12:09:46 +02:00
Zeno Rogue
91b6628922 fixed SDL2 (with GLEW) on Windows 2022-06-10 18:45:15 +02:00
Zeno Rogue
15e09eb6ec fixed buggy resizing 2022-05-01 11:25:49 +02:00
Zeno Rogue
2c2b1ce127 in OpenGL need to reopen on resolution change 2022-04-26 16:19:02 +02:00
Zeno Rogue
8489550aed multi:: radar works correctly in split_screen 2022-03-27 22:47:51 +02:00
Zeno Rogue
08cfed6658 multi:: split-screen mode is now an option 2022-03-27 22:47:50 +02:00
Dennis Payne
3023b12e93 Add optional fontconfig support. 2022-02-08 12:44:51 -05:00
Dennis Payne
d31c330d8b Add HYPERFONTPATH to make it easier to package on Fedora. 2021-11-17 10:11:13 -05:00
Zeno Rogue
d57a3fcaa3 fixed REPLACE_LETTERS 2021-07-04 09:32:59 +02:00
Zeno Rogue
b6a6b1b442 an option to replace letters when foreign letters are not available 2021-06-25 15:14:50 +02:00
Zeno Rogue
168fc5705f usingGL on IOS 2021-06-03 13:26:10 +02:00
Zeno Rogue
31666007f3 fixup to get_requested_resolution on mobile 2021-06-03 13:26:10 +02:00
Zeno Rogue
0283eaa252 fixed GL settings in Android 2021-06-03 13:26:10 +02:00
Zeno Rogue
63570af240 XGD: filled circles and start with clearscreen 2021-06-03 13:26:10 +02:00
Zeno Rogue
44ecbccb89 added option -nomsg 2021-06-01 13:07:55 +02:00
Zeno Rogue
e78a170e7e added some missing CAP_SDL and CAP_GL guards 2021-05-23 16:00:49 +02:00
Zeno Rogue
355b8df23a added colors.cpp for all color-related functions 2021-03-25 10:56:20 +01:00
Zeno Rogue
16e3c549a0 in SDL1, don't reopen the window needlessly 2021-03-21 12:51:50 +01:00
Zeno Rogue
c47aa8ce3f fixed a function type error in mingw 2021-03-11 10:01:01 +01:00
Zeno Rogue
7cc628fb55 fixed to work with other CAP options 2021-03-10 08:40:43 +01:00
Zeno Rogue
26b53f0db7 more fixes to SDL2 setting modes 2021-03-09 16:04:02 +01:00
Zeno Rogue
56485f20a9 various changes and fixes to make coolfog and sky work correctly in VR 2021-03-09 13:12:53 +01:00
Zeno Rogue
c4ab8cca8b delete airbuf on resetGL 2021-03-09 10:43:50 +01:00
Zeno Rogue
353af95596 better window resizing in SDL2 2021-03-09 09:45:33 +01:00
Zeno Rogue
dd0e9ddae7 SDL2 improved cleanup 2021-03-07 22:31:36 +01:00
Zeno Rogue
23f9d58307 window can be set to non-resizable (useful for netgen) 2021-03-07 21:12:35 +01:00
Zeno Rogue
69f16c45b1 added border between font letters to avoid rendering artifacts 2021-03-07 21:12:12 +01:00
Zeno Rogue
0ceddf03a0 improved glfont rendering 2021-03-07 21:11:42 +01:00
Zeno Rogue
d8fd187986 in SDL2, SDL_gfx functions seem to use a different order of components 2021-03-07 14:14:53 +01:00
Zeno Rogue
df1db8ca03 fixed some bugs with SDL2 2021-03-07 14:12:18 +01:00
Zeno Rogue
4de8e6507d SDL2 fixup 2021-03-07 10:42:19 +01:00
Zeno Rogue
d09ffb37f0 added SDL_WINDOW_ALLOW_HIGHDPI 2021-03-06 14:57:27 +01:00
Zeno Rogue
f00696711a HyperRogue ported to SDL2 (in mymake do -sdl2) 2021-03-06 14:53:25 +01:00
Zeno Rogue
7bf88916fd disabled awareness on old MINGW 2021-02-07 22:55:11 +01:00
Zeno Rogue
b166b64006 added missing guards 2021-02-07 22:55:11 +01:00
Zeno Rogue
d2531aba5e fixed resetGL 2021-02-07 22:55:11 +01:00