Zeno Rogue
b256ac70af
improved key handling: numpad works as directions with numlock off and numbers with numlock on; shift+5 works now; better key assignments in crystal rug
2018-12-14 19:27:12 +01:00
Zeno Rogue
1ab460ffb1
type color_t should now be consistently used for colors; reimplemented drawqueue in OO fashion
2018-09-04 19:53:42 +02:00
Zeno Rogue
6de0f0a8aa
instead of nonbitrunc, gp::on and irr::on, there is one variable, variation
2018-08-28 17:17:34 +02:00
Zeno Rogue
63869c6d33
renamed the size function to isize
2018-06-22 14:47:24 +02:00
Zeno Rogue
3881a7dd97
more cleanup with uniformizing the keys for 'back' and 'help'
2018-06-13 00:00:01 +02:00
Zeno Rogue
44affc3e9d
resolved conflicts introduced by merging zenorogue/hyperrogue#21
2018-06-12 23:28:06 +02:00
Zeno Rogue
a40d64a8f6
namespaces conform to an older standard
2018-06-11 18:00:40 +02:00
Zeno Rogue
4c619e60dd
moved all the HyperRogue stuff except RogueViz to namespace 'hr' -- useful when using hr as a library
2018-06-11 01:58:31 +02:00
Zeno Rogue
9d693cd259
fixed score sorting
2018-04-14 09:43:42 +02:00
Zeno Rogue
8dcaed3aaf
gp:: acknowledged in save game, save map, scorelist, modecode
2018-04-11 00:30:50 +02:00
Zeno Rogue
64adb6f0ea
updated the header comments to 2018, also added the missing ones
2018-02-09 00:40:26 +01:00
Zeno Rogue
84980e55fc
rewritten scores.cpp more elegantly using lambdas
2018-02-01 03:07:01 +01:00
Zeno Rogue
5bf6d54c7d
changed chamfered to bitruncated
2018-01-06 22:34:03 +01:00
Zeno Rogue
495dbba809
renamed 'truncated' to 'chamfered'
2018-01-04 18:39:04 +01:00
Zeno Rogue
4fa764c175
filedialog and infix moved from mapeditor.cpp to dialogs.cpp
2017-12-09 04:01:56 +01:00
Arthur O'Dwyer
43cb9c0bf4
Change every "pop this menu" option text to the two words "go back".
...
And add translations for "go back", copied from the existing translations
for the word "return".
2017-10-30 18:48:14 -07:00
Arthur O'Dwyer
dae6b9e3d3
Consistently use "space" for the "pop this menu" option in all submenus.
...
The "pop this menu" option's *text* is still highly variable among all
the different menus, which could make it hard to navigate, but at least
if you're using the keyboard it's now easy to "go back".
Plus, the rogueviz menu incorrectly reported "(v) exit menu" when actually
`v` was already in use by an earlier option. This is now fixed.
2017-10-30 18:48:14 -07:00
Zeno Rogue
ae5938e1a4
renamed the variable 'purehepta' to 'nontruncated'
2017-10-30 12:24:41 +01:00
Zeno Rogue
016ade10c6
lots of work on the new geometries
2017-10-29 01:57:34 +02:00
Zeno Rogue
0df6d78c0b
'kills' key changed to '/' to remove conflict with searching
2017-08-18 02:47:10 +02:00
Zeno Rogue
130fefa4c4
10.0g
2017-08-06 14:50:16 +02:00
Zeno Rogue
8cb8e2a3ec
updated to 10.0c
2017-07-23 01:33:27 +02:00
Zeno Rogue
ce5650a81f
10.0
2017-07-16 23:00:55 +02:00
Zeno Rogue
a6f176510e
better mode handling
2017-07-12 19:50:39 +02:00
Zeno Rogue
94efef5d65
further work for 10.0
2017-07-12 18:03:53 +02:00
Zeno Rogue
069f7b0caf
Major refactoring, multisampling
2017-07-10 20:47:38 +02:00