Zeno Rogue
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763a932aca
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fixed radar in euc_in_sph (no animate), radar in euc_in_product (somewhat), fixed_YZ in euc_in_sph
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2023-01-08 15:59:28 +01:00 |
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Zeno Rogue
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5dcddc9365
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shift_view functions refactored
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2023-01-08 15:59:28 +01:00 |
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Zeno Rogue
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4351f99432
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fixed shmup in euc_in_nil and euc_in_sl2
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2023-01-07 22:51:46 +01:00 |
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Zeno Rogue
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8e49baef0e
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shmup should work in euc_in_product
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2023-01-07 22:19:31 +01:00 |
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Zeno Rogue
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64b5c52b80
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simplified embedded shift
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2023-01-07 19:47:19 +01:00 |
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Zeno Rogue
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8136d9b554
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fixed camera movement in ESL2
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2023-01-07 19:41:42 +01:00 |
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Zeno Rogue
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f02073a35f
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fixed fixed_YZ in euc_in_sl2
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2023-01-07 18:56:12 +01:00 |
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Zeno Rogue
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e4839a19b7
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fixed the coordinate system naming, and added a comment on these names
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2023-01-07 16:52:24 +01:00 |
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Zeno Rogue
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8dede9f8a0
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fixed bucketing for euc_in_sl2
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2023-01-07 12:55:28 +01:00 |
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Zeno Rogue
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b7a4997509
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fixed camera movement in euc_in_sl2
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2023-01-07 12:22:14 +01:00 |
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Zeno Rogue
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57b762dfe8
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fixed shift_view_towards in smLie
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2023-01-07 11:44:44 +01:00 |
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Zeno Rogue
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63032a42a2
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debug removed in lie_exp
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2023-01-07 11:44:31 +01:00 |
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Zeno Rogue
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f5f6bdcf3b
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euc_in_sl2 (still buggy)
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2023-01-07 11:44:13 +01:00 |
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Zeno Rogue
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1fc48be781
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fixed lta
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2023-01-06 00:24:45 +01:00 |
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Zeno Rogue
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4b3bfb9932
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euc_in_product
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2023-01-06 00:09:12 +01:00 |
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Zeno Rogue
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2182f442d9
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more detailed Euclidean embedding parameters
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2023-01-05 14:01:23 +01:00 |
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Zeno Rogue
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601457ebc2
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fixed non-shader band with shifts
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2023-01-04 23:30:54 +01:00 |
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Zeno Rogue
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32546cee4a
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Clifford torus embedding (needs to be configured manually and on a straight square for now)
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2023-01-04 23:30:36 +01:00 |
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Zeno Rogue
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1dced09f71
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min_cells_drawn setting
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2023-01-04 23:26:46 +01:00 |
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Zeno Rogue
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7d0235b459
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fixed in_smart_range for perspective
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2022-12-29 21:49:43 +01:00 |
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Zeno Rogue
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7068b41d28
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fixes to Lie log/exp in SL2
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2022-12-29 21:19:08 +01:00 |
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Zeno Rogue
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78fb0cca20
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fixed apply_perspective to use the actual z to keep z-ordering correct
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2022-12-29 20:50:47 +01:00 |
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Zeno Rogue
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86492d1181
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Improved the UI for 'geodesic movement' setting, and also make it work correctly in SL2 and hyperbolic geometries
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2022-12-25 12:14:36 +01:00 |
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Zeno Rogue
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006a325d36
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fixed resetview in embedded_plane in product
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2022-12-18 00:16:32 +01:00 |
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Zeno Rogue
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9793ebbff8
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fixup one more isotropic
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2022-12-17 21:29:25 +01:00 |
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Zeno Rogue
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a5ff327ef3
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fixed get_shift_view_embedded_of
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2022-12-17 21:29:15 +01:00 |
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Zeno Rogue
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1ac28797de
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fixed autocentering in same_in_same; also renamed smIsometric to smIsotropic
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2022-12-17 21:07:32 +01:00 |
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Zeno Rogue
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be747b7a44
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yet another fix to adjust_eye in nonisotropic space
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2022-12-17 19:03:36 +01:00 |
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Zeno Rogue
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5f645f2f25
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fixed reset and auto centering
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2022-12-17 17:37:26 +01:00 |
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Zeno Rogue
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814467082f
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shift_method gets more possible arguments
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2022-12-17 11:47:10 +01:00 |
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Zeno Rogue
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e1301e10bd
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fixup to shift: moved the shift methods to hyperpoint, also removed _auto
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2022-12-17 11:16:47 +01:00 |
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Zeno Rogue
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1210de672e
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fixed shift in nonisotropic embeddings; also you can now choose between geodesic or embed-aware, for both manual and auto camera movement
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2022-12-16 23:03:00 +01:00 |
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Zeno Rogue
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839beabbc9
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vertical_vector in same-in-same
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2022-12-15 18:20:13 +01:00 |
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Zeno Rogue
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6b262104fd
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fixed vertical in embedded_plane in noniso
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2022-12-15 18:15:26 +01:00 |
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Zeno Rogue
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f61adc2865
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Nil embedding
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2022-12-13 19:04:43 +01:00 |
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Zeno Rogue
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d334062656
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fixed some bugs with sphere embedded in product
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2022-12-09 02:33:15 +01:00 |
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Zeno Rogue
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3e733ae6e9
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Big change: spatial_embedding option
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2022-12-09 02:33:15 +01:00 |
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Zeno Rogue
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42f96b768c
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improvements to sphere flipping
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2022-12-04 14:48:12 +01:00 |
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Zeno Rogue
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06523e063e
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used cyclefix and raddif in more places; (c)spin90, (c)spin180 and spin180 functions; rephrased M_PI in terms of TAU and x._deg when applicable
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2022-11-13 16:22:55 +01:00 |
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Zeno Rogue
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875b0159e6
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nonisotropic range parameters now work in all perspective modes
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2022-10-15 22:58:30 +02:00 |
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Zeno Rogue
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a7ca4c2902
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relativistic projections added
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2022-10-14 00:56:48 +02:00 |
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Zeno Rogue
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d218896b63
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sl2:: more projections allowed
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2022-10-14 00:54:31 +02:00 |
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Zeno Rogue
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de859c35aa
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in sl2, sl2 handling of shifts is executed even if model uses bandshift
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2022-09-17 16:46:26 +02:00 |
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Zeno Rogue
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8715770649
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prevented GPU glitches when rendering long bands
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2022-09-14 21:56:02 +02:00 |
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Zeno Rogue
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11426c30b3
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auto-land-rotation now works even if CAP_ORIENTATION is on
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2022-07-17 14:41:57 +02:00 |
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Arthur O'Dwyer
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48800f58f8
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Fix some compiler errors and a mistake in config.cpp.
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2022-07-01 14:07:58 -04:00 |
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Zeno Rogue
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e5b561c804
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optimize_shift function for shiftpoint
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2022-06-16 23:14:10 +02:00 |
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Zeno Rogue
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a6dc4b9314
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new projections mostly for Solv: Lie perspective and Lie orthogonal
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2022-05-17 09:45:09 +02:00 |
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Zeno Rogue
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69a82a8ce1
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fixed lie_exp to use correct rules in solnih, and also avoid division by h[2] == 0
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2022-05-17 09:37:32 +02:00 |
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Zeno Rogue
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b0c34c4f2c
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added CAP_RAY guard to intra stuff
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2022-05-09 15:09:23 +02:00 |
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