Commit Graph

85 Commits

Author SHA1 Message Date
Arthur O'Dwyer 934e3d9a42 Consistently name every hookset with prefix `hooks_`. NFC.
I'm sure this causes massive merge-conflicts in the non-public code,
but I think it'd be a good idea, if only to avoid confusion between
e.g. `clearMemory` and the-variable-formerly-known-as `clearmemory`.
2020-04-12 10:49:32 -04:00
Zeno Rogue d790374e93 ... but disable outline on eyes 2020-04-06 11:29:28 +02:00
Zeno Rogue b1e3b0cbdf if outline is set and no texture, wireframes are drawn 2020-04-06 11:25:55 +02:00
Zeno Rogue 4e30c79c37 fixup to neon disabling textures 2020-04-06 11:24:57 +02:00
Zeno Rogue 805c153c9f neon_nofill option; added XLAT to vector options; neon now also disables textured triangles 2020-04-06 10:44:27 +02:00
Zeno Rogue c1ed54763b 3D geometries should now render without OpenGL 2020-04-06 10:43:28 +02:00
Zeno Rogue cfbd5f830c fixed some warnings and errors with ll to int assignment 2020-04-06 09:13:20 +02:00
Zeno Rogue 9a84dfb497 adjusted mobile to the new system 2020-04-06 09:13:20 +02:00
Zeno Rogue 0412f077e6 added/fixed some \brief descriptions 2020-03-27 21:47:09 +01:00
Zeno Rogue eadd1d90c0 added some comments in drawing.cpp 2020-03-27 21:32:43 +01:00
Zeno Rogue 4d4c904d3b neon_mode is now an enum 2020-03-27 19:38:15 +01:00
Zeno Rogue f4130ec730 fixed false positive warnings with _GLIBCXX_ASSERTIONS 2020-03-27 12:32:46 +01:00
Zeno Rogue cf968c8be1 optimized drawing side walls 2020-03-08 00:33:18 +01:00
Zeno Rogue 5d9fdd83a8 fixed ODS; non-isotropic ODS 2020-03-07 04:47:10 +01:00
Zeno Rogue 99e64d862d shallow water graphics and mechanics 2020-03-07 04:47:09 +01:00
Zeno Rogue 4b4c21cfa4 neonmodes work better with bordcolor changed 2020-02-07 18:33:58 +01:00
Zeno Rogue 8005b39f6f ASCII/3D mode, also reacts to neon settings 2020-01-30 17:45:05 +01:00
Zeno Rogue ca3232c3bb extended 'linewidth' setting: illustration mode, hint about Alt, disable shadows, bright mode, colorblind simulation 2020-01-18 17:11:57 +01:00
Zeno Rogue c247936e34 removed the functions queuechr -- use queuestr now 2019-12-26 23:38:28 +01:00
Zeno Rogue c4528bf954 bubbles react to neon 2019-12-26 23:32:27 +01:00
Zeno Rogue 2678ac4743 neon mode (see the 'line width' setting in graphics) 2019-12-07 11:13:09 +01:00
Zeno Rogue 928e369977 ray:: stereo modes 2019-11-16 03:04:01 +01:00
Zeno Rogue f1532591d4 fixed possible crash when drawing empty textures 2019-11-09 11:20:30 +01:00
Zeno Rogue 341934d1c5 s2xe:: removed old junk 2019-11-03 14:44:40 +01:00
Zeno Rogue 55c41463dd s2xe:: fixed unfilled shapes 2019-11-03 14:44:26 +01:00
Zeno Rogue 3725b06d0b levellines feature 2019-11-03 13:36:06 +01:00
Zeno Rogue c527d4e613 ODS in hyperbolic 2019-10-21 22:42:27 +02:00
Zeno Rogue 09fcd14aa7 redesigned shader system 2019-10-21 22:34:20 +02:00
Zeno Rogue cfc36c7bda fisheye and ball models in nonisotropic spaces 2019-10-05 12:34:14 +02:00
Zeno Rogue 5c1568d288 added CAP_VR 2019-09-26 13:23:10 +02:00
Zeno Rogue d1bf6fef5e replaced product::product_sphere() 2019-09-12 22:50:16 +02:00
Zeno Rogue 99cb3f5a61 s2xe:: improved, also works with textures 2019-09-12 22:50:16 +02:00
Zeno Rogue bc76bc472c prettylinesub no longer tries to be pretty if flat 2019-09-12 22:50:16 +02:00
Zeno Rogue e600c0af0a improved the rendering of S2xE rings 2019-09-12 22:50:16 +02:00
Zeno Rogue 848eb8f48b export everything: modules compiled separately 2019-09-12 22:50:16 +02:00
Zeno Rogue 82f24b4b6c exporting necessary stuff all over (in progress) 2019-09-12 22:50:16 +02:00
Zeno Rogue caf838ed22 accessors created for shader uniforms 2019-09-12 22:50:16 +02:00
Zeno Rogue 9647cbd47e added #include hyper.h to all cpp files 2019-09-12 22:50:16 +02:00
Zeno Rogue 02269267c9 slr:: drawing of looped images, better shader in general, special sightrange setting 2019-09-12 22:50:15 +02:00
Zeno Rogue afa6d722dd no crash in draw_s2xe if empty shape to draw, also moved npoly to draw_s2xe 2019-09-12 22:50:14 +02:00
Zeno Rogue fe266d3485 compilation in C++11 2019-09-12 22:50:14 +02:00
Zeno Rogue e5fb06e6cd product:: HUD items displayed correctly 2019-09-12 22:50:14 +02:00
Zeno Rogue 3c5a5f455a product:: more fixes to s2xe view 2019-09-12 22:50:14 +02:00
Zeno Rogue cb6cd1bea9 product:: fixed gen count in draw_s2xe 2019-09-12 22:50:13 +02:00
Zeno Rogue 8e943486d9 product:: fixed randomly disappearing things 2019-09-12 22:50:13 +02:00
Zeno Rogue 43a3d0130e product:: shader-side H2xE 2019-09-12 22:50:13 +02:00
Zeno Rogue d79a6faa6f yet better S2xE renderer 2019-09-12 22:50:13 +02:00
Zeno Rogue e636d3f40c preliminary S2xE 2019-09-12 22:50:13 +02:00
Zeno Rogue 00f4f4fca5 fully turnable product spaces 2019-09-12 22:50:13 +02:00
Zeno Rogue 6958cbcbd9 product:: preliminary version (no turning) 2019-09-12 22:50:13 +02:00