Zeno Rogue
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6de0f0a8aa
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instead of nonbitrunc, gp::on and irr::on, there is one variable, variation
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2018-08-28 17:17:34 +02:00 |
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Zeno Rogue
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1af2c04407
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enum class used for PPR
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2018-08-28 14:27:23 +02:00 |
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Zeno Rogue
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89f0a6ba8a
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some more bugfixes
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2018-08-28 14:09:36 +02:00 |
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Zeno Rogue
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f009e80689
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crash fixed again
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2018-08-28 13:47:51 +02:00 |
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Zeno Rogue
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25c09154dc
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fixed a crash when drawing inventory items while drawcell is also NULL; priority functions now use PPR_DEFAULT not -1; priority is passed as PPR not int
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2018-08-28 13:45:11 +02:00 |
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Zeno Rogue
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7ff722ba59
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angle measurement and grid display now take coldcenter into account correctly
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2018-08-28 05:40:15 +02:00 |
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Zeno Rogue
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114fd59752
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vector graphics editor now can calculate areas
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2018-08-28 05:39:41 +02:00 |
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Zeno Rogue
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c17efce3b5
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PAT_TYPES now separate from PAT_NONE; PAT_* constants now use enum
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2018-08-28 04:05:32 +02:00 |
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Zeno Rogue
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ff84f63abd
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Fixed mapediting floorshapes. Also works nicely for all geometries now. Enum used for shapegroups.
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2018-08-27 19:27:35 +02:00 |
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Zeno Rogue
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be6748cbb3
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Archimedean tilings are now saved correctly in map editor and texture mode
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2018-08-22 00:02:08 +02:00 |
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Zeno Rogue
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e1c49a83fa
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fixed displayspin in syntetic
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2018-08-19 16:28:36 +02:00 |
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Zeno Rogue
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682f804576
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major rewrite: unified the common parts of heptagon and cell via struct connection<T> and struct walker<T>
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2018-08-18 00:46:45 +02:00 |
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Zeno Rogue
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1b44899624
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line quality option
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2018-08-01 11:07:22 +02:00 |
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Zeno Rogue
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329a2fa783
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fixed the compilation without CAP_COMMANDLINE or without CAP_SVG or fakemobile
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2018-07-22 12:50:03 +02:00 |
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Zeno Rogue
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4de4d3e640
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arg:: split the big if list in config.cpp
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2018-07-21 16:58:50 +02:00 |
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Zeno Rogue
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9d682aee45
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moved more commandline options to their modules
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2018-07-20 00:04:23 +02:00 |
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Zeno Rogue
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30cb9158cb
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moved svg and PNG screenshot to a new file screenshots.cpp; moved some commandline arguments from commandline.cpp to their respective modules
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2018-07-19 23:46:58 +02:00 |
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Arthur O'Dwyer
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fbc7cd3212
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Fix -Wempty-body warnings on GCC.
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2018-07-17 16:53:46 -07:00 |
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Zeno Rogue
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1bd49df841
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Merge branch 'master' of https://github.com/zenorogue/hyperrogue
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2018-07-09 18:43:09 +02:00 |
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Zeno Rogue
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dd8e30e041
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RogueViz legend as HUD replacement, lists edge types too
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2018-07-09 18:39:34 +02:00 |
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Arthur O'Dwyer
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de8926ac5d
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Fix some truncation warnings for the benefit of MSVC.
rug.cpp(1266): warning C4305: 'argument': truncation from 'double' to 'GLclampf'
tour.cpp(629): warning C4305: '=': truncation from 'int' to 'bool'
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2018-07-08 22:19:42 -07:00 |
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Zeno Rogue
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98ea11de86
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fixed the warnings about comparing int and bool
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2018-07-07 11:05:48 +02:00 |
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Zeno Rogue
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f1f1098d95
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removed some remaining references to sval, fixed the compilation of RogueViz
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2018-06-29 12:16:35 +02:00 |
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Zeno Rogue
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0d0eb06886
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Merge branch 'master' into misc-windows
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2018-06-28 15:13:42 +02:00 |
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Zeno Rogue
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cf8dffd6b8
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fixed bugs with manual celllisters
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2018-06-28 13:35:03 +02:00 |
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Zeno Rogue
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d11044a80a
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refactoring: sval/aitmp is no more, celllister(manual) used instead
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2018-06-28 12:59:35 +02:00 |
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Arthur O'Dwyer
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817f690ae3
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Silence a couple of warnings with -DCAP_TEXTURE=0 (the default on MinGW).
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2018-06-27 03:01:58 -07:00 |
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Zeno Rogue
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63869c6d33
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renamed the size function to isize
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2018-06-22 14:47:24 +02:00 |
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Zeno Rogue
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8f8a259992
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new quotient geometries
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2018-06-22 01:48:46 +02:00 |
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Zeno Rogue
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f699f73f1a
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texture:: undo clears pixels_to_draw; the number of pixels_to_draw displayed in the editor
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2018-06-17 12:06:01 +02:00 |
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Zeno Rogue
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69429ba4d4
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creating Mimics in the map editor now works correctly
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2018-06-17 12:03:39 +02:00 |
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Zeno Rogue
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28a4768ea4
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more uniformization of add/back, 'space' in grapheditor works in autocheat, fixed missing XLAT in surface
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2018-06-13 00:11:26 +02:00 |
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Zeno Rogue
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56baba800b
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moved more includes to sysconfig.h
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2018-06-12 23:10:20 +02:00 |
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Zeno Rogue
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4c619e60dd
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moved all the HyperRogue stuff except RogueViz to namespace 'hr' -- useful when using hr as a library
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2018-06-11 01:58:31 +02:00 |
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Zeno Rogue
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98246d3066
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more cleanup in parameters, restartGame cleanup
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2018-06-11 00:58:38 +02:00 |
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Zeno Rogue
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666ddb007e
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MAJOR REWRITE of floor patterns
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2018-05-07 20:13:56 +02:00 |
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Zeno Rogue
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8dcaed3aaf
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gp:: acknowledged in save game, save map, scorelist, modecode
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2018-04-11 00:30:50 +02:00 |
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Zeno Rogue
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033c626dfc
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restartGame, wrong mode, and resetModes now use constants instead of magic char names
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2018-04-09 18:05:23 +02:00 |
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Zeno Rogue
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ac37b6df99
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more elegant cellwalkers
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2018-03-24 12:59:01 +01:00 |
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Zeno Rogue
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2c09c5ee56
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structurized textures.cpp
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2018-03-17 21:12:46 +01:00 |
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Zeno Rogue
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283c6bba39
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cleanup: arguments
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2018-02-26 13:14:20 +01:00 |
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Zeno Rogue
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082bd44c2a
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fixed zoom while editing texture
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2018-02-20 22:12:31 +01:00 |
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Zeno Rogue
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c8d655184b
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when loading textures in the texture mode, you can now tune individual triangles
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2018-02-13 23:25:44 +01:00 |
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Zeno Rogue
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cab8a0a38f
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Works online now!
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2018-02-11 19:08:17 +01:00 |
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Zeno Rogue
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64adb6f0ea
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updated the header comments to 2018, also added the missing ones
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2018-02-09 00:40:26 +01:00 |
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Zeno Rogue
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ad172724e8
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made it compile with RUG on emscripten (at least it should -- it does not work for me because of an emscripten bug apparently)
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2018-02-03 14:31:17 +01:00 |
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Zeno Rogue
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22d3d2590f
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some work on the savemem feature
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2018-01-26 01:45:49 +01:00 |
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Zeno Rogue
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1d2b20b015
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disable saveHQSX without CAP_SDL
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2018-01-20 17:50:30 +01:00 |
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Zeno Rogue
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9c8b16e9d0
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some translation fixes, Russian updated
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2018-01-08 23:23:00 +01:00 |
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Zeno Rogue
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5bf6d54c7d
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changed chamfered to bitruncated
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2018-01-06 22:34:03 +01:00 |
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