Zeno Rogue
acfa454114
aperiodic is now distinct from kite::in
2023-03-23 01:37:52 +01:00
Zeno Rogue
557d3206a8
cheatdest_list
2022-12-13 19:05:39 +01:00
Zeno Rogue
3e733ae6e9
Big change: spatial_embedding option
2022-12-09 02:33:15 +01:00
Zeno Rogue
622bb9e5f7
when setting Elemental Wall as cheat destination, Elemental Wall itself is no longer picked
2022-11-04 23:15:00 +01:00
Zeno Rogue
ac088d1d41
laDual and laSnakeNest now appear when legal
2022-09-29 15:13:15 +02:00
Zeno Rogue
d66a877889
Added some land incompatibilities
2022-08-25 10:41:57 +02:00
Zeno Rogue
793148729b
An option to play on a disk (and use bounded space rules). Also renamed 'bounded' flag to 'closed' or similar, and improved Halloween
2022-05-21 13:08:42 +02:00
Zeno Rogue
064ac7de63
fixed racing official track generation
2022-02-02 03:07:12 +01:00
Zeno Rogue
217d4a770d
fixed selecting gravity/ocean as the starting land
2021-12-13 22:30:26 +01:00
Zeno Rogue
84f5d2b454
allowed Dice and Curse and walls in Daily
2021-10-10 00:40:22 +02:00
Zeno Rogue
011611d575
re-enabled Caribbean
2021-09-30 16:17:37 +02:00
Zeno Rogue
ae03bd5272
some Euclidean lands are now available only in single land mode
2021-08-08 18:23:38 +02:00
Zeno Rogue
a15d3e5811
don't return no_great_walls any longer
2021-07-31 20:30:41 +02:00
Jesse Ruderman
e31740c4c7
Prairie no longer appears on Crossroads IV
2021-07-09 21:46:59 -07:00
Zeno Rogue
c0fc9c4ac5
new lands were not generating
2021-06-03 14:24:17 +02:00
Zeno Rogue
dd3f5a3d6b
do not generate Graveyard next to Dice
2021-06-03 13:26:10 +02:00
Zeno Rogue
6e4b2c281f
fixed a possible crash due to validating lands in product without underlying space
2021-06-03 13:26:10 +02:00
Zeno Rogue
32c4a5d4ff
disabled the new lands in Daily for now
2021-06-01 13:07:56 +02:00
Zeno Rogue
26b05d18be
dice:: dont_work in pure heptagonal and in 3D geometries
2021-06-01 13:07:56 +02:00
Zeno Rogue
41235b4afa
Increased lands_for_hell() to 40 in casual
2021-06-01 13:07:56 +02:00
Zeno Rogue
1f6dec0205
new lands in lists
2021-06-01 13:07:55 +02:00
Zeno Rogue
27406ec801
Crossroads II and V are no longer generated in nowalls mode
2021-05-01 14:14:28 +02:00
Zeno Rogue
4d7f117c0d
temple etc is listed in bt::in() multiland if starting in it
2021-05-01 14:14:28 +02:00
Zeno Rogue
a99be21653
clearing in gBinaryTiling
2021-04-25 11:10:09 +02:00
Zeno Rogue
5bd56eea10
fixed Elemental Planes in ls single
2021-04-23 20:13:10 +02:00
Zeno Rogue
e960b82e17
fixed Crossroads in ls::single, also enabled Crossroads V
2021-04-23 19:45:50 +02:00
Zeno Rogue
a1b0b6a643
one fix for all_unlocked
2021-04-15 17:33:52 +02:00
Zeno Rogue
c7b24363bb
improved add_unlocked as a cheat
2021-04-15 17:22:47 +02:00
Zeno Rogue
c436130d67
added add_unlocked as a cheat
2021-04-15 17:19:59 +02:00
Zeno Rogue
4b1b0516f3
choice of the land structure
2021-04-11 22:15:40 +02:00
Zeno Rogue
a4b7819fff
fixed Camelot accessibility help
2020-08-20 16:49:47 +02:00
Zeno Rogue
224a02d086
bigstuff in inverse
2020-07-13 00:53:48 +02:00
Zeno Rogue
bc63ca3f81
arb:: disable some lands
2020-06-03 11:46:16 +02:00
Arthur O'Dwyer
0d42168139
Make hookset<T> a pointer type, just like purehookset.
...
No more declaring `hookset<T> *hooks_foo`; now it's just
`hookset<T> hooks_foo` at global scope. This clears the way to
make `hookset<T>` into a class type if we want.
2020-04-12 10:50:18 -04:00
Zeno Rogue
63c9cc1060
removed tactic::trailer
2020-03-27 19:57:57 +01:00
Arthur O'Dwyer
a0da10b408
Remove extraneous semicolons to quiet pedantic GCC warnings.
2020-03-23 14:38:57 -04:00
Zeno Rogue
6447333d03
Frog Park is no longer generated adjacent to Land of Motion
2020-03-12 10:33:03 +01:00
Zeno Rogue
c99c109a6e
fixup to land_validity
2020-03-07 23:47:11 +01:00
Zeno Rogue
550d711f66
Frog has the same validity rules as Zebra
2020-03-07 23:44:34 +01:00
Zeno Rogue
76fd1a5da6
disabled Frog in shmup
2020-03-07 23:44:22 +01:00
Zeno Rogue
0f0a164050
Eclectic in anormal is pattern_not_implemented_weird
2020-03-07 04:47:11 +01:00
Zeno Rogue
ced8e540d1
Wetland and Desert no longer can start together
2020-03-07 04:47:11 +01:00
Zeno Rogue
248eecf960
new lands appear
2020-03-07 04:47:10 +01:00
Zeno Rogue
3597342f28
marked new lands as 'not_implemented' for SC
2020-03-07 04:47:10 +01:00
Zeno Rogue
9a2f8e1529
new lands in the lists and in YC
2020-03-07 04:47:10 +01:00
Zeno Rogue
acfd182913
cleaned up getNewLand
2020-02-25 12:28:24 +01:00
Zeno Rogue
7f09bb6259
replaced macro VALENCE with function valence()
2019-12-14 12:31:20 +01:00
Zeno Rogue
8cfc5a578f
renamed penrose.cpp to kite.cpp and 'penrose' to 'kite::in()'
2019-12-14 12:12:24 +01:00
Zeno Rogue
d5c8aebf16
renamed binary:: to bt:: and binarytiling to bt::in()
2019-12-14 12:05:01 +01:00
Zeno Rogue
f772f9b7fd
replaced 'archimedean' with 'arcm::in()'
2019-12-14 11:57:23 +01:00
Zeno Rogue
0a9ec78c18
remplace euclid6, euclid4, 'euclid && \!archimedean && \!penrose' with standard_tiling(), euc::in(dimension, s7)
2019-12-14 11:57:23 +01:00
Zeno Rogue
26fb19e7a8
subdivided game.cpp; split movepcto into separate functions
2019-12-08 20:07:02 +01:00
Zeno Rogue
ddb5d07ff6
cleanup in Euclidean
2019-12-08 10:59:09 +01:00
Zeno Rogue
f2efa016d0
updated landscapes_when
2019-12-06 14:07:11 +01:00
Zeno Rogue
48111329a3
in land_validity stdeucx to disallow torus
2019-11-30 18:06:48 +01:00
Zeno Rogue
beb3a06461
Hyperstone-optional lands are now clearly marked in the Overview, and the Hunting Grounds and Galapagos are now optional in Euclidean
2019-11-30 18:06:47 +01:00
Zeno Rogue
1cba452f07
rewritten the Euclidean geometry
2019-11-30 18:06:47 +01:00
Zeno Rogue
7246605329
do not do walls if walls not implemented
2019-10-12 13:47:41 +02:00
Zeno Rogue
321a54bc27
fixed accessing Emerald Mines from Irradiated even though it was not unlocked
2019-09-27 16:47:31 +02:00
Zeno Rogue
82f24b4b6c
exporting necessary stuff all over (in progress)
2019-09-12 22:50:16 +02:00
Zeno Rogue
9647cbd47e
added #include hyper.h to all cpp files
2019-09-12 22:50:16 +02:00
Zeno Rogue
2e066c106c
renamed gSL2 to gRotSpace
2019-09-12 22:50:15 +02:00
Zeno Rogue
3e7a604408
fixup to know actual_geometry
2019-09-12 22:50:15 +02:00
Zeno Rogue
f224cc1027
no Hedgehog Warriors in SL2
2019-09-12 22:50:15 +02:00
Zeno Rogue
1e6970ca28
hybrid:: refactored the common parts of prod and sl2, also used them when applicable
2019-09-12 22:50:15 +02:00
Zeno Rogue
a03eb0d913
fixed new geometry handling for Archimedean
2019-09-12 22:50:15 +02:00
Zeno Rogue
b978031443
no more product-invalid lands generated
2019-09-12 22:50:15 +02:00
Zeno Rogue
45659d0432
product:: land validity
2019-09-12 22:50:14 +02:00
Zeno Rogue
8b1c7bffe4
initial reformatting of comments for Doxygen
2019-09-12 22:50:13 +02:00
Zeno Rogue
0ef57dde15
further cleanup
2019-09-12 22:50:13 +02:00
Zeno Rogue
a76a5dd265
further cleanup
2019-09-12 22:50:12 +02:00
Zeno Rogue
65c4e6a31c
further cleanup
2019-09-12 22:50:12 +02:00
Zeno Rogue
a423dbd2da
more header cleanup
2019-09-12 22:50:12 +02:00
Zeno Rogue
c2d56fb9bc
autohdr.h applied in more files
2019-09-12 22:50:12 +02:00
Zeno Rogue
20f064de83
nilv:: land validity
2019-09-12 22:50:12 +02:00
Zeno Rogue
e5c00b2df3
fixed Racing in Crossroads
2019-09-12 22:50:12 +02:00
Zeno Rogue
21a7869e0b
land validity: Reptiles now ugly_version_nofull in sol
2019-09-12 22:50:12 +02:00
Zeno Rogue
1ad5c422fc
removed Land of Storms from 3D games in full geometries
2019-09-12 22:50:11 +02:00
Zeno Rogue
eec4399076
removed Warped Coast from full games in 3D geometries
2019-09-12 22:50:11 +02:00
Zeno Rogue
e1ec5dbf03
disabled Camelot in 3D fullgames
2019-09-12 22:50:11 +02:00
Zeno Rogue
5c221d72b3
solv:: crossed out Elemental Planes
2019-09-12 22:50:10 +02:00
Zeno Rogue
3b7d80bb17
solv:: Vineyard
2019-09-12 22:50:10 +02:00
Zeno Rogue
f6c0bf0304
disabled cyclic lands in penrose
2019-09-12 22:50:10 +02:00
Zeno Rogue
dc20dc4cff
land validity refinement
2019-09-12 22:50:09 +02:00
Zeno Rogue
5367e15b43
disabled cyclic lands in the list in Euclidean/Sol
2019-09-12 22:50:09 +02:00
Zeno Rogue
0a2a033e7e
unlocking Irradiated Fields no longer requires 60 treasure
2019-09-12 22:50:09 +02:00
Zeno Rogue
d1fb9f3564
simplified and generalized cdata
2019-09-12 22:50:09 +02:00
Zeno Rogue
8295251cdc
multigame support, including dualmode
2019-09-12 22:50:03 +02:00
Zeno Rogue
2b1aebb9b4
chaosmode variants (CLI only for now)
2019-09-12 22:50:03 +02:00
Zeno Rogue
22da59782d
no more bugs with some lands selected
2019-09-12 22:50:02 +02:00
Zeno Rogue
c4469d9185
selecting a (horo)cyclic/equidistant-based land in the Experiments in Geometry while in standard geometry works now
2019-09-12 22:50:01 +02:00
Zeno Rogue
1c4d86e0e9
3D graphics in 2D (first commit)
2019-09-12 22:43:01 +02:00
Zeno Rogue
2dc31594c5
Zebra valid in Zebra quotient
2019-09-12 22:43:00 +02:00
Zeno Rogue
f507b7cf55
fixed Orb of the Warp destroyed while refactoring
2019-09-12 22:42:59 +02:00
Zeno Rogue
96016be431
marked Princess Quest as not-in-shmup and not-in-multi
2019-09-12 22:42:59 +02:00
Zeno Rogue
f90e1001e3
refactored native and landUnlocked into content.cpp
2019-09-12 22:42:59 +02:00
Zeno Rogue
31164e12d6
removed Lost Mountain and Brownian Islands from the chaos mode
2019-09-12 22:42:59 +02:00
Zeno Rogue
fc1e33f245
Space Rocks are now accessible
2019-09-12 22:42:58 +02:00
Zeno Rogue
96faa8ed0e
typo fix
2019-09-12 22:42:58 +02:00
Zeno Rogue
dbcfc2e978
Minefield in bounded marked as specially_geo3
2019-09-12 22:42:58 +02:00