Zeno Rogue
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bdb5c7b7b6
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fixed mine colors in ASCII
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2020-02-13 11:01:20 +01:00 |
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Zeno Rogue
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6f9b5d693a
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3D ascii was not actually available
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2020-02-08 11:22:16 +01:00 |
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Zeno Rogue
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04f69c4c9a
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patterns: J (j with changes)
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2020-02-08 10:50:04 +01:00 |
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Zeno Rogue
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97ff8166f5
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11.2x
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2020-02-08 10:49:47 +01:00 |
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Zeno Rogue
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8cba24fb20
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11.2x
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2020-02-07 19:45:47 +01:00 |
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Zeno Rogue
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81ad14061b
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fixed a crash in S^3
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2020-02-07 19:45:20 +01:00 |
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Zeno Rogue
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1acfe8becb
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fixed bucketer in H2xE
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2020-02-07 19:45:07 +01:00 |
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Zeno Rogue
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fba1953f63
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fixed getcurrfp in horospherical hyperbolic
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2020-02-07 19:44:44 +01:00 |
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Zeno Rogue
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759fed36f9
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raycaster: correct centering
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2020-02-07 19:13:18 +01:00 |
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Zeno Rogue
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2a01728d19
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'j' pattern: works in Nil, takes canvasback into account
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2020-02-07 18:36:37 +01:00 |
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Zeno Rogue
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ea55f43abf
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better centering in cheatmode
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2020-02-07 18:35:24 +01:00 |
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Zeno Rogue
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5cbe61a823
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fixed a crash when displaying inventory with OpenGL off
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2020-02-07 18:34:47 +01:00 |
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Zeno Rogue
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602ee9df0c
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fixed rotspace
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2020-02-07 18:34:19 +01:00 |
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Zeno Rogue
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4b4c21cfa4
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neonmodes work better with bordcolor changed
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2020-02-07 18:33:58 +01:00 |
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Zeno Rogue
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c9401baff3
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nicer side plainwalls in binary tiling
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2020-02-07 18:33:03 +01:00 |
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Zeno Rogue
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771fc5617f
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dpgen:: no timer ghosts
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2020-01-30 17:46:20 +01:00 |
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Zeno Rogue
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e07f5fed0c
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dual:: when one side is Euclidean, only the other one rotates
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2020-01-30 17:45:51 +01:00 |
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Zeno Rogue
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8005b39f6f
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ASCII/3D mode, also reacts to neon settings
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2020-01-30 17:45:05 +01:00 |
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Zeno Rogue
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34d5ec2242
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horo_distance naming conflict, renamed to horo_gen_distance
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2020-01-29 19:32:32 +01:00 |
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Zeno Rogue
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ea29b1cb99
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11.2w
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2020-01-29 19:29:16 +01:00 |
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Zeno Rogue
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79038b12f8
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in configure.ac, used deflate instead of deflateInit (since deflateInit is a macro)
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2020-01-29 19:27:20 +01:00 |
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Zeno Rogue
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61d76622a4
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reg3:: rule:: optimized link_structures
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2020-01-29 19:23:31 +01:00 |
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Zeno Rogue
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64f9718a54
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increased layer size and decreased wall quantity (replaced with rubble) in rule Temples
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2020-01-29 19:23:00 +01:00 |
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Zeno Rogue
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0b18865654
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horocycle generation distance reduced in rule
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2020-01-29 19:20:25 +01:00 |
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Zeno Rogue
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d6dddec4dc
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fixup MAXMDIM
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2020-01-29 19:04:54 +01:00 |
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Zeno Rogue
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9d2d7fbde8
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fixed a warning on hwrite string
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2020-01-29 18:21:35 +01:00 |
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Zeno Rogue
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081fee1907
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fixed lmouseover computation destroying dual geometry
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2020-01-29 18:21:12 +01:00 |
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Zeno Rogue
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c925dc162c
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no other emeraldval in 535
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2020-01-29 18:20:14 +01:00 |
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Zeno Rogue
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5ba7b4ce11
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changed Pointer_stringify to UTF8ToString in screenshot.cpp
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2020-01-29 18:19:10 +01:00 |
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Zeno Rogue
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f05fa60400
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added MAXMDIM guards
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2020-01-29 18:18:51 +01:00 |
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Zeno Rogue
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3500d67af6
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11.2v and adjust to older compilers
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2020-01-28 20:21:23 +01:00 |
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Zeno Rogue
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d79c06e9d1
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more efficient find_emeraldval
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2020-01-28 19:47:41 +01:00 |
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Zeno Rogue
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7b6cde592b
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fixed a problem with create_pattern() when not using currfp
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2020-01-28 19:47:27 +01:00 |
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Zeno Rogue
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e2f944c6d2
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reg3: reduced barlev inside cyclic lands
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2020-01-28 19:46:42 +01:00 |
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Zeno Rogue
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da2bcb1694
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randomized Camelot in honeycombs
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2020-01-28 19:45:46 +01:00 |
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Zeno Rogue
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37ff798ee4
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default_levs() in honeycombs can be 0
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2020-01-28 19:45:24 +01:00 |
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Zeno Rogue
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9c25804a05
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added dual geometry puzzle generator
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2020-01-28 17:58:55 +01:00 |
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Zeno Rogue
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27e19ca5ca
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mapeditor:: canvas_default_wall can be set now
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2020-01-28 17:58:55 +01:00 |
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Zeno Rogue
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fa64573971
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fixed the thread locking
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2020-01-28 17:58:55 +01:00 |
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Zeno Rogue
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109b57df14
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added a comma in shmup help text
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2020-01-28 17:58:55 +01:00 |
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Zeno Rogue
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610ec5a51f
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Temple rings shown in the help screen
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2020-01-28 17:58:55 +01:00 |
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Zeno Rogue
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6be19024bb
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reg3:: emeraldval and fiftyval computed in rule-based maps based on currfp
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2020-01-28 17:58:55 +01:00 |
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Zeno Rogue
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96f872dd18
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reg3:: bounded_celldistance used in create_patterns()
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2020-01-28 17:58:55 +01:00 |
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Zeno Rogue
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100b8f3534
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cellrotations are now structs, and include inverses
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2020-01-28 17:58:55 +01:00 |
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Zeno Rogue
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7fd199dd49
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reg3:: nice Zebra and Graveyard patterns
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2020-01-28 17:58:55 +01:00 |
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Zeno Rogue
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be90304f12
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better display of trapdoors in Zebra 3D
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2020-01-28 17:58:55 +01:00 |
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Zeno Rogue
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b931e5e333
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fixed z-fighting when drawing Onyx in 3D
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2020-01-28 17:58:55 +01:00 |
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Zeno Rogue
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a5a9104abf
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reg3:: Camelot
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2020-01-28 17:58:55 +01:00 |
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Zeno Rogue
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c556d21434
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renamed/documented/improved the rule generators, and the rules now include centers for all fieldvals
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2020-01-28 17:58:55 +01:00 |
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Zeno Rogue
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3df5eff7f8
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function 'relative_matrix_recursive' for reg3_rule and arbi
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2020-01-28 17:58:55 +01:00 |
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