Zeno Rogue
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5895540ae9
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removed mdText as it was equivalent to mdUnchanged
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2019-09-12 22:43:00 +02:00 |
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Zeno Rogue
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3c9e4db46e
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major cleanup of projection setting
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2019-09-12 22:43:00 +02:00 |
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Zeno Rogue
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2dd5c66d7f
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specified CF_FACE_UP for humanoids and similar, and CF_FACE_SIDE for quadrupeds and similar
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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2b61413a81
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azimuthal equivolume projection
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2019-09-12 22:42:58 +02:00 |
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Zeno Rogue
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99dc6b8dd7
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missing CAP_FACING
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2019-09-12 22:42:58 +02:00 |
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Zeno Rogue
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ce8df3a0c6
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renamed MF_* to CF_* to prevent the collision with movement flags; also added the missing CF_INACTIVE
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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5f82699052
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marked MF_MOVED and MF_TECHNICAL in content; set the MF_BULLET flag for Blueball
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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c234156664
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isRevivalOrb via flags
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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02a174b3ca
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item/monster/wall/land types done with X-macros; flags given too
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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46ae64e945
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3d:: native perspective is now pmodel == mdPerspective, and other models work too
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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d369decc94
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3d:: field quotient spaces for reg3
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2019-09-12 22:38:46 +02:00 |
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Zeno Rogue
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cb9513dd0d
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3d:: horohex geometry
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2019-09-12 22:38:46 +02:00 |
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Zeno Rogue
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678747ceff
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3d:: horo-rec geometry
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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105de56857
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3d:: HoroTris geometry
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2019-09-12 22:38:44 +02:00 |
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Zeno Rogue
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52ce5ac9aa
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3d:: all the regular honeycombs
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2019-09-12 22:38:43 +02:00 |
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Zeno Rogue
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cb8e34204f
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two more Euclidean honeycombs; also split buildpolys into subfunctions
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2019-09-12 22:38:43 +02:00 |
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?
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4ac186437b
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editable statues
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2019-09-12 22:38:42 +02:00 |
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?
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fe174d8873
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3D:: elliptic space
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2019-09-12 22:38:40 +02:00 |
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?
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33d4854c14
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3D:: 120-cell
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2019-09-12 22:38:40 +02:00 |
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?
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7110be2032
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3D:: cube tiling
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2019-09-12 22:38:40 +02:00 |
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?
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d08e58f404
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3d:: 2D/3D is now selectable at runtime
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2019-09-12 22:38:40 +02:00 |
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Zeno Rogue
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ebe75cdd62
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renamed itOrbBrown to itOrbIntensity
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2019-09-12 22:38:38 +02:00 |
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Zeno Rogue
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8a414d1768
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westwall:: monster theme
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2019-04-29 17:19:06 +02:00 |
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Zeno Rogue
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2bc66342dd
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newlands:: implemented new Orbs: Gravity, Intensity, Choice
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2019-04-29 17:19:06 +02:00 |
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Zeno Rogue
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724d3516fa
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variant:: first version
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2019-04-29 17:19:05 +02:00 |
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Zeno Rogue
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74ad8ea135
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brownian:: more serious work
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2019-04-29 17:19:05 +02:00 |
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Zeno Rogue
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fd9fca6129
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redesigned the Experiment with Geometry menu
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2019-02-08 16:55:00 +01:00 |
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Zeno Rogue
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8c5b62e309
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octagon geometry
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2019-02-06 18:48:52 +01:00 |
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Zeno Rogue
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fd3b030119
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crystal:: added multi-dimensional geometries (referred to as crystal), available via CLI for now
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2018-12-14 19:27:11 +01:00 |
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Zeno Rogue
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cd357303b9
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cleaned up surface flags
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2018-12-14 19:27:11 +01:00 |
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Zeno Rogue
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bf7bb61d35
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handlers for createStep and newmap
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2018-12-11 22:10:53 +01:00 |
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Zeno Rogue
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460eb19881
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implemented new geometries: cylinder and (only one for now) Mobius band
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2018-12-11 22:10:53 +01:00 |
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Zeno Rogue
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64da329f8e
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added new quotient spaces: Bring's, Schmutz's M(2), Schmutz's M(3)
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2018-11-23 23:46:26 +01:00 |
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Zeno Rogue
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e697cb57cb
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Macbeath surface
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2018-11-23 03:10:57 +01:00 |
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Zeno Rogue
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41445f00ca
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model listing
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2018-11-11 11:27:35 +01:00 |
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Zeno Rogue
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c3c465f742
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customizable colors for game objects
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2018-11-11 11:27:29 +01:00 |
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Zeno Rogue
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1ab460ffb1
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type color_t should now be consistently used for colors; reimplemented drawqueue in OO fashion
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2018-09-04 19:53:42 +02:00 |
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Zeno Rogue
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d95fc4b8d4
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CHANGED_VARIATION now considers 'pure' to be the default variation of the binary and Archimedean tilings
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2018-08-29 21:19:52 +02:00 |
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Zeno Rogue
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6de0f0a8aa
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instead of nonbitrunc, gp::on and irr::on, there is one variable, variation
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2018-08-28 17:17:34 +02:00 |
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Zeno Rogue
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7e52b1f340
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sightrange of 30 was not enough on some spheres
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2018-08-20 16:28:25 +02:00 |
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Zeno Rogue
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4d31e5a544
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renamed 'syntetic' to 'archimedean' (enums/files/marcos/namespaces)
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2018-08-19 23:06:32 +02:00 |
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Zeno Rogue
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749ad03138
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syntetic tilings (WIP)
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2018-08-17 13:29:00 +02:00 |
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Zeno Rogue
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4f3cc3783a
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binary tiling
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2018-08-09 19:28:53 +02:00 |
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Zeno Rogue
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bd59b4e23a
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fixed singletype texture patterns
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2018-08-02 22:25:08 +02:00 |
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Zeno Rogue
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8f8a259992
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new quotient geometries
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2018-06-22 01:48:46 +02:00 |
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Zeno Rogue
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4c619e60dd
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moved all the HyperRogue stuff except RogueViz to namespace 'hr' -- useful when using hr as a library
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2018-06-11 01:58:31 +02:00 |
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Zeno Rogue
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4aa73c560c
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started the 'Brownian' land
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2018-05-04 02:43:25 +02:00 |
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Zeno Rogue
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5a9bc6c014
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gSmallElliptic geometry
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2018-05-01 19:34:09 +02:00 |
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Zeno Rogue
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be06bd31ce
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Implemented the shmup versions of Ruined City and Jelly Kingdom.
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2018-02-12 12:48:31 +01:00 |
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Zeno Rogue
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2a59ff7ab2
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CAP_TOUR guards added, more exported in hyper.h, general cleanup
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2018-02-08 22:27:12 +01:00 |
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