Commit Graph

133 Commits

Author SHA1 Message Date
Zeno Rogue 5585831b27 fixed Archimedean and Penrose 2019-11-30 18:06:48 +01:00
Zeno Rogue d63b14da5c PIU now works in the underlying map -- underlying geometry only is too fragile 2019-11-30 18:06:47 +01:00
Zeno Rogue 51c1d49628 fixed crash in irregular tilings 2019-11-30 18:06:47 +01:00
Zeno Rogue 1cba452f07 rewritten the Euclidean geometry 2019-11-30 18:06:47 +01:00
Zeno Rogue 928e369977 ray:: stereo modes 2019-11-16 03:04:01 +01:00
Zeno Rogue 0712a69750 fixed binary4 and ternary walls, also ternary walls did not work previously 2019-11-14 22:24:36 +01:00
Zeno Rogue aeaaf7586a refactored map functions: ddspin, iddspin, spacedist, spin_angle, virtualRebase[simple], adj 2019-11-14 16:51:50 +01:00
Zeno Rogue e6be9231c9 noGUI taken into account in more places 2019-11-09 11:18:52 +01:00
Zeno Rogue 3725b06d0b levellines feature 2019-11-03 13:36:06 +01:00
Zeno Rogue e9ea32645c removed debug 2019-10-27 00:56:46 +02:00
Zeno Rogue f044544c24 ray:: texture mapping 2019-10-26 10:32:44 +02:00
Zeno Rogue ae2d825075 kleinize for GDIM3 2019-10-22 12:05:47 +02:00
Zeno Rogue 09fcd14aa7 redesigned shader system 2019-10-21 22:34:20 +02:00
Zeno Rogue 8150fd3e7d inforder:: remap floorshapes correctly 2019-10-10 13:49:35 +02:00
Zeno Rogue 255186840f ternary tiling 2019-09-30 23:36:15 +02:00
Zeno Rogue 848eb8f48b export everything: modules compiled separately 2019-09-12 22:50:16 +02:00
Zeno Rogue 82f24b4b6c exporting necessary stuff all over (in progress) 2019-09-12 22:50:16 +02:00
Zeno Rogue 9647cbd47e added #include hyper.h to all cpp files 2019-09-12 22:50:16 +02:00
Zeno Rogue afa3cd599d SLR works with Archimedean 2019-09-12 22:50:15 +02:00
Zeno Rogue 1e6970ca28 hybrid:: refactored the common parts of prod and sl2, also used them when applicable 2019-09-12 22:50:15 +02:00
Zeno Rogue 136b931609 PSL(2,R) 2019-09-12 22:50:15 +02:00
Zeno Rogue 2f954d0538 nicer handling of WDIM, GDIM, MDIM, sig 2019-09-12 22:50:15 +02:00
Zeno Rogue 62214a26e1 fixed the bug with black creatures in 3D 2019-09-12 22:50:14 +02:00
Zeno Rogue aaadf953ea product:: item placement 2019-09-12 22:50:13 +02:00
Zeno Rogue a2919f5a9c product:: works for bitruncated tilings 2019-09-12 22:50:13 +02:00
Zeno Rogue 6958cbcbd9 product:: preliminary version (no turning) 2019-09-12 22:50:13 +02:00
Zeno Rogue 06fa66bb46 fixed a crash in pure {4,4} 2019-09-12 22:50:13 +02:00
Zeno Rogue 8b1c7bffe4 initial reformatting of comments for Doxygen 2019-09-12 22:50:13 +02:00
Zeno Rogue 0ef57dde15 further cleanup 2019-09-12 22:50:13 +02:00
Zeno Rogue 609d1b91d3 further cleanup 2019-09-12 22:50:13 +02:00
Zeno Rogue 4422b910c0 header cleanup: rug 2019-09-12 22:50:12 +02:00
Zeno Rogue e1194ff588 more header cleanup 2019-09-12 22:50:12 +02:00
Zeno Rogue a423dbd2da more header cleanup 2019-09-12 22:50:12 +02:00
Zeno Rogue f4eda1d76e removed function fixdir 2019-09-12 22:50:12 +02:00
Zeno Rogue ef89c7ed9d removed functions fix6 and fix7 2019-09-12 22:50:12 +02:00
Zeno Rogue c131e21198 namespace hyperpoint_vec removed 2019-09-12 22:50:12 +02:00
Zeno Rogue cf496e8940 kite-and-dart tiling 2019-09-12 22:50:09 +02:00
Zeno Rogue 856e1147a1 floor textures now work with >8 sides 2019-09-12 22:50:09 +02:00
Zeno Rogue 2d30f3830c standard binary tiling, also improved the looks of variant binary tiling, and optimized shvid for pure 2019-09-12 22:50:09 +02:00
Zeno Rogue ff584bb74c fixed a bug with texturing in stereo 2019-09-12 22:50:08 +02:00
Zeno Rogue 9a1858e2f9 clear cgis, fixed missing textures 2019-09-12 22:50:07 +02:00
Zeno Rogue 1c6e6bafb4 moved the parameters from geom3:: to videopar 2019-09-12 22:50:04 +02:00
Zeno Rogue b6e303ec7d MAJOR refactoring: all geometry-dependent data (tessf, geom3::, shapes, hpc) are now contained in a structure 2019-09-12 22:50:03 +02:00
Zeno Rogue ae100b1e72 removed some obsolete debug printfs 2019-09-12 22:50:02 +02:00
Zeno Rogue 8eb3fa65e2 2D3D:: skies and ceilings 2019-09-12 22:50:02 +02:00
Zeno Rogue a7172eba42 fixed potential crashes in GP? 2019-09-12 22:50:00 +02:00
Zeno Rogue 24b66d6fd5 2D3D: fixed Goldberg 2019-09-12 22:50:00 +02:00
Zeno Rogue 1759b840d4 2D3D:: optimized wallshapes using orthogonal_move 2019-09-12 22:50:00 +02:00
Zeno Rogue 740cc5fbb6 2D3D:: wall shadows 2019-09-12 22:50:00 +02:00
Zeno Rogue df3e21b310 debug cleanup 2019-09-12 22:50:00 +02:00