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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-12-26 18:10:35 +00:00
Commit Graph

5313 Commits

Author SHA1 Message Date
Zeno Rogue
541448ca38 manual-animation: save the route in Nil 2020-02-13 11:03:35 +01:00
Zeno Rogue
1e0f8f45b1 manual-animation: b4_distance only in Solv 2020-02-13 11:03:22 +01:00
Zeno Rogue
cb4f0e3984 manual-animation: spinaround and fix-orientation features 2020-02-13 11:02:56 +01:00
Zeno Rogue
bdb5c7b7b6 fixed mine colors in ASCII 2020-02-13 11:01:20 +01:00
Zeno Rogue
6f9b5d693a 3D ascii was not actually available 2020-02-08 11:22:16 +01:00
Zeno Rogue
04f69c4c9a patterns: J (j with changes) 2020-02-08 10:50:04 +01:00
Zeno Rogue
97ff8166f5 11.2x 2020-02-08 10:49:47 +01:00
Zeno Rogue
8cba24fb20 11.2x 2020-02-07 19:45:47 +01:00
Zeno Rogue
81ad14061b fixed a crash in S^3 2020-02-07 19:45:20 +01:00
Zeno Rogue
1acfe8becb fixed bucketer in H2xE 2020-02-07 19:45:07 +01:00
Zeno Rogue
fba1953f63 fixed getcurrfp in horospherical hyperbolic 2020-02-07 19:44:44 +01:00
Zeno Rogue
759fed36f9 raycaster: correct centering 2020-02-07 19:13:18 +01:00
Zeno Rogue
2a01728d19 'j' pattern: works in Nil, takes canvasback into account 2020-02-07 18:36:37 +01:00
Zeno Rogue
ea55f43abf better centering in cheatmode 2020-02-07 18:35:24 +01:00
Zeno Rogue
5cbe61a823 fixed a crash when displaying inventory with OpenGL off 2020-02-07 18:34:47 +01:00
Zeno Rogue
602ee9df0c fixed rotspace 2020-02-07 18:34:19 +01:00
Zeno Rogue
4b4c21cfa4 neonmodes work better with bordcolor changed 2020-02-07 18:33:58 +01:00
Zeno Rogue
c9401baff3 nicer side plainwalls in binary tiling 2020-02-07 18:33:03 +01:00
Zeno Rogue
771fc5617f dpgen:: no timer ghosts 2020-01-30 17:46:20 +01:00
Zeno Rogue
e07f5fed0c dual:: when one side is Euclidean, only the other one rotates 2020-01-30 17:45:51 +01:00
Zeno Rogue
8005b39f6f ASCII/3D mode, also reacts to neon settings 2020-01-30 17:45:05 +01:00
Zeno Rogue
34d5ec2242 horo_distance naming conflict, renamed to horo_gen_distance 2020-01-29 19:32:32 +01:00
Zeno Rogue
ea29b1cb99 11.2w 2020-01-29 19:29:16 +01:00
Zeno Rogue
79038b12f8 in configure.ac, used deflate instead of deflateInit (since deflateInit is a macro) 2020-01-29 19:27:20 +01:00
Zeno Rogue
61d76622a4 reg3:: rule:: optimized link_structures 2020-01-29 19:23:31 +01:00
Zeno Rogue
64f9718a54 increased layer size and decreased wall quantity (replaced with rubble) in rule Temples 2020-01-29 19:23:00 +01:00
Zeno Rogue
0b18865654 horocycle generation distance reduced in rule 2020-01-29 19:20:25 +01:00
Zeno Rogue
d6dddec4dc fixup MAXMDIM 2020-01-29 19:04:54 +01:00
Zeno Rogue
9d2d7fbde8 fixed a warning on hwrite string 2020-01-29 18:21:35 +01:00
Zeno Rogue
081fee1907 fixed lmouseover computation destroying dual geometry 2020-01-29 18:21:12 +01:00
Zeno Rogue
c925dc162c no other emeraldval in 535 2020-01-29 18:20:14 +01:00
Zeno Rogue
5ba7b4ce11 changed Pointer_stringify to UTF8ToString in screenshot.cpp 2020-01-29 18:19:10 +01:00
Zeno Rogue
f05fa60400 added MAXMDIM guards 2020-01-29 18:18:51 +01:00
Zeno Rogue
3500d67af6 11.2v and adjust to older compilers 2020-01-28 20:21:23 +01:00
Zeno Rogue
d79c06e9d1 more efficient find_emeraldval 2020-01-28 19:47:41 +01:00
Zeno Rogue
7b6cde592b fixed a problem with create_pattern() when not using currfp 2020-01-28 19:47:27 +01:00
Zeno Rogue
e2f944c6d2 reg3: reduced barlev inside cyclic lands 2020-01-28 19:46:42 +01:00
Zeno Rogue
da2bcb1694 randomized Camelot in honeycombs 2020-01-28 19:45:46 +01:00
Zeno Rogue
37ff798ee4 default_levs() in honeycombs can be 0 2020-01-28 19:45:24 +01:00
Zeno Rogue
9c25804a05 added dual geometry puzzle generator 2020-01-28 17:58:55 +01:00
Zeno Rogue
27e19ca5ca mapeditor:: canvas_default_wall can be set now 2020-01-28 17:58:55 +01:00
Zeno Rogue
fa64573971 fixed the thread locking 2020-01-28 17:58:55 +01:00
Zeno Rogue
109b57df14 added a comma in shmup help text 2020-01-28 17:58:55 +01:00
Zeno Rogue
610ec5a51f Temple rings shown in the help screen 2020-01-28 17:58:55 +01:00
Zeno Rogue
6be19024bb reg3:: emeraldval and fiftyval computed in rule-based maps based on currfp 2020-01-28 17:58:55 +01:00
Zeno Rogue
96f872dd18 reg3:: bounded_celldistance used in create_patterns() 2020-01-28 17:58:55 +01:00
Zeno Rogue
100b8f3534 cellrotations are now structs, and include inverses 2020-01-28 17:58:55 +01:00
Zeno Rogue
7fd199dd49 reg3:: nice Zebra and Graveyard patterns 2020-01-28 17:58:55 +01:00
Zeno Rogue
be90304f12 better display of trapdoors in Zebra 3D 2020-01-28 17:58:55 +01:00
Zeno Rogue
b931e5e333 fixed z-fighting when drawing Onyx in 3D 2020-01-28 17:58:55 +01:00