Commit Graph

75 Commits

Author SHA1 Message Date
Zeno Rogue 63869c6d33 renamed the size function to isize 2018-06-22 14:47:24 +02:00
Zeno Rogue 945c8a3f71 removed the dependence of stop_game on switchWhat with CAP_DAILY 2018-06-13 00:41:02 +02:00
Zeno Rogue 56baba800b moved more includes to sysconfig.h 2018-06-12 23:10:20 +02:00
Zeno Rogue 4c619e60dd moved all the HyperRogue stuff except RogueViz to namespace 'hr' -- useful when using hr as a library 2018-06-11 01:58:31 +02:00
Zeno Rogue c2e3ed54f0 cpp files no longer include other cpp files 2018-06-11 01:12:18 +02:00
Zeno Rogue 98246d3066 more cleanup in parameters, restartGame cleanup 2018-06-11 00:58:38 +02:00
Zeno Rogue 8ebaafe084 CAP_DAILY tags 2018-05-26 02:14:52 +02:00
Zeno Rogue a600b157a1 disable Daily when restarting game 2018-05-26 01:29:25 +02:00
Zeno Rogue aafe464bc6 added hooks_initgame, hooks_drawcell allows replacement 2018-05-26 01:11:19 +02:00
Zeno Rogue 099e343794 fixed geometry changing in the Tutorial 2018-05-18 17:36:35 +02:00
Zeno Rogue 530c689c98 RogueViz fixes 2018-05-18 17:34:12 +02:00
Zeno Rogue 7e0a78f7bb some work on daily 2018-05-15 23:26:04 +02:00
Zeno Rogue 301c8bde55 daily... 2018-05-01 19:38:42 +02:00
Zeno Rogue 67ad5f2f4b preparing for daily 2018-05-01 00:21:18 +02:00
Zeno Rogue ad93e77bcc canvas_invisible option 2018-04-21 17:57:30 +02:00
Zeno Rogue 4d4343c166 selecting PQ starts you in the Palace 2018-04-15 13:19:13 +02:00
Zeno Rogue d3250c13c8 fixed message 2018-04-15 13:19:03 +02:00
Zeno Rogue d9381c7284 Clearing in bounded geometries 2018-04-14 10:24:02 +02:00
Zeno Rogue 15e26435f9 fixed cheatmarking 2018-04-14 09:34:33 +02:00
Zeno Rogue 210f9e80c7 More detailed land validity reporting 2018-04-13 13:08:41 +02:00
Zeno Rogue 854c1dd3d2 improved the 'full game' in weird CR4 2018-04-11 23:37:28 +02:00
Zeno Rogue 9d91390677 tactic:: removed lasttactic in favor of specialland. No more treasures on Crossroads in equid lands. Fixed warped walls and CR4 in a4. 2018-04-11 17:44:46 +02:00
Zeno Rogue f459607a90 gp:: in saved config 2018-04-11 00:53:05 +02:00
Zeno Rogue 8dcaed3aaf gp:: acknowledged in save game, save map, scorelist, modecode 2018-04-11 00:30:50 +02:00
Zeno Rogue 033c626dfc restartGame, wrong mode, and resetModes now use constants instead of magic char names 2018-04-09 18:05:23 +02:00
Zeno Rogue 830785990c renamed whirl to goldberg 2018-04-09 17:40:12 +02:00
Zeno Rogue d31341b403 equidistant-based lands in weirdhyperbolic are now based off CR4 2018-04-04 00:08:17 +02:00
Zeno Rogue 22a92059b6 whirl 2018-04-03 23:39:18 +02:00
Zeno Rogue 229f717678 split sight/game/generation range; bonuses instead of absolute values 2018-04-03 23:34:47 +02:00
Zeno Rogue eafd5a1eab options -W3 and -top 2018-03-30 00:20:33 +02:00
Zeno Rogue a10491f3d6 improved the automatic rotation 2018-03-25 15:07:11 +02:00
Zeno Rogue 2c09c5ee56 structurized textures.cpp 2018-03-17 21:12:46 +01:00
Zeno Rogue e45fb6bb20 added dragon dismounting easier 2018-02-27 23:43:21 +01:00
Zeno Rogue 64adb6f0ea updated the header comments to 2018, also added the missing ones 2018-02-09 00:40:26 +01:00
Zeno Rogue 2a59ff7ab2 CAP_TOUR guards added, more exported in hyper.h, general cleanup 2018-02-08 22:27:12 +01:00
Zeno Rogue 22d3d2590f some work on the savemem feature 2018-01-26 01:45:49 +01:00
Zeno Rogue 1ef672aee4 ignore old Terracotta from PTM scores 2018-01-25 23:25:35 +01:00
Zeno Rogue 51652304ad Crossroads IV in alternate hyperbolic geometries 2018-01-08 23:11:29 +01:00
Zeno Rogue 5bf6d54c7d changed chamfered to bitruncated 2018-01-06 22:34:03 +01:00
Zeno Rogue ab018764bb fix last commit 2018-01-06 22:05:22 +01:00
Zeno Rogue 495dbba809 renamed 'truncated' to 'chamfered' 2018-01-04 18:39:04 +01:00
Zeno Rogue 075c8da3d3 saving the new stuff 2018-01-04 13:32:11 +01:00
Zeno Rogue 5f1b1a54eb Invinc monsters implemented 2018-01-02 11:15:42 +01:00
Zeno Rogue 11569c693d big change: more configuration for the torus (and also Klein bottle) 2017-12-28 16:46:10 +01:00
Zeno Rogue 57a5337b9f CAP_TEXTURE can be off; right-size textures loaded without scaling; SPF_FULLSYM 2017-12-21 11:36:07 +01:00
Zeno Rogue d0a925a8ca translating textures to a more general type 2017-12-19 16:40:24 +01:00
Zeno Rogue 49bd1a0b2b a menu for changing pattern geometries 2017-12-19 14:35:34 +01:00
Zeno Rogue ebd159825c auto-cellcount; automatically set subpattern flags when geometry switching 2017-12-14 02:54:18 +01:00
Zeno Rogue 635d1f911c Refactoring: moved all the remaining pattern code from mapeditor to pattern2 2017-12-09 03:48:30 +01:00
Zeno Rogue 19f12e3068 HUD elements, including the compass, now drawn correctly in all pmodels 2017-11-13 11:08:06 +01:00