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mirror of https://github.com/zenorogue/hyperrogue.git synced 2025-11-24 17:34:48 +00:00

version 13.1e

This commit is contained in:
Zeno Rogue
2025-09-09 20:59:50 +02:00
parent 2ff3b23f9e
commit c2c4c1a491
2 changed files with 21 additions and 2 deletions

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@@ -5509,3 +5509,22 @@ https://zenorogue.blogspot.com/2025/08/hyperrogue-131.html
- drawing tool now actually does enable the cheat mode
- fix pushing an Animated Die saying "You push the Unhappy Die." (thanks to josephcsible)
- fixed some menus in VR, and the bugh with the walking mode hotkey; added 'build on walls' to the portal construction menu so it is easier to create portals in the air
2025-09-09 20:35 Update 13.1e:
- conformal egg model (like in the game Innards)
- nicer help for number dialogs
- fixed a bug with some projections not using 3D (when they were able to) or using 3D (when they were not able to)
- azimuthal equidistant faster now (implemented on GPU)
- fixed some bugs related to changing the 3D style
- fixed the disconnect between scrolling speed and movement speed in Euclidean mode
- fixed onscreen keyboard (in SDL2)
- fixed some crashes thanks to josephcsible
- for the expression parser, added some variables related to keyboard/mouse states
- fixed drawing horocycles using parabolic movement
- Warn before collecting potentially-dangerous orbs (thanks to josephcsible)
- fix crash when the Elemental Planes is unlocked with 0 kills (thanks to josephcsible)
- stop Outlaws from shooting themselves when Orb of Discord is active (thanks to josephcsible)
- remove incorrect message about saving in Archimedean (thanks to josephcsible)
- mark Minefield and Zebra as incompatible (thanks to josephcsible)
- fixed missing sound files in the itchio versions
- Android version updated

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@@ -13,8 +13,8 @@
#define _HYPER_H_
// version numbers
#define VER "13.1d"
#define VERNUM_HEX 0xAA24
#define VER "13.1e"
#define VERNUM_HEX 0xAA25
#include "sysconfig.h"