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nicer side plainwalls in binary tiling

This commit is contained in:
Zeno Rogue 2020-02-07 18:33:03 +01:00
parent 771fc5617f
commit c9401baff3

View File

@ -274,8 +274,12 @@ void geometry_information::bshape_regular(floorshape &fsh, int id, int sides, ld
hyperpoint h1 = bt::get_corner_horo_coordinates(c, i+1) * size;
if(t) h0 *= SHADMUL, h1 *= SHADMUL;
hyperpoint hd = (h1 - h0) / STEP;
for(int j=0; j<STEP; j++)
for(int j=0; j<STEP; j++) {
hpcpush(bt::get_horopoint(h0 + hd * j));
if(geometry == gBinary4 && among(i, 2, 4)) break;
if(geometry == gBinaryTiling && among(i, 0, 4)) break;
if(geometry == gTernary && among(i, 3, 5)) break;
}
}
hpcpush(hpc[last->s]);