Zeno Rogue
|
ef9e2236ba
|
viewctr is no more... major reduction of redundancy/complexity
|
2019-11-14 00:26:50 +01:00 |
|
Zeno Rogue
|
5939d5e6d2
|
acid gull from Brownian no longer generates just after Safety
|
2019-10-27 02:45:32 +02:00 |
|
Zeno Rogue
|
7246605329
|
do not do walls if walls not implemented
|
2019-10-12 13:47:41 +02:00 |
|
Zeno Rogue
|
51ffd708d0
|
camelot_monster() and emerald_monster() to prevent wandering monster generating incorrect monsters
|
2019-10-10 13:49:35 +02:00 |
|
Zeno Rogue
|
43f629e9c4
|
inforder:: wall generation
|
2019-10-10 13:49:35 +02:00 |
|
Zeno Rogue
|
46d127401e
|
nih improvements
|
2019-10-02 19:22:43 +02:00 |
|
Zeno Rogue
|
d1bf6fef5e
|
replaced product::product_sphere()
|
2019-09-12 22:50:16 +02:00 |
|
Zeno Rogue
|
e8c7285cc2
|
product:: lands in S2xE
|
2019-09-12 22:50:16 +02:00 |
|
Zeno Rogue
|
9647cbd47e
|
added #include hyper.h to all cpp files
|
2019-09-12 22:50:16 +02:00 |
|
Zeno Rogue
|
1e6970ca28
|
hybrid:: refactored the common parts of prod and sl2, also used them when applicable
|
2019-09-12 22:50:15 +02:00 |
|
Zeno Rogue
|
136b931609
|
PSL(2,R)
|
2019-09-12 22:50:15 +02:00 |
|
Zeno Rogue
|
a03eb0d913
|
fixed new geometry handling for Archimedean
|
2019-09-12 22:50:15 +02:00 |
|
Zeno Rogue
|
d75b0cdb0b
|
product:: fix crashes because buildAnotherEquidistant called
|
2019-09-12 22:50:15 +02:00 |
|
Zeno Rogue
|
313bfa2829
|
reptilecheat disables knights in Camelot
|
2019-09-12 22:50:15 +02:00 |
|
Zeno Rogue
|
988adb8259
|
product:: horocycles now have base altitude
|
2019-09-12 22:50:14 +02:00 |
|
Zeno Rogue
|
f40072511b
|
product:: big stuff
|
2019-09-12 22:50:13 +02:00 |
|
Zeno Rogue
|
437c4e4cdd
|
flag 'experimental' for new geometries
|
2019-09-12 22:50:13 +02:00 |
|
Zeno Rogue
|
8b1c7bffe4
|
initial reformatting of comments for Doxygen
|
2019-09-12 22:50:13 +02:00 |
|
Zeno Rogue
|
c2d56fb9bc
|
autohdr.h applied in more files
|
2019-09-12 22:50:12 +02:00 |
|
Zeno Rogue
|
661743a19b
|
removed the obsolete *MovR functions
|
2019-09-12 22:50:12 +02:00 |
|
Zeno Rogue
|
1eacccd587
|
solv:: fixed Temple generation
|
2019-09-12 22:50:12 +02:00 |
|
Zeno Rogue
|
602e6f27db
|
generating various lands in Sol
|
2019-09-12 22:50:12 +02:00 |
|
Zeno Rogue
|
632957b678
|
solv:: chaos mode did not work
|
2019-09-12 22:50:11 +02:00 |
|
Zeno Rogue
|
6bd4d748f0
|
factored elementalXY
|
2019-09-12 22:50:11 +02:00 |
|
Zeno Rogue
|
4f27b12ca2
|
nilv:: preliminary implementation
|
2019-09-12 22:50:11 +02:00 |
|
Zeno Rogue
|
18376d2a48
|
legacy in top_land
|
2019-09-12 22:50:11 +02:00 |
|
Zeno Rogue
|
05a01c280e
|
top_land no longer computes celldist if no top_land is used
|
2019-09-12 22:50:11 +02:00 |
|
Zeno Rogue
|
e1ec5dbf03
|
disabled Camelot in 3D fullgames
|
2019-09-12 22:50:11 +02:00 |
|
Zeno Rogue
|
017afc59f1
|
denser Crossroads in Sol
|
2019-09-12 22:50:09 +02:00 |
|
Zeno Rogue
|
fff0cd1d3e
|
land improvements in Sol/Penrose/B4
|
2019-09-12 22:50:09 +02:00 |
|
Zeno Rogue
|
b2e8a869cb
|
updir and expansion functions in binarytiling
|
2019-09-12 22:50:09 +02:00 |
|
Zeno Rogue
|
cf496e8940
|
kite-and-dart tiling
|
2019-09-12 22:50:09 +02:00 |
|
Zeno Rogue
|
946570da31
|
moved zpush from 3dmodels to hyperpoint
|
2019-09-12 22:50:09 +02:00 |
|
Zeno Rogue
|
c039f229e3
|
better sky for R'Lyeh, Temple, and Ruined City
|
2019-09-12 22:50:07 +02:00 |
|
Zeno Rogue
|
db38e0a271
|
dual:: narrower Crossroads IV
|
2019-09-12 22:50:04 +02:00 |
|
Zeno Rogue
|
a49de4530f
|
dual:: added some missing gd->store's
|
2019-09-12 22:50:04 +02:00 |
|
Zeno Rogue
|
2b1aebb9b4
|
chaosmode variants (CLI only for now)
|
2019-09-12 22:50:03 +02:00 |
|
Zeno Rogue
|
c4469d9185
|
selecting a (horo)cyclic/equidistant-based land in the Experiments in Geometry while in standard geometry works now
|
2019-09-12 22:50:01 +02:00 |
|
Zeno Rogue
|
1c4d86e0e9
|
3D graphics in 2D (first commit)
|
2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
c8e950cd40
|
added some missing CAP_ and MAXMDIM guards
|
2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
e95fc386e1
|
fixed crashes in Camelot
|
2019-09-12 22:42:59 +02:00 |
|
Zeno Rogue
|
f507b7cf55
|
fixed Orb of the Warp destroyed while refactoring
|
2019-09-12 22:42:59 +02:00 |
|
Zeno Rogue
|
7c59f572ca
|
3d:: in Euclidean, lands are generated just like in Crystal
|
2019-09-12 22:42:59 +02:00 |
|
Zeno Rogue
|
57f2891826
|
bounded Minefield now works according to the standard Minesweeper rules
|
2019-09-12 22:42:58 +02:00 |
|
Zeno Rogue
|
0af9df16e4
|
3d:: Yendorian Forest
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
837ad2695c
|
fixed buildEquidistant in 3D
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
4399866100
|
3d:: walls no longer depend on pseudohept
|
2019-09-12 22:38:46 +02:00 |
|
Zeno Rogue
|
67ba896be9
|
3d:: hororec:: nice Temple of Cthulhu
|
2019-09-12 22:38:46 +02:00 |
|
Zeno Rogue
|
0a0627afc5
|
selecting horocyclic lands in standard geometry works
|
2019-09-12 22:38:45 +02:00 |
|
Zeno Rogue
|
b9cbb28d66
|
3d:: nicer Temple of Cthulhu in horo-triangular
|
2019-09-12 22:38:45 +02:00 |
|