Zeno Rogue
|
feaef63f22
|
first version of the Land of Dice
|
2021-05-23 16:00:50 +02:00 |
|
Zeno Rogue
|
744f03c7d6
|
reduced charge limits for curses, and bonus for Draining
|
2021-05-23 16:00:50 +02:00 |
|
Zeno Rogue
|
ece8c94d4c
|
fixed the Hag's attack
|
2021-05-23 16:00:50 +02:00 |
|
Zeno Rogue
|
5e1bea6c3b
|
Cursed Land: less turrets
|
2021-05-23 16:00:50 +02:00 |
|
Zeno Rogue
|
773e3afd7c
|
floor color for laCursed
|
2021-05-23 16:00:50 +02:00 |
|
Zeno Rogue
|
0c816d3c68
|
in set_view, trust rightward
|
2021-05-23 16:00:50 +02:00 |
|
Zeno Rogue
|
a8acbdd943
|
fieldpattern:: -fwrite displays the hash
|
2021-05-23 16:00:50 +02:00 |
|
Zeno Rogue
|
d8e0618df0
|
devmod/gentrans.cpp: an utility for automatically finding non-translated text
|
2021-05-23 16:00:50 +02:00 |
|
Zeno Rogue
|
8f4a0935b9
|
more XLAT refactoring, and preparation for gentrans.cpp
|
2021-05-23 16:00:50 +02:00 |
|
Zeno Rogue
|
087c815372
|
hprint:: added as_nice_cstring
|
2021-05-23 16:00:50 +02:00 |
|
Zeno Rogue
|
0f767e16b6
|
XLAT refactor continued
|
2021-05-23 16:00:50 +02:00 |
|
Zeno Rogue
|
c0002da574
|
refactored some XLAT calls for automated analysis, fixing some bugs on the way
|
2021-05-23 16:00:50 +02:00 |
|
Zeno Rogue
|
b92c621112
|
vr:: added missing XLAT
|
2021-05-23 16:00:50 +02:00 |
|
Zeno Rogue
|
4fc3bf19eb
|
shadow path described in mouseover
|
2021-05-23 16:00:49 +02:00 |
|
Zeno Rogue
|
a5689de265
|
shadow now triggers other stuff, not only mines
|
2021-05-23 16:00:49 +02:00 |
|
Zeno Rogue
|
90c7d31483
|
fixed the index order for shpos
|
2021-05-23 16:00:49 +02:00 |
|
Zeno Rogue
|
a9ec2be47e
|
included fires in Cursed to make the Curse of Water have a positive aspect
|
2021-05-23 16:00:49 +02:00 |
|
Zeno Rogue
|
745d524433
|
Curse of Water now protects from fire
|
2021-05-23 16:00:49 +02:00 |
|
Zeno Rogue
|
0562fc4b63
|
Curse of Fatigue now can be used to fool Ratlings
|
2021-05-23 16:00:49 +02:00 |
|
Zeno Rogue
|
bb47ad99e6
|
Curse of Repulsion now activates plates and other effects
|
2021-05-23 16:00:49 +02:00 |
|
Zeno Rogue
|
6aa4eef3f6
|
generating Orb of Purity
|
2021-05-23 16:00:49 +02:00 |
|
Zeno Rogue
|
ac070a72e9
|
added itOrbWinter as a secondary reverse for itCurseWater, and also made some reverses cancel each other
|
2021-05-23 16:00:49 +02:00 |
|
Zeno Rogue
|
7cc075d96f
|
no longer push statues through halfvines
|
2021-05-23 16:00:49 +02:00 |
|
Zeno Rogue
|
698104b29c
|
implemented Orb of the Woods
|
2021-05-23 16:00:49 +02:00 |
|
Zeno Rogue
|
49ba1a7fc4
|
Orb of Luck improved
|
2021-05-23 16:00:49 +02:00 |
|
Zeno Rogue
|
5e33bd6db7
|
improved the Hag message to include the curse used
|
2021-05-23 16:00:49 +02:00 |
|
Zeno Rogue
|
9e92595c5e
|
improved the generation of Cursed Land
|
2021-05-23 16:00:49 +02:00 |
|
Zeno Rogue
|
99d8e8d424
|
graphical effects for some curses
|
2021-05-23 16:00:49 +02:00 |
|
Zeno Rogue
|
c5e979118a
|
reg3 rules:: correct possible_states size
|
2021-05-23 16:00:49 +02:00 |
|
Zeno Rogue
|
af9d35dc1c
|
reg3 rules now support 65535 states
|
2021-05-23 16:00:49 +02:00 |
|
Zeno Rogue
|
e78a170e7e
|
added some missing CAP_SDL and CAP_GL guards
|
2021-05-23 16:00:49 +02:00 |
|
Zeno Rogue
|
8678a2f77f
|
Curse of Weakness allows to push stunned monsters as originally designed
|
2021-05-23 16:00:49 +02:00 |
|
Zeno Rogue
|
9af73d9543
|
space436 now loads faster
|
2021-05-23 16:00:49 +02:00 |
|
Zeno Rogue
|
776ffb35e2
|
other-rule changing allowed in honeycomb-rule-generator
|
2021-05-23 16:00:49 +02:00 |
|
Zeno Rogue
|
256b12b140
|
reg3:: included tree rules for most hyperbolic honeycombs
|
2021-05-23 16:00:49 +02:00 |
|
Zeno Rogue
|
bb016585ab
|
optimized the honeycomb rules by using the 'quotient' fieldpatterns
|
2021-05-23 16:00:49 +02:00 |
|
Zeno Rogue
|
5a83434e7a
|
honeycomb rulegen commands moved to a script
|
2021-05-23 16:00:13 +02:00 |
|
Zeno Rogue
|
f485441650
|
honeycomb-rules-generator:: no more need to set XS7
|
2021-05-23 16:00:13 +02:00 |
|
Zeno Rogue
|
ce3098de65
|
change FP_RULES to bool use_rule_fp
|
2021-05-23 16:00:13 +02:00 |
|
Zeno Rogue
|
20771ddae4
|
fieldpattern:: an option to use 'quotient group' fieldpatterns in 3D for more efficient representation
|
2021-05-23 16:00:13 +02:00 |
|
Zeno Rogue
|
aea74df731
|
honeycomb-rule-generator:: fixed minimizer to not produce conflicts because of different parent IDs
|
2021-05-19 12:18:50 +02:00 |
|
Zeno Rogue
|
a94c41fee2
|
honeycomb-rule-generator:: an option to optimize 344
|
2021-05-19 12:18:04 +02:00 |
|
Zeno Rogue
|
0342b377f7
|
honeycomb-rule-generator:: exh option to generate ideal honeycombs too
|
2021-05-19 12:17:44 +02:00 |
|
Zeno Rogue
|
7221ee58f2
|
animations: added movement angle 2
|
2021-05-17 14:28:19 +02:00 |
|
Zeno Rogue
|
d951a84cc6
|
movei::dir_force function
|
2021-05-17 14:23:20 +02:00 |
|
Zeno Rogue
|
42f64f5bcf
|
REVERT gen_sample_list for non-hybrid
|
2021-05-17 14:23:08 +02:00 |
|
Zeno Rogue
|
eed8ba49ab
|
hyperpoint:: added dot_d function
|
2021-05-17 14:22:19 +02:00 |
|
Zeno Rogue
|
3a9f81a248
|
ray:: fixed crashes when the raycaster is reset while rendering
|
2021-05-17 14:21:29 +02:00 |
|
Zeno Rogue
|
8681883e58
|
raycaster:: work with many tile shapes
|
2021-05-17 14:21:14 +02:00 |
|
Zeno Rogue
|
809d1510c2
|
first approach to Cursed Land
|
2021-05-17 14:20:02 +02:00 |
|