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mirror of https://github.com/zenorogue/hyperrogue.git synced 2025-11-25 18:05:15 +00:00
Commit Graph

12059 Commits

Author SHA1 Message Date
Joseph C. Sible
2a716d77ca Add the setting to interface settings 2025-10-05 19:12:47 -04:00
Joseph C. Sible
af8dfe7fa3 Add a setting for a gap between orbs and treasures 2025-10-05 19:08:25 -04:00
Joseph C. Sible
d9050c9661 Add support for pinning glyphs to a consistent spot in the HUD 2025-10-05 13:20:44 -04:00
Joseph C. Sible
924cdc12c6 Fix getting rid of Great Walls by killing Ghosts with OotStone 2025-10-01 02:06:06 -04:00
Joseph C. Sible
c4c9379fcb Add a cheat to hold orb powers at their current level 2025-09-30 20:16:58 -04:00
Zeno Rogue
fa84cd2f40 tour:: removed 'returned to your game' message when inappropriate 2025-09-29 11:52:40 +02:00
Zeno Rogue
d6e0d6e64d export patHepta 2025-09-29 11:50:44 +02:00
Zeno Rogue
fc7dd296f4 up/down arrow unicode symbols 2025-09-29 11:50:34 +02:00
Zeno Rogue
01dde0c3c3 tour:: in tours with slide name hierarchy, display only the main part 2025-09-29 11:50:22 +02:00
Zeno Rogue
ba3fb00801 solution cache in field_quotient_3d 2025-09-29 11:49:36 +02:00
Zeno Rogue
69d63465dd better pick_for_grid for quotient spaces 2025-09-29 11:49:04 +02:00
Zeno Rogue
522d580db1 tour:: support SIDE screens 2025-09-29 11:47:08 +02:00
Joseph C. Sible
09895de0d0 Remove unused function isFriendlyGhost
It looks like nothing in the repo has ever called this.
2025-09-28 15:05:55 -04:00
Joseph C. Sible
61e859e9af Add Seuphorica as a submodule
This will let people do recursive git clones to automatically check out
Seuphorica in the right place.
2025-09-28 14:45:29 -04:00
Joseph C. Sible
e3401515c1 Add a setting to disable the warning before killing a friendly monster 2025-09-27 15:40:09 -04:00
Joseph C. Sible
05cac02a54 Never generate Cursed Canyon in CR6 if it isn't in-game 2025-09-22 00:20:16 -04:00
Joseph C. Sible
d2043699fa Stop WFC generation from spilling 1 tile into neighboring lands
Hopefully this will stop Rosebushes from appearing right outside Eclectic City
2025-09-21 01:27:15 -04:00
Joseph C. Sible
a4267cdfcc Lower the land unlock requirements if they're mathematically impossibly high 2025-09-17 22:47:11 -04:00
Joseph C. Sible
c9bb1ddfd7 Fix "disable/enable all" affecting lands not in the list 2025-09-14 21:54:06 -04:00
bacchelordoh
d0ba5142f1 forgot a parenthesis 2025-09-12 22:38:26 -05:00
bacchelordoh
e9629969d2 fixed OoEarth interactions with mercury river subland and irradiated field
more specifically, fixed the orb of earth removing limestone walls in the mercury river subland and irradiated field, and fixed the orb of earth not creating mercury on cells that the player steps off of in the mercury river subland
2025-09-12 13:36:26 -05:00
Zeno Rogue
8b7e82b460 fixed the Android manifest file 2025-09-09 21:21:12 +02:00
Zeno Rogue
c2c4c1a491 version 13.1e v13.1e 2025-09-09 20:59:50 +02:00
Zeno Rogue
2ff3b23f9e fixed a warning in vr.cpp 2025-09-09 19:40:10 +02:00
Zeno Rogue
ffc4b6b00e also moved stillscreen 2025-09-09 17:00:22 +02:00
Zeno Rogue
dbebf13465 nicer help for number dialogs 2025-09-09 16:56:47 +02:00
Zeno Rogue
ab9d7a404f moved bool currently_scrolling so that Android does not complain 2025-09-09 16:34:35 +02:00
Zeno Rogue
ba7b25db7b added ISMOBILE guards for lock variables 2025-09-09 16:33:28 +02:00
Zeno Rogue
fe8c0372ba conformal egg model (like in the game Innards) 2025-09-09 16:22:00 +02:00
Zeno Rogue
b4a5cb648c support for model transition in shader 2025-09-09 16:21:20 +02:00
Zeno Rogue
49e3116d74 fixed mdEquidistant shader flags 2025-09-09 16:14:43 +02:00
Zeno Rogue
a7c6dc23ce fixed model transition in shaders 2025-09-09 16:14:32 +02:00
Zeno Rogue
ff8e4fae1d export some aux level-related functions 2025-09-09 13:34:29 +02:00
Zeno Rogue
52bc6411fa fixed the bug with spatial embedding editing via config not working 2025-09-09 13:34:08 +02:00
Zeno Rogue
099d033e04 set_pre_reaction for generic parameter 2025-09-09 13:33:02 +02:00
Zeno Rogue
15068e76ab fixed the disconnect between Euclidean sspeed and mspeed 2025-09-09 13:32:36 +02:00
Zeno Rogue
923da0b999 hyperbolic eqidistant 3D now also works in spatial 2025-09-09 12:19:16 +02:00
Zeno Rogue
39a61cf567 shader for hyperbolic equidistant 2025-09-09 10:30:19 +02:00
Zeno Rogue
9b82538f04 fixed the errors caused by non_spatial_model giving incorrect results 2025-09-09 10:29:41 +02:00
Zeno Rogue
c5ce82b2c7 fixed the TAB key to actually clear in text dialog 2025-09-09 09:38:07 +02:00
Zeno Rogue
aad7a4d866 fixed onscreen keyboard in SDL2 2025-09-09 09:37:50 +02:00
Zeno Rogue
6f4c79f06e in config.cpp, changed char to key_type for keys 2025-09-09 09:16:07 +02:00
Zeno Rogue
8f4011182d devmods:: changes to rulegen-tests 2025-09-09 09:06:59 +02:00
Zeno Rogue
923bffe9e9 devmods:: added break_autoplay to autoplay 2025-09-09 09:05:15 +02:00
Zeno Rogue
ceddf09c8f devmods:: added some tests 2025-09-09 09:04:47 +02:00
Zeno Rogue
00c3c746d3 gentrans updated 2025-09-09 09:02:45 +02:00
Zeno Rogue
843087f4c8 changed onscreen keyboard hotkey to F6 2025-09-09 09:01:38 +02:00
Zeno Rogue
28a56f659d Merge branch 'master' of https://github.com/zenorogue/hyperrogue 2025-09-09 08:57:13 +02:00
Zeno Rogue
4e3ec3bb3a extra chars in number dialog 2025-09-09 08:57:07 +02:00
Zeno Rogue
c934dc0e05 Merge pull request #446 from josephcsible/number-dialog-help-crash
Fix number_dialog_help when ptr is null
2025-09-09 08:56:06 +02:00