Joseph C. Sible
2a716d77ca
Add the setting to interface settings
2025-10-05 19:12:47 -04:00
Joseph C. Sible
af8dfe7fa3
Add a setting for a gap between orbs and treasures
2025-10-05 19:08:25 -04:00
Joseph C. Sible
d9050c9661
Add support for pinning glyphs to a consistent spot in the HUD
2025-10-05 13:20:44 -04:00
Joseph C. Sible
924cdc12c6
Fix getting rid of Great Walls by killing Ghosts with OotStone
2025-10-01 02:06:06 -04:00
Joseph C. Sible
c4c9379fcb
Add a cheat to hold orb powers at their current level
2025-09-30 20:16:58 -04:00
Zeno Rogue
fa84cd2f40
tour:: removed 'returned to your game' message when inappropriate
2025-09-29 11:52:40 +02:00
Zeno Rogue
d6e0d6e64d
export patHepta
2025-09-29 11:50:44 +02:00
Zeno Rogue
fc7dd296f4
up/down arrow unicode symbols
2025-09-29 11:50:34 +02:00
Zeno Rogue
01dde0c3c3
tour:: in tours with slide name hierarchy, display only the main part
2025-09-29 11:50:22 +02:00
Zeno Rogue
ba3fb00801
solution cache in field_quotient_3d
2025-09-29 11:49:36 +02:00
Zeno Rogue
69d63465dd
better pick_for_grid for quotient spaces
2025-09-29 11:49:04 +02:00
Zeno Rogue
522d580db1
tour:: support SIDE screens
2025-09-29 11:47:08 +02:00
Joseph C. Sible
09895de0d0
Remove unused function isFriendlyGhost
...
It looks like nothing in the repo has ever called this.
2025-09-28 15:05:55 -04:00
Joseph C. Sible
61e859e9af
Add Seuphorica as a submodule
...
This will let people do recursive git clones to automatically check out
Seuphorica in the right place.
2025-09-28 14:45:29 -04:00
Joseph C. Sible
e3401515c1
Add a setting to disable the warning before killing a friendly monster
2025-09-27 15:40:09 -04:00
Joseph C. Sible
05cac02a54
Never generate Cursed Canyon in CR6 if it isn't in-game
2025-09-22 00:20:16 -04:00
Joseph C. Sible
d2043699fa
Stop WFC generation from spilling 1 tile into neighboring lands
...
Hopefully this will stop Rosebushes from appearing right outside Eclectic City
2025-09-21 01:27:15 -04:00
Joseph C. Sible
a4267cdfcc
Lower the land unlock requirements if they're mathematically impossibly high
2025-09-17 22:47:11 -04:00
Joseph C. Sible
c9bb1ddfd7
Fix "disable/enable all" affecting lands not in the list
2025-09-14 21:54:06 -04:00
bacchelordoh
d0ba5142f1
forgot a parenthesis
2025-09-12 22:38:26 -05:00
bacchelordoh
e9629969d2
fixed OoEarth interactions with mercury river subland and irradiated field
...
more specifically, fixed the orb of earth removing limestone walls in the mercury river subland and irradiated field, and fixed the orb of earth not creating mercury on cells that the player steps off of in the mercury river subland
2025-09-12 13:36:26 -05:00
Zeno Rogue
8b7e82b460
fixed the Android manifest file
2025-09-09 21:21:12 +02:00
Zeno Rogue
c2c4c1a491
version 13.1e
v13.1e
2025-09-09 20:59:50 +02:00
Zeno Rogue
2ff3b23f9e
fixed a warning in vr.cpp
2025-09-09 19:40:10 +02:00
Zeno Rogue
ffc4b6b00e
also moved stillscreen
2025-09-09 17:00:22 +02:00
Zeno Rogue
dbebf13465
nicer help for number dialogs
2025-09-09 16:56:47 +02:00
Zeno Rogue
ab9d7a404f
moved bool currently_scrolling so that Android does not complain
2025-09-09 16:34:35 +02:00
Zeno Rogue
ba7b25db7b
added ISMOBILE guards for lock variables
2025-09-09 16:33:28 +02:00
Zeno Rogue
fe8c0372ba
conformal egg model (like in the game Innards)
2025-09-09 16:22:00 +02:00
Zeno Rogue
b4a5cb648c
support for model transition in shader
2025-09-09 16:21:20 +02:00
Zeno Rogue
49e3116d74
fixed mdEquidistant shader flags
2025-09-09 16:14:43 +02:00
Zeno Rogue
a7c6dc23ce
fixed model transition in shaders
2025-09-09 16:14:32 +02:00
Zeno Rogue
ff8e4fae1d
export some aux level-related functions
2025-09-09 13:34:29 +02:00
Zeno Rogue
52bc6411fa
fixed the bug with spatial embedding editing via config not working
2025-09-09 13:34:08 +02:00
Zeno Rogue
099d033e04
set_pre_reaction for generic parameter
2025-09-09 13:33:02 +02:00
Zeno Rogue
15068e76ab
fixed the disconnect between Euclidean sspeed and mspeed
2025-09-09 13:32:36 +02:00
Zeno Rogue
923da0b999
hyperbolic eqidistant 3D now also works in spatial
2025-09-09 12:19:16 +02:00
Zeno Rogue
39a61cf567
shader for hyperbolic equidistant
2025-09-09 10:30:19 +02:00
Zeno Rogue
9b82538f04
fixed the errors caused by non_spatial_model giving incorrect results
2025-09-09 10:29:41 +02:00
Zeno Rogue
c5ce82b2c7
fixed the TAB key to actually clear in text dialog
2025-09-09 09:38:07 +02:00
Zeno Rogue
aad7a4d866
fixed onscreen keyboard in SDL2
2025-09-09 09:37:50 +02:00
Zeno Rogue
6f4c79f06e
in config.cpp, changed char to key_type for keys
2025-09-09 09:16:07 +02:00
Zeno Rogue
8f4011182d
devmods:: changes to rulegen-tests
2025-09-09 09:06:59 +02:00
Zeno Rogue
923bffe9e9
devmods:: added break_autoplay to autoplay
2025-09-09 09:05:15 +02:00
Zeno Rogue
ceddf09c8f
devmods:: added some tests
2025-09-09 09:04:47 +02:00
Zeno Rogue
00c3c746d3
gentrans updated
2025-09-09 09:02:45 +02:00
Zeno Rogue
843087f4c8
changed onscreen keyboard hotkey to F6
2025-09-09 09:01:38 +02:00
Zeno Rogue
28a56f659d
Merge branch 'master' of https://github.com/zenorogue/hyperrogue
2025-09-09 08:57:13 +02:00
Zeno Rogue
4e3ec3bb3a
extra chars in number dialog
2025-09-09 08:57:07 +02:00
Zeno Rogue
c934dc0e05
Merge pull request #446 from josephcsible/number-dialog-help-crash
...
Fix number_dialog_help when ptr is null
2025-09-09 08:56:06 +02:00