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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-11-24 13:27:17 +00:00
Commit Graph

65 Commits

Author SHA1 Message Date
Zeno Rogue
2678ac4743 neon mode (see the 'line width' setting in graphics) 2019-12-07 11:13:09 +01:00
Zeno Rogue
928e369977 ray:: stereo modes 2019-11-16 03:04:01 +01:00
Zeno Rogue
f1532591d4 fixed possible crash when drawing empty textures 2019-11-09 11:20:30 +01:00
Zeno Rogue
341934d1c5 s2xe:: removed old junk 2019-11-03 14:44:40 +01:00
Zeno Rogue
55c41463dd s2xe:: fixed unfilled shapes 2019-11-03 14:44:26 +01:00
Zeno Rogue
3725b06d0b levellines feature 2019-11-03 13:36:06 +01:00
Zeno Rogue
c527d4e613 ODS in hyperbolic 2019-10-21 22:42:27 +02:00
Zeno Rogue
09fcd14aa7 redesigned shader system 2019-10-21 22:34:20 +02:00
Zeno Rogue
cfc36c7bda fisheye and ball models in nonisotropic spaces 2019-10-05 12:34:14 +02:00
Zeno Rogue
5c1568d288 added CAP_VR 2019-09-26 13:23:10 +02:00
Zeno Rogue
d1bf6fef5e replaced product::product_sphere() 2019-09-12 22:50:16 +02:00
Zeno Rogue
99cb3f5a61 s2xe:: improved, also works with textures 2019-09-12 22:50:16 +02:00
Zeno Rogue
bc76bc472c prettylinesub no longer tries to be pretty if flat 2019-09-12 22:50:16 +02:00
Zeno Rogue
e600c0af0a improved the rendering of S2xE rings 2019-09-12 22:50:16 +02:00
Zeno Rogue
848eb8f48b export everything: modules compiled separately 2019-09-12 22:50:16 +02:00
Zeno Rogue
82f24b4b6c exporting necessary stuff all over (in progress) 2019-09-12 22:50:16 +02:00
Zeno Rogue
caf838ed22 accessors created for shader uniforms 2019-09-12 22:50:16 +02:00
Zeno Rogue
9647cbd47e added #include hyper.h to all cpp files 2019-09-12 22:50:16 +02:00
Zeno Rogue
02269267c9 slr:: drawing of looped images, better shader in general, special sightrange setting 2019-09-12 22:50:15 +02:00
Zeno Rogue
afa6d722dd no crash in draw_s2xe if empty shape to draw, also moved npoly to draw_s2xe 2019-09-12 22:50:14 +02:00
Zeno Rogue
fe266d3485 compilation in C++11 2019-09-12 22:50:14 +02:00
Zeno Rogue
e5fb06e6cd product:: HUD items displayed correctly 2019-09-12 22:50:14 +02:00
Zeno Rogue
3c5a5f455a product:: more fixes to s2xe view 2019-09-12 22:50:14 +02:00
Zeno Rogue
cb6cd1bea9 product:: fixed gen count in draw_s2xe 2019-09-12 22:50:13 +02:00
Zeno Rogue
8e943486d9 product:: fixed randomly disappearing things 2019-09-12 22:50:13 +02:00
Zeno Rogue
43a3d0130e product:: shader-side H2xE 2019-09-12 22:50:13 +02:00
Zeno Rogue
d79a6faa6f yet better S2xE renderer 2019-09-12 22:50:13 +02:00
Zeno Rogue
e636d3f40c preliminary S2xE 2019-09-12 22:50:13 +02:00
Zeno Rogue
00f4f4fca5 fully turnable product spaces 2019-09-12 22:50:13 +02:00
Zeno Rogue
6958cbcbd9 product:: preliminary version (no turning) 2019-09-12 22:50:13 +02:00
Zeno Rogue
96bf478482 renamed DIM to GDIM 2019-09-12 22:50:13 +02:00
Zeno Rogue
932c9bac6c models:: less hacky implementation of looping in pseudocylindrical projections 2019-09-12 22:50:13 +02:00
Zeno Rogue
876ece1ff6 renamed fixMercator to cyl::adjust, and its variables accordingly 2019-09-12 22:50:13 +02:00
Zeno Rogue
df9c01f276 models:: Collignon projection 2019-09-12 22:50:13 +02:00
Zeno Rogue
2c073c1ec1 cleanup of mercator_fix 2019-09-12 22:50:13 +02:00
Zeno Rogue
9d573ebd07 models:: central cylindrical and in-progress Collignon 2019-09-12 22:50:13 +02:00
Zeno Rogue
9e79872780 mdPseudocylindrical flag 2019-09-12 22:50:13 +02:00
Zeno Rogue
10a8b8660b Mollweide projection 2019-09-12 22:50:13 +02:00
Zeno Rogue
8b1c7bffe4 initial reformatting of comments for Doxygen 2019-09-12 22:50:13 +02:00
Zeno Rogue
609d1b91d3 further cleanup 2019-09-12 22:50:13 +02:00
Zeno Rogue
5ea055b39e split namespace conformal into models and history 2019-09-12 22:50:12 +02:00
Zeno Rogue
e77a6f3440 removed unused and incorrect function queuemarkerat 2019-09-12 22:50:12 +02:00
Zeno Rogue
c2d56fb9bc autohdr.h applied in more files 2019-09-12 22:50:12 +02:00
Zeno Rogue
c131e21198 namespace hyperpoint_vec removed 2019-09-12 22:50:12 +02:00
Zeno Rogue
60bf28f359 transmatrix back to old definition (some weird bugs?) but improved 2019-09-12 22:50:12 +02:00
Zeno Rogue
8ac64fc2a0 nilv:: Nil shader, and improved geodesics 2019-09-12 22:50:11 +02:00
Zeno Rogue
4f27b12ca2 nilv:: preliminary implementation 2019-09-12 22:50:11 +02:00
Zeno Rogue
ad5ec24e7b transmatrix now implemented as an array of hyperpoints 2019-09-12 22:50:11 +02:00
Zeno Rogue
44b9968ff8 cleaned up invis_point -> point_behind and invalid_point(transmatrix), also implemented for Solv 2019-09-12 22:50:11 +02:00
Zeno Rogue
1801fbd048 scale_at is 1 in sol 2019-09-12 22:50:10 +02:00